Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.09 @ 20:45:37 Player: Six of Ten Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (479) 479 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1749 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 6/100 System Corruption 0% Temperature Warm (160) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Autogun > --- INVENTORY (15) --- Ion Engine Structural Scanner Signal Interpreter ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Hover Unit Structural Scanner Signal Interpreter Terrain Scan Processor ECM Suite Medium Armor Plating Hacking Suite Improved EM Shotgun Autogun Autogun [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Armor Plating Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 7 5 7 Power 3 | 1 2 . . Engine 1 | 1 . . . Core 2 | . 2 . . Reactor . | . . . . Propulsion 10 | 2 1 5 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover 5 | . . 5 . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . . 1 13 Power 1 | . . . 1 Propulsion 7 | . . 1 6 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 13 | . . 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 99 85 Engine 1 | . 2 . . Core 11 | . 11 11 9 Leg 19 | . 28 . . Hover 11 | . . 43 33 Storage 13 | . 14 11 11 Protection 10 | . 11 11 9 Ballistic Gun 26 | . 28 22 20 Naked Turns . | . . . . Heaviest Build 38 | 10 38 38 38 Greatest Support 24 | 20 20 24 24 Greatest Overweight (x) 7 | . 1 1 7 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 10 15 15 Most Carried 13 | 5 13 13 12 Average Carried 8 | 2 8 12 10 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 5 13 12 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 714 | 213 271 230 . Remotely . | . . . . Salvage Created 731 | . 477 230 24 Parts 51 | . 45 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 17 | . 10 5 2 Guns 17 | . 10 5 2 Classes Destroyed 9 | . 6 2 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 8 | . 7 1 . Sentry 1 | . . 1 . Assembled 2 | . . . 2 Best Kill Streak 8 | . 8 4 1 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1813 | . 292 255 1266 Core 460 | . 53 33 374 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 64 | . 38 16 10 Largest 2 | . 2 2 2 Hottest 68 | . 46 46 68 Shots Fired 127 | . 76 32 19 Gun 127 | . 76 32 19 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 125 | . 76 32 17 Thermal . | . . . . Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 9 | . 9 7 5 Robot Miss Streak 5 | . 5 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 81 | . 47 22 12 Core Hits 34 | . 20 8 6 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1152 | . 608 364 180 Guns 1152 | . 608 364 180 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1123 | . 608 364 151 Thermal . | . . . . Explosive . | . . . . Electromagnetic 29 | . . . 29 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 239 | . 74 239 225 Average Temperature 77 | . 17 136 134 Received Heat Transfer 699 | . 132 87 480 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 288 | . 288 243 94 Initial 94 | . . 76 94 Average 123 | . 121 183 62 Maximum Alert Level 1 | . 1 1 . Low Security (%) 79 | 100 89 36 100 Level 1 20 | . 10 63 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 18 7 21 Peak Tracking Total 18 | . 4 5 18 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 7 | . 4 3 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 11 18 . Successful 15 | . 4 11 . Failed 14 | . 7 7 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 14 | . 11 3 . Terminals 29 | . 11 18 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 1 9 . Record 3 | . . 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1078 | 77 706 235 60 Spaces Moved 551 | 53 306 169 23 Core 5 | 4 . . 1 Treads . | . . . . Legs 357 | 49 306 . 2 Wheels . | . . . . Hover 189 | . . 169 20 Flight . | . . . . Fastest Speed 50 | 50 120 108 108 Average Speed 144 | 114 171 108 124 Slowest Speed 400 | 120 190 108 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 44 20 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 739 | 69 433 195 42 Wait 53 | . 49 2 2 Move 548 | 52 305 168 23 Hop . | . . . . Pick Up 34 | 11 20 3 . Fast Attach . | . . . . Attach 17 | 6 1 3 7 Detach . | . . . . Swap 8 | . 6 2 . Drop 15 | . 14 1 . Fire 64 | . 38 16 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Propulsion x2 963 | -9/Materials | Identified exit to Mines 1019 | -9/Materials | Entered Mines 1035 | -9/Mines | Assembled infested the area 1040 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1073 | -9/Mines | Core integrity fell below 50% 1078 | -9/Mines | Core integrity fell below 20% 1079 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01060_ Hover Unit destroyed. 01060_ Lgt. Nuclear Core destroyed. 01061_ Autogun destroyed. 01064_ Med. Armor Plating destroyed. 01064_ Hover Unit destroyed. 01064_ Identified Imp. EM Shotgun. 01066_ as-88878 destroyed. 01066_ Switching to secondary target: as-38305. 01067_ as-53949 destroyed. 01069_ as-20595 destroyed. 01070_ Imp. EM Shotgun destroyed. 01071_ Autogun destroyed. 01075_ Aluminum Leg destroyed. 01077_ as-66571 destroyed. 01078_ Aluminum Leg destroyed. 01078_ as-86043 destroyed. 01078_ as-38305 destroyed. 01079_ as-32590 destroyed. 01079_ as-20252 destroyed. 01079_ as-41351 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ??????????????????????????????????## ##?#####??? | | ????????????????????????????????### ### ## | | ?????????????????????????????#### | | ????????????????????????????## | | ???????????????????????????## | | ????????????????????????#### ## | | ????????????????##?????## a ###### | | ???????????????## #### ##????# ## | | ???????????? % t#?????# ##?? | | ???????????? #????? ##??? | | ????????????? #######% ##???? #???? | | ?????????????????##?# # # #???? #???? | | ?????????????### # # a #??# #???? | | ?????????????# $ % aa #??# ##???? | | ?????????????# % ##?# ##????? | | ????????????# =% %d %d%* #?## ##?????? | | ???????????# # # @ #??## #??????? | | ???????????# ??### # # #???### ??????? | | ???????????# ???????###### ##??????# ???????? | | ??????????????????????????# $###?????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 289 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneConcussiveDissipator Manual? 0 Play Time 00:18:17 Cumulative 13.8 hours Start 2024.02.09 @ 20:25:15 End 2024.02.09 @ 20:45:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30acd6f8-40d3-4145-8693-e4d849389489