Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 18:27:25 Player: AnotherZach Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (326) 1630 Value Destroyed (12006) 12006 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (2803) 2803 TOTAL SCORE: 24819 Bonus ------- High Alert Combat Kills 851 Follower Combat Kills 582 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/1300 Matter 153/300 Energy 99/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Structural Scanner Improved Shield Generator Advanced Trap Extractor (0/8) Advanced Datajack Peak State ------------ > --- POWER ------------ Antimatter-Neutrino Reactor > --- PROPULSION ------- Wheeled Myomer-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Structural Scanner Advanced Target Analyzer Advanced Target Analyzer Experimental System Shield Advanced Corruption Screen > --- WEAPON ----------- Heavy Gauss Cannon Hpw. EM Gamma Construct/G Plasma Sword Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Small Battery Advanced Transmission Jammer Improved Focal Shield Advanced Trap Extractor Mini Smartbomb Launcher Advanced Datajack [Rating: 131] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Constructs Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Constructs Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Slots Evolved 14 | . . . . . 4 . . 2 . . . . 4 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . Utility 7 | . . . . . 2 . . 1 . . . . 1 . . . 1 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . Parts Attached 237 | 8 14 5 1 1 32 19 19 6 4 6 15 3 13 2 . 2 40 11 36 Power 24 | . 2 2 . . 3 3 3 1 . . 3 . 2 . . . 2 . 3 Engine 13 | . 2 1 . . 3 . 3 1 . . 1 . 2 . . . . . . Core 8 | . . 1 . . . 3 . . . . 2 . . . . . 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 43 | 2 2 1 1 1 9 4 4 . 2 1 1 . 2 . . . 6 4 3 Treads 12 | 2 . . . . 7 1 . . . . . . . . . . . 2 . Leg 14 | . . . . . . 3 4 . 2 1 1 . . . . . . 2 1 Wheel 9 | . 2 1 1 1 2 . . . . . . . 2 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 Flight 6 | . . . . . . . . . . . . . . . . . 6 . . Utility 102 | 3 6 1 . . 8 4 6 4 1 3 5 3 5 2 . 2 22 4 23 Device 36 | 3 1 . . . 1 2 . 2 . . 1 1 4 1 . . 9 2 9 Storage 7 | . 2 . . . 1 . . . . . . . . . . 1 1 . 2 Processor 17 | . 2 . . . 1 . 3 . . . . 1 1 . . . 2 . 7 Hackware 20 | . . . . . 2 . . 2 1 3 . 1 . 1 . 1 8 . 1 Protection 22 | . 1 1 . . 3 2 3 . . . 4 . . . . . 2 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 68 | 3 4 1 . . 12 8 6 1 1 2 6 . 4 . . . 10 3 7 Energy Gun 11 | . . . . . 4 . . 1 . . 1 . 1 . . . 1 2 1 Energy Cannon 10 | . . . . . 1 4 1 . . . . . 1 . . . 2 . 1 Ballistic Gun 27 | 3 3 . . . 2 2 4 . . 2 4 . 2 . . . 4 . 1 Ballistic Cannon 7 | . 1 1 . . 3 . . . . . . . . . . . 1 . 1 Launcher 3 | . . . . . . 1 . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 1 . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . Unidentified Prototypes 15 | . . . . . 2 . 1 . . . 2 1 1 1 . . 4 . 3 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . System Corruption 4 | . . . . . . . . . . . . 4 . . . . . . . Parts Lost 78 | . 3 2 . . 3 . 1 . 3 . 2 . 2 1 . 1 19 12 29 Power 12 | . 1 . . . . . . . 1 . 1 . 1 . . 1 4 . 3 Propulsion 21 | . 1 1 . . 2 . . . . . . . 1 . . . 6 3 7 Utility 24 | . 1 1 . . 1 . . . 1 . 1 . . 1 . . 4 5 9 Weapon 21 | . . . . . . . 1 . 1 . . . . . . . 5 4 10 Highest Loss Streak 10 | . 2 1 . . 3 . 1 . 3 . 2 . 1 1 . 1 7 5 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 1 . Average Backups 15 | 3 11 19 19 19 16 16 18 18 15 13 17 19 18 10 5 7 9 16 15 Power . | . . . 2 3 . . . . . . 1 1 1 1 . . . . 1 Propulsion 1 | 1 2 3 2 2 2 2 3 2 . . . . . 1 1 . 1 3 2 Utility 7 | . 3 6 6 6 5 7 8 9 9 8 7 8 8 5 3 5 6 6 7 Weapon 5 | . 4 8 7 7 6 5 5 5 5 4 7 8 5 2 1 1 1 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 2 . . . 5 3 9 . 1 . 2 6 4 8 . 1 11 3 16 Power 8 | . . . . . 3 . . . . . . . . 1 . . 1 1 2 Propulsion 13 | . 1 . . . . . 4 . . . . . 1 . . 1 1 1 4 Utility 26 | . 1 . . . . 2 . . . . 1 1 1 4 . . 7 1 8 Weapon 21 | . . . . . 2 1 5 . 1 . 1 5 2 1 . . 1 . 2 Tool/Special 3 | . . . . . . . . . . . . . . 2 . . 1 . . Average Slot Usage (%) 83 | . 99 99 100 100 96 99 98 99 78 90 98 80 62 48 52 50 62 64 59 Engine 4 | . 13 4 13 14 9 2 8 7 1 5 1 2 4 . . . . . . Core 2 | . . 9 . . . 6 . . . . 5 4 2 5 5 5 4 5 2 Treads 6 | . 26 . . . 21 23 . . . . . . . . . . . 4 1 Leg 8 | . . . . . . 3 26 30 22 27 29 16 1 5 5 5 . . 2 Wheel 3 | . 1 27 28 28 5 . . . . . . 2 7 . . . . . . Device 5 | . 4 . . . . 5 1 4 1 . 1 7 6 11 17 10 9 10 14 Storage 6 | . 7 14 14 14 9 9 9 7 7 7 7 7 5 3 . 4 2 5 3 Processor 6 | . 14 . . . . . 8 7 7 7 6 3 9 5 5 5 5 3 9 Hackware 7 | . . . . . 16 11 9 12 13 17 8 7 3 . 5 5 9 9 6 Protection 5 | . . 14 14 14 8 9 7 4 6 3 11 6 . 3 . . 2 2 . Energy Gun 1 | . . . . . . . . . . . . . 2 . . . 1 6 2 Energy Cannon 2 | . . . . . 2 13 . . . . . . 3 3 5 5 4 . . Ballistic Gun 10 | . 26 10 . . 3 6 21 21 9 15 21 11 5 1 . . 2 4 . Ballistic Cannon 4 | . 1 17 28 28 14 5 . . . . . . . 5 5 5 6 3 1 Peak Build Rating 131 | 8 11 14 14 14 40 39 43 44 44 38 54 65 87 85 85 85 124 112 131 Average Rating 57 | 4 8 12 12 14 35 36 35 40 32 34 47 55 72 75 85 78 106 102 111 On Entrance 46 | . 