Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 17:54:47 // Winter2019/RPGLIKE Player: chai Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (1103) 1103 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 6861 Bonus ------- Follower Combat Kills 134 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -486 Cogmind --------- Core Integrity 0/1000 Matter 136/300 Energy 200/200 System Corruption 3% Temperature Warm (107) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Fission Core > --- PROPULSION (2) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Sensor Array Advanced Melee Analysis Suite Core Analyzer Heart of Steel > --- WEAPON (4) ------- Neutron Cannon Mass Driver Improved Remote Datajack Power Sword > --- INVENTORY (4) ---- Advanced Heat Sink Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Melee Analysis Suite Core Analyzer Advanced Field Recycling Unit Heart of Steel > --- WEAPON ----------- Neutron Cannon Mass Driver Improved Remote Datajack Power Sword > --- INVENTORY -------- Advanced Heat Sink Advanced Sensor Array Field Recycling Unit [Rating: 86] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Advanced Sensor Array Device Advanced Sensor Array Storage Compact Matter Pod Processor Advanced Melee Analysis Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Heavy Beamcaster Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | 3 . . 3 2 . . . 1 1 Power 1 | . . . 1 . . . . . . Propulsion 1 | 1 . . . . . . . . . Utility 5 | 1 . . 1 1 . . . 1 1 Weapon 3 | 1 . . 1 1 . . . . . Parts Attached 55 | 6 1 . 19 12 4 4 . 5 4 Power 10 | 1 . . 5 2 . 2 . . . Engine 5 | 1 . . 3 . . 1 . . . Core 5 | . . . 2 2 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 13 | 3 . . 5 2 . 1 . 2 . Treads 1 | . . . 1 . . . . . . Leg 8 | . . . 3 2 . 1 . 2 . Wheel 4 | 3 . . 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | . . . 5 3 . . . 2 3 Device 6 | . . . 2 . . . . 1 3 Storage 1 | . . . 1 . . . . . . Processor 2 | . . . . 2 . . . . . Hackware . | . . . . . . . . . . Protection 4 | . . . 2 1 . . . 1 . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 . 4 5 4 1 . 1 1 Energy Gun 2 | 1 . . . . 1 . . . . Energy Cannon 3 | . . . 1 1 . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher 3 | . 1 . 2 . . . . . . Special Weapon 3 | . . . . 2 . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 3 | . . . 1 1 . 1 . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 2 | . . . . . . 1 . 1 . Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . 1 . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . Average Backups 1 | . . 1 . . 1 1 2 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . 1 Weapon . | . . 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . 2 1 1 . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . 1 1 . . . . Weapon 3 | . . . 2 . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 71 71 97 99 99 95 100 97 86 Engine 3 | . 14 14 15 . . . . . . Core 11 | . . . 2 16 16 12 16 15 14 Leg 15 | . . . 15 16 16 16 16 15 14 Wheel 1 | . 28 28 4 . . . . . . Device 11 | . . . 17 10 8 8 8 9 11 Processor 11 | . . . . 13 16 16 16 15 14 Protection 6 | . . . 6 8 8 8 8 5 1 Energy Gun 3 | . 14 14 1 . 2 8 8 5 . Energy Cannon 5 | . . . 9 8 5 . . 2 7 Ballistic Cannon 5 | . . . . 6 8 8 8 7 7 Launcher 2 | . 7 14 10 . . . . . . Special Weapon 4 | . . . . 7 4 3 5 7 7 Slashing Weapon 8 | . . . 9 8 8 12 10 7 7 Peak Build Rating 86 | 5 5 5 43 56 60 60 58 70 86 Average Rating 51 | 3 5 5 33 53 56 55 57 60 79 On Entrance 35 | . 5 5 5 43 56 60 57 58 70 Avg Prop Armor Cover (%) 7 | . . . 10 . 5 5 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 7 8 8 44 51 39 37 35 45 62 Greatest Support 53 | 20 20 20 45 45 45 40 40 53 53 Greatest Overweight (x) 1 | . . . 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | . 