Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 01:25:19 Player: szymekc Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (1069) 5345 Value Destroyed (63620) 63620 Prototype IDs (380) 7600 Alien Tech Used (13) 2600 Bonus (118403) 118403 TOTAL SCORE: 209468 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 37060 Follower Combat Kills 2596 Prayed to X0-1V1 5000 Major X0-1V1 Interference 24100 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3412 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -2665 Cogmind --------- Core Integrity 730/1350 Matter 395/425 Energy 1599/1600 System Corruption 0% Temperature Cool (0) +ITN Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Leg Advanced Phase Shifter Experimental EM Shield Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Weapon Mount Experimental Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Experimental Reaction Control System Experimental Phase Shifter Experimental Cloaking Device Centrium Medium Armor Plating Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon Sigix Broadsword > --- INVENTORY -------- Zionite Supercomposite Leg Improved Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Core Analyzer Advanced Particle Charger Experimental Reaction Control System Centrium Medium Armor Plating Graphene Brace Transdimensional Reconstructor Spacefold Activator Sigix Sheargun Compact HERF Cannon Enhanced Nova Cannon Potential Cannon Improved Potential Cannon Neutron Missile Launcher Point Singularity Launcher [Rating: 284] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Zero-point Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Electron Diverter Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Sigix Shearcannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Point Singularity Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . 2 . 2 . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Utility 9 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . 2 . . Weapon 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 580 | 6 10 40 6 2 14 2 16 10 1 6 . 2 4 2 3 3 4 69 2 30 9 5 2 12 22 11 3 20 7 45 17 37 23 43 63 22 7 Power 61 | 1 1 5 . . 1 . 3 1 . . . . 1 . . . . 8 1 1 . . 1 1 4 1 1 . . 5 1 5 7 4 5 3 . Engine 12 | 1 1 5 . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . . . . . . . . . Reactor 43 | . . . . . . . . . . . . . . . . . . 4 1 1 . . 1 1 3 1 1 . . 5 1 5 7 4 5 3 . Propulsion 117 | 2 3 10 2 2 5 1 9 3 . 1 . 1 . . 1 . . 16 . 3 2 . . 1 8 5 . 8 . 9 . 9 1 4 7 4 . Treads 46 | 2 3 6 2 1 5 1 8 . . . . . . . . . . 2 . . . . . . 3 2 . 3 . 3 . 2 . . 2 1 . Leg 65 | . . 3 . . . . 1 3 . 1 . 1 . . 1 . . 11 . 3 2 . . 1 4 3 . 5 . 6 . 7 1 4 5 3 . Wheel 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hover 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 257 | 1 3 4 3 . 6 1 2 4 . 5 . 1 1 1 . 1 3 20 . 12 4 3 1 8 7 4 2 8 3 18 14 15 15 24 44 14 5 Device 180 | 1 1 3 1 . 1 . 1 3 . 5 . 1 . 1 . 1 2 14 . 11 4 2 1 7 5 4 2 5 2 15 11 9 9 14 31 9 4 Storage 12 | . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 3 . 1 . Processor 37 | . . . . . 2 1 1 . . . . . . . . . . 3 . . . . . . 1 . . 2 1 1 1 4 5 5 7 2 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 26 | . . . 1 . 2 . . 1 . . . . 1 . . . 1 3 . 1 . 1 . . 1 . . 1 . 1 2 1 . 2 5 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 145 | 2 3 21 1 . 2 . 2 2 1 . . . 2 1 2 2 1 25 1 14 3 2 . 2 3 1 . 4 4 13 2 8 . 11 7 1 2 Energy Gun 54 | . . 9 . . . . 2 1 1 . . . 1 . . . . 12 1 8 2 . . 2 2 1 . 2 2 2 . 2 . 4 . . . Energy Cannon 27 | . . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 6 1 5 . 6 2 1 2 Ballistic Gun 31 | 2 2 4 . . . . . . . . . . . 1 1 1 1 8 . 3 . . . . . . . 1 1 2 . . . 1 3 . . Ballistic Cannon 9 | . . 1 . . . . . 1 . . . . . . . . . 2 . . . 1 . . 1 . . 1 . . . . . . 2 . . Launcher 7 | . . 1 1 . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . Special Weapon 4 | . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . Piercing Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 120 | . 1 5 . . . . . . . . . . . . . 2 . 10 . 9 . 2 2 . 3 2 . 9 . 16 4 9 1 24 16 4 1 Corrupted Parts 5 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . . . . . System Corruption 23 | . . 4 . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . 13 . . . . . Parts Lost 60 | . 7 1 . . 1 . 2 . . . . . . 1 . . . 10 . 4 2 . . 8 4 . 1 . . 4 1 1 3 2 4 . 4 Power 6 | . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . Propulsion 17 | . 2 1 . . . . 1 . . . . . . . . . . 4 . 1 2 . . 2 2 . 1 . . . . . . 1 . . . Utility 20 | . . . . . 1 . . . . . . . . 1 . . . 2 . 1 . . . 3 2 . . . . 1 1 1 3 1 2 . 1 Weapon 17 | . 4 . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . . . . . 2 . . . . 2 . 3 Highest Loss Streak 7 | . 7 1 . . 1 . 1 . . . . . . 1 . . . 5 . 2 1 . . 4 1 . 1 . . 2 1 1 2 1 1 . 2 To Critical Strikes 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Average Backups 17 | 1 8 6 14 17 17 17 17 18 18 18 19 18 18 18 18 18 18 17 17 17 16 17 18 17 18 19 17 18 18 17 16 17 18 19 16 16 16 Power . | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . . . . . . . Propulsion 2 | . 3 2 2 3 5 6 6 2 3 3 4 4 3 3 3 4 4 1 1 . . . . . . 1 1 . 1 2 4 2 . 1 . . 1 Utility 7 | . 1 1 5 5 6 6 5 7 9 8 9 8 9 9 9 9 9 8 6 8 8 10 11 10 8 10 9 10 8 9 8 5 5 7 8 6 9 Weapon 6 | . 2 2 5 7 5 5 5 7 6 6 6 6 6 6 5 5 5 7 10 8 8 7 6 4 5 6 6 6 6 3 2 5 6 6 7 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 100 | . . 6 . 1 12 . 2 3 2 1 . . 1 3 . 3 2 11 . 6 . . 1 . 4 . . 2 . 8 3 4 . 13 6 2 4 Power 9 | . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . 1 Propulsion 28 | . . 1 . . 4 . 1 . . 1 . . . 3 . . . 4 . 1 . . . . . . . . . 4 1 1 . 4 1 . 2 Utility 44 | . . 3 . . 2 . . 1 2 . . . . . . 1 2 4 . 5 . . . . 1 . . 1 . 3 2 2 . 8 4 2 1 Weapon 18 | . . 1 . . 5 . 1 2 . . . . 1 . . 2 . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 98 94 99 96 99 100 96 91 92 91 92 92 92 92 92 93 93 94 100 99 93 88 81 86 89 89 89 86 95 92 88 86 88 80 80 81 83 Engine 3 | . 14 9 10 8 8 8 7 8 14 14 14 14 8 6 6 6 6 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 3 6 6 6 6 7 2 . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 7 10 5 5 8 10 9 10 10 10 10 8 9 10 12 12 11 9 6 Treads 6 | . 27 17 31 29 33 33 31 . . . . . . . . . . . . . . . . . 4 12 15 10 . . . 7 . . 1 . . Leg 15 | . . 6 . . . . . 27 28 27 28 28 25 25 20 18 18 22 27 27 26 22 22 17 14 7 . 8 25 21 17 8 22 13 16 15 18 Device 17 | . 14 15 15 16 13 8 7 9 7 6 7 7 12 11 12 12 12 12 11 14 19 22 22 18 23 19 19 16 17 25 33 30 28 22 19 19 15 Storage 5 | . 12 4 10 8 8 8 7 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 2 Processor 10 | . . . . . 2 12 15 14 14 14 14 14 12 12 12 12 12 15 22 12 11 11 11 11 11 15 15 15 15 15 10 10 8 10 11 11 17 Protection 3 | . . . 3 8 8 3 . 1 . . . . 5 6 6 6 6 2 . . . . . 1 5 5 9 8 5 . . 3 4 5 3 3 2 Energy Gun 6 | . . 13 . . . . . . 11 21 21 21 14 12 12 2 . 10 11 19 22 15 4 15 12 14 13 5 8 3 . . . 1 2 1 . Energy Cannon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 7 4 3 3 4 6 12 Ballistic Gun 3 | . 27 3 . . . . . . . . . . . 5 7 16 23 10 5 5 . . . . . . . . 4 6 . . . . 1 4 1 Slashing Weapon 3 | . . 18 27 22 12 8 7 7 3 . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 1 . . Piercing Weapon 1 | . . . . . 11 16 15 13 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 284 | 6 20 45 41 48 53 55 55 78 73 72 72 72 88 88 88 99 91 128 118 138 125 114 114 124 153 153 145 160 169 195 201 218 244 263 284 282 263 Average Rating 144 | 4 7 32 37 45 48 54 51 74 72 70 72 71 86 85 85 89 88 111 116 127 122 109 96 114 143 148 130 136 162 182 195 207 239 249 270 270 247 On Entrance 112 | . 6 15 34 41 45 52 55 55 73 72 72 72 72 88 88 85 91 87 115 117 116 114 108 113 120 140 145 130 160 162 193 201 211 242 260 268 258 Avg Prop Armor Cover (%) 5 | . 40 25 . 3 . . 6 . . . . . . . . . . 11 . . . . . . 5 4 . 6 . . . 1 . 1 4 . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 195 | 9 30 43 82 85 85 64 58 68 69 70 69 70 92 90 97 93 87 110 102 139 98 89 116 109 121 106 117 155 134 159 148 157 156 168 184 191 195 Greatest Support 254 | 40 40 60 60 80 82 84 84 90 90 90 90 90 90 90 90 70 70 100 102 122 124 96 96 96 130 146 146 156 133 148 148 190 192 194 254 222 194 Greatest Overweight (x) 10 | . . 