Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 00:33:53 Player: Tibo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1151) 1151 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3871 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 71/100 System Corruption 2% Temperature Cool (18) Movement Flying (105) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VTOL Module VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Shield Generator > --- WEAPON (2) ------- Advanced Beam Cannon Shock Bomb Launcher > --- INVENTORY (8) ---- Hover Unit Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Signal Interpreter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Shock Bomb Launcher > --- INVENTORY -------- Hover Unit Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Signal Interpreter [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Transport Network Coupler Device Shield Generator Storage Medium Storage Unit Processor Transport Network Coupler Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 62 | 8 14 17 2 7 4 10 Power 8 | 2 3 2 . 1 . . Engine 6 | 2 2 1 . 1 . . Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 18 | 2 4 3 1 2 2 4 Treads . | . . . . . . . Leg 11 | 2 4 3 1 1 . . Wheel 1 | . . . . 1 . . Hover 2 | . . . . . 1 1 Flight 4 | . . . . . 1 3 Utility 16 | 2 2 5 . 2 1 4 Device 7 | 1 . 1 . 2 1 2 Storage 7 | 1 1 4 . . . 1 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 5 7 1 2 1 2 Energy Gun 9 | . 1 6 . 1 1 . Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 5 | 2 3 . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 2 Parts Lost 26 | . 8 5 . 6 7 . Power 7 | . 3 2 . 1 1 . Propulsion 9 | . 2 2 . 3 2 . Utility 3 | . . . . 1 2 . Weapon 7 | . 3 1 . 1 2 . Highest Loss Streak 5 | . 5 2 . 5 4 . To Critical Strikes . | . . . . . . . Average Backups 8 | 4 9 9 9 8 5 3 Power . | 1 1 . . . . . Propulsion 3 | 1 3 4 2 2 . . Utility 2 | . 3 3 3 2 2 3 Weapon 2 | . 1 2 3 2 2 . Tool/Special . | . . . . . . . Unused Backups 15 | . 3 4 2 . 2 4 Power . | . . . . . . . Propulsion 5 | . 2 3 . . . . Utility 6 | . 1 . . . 1 4 Weapon 4 | . . 1 2 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 97 97 100 85 51 56 Engine 6 | . 9 2 11 8 5 . Core 3 | . 4 7 . . . . Leg 27 | . 27 31 33 24 2 . Device 7 | . 3 2 11 15 11 11 Storage 13 | . 14 19 11 9 4 7 Processor 10 | . 10 11 11 9 6 7 Energy Gun 13 | . 8 19 14 14 9 . Ballistic Gun 4 | . 18 . . . . . Launcher 2 | . . . 7 3 1 7 Peak Build Rating 23 | 8 10 19 17 18 22 23 Average Rating 14 | 5 8 17 16 16 12 15 On Entrance 9 | . 8 8 16 15 17 . Avg Prop Armor Cover (%) 8 | . . . . 15 8 3 Naked Turns 68 | . . . . . 57 11 Heaviest Build 26 | 14 18 25 26 26 21 17 Greatest Support 36 | 20 20 36 33 33 10 23 Greatest Overweight (x) 3 | . 1 1 . 2 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 Average Capacity 9 | 7 9 10 10 10 7 7 Most Carried 10 | 8 10 10 10 10 8 5 Average Carried 8 | 4 9 9 9 8 5 3 Final Capacity 10 | 8 10 10 10 10 5 8 Final Carried 10 | 7 10 10 10 7 4 5 Class Distribution -------------------- 72% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1035 | 361 322 163 39 129 10 11 Remotely . | . . . . . . . Salvage Created 1898 | 247 377 557 273 323 95 26 Parts 97 | 15 23 29 16 9 3 2 Haulers Intercepted 5 | . 1 3 . 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 30 | . 8 9 4 5 2 2 Guns 22 | . 6 9 4 2 1 . Cannons 2 | . . . . . . 2 AOE 2 | . 2 . . . . . Classes Destroyed 9 | 3 3 2 . . 1 . Worker 2 | 1 1 . . . . . Tunneler 8 | 5 . . 3 . . . Hauler 5 | . 1 3 . 1 . . Recycler 1 | 1 . . . . . . Watcher 2 | . 1 1 . . . . Swarmer 7 | . . 1 4 . . 2 Grunt 16 | . 8 5 . 3 . . Sentry 6 | . . 3 . 2 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 4 | 4 3 3 4 3 1 2 Combat Bots Only 4 | . 2 3 4 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 390 | . 71 132 19 46 76 46 Missed 124 | . 15 47 5 11 31 15 Hits 266 | . 56 85 14 35 45 31 Projectile 266 | . 56 85 14 35 45 31 Critical Strikes 10 | . 2 3 . 