8 11 13 14 14 39 35 34 44 31 37 54 58 78 85 85 74 103 105 Avg Prop Armor Cover (%) 6 | 27 . . . . 8 . . . 6 5 4 . . . . . 4 7 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 4 54 58 58 56 68 70 67 65 64 38 98 98 85 73 60 70 114 94 108 Greatest Support 156 | 40 40 20 26 26 60 60 52 67 67 67 67 69 79 79 79 79 145 156 132 Greatest Overweight (x) 5 | . 2 2 2 2 5 1 1 . 3 . 1 2 2 . . . 2 . 1 Average Overweight (x) . | . . 2 2 2 1 . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 15 20 20 20 15 5 15 20 20 20 Average Capacity 17 | 5 13 20 20 20 20 19 19 20 18 15 18 20 19 10 5 14 11 20 18 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 15 20 20 20 15 5 15 20 20 20 Average Carried 16 | 3 11 19 19 20 19 19 19 19 16 14 18 19 18 10 5 8 10 16 15 Final Capacity 20 | 5 20 20 20 20 20 15 20 20 15 15 20 20 15 5 5 15 20 20 5 Final Carried 20 | 5 19 19 20 20 20 15 20 20 15 13 20 18 15 5 5 15 13 11 5 Scrap Engine Consumption 220 | . . . . . . . . . . . . 37 44 3 . 6 65 17 48 Constructs Created 15 | . . . . . . . . . . . . 4 1 . . . 6 2 2 Constructs Modified 69 | . . . . . . . . . . . . 11 19 . . . 17 6 16 Class Distribution -------------------- 22% | Scavenger-Skirmisher 17% | Mutant 13% | Construct 11% | Scavenger-Mutant 6% | Hacker-Construct 5% | Commander-Mutant 3% | Scavenger-Tank 3% | Hacker-Skirmisher 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Storage Commander-Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Hacker-Construct | -4/Extension Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Matter Collected 8903 | 279 706 263 . 39 826 680 704 208 . . 1101 679 651 . . 53 1370 409 935 Remotely 207 | 207 . . . . . . . . . . . . . . . . . . . Salvage Created 16718 | 137 1112 213 . 23 740 1100 1501 468 . 23 956 1306 3073 . . . 2378 1293 2395 Parts 765 | 9 62 12 . 1 43 54 82 16 . 1 53 36 106 . . . 118 36 136 Haulers Intercepted 10 | . 1 . . . 1 . 1 . . . 2 . . . . . 4 . 1 Recyclers Shooed 12 | . 3 . . . . . . . . . 1 3 1 . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Combat Hostiles Destroyed 205 | . 20 5 . . 14 26 23 . . . 16 4 29 . . . 32 11 25 Melee 33 | . . . . . 5 . 5 . . . . 1 . . . . 3 5 14 Guns 85 | . 19 2 . . 2 10 18 . . . 16 2 3 . . . 7 3 3 Cannons 71 | . 1 3 . . 7 15 . . . . . . 15 . . . 20 3 7 AOE 6 | . . . . . . 1 . . . . . . 2 . . . 2 . 1 Classes Destroyed 15 | 3 5 . . . 3 . 1 . . . 1 1 . . . . . . 1 Worker 29 | 1 4 2 . 1 . . 4 2 . 1 3 . 3 . . . 2 . 6 Builder 7 | . . . . . 1 . . . . . . 1 1 . . . 2 . 2 Tunneler 7 | 2 . . . . . . . . . . . 2 2 . . . 1 . . Hauler 10 | . 1 . . . 1 . 1 . . . 2 . . . . . 4 . 1 Recycler 47 | 1 3 . . . 2 . 3 5 . . . 11 9 . . . 5 3 5 Operator 5 | . 3 . . . . . . 1 . . . . . . . . 1 . . Watcher 11 | . 3 . . . . 1 3 2 . . . . 1 . . . . . 1 Swarmer 43 | . 6 . . . 1 6 5 . . . 3 . 2 . . . 20 . . Grunt 83 | . 14 5 . . 7 16 8 . . . 7 3 15 . . . 2 3 3 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 39 | . . . . . 5 5 8 . . . 5 4 5 . . . 1 5 1 Hunter 6 | . . . . . 1 . 1 . . . . . 1 . . . . 1 2 Programmer 34 | . . . . . . . . . . . 1 . 6 . . . 9 . 18 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 Savage 2 | . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | 2 4 2 . 1 3 5 4 8 . 1 5 6 7 . . . 9 3 7 Combat Bots Only 5 | . 4 2 . . 3 5 4 . . . 4 2 5 . . . 5 3 4 Max Kills in Single Turn 4 | 1 2 2 . 1 1 1 2 2 . 1 2 1 4 . . . 2 1 1 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . . 2 . . . 1 . 1 Melee 1 | . . . . . 1 . 1 . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Hostile Shots Fired 2381 | . 101 44 . . 113 139 92 . 3 18 169 30 135 3 . 38 519 258 719 Missed 750 | . 33 7 . . 27 38 23 . . 10 64 12 40 1 . 21 175 72 227 Hits 1631 | . 68 37 . . 86 101 69 . 3 8 105 18 95 2 . 17 344 186 492 Melee 6 | . . . . . . . 1 . 3 . . . . 2 . . . . . Projectile 1625 | . 68 37 . . 86 101 68 . . 8 105 18 95 . . 17 344 186 492 AOE 6 | . . . . . . . . . . 1 . . . . . . 2 3 . Critical Strikes 81 | . . . . . 5 3 4 . 1 . 2 1 3 2 . 1 16 13 30 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 4 Damage Taken 29867 | . 702 523 . . 1268 1437 1023 . 142 143 1195 138 1947 96 . 518 5591 3981 11163 Core 3141 | . 70 39 . . 191 78 105 . 59 15 101 12 196 . . 100 594 272 1309 Absorbed by Shields 100 | . . . . . . . . . . . . 100 . . . . . . . Ignored by Resistances 567 | . . . . . . . . . . . 38 12 . . . . 498 19 . Regen/Repaired (Parts) 7170 | . 23 . . . . . 80 . . 102 295 58 880 . . . 1687 875 3170 Core Remaining (%) 59 | 100 . . . 56 . . 32 . . . . 73 . . . 70 . 24 . Volleys Fired 759 | 10 86 31 . 1 49 74 49 11 . 1 50 55 98 5 . 2 124 24 89 Largest 4 | 2 2 2 . 2 3 3 3 3 . 3 3 3 3 2 . 2 3 4 4 Hottest 264 | 40 50 63 . 63 145 240 126 115 . 74 84 86 160 222 . 222 264 251 211 Shots Fired 1697 | 20 172 62 . 2 109 196 142 33 . 4 147 72 211 10 . 4 272 81 160 Gun 1063 | 20 157 41 . . 23 86 138 33 . 4 147 72 121 . . . 83 60 78 Cannon 622 | . 15 21 . 2 86 107 4 . . . . . 90 10 . 4 185 21 77 Launcher 8 | . . . . . . 3 . . . . . . . . . . . . 5 Special 4 | . . . . . . . . . . . . . . . . . 4 . . Kinetic 1295 | 20 172 62 . 2 97 108 138 26 . 4 147 31 97 5 . 2 249 64 71 Thermal 358 | . . . . . 12 85 4 7 . . . 41 94 5 . 2 11 15 82 Explosive 8 | . . . . . . 3 . . . . . . . . . . . . 5 Electromagnetic 32 | . . . . . . . . . . . . . 