1 1 2 2 4 4 4 4 4 Average Capacity 2 | . . 1 1 2 2 4 4 4 4 Most Carried 4 | . 1 1 2 2 4 4 4 4 4 Average Carried 2 | . . 1 1 1 2 3 4 4 2 Final Capacity 4 | . 1 1 2 2 4 4 4 4 4 Final Carried 4 | . 1 1 2 2 4 4 4 4 2 Class Distribution -------------------- 47% | Scavenger-Gunner 31% | Mutant 8% | Scavenger-Gladiator 6% | Gladiator 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Matter Collected 1802 | 260 17 33 324 354 99 181 . 262 272 Remotely . | . . . . . . . . . . Salvage Created 767 | 18 9 31 . 372 26 15 . 92 204 Parts 71 | 3 4 3 . 34 1 13 . 4 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 8 | . . . . . . . . . 8 Retrieved Matter 83 | . . . . . . . . . 83 Parts Self-Destructed 73 | . . 3 . . 3 60 . 7 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 26 | . 3 3 . 10 1 5 . 3 1 Melee 11 | . . . . 8 1 . . 1 1 Guns 4 | . 1 1 . . . 2 . . . Cannons 6 | . . . . 1 . 3 . 2 . AOE 4 | . 2 2 . . . . . . . Classes Destroyed 11 | 1 1 . . 5 . . . 2 2 Worker 1 | . . . . . . . . . 1 Builder 1 | . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 1 | . . . . . . . . . 1 Swarmer 11 | . 3 3 . . 1 4 . . . Grunt 4 | . . . . 2 . 1 . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 2 | . . . . 2 . . . . . Hunter 2 | . . . . 2 . . . . . Programmer 5 | . . . . 4 . . . . 1 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 3 | 1 3 3 . 1 1 3 . 1 1 Combat Bots Only 3 | . 3 3 . 1 1 3 . 1 1 Max Kills in Single Turn 2 | 1 2 2 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . Melee 1 | . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 353 | . 7 4 . 208 9 54 . 49 22 Missed 110 | . 4 1 . 57 3 22 . 15 8 Hits 243 | . 3 3 . 151 6 32 . 34 14 Melee 7 | . . . . . . . . 7 . Projectile 236 | . 3 3 . 151 6 32 . 27 14 AOE 1 | . . . . 1 . . . . . Critical Strikes 4 | . . . . 2 . . . 2 . Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 3541 | . 23 50 . 1686 188 444 . 861 289 Core 2653 | . 19 39 . 1279 140 319 . 627 230 Absorbed by Shields 137 | . . . . 137 . . . . . Redirected to Core 2188 | . 12 39 . 960 140 246 . 579 212 Core Remaining (%) 68 | 100 . . 92 . . . . 14 . Volleys Fired 98 | 2 3 5 . 29 1 15 4 22 17 Largest 2 | 1 2 1 . 2 1 2 1 2 2 Hottest 137 | 40 70 40 . 119 5 128 5 128 137 Shots Fired 125 | 2 5 5 . 32 1 29 4 28 19 Gun 26 | 2 3 2 . . . 13 . 6 . Cannon 41 | . . . . 5 . 16 . 14 6 Launcher 5 | . 2 3 . . . . . . . Special 53 | . . . . 27 1 . 4 8 13 Kinetic 36 | . . . . 2 . 16 . 14 4 Thermal 21 | . . . . . . 13 . 6 2 Explosive 5 | . 2 3 . . . . . . . Electromagnetic 10 | 2 3 2 . 3 . . . . . Robot Hit Streak 7 | 2 2 1 . 4 2 6 1 7 6 Robot Miss Streak 3 | . 1 2 . 3 . 3 1 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 129 | 2 3 1 . 61 5 15 2 21 19 Core Hits 35 | 1 3 3 . 13 3 7 . 4 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . 4 1 . . 2 . Burn 1 | . . . . . . . . 1 . Sever 6 | . . . . 4 1 . . 1 . Melee Attacks 79 | . . . . 55 6 3 . 8 7 Impact . | . . . . . . . . . . Slashing 78 | . . . . 55 5 3 . 8 7 Piercing 1 | . . . . . 1 . . . . Sneak Attacks 3 | . . . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3852 | 30 250 149 . 1814 241 444 . 481 443 Guns 268 | 30 12 11 . . . 165 . 50 . Cannons 728 | . . . . 93 . 279 . 281 75 Explosions 376 | . 238 138 . . . . . . . Melee 2480 | . . . . 1721 241 . . 150 368 Ramming . | . . . . . . . . . . Kinetic 617 | . . . . 25 . 279 . 281 32 Thermal 258 | . . . . . . 165 . 50 43 Explosive 376 | . 238 138 . . . . . . . Electromagnetic 121 | 30 12 11 . 68 . . . . . Impact . | . . . . . . . . . . Slashing 2480 | . . . . 1721 241 . . 150 368 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 4 4 3 Average Corruption 3 | . . . . 3 4 4 4 4 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 106 | . . . . 17 26 23 3 37 . Message Errors 29 | . . . . 4 5 6 . 14 . Matter Fused 21 | . . . . 