Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.28 @ 14:40:49 Player: mogwok Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1344) 1344 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 3729 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 142 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 38/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Target Analyzer High-powered Tractor Beam Light EM Pulse Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Target Analyzer Light Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Gun Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Wheel Wheel Large Battery High-powered Tractor Beam Light Assault Rifle [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 76 | 6 11 25 13 21 Power 11 | 1 3 3 1 3 Engine 10 | 1 3 3 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 23 | 2 3 9 3 6 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 19 | 2 3 8 2 4 Hover 1 | . . . 1 . Flight 1 | . . 1 . . Utility 22 | 1 3 8 4 6 Device 10 | . 2 4 1 3 Storage 6 | 1 1 2 1 1 Processor 2 | . . 1 . 1 Hackware 1 | . . 1 . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 20 | 2 2 5 5 6 Energy Gun 9 | 1 1 3 2 2 Energy Cannon 4 | . . . 1 3 Ballistic Gun 5 | 1 . 2 2 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . 1 1 . Parts Lost 35 | . 5 9 1 20 Power 6 | . 2 1 . 3 Propulsion 10 | . 1 4 . 5 Utility 6 | . . . . 6 Weapon 13 | . 2 4 1 6 Highest Loss Streak 10 | . 3 5 1 10 Average Slot Usage (%) 94 | . 93 93 97 94 Engine 9 | . 13 9 8 6 Wheel 24 | . 27 21 26 23 Device 8 | . 8 7 7 11 Storage 13 | . 15 14 9 11 Processor 6 | . . 9 9 9 Hackware 7 | . . 11 9 9 Protection 1 | . . . 8 2 Energy Gun 11 | . 14 14 10 6 Ballistic Gun 4 | . 4 2 6 6 Launcher 3 | . 9 1 . . Naked Turns . | . . . . . Heaviest Build 27 | 11 13 19 27 25 Greatest Support 32 | 20 20 22 32 32 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 6 | 5 6 6 8 7 Most Carried 8 | 6 6 6 8 8 Average Carried 5 | 2 5 5 7 5 Final Capacity 8 | 6 6 8 8 4 Final Carried 8 | 6 6 6 8 4 Class Distribution -------------------- 48% | Mutant 43% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1209 | 222 303 297 95 292 Remotely . | . . . . . Salvage Created 2024 | . 458 949 95 522 Parts 138 | . 35 55 7 41 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 4 | . . 4 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 40 | . 10 15 2 13 Guns 34 | . 7 13 2 12 Cannons 1 | . . . . 1 AOE 5 | . 3 2 . . Classes Destroyed 10 | . 7 3 . . Worker 5 | . 1 3 . 1 Builder 2 | . 1 1 . . Hauler 3 | . 1 2 . . Recycler 4 | . . 3 . 1 Operator 3 | . 1 1 . 1 Watcher 4 | . 3 1 . . Swarmer 16 | . 3 6 . 7 Grunt 16 | . 7 7 . 2 Brawler 1 | . . 1 . . Sentry 7 | . . 1 2 4 Best Kill Streak 5 | . 4 5 2 4 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3805 | . 573 1171 147 1914 Core 1081 | . 157 369 . 555 Absorbed by Shields . | . . . . . Core Remaining (%) 48 | 100 37 7 . . Volleys Fired 215 | . 75 77 10 53 Largest 2 | . 2 2 2 2 Hottest 131 | . 70 105 103 131 Shots Fired 358 | . 116 128 20 94 Gun 333 | . 108 125 20 80 Cannon 14 | . . . . 14 Launcher 11 | . 8 3 . . Special . | . . . . . Kinetic 105 | . 38 20 8 39 Thermal 153 | . 38 50 10 55 Explosive 11 | . 8 3 . . Electromagnetic 89 | . 32 55 2 . Robot Hit Streak 14 | . 6 14 14 11 Robot Miss Streak 7 | . 7 5 4 4 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 . 3 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 211 | . 62 69 14 66 Core Hits 94 | . 25 39 4 26 Critical Hits 4 | . . 1 1 2 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . 1 1 2 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3605 | . 1194 1138 155 1118 Guns 2700 | . 824 860 155 861 Cannons 250 | . . . . 250 Explosions 636 | . 370 266 . . Melee . | . . . . . Ramming 19 | . . 12 . 7 Kinetic 726 | . 222 91 55 358 Thermal 1703 | . 312 538 100 753 Explosive 460 | . 339 121 . . Electromagnetic 697 | . 321 376 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 51 | . 25 26 . . Projectiles . | . . . . . Explosions 51 | . 25 26 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 171 | . 92 76 . 3 Shots 5 | . 2 3 . . Rammed 6 | . 1 3 . 2 Targets Rammed 6 | . 1 3 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . 70 265 19 192 Average Temperature 65 | . 25 90 10 47 Received Heat Transfer 1059 | . 204 324 45 486 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 3876 | . 864 1162 222 1628 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 450 | . 355 445 284 450 Initial 187 | . . 