20 . . . 8 2 2 Robot Hit Streak 21 | 4 9 12 . 2 9 11 21 9 . 5 16 11 9 2 . . 6 12 9 Robot Miss Streak 19 | 2 6 1 . . 5 4 5 2 . 1 4 6 4 6 . . 19 4 9 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . . Secondary Targets 11 | . 3 . . . . . 3 . . . 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 . . . . . . . . Shots Hit Robots 1097 | 11 102 47 . 1 67 107 105 18 7 4 112 72 121 2 . . 94 69 158 Core Hits 525 | 8 52 14 . 1 23 46 54 14 . 2 42 42 73 2 . . 57 30 65 Critical Kills 13 | . 1 . . . . . . . . . . 4 6 . . . . . 2 Critical Parts Destroyed 5 | . 1 . . . . . . . . . 1 1 . . . . . . 2 Critical Strikes 50 | . 2 . . . 2 . . 1 . . 1 5 6 . . . 5 5 23 Burn 1 | . . . . . . . . 1 . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . 3 5 . . . . . . Destroy 8 | . 2 . . . . . . . . . 1 . 1 . . . . . 4 Blast 9 | . . . . . . . . . . . . . . . . . 2 3 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . . . . . . . . 2 . . . . . . . Sever 3 | . . . . . 2 . . . . . . . . . . . . . 1 Impale 18 | . . . . . . . . . . . . . . . . . 3 2 13 Melee Attacks 252 | . . . . . 20 2 23 . 8 5 13 17 5 . . . 47 21 91 Impact 11 | . . . . . . . . . . . 5 4 2 . . . . . . Slashing 51 | . . . . . 19 2 23 . . 3 . . . . . . . . 4 Piercing 141 | . . . . . . . . . . . . . . . . . 47 13 81 Sneak Attacks 66 | . . . . . 1 . 1 . 2 2 6 14 3 . . . 7 15 15 Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 2 . . . . . . . . . . . 2 Damage Inflicted 31933 | 98 1366 632 . 20 2044 2561 2269 369 . 40 2199 1577 4776 168 . . 5220 2000 6594 Guns 12798 | 98 1231 383 . . 165 694 1338 369 . 34 2150 1405 1661 . . . 1034 917 1319 Cannons 10951 | . 135 249 . 20 1045 1724 79 . . . . . 2474 168 . . 2790 334 1933 Explosions 1530 | . . . . . . 143 . . . . . . 641 . . . 270 . 476 Melee 6622 | . . . . . 816 . 850 . . . 49 172 . . . . 1126 749 2860 Ramming 32 | . . . . . 18 . 2 . . 6 . . . . . . . . 6 Kinetic 16356 | 98 1366 632 . 20 998 1101 1338 235 . 34 2150 537 1535 99 . . 3622 945 1646 Thermal 6391 | . . . . . 212 1317 79 134 . . . 868 1552 69 . . 339 241 1580 Explosive 1260 | . . . . . . 143 . . . . . . 641 . . . . . 476 Electromagnetic 1272 | . . . . . . . . . . . . . 1048 . . . 133 65 26 Impact 221 | . . . . . . . . . . . 49 172 . . . . . . . Slashing 1855 | . . . . . 816 . 850 . . . . . . . . . . . 189 Piercing 4546 | . . . . . . . . . . . . . . . . . 1126 749 2671 Highest Corruption 35 | . . . . . . . 1 . 15 16 16 20 9 9 9 9 14 16 35 Average Corruption 9 | . . . . . . . 1 . 7 15 16 18 4 9 9 9 9 14 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . 30 Effects 358 | . . . . . . . 21 . 4 18 49 94 26 5 . 5 57 30 49 Message Errors 91 | . . . . . . . 3 . 2 6 8 28 9 2 . 3 12 7 11 Matter Fused 83 | . . . . . . . 5 . 1 4 12 28 2 2 . 1 12 5 11 Heat Flow Errors 41 | . . . . . . . 4 . . 1 8 7 7 . . . 7 5 2 Energy Discharges 42 | . . . . . . . 1 . 1 3 7 8 1 . . . 10 2 9 Parts Rejected 8 | . . . . . . . 1 . . . . . . . . . 4 2 1 Parts Fused 4 | . . . . . . . 1 . . . . 1 1 . . . . . 1 Data Loss (minor) 40 | . . . . . . . 5 . . 3 6 12 2 1 . 1 3 4 3 Data Loss (major) 12 | . . . . . . . . . . . 3 2 2 . . . 2 1 2 Misfires 9 | . . . . . . . . . . 1 1 3 2 . . . 1 . 1 Alerts 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 Misdirections 11 | . . . . . . . . . . . . 1 . . . . 4 2 4 Weapon Failures 14 | . . . . . . . . . . . 4 4 . . . . 1 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1358 | . 29 . . . 38 36 13 . . . 14 99 165 . . . 630 16 318 Projectiles 624 | . 29 . . . . 32 . . . . . . 159 . . . 337 . 67 Explosions 58 | . . . . . . 4 . . . . . . 6 . . . 28 . 20 Melee 676 | . . . . . 38 . 13 . . . 14 99 . . . . 265 16 231 Knockbacks 48 | . 4 2 . . 3 1 . . . . . . 3 . . . 15 3 17 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . 4 2 . . 3 1 . . . . . . 2 . . . 15 3 14 Secondary 4 | . . . . . . . . . . . . . 1 . . . . . 3 Self-Inflicted Damage 392 | . . . . . . 47 . . . . . . 78 . . . 210 . 57 Shots 8 | . . . . . . 2 . . . . . . 2 . . . 3 . 1 Rammed 4 | . . . . . 3 . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . . 3 . 1 . . 1 . . . . . . . . 1 Kicked 2 | . . . . . . . 1 . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . 3 99 . 12 285 405 279 . . 84 265 246 314 326 . 108 392 321 407 Average Temperature 92 | . 2 31 . 8 77 114 45 . . 35 78 60 87 128 . 61 95 122 155 Received Heat Transfer 4315 | . 279 285 . . 540 657 414 . . 30 453 82 351 . . 60 232 547 385 Effects 8 | . . . . . . 1 . . . . . . 4 . . . . . 3 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . 2 . . . . . 1 Interference 3 | . . . . . . . . . . . . . 2 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . . . . Parts Fried 8 | . . . . . . . . . . . . 1 7 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 1 . . . . . . . Robots Melted 15 | . . . . . . . . . . . . 5 10 . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . 8 . . . . . . Parts Melted 44 | . . . . . . 5 . 2 . . . 8 28 . . . . . 1 Heat Transferred 14176 | . . . . . 296 2344 150 333 . . . 4479 4957 74 . . 100 111 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Maximum Alert Level 4 | . . . . . . 3 2 . . . . . 3 1 . . 4 2 2 Low Security (%) 73 | 100 100 100 . 100 100 25 86 100 100 100 100 100 29 . 