6 6 6 . 3 . Heat Flow Errors 15 | . . . . 1 5 2 . 7 . Energy Discharges 11 | . . . . 1 3 1 . 6 . Parts Fused 2 | . . . . . 1 1 . . . Data Loss (minor) 15 | . . . . 2 4 1 1 7 . Data Loss (major) 4 | . . . . . 1 1 2 . . Misfires 5 | . . . . 1 . 4 . . . Alerts 4 | . . . . 2 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 326 | . 18 30 . 134 . . . . 144 Projectiles . | . . . . . . . . . . Explosions 48 | . 18 30 . . . . . . . Melee 278 | . . . . 134 . . . . 144 Knockbacks 3 | . . . . . . 2 . . 1 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . 2 . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 24 | . . 24 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 18 . . 186 201 330 . 360 210 Average Temperature 111 | . 12 . . 63 86 121 . 147 60 Received Heat Transfer 388 | . . . . 187 12 72 . 117 . Effects 6 | . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . 2 . Interference 3 | . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 407 | . . . . . . 259 . 148 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 83 | 100 100 . . 100 . . . . 32 Level 1 10 | . . . . . . . . . 41 Level 2 6 | . . . . . . . . . 25 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 475 | 5 95 . . 88 . . . . 475 Initial 475 | . . . . . . . . . 475 Average 89 | . 43 . . 22 . . . . 289 Influence Increases 1460 | 5 95 70 . 380 72 134 . 199 505 Destroy 0b10 Robot/C 600 | . 60 60 . 200 40 120 . 100 20 Destroy 0b10 Robot/NC 30 | 5 . . . 5 . . . 10 10 Destroy Leader 150 | . 10 10 . 90 10 10 . 20 . Allied During Kill 54 | . . . . 19 7 4 . 24 . Successful Hack 82 | . . . . 65 . . . . 17 Disable Machine 15 | . 15 . . . . . . . . Destroy Structure 19 | . 10 . . 1 . . . . 8 Advance Influence 450 | . . . . . . . . . 450 Lose Combat Pursuer 60 | . . . . . 15 . . 45 . Influence Decreases 1316 | 5 30 82 53 307 134 145 . 158 402 Entered New Map 132 | . . 32 53 . 28 3 . . 16 Time Decay 1024 | 5 30 50 . 287 106 122 . 138 286 Search Patrol Dispatched 100 | . . . . . . . . . 100 Lost Ally 60 | . . . . 20 . 20 . 20 . Squads Dispatched 8 | . 1 . . 5 . 1 . . 1 Investigation 1 | . . . . . . 1 . . . Extermination 4 | . . . . 3 . . . . 1 Reinforcement 3 | . 1 . . 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 65 | . 3 3 . 17 4 17 . 13 8 Peak Tracking Total 7 | . 3 3 . 3 3 7 . 4 3 Tactical Retreats 2 | . . . . . 1 . . 1 . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Machines Disabled 2 | . 1 . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Machines Accessed 34 | . 2 . 9 11 2 1 4 1 4 Terminals 10 | . 2 . . 5 . 1 . 1 1 Fabricators 3 | . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 4 | . . . . 3 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 104 | . 7 . 29 23 2 5 29 1 8 Successful 86 | . 4 . 29 12 2 5 29 1 4 Failed 17 | . 3 . . 10 . . . . 4 Catastrophic 1 | . . . . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 9 | . . . 3 1 . . 4 1 . Terminals 28 | . 7 . . 13 . 5 . 1 2 Fabricators 4 | . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers 8 | . . . . 6 . . . . 2 Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 76 | . 4 . 29 5 2 5 29 1 1 Record 46 | . . . 28 1 . 5 11 1 . Part Schematic 10 | . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . 5 . . Prototype ID Bank 4 | . 1 . . . . . 3 . . Open Door 2 | . . . . . 2 . . . . Open DSF 2 | . . . . 1 . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . 4 . . . . . Network Status 2 | . . . . 2 . . . . . Build 2 | . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 4 | . . . . 3 . . . . 1 Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Retrieve Study 2 | . . . . 1 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . . 8 . 1 . . 4 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built 3 | . . . . 3 . . . . . Authchips . | . . . . . . . . . . Time 116 | . . . . 