Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.16 @ 01:31:48 Player: Lee Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (2895) 2895 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 6314 Bonus ------- High Alert Combat Kills 259 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 295/380 System Corruption 0% Temperature Critical (510) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Weight Redist. System Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Improved Heat Sink Improved EM Shotgun Improved Medium Laser Pulse Rifle Precision Beam Rifle Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon Advanced EMP Blaster > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Weight Redist. System Improved EM Shotgun Improved Medium Laser Pulse Rifle Precision Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . 1 . Parts Attached 47 | 4 3 13 3 8 16 Power 8 | 1 . 1 . 3 3 Engine 4 | 1 . 1 . 2 . Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 15 | 2 . 5 2 2 4 Treads 14 | 2 . 4 2 2 4 Leg 1 | . . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 2 . . 5 Device 4 | . . . . . 4 Storage 4 | 1 1 2 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | . 2 5 1 3 4 Energy Gun 4 | . 1 1 1 1 . Energy Cannon 4 | . . 1 . . 3 Ballistic Gun 4 | . 1 2 . 1 . Ballistic Cannon 2 | . . 1 . . 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 1 2 . Parts Lost 16 | . . 1 5 2 8 Power 4 | . . . 1 1 2 Propulsion 7 | . . . 4 . 3 Utility . | . . . . . . Weapon 5 | . . 1 . 1 3 Highest Loss Streak 8 | . . 1 2 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 89 99 72 93 96 Engine 8 | . 14 11 2 13 6 Core 1 | . . . . 1 7 Treads 33 | . 28 44 25 36 29 Device 1 | . . . . . 7 Storage 19 | . 20 22 22 18 15 Processor 1 | . . . . . 6 Energy Gun 5 | . 12 8 6 3 . Energy Cannon 7 | . . . 11 9 14 Ballistic Gun 6 | . 12 10 4 6 . Launcher 1 | . . . . 5 5 Peak Build Rating 36 | 4 7 16 15 21 36 Average Rating 16 | 2 6 11 12 19 31 On Entrance 9 | . 4 7 15 12 20 Naked Turns . | . . . . . . Heaviest Build 72 | 10 24 54 54 67 72 Greatest Support 97 | 40 40 80 80 80 97 Greatest Overweight (x) 2 | 1 . . 2 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 8 11 15 15 15 Most Carried 15 | 6 9 15 15 14 15 Average Carried 11 | 4 6 9 14 11 13 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 6 9 14 15 13 7 Class Distribution -------------------- 67% | Mutant 13% | Scavenger-Gunner 12% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1452 | 234 99 416 153 179 371 Remotely . | . . . . . . Salvage Created 4250 | . 203 924 940 997 1186 Parts 265 | . 18 74 57 54 62 Haulers Intercepted 10 | . 2 3 3 1 1 Recyclers Shooed 5 | . . 1 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 67 | . 3 21 12 13 18 Guns 29 | . 3 13 7 6 . Cannons 25 | . . 6 5 2 12 AOE 11 | . . 2 . 4 5 Classes Destroyed 12 | . 4 3 2 2 1 Worker 11 | . 1 2 1 4 3 Builder 7 | . . . 1 2 4 Tunneler 1 | . . . . . 1 Hauler 10 | . 2 3 3 1 1 Recycler 5 | . . . 4 1 . Operator 2 | . . 2 . . . Watcher 9 | . 2 3 . 2 2 Swarmer 19 | . 3 9 4 . 3 Grunt 32 | . . 6 3 10 13 Brawler 1 | . . . . 1 . Sentry 13 | . . 6 5 1 1 Hunter 2 | . . . . 1 1 Best Kill Streak 14 | . 4 6 4 14 6 Combat Bots Only 9 | . 3 4 4 9 4 Max Kills in Single Turn 4 | . 1 2 1 4 3 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 351 | . 17 86 77 42 129 Missed 105 | . 5 30 19 16 35 Damage Taken 3666 | . 247 571 552 512 1784 Core 1020 | . 74 40 55 52 799 Absorbed by Shields . | . . . . . . Ignored by Resistances 879 | . 71 173 160 148 327 Core Remaining (%) 84 | 100 70 . 76 90 . Volleys Fired 200 | . 23 65 55 20 37 Largest 3 | . 2 2 2 3 3 Hottest 201 | . 60 63 113 136 201 Shots Fired 426 | . 46 128 96 53 103 Gun 223 | . 46 103 54 20 . Cannon 172 | . . 25 42 20 85 Launcher 31 | . . . . 13 18 Special . | . . . . . . Kinetic 181 | . 23 90 43 18 7 Thermal 140 | . . . 42 20 78 Explosive . | . . . . . . Electromagnetic 105 | . 23 38 11 15 18 Robot Hit Streak 37 | . 8 22 37 15 18 Robot Miss Streak 5 | . 4 5 2 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 314 | . 27 99 79 36 73 Core Hits 157 | . 12 39 27 34 45 Critical Kills 3 | . 1 . . 2 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 2 1 . 2 . Meltdown 1 | . . . . 1 . Destroy 3 | . 2 . . 1 . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7806 | . 463 1740 1435 1540 2628 Guns 2467 | . 380 1148 698 241 . Cannons 3040 | . . 493 718 350 1479 Explosions 2266 | . 83 95 . 949 1139 Melee . | . . . . . . Ramming 33 | . . 4 19 . 10 Kinetic 2161 | . 148 1177 503 209 124 Thermal 2895 | . 61 95 718 635 1386 Explosive 22 | . 22 . . . . Electromagnetic 2695 | . 232 464 195 696 1108 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 126 | . 5 9 . 71 41 Projectiles 27 | . . 9 . . 18 Explosions 99 | . 5 . . 71 23 Melee . | . . . . . . Knockbacks 3 | . . 1 . . 2 Impact . | . . . . . . Kinetic 3 | . . 1 . . 2 Secondary . | . . . . . . Self-Inflicted Damage 384 | . 