100 100 37 22 67 Level 1 12 | . . . . . . 24 12 . . . . . 40 100 . . 4 35 31 Level 2 7 | . . . . . . 31 . . . . . . 11 . . . 25 42 1 Level 3 5 | . . . . . . 18 . . . . . . 18 . . . 27 . . Level 4 . | . . . . . . . . . . . . . . . . . 4 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1265 | 5 129 83 . 6 83 930 453 46 7 14 128 42 818 281 154 132 1265 638 430 Initial 618 | . 3 43 . . . . 453 46 7 . 1 12 250 281 154 109 63 618 92 Average 167 | 1 35 21 . . 24 398 148 7 . 1 41 5 367 253 154 118 481 395 125 Influence Increases 9282 | 20 646 145 . 6 610 930 770 93 . 48 466 281 1370 10 3 23 2158 730 973 Destroy 0b10 Robot/C 4340 | . 400 100 . . 320 520 480 . . . 320 100 580 . . . 640 380 500 Destroy 0b10 Robot/NC 575 | 20 70 10 . 5 25 5 55 50 . 5 25 60 80 . . . 75 15 75 Destroy Leader 932 | . 88 30 . . 114 20 128 4 . . 94 . 142 . . . 118 50 144 Allied During Kill 197 | . . 5 . . 23 . 6 . . . . 31 . . . . . 132 . Trap Triggered on 0b10 70 | . . . . . . . . . . . . . . . . . 60 . 10 Successful Hack 274 | . 11 . . . 6 . 42 24 . 40 6 44 26 . 3 . 40 32 . Select Force Hacks 60 | . 30 . . . . . . . . . . 30 . . . . . . . Disable Machine 585 | . 15 . . . 60 . 15 15 . . 15 15 135 . . . 285 15 15 Anti-Garrison Action 350 | . . . . . . 350 . . . . . . . . . . . . . Destroy Structure 749 | . 2 . . 1 32 20 14 . . 3 6 1 112 10 . 8 370 46 124 Advance Influence 250 | . . . . . . . . . . . . . 250 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 885 | . 30 . . . 30 15 30 . . . . . 45 . . 15 555 60 105 Influence Decreases 8942 | 15 540 256 . 6 610 . 1597 175 21 44 438 312 567 593 67 58 1017 1817 809 Entered New Map 2068 | . 2 68 . . . . 477 57 14 . 3 20 1 523 67 48 59 645 84 Time Decay 4390 | 15 444 178 . 6 411 . 640 118 7 44 304 282 526 60 . . 618 302 435 Lost Part 740 | . 30 10 . . 30 . 10 . . . 20 . 20 10 . 10 190 120 290 Lost Ally 421 | . . . . . 71 . 20 . . . . 10 20 . . . . 300 . Purge Threat 1323 | . 64 . . . 98 . 450 . . . 111 . . . . . 150 450 . Squads Dispatched 61 | . 4 . . . 9 . 1 2 . 5 2 . 8 . . 1 14 2 13 Investigation 13 | . 1 . . . 2 . . . . 2 1 . . . . . 4 1 2 Extermination 18 | . . . . . . . . 1 . 1 1 . 3 . . . 6 . 6 Reinforcement 19 | . 3 . . . . . 1 1 . . . . 5 . . 1 3 . 5 Assault 4 | . . . . . . . . . . 2 . . . . . . 1 1 . Garrison 7 | . . . . . 7 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . 3 . . . 1 . 4 Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Distress Signals 24 | . 2 . . . 2 3 2 . . . 3 . 4 . . . 6 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 34 7 . . 25 30 33 3 7 2 22 5 37 6 . 6 73 26 45 Peak Tracking Total 12 | . 4 2 . . 5 5 6 1 4 1 6 4 5 6 . 5 12 10 6 Tactical Retreats 35 | . 1 . . . 2 1 2 . 1 . . . 3 . . 1 14 4 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Traps Triggered 24 | . . . . . . 7 1 1 . . 2 . 3 . . 1 2 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . 10 . . . . 15 . . . . . . . . 10 Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . 1 . . . . . . 6 . 1 Reused 7 | . . . . . . . . . . . . . . . . . 6 . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . 6 . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Machines Disabled 43 | . 1 . . . 4 4 1 1 . . 1 1 9 . . . 19 1 1 Max in Single Turn 5 | . 1 . . . 1 1 . 1 . . 1 1 4 . . . 5 1 1 Garrison Access 3 | . . . . . . . . 1 . 2 . . . . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Machines Accessed 84 | . 7 . 2 . 6 2 13 4 . 6 5 12 4 . 1 . 12 9 1 Terminals 48 | . 4 . . . 3 2 9 3 . 1 3 6 3 . 1 . 4 9 . Fabricators 6 | . . . . . . . . . . 2 . . . . . . 4 . . Repair Stations 4 | . 1 . . . . . 1 . . . 1 . . . . . 1 . . Recycling Units 12 | . 2 . . . . . 1 . . . 1 5 . . . . 2 . 1 Scanalyzers 7 | . . . . . 2 . 2 . . 1 . . 1 . . . 1 . . Garrison Access 4 | . . . . . 1 . . 1 . 2 . . . . . . . . . Total Hacks 283 | . 30 . 2 . 40 5 35 18 . 14 11 31 13 . 1 . 48 32 3 Successful 162 | . 14 . 2 . 32 1 25 13 . 9 4 15 3 . 1 . 32 11 . Failed 118 | . 15 . . . 7 4 10 5 . 5 7 16 10 . . . 15 21 3 Catastrophic 21 | . 1 . . . . 1 2 1 . . 2 2 2 . . . 3 6 1 Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . Manual 125 | . 23 . 1 . 14 2 13 9 . 6 3 19 . . . . 20 15 . Terminals 167 | . 22 . . . 17 5 24 17 . 2 6 16 11 . 1 . 14 32 . Fabricators 27 | . . . . . . . . . . 7 . . . . . . 20 . . Repair Stations 8 | . 2 . . . . . 2 . . . 2 . . . . . 2 . . Recycling Units 33 | . 6 . . . . . 1 . . . 3 13 . . . . 7 . 3 Scanalyzers 39 | . . . . . 21 . 8 . . 3 . . 2 . . . 5 . . Garrison Access 5 | . . . . . 2 . . 1 . 2 . . . . . . . . . Terminal Hacks 62 | . 4 . 2 . 5 1 14 6 . 1 2 6 2 . 1 . 7 11 . Record 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematic 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . Robot Schematic 5 | . . . . . 2 . 1 1 . . . 1 . . . . . . . Robot Analysis 8 | . 2 . . . . . 2 2 . . . 1 . . . . 1 . . Prototype ID Bank 4 | . 1 . . . . . 2 . . . . . 1 . . . . . . Open Door 8 | . . . . . . 1 . . . . 1 . . . . . . 6 . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 11 | . 1 . . . 2 . 3 . . . 1 . . . . . 1 3 . Locate Traps 7 | . . . . . . . . 1 . 1 . . 1 . . . 3 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . . 2 . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . 3 . . . . . . 