Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 19:28:53 Player: Lazz Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1713) 1713 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4578 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (3) ------ Compact Battery > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Huge Storage Unit Advanced Visual Processing Unit Shock Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- Cooled Pulse Rifle Light Assault Rifle Improved Datajack > --- INVENTORY -------- Flight Unit Small Storage Unit Huge Storage Unit Advanced Visual Processing Unit EM Shotgun Spread Laser Light Assault Rifle [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 2 . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . 1 . Parts Attached 59 | 6 6 5 6 22 14 Power 11 | 1 . . 2 3 5 Engine 6 | 1 . . 1 2 2 Core 5 | . . . 1 1 3 Reactor . | . . . . . . Propulsion 19 | 2 1 1 2 11 2 Treads 6 | . . . 2 4 . Leg 7 | 2 1 1 . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . 4 2 Utility 10 | 1 3 2 . 1 3 Device 2 | . 1 . . . 1 Storage 4 | 1 1 1 . . 1 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 19 | 2 2 2 2 7 4 Energy Gun 8 | 2 . 1 . 3 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | . . 1 1 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 3 | . 2 . . 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 42 | . . 7 2 14 19 Power 11 | . . 1 1 3 6 Propulsion 14 | . . 3 1 5 5 Utility 5 | . . 1 . 1 3 Weapon 12 | . . 2 . 5 5 Highest Loss Streak 9 | . . 3 2 9 5 To Critical Strikes . | . . . . . . Average Backups 6 | 3 7 8 7 7 6 Power 1 | . 2 3 1 . . Propulsion . | 1 2 2 . . . Utility 2 | . . 1 2 3 2 Weapon 2 | 1 1 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 12 | 1 1 1 . 4 5 Power 1 | . . . . . 1 Propulsion 5 | . . 1 . 3 1 Utility 3 | 1 . . . 1 1 Weapon 3 | . 1 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 73 | . 93 74 74 79 55 Engine 6 | . 14 7 . 10 1 Core 2 | . . . 3 2 5 Treads 9 | . . . 21 19 . Leg 9 | . 28 25 4 5 . Flight 5 | . . . . 2 17 Device 3 | . 7 9 . . 5 Storage 10 | . 14 11 11 9 9 Processor 2 | . . . . 4 4 Protection 3 | . 1 1 11 3 . Energy Gun 7 | . 13 9 11 4 4 Ballistic Gun 4 | . . 8 9 8 . Special Weapon 3 | . 14 3 . 1 . Special Melee Weapon 1 | . . . . 3 2 Peak Build Rating 36 | 6 8 9 11 27 36 Average Rating 13 | 4 7 7 8 15 22 On Entrance 8 | . 6 8 7 8 22 Naked Turns . | . . . . . . Heaviest Build 86 | 12 86 17 22 27 27 Greatest Support 63 | 20 20 40 40 63 22 Greatest Overweight (x) 4 | . 4 1 . 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 25 10 10 25 Average Capacity 10 | 7 15 9 10 10 9 Most Carried 10 | 6 10 10 10 10 10 Average Carried 6 | 3 7 8 7 7 6 Final Capacity 25 | 8 25 10 10 10 5 Final Carried 10 | 5 10 9 7 10 4 Class Distribution -------------------- 76% | Mutant 9% | Tank 7% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1050 | 256 43 103 33 337 278 Remotely . | . . . . . . Salvage Created 1828 | 49 383 164 29 581 622 Parts 121 | 5 18 17 8 40 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 48 | . 5 8 8 17 10 Melee 4 | . . . . 2 2 Guns 28 | . 3 8 2 8 7 Cannons 5 | . . . . 5 . AOE 9 | . 2 . 6 1 . Classes Destroyed 13 | 1 2 2 1 1 6 Worker 2 | . . . . . 2 Builder 3 | . . . . . 3 Tunneler 4 | 2 1 . 1 . . Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 5 | . 2 1 . 1 1 Swarmer 23 | . . 7 7 6 3 Grunt 16 | . 5 . . 7 4 Sentry 4 | . . 1 . 3 . Demolisher 1 | . . . 1 . . Hunter 1 | . . . . 1 . Programmer 3 | . . . . . 3 Best Kill Streak 7 | 2 4 4 7 3 5 Combat Bots Only 7 | . 2 4 7 3 3 Max Kills in Single Turn 3 | 1 1 2 3 1 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . 1 . 3 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 488 | . 10 95 42 185 156 Missed 131 | . 2 22 8 52 47 Hits 357 | . 8 73 34 133 109 Projectile 357 | . 8 73 34 133 109 AOE 6 | . . . 5 . 1 Critical Strikes 8 | . . 1 2 2 3 Part Disruptions 1 | . . . . . 1 Damage Taken 4826 | 2 107 614 430 1761 1912 Core 1219 | 2 12 122 76 281 726 Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . 3 . . . . Core Remaining (%) 72 | 99 94 . 