2 1 1 1 . . . . . . . 1 1 1 1 1 10 . 1 . . 1 1 2 1 . 2 1 1 1 1 . 1 . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 12 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 12 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 8 7 16 19 19 19 19 19 19 19 20 19 19 19 19 19 19 19 19 19 18 19 19 18 18 19 18 19 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 5 5 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 5 10 20 20 20 19 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 19 16 18 20 18 19 20 20 20 20 18 20 20 20 5 Class Distribution -------------------- 14% | Mutant 11% | Scavenger-Skirmisher 11% | Alien-Mutant 8% | Scavenger-Mutant 7% | Skirmisher 7% | Scavenger-Tank 7% | Gunner 6% | Scavenger-Gunner 4% | Alien-Tank 4% | Alien-Gunner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Tank | -3/Proximity Caves Messiah-Gunner | -3/Research Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Alien-Tank | -1/Access Alien-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 25584 | 217 250 848 164 172 735 20 396 14 745 497 . 30 60 398 746 300 160 1574 797 1602 791 108 100 271 713 429 78 1714 1248 1997 588 1151 481 1730 3273 797 390 Remotely 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Salvage Created 63505 | 28 289 2026 434 419 960 228 1836 14 416 558 . 139 133 304 237 . 112 3451 1263 2993 930 . 107 957 1085 1144 141 1269 668 2502 643 3794 5197 10240 16044 2126 818 Parts 2456 | 4 22 110 37 23 52 11 103 . 21 12 . 8 1 9 10 . 4 158 24 122 35 . 1 30 40 32 4 43 20 121 35 172 273 326 459 97 37 Haulers Intercepted 27 | . 2 6 . . . . 3 . . . . . . . . . . 4 . 2 . . . . . . . . . 2 . 2 2 . 4 . . Recyclers Shooed 10 | . . 3 . . . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 197 | . . . . . . . . . 15 16 . 7 . 5 25 . 14 . . . 32 . 1 28 . 21 4 . 29 . . . . . . . . Prevented 21 | . . . . . . . . . 9 . . . . . . . 4 . . . . . . . . 2 . . 6 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 875 | . 8 30 11 7 20 3 28 . 5 9 . 3 2 7 7 . 3 44 5 37 14 . . 22 17 20 5 28 19 39 17 46 68 124 201 17 9 Melee 80 | . . 7 7 7 19 3 27 . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . . Guns 293 | . 8 15 1 . . . 1 . 2 9 . 2 1 7 4 . 3 37 2 33 14 . . 21 13 20 5 . 10 15 . 3 . 14 49 3 1 Cannons 367 | . . 4 . . . . . . 2 . . . 1 . . . . 2 3 . . . . . 1 . . 19 . 10 5 27 60 106 106 14 7 AOE 100 | . . 4 3 . . . . . . . . . . . 3 . . 4 . 4 . . . . 3 . . 9 9 7 5 1 7 . 41 . . Classes Destroyed 34 | 1 3 5 . 1 3 . 1 . 1 1 . . . 2 . . . 2 1 . . . . 1 . . . 2 . 2 1 4 1 . 1 1 . Worker 43 | . . 4 1 . . . 6 . . . . . . . . . . 10 . 2 . . . . . . . . . 1 . . 11 2 6 . . Builder 35 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 1 5 11 1 8 . . Tunneler 8 | 1 . 1 4 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 27 | . 2 6 . . . . 3 . . . . . . . . . . 4 . 2 . . . . . . . . . 2 . 2 2 . 4 . . Recycler 29 | . . 4 . 1 . 1 2 . . . . . . . . . . 2 . 2 . . . . 2 . . . . 1 . 2 3 1 7 1 . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 12 . . Operator 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 1 . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Watcher 15 | . . 3 . . . . . . . . . . 1 . . . . 2 . 3 . . . . . . . . 2 . . 1 1 . 1 1 . Swarmer 124 | . 6 7 6 1 4 . . . . 3 . . . 3 3 . 2 9 . 5 1 . . 7 5 4 4 5 8 8 5 . 23 . 4 1 . Saboteur 20 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 10 8 . . Grunt 271 | . 2 13 4 4 7 2 13 . 1 4 . . . 2 2 . 1 10 . 9 7 . . 9 3 3 . 12 2 4 . 11 18 49 77 2 . Brawler 36 | . . . . 1 1 . 1 . . . . . . . 1 . . . . 2 1 . . . . 2 . 4 . 2 . 1 2 8 9 1 . Duelist 21 | . . . . . 2 . . . . 1 . . . . . . . 1 . . 1 . . . 1 . . . 1 . . 1 1 4 8 . . Protector 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 1 1 6 . . Researcher 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 . 2 . . . Sentry 86 | . . 10 1 1 3 1 13 . . . . . 1 1 . . . 6 . 6 1 . . 2 5 1 . . 4 8 . 2 3 10 7 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Specialist 13 | . . . . . 1 . . . . . . . . . . . . 3 . 2 3 . . . . . . . . 3 . . . 1 . . . Hunter 44 | . . . . . . . 1 . 2 . . 2 1 . . . . 6 . 5 . . . 2 . 2 . . . 5 . . 1 7 10 . . Programmer 118 | . . . . . 2 . . . 3 . . 1 . . . . . 8 . 8 . . . . 3 1 . 4 . 6 2 12 13 20 30 5 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 10 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . 1 1 . . 1 . 3 . . Compactor 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Tracker 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 4 6 . . Combat Programmer 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 6 2 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Striker 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 17 . . Executioner 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 10 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Savage 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 42 | 1 3 5 3 5 5 4 6 1 2 3 . 2 1 3 3 . 2 12 2 10 6 . . 7 5 6 4 17 8 8 7 5 18 38 42 6 3 Combat Bots Only 32 | . 3 4 3 4 5 3 4 . 2 3 . 2 1 3 3 . 2 10 2 8 6 . . 7 5 6 4 17 8 8 6 5 13 32 27 6 3 Max Kills in Single Turn 6 | 1 1 2 2 1 1 1 1 1 1 2 . 1 1 1 2 . 1 2 1 6 1 . . 2 4 2 2 3 3 3 3 2 4 3 5 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 1 . . 1 . 1 . . . . . . . . Exploded 5 | . . 1 2 . . . . . . . . . . . 2 . . 2 . 4 . . . . 3 . . 3 3 3 3 1 4 . 5 . . Melee 1 | . . 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 4694 | . 99 87 44 17 116 7 101 . 25 26 . 19 19 52 21 . 15 254 . 184 36 . . 182 83 108 46 64 43 206 113 296 347 557 1030 200 297 Missed 1771 | . 26 35 14 8 39 . 22 . 3 9 . 8 11 20 5 . 4 78 . 47 15 . . 48 11 37 13 25 16 71 36 51 129 187 522 89 192 Hits 2923 | . 73 52 30 9 77 7 79 . 22 17 . 11 8 32 16 . 11 176 . 137 21 . . 134 72 71 33 39 27 135 77 245 218 370 508 111 105 Melee 60 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 4 1 . . . 1 . 7 2 16 18 2 3 Projectile 2863 | . 73 52 30 9 71 7 79 . 22 17 . 11 8 32 16 . 11 176 . 137 21 . . 134 68 70 33 39 27 134 77 238 216 354 490 109 102 AOE 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . 1 2 11 . Critical Strikes 184 | . 1 1 . . 1 . 1 . 1 1 . . . . 1 . . 6 . 3 2 . . 9 5 7 2 1 1 8 5 25 15 37 28 7 16 Actively Blocked 109 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 4 2 . . 6 3 18 15 35 15 . 5 Part Disruptions 20 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 1 1 . 5 5 4 . Damage Taken 39235 | . 1309 686 282 60 873 106 1182 . 448 268 . 159 79 292 270 . 236 2828 . 1649 278 . . 1905 1146 1389 927 699 749 1610 797 3120 3400 4206 5204 1342 1736 Core 3244 | . 213 110 9 . 39 14 203 . . . . 63 11 34 11 . 42 282 . 125 49 . . 285 98 119 54 41 27 131 . 271 129 137 544 9 194 Absorbed by Shields 21557 | . . . 76 36 294 . . . . . . . . . . . . 12 . 1044 121 . . 562 406 . . 116 100 1402 819 3016 2161 3868 4520 1319 1685 Reduced by Siege Mode 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . 78 . Ignored by Resistances 11572 | . . 13 60 19 89 . 51 . 34 42 . 33 55 67 98 . 32 318 . 181 42 . . 202 65 92 222 21 69 548 1183 974 561 993 3006 2421 81 Regen/Repaired (Parts) 10725 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . 934 . . 184 1423 3169 4043 961 . . Core Remaining (%) 60 | 100 14 . 84 . . . 17 . . . . 86 . . . . 83 . . . . . . 54 . . . . 62 . . 56 . 58 . . 54 Volleys Fired 1923 | 4 43 43 5 . 5 . 2 1 14 16 . 6 13 16 12 . 4 92 24 101 33 1 5 38 39 55 15 42 24 166 75 190 129 224 347 87 52 Largest 7 | 2 2 6 1 . 1 . 1 1 3 3 . 3 2 3 3 . 4 7 4 5 5 1 3 3 3 3 3 3 4 4 2 1 1 4 3 5 5 Hottest 680 | 40 100 244 50 . 50 . 80 40 240 240 . 240 160 188 188 . 119 438 248 453 424 110 281 300 276 288 288 222 163 244 233 180 180 460 400 483 680 Shots Fired 4102 | 8 76 133 5 . 5 . 2 1 18 49 . 18 18 44 27 . 15 374 86 359 100 2 6 113 98 129 42 81 73 333 119 191 130 343 655 257 192 Gun 2445 | 8 70 116 1 . 3 . 2 . 6 49 . 18 9 44 25 . 15 356 62 319 85 1 5 113 95 116 41 . 64 176 . 10 . 122 339 140 35 Cannon 1604 | . . 