116 . . . . . Total Robot Build Rating 9 | . . . . 9 . . . . . Part Schematics Acquired 11 | . . . . 1 . . 10 . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 47 | . . . . 47 . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . Part Studies Acquired 2 | . . . . 1 . . . . 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 16 | . . . . 10 . . 1 2 3 Non-combat 12 | . . . . 8 . . . 1 3 Combat 3 | . . . . 1 . . 1 1 . Robot Hacks Applied 17 | . . . . 11 . . 1 2 3 parse_system 10 | . . . . 5 . . 1 2 2 no_distress 1 | . . . . 1 . . . . . find_chute 2 | . . . . 2 . . . . . find_fabricator 1 | . . . . 1 . . . . . find_dsf 1 | . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . 1 find_station 1 | . . . . 1 . . . . . Manual 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Total Allies 5 | . . . . 4 . . . 1 . Largest Group 4 | . . . . 4 3 2 . 1 . Highest-Rated Group 96 | . . . . 74 58 42 . 96 . Highest-Rated Ally 96 | . . . . 26 26 26 . 96 . Initial UFD Resources 24 | . . . . 22 22 22 22 24 24 Total Orders 3 | . . . . 2 1 . . . . STAY 1 | . . . . 1 . . . . . FOLLOW 2 | . . . . 1 1 . . . . Ally Attacks 57 | . . . . 26 7 7 . 17 . Total Damage 1134 | . . . . 325 83 77 . 649 . Kills 6 | . . . . . 1 1 . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 7233 | . . . 1917 1517 1298 1261 133 792 315 Sensors 7233 | . . . 1917 1517 1298 1261 133 792 315 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 2 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Turns Passed 8647 | 49 108 101 2060 1725 1298 1261 133 1288 624 Spaces Moved 6195 | 46 121 113 1682 1045 941 791 104 973 379 Core 1 | 1 . . . . . . . . . Treads 1 | . . . 1 . . . . . . Legs 5433 | . . . 1200 1045 941 791 104 973 379 Wheels 760 | 45 121 113 481 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 120 120 120 120 120 120 Average Speed 124 | 80 80 80 119 123 134 145 120 121 122 Slowest Speed 200 | 100 80 80 200 190 190 190 120 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 3 18 8 91 24 85 79 75 94 11 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . . . . 2 1 1 . . Known Exits Taken 3 | . . . . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . Scrap Searched 21 | . . . 11 . 4 4 . 2 . Spaces Dug 7 | . . 5 . . . 2 . . . Terrain Destroyed 50 | . 9 16 . 1 . 12 . 8 4 Melee 2 | . . . . . . 2 . . . Projectile 23 | . . . . 1 . 10 . 8 4 AOE 25 | . 9 16 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Total 6912 | 54 126 118 1738 1365 964 873 109 1041 524 Wait 323 | . 1 . 1 173 . 22 1 25 100 Move 6186 | 45 120 112 1681 1044 940 790 103 972 379 Hop . | . . . . . . . . . . Pick Up 17 | . 1 . 4 1 3 1 . . 7 Fast Attach 48 | 5 . . 24 9 2 4 . 4 . Attach 3 | . . . . . . . . . 3 Detach . | . . . . . . . . . . Swap 17 | 1 1 . 3 4 3 1 1 1 2 Drop 59 | 1 . . 25 12 6 4 . 2 9 Fire 98 | 2 3 5 . 29 1 15 4 22 17 Melee 78 | . . . . 55 5 3 . 8 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous 77 | . . 1 . 33 3 33 . 7 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 15 | -11/Scrapyard | Upgraded with Utility slot (x1) 15 | -11/Scrapyard | Upgraded with Weapon slot (x1) 50 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 7) 158 | -10/Materials | Entered Subcaves 159 | -10/Subcaves | Approached by a straggling Scientist 209 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 213 | -10/Subcaves | Reached level 2 231 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 259 | -10/Subcaves | Entered Scraptown 283 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 314 | -9/Scraptown | Build established: Mutant 403 | -9/Scraptown | Upgraded with Weapon slot (x1) 496 | -9/Scraptown | Discovered new exit (range 7) 613 | -9/Scraptown | Visited Assassins FH 653 | -9/Scraptown | Visited TADAMA 669 | -9/Scraptown | Visited Fellowship of the