50 48 . Volleys Fired 188 | 4 20 27 8 86 43 Largest 3 | 2 2 2 2 3 3 Hottest 130 | 80 80 120 70 120 130 Shots Fired 310 | 8 40 50 16 148 48 Gun 270 | 8 40 44 11 119 48 Cannon 21 | . . . . 21 . Launcher 10 | . . . 5 5 . Special 9 | . . 6 . 3 . Kinetic 95 | . . 21 3 70 1 Thermal 104 | . . 29 8 24 43 Explosive 10 | . . . 5 5 . Electromagnetic 101 | 8 40 . . 49 4 Robot Hit Streak 14 | 3 11 12 4 10 14 Robot Miss Streak 8 | 2 3 6 2 8 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 200 | 3 23 27 10 92 45 Core Hits 115 | 3 14 12 11 35 40 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 5 | . . . . 2 3 Corrupt 2 | . . . . 2 . Smash 3 | . . . . . 3 Melee Attacks 17 | . . . . 2 15 Impact 9 | . . . . . 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 4191 | 45 458 304 372 1555 1457 Guns 2120 | 41 343 278 71 789 598 Cannons 297 | . . . . 297 . Explosions 1331 | . 115 . 298 433 485 Melee 374 | . . . . . 374 Ramming 19 | 4 . . 3 12 . Kinetic 493 | . . 92 16 375 10 Thermal 1471 | . 115 212 55 386 703 Explosive 666 | . . . 298 368 . Electromagnetic 1168 | 41 343 . . 414 370 Impact 374 | . . . . . 374 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Message Errors 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 331 | . . . 30 . 301 Projectiles . | . . . . . . Explosions 110 | . . . 30 . 80 Melee 221 | . . . . . 221 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 260 | 2 . . 30 69 159 Shots 7 | . . . 1 2 4 Rammed 6 | 2 . . 1 3 . Targets Rammed 9 | 2 . . 2 5 . Kicked . | . . . . . . Crushed 3 | . . . 1 2 . Highest Temperature 525 | 72 162 17 20 525 225 Average Temperature 133 | 38 59 8 12 171 128 Received Heat Transfer 1203 | . 60 36 6 612 489 Effects 11 | . . . . 11 . Shutdowns 3 | . . . . 3 . Interference 3 | . . . . 3 . Matter Decay 2 | . . . . 2 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 3 | . . . . 1 2 Combat Hostiles 2 | . . . . 1 1 Parts Fried 3 | . . . . 1 2 Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 2 2 Heat Transferred 2494 | . 200 500 125 631 1038 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 3 . . 2 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 181 | 5 124 84 181 109 91 Initial 61 | . . . 28 61 37 Average 36 | . 51 52 17 43 36 Influence Increases 1559 | 10 215 205 213 473 443 Destroy 0b10 Robot/C 960 | . 100 160 160 340 200 Destroy 0b10 Robot/NC 95 | 10 25 5 5 5 45 Destroy Leader 230 | . 34 32 10 92 62 Allied During Kill 1 | . . . 1 . . Successful Hack 63 | . 18 7 . 7 31 Disable Machine 75 | . 30 . . . 45 Destroy Structure 75 | . 8 1 37 29 . Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 1543 | 10 215 131 130 546 511 Entered New Map 189 | . . . 46 96 47 Time Decay 993 | 10 215 91 63 310 304 Lost Part 330 | . . 40 10 140 140 Lost Ally 31 | . . . 11 . 20 Squads Dispatched 17 | . 2 1 . 6 8 Investigation 4 | . . 1 . 2 1 Extermination 2 | . . . . . 2 Reinforcement 8 | . 2 . . 1 5 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 6 10 10 18 31 Peak Tracking Total 8 | . 3 5 8 4 6 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . 2 . . . 3 Max in Single Turn 2 | . 1 . . . 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 14 | . 4 1 . 3 6 Terminals 11 | . 4 1 . 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access 1 | . . . . 1 . Total Hacks 36 | . 8 6 . 9 13 Successful 21 | . 4 3 . 7 7 Failed 14 | . 4 3 . 2 5 Catastrophic 4 | . 1 2 . . 1 Database Lockouts 1 | . . . . . 1 Manual . | . . . . . . Terminals 27 | . 8 6 . 3 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . . 5 3 Garrison Access 1 | . . . . 1 . Terminal Hacks 15 | . 4 3 . 2 6 Record 10 | . 1 3 . 1 5 Fabricator Index 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 4 1 Insert Component 3 | . . . . 2 1 Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 10 | . 4 1 . 2 3 Full Trace Events 4 | . . 1 . 2 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . 1 2 Non-combat . | . . . . . . Combat 3 | . . . . 1 2 Robot Hacks Applied 4 | . . . . 2 2 parse_system 4 | . . . . 2 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 4 | . . . 3 . 1 Largest Group 3 | . . . 3 . 