14 . . . . . 1 12 . . . 9 . . . . 15 24 40 15 1 1 . 2 13 1 75 5 155 116 175 126 221 309 117 157 Launcher 40 | . . 3 4 . 2 . . . . . . . . . 2 . . . . . . . . . . . . 3 4 2 3 6 4 . 7 . . Special 13 | . 6 . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 3 . . . . . . . . . Kinetic 781 | 8 70 27 . . . . . 1 12 . . . 9 14 5 . 15 136 47 38 . . . . 2 . . 68 16 125 . . . . 63 93 32 Thermal 1919 | . 6 40 . . . . 2 . 6 49 . 18 9 30 20 . . 235 39 316 100 2 6 113 95 129 42 7 3 144 116 143 1 12 80 31 125 Explosive 47 | . . 3 4 . 2 . . . . . . . . . 2 . . 3 . . . . . . 1 . . 6 4 2 3 6 4 . 7 . . Electromagnetic 135 | . . 63 1 . 3 . . . . . . . . . . . . . . 5 . . . . . . . . . 22 . 13 . 12 9 . 7 Slashing 1130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 125 319 496 133 28 Entropic 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 40 . . . . . . . Robot Hit Streak 54 | 6 7 9 7 . . . 8 . 4 18 . 5 8 14 16 . 4 13 10 9 34 . 5 19 21 12 20 10 12 12 14 32 35 43 54 50 13 Robot Miss Streak 12 | 2 2 3 . . . . 2 . 5 4 . 3 2 5 2 . 2 7 2 4 4 . . 12 5 5 3 3 2 3 2 4 11 5 8 5 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 1 . 1 1 1 1 1 1 Secondary Targets 45 | . . . . . . . . . . 3 . . . 1 . . 1 11 . 6 3 . . 10 2 4 2 . 1 . . . . . 1 . . Max Gunslinging Chain 2 | . . . . . . . . . . 1 . . . 1 . . 1 2 . 2 1 . . 1 1 1 1 . 1 . . . . . 1 . . Capacitor 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Shots Hit Robots 3012 | 6 45 99 26 14 61 9 100 4 24 43 . 15 8 30 22 . 9 213 54 186 52 . 2 89 73 84 35 41 38 149 85 184 131 300 480 187 114 Core Hits 3000 | 2 18 65 15 9 24 3 40 1 12 42 . 11 6 22 26 . 5 108 16 103 31 . 1 75 58 73 20 61 28 76 33 128 261 607 747 186 87 Critical Kills 64 | . . . . . . . . . . . . . . . . . . 2 3 12 1 . . . 1 . . 18 1 6 7 8 1 . 4 . . Critical Parts Destroyed 68 | . 2 . . . . . . . . . . . 1 . . . . 6 4 20 4 . . 1 . 1 . 13 5 6 . . . . 5 . . Critical Strikes 449 | . 2 2 4 1 6 2 8 2 4 . . . 1 . . . . 9 16 35 6 . . 1 1 3 . 32 6 16 7 14 22 70 154 25 . Burn 5 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . Meltdown 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 8 1 . . . . Destroy 121 | . 2 . . . . . . . . . . . . . . . . 3 15 35 6 . . 1 1 1 . 32 1 8 . . . . 9 7 . Blast 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . . Smash 6 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . Sever 279 | . . 1 4 1 6 1 7 1 . . . . . . . . . . . . . . . . . . . . . . . 5 21 70 144 18 . Impale 4 | . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . Melee Attacks 612 | . . 45 36 22 103 13 131 6 15 . . . 10 5 3 1 . 27 . 1 . 3 . 4 4 . . . . 2 16 100 25 21 19 . . Impact 58 | . . . . . . . . . . . . . 10 5 3 1 . 27 . 1 . 3 . 4 4 . . . . . . . . . . . . Slashing 510 | . . 45 36 22 95 10 102 5 12 . . . . . . . . . . . . . . . . . . . . 2 16 100 25 21 19 . . Piercing 44 | . . . . . 8 3 29 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 93 | . . 12 7 2 1 2 19 3 7 . . . . 1 . . . 8 . . . . . . . . . . . . . 18 7 1 5 . . Combat Hostiles 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 46 | . . 1 5 3 14 3 17 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 180720 | 81 603 2922 1420 512 2229 339 3851 199 934 1142 . 330 262 706 756 . 218 7441 1390 6507 1412 . 49 2793 2794 2778 1344 4439 3432 7584 4215 11295 13790 25352 49756 11742 6103 Guns 47762 | 81 569 1065 15 . . . 45 . 45 1142 . 330 122 613 589 . 218 5144 1084 5157 1412 . 49 2793 2286 2778 1344 . 1641 3351 . 276 . 3615 7833 3293 872 Cannons 90473 | . . 137 . . . . . . 281 . . . 78 . . . . 112 306 155 . . . . . . . 1184 20 2444 3329 6475 10909 21367 30659 8449 4568 Explosions 23921 | . . 428 317 . . . . . . . . . . . 167 . . 1024 . 1121 . . . . 447 . . 3184 1771 1750 886 345 1334 . 10484 . 663 Melee 18082 | . . 1264 1088 512 2205 339 3805 199 608 . . . 62 93 . . . 1014 . . . . . . . . . . . . . 4199 1547 370 777 . . Ramming 243 | . 34 28 . . 24 . 1 . . . . . . . . . . 26 . 74 . . . . 14 . . . . 39 . . . . 3 . . Kinetic 12605 | 81 569 89 . . . . . . 281 . . . 78 113 61 . 218 1896 684 707 . . . . . . . 1057 192 1815 . . . . 1557 2398 809 Thermal 52471 | . . 497 . . . . 45 . 45 1142 . 330 122 500 528 . . 3621 706 5633 1412 . 49 2793 2358 2778 1344 127 502 2694 3329 4082 164 399 12752 722 3797 Explosive 13740 | . . 255 317 . . . . . . . . . . . 167 . . 763 . . . . . . 375 . . 3184 1269 1198 886 345 1251 . 3730 . . Electromagnetic 2600 | . . 789 15 . . . . . . . . . . . . . . . . 93 . . . . . . . . . 718 . 385 . 211 248 . 141 Impact 1169 | . . . . . . . . . . . . . 62 93 . . . 1014 . . . . . . . . . . . . . . . . . . . Slashing 94195 | . . 1264 1088 512 2022 254 3096 153 523 . . . . . . . . 121 . . . . . . 47 . . 71 . . . 6483 12375 24742 31466 8622 1356 Piercing 1108 | . . . . . 183 85 709 46 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2589 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1469 1120 . . . . . . . Highest Corruption 32 | . . 6 6 7 7 3 6 . 1 . . . . . . . . 7 27 27 4 4 4 20 18 20 20 20 5 4 32 30 15 22 10 3 . Average Corruption 9 | . . 5 6 7 6 3 5 . 1 . . . . . . . . 4 20 12 4 4 4 17 16 19 20 6 5 3 18 18 6 13 4 2 . Corruption Purged 30 | . . . . . . . . . . . . . . . . . . 1 . 26 . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 735 | . . 25 9 5 38 1 22 . . . . . . . . . . 36 14 84 28 14 8 42 31 56 17 9 8 25 68 61 17 49 57 11 . Message Errors 163 | . . 6 3 1 8 . 6 . . . . . . . . . . 7 1 19 5 4 1 10 10 8 3 . 4 6 18 14 2 12 9 6 . Matter Fused 154 | . . 7 2 2 5 . 6 . . . . . . . . . . 7 4 18 7 2 4 6 7 9 2 4 . 9 16 8 6 7 14 2 . Heat Flow Errors 80 | . . 4 2 1 9 . 5 . . . . . . . . . . 1 1 13 5 . . 5 1 5 . 2 . . 6 7 2 6 3 2 . Energy Discharges 80 | . . 2 2 . 7 . 1 . . . . . . . . . . 4 1 10 1 2 2 9 3 6 3 1 1 2 3 3 1 8 8 . . Parts Rejected 8 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . . 3 . . 1 . . Parts Fused 9 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . 1 . . 1 1 . . Data Loss (minor) 113 | . . 5 . . 4 . 2 . . . . . . . . . . 9 . 13 5 2 . 2 4 14 3 2 2 1 14 14 3 4 9 1 . Data Loss (major) 34 | . . . . . 5 . 1 . . . . . . . . . . 3 1 1 1 2 . 1 2 5 1 . . 2 3 2 . 2 2 . . Misfires 24 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . 3 1 1 1 . . 2 2 4 1 2 3 . . Alerts 17 | . . 1 . . . . . . . . . . . . . . . . 1 3 1 1 . 1 . 1 1 . . 1 1 1 1 2 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 2 . 1 . . . Weapon Failures 47 | . . . . . . . . . . . . . . . . . . 3 4 5 1 . 1 5 1 6 2 . . 2 3 3 1 4 6 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6542 | . . 193 128 14 45 105 139 87 115 . . . 62 53 . . . 682 . 138 . . . . 74 . . 237 359 375 108 1054 478 259 1764 73 . Projectiles 1288 | . . 3 . . . . . . 28 . . . . . . . . . . . . . . . . . . 18 . . 6 49 28 93 990 73 . Explosions 1949 | . . 13 18 . . . . . . . . . . . . . . 117 . 127 . . . . 74 . . 219 359 375 102 . 27 . 518 . . Melee 3305 | . . 177 110 14 45 105 139 87 87 . . . 62 53 . . . 565 . 11 . . . . . . . . . . . 1005 423 166 256 . . Knockbacks 11 | . . 1 . . . . . . 3 . . . . . . . . 1 . 1 . . . . . . . 3 . . . . . . . 2 . Impact 3 | . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 736 | . . 84 41 . . . . . . . . . . . . . . . . . . . . . . . . 4 180 165 . . 46 65 151 . . Shots 14 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . . 1 1 1 . . Rammed 6 | . 4 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 4 4 . . 2 . 1 . . . . . . . . . . 2 . 6 . . . . 2 . . . . 3 . . . . 1 . . Kicked 17 | . . 3 . . . . . . . . . . . . . . . 2 . 6 . . . . 2 . . . . 3 . . . . 1 . . Crushed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 60 143 166 100 261 . 188 . 156 328 . 312 288 138 102 . 80 471 274 504 342 2 27 270 380 420 . 116 188 266 209 259 236 236 233 233 213 Average Temperature 154 | . 20 44 77 57 98 . 84 . 65 129 . 138 124 47 37 . 40 124 137 117 119 1 18 61 104 93 . 44 106 71 97 103 127 163 201 172 157 Received Heat Transfer 5257 | . 126 186 114 31 203 63 567 . 102 30 . . . 124 87 . 44 313 . 363 46 . . 336 152 274 144 141 344 109 12 403 259 292 278 114 . Thermoelectric Energy+ 60425 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 486 1092 4220 48317 4000 2310 Effects 98 | . . . . . . . . . . 