10 . . Load Schematic 8 | . . . . . . . . . . 2 . . . . . . 6 . . Build 5 | . . . . . . . . . . 1 . . . . . . 4 . . Repair Station Hacks 7 | . 2 . . . . . 2 . . . 2 . . . . . 1 . . Scan Component 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . Repair 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . 2 . . . . . 1 . . . . 2 . . . . 2 . . Retrieve Components 7 | . 2 . . . . . 1 . . . . 2 . . . . 2 . . Scanalyzer 32 | . . . . . 21 . 6 . . 1 . . 1 . . . 3 . . Insert Component 12 | . . . . . 9 . 1 . . . . . 1 . . . 1 . . Analyze 13 | . . . . . 11 . 1 . . . . . . . . . 1 . . Retrieve Study 7 | . . . . . 1 . 4 . . 1 . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 37 | . 5 . . . 5 . 2 6 . 3 . 7 . . . . 9 . . Terminals 19 | . 3 . . . 4 . 2 6 . . . 4 . . . . . . . Track 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . . Botnet 6 | . 1 . . . . . 1 2 . . . 2 . . . . . . . Operators 2 | . . . . . 1 . . 1 . . . . . . . . . . . Skim 6 | . 1 . . . 1 . . 2 . . . 2 . . . . . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . 2 . . . . . . 7 . . Prioritize 2 | . . . . . . . . . . 1 . . . . . . 1 . . Liberate 2 | . . . . . . . . . . . . . . . . . 2 . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . Recompile 3 | . . . . . . . . . . 1 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . . . . 3 . . . . 2 . . Reject 4 | . 1 . . . . . . . . . . 2 . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . Tunnel 2 | . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . Reprogram 2 | . . . . . 1 . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 4 . . . 6 1 10 3 . 5 3 9 4 . . . 9 5 1 Full Trace Events 12 | . . . . . 1 1 . . . 1 1 4 . . . . 2 1 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 2 . 1 1 . . . 1 . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . Time 20 | . . . . . . . . . . 20 . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 13 | . . . . . 9 . 2 . . . . 1 . . . . 1 . . Parts Built 7 | . . . . . . . . . . . . . . . . . 7 . . Authchips 3 | . . . . . . . . . . . . . . . . . 3 . . Time 139 | . . . . . . . . . . . . . . . . . 139 . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . 19 . . Part Studies Acquired 7 | . . . . . 1 . 4 . . 1 . . . . . . 1 . . Parts Repaired 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . Time 102 | . 26 . . . . . 38 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 8 . . . . . 1 . . . . 7 . . . . 5 . . Parts Scanalyzed 11 | . . . . . 9 . 1 . . . . . . . . . 1 . . Part Schematics Acquired 10 | . . . . . 8 . 1 . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 22 | . . . . . 1 . . . 5 1 5 . 3 . . . 2 . 5 Non-combat 16 | . . . . . . . . . . 1 5 . 3 . . . 2 . 5 Combat 6 | . . . . . 1 . . . 5 . . . . . . . . . . Robot Hacks Applied 24 | . . . . . 1 . . . 7 1 5 . 3 . . . 2 . 5 parse_system 2 | . . . . . 1 . . . 1 . . . . . . . . . . no_distress 4 | . . . . . . . . . . . . . . . . . . . 4 find_chute 2 | . . . . . . . . . . . . . 1 . . . 1 . . find_fabricator 2 | . . . . . . . . . . . . . 1 . . . 1 . . drop_inventory 2 | . . . . . . . . . . . 2 . . . . . . . . find_recycling 3 | . . . . . . . . . . . 1 . 1 . . . . . 1 map_route 1 | . . . . . . . . . . . 1 . . . . . . . . ignore_targets 6 | . . . . . . . . . 6 . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . 1 1 . . . . . . . . Relay Couplers Released 20 | . . . . . . 18 . . . 2 . . . . . . . . . Machine Destruction 20 | . . . . . . 18 . . . 2 . . . . . . . . . Attached 2 | . . . . . . . . . 1 1 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 15 | . . . . . . . . . . . . 9 . . . . . 6 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Total Allies 37 | . . 4 . 2 2 2 . . . 2 1 9 . . . . . 15 . Largest Group 10 | . . 4 4 5 5 2 2 . . 1 1 10 2 . . . . 8 . Highest-Rated Group 302 | . . 71 71 75 75 64 64 . . 14 14 206 46 . . . . 302 . Highest-Rated Ally 51 | . . 31 31 31 31 39 39 . . 14 14 40 40 . . . . 51 . Total Orders 5 | . . . . . . . . . . 2 1 2 . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . AID 4 | . . . . . . . . . . 2 1 1 . . . . . . . Ally Attacks 137 | . . 3 . . 28 1 16 . . . . 18 . . . . . 71 . Total Damage 2922 | . . 34 . . 297 . 226 . . . . 534 . . . . . 1831 . Kills 20 | . . . . . 3 . 2 . . . . 7 . . . . . 8 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Active Infowar (turns) 3706 | 28 65 . . . 76 . . . . . . . 1199 . . . 244 103 1991 Optics 534 | . . . . . . . . . . . . . . . . . . . 534 Sensors 2 | . . . . . . . . . . . . . . . . . . . 2 Terrain 693 | 18 64 . . . . . . . . . . . . . . . 244 . 367 Structural 1314 | . . . . . . . . . . . . . . . . . . . 1314 Seismic 93 | 28 65 . . . . . . . . . . . . . . . . . . T.N.C. 76 | . . . . . 76 . . . . . . . . . . . . . . Machine Analysis 1199 | . . . . . . . . . . . . . 1199 . . . . . . Cloaking 57 | . . . . . . . . . . . . . . . . . . . 57 Jamming 460 | . . . . . . . . . . . . . . . . . 21 103 336 Robot Analysis Total 8 | . 2 . . . . . 2 2 . . . 1 . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Turns Passed 19756 | 110 1981 601 277 255 1535 1465 2289 525 146 432 1043 2115 1464 138 4 129 2063 663 2521 Spaces Moved 10764 | 51 858 429 217 193 558 496 937 328 86 295 473 1081 625 167 7 146 1975 576 1266 Core 94 | 14 . . . . . . . . . . . . . . . . . . 