Rings 741 | -9/Scraptown | Visited Bundlers 898 | -9/Scraptown | Upgraded with Power slot (x1) 987 | -9/Scraptown | Upgraded with Utility slot (x1) 1085 | -9/Scraptown | Visited Shadow of the Wyrm 1229 | -9/Scraptown | Visited UFD Registry 1229 | -9/Scraptown | Registered with UFD as "Micromachine" 1239 | -9/Scraptown | Visited Science Testing Area 1274 | -9/Scraptown | Visited Cyclists 1289 | -9/Scraptown | Entered Cyclist Reading Room 1379 | -9/Scraptown | Visited Supply Room 1438 | -9/Scraptown | Visited Abandonware Association 1453 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1456 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1486 | -9/Scraptown | Visited Chapter 10 1515 | -9/Scraptown | Received an X-ray algorithm 1692 | -9/Scraptown | Visited Science Guys 1706 | -9/Scraptown | Ran an X-ray algorithm 1736 | -9/Scraptown | Ran an X-ray algorithm 1766 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1780 | -9/Scraptown | Found DCF Scrap (29 items) 1807 | -9/Scraptown | Visited Derelict Rescue Squad 1820 | -9/Scraptown | Found DRS Beacon 1837 | -9/Scraptown | Visited Junk Repository 1907 | -9/Scraptown | Discovered new exit (range 5) 2004 | -9/Scraptown | Visited Research Penetration Think Tank 2038 | -9/Scraptown | Visited Junk Repository 2093 | -9/Scraptown | Visited Modified Component R&D 2116 | -9/Scraptown | Ran an X-ray algorithm 2239 | -9/Scraptown | Met Optimus 2239 | -9/Scraptown | Accepted into 0bPrime 2319 | -9/Scraptown | Entered Factory 2321 | -6/Factory | Reached level 3 2324 | -6/Factory | Upgraded with Utility slot (x1) 2418 | -6/Factory | Central database locked down 2601 | -6/Factory | Core integrity fell below 50% 2617 | -6/Factory | Core integrity fell below 20% 2670 | -6/Factory | Reached level 4 2740 | -6/Factory | Upgraded with Weapon slot (x1) 3122 | -6/Factory | Build established: Gunner 3245 | -6/Factory | Fabricated G-47 Trooper? 3551 | -6/Factory | Build established: Scavenger-Gunner 3573 | -6/Factory | Identified exit to Lower Caves 3858 | -6/Factory | Fabricated Power Sword (x2) 3909 | -6/Factory | Cargo convoy interrupted 3947 | -6/Factory | Reached level 5 4044 | -6/Factory | Entered Lower Caves 4044 | -6/Lower Caves | Accompanied by 3 allies 4083 | -6/Lower Caves | Encountered a Warlord checkpoint 4450 | -6/Lower Caves | Identified exit to Lower Caves 4723 | -6/Lower Caves | Build established: Gladiator 5021 | -6/Lower Caves | Murdered Warlord Statue 5083 | -6/Lower Caves | Found Prototype Device 5223 | -6/Lower Caves | Spotted B-75 Beast 5283 | -6/Lower Caves | Build established: Scavenger-Gunner 5342 | -6/Lower Caves | Entered another Lower Caves area 5342 | -6/Lower Caves | Accompanied by 2 allies 5433 | -6/Lower Caves | Discovered new exit (range 9) 5660 | -6/Lower Caves | Activated DRS Beacon 5664 | -6/Lower Caves | Reached level 6 6209 | -6/Lower Caves | Build established: Scavenger-Gladiator 6265 | -6/Lower Caves | Attracted the attention of an 0b10 base 6430 | -6/Lower Caves | Identified exit to Data Miner 6467 | -6/Lower Caves | Learned Extension security intel 6493 | -6/Lower Caves | Learned Factory emergency access door positions 6557 | -6/Lower Caves | Spotted B-75 Beast 6603 | -6/Lower Caves | Entered Data Miner 6603 | -6/Data Miner | Discovered new exit (range 6) 6626 | -6/Data Miner | Met Data Miner 6671 | -6/Data Miner | Learned location of Section 7 (-3) 6671 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6700 | -6/Data Miner | Received God Mode back door access code from Data Miner 6736 | -6/Data Miner | Entered Proximity Caves 6738 | -5/Proximity Caves | Reached level 7 6836 | -5/Proximity Caves | Spotter reported a threat 6930 | -5/Proximity Caves | Build established: Scavenger-Gunner 7237 | -5/Proximity Caves | Spotted B-75 Beast 7261 | -5/Proximity