4 . 1 . . . . . 4 . . . . . . 1 1 . . . . . 1 5 10 70 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Bleed 30 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 2 2 22 1 . Interference 63 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 8 48 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . Total Turns 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . 43 . Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . 43 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Total Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . 1 1 . . . 3 . 1 . . . . . . . . . 3 . 3 . . . . 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . 1 Parts Fried 38 | . . 6 . . . . . . . . . . 1 1 . . . 6 . 2 . . . . . . . . . 4 . 6 . 2 3 . 7 Impact Corruptions 16 | . . . . . . . . . . . . . 3 2 . . . 10 . 1 . . . . . . . . . . . . . . . . . Robots Melted 32 | . . 2 . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . 4 7 8 1 . 6 . . Combat Hostiles 26 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . 4 7 7 1 . 4 . . Parts Melted 188 | . . 3 . . . . . . . 3 . 3 . 3 4 . . 21 . 25 15 . . 10 8 13 1 1 . 9 15 8 . 2 43 . 1 Heat Transferred 56682 | . . 1027 . . . . 100 . 100 2475 . 700 275 1175 1175 . . 4963 1147 6599 2204 . 74 4593 3294 4369 2045 . 350 2521 3013 4070 100 296 7765 483 1769 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . 3 2 1 5 3 3 1 . . . . . . . . . 4 2 4 . . . . 1 . . . . 3 3 4 5 5 5 5 . Low Security (%) 16 | 100 100 36 37 . . . . . . . . . 100 . . . . 26 . 7 . . . . 76 . . . . 35 . . . . . . . Level 1 11 | . . 18 52 100 10 . 5 100 . . . . . . . . . 3 60 33 . . . . 23 . . . . 4 . . . . . . . Level 2 12 | . . 45 10 . 17 . 79 . . . . . . . . . . 18 39 15 . . . . . . . . . 6 2 18 . . . . . Level 3 20 | . . . . . 22 100 15 . . . . . . . . . . 35 . 28 . . . . . . . . . 53 97 47 37 . . . . Level 4 10 | . . . . . 31 . . . . . . . . . . . . 15 . 14 . . . . . . . . . . . 34 22 30 . . . Level 5 10 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 5 14 100 . High Security 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 85 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Peak Influence 9087 | . 70 700 677 340 1826 921 776 364 . . . . 39 . . . . 1249 435 1380 . . . . 323 . . . . 971 1092 1505 2631 5092 9087 5966 . Initial 5815 | . . . 269 261 223 889 373 350 . . . . . . . . . 58 435 237 . . . . 156 . . . . 90 543 591 845 1479 3055 5815 . Average 1969 | . 18 361 248 285 1072 881 585 271 . . . . 6 . . . . 673 392 655 . . . . 128 . . . . 542 1001 947 1573 2948 6973 5819 . Influence Increases 32154 | 5 281 1283 898 233 1753 87 863 99 280 210 . 80 104 165 185 . 267 2049 4 1935 299 75 5 455 773 427 110 545 390 1481 1048 1676 2392 4175 6470 547 505 Destroy 0b10 Robot/C 18660 | . 160 600 220 140 880 60 560 20 200 180 . 60 40 120 140 . 160 940 . 940 280 . . 420 360 360 100 520 320 820 360 1140 1340 2820 4080 320 . Destroy 0b10 Robot/NC 1060 | 5 10 110 25 10 15 5 55 20 . . . . 5 5 . . . 95 . 70 . . 5 5 10 . . 10 25 50 10 55 150 75 225 10 . Destroy Leader 3120 | . 34 168 20 50 40 20 166 14 40 30 . 20 22 10 30 . 20 190 . 224 10 . . 30 70 30 10 . 30 178 110 154 276 322 750 52 . Allied During Kill 1052 | . . . . . 169 . . 15 40 . . . . . . . 72 114 . 161 9 . . . 17 37 . . . 21 . 31 26 304 36 . . Successful Hack 208 | . 41 5 . 14 7 . 30 22 . . . . 13 . . . . . . . . . . . . . . . . 24 24 4 24 . . . . Disable Machine 1035 | . . 75 . . 45 . 15 . . . . . 15 . . . . 60 . 90 . . . . 45 . . . . 45 105 165 60 150 45 45 75 Anti-Garrison Action 450 | . . . . . 450 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 3265 | . 6 38 34 4 72 2 7 8 . . . . 9 . . . . 246 4 164 . . . . 76 . . . . 298 126 52 471 354 774 90 430 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 75 | . 15 . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . 15 . . 15 . . 15 . Lose Combat Pursuer 1605 | . 15 45 405 15 75 . 15 . . . . . . 30 15 . 15 120 . 60 . 75 . . 45 . . 15 15 30 15 75 30 150 330 15 . Miscellaneous 1474 | . . 242 194 . . . . . . . . . . . . . . 284 . 226 . . . . . . . . . . 298 . . . 230 . . Influence Decreases 31769 | 5 281 591 917 562 271 1027 979 650 485 166 58 80 103 166 185 . 174 897 910 904 1001 414 334 444 461 634 223 91 713 648 964 1224 1264 1714 2475 3526 6228 Entered New Map 19645 | . . . 423 412 121 937 513 420 82 4 58 . . 1 . . . 35 810 102 507 128 329 . 5 120 23 3 457 44 424 460 658 1152 2037 3272 6108 Time Decay 10495 | 5 272 581 494 150 . 90 446 230 323 162 . 80 103 165 185 . 174 652 100 672 434 286 5 364 416 434 190 88 256 534 530 654 506 342 318 254 . Lost Part 529 | . 9 10 . . 10 . 20 . . . . . . . . . . 100 . 40 20 . . 80 40 . 10 . . 40 10 10 30 20 40 . 40 Lost Ally 1100 | . . . . . 140 . . . 80 . . . . . . . . 110 . 90 40 . . . . 80 . . . 30 . 100 70 200 80 . 80 Squads Dispatched 204 | . . 5 1 5 . 1 4 1 . . . . 1 . . . . 13 . 20 . . . . 3 . . . . 10 5 13 13 47 54 8 . Investigation 8 | . . 2 1 . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Extermination 29 | . . . . . . . . 1 . . . . . . . . . 4 . 5 . . . . 2 . . . . 4 1 6 4 1 . 1 . Reinforcement 32 | . . 1 . 1 . . 3 . . . . . 1 . . . . 4 . 5 . . . . . . . . . 4 3 3 1 2 2 2 . Assault 111 | . . 2 . 1 . . . . . . . . . . . . . 4 . 5 . . . . . . . . . 1 1 3 4 36 49 5 . Garrison 17 | . . . . 3 . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . 3 6 . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 52 | . . 7 . 4 . . 5 . . . . . . . . . . 7 . 2 . . . . 3 . . . . 5 . . 2 . 3 14 . Communications Jammed 388 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 10 . 121 119 119 8 3 . Distress Signals 375 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 . 121 110 119 6 3 . Times Spotted 1345 | . 19 40 27 11 41 4 40 4 14 10 . 3 8 14 4 . 7 64 4 68 14 1 . 22 24 26 6 50 21 50 25 68 92 219 302 25 18 Peak Tracking Total 21 | . 4 6 3 4 8 4 5 2 5 3 . 2 4 5 3 . 4 7 2 11 7 5 . 7 6 7 4 18 4 6 6 5 7 21 18 6 4 Tactical Retreats 76 | . 1 2 21 1 3 . 1 . . . . . . 1 1 . 1 3 . 2 . 1 . . 1 . . 1 1 2 1 4 2 9 16 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 22 | . . 3 . . 5 1 . . . . . . . . . . . 1 . 2 . . . . . 1 . . . 2 1 1 2 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 97 | . . 5 . . 10 . 1 . 1 . . . 1 . . . . 4 . 6 . . 1 1 3 . . . 2 3 8 19 4 14 6 3 5 Max in Single Turn 5 | . . 2 . . 2 . 1 . 1 . . . 1 . . . . 3 . 5 . . 1 1 2 . . . 1 1 1 4 1 2 1 1 1 Garrison Access 8 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . 4 . . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 76 | . 6 9 1 2 2 3 6 3 2 1 4 . 5 1 . . . 2 . 5 1 1 4 1 2 . . 5 . 2 2 1 2 . 2 1 . Terminals 31 | . 6 8 . . 2 2 5 3 . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 . . . . Garrison Access 12 | . . . . 1 . . . . . . . . 1 . . . . 2 . 4 . . . . 1 . . . . . . . 1 . 2 . . Total Hacks 200 | . 15 16 1 8 3 7 20 8 7 1 28 . 14 3 . . . 5 . 7 1 1 16 4 5 . . 10 . 3 6 2 5 . 3 1 . Successful 128 | . 11 7 1 6 1 3 8 2 7 1 28 . 5 3 . . . 1 . 1 1 1 16 4 2 . . 10 . 1 4 1 2 . . 1 . Failed 71 | . 3 9 . 2 2 4 12 6 . . . . 9 . . . . 4 . 6 . . . . 3 . . . . 2 2 1 3 . 3 . . Catastrophic 14 | . 1 2 . . 1 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . 3 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 155 | . 5 . . . . 2 2 2 . . . . 1 . . . . 16 . 36 . . . . 7 . . 1 . 10 36 . 14 13 3 7 . Terminals 77 | . 15 15 . . 3 5 17 8 . . . . 7 . . . . . . . . . . 4 . . . . . . . 2 . . . 1 . Fabricators 8 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . 1 . 7 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 6 . 3 . . . . Garrison Access 19 | . . . . 1 . . . . . . . . 2 . . . . 5 . 5 . . . . 1 . . . . . . . 2 . 3 . . Terminal Hacks 102 | . 11 6 1 . 1 2 5 2 7 1 28 . 1 3 . . . . . . 1 1 16 4 . . . 10 . . . 1 . . . 1 . Record 38 | . . . . . . . . . 6 . 11 . . 3 . . . . . . . . 5 4 . . . 9 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Prototype ID Bank 15 | . 4 3 . . . 1 . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 11 | . . . 1 . 1 . 2 . 