80 Treads 2458 | 37 765 . . . 333 378 . . . . . . . . . . 316 297 332 Legs 3877 | . . . . . . 118 937 328 86 295 473 691 128 167 7 146 61 . 440 Wheels 2121 | . 93 429 217 193 225 . . . . . . 390 445 . . . . . 129 Hover 439 | . . . . . . . . . . . . . 52 . . . 102 . 285 Flight 1775 | . . . . . . . . . . . . . . . . . 1496 279 . Fastest Speed 28 | 50 110 110 110 120 95 120 120 115 111 113 113 111 61 61 61 61 28 34 50 Average Speed 128 | 129 184 110 119 120 185 215 182 115 119 114 155 172 153 61 61 61 40 53 134 Slowest Speed 317 | 160 240 110 120 120 246 246 190 115 315 117 187 262 251 61 61 61 220 138 317 Overloaded Moves 173 | . . . . . . . . . . . . . . . . . 173 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 2 1 . Potential Cave-ins 5 | . . . . . 3 . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 92 82 61 40 32 64 68 11 72 11 62 96 21 78 . 93 33 70 26 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 4 | . 1 1 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 . . . . 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . Spaces Dug 106 | . . . . . 12 2 2 . . 3 1 . 20 1 . 2 56 . 7 Terrain Destroyed 446 | . . . . 1 42 13 3 . . 3 1 . 70 5 . 4 224 14 66 Melee 44 | . . . . . . 2 2 . . 3 1 . 2 . . . 27 . 7 Projectile 226 | . . . . 1 42 . 1 . . . . . 36 5 . 4 103 14 20 AOE 176 | . . . . . . 11 . . . . . . 32 . . . 94 . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Fac Was Fac DSF Fac Ext Res Total 14837 | 75 1084 498 236 215 938 744 1374 452 128 380 661 1249 918 188 6 181 2879 856 1775 Wait 2192 | . 93 28 10 20 219 87 289 94 25 50 70 62 141 14 . 19 604 179 188 Move 10741 | 50 857 428 216 192 557 495 936 328 85 294 472 1080 625 166 6 145 1970 573 1266 Hop 3 | . . . . . . . . . . . . . . . . . 2 1 . Pick Up 204 | 5 20 . 4 . 19 11 21 5 . 2 11 8 12 . . 10 34 11 31 Fast Attach 116 | 7 5 1 . . 8 7 9 1 2 1 10 2 3 2 . 1 30 3 24 Attach 90 | . 2 2 . . 10 4 3 4 4 4 1 1 9 . . . 15 10 21 Detach 18 | . 1 . . . . 2 1 . . . 1 1 1 . . . 3 1 7 Swap 136 | 2 10 5 2 1 15 15 17 4 2 5 11 4 8 1 . 1 12 7 14 Drop 244 | 1 10 3 4 1 28 27 29 5 2 2 17 19 16 . . 3 38 4 35 Fire 759 | 10 86 31 . 1 49 74 49 11 . 1 50 55 98 5 . 2 124 24 89 Melee 246 | . . . . . 20 2 19 . 8 5 13 17 5 . . . 47 21 89 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . 1 . . 1 . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . 20 . . . . 5 . . . . . . 6 . Rewire 16 | . . . . . . . . . . . . . . . . . . 16 . Trap 35 | . . . . . 10 . . . . 15 . . . . . . . . 10 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res / [*Upp x2] / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Discovered new exit (range 13) 899 | -10/Materials | Discovered new exit (range 7) 952 | -10/Materials | Repaired Assault Rifle 1411 | -10/Materials | Discovered new exit (range 4) 1612 | -10/Materials | Central database locked down 2092 | -10/Materials | Entered Mines 2132 | -10/Mines | Learned location of 1 exit from Materials 2188 | -10/Mines | Met a Derelict bent on vengeance 2251 | -10/Mines | Discovered new exit (range 3) 2351 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2477 | -10/Mines | Discovered new exit (range 10) 2488 | -10/Mines | Escorted by a lone wolf Derelict 2558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2558 | -10/Mines | Discovered new exit (range 5) 2693 | -10/Mines | Entered Exiles 2693 | -10/Exiles | Accompanied by 4 allies 2730 | -10/Exiles | Met 8R-AWN 2751 | -10/Exiles | Met EX-HEX 2790 | -10/Exiles | Met EX-BIN 2810 | -10/Exiles | Aligned with FarCom system 2811 | -10/Exiles | Given EX-Vault access code 2838 | -10/Exiles | Opened EX-Vault 2848 | -10/Exiles | Found YOLO Cannon 2873 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2904 | -10/Exiles | Met EX-DEC 2910 | -10/Exiles | Learned location of Zion (-7) 2945 | -10/Exiles | Discovered new exit (range 14) 2970 | -10/Exiles | Left Exiles lab with YOLO Cannon 2970 | -10/Exiles | Entered Mines 2970 | -9/Mines | Accompanied by 3 allies 2979 | -9/Mines | Discovered new exit (range 8) 3200 | -9/Mines | Discovered new exit (range 8) 3225 | -9/Mines | Entered Materials 3225 | -8/Materials | Accompanied by 5 allies 3225 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3226 | -8/Materials | Identified exit to Factory 3230 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3523 | -8/Materials | Lost 4 allies 3574 | -8/Materials | Lost 3 parts (2n1u) 3633 | -8/Materials | Garrison activated, responded to threat 3753 | -8/Materials | Central database locked down 3910 | -8/Materials | Build established: Scavenger-Skirmisher 4054 | -8/Materials | Garrison activated, responded to threat 4619 | -8/Materials | Identified exit to Garrison 4721 | -8/Materials | Garrison activated, responded to threat 4760 | -8/Materials | Entered Garrison 4760 | -8/Garrison | Accompanied by 1 ally 4772 | -8/Garrison | Build established: Hacker-Skirmisher 4877 | -8/Garrison | Installed Relay Interface Framework 4927 | -8/Garrison | Triggered checkpoint 4972 | -8/Garrison | Garrison Relay disabled 5351 | -8/Garrison | Garrison Relay disabled 5470 | -8/Garrison | Triggered checkpoint 5611 | -8/Garrison | Build established: Scavenger-Skirmisher 5672 | -8/Garrison | Garrison Relay disabled 5708 | -8/Garrison | Triggered checkpoint 5819 | -8/Garrison | Discovered new exit (range 13) 5956 | -8/Garrison | Triggered checkpoint 6090 | -8/Garrison | Triggered checkpoint 6148 | -8/Garrison | Rescued a captive Derelict 6149 | -8/Garrison | Rescued a captive Derelict 6165 | -8/Garrison | Garrison Relay disabled 6203 | -8/Garrison | Discovered new exit (range 12) 6225 | -8/Garrison | Entered Materials 6225 | -8/Materials | Accompanied by 2 allies 6612 | -8/Materials | Core integrity fell below 50% 6669 | -8/Materials | Build established: Scavenger-Gladiator 7235 | -8/Materials | Build established: Scavenger-Skirmisher 7393 | -8/Materials | Repaired Carbon-fiber Leg+ 8514 | -8/Materials | Entered Factory 8514 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8692 | -7/Factory | Identified exit to Storage 8692 | -7/Factory | Identified exit to Lower Caves 8692 | -7/Factory | Watched by a mysterious "MATRIX" hacker 9039 | -7/Factory | Sucked down chute 9039 | -7/Factory | Entered Waste 9049 | -7/Waste | Spotted C-40 Crusher 9054 | -7/Waste | EMP discharged 9056 | -7/Waste | Spotted C-40 Crusher 9065 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9067 | -7/Waste | Spotted C-40 Crusher 9067 | -7/Waste | Spotted C-40 Crusher 9068 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9071 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9089 | -7/Waste | Spotted C-40 Crusher 9102 | -7/Waste | Lost 3 parts (1p1u1w) 9139 | -7/Waste | Spotted C-40 Crusher 9154 | -7/Waste | EMP discharged 9154 | -7/Waste | System corruption reached 10% 9162 | -7/Waste | Discovered new exit (range 12) 9185 | -7/Waste | Entered Factory 9282 | -7/Factory | Fabricated M-13 Machinist (x1) 9347 | -7/Factory | Build established: Scavenger-Mutant 9608 | -7/Factory | Discovered exit to Storage (range 6) 9617 | -7/Factory | Entered Storage 9675 | -7/Storage | Repaired Carbon-fiber Leg+ 10088 | -7/Storage | Build established: Scavenger-Tank 10639 | -7/Storage | Used back door to open Recycling access 10639 | -7/Storage | Discovered new exit (range 5) 10660 | -7/Storage | Entered Recycling 10660 | -7/Recycling | Accompanied by 1 ally 11361 | -7/Recycling | Build established: Commander-Mutant 11552 | -7/Recycling | Discovered new exit (range 16) 11579 | -7/Recycling | Scanned before Scraplab entrance 11606 | -7/Recycling | Entered Scraplab 11611 | -7/Recycling | Angered Scraplab inhabitants 11618 | -7/Recycling | Found Prototype Device 11618 | -7/Recycling | Identified Scrap Engine 12383 | -7/Recycling | Build established: Construct 12775 | -7/Recycling | Entered Factory 12775 | -5/Factory | Accompanied by 2 allies 12775 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 13082 | -5/Factory | Build established: Scavenger-Construct 13638 | -5/Factory | Build established: Construct 14239 | -5/Factory | Sucked down chute 14239 | -5/Factory | Entered Waste 14266 | -5/Waste | Spotted C-40 Crusher 14268 | -5/Waste | Spotted C-40 Crusher 14293 | -5/Waste | Spotted C-40 Crusher 14294 | -5/Waste | Spotted C-40 Crusher 14321 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14337 | -5/Waste | Spotted C-40 Crusher 14341 | -5/Waste | Spotted C-40 Crusher 14355 | -5/Waste | Discovered new exit (range 13) 14377 | -5/Waste | Entered Factory 14381 | -5/Factory | Identified exit to DSF 14381 | -5/Factory | Entered DSF 14424 | -5/DSF | Additional patrols routed to DSF 14456 | -5/DSF | Found Unknown Device 14501 | -5/DSF | Discovered new exit (range 15) 14510 | -5/DSF | Entered Factory 14510 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14525 | -4/Factory | Identified Launcher Loader 15192 | -4/Factory | Found Prototype Processor 15193 | -4/Factory | Identified Exp. Targeting Computer 15248 | -4/Factory | Discovered new exit (range 15) 15295 | -4/Factory | Fabricated Trap Extractor (x2) 15332 | -4/Factory | System corruption reached 10% 15374 | -4/Factory | Lost 7 parts (1p3n1u2w) 15401 | -4/Factory | Discovered new exit (range 6) 15404 | -4/Factory | Identified exit to Research 15461 | -4/Factory | Fabricated Hacking Suite (x1) 15573 | -4/Factory | Discovered new exit (range 9) 15857 | -4/Factory | Central database locked down 15941 | -4/Factory | Build established: Hacker-Construct 15944 | -4/Factory | Found Prototype Hackware 15944 | -4/Factory | Identified Exp. System Shield 16045 | -4/Factory | Lost 7 parts (2p2u3w) 16260 | -4/Factory | First assault squad dispatched 16435 | -4/Factory | Spotted B-86 Titan 16455 | -4/Factory | Fabricated Carbon-fiber Leg (x2) 16491 | -4/Factory | Fabricated Imp. Light Armor Plating? 