3 2 . Damage Taken 3453 | . 980 869 146 491 687 280 Core 1044 | . 246 200 43 107 344 104 Absorbed by Shields 220 | . . 92 45 37 46 . Core Remaining (%) 46 | 100 1 . 39 . . . Volleys Fired 172 | 22 48 41 24 21 11 5 Largest 2 | 2 2 2 2 2 1 1 Hottest 112 | 40 70 112 101 112 56 68 Shots Fired 284 | 44 84 73 30 37 11 5 Gun 266 | 44 78 68 30 36 10 . Cannon 10 | . . 5 . . . 5 Launcher 8 | . 6 . . 1 1 . Special . | . . . . . . . Kinetic 87 | 44 43 . . . . . Thermal 176 | . 35 67 23 36 10 5 Explosive 8 | . 6 . . 1 1 . Electromagnetic 13 | . . 6 7 . . . Robot Hit Streak 17 | 6 11 17 4 8 8 2 Robot Miss Streak 4 | 2 3 3 4 2 1 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 195 | 29 61 50 16 28 8 3 Core Hits 75 | 10 25 18 10 7 3 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 2 5 2 3 1 . Burn 13 | . 2 5 2 3 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3162 | 296 895 928 321 490 169 63 Guns 2602 | 296 546 818 301 483 158 . Cannons 160 | . . 97 . . . 63 Explosions 366 | . 346 . 20 . . . Melee . | . . . . . . . Ramming 34 | . 3 13 . 7 11 . Kinetic 571 | 296 275 . . . . . Thermal 2000 | . 271 795 230 483 158 63 Explosive 346 | . 346 . . . . . Electromagnetic 211 | . . 120 91 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 4 5 5 . 2 2 Average Corruption 4 | . 3 5 5 . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . 1 1 26 . . 2 Message Errors 7 | . . . 6 . . 1 Matter Fused 8 | . . . 8 . . . Heat Flow Errors 6 | . 1 . 5 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 4 | . . 1 2 . . 1 Alerts 2 | . . . 2 . . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 33 | . 33 . . . . . Projectiles . | . . . . . . . Explosions 33 | . 33 . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 311 | . 195 . 59 3 54 . Shots 8 | . 5 . 2 . 1 . Rammed 6 | . . . . 3 3 . Targets Rammed 11 | . 2 3 . 3 3 . Kicked 5 | . 2 3 . . . . Crushed . | . . . . . . . Highest Temperature 460 | . 195 379 276 460 93 24 Average Temperature 86 | . 51 89 76 178 32 13 Received Heat Transfer 1282 | . 486 277 18 285 216 . Effects 4 | . . . 1 3 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . 1 . . . Short Circuit 1 | . . . . 1 . . Damage (major) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . 3 1 . Combat Hostiles 4 | . . . . 3 1 . Parts Melted 13 | . . 9 . 3 1 . Heat Transferred 5452 | . 962 2109 642 1258 370 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 134 | 10 94 120 86 60 134 80 Initial 65 | . . 1 4 . 22 65 Average 20 | 1 26 24 9 13 35 52 Influence Increases 1233 | 35 324 337 126 155 201 55 Destroy 0b10 Robot/C 600 | . 160 180 80 100 40 40 Destroy 0b10 Robot/NC 105 | 35 15 20 30 5 . . Destroy Leader 134 | . 34 58 10 32 . . Successful Hack 34 | . 5 18 . 4 7 . Disable Machine 15 | . 15 . . . . . Destroy Structure 60 | . 20 1 6 14 19 . Lose Combat Pursuer 285 | . 75 60 . . 135 15 Influence Decreases 1193 | 35 318 331 138 121 101 149 Entered New Map 94 | . . 5 8 . 12 69 Time Decay 834 | 35 233 286 130 70 . 80 Lost Part 230 | . 70 40 . 51 69 . Lost Ally 20 | . . . . . 20 . Purge Threat 15 | . 15 . . . . . Squads Dispatched 3 | . . . . 3 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 4 | . 2 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 18 25 6 10 12 6 Peak Tracking Total 7 | . 5 7 4 4 7 5 Tactical Retreats 12 | . 4 3 . . 4 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 15 | . 6 3 . 3 2 1 Terminals 13 | . 6 2 . 2 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 39 | . 18 12 . 5 2 2 Successful 15 | . 5 6 . 1 2 1 Failed 24 | . 13 6 . 4 . 1 Catastrophic 4 | . 3 . . . . 1 Database Lockouts . | . . . . . . . Manual 13 | . 6 3 . 2 . 2 Terminals 35 | . 18 9 . 4 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . 5 2 . . 2 . Record 1 | . 1 . . . . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Security Status 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . 3 . . . . Insert Component 1 | . . 1 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . . 1 . . . 1 Terminals 2 | . . 1 . . . 1 Botnet 2 | . . 1 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 3 . 2 1 1 Full Trace Events 4 | . 2 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 39 | . . . . . 39 . Highest-Rated Ally 39 | . . . . . 39 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 57 | . . . . . 57 . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 3365 | 103 760 1177 884 301 140 . Sensors 77 | . . . . . 77 . Terrain 206 | . . . . 66 140 . Seismic 571 | 103 181 . 55 232 . . T.N.C. 3081 | . 579 1177 884 301 140 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 3715 | 221 760 1177 884 301 212 160 Spaces Moved 1946 | 120 458 537 442 104 171 114 Core 115 | 6 . . . . 88 21 Treads . | . . . . . . . Legs 1632 | 114 458 537 442 81 . . Wheels 48 | . . . . 23 25 . Hover 45 | . . . . . 23 22 Flight 106 | . . . . . 35 71 Fastest Speed 30 | 50 120 112 110 105 35 30 Average Speed 116 | 116 121 125 110 115 92 107 Slowest Speed 275 | 120 190 182 110 175 200 275 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 57 43 78 13 34 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . 26 . 6 12 9 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 53 | . 26 . 6 12 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 3121 | 158 583 971 809 246 212 142 Wait 856 | . 47 349 332 108 11 9 Move 1938 | 119 457 536 441 103 170 112 Hop 1 | . . . . . . 1 Pick Up 40 | 8 9 10 5 3 1 4 Fast Attach 21 | 7 4 . . . 4 6 Attach 23 | 1 4 6 1 6 2 3 Detach 1 | . . . . . 1 . Swap 26 | . 6 14 2 2 . 2 Drop 24 | 1 6 12 4 . 1 . Fire 172 | 22 48 41 24 21 11 5 Melee . | . . . . . . . Ram 6 | . . . . 3 3 . Kick 5 | . 2 3 . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 741 | -10/Materials | Core integrity fell below 50% 751 | -10/Materials | Core integrity fell below 20% 786 | -10/Materials | Lost 5 parts (1p1n3w) 916 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Entered another Materials area 982 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -9/Materials | Build established: Scavenger-Mutant 2006 | -9/Materials | Identified exit to Mines 2006 | -9/Materials | Identified exit to Storage 2159 | -9/Materials | Entered Mines 2181 | -9/Mines | Learned Materials emergency access door positions 2198 | -9/Mines | Learned Materials non-interactive machine intel 2218 | -9/Mines | Core integrity fell below 50% 2453 | -9/Mines | Found a hidden stash of uninstalled traps 2464 | -9/Mines | Discovered new exit (range 7) 2471 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3043 | -9/Mines | Entered Materials 3043 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3045 | -8/Materials | Loaded intel: 44 non-interactive machine locations 3268 | -8/Materials | Garrison activated, responded to threat 3304 | -8/Materials | Lost 5 parts (1p2n1u1w) 3342 | -8/Materials | Identified exit to Garrison 3344 | -8/Materials | Entered Garrison 3373 | -8/Garrison | Rescued a captive Derelict 3416 | -8/Garrison | Triggered checkpoint 3417 | -8/Garrison | Lost 4 parts (2n1u1w) 3484 | -8/Garrison | Released all parts (7) 3492 | -8/Garrison | Triggered checkpoint 3501 | -8/Garrison | Core integrity fell below 50% 3508 | -8/Garrison | Triggered checkpoint 3533 | -8/Garrison | Discovered new exit (range 13) 3554 | -8/Garrison | Core integrity fell below 20% 3556 | -8/Garrison | Entered Materials 3716 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03643_ Penetrated by Slug. 03648_ S-10 Pest destroyed. 03659_ Slug penetrates Wall. 03667_ Acquired VTOL Module+. 03670_ Acquired 11 matter. 03671_ Acquired Flight Unit. 03671_ Slug penetrates Wall. 03672_ Acquired Hover Unit. 03685_ K-01 Serf collects debris. 03696_ Acquired Prototype Flight Unit. 03696_ Identified Imp. VTOL Module. 03700_ Connecting with Terminal... 03700_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03701_ Slug penetrates Wall. 03704_ Penetrated by Slug. 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