138 28 . 197 21 Shots 14 | . 3 1 . 8 2 Rammed 3 | . . . 2 . 1 Targets Rammed 5 | . . 1 3 . 1 Kicked . | . . . . . . Crushed 2 | . . 1 1 . . Highest Temperature 654 | . 12 53 288 339 654 Average Temperature 159 | . 12 21 85 125 253 Received Heat Transfer 1431 | . . 282 204 234 711 Effects 46 | . . . 1 7 38 Shutdowns 15 | . . . . 1 14 Energy Bleed 6 | . . . . 1 5 Interference 9 | . . . 1 5 3 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 5 | . . . . . 5 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 8 | . 3 1 2 . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . . . 1 3 5 Heat Transferred 4770 | . 100 150 1295 979 2246 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 11 | . 1 1 . 6 3 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 693 | . 189 568 412 693 567 Initial 269 | . . 67 145 106 269 Average 299 | . 109 305 293 364 371 Maximum Alert Level 2 | . . 2 2 2 2 Low Security (%) 25 | 100 100 18 9 51 . Level 1 49 | . . 50 81 2 62 Level 2 24 | . . 30 9 45 37 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 2 2 2 3 Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 6 | . . 2 . 1 3 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 3 | . 1 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 10 33 12 17 25 Peak Tracking Total 6 | . 5 6 4 4 6 Tactical Retreats 4 | . . 2 . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 7 | . 2 1 3 1 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 18 | . 4 . . 9 5 Max in Single Turn 3 | . 2 . . 3 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3134 | 57 306 932 775 376 688 Spaces Moved 1364 | 37 143 430 267 175 312 Core 14 | 14 . . . . . Treads 1350 | 23 143 430 267 175 312 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 171 | 119 160 160 222 160 160 Slowest Speed 320 | 160 160 160 320 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 33 38 48 28 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 176 | . 40 6 . 123 7 Melee . | . . . . . . Projectile 4 | . . 1 . . 3 AOE 172 | . 40 5 . 123 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1773 | 49 174 552 351 227 420 Wait 93 | . . 17 17 19 40 Move 1359 | 36 142 429 266 174 312 Hop . | . . . . . . Pick Up 47 | 9 6 15 4 5 8 Fast Attach 4 | 1 . . 2 . 1 Attach 27 | 3 3 4 . 6 11 Detach . | . . . . . . Swap 16 | . . 9 1 2 4 Drop 22 | . . 12 3 1 6 Fire 200 | . 23 65 55 20 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 1 3 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 13) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x2 924 | -9/Materials | Discovered new exit (range 16) 1112 | -9/Materials | Discovered new exit (range 11) 1296 | -9/Materials | Entered Storage 1478 | -9/Storage | Garrison activated, responded to threat 1922 | -9/Storage | Learned location of Armory (-3) 2056 | -9/Storage | Discovered new exit (range 5) 2071 | -9/Storage | Entered Materials 2071 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2329 | -8/Materials | Destroyed 9 combat bots 2424 | -8/Materials | Discovered new exit (range 15) 2447 | -8/Materials | Entered Factory 2447 | -7/Factory | Evolved 2 slots: Utility x2 2916 | -7/Factory | Build established: Gunner 3062 | -7/Factory | Core integrity fell below 50% 3112 | -7/Factory | Lost 8 parts (2p3n3w) 3133 | -7/Factory | Core integrity fell below 20% 3136 | -7/Factory | Core destroyed Last Messages --------------- 03128_ Power failure, Nuclear Core shutdown. 03128_ Slammed into K-01 Serf. 03128_ K-01 Serf destroyed. 03128_ K-01 Serf collects debris. 03129_ Lgt. Deuterium Engine melted. 03129_ W-25 Informer destroyed. 03130_ Overheating: Matter decay (-75). 03130_ Acquired 75 matter. 03131_ K-01 Serf collects debris. 03133_ Overheating: Core damaged (-126). 03133_ Penetrated by Slug. 03134_ Power failure, Nuclear Core shutdown. 03134_ Acquired Imp. Heat Sink. 03135_ Overheating: Med. Treads damaged (-30). 03135_ Overheating: Lgt. Treads damaged (-21). 03135_ Overheating: Adv. Targeting Computer damaged (-11). 03135_ Overheating: Lgt. Treads damaged (-34). 03135_ K-01 Serf collects debris. 03136_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #???????????"??????????????????????????????? | | # #???????????"??????????????????????????????? | | # #??????????? ??????????????????????????????? | | # #??????????? ??????????????????????????????? | | # #?????????#+#??????????????????????????????? | | # #?????????# #??????????????????????????????? | | # #?????????# #??????????????????????????????? | | # #?????????# ##?????????????????????????????? | | # #?????????# #?????????????###??????????????? | | # ########### ############## ## ????????????? | | # ???????????? | | # t = ???????????? | | + = ???????????? | | # %% % ??????????? | | # %= h ???????????? | | #####+####+###########!%* #??????????????? | | ??? ????? ????????# = #??????????????? | | ? ""??????? ???????# #??????????????? | | ? 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