134 187 119 Average 254 | . 222 279 240 287 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 21 | 100 29 23 2 12 Level 1 74 | . 70 68 97 79 Level 2 4 | . . 7 . 8 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 22 33 3 32 Peak Tracking Total 12 | . 8 8 2 12 Tactical Retreats 5 | . 2 2 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . . 1 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 9 | . 4 2 . 3 Max in Single Turn 2 | . 1 2 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 10 | . 6 . 2 2 Terminals 6 | . 4 . 1 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 12 . 6 7 Successful 23 | . 10 . 6 7 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 12 | . 7 . 2 3 Fabricators . | . . . . . Repair Stations 12 | . 4 . 4 4 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 2 3 Record 2 | . 1 . 1 . Prototype ID Bank 2 | . 1 . . 1 Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 2 | . . . 1 1 Reprogram Traps 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 4 . 4 4 Scan Component 6 | . 2 . 2 2 Repair 6 | . 2 . 2 2 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 2 . 2 2 Time 180 | . 52 . 70 58 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 parse_system 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 12 | . . . . 12 Largest Group 12 | . . . . 12 Highest-Rated Group 235 | . . . . 235 Highest-Rated Ally 31 | . . . . 31 Total Orders 3 | . . . . 3 STAY 1 | . . . . 1 GUARD 2 | . . . . 2 Ally Attacks 40 | . . . . 40 Total Damage 632 | . . . . 632 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2554 | 54 706 768 339 687 Spaces Moved 1803 | 50 512 571 225 445 Core 6 | 1 . . . 5 Treads . | . . . . . Legs . | . . . . . Wheels 1797 | 49 512 571 225 440 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 83 50 Average Speed 82 | 79 80 81 83 84 Slowest Speed 95 | 80 90 90 95 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 43 38 14 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . 77 21 . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 98 | . 77 21 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2533 | 61 695 756 361 660 Wait 322 | . 68 43 93 118 Move 1799 | 49 511 570 224 445 Hop . | . . . . . Pick Up 52 | 6 16 15 7 8 Fast Attach 31 | 6 3 9 6 7 Attach 30 | . 5 9 5 11 Detach 12 | . . 4 6 2 Swap 15 | . 3 7 2 3 Drop 46 | . 13 19 8 6 Fire 215 | . 75 77 10 53 Melee 4 | . . . . 4 Ram 6 | . 1 3 . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Lost 3 parts (1n2w) 327 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 413 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Repaired Heat Sink 646 | -10/Materials | Core integrity fell below 50% 743 | -10/Materials | Repaired Lgt. Ion Engine 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Utility x2 937 | -9/Materials | Lost 5 parts (1p1n3w) 943 | -9/Materials | Core integrity fell below 50% 1475 | -9/Materials | Discovered new exit (range 14) 1483 | -9/Materials | Core integrity fell below 20% 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -8/Materials | Discovered new exit (range 6) 1680 | -8/Materials | Discovered new exit (range 13) 1734 | -8/Materials | Build established: Scavenger-Mutant 1760 | -8/Materials | Repaired Imp. Heat Sink 1794 | -8/Materials | Repaired Imp. Ion Engine 1868 | -8/Materials | Entered Storage 2203 | -8/Storage | Repaired Wheel 2258 | -8/Storage | Repaired Arm. Wheel 2385 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2401 | -8/Storage | Lost 10 parts (2p2n3u3w) 2463 | -8/Storage | Met a pair of Derelict thieves 2551 | -8/Storage | Core integrity fell below 50% 2555 | -8/Storage | Core integrity fell below 20% 2555 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02549_ K-01 Serf collects debris. 02549_ Particle Cannon destroyed. 02550_ Trooper 3e destroyed. 02551_ The unstable cave ceiling collapses. 02551_ Dropped Imp. Targeting Computer. 02551_ Dropped Target Analyzer. 02551_ U-05 Engineer lays Concrete. 02551_ R-06 Scavenger collects Imp. Heat Sink. 02552_ The unstable cave ceiling collapses. 02552_ K-01 Serf collects debris. 02552_ U-05 Engineer builds a Wall. 02552_ U-05 Engineer lays Concrete. 02553_ Arm. Wheel destroyed. 02553_ Imp. Heat Sink destroyed. 02553_ Dropped Med. Storage Unit. 02553_ U-05 Engineer lays Concrete. 02553_ Transfer Shaft disabled. 02554_ Terminal disabled. 02554_ K-01 Serf destroyed. 02555_ K-01 Serf collects debris. 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