Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 23:20:34 Player: BatSpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2530 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Core Analyzer Improved Medium Armor Plating Improved Trap Extractor (0/6) Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Nuclear Core Core Analyzer Improved Medium Armor Plating Improved Trap Extractor Improved Trap Extractor [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Flamer Energy Gun Heavy EM Shotgun Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 11 | 3 . . 2 2 4 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . . . 1 2 3 Device 3 | . . . . 1 2 Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 2 | . . . 1 . 1 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 5 | . 2 1 . 1 1 Power 1 | . 1 . . . . Propulsion 2 | . 1 1 . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . 1 . Highest Loss Streak 3 | . 2 3 . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 15 | . 38 7 3 18 14 Engine 1 | . 12 . . . . Wheel 4 | . 26 7 . . . Device 2 | . . . . 6 4 Processor 4 | . . . . 5 9 Special Weapon 2 | . . . 3 6 . Naked Turns 120 | . . 17 103 . . Heaviest Build 7 | 3 3 . 2 3 7 Greatest Support 26 | 26 26 3 3 3 3 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 1 1 5 5 5 Average Carried 3 | 1 1 1 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 1 1 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 250 | 214 16 . 20 . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 144 | . 40 17 . 14 73 Missed 61 | . 15 8 . 7 31 Damage Taken 942 | . 194 90 30 107 521 Core 751 | . 88 81 30 45 507 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 64 . 72 . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted . | . . . . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 192 | . . 30 . 18 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 69 | . 16 41 15 55 69 Initial 22 | . . 1 15 5 22 Average 18 | . 9 13 15 12 32 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . 1 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 7 10 10 7 18 Peak Tracking Total 20 | . 6 10 20 8 17 Tactical Retreats 7 | . 1 . 4 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 4 | . . . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 8 | . 3 1 1 . 3 Terminals 7 | . 3 1 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 7 4 1 . 4 Successful 8 | . 3 1 1 . 3 Failed 8 | . 4 3 . . 1 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 11 | . 7 4 . . . Terminals 15 | . 7 4 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . 1 . 3 Prototype ID Bank 1 | . 1 . . . . Open Door 3 | . . . 1 . 2 Terminal Index 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 1 . . 2 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 8 | . . . . . 8 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 633 | 44 86 38 157 106 202 Spaces Moved 979 | 42 99 76 296 180 286 Core 850 | 4 8 76 296 180 286 Treads . | . . . . . . Legs . | . . . . . . Wheels 129 | 38 91 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 56 | 86 87 50 50 50 52 Slowest Speed 150 | 90 100 50 50 50 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 38 22 68 28 58 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1059 | 50 98 75 306 194 336 Wait 51 | . . . . 13 38 Move 974 | 41 98 75 295 179 286 Hop . | . . . . . . Pick Up 11 | 5 . . 6 . . Fast Attach 7 | . . . 1 2 4 Attach 4 | 3 . . 1 . . Detach 1 | . . . 1 . . Swap . | . . . . . . Drop 6 | 1 . . 2 . 3 Fire . | . . . . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous 3 | . . . . . 3 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 131 | -10/Materials | Entered another Materials area 131 | -9/Materials | Evolved 2 slots: Utility x2 159 | -9/Materials | Discovered new exit (range 16) 169 | -9/Materials | Entered Mines 174 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 183 | -9/Mines | Lost 3 parts (1p2n) 213 | -9/Mines | Met a Derelict bent on vengeance 256 | -9/Mines | Assembled infested the area 258 | -9/Mines | Learned location of Zion (-7) 261 | -9/Mines | Assisted by a Guerilla fighting off Assembled 272 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 313 | -9/Mines | Build established: Mutant 318 | -9/Mines | Discovered new exit (range 14) 326 | -9/Mines | Entered Materials 326 | -8/Materials | Evolved 2 slots: Utility x2 415 | -8/Materials | Discovered new exit (range 12) 422 | -8/Materials | Identified exit to Storage 432 | -8/Materials | Entered Storage 605 | -8/Storage | Core integrity fell below 50% 627 | -8/Storage | Discovered new exit (range 16) 631 | -8/Storage | Core integrity fell below 20% 634 | -8/Storage | Identified exit to Factory 634 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- the area. 00583_ Door malfunctions. 00599_ W-25 Informer sends out distress signal. 00602_ Acquired System Shield. 00603_ R-06 Scavenger destroyed. 00617_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 00627_ EXIT=FOUND 00631_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 00633_ Triggered Blade Trap. 00633_ Massive razor-sharp blades shoot up from within the floor. 00633_ System Shield severed. 00634_ EXIT=IDENTIFIED: FACTORY 00634_ Triggered Blade Trap. 00634_ Massive razor-sharp blades shoot up from within the floor. 00634_ Imp. Signal Interpreter severed. 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