16501 | -4/Factory | Core integrity fell below 50% 16562 | -4/Factory | Discovered new exit (range 14) 16573 | -4/Factory | Entered Extension 16596 | -4/Extension | Rescued a captive Derelict 16597 | -4/Extension | Rescued a captive Derelict 16613 | -4/Extension | Rescued a captive Derelict 16613 | -4/Extension | Rescued a captive Derelict 16823 | -4/Extension | First assault squad dispatched 16919 | -4/Extension | Rescued a captive Derelict 16922 | -4/Extension | Rescued a captive Derelict 16995 | -4/Extension | Spotted B-86 Titan 16999 | -4/Extension | Spotted B-86 Titan 17005 | -4/Extension | Lost 7 allies 17051 | -4/Extension | Rescued a captive Derelict 17054 | -4/Extension | Lost 5 parts (3u2w) 17124 | -4/Extension | Rescued a captive Derelict 17181 | -4/Extension | Rescued a captive Derelict 17182 | -4/Extension | Rescued a captive Derelict 17205 | -4/Extension | Lost 4 parts (1n1u2w) 17224 | -4/Extension | Discovered exit to Research (range 10) 17225 | -4/Extension | Discovered new exit (range 6) 17236 | -4/Extension | Entered Research 17236 | -3/Research | Evolved 2 slots: Utility x2 17275 | -3/Research | Found Prototype Launcher 17275 | -3/Research | Identified Mni. Smartbomb Launcher 17279 | -3/Research | Found Mni. Smartbomb Launcher 17594 | -3/Research | Discovered new exit (range 5) 17844 | -3/Research | Spotted B-86 Titan 17923 | -3/Research | Destroyed B-86 Titan 18490 | -3/Research | Lost 3 parts (2u1w) 18765 | -3/Research | Build established: Scavenger-Mutant 18927 | -3/Research | Lost 5 parts (1p1n3w) 18975 | -3/Research | Found Fusion Bomb Launcher 19251 | -3/Research | Core integrity fell below 50% 19254 | -3/Research | System corruption reached 10% 19697 | -3/Research | System corruption reached 30% 19718 | -3/Research | Core integrity fell below 20% 19735 | -3/Research | Spotted B-86 Titan 19748 | -3/Research | Lost 10 parts (1p4n2u3w) 19757 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19717_ U-05 Engineer builds a Door. 19717_ Triggered Fusion Bomb Trap. 19717_ An explosion rips through the floor. 19717_ Exp. System Shield destroyed. 19717_ K-01 Serf destroyed. 19718_ R-10 Processor collects Imp. Coolant Injector. 19719_ Door malfunctions. 19721_ U-05 Engineer lays Concrete. 19727_ Slug penetrates Wall. 19730_ Acquired Biometal Leg. 19732_ Penetrated by Slug. 19732_ Slug penetrates Wall. 19734_ Slammed into U-05 Engineer. 19734_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 19735_ U-05 Engineer destroyed. 19737_ K-01 Serf collects debris. 19744_ Terminal disabled. 19753_ Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????! #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? BB??????????????????? | | ?????????????????????????* BB??????????????????? | | ????????????????????????? / ##########??????????? | | ?????????????????????????# # #??????????? | | ?????????????????????????# # #??????????? | | ?????????????????????????# # #??????????? | | ?????????????????????????# # #??????????? | | ??##########?????????????# # #??????????? | | ??# #?????????????# # #??????????? | | ??# #???????###???# # #??????????? | | ??# ! #????#### ##### + #??#######?? | | ??# ###### k # # #? #?? | | ??# + + # ######/###? #?? | | ### # # k # #### p # """ #?? | | # ! # # ==# Yu p # """ #?? | | # /k !]!%!@ T + """ #?? | | # # k k] * # # """ [#?? | | #/##### # ####+### # """ #?? | | + #? ## ##? #?? | | ### # ## #?? #?? | | #?########## ## #???#######?? | | #??????????# ## #???????????? | | ##### #??????????# ! ## #???????????? | | ####???# #??????????# ## #???????????? | | = ##?????# #??????????######### #???????????? | | *!#??????# ????????????????? ???????????? | | ###??????# ????????????????""""""??????????? | | ###??????# ? ??????????????????????????????? | | #????????# ?? ??????????????????????????????? | | ##???????# ##?????????????????????????????????? | | ##???????# ???????????????????????????????????? | | ######### #??????????????????????????????????? | | #??????????????????????????????????? | | ######### #??????????????????????????????????? | | #########???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## # ???????????????????????????????????? | | / # ???????????????????????????????????? | | # # ?????????????????????????????####### | | # # # ???????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 33 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Corruption Block 19 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 10 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 40 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 2 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Terrain Scanner | -7/Recycling | Hacked Adv. Trap Extractor | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked G-47 Trooper | -8/Materials | Hacked O-24 Administrator | -8/Materials | Hacked G-34 Mercenary | -7/Factory | Hacked L-41 Fighter | -7/Recycling | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory | Authchip Trap Extractor | x2 | -4/Factory | Authchip Hacking Suite | x1 | -4/Factory | Authchip Carbon-fiber Leg | x2 | -4/Factory | Authchip Imp. Light Armor Plating | x2 | -4/Factory Repaired ---------- Assault Rifle | 77% | -10/Materials Carbon-fiber Leg | 27% | -8/Materials Carbon-fiber Leg | 50% | -7/Storage Studied --------- Wheel | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hvy. Laser | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Autogun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingTerrorArmor Manual? 0 Play Time 03:14:34 Cumulative 809.9 hours Start 2026.09.23 @ 15:14:02 End 2026.09.23 @ 18:27:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 69 Adventurer 138 Explorer 0 Win Type - Total 13 Types 9/0/1/2/0/0/0/0/1/0 Lore% 80 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cad8acfb-92c8-48d9-ac7a-4e4796cf1573