1 Highest-Rated Group 40 | . . . 40 . 16 Highest-Rated Ally 16 | . . . 16 . 16 Total Orders 1 | . . . 1 . . GUARD 1 | . . . 1 . . Ally Attacks 8 | . . . 6 . 2 Total Damage 53 | . . . 53 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 64 | . . . . . 64 ECM 64 | . . . . . 64 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3143 | 130 551 210 620 761 871 Spaces Moved 1874 | 78 249 82 332 321 812 Core 11 | 11 . . . . . Treads 578 | . . . 332 246 . Legs 417 | 67 249 82 . 19 . Wheels . | . . . . . . Hover . | . . . . . . Flight 868 | . . . . 56 812 Fastest Speed 25 | 50 120 120 160 28 25 Average Speed 122 | 110 184 142 160 145 78 Slowest Speed 400 | 120 400 190 160 182 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 36 8 50 31 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . 7 1 41 34 . Melee . | . . . . . . Projectile 3 | . . 1 . 2 . AOE 80 | . 7 . 41 32 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2431 | 114 310 125 405 490 987 Wait 152 | 12 10 4 52 10 64 Move 1869 | 77 248 81 331 320 812 Hop . | . . . . . . Pick Up 75 | 12 13 5 3 28 14 Fast Attach . | . . . . . . Attach 72 | 6 8 5 6 24 23 Detach 16 | . 3 . 1 3 9 Swap 8 | . 1 2 1 3 1 Drop 25 | 1 7 1 1 9 6 Fire 188 | 4 20 27 8 86 43 Melee 17 | . . . . 2 15 Ram 2 | 2 . . . . . Kick . | . . . . . . Crush 7 | . . . 2 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 9) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Propulsion x2 745 | -9/Materials | Lost 3 parts (1n2w) 764 | -9/Materials | Discovered new exit (range 16) 842 | -9/Materials | Lost 3 parts (1p2n) 892 | -9/Materials | Entered Mines 1028 | -9/Mines | Assembled infested the area 1033 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1043 | -9/Mines | Learned location of 1 exit from Materials 1091 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1137 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1159 | -9/Mines | Lost 3 allies 1430 | -9/Mines | Discovered new exit (range 16) 1446 | -9/Mines | Discovered new exit (range 5) 1483 | -9/Mines | Destroyed 7 combat bots 1512 | -9/Mines | Entered Materials 1512 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1513 | -8/Materials | Identified exit to Factory 1738 | -8/Materials | Garrison activated, responded to threat 1819 | -8/Materials | Build established: Tank 1919 | -8/Materials | Lost 9 parts (2p2n1u4w) 2227 | -8/Materials | Core integrity fell below 50% 2234 | -8/Materials | Discovered exit to Factory (range 16) 2273 | -8/Materials | Entered Factory 2273 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2537 | -7/Factory | Lost 5 parts (1p4n) 2740 | -7/Factory | Lost 5 parts (2p3w) 2746 | -7/Factory | Core integrity fell below 50% 2796 | -7/Factory | Build established: Mutant 2805 | -7/Factory | Discovered new exit (range 16) 2832 | -7/Factory | Central database locked down 2841 | -7/Factory | Lost 4 parts (1p1n1u1w) 2978 | -7/Factory | Core integrity fell below 20% 3144 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Dropped Corrupted Aluminum Leg. R-06 Scavenger collects Corrupted Aluminum Leg. K-01 Serf cleans the Nuclear Reactor. Destroyed Imp. Hover Unit. W-25 Informer system corrupted by crushing effect. Acquired Lgt. Nuclear Core. Destroyed Lgt. Deuterium Engine. W-25 Informer system corrupted by crushing effect. W-25 Informer knocked back. W-25 Informer system terminally corrupted. Visual Processing Unit fried. Acquired 10 matter. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Sml. Storage Unit destroyed. Penetrated by Slug. 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H ????????????????????? | | ?????????????? ????????????????????? | | ????????????? ????????????????????? | | ????????????##+### ! ????????????????????? | | ?????????????????#########???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Can't Catch Me Librarian Challenges ------------ None Game ------ Seed ShiftHypercooledMaul Manual? 0 Play Time 01:15:44 Cumulative 5.3 hours Start 2025.10.19 @ 10:26:26 End 2025.10.19 @ 19:28:53 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 92402f2d-42f9-4f73-8b8a-ddeb154f3dbd