1 1 . . . . . . . . . . 1 1 . . . . . 1 . . . 1 . . . 1 . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . Insert Component 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 6 . 1 2 1 6 3 . . . . 4 . . . . 2 . 4 . . . 1 2 . . . . 2 2 . 2 . 2 . . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . 3 . . . . 3 . . . 4 . . . . . . . . . . 5 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 107 | . . . . 1 . . . . . . 11 . . . . 15 . . . 11 . . 4 . . . . . . . 28 16 . 21 . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . . . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . 13 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . 2 . . Machine Destruction 18 | . . . . . 13 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 6 . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Allies Hacked 10 | . . . . . 2 . . . 2 . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 69 | . . . . . 7 . . 4 2 . . . . . . 4 . 3 . 6 2 . . . 3 2 . 1 . 3 . 6 4 11 5 . 6 Largest Group 6 | . . . . . 6 . . 4 5 . . . . . . 4 4 5 . 5 2 . . . 3 3 . 1 . 2 . 5 3 5 5 . 4 Highest-Rated Group 438 | . . . . . 183 . . 148 158 . . . . . . 151 151 179 . 380 60 . . . 288 288 . 82 . 206 . 150 345 256 343 . 438 Highest-Rated Ally 219 | . . . . . 40 . . 37 37 . . . . . . 40 40 40 . 85 30 . . . 96 96 . 82 . 103 . 110 115 82 79 . 219 Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . . 3 . 3 . . . . 1 . . . . 2 . . 2 . 1 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Initial Warlord ECA Mod 11 | . . . . . . 11 11 10 10 10 10 9 9 9 9 9 . . . . . . . . . . . . . . . . . . . . . Total Orders 18 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 2 . 1 1 7 3 . . STAY 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 4 1 . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . DROP 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . 1 . 1 . . Ally Attacks 551 | . . . . . 78 . . 24 23 . . . . . . . 49 19 . 79 3 . . . 2 19 . . . 14 . 39 19 108 18 . 57 Total Damage 14440 | . . . . . 1557 . . 307 785 . . . . . . . 773 582 . 2137 84 . . . 120 852 . . . 849 . 793 915 3126 650 . 910 Kills 84 | . . . . . 24 . . 4 5 . . . . . . . 5 3 . 13 . . . . 1 3 . . . 4 . 1 . 18 3 . . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . 1 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 638 | . 28 5 . 5 40 10 10 . . 5 . . . 10 . . . 70 . 43 . . 40 25 . 10 . 40 . 45 63 44 30 31 54 30 . Good Acts 265 | . . 10 6 1 17 1 12 5 8 3 . . . 3 3 . 1 6 . 25 4 1 . 2 1 2 1 2 2 10 5 22 13 25 55 10 9 Bad Acts 179 | . 2 9 5 3 6 . 8 1 2 4 . . 2 2 5 . 2 7 . 12 3 4 . 7 8 7 6 1 5 6 9 6 4 2 33 8 . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 28675 | 19 1003 . . . . . 1 209 . . . . 480 617 1109 1801 207 1595 19 1505 809 635 48 619 411 341 326 1279 623 1515 1498 2422 1384 2188 3995 1613 404 Optics 11140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1559 1384 2188 3992 1613 404 Sensors 16373 | . . . . . . . . 209 . . . . 480 617 1109 1801 207 1595 19 1505 809 635 48 617 410 340 326 1279 265 1299 1498 1305 . . . . . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terrain 3348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1017 127 1129 434 640 . . . Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Seismic 1022 | 19 1003 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Cloaking 5383 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 84 843 459 1310 827 818 771 270 . Jamming 8103 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 274 559 332 1936 1383 1717 700 1168 33 ECM 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 2 . . 1 1 . . . Robot Analysis Total 6 | . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . . 1 . . . . . 2 1 . . . 2 3 1 2 . . . 2 2 . 1 . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 24 | . . . . . . . . . . . . . . . . . . 2 . 7 . . . . 1 . . . . 1 9 . 1 2 . 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 44209 | 91 1054 1938 1317 312 1863 181 1119 493 754 863 102 479 493 771 1211 1801 622 2412 201 2611 1072 635 282 964 1072 1079 381 1279 808 1515 1498 2422 1384 2188 4920 1613 409 Spaces Moved 25315 | 45 559 1044 655 96 873 95 431 351 537 613 82 360 311 523 684 821 279 1515 105 1887 778 522 169 419 439 505 197 637 620 777 1125 1143 878 1007 3066 937 230 Core 26 | 3 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Treads 5122 | 42 553 733 655 96 873 95 431 . . . . . . . . . . 2 . . . . . . 41 505 197 369 . . . 530 . . . . . Legs 20115 | . . 302 . . . . . 351 537 613 82 360 311 523 684 821 279 1480 105 1887 778 522 169 419 398 . . 268 620 777 1125 601 878 1007 3059 937 222 Wheels 33 | . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 160 200 156 152 152 125 125 125 125 125 125 127 127 213 213 102 102 108 112 116 116 116 156 156 161 110 110 102 103 104 103 107 107 118 50 Average Speed 133 | 152 158 148 179 200 167 152 156 125 125 125 125 125 126 127 167 213 213 116 107 109 116 116 140 179 187 164 161 163 110 114 104 128 106 115 113 119 115 Slowest Speed 320 | 160 160 240 200 200 200 156 160 125 125 127 125 125 207 213 213 213 213 320 108 186 120 116 181 190 260 247 161 265 180 190 178 190 112 185 120 196 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 11 2 . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . Exploration Rate (%) 61 | 5 91 93 96 12 90 11 77 14 76 88 69 68 10 79 79 88 43 41 66 73 90 74 60 73 17 62 36 79 79 39 96 70 39 97 71 46 21 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 13 | . . . . . . . . . 3 . 1 . . . 1 2 . . . . . . 3 . . 2 1 . . . . . . . . . . Known Exits Taken 31 | . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrap Searched 33 | . . . 2 . . . . . 4 3 . 3 . 1 1 2 1 . . . 2 1 . 4 . 4 1 . 4 . . . . . . . . Spaces Dug 216 | . 4 12 2 4 8 2 6 2 1 . . . 8 4 3 . . 19 . 21 5 3 . 3 5 4 1 . 2 17 12 14 17 12 19 2 4 Terrain Destroyed 1901 | . 6 38 43 4 99 2 6 3 2 . . . 12 4 25 . 2 132 5 90 15 4 . 3 38 24 3 44 91 243 81 29 164 160 337 101 91 Melee 135 | . . 12 2 4 8 2 6 2 1 . . . 8 4 3 . . 14 . 1 . 3 . 3 4 . . . . 2 12 14 13 9 8 . . Projectile 719 | . 6 . . . . . . 1 1 . . . 4 . . . 2 23 5 42 15 1 . . 9 24 3 2 35 189 20 15 35 69 88 74 56 AOE 859 | . . 26 41 . 91 . . . . . . . . . 22 . . 95 . 47 . . . . 25 . . 42 56 51 49 . 82 12 172 13 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 31832 | 57 634 1278 745 189 1141 114 702 395 579 662 81 371 367 571 712 872 298 1917 141 2188 870 546 205 508 593 632 223 793 687 1151 1343 1782 1173 1690 3963 1337 322 Wait 1520 | . 3 41 31 66 28 6 128 9 2 18 . 1 6 11 1 30 3 62 2 45 6 . 16 10 29 19 . 19 8 28 67 152 53 243 184 191 2 Move 25266 | 44 558 1043 654 96 872 94 430 350 536 612 81 359 310 522 683 820 278 1515 104 1887 777 521 168 418 438 504 196 636 619 775 1123 1134 877 1006 3061 936 229 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 451 | 3 8 21 13 3 22 . 4 8 3 2 . . 8 3 2 7 3 43 2 23 11 4 1 7 16 3 1 19 8 23 9 38 8 32 57 29 7 Fast Attach 233 | 6 1 23 . 2 5 1 5 1 1 4 . 1 . 1 . . . 26 1 10 1 1 4 2 12 3 . 12 . 18 7 17 5 22 26 11 4 Attach 204 | . 5 3 2 1 . 1 1 5 1 . . . 2 . 1 . . 18 . 6 3 3 1 6 6 1 2 8 3 10 2 23 13 17 40 13 7 Detach 118 | . . 4 . 1 1 . 1 1 . 3 . 1 . . . . . 11 . 3 . 2 1 . 4 . 1 11 . 7 1 10 11 14 23 4 3 Swap 884 | . 8 23 8 . 15 . 16 8 7 5 . 2 12 10 8 8 6 76 5 78 16 6 6 22 23 30 7 24 20 75 27 79 39 58 116 33 8 Drop 551 | . 4 35 4 3 28 2 12 7 3 2 . 1 6 3 2 6 4 45 3 29 10 5 3 1 20 9 1 22 5 43 15 39 13 46 78 32 10 Fire 1923 | 4 43 43 5 . 5 . 2 1 14 16 . 6 13 16 12 . 4 92 24 101 33 1 5 38 39 55 15 42 24 166 75 190 129 224 347 87 52 Melee 538 | . . 38 28 17 85 10 102 5 12 . . . 10 5 3 1 . 27 . 1 . 3 . 4 4 . . . . 2 16 100 25 21 19 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . 3 . . . . . . . . . . . . . . . 2 . 5 . . . . 2 . . . . 3 . . . . 1 . . Crush 8 | . 4 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 7 11 . . Rewire 100 | . . . . . 78 . . . . . . . . . . . . . . . 13 . . . . 8 . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 9) 223 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 8) 577 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Discovered new exit (range 13) 933 | -10/Materials | Discovered new exit (range 10) 1081 | -10/Materials | Discovered new exit (range 10) 1092 | -10/Materials | Derelicts attacked the area 1092 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1126 | -10/Materials | Core integrity fell below 50% 1144 | -10/Materials | Core integrity fell below 20% 1146 | -10/Materials | Entered another Materials area 1146 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1172 | -9/Materials | Lost 7 parts (1p2n4w) 1200 | -9/Materials | X0-1V1 sent you into danger 1377 | -9/Materials | X0-1V1 sent hostile Y-45 Defender (x2) 1587 | -9/Materials | Discovered new exit (range 15) 1624 | -9/Materials | Identified exit to Mines 1624 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1695 | -9/Materials | Build established: Gunner 1803 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 1876 | -9/Materials | KI resistance permanently improved by X0-1V1 (+15%; -150 max core) 1912 | -9/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 1992 | -9/Materials | Discovered new exit (range 17) 2069 | -9/Materials | X0-1V1 sent you into danger 2101 | -9/Materials | X0-1V1 sent you to a vault 2131 | -9/Materials | X0-1V1 foreshadows a heat wave 2198 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2333 | -9/Materials | Ambient heat levels rising (+10) 2346 | -9/Materials | First assault squad dispatched 2485 | -9/Materials | Build established: Mutant 2554 | -9/Materials | Ambient heat levels rising (+10) 2710 | -9/Materials | Ambient heat levels falling (-10) 2798 | -9/Materials | Discovered new exit (range 16) 2879 | -9/Materials | Ambient heat levels falling (-10) 3011 | -9/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 3036 | -9/Materials | X0-1V1 activates XOMVISION 3084 | -9/Materials | Entered Mines 3189 | -9/Mines | Identified exit to Materials 3189 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 3332 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3336 | -9/Mines | Found Prototype Device 3341 | -9/Mines | X0-1V1 activates XOMVISION 3450 | -9/Mines | Learned Materials trap positions 3611 | -9/Mines | Discovered exit to Materials (range 8) 3623 | -9/Mines | Met a Derelict shopkeep closing up shop 3689 | -9/Mines | Utility slot count permanently improved by X0-1V1 (+1) 3881 | -9/Mines | X0-1V1 upgraded hostiles (x2) 3919 | -9/Mines | X0-1V1 mutated your Weapon slot to Utility slot 4366 | -9/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 4393 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 17) 4401 | -9/Mines | Entered Materials 4401 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4402 | -8/Materials | Loaded intel: 16 trap records 4484 | -8/Materials | Identified Exp. Sensor Array 4506 | -8/Materials | Garrison activated, responded to threat 4713 | -8/Materials | Identified exit to Garrison 4713 | -8/Materials | Entered Garrison 4785 | -8/Garrison | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 4910 | -8/Garrison | Phase Generator disabled 5100 | -8/Garrison | Rescued a captive Derelict 5116 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 15) 5122 | -8/Garrison | Garrison Relay disabled 5191 | -8/Garrison | Triggered checkpoint 5211 | -8/Garrison | Triggered checkpoint 5275 | -8/Garrison | Triggered checkpoint 5363 | -8/Garrison | Triggered checkpoint 5381 | -8/Garrison | Triggered checkpoint 5404 | -8/Garrison | X0-1V1 activates XOMVISION 5413 | -8/Garrison | Triggered checkpoint 5444 | -8/Garrison | Build established: Scavenger-Mutant 5476 | -8/Garrison | Discovered new exit (range 8) 5495 | -8/Garrison | Triggered checkpoint 5514 | -8/Garrison | Discovered new exit (range 3) 5563 | -8/Garrison | Identified exit to Factory 5563 | -8/Garrison | X0-1V1 revealed exit location to -7/Factory 5623 | -8/Garrison | X0-1V1 activates XOMVISION 5663 | -8/Garrison | Garrison Relay disabled 5723 | -8/Garrison | Triggered checkpoint 5795 | -8/Garrison | Discovered exit to Factory (range 10) 5910 | -8/Garrison | Build established: Commander-Mutant 6089 | -8/Garrison | Triggered checkpoint 6097 | -8/Garrison | Lost 3 allies 6251 | -8/Garrison | Triggered checkpoint 6286 | -8/Garrison | Garrison Relay disabled 6290 | -8/Garrison | X0-1V1 activates XOMVISION 6302 | -8/Garrison | Garrison Relay disabled 6464 | -8/Garrison | Build established: Scavenger-Mutant 6576 | -8/Garrison | Entered Materials 6632 | -8/Materials | Discovered new exit (range 8) 6645 | -8/Materials | Identified exit to Storage 6674 | -8/Materials | X0-1V1 activates XOMVISION 6757 | -8/Materials | Entered Storage 6878 | -8/Storage | X0-1V1 sent hostile B-36 Bruiser (x1) 6911 | -8/Storage | Build established: Mutant 7090 | -8/Storage | X0-1V1 activates XOMVISION 7098 | -8/Storage | Weapon slot count temporarily expanded by X0-1V1 (+1) 7222 | -8/Storage | Build established: Scavenger-Mutant 7224 | -8/Storage | Core integrity fell below 50% 7281 | -8/Storage | Identified exit to Recycling 7315 | -8/Storage | Repaired Broken Exp. Sensor Array? 7330 | -8/Storage | X0-1V1 sent hostile Y-45 Defender (x1) 7367 | -8/Storage | X0-1V1 announced a LAN party 7695 | -8/Storage | X0-1V1 revealed exit location to -7/Factory 7717 | -8/Storage | X0-1V1 sent you into danger 7787 | -8/Storage | X0-1V1 activates XOMVISION 7803 | -8/Storage | Core integrity fell below 20% 7876 | -8/Storage | Entered Factory 7876 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7943 | -7/Factory | X0-1V1 sent you to a vault 7969 | -7/Factory | X0-1V1 activates XOMVISION 8062 | -7/Factory | Identified exit to Factory 8062 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 8159 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 8220 | -7/Factory | X0-1V1 mutated your Utility slot to Power slot 8242 | -7/Factory | Build established: Commander-Mutant 8321 | -7/Factory | Identified exit to Lower Caves 8369 | -7/Factory | Entered Lower Caves 8369 | -7/Lower Caves | Accompanied by 4 allies 8375 | -7/Lower Caves | Met a Warlord Commander 8376 | -7/Lower Caves | Learned location of Warlord (-4) 8377 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8454 | -7/Lower Caves | Hacker 4d assimilated hostile G-47 Trooper 8494 | -7/Lower Caves | Identified exit to Lower Caves 8494 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 8618 | -7/Lower Caves | Learned Armory garrison access intel 8618 | -7/Lower Caves | Learned Factory security intel 8618 | -7/Lower Caves | Learned Extension emergency access door positions 8618 | -7/Lower Caves | Learned location of Armory (-3) 8631 | -7/Lower Caves | Lost 4 allies 8672 | -7/Lower Caves | Learned Factory terminal intel 8778 | -7/Lower Caves | X0-1V1 activates XOMVISION 9007 | -7/Lower Caves | Build established: Gunner 9102 | -7/Lower Caves | X0-1V1 sent hostile H-61 Shepherd (x1) 9123 | -7/Lower Caves | Entered another Lower Caves area 9285 | -7/Lower Caves | Discovered exit to Factory (range 7) 9326 | -7/Lower Caves | X0-1V1 activates XOMVISION 9612 | -7/Lower Caves | Encountered a Warlord checkpoint 9643 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9654 | -7/Lower Caves | Spotted B-75 Beast 9654 | -7/Lower Caves | X0-1V1 sent you into danger 9696 | -7/Lower Caves | Learned location of 1 exit from Factory 9739 | -7/Lower Caves | Destroyed B-75 Beast 9935 | -7/Lower Caves | Discovered new exit (range 13) 9985 | -7/Lower Caves | Identified exit to Data Miner 9986 | -7/Lower Caves | Entered Data Miner 9986 | -7/Data Miner | Discovered new exit (range 6) 9991 | -7/Data Miner | Identified exit to Proximity Caves 10010 | -7/Data Miner | Met Data Miner 10031 | -7/Data Miner | Learned location of Section 7 (-3) 10031 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10053 | -7/Data Miner | Received God Mode back door access code from Data Miner 10088 | -7/Data Miner | Entered Proximity Caves 10546 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10567 | -6/Proximity Caves | Entered Factory 10567 | -6/Factory | Evolved 2 slots: Utility x2 10568 | -6/Factory | Identified exit to Extension 10569 | -6/Factory | Identified exit to Lower Caves 10571 | -6/Factory | Loaded intel: 27 terminal locations 10877 | -6/Factory | Fabricated Imp. Reaction Control System? 