Caves | Spotter reported a threat 7285 | -5/Proximity Caves | Escorted by Enhanced Grunt 7292 | -5/Proximity Caves | Destroyed B-75 Beast 7409 | -5/Proximity Caves | Spotter reported a threat 7542 | -5/Proximity Caves | Discovered new exit (range 8) 7649 | -5/Proximity Caves | Upgraded with Utility slot (x1) 7678 | -5/Proximity Caves | Learned Factory garrison access intel 8024 | -5/Proximity Caves | Entered Factory 8025 | -5/Factory | Core integrity fell below 50% 8025 | -5/Factory | Core integrity fell below 20% 8026 | -5/Factory | Loaded intel: 4 garrison access locations 8026 | -5/Factory | Reached level 8 8171 | -5/Factory | Identified Heart of Steel 8272 | -5/Factory | Upgraded with Utility slot (x1) 8324 | -5/Factory | Search patrols dispatched 8369 | -5/Factory | Discovered new exit (range 4) 8648 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Scythe, recycling 15 matter... 08477_ Identified Field Recycling Unit. 08479_ Dropped Field Recycling Unit. 08489_ ALERT: Security rotation in progress. 08496_ Jacked W-25 Informer... >>parse_system Reading system data... 08497_ Jacked W-25 Informer... 08557_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3H. 08624_ P-70 Sage repels hacking attempt. 08627_ Jacked P-70 Sage... 08627_ Command string: \\PC6L 08627_ No effect. 08632_ Slug penetrates P-70 Sage. 08632_ P-70 Sage knocked back. 08636_ P-70 Sage destroyed. 08639_ Acquired 136 matter. 08648_ U-05 Engineer builds a Wall. 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"#??????????? | | #""" # # """"""""" #?????? ##??????????? | | # # # +??????? ??????????? | | ######## ###+##########????????#+###?????????? | | #??????# #????????????????????????????? | | #??????# #????????????????????????????? | | #??????# + ??????????????????????????? | | #??????# # ??????????????????????????? | | #??????# #????????????????????????????? | | ???????#######" #????????????????????????????? | | ?????????????#" #????????????????????????????? | | ????????????? # #????????????????????????????? | | ????????????? # +????????????????????????????? | | ????????????? # #????????????????????????????? | | ???????????? # #????????????????????????????? | | ???????????? # #????????????????????????????? | | ???????????? ?? #????????????????????????????? | | ???????????? ?? #????????????????????????????? | | ???????????? ?? ?????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 32 Energy Capacity 465 Matter Stores 414 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 8 Core Analysis 6 Item Schematics ----------------- Adv. Signal Interpreter | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Power Sword | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Fission Core | -6/Factory | Hacked Power Sword | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Suspicious Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Levels Raised 7 | . . 1 . 3 . 1 . 1 1 XP Earned 14921 | 3000 425 1350 900 3335 760 1170 650 1671 1660 XP Spent 12480 | 1500 250 . 2700 2700 1750 . . 1700 1880 Upgrades 25 | 3 1 . 5 9 2 . . 2 3 Power Slot 1 | . . . 1 . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . Utility Slot 5 | 1 . . 1 1 . . . 1 1 Weapon Slot 3 | 1 . . 1 1 . . . . . Core Integrity 8 | . . . . 6 . . . . 2 Mass Support 1 | . . . 1 . . . . . . Inventory Capacity 4 | . 1 . 1 . 2 . . . . Melee Accuracy 2 | . . . . 1 . . . 1 . Protomatter Created 387 | . . 5 . 243 18 85 . 36 . Integrity Restored 1650 | . . 15 . 729 54 690 . 162 . Core 1650 | . . 15 . 729 54 690 . 162 . Protomatter Decayed 298 | . 35 . . 168 . 75 . 20 . Game ------ Seed NetworkedCoreMeganuke Manual? 0 Play Time 02:26:54 Cumulative 55.7 hours Start 2026.07.03 @ 00:58:45 End 2026.07.03 @ 17:54:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c76ba306-64e1-4341-996b-3238338d5434