11060 | -6/Factory | Entered Lower Caves 11159 | -6/Lower Caves | Identified exit to Lower Caves 11159 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 11230 | -6/Lower Caves | Learned Factory terminal intel 11272 | -6/Lower Caves | Encountered a Warlord checkpoint 11446 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11811 | -6/Lower Caves | Learned Factory garrison access intel 11811 | -6/Lower Caves | Learned Factory security intel 11811 | -6/Lower Caves | Learned Armory stockpile data 11825 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 20) 11831 | -6/Lower Caves | Entered another Lower Caves area 11921 | -6/Lower Caves | Discovered new exit (range 18) 11925 | -6/Lower Caves | Identified exit to Zion 11925 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Zion 11942 | -6/Lower Caves | Identified exit to Factory 12105 | -6/Lower Caves | Build established: Mutant 12204 | -6/Lower Caves | Learned Factory stockpile data 12212 | -6/Lower Caves | Spotted B-75 Beast 12227 | -6/Lower Caves | Destroyed B-75 Beast 12339 | -6/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 12627 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12978 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 24) 12990 | -6/Lower Caves | Sensors blinded by X0-1V1 13042 | -6/Lower Caves | Entered Zion 13157 | -6/Zion | Build established: Skirmisher 13241 | -6/Zion | Discovered new exit (range 14) 13369 | -6/Zion | Found Prototype Special Weapon 13369 | -6/Zion | Identified RU-N14's Throwing Claymores 13378 | -6/Zion | Found RU-N14's Throwing Claymores 13382 | -6/Zion | Found RU-N14's Throwing Claymores 13667 | -6/Zion | Build established: Scavenger-Skirmisher 13975 | -6/Zion | Met Imprinter 14011 | -6/Zion | Imprinted 14013 | -6/Zion | Declared Zion's savior 14211 | -6/Zion | Found Prototype Device 14211 | -6/Zion | Identified Phasing AFG 14388 | -6/Zion | Learned Factory trap positions 14604 | -6/Zion | Learned Factory emergency access door positions 14809 | -6/Zion | Identified exit to Proximity Caves 14843 | -6/Zion | Entered Proximity Caves 14843 | -5/Proximity Caves | Accompanied by 4 allies 14846 | -5/Proximity Caves | Learned Factory stockpile data 14955 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15369 | -5/Proximity Caves | Build established: Scavenger-Gunner 15450 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15465 | -5/Proximity Caves | Entered Factory 15465 | -5/Factory | Accompanied by 4 allies 15465 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15466 | -5/Factory | Loaded intel: 112 trap records 15470 | -5/Factory | Loaded intel: 26 terminal locations 15471 | -5/Factory | Loaded intel: 4 garrison access locations 15536 | -5/Factory | Garrison activated, responded to threat 15770 | -5/Factory | Build established: Scavenger-Skirmisher 15791 | -5/Factory | Retrieved Zion intel report: Guard Positions 15801 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15802 | -5/Factory | Zion Explosive Resupply teleported in 15808 | -5/Factory | Found Prototype Launcher 15808 | -5/Factory | Identified Smartbomb Launcher 16127 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (major) 16163 | -5/Factory | Zion Kinetic Resupply teleported in 16290 | -5/Factory | Discovered new exit (range 7) 16334 | -5/Factory | Cargo convoy interrupted 16365 | -5/Factory | First assault squad dispatched 16386 | -5/Factory | Incoming assault squad redirected 16622 | -5/Factory | Zion Demo squad teleported in 16624 | -5/Factory | Destroyed 7 combat bots 16626 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 16632 | -5/Factory | Lost 3 parts (1p1n1u) 16748 | -5/Factory | Destroyed 10 combat bots 16757 | -5/Factory | Lost 5 parts (3n2w) 16765 | -5/Factory | Terminal network hard line cut 16896 | -5/Factory | Core integrity restored by X0-1V1 (+180) 16954 | -5/Factory | Build established: Scavenger-Executioner 17220 | -5/Factory | X0-1V1 sent you to a vault 17487 | -5/Factory | Build established: Scavenger-Skirmisher 17508 | -5/Factory | X0-1V1 announced a LAN party 17509 | -5/Factory | Found Corrupted Prototype Launcher 17877 | -5/Factory | Sucked down chute 17877 | -5/Factory | Entered Waste 17887 | -5/Waste | Destroyed C-40 Crusher 17892 | -5/Waste | EMP discharged 17892 | -5/Waste | System corruption reached 10% 17905 | -5/Waste | Destroyed C-40 Crusher 17926 | -5/Waste | Spotted C-40 Crusher 17941 | -5/Waste | Destroyed C-40 Crusher 17985 | -5/Waste | Spotted C-40 Crusher 17992 | -5/Waste | EMP discharged 17994 | -5/Waste | Destroyed C-40 Crusher 18003 | -5/Waste | Spotted C-40 Crusher 18018 | -5/Waste | Destroyed C-40 Crusher 18040 | -5/Waste | Spotted C-40 Crusher 18068 | -5/Waste | Discovered new exit (range 10) 18076 | -5/Waste | Identified exit to Factory 18078 | -5/Waste | Entered Factory 18244 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18252 | -5/Factory | X0-1V1 sent you to a vault 18294 | -5/Factory | Found Prototype Protection 18335 | -5/Factory | Retrieved Zion intel report: Emergency Access 18336 | -5/Factory | Zion Heavy squad teleported in 18367 | -5/Factory | X0-1V1 mutated your Utility slot to Weapon slot 18381 | -5/Factory | Identified exit to Factory 18381 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 18384 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 18493 | -5/Factory | Zion Light squad teleported in 18636 | -5/Factory | Retrieved Zion intel report: Active Garrisons 18730 | -5/Factory | Discovered exit to Factory (range 9) 18778 | -5/Factory | Found Prototype Protection 18778 | -5/Factory | Identified Zio. Weapon Casing 19034 | -5/Factory | Discovered exit to Factory (range 4) 19136 | -5/Factory | Retrieved Zion intel report: Trap Installations 19225 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19272 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 19291 | -5/Factory | P-70 Sage assimilated allied 9N-QO0(z) 19297 | -5/Factory | Garrison activated, responded to threat 19329 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 19330 | -5/Factory | Zion Kinetic Resupply teleported in 19334 | -5/Factory | X0-1V1 activates XOMVISION 19446 | -5/Factory | Terminal network hard line cut 19578 | -5/Factory | First assault squad dispatched 19580 | -5/Factory | Build established: Scavenger-Gunner 19603 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 19633 | -5/Factory | Lost 4 allies 19636 | -5/Factory | Destroyed 8 combat bots 20106 | -5/Factory | X0-1V1 activates XOMVISION 20158 | -5/Factory | Discovered exit to Factory (range 11) 20316 | -5/Factory | Garrison activated, responded to threat 20326 | -5/Factory | X0-1V1 upgraded hostiles (x1) 20356 | -5/Factory | Destroyed 7 combat bots 20496 | -5/Factory | Incoming assault squad redirected 20520 | -5/Factory | Identified exit to Upper Caves 20520 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 20689 | -5/Factory | Entered Upper Caves 20729 | -5/Upper Caves | Learned location of 1 exit from Factory 20736 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20875 | -5/Upper Caves | Learned 8 Factory zone layouts 21070 | -5/Upper Caves | X0-1V1 mutated your Weapon slot to Utility slot 21074 | -5/Upper Caves | Sensors blinded by X0-1V1 21221 | -5/Upper Caves | Build established: Skirmisher 21537 | -5/Upper Caves | Core integrity restored by X0-1V1 (+217) 21560 | -5/Upper Caves | Identified exit to Upper Caves 21560 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 21714 | -5/Upper Caves | X0-1V1 sent hostile X-67 Chaingunner (x3) 21761 | -5/Upper Caves | Entered another Upper Caves area 21874 | -5/Upper Caves | Learned Factory garrison access intel 21919 | -5/Upper Caves | Identified Point Singularity Launcher 21924 | -5/Upper Caves | Identified Centrium Heavy Armor Plating 22049 | -5/Upper Caves | Encountered a Warlord checkpoint 22059 | -5/Upper Caves | Discovered new exit (range 10) 22389 | -5/Upper Caves | Identified exit to Zhirov 22396 | -5/Upper Caves | Entered Zhirov 22396 | -5/Zhirov | Discovered new exit (range 3) 22405 | -5/Zhirov | Identified exit to Proximity Caves 22446 | -5/Zhirov | Learned location of Quarantine (-3) 22446 | -5/Zhirov | Learned location of Testing (-2) 22446 | -5/Zhirov | Learned location of Command (-1) 22475 | -5/Zhirov | Found Alien Artifact 22475 | -5/Zhirov | Identified Integrated Dissipator 22475 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22525 | -5/Zhirov | Found Alien Artifact 22641 | -5/Zhirov | Cloak Generator disabled 22652 | -5/Zhirov | Enhanced Grunts warped into view 22678 | -5/Zhirov | Entered Proximity Caves 22750 | -4/Proximity Caves | X0-1V1 sent hostile G-67 Veteran (x5) 22862 | -4/Proximity Caves | Attracted the attention of an 0b10 base 22904 | -4/Proximity Caves | Destroyed 7 combat bots 22908 | -4/Proximity Caves | Learned Extension garrison access intel 22908 | -4/Proximity Caves | Learned Armory security intel 22908 | -4/Proximity Caves | Learned Factory emergency access door positions 22911 | -4/Proximity Caves | Spotter reported a threat 23168 | -4/Proximity Caves | Learned Research security intel 23268 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23282 | -4/Proximity Caves | Spotted B-86 Titan 23311 | -4/Proximity Caves | Destroyed B-86 Titan 23348 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 23606 | -4/Proximity Caves | X0-1V1 mutated your Weapon slot to Utility slot 23623 | -4/Proximity Caves | Discovered exit to Factory (range 11) 23642 | -4/Proximity Caves | Entered Factory 23642 | -4/Factory | Evolved 2 slots: Utility x2 23643 | -4/Factory | Identified exit to Research 23646 | -4/Factory | Loaded intel: 4 garrison access locations 23811 | -4/Factory | Found Prototype Device 23811 | -4/Factory | Identified Exp. ECM Suite 23931 | -4/Factory | System corruption reached 10% 24060 | -4/Factory | X0-1V1 upgraded hostiles (x1) 24102 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 23) 24255 | -4/Factory | X0-1V1 sent someone to clean up after you 24278 | -4/Factory | Spotted B-86 Titan 24313 | -4/Factory | Discovered new exit (range 13) 24561 | -4/Factory | Build established: Scavenger-Tank 24567 | -4/Factory | Identified exit to Upper Caves 24660 | -4/Factory | Retrieved Zion intel report: Branch Access 24661 | -4/Factory | Zion Light squad teleported in 24714 | -4/Factory | Entered Upper Caves 24714 | -4/Upper Caves | Accompanied by 3 allies 24781 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24823 | -4/Upper Caves | Lost 3 allies 24955 | -4/Upper Caves | Encountered a Warlord checkpoint 25132 | -4/Upper Caves | X0-1V1 rewrote Veteran 7b IFF filter 25390 | -4/Upper Caves | Sensors blinded by X0-1V1 25409 | -4/Upper Caves | Attacked by a faux Warlord 25595 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25653 | -4/Upper Caves | X0-1V1 sent hostile Savage (x2) 25741 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 25760 | -4/Upper Caves | Discovered new exit (range 10) 25784 | -4/Upper Caves | Identified exit to Upper Caves 25793 | -4/Upper Caves | Entered another Upper Caves area 25794 | -4/Upper Caves | Identified exit to Warlord 25825 | -4/Upper Caves | Spotted B-86 Titan 25825 | -4/Upper Caves | X0-1V1 sent you into danger 25848 | -4/Upper Caves | X0-1V1 upgraded hostiles (x1) 25852 | -4/Upper Caves | Spotted B-90 Cyclops 25865 | -4/Upper Caves | Destroyed B-90 Cyclops 26048 | -4/Upper Caves | Learned Research stockpile data 26174 | -4/Upper Caves | Entered Warlord 26228 | -4/Warlord | System corruption cleaned by Quarantine Array 26517 | -4/Warlord | Build established: Scavenger-Mutant 26654 | -4/Warlord | Learned Research stockpile data 26655 | -4/Warlord | Learned 4 Armory zone layouts 26655 | -4/Warlord | Learned 4 Research zone layouts 26657 | -4/Warlord | Learned Research security intel 26657 | -4/Warlord | Learned Testing security intel 26657 | -4/Warlord | Learned Armory repair station intel 26657 | -4/Warlord | Learned Research recycling unit intel 26734 | -4/Warlord | Opened Warlord's prototype stash 26746 | -4/Warlord | Found Prototype Device 26746 | -4/Warlord | Identified Exp. Cloaking Device 26759 | -4/Warlord | Found Prototype Device 26759 | -4/Warlord | Identified System Purifier 26791 | -4/Warlord | Found Prototype Reactor 26953 | -4/Warlord | Warlord's base attacked by MAIN.C 26968 | -4/Warlord | Found Prototype Energy Gun 26968 | -4/Warlord | Identified Vortex Rail 26977 | -4/Warlord | Found Prototype Energy Gun 26977 | -4/Warlord | Identified Vortex Rifle 26985 | -4/Warlord | Found Vortex Rifle 26994 | -4/Warlord | Found Vortex Rail 27041 | -4/Warlord | Build established: Tank 27166 | -4/Warlord | Warlord forces counterattacked 27255 | -4/Warlord | Destroyed 17 combat bots 27259 | -4/Warlord | Spotted Striker 27264 | -4/Warlord | Spotted Executioner 27318 | -4/Warlord | Destroyed 8 combat bots 27328 | -4/Warlord | Lost 16 allies 27351 | -4/Warlord | Discovered new exit (range 15) 27354 | -4/Warlord | Spotted Striker 27355 | -4/Warlord | Spotted Executioner 27361 | -4/Warlord | X0-1V1 sent allied Cetus Guard (x1) 27365 | -4/Warlord | Destroyed Cetus Guard 27389 | -4/Warlord | Found Prototype Processor 27389 | -4/Warlord | Identified Exp. Core Analyzer 27417 | -4/Warlord | Identified exit to Proximity Caves 27418 | -4/Warlord | Lost 10 allies 27453 | -4/Warlord | Entered Proximity Caves 27739 | -3/Proximity Caves | Build established: Scavenger-Tank 27786 | -3/Proximity Caves | Spotted B-86 Titan 27817 | -3/Proximity Caves | Destroyed B-86 Titan 27888 | -3/Proximity Caves | X0-1V1 mutated your Utility slot to Weapon slot 27984 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 28016 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 28060 | -3/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 16) 28097 | -3/Proximity Caves | Destroyed 8 combat bots 28109 | -3/Proximity Caves | Lost 7 allies 28195 | -3/Proximity Caves | Build established: Scavenger-Gunner 28216 | -3/Proximity Caves | Discovered exit to Research (range 15) 28261 | -3/Proximity Caves | Entered Research 28261 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28262 | -3/Research | Identified exit to Research 28262 | -3/Research | Identified Vortex Chain Reactor 28265 | -3/Research | Loaded intel: 5 recycling unit locations 28559 | -3/Research | Zion Heavy squad teleported in 28689 | -3/Research | Watched by a mysterious "MATRIX" hacker 28693 | -3/Research | Found Prototype Device 28693 | -3/Research | Identified Exp. Focal Shield 28803 | -3/Research | P-80 Master assimilated allied JE-1MO(Z) 28872 | -3/Research | Found Exp. Signal Interpreter 28955 | -3/Research | Destroyed 8 combat bots 29017 | -3/Research | Destroyed 8 combat bots 29062 | -3/Research | X0-1V1 mutated your Weapon slot to Utility slot 29180 | -3/Research | Discovered exit to Research (range 16) 29224 | -3/Research | Build established: Messiah-Gunner 29402 | -3/Research | Crushed by falling debris 29496 | -3/Research | Retrieved Zion intel report: Emergency Access 29497 | -3/Research | Zion Offense Resupply teleported in 29600 | -3/Research | Terminal network hard line cut 29633 | -3/Research | X0-1V1 sent you to a vault 29637 | -3/Research | Found Prototype Device 29637 | -3/Research | Identified Exp. Thermal Shield 29662 | -3/Research | Found Prototype Slashing Weapon 29662 | -3/Research | Identified Hvy. Scimitar of Distortion 29727 | -3/Research | Spotted B-90 Cyclops 29744 | -3/Research | Destroyed B-90 Cyclops 29746 | -3/Research | Discovered new exit (range 16) 29761 | -3/Research | First assault squad dispatched 29775 | -3/Research | Identified exit to Quarantine 29776 | -3/Research | Entered Quarantine 29804 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 29870 | -3/Quarantine | Found Alien Artifact 29871 | -3/Quarantine | X0-1V1 added 0b10 threat records associated with you (major) 29895 | -3/Quarantine | Scanned by Researcher 29945 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 30049 | -3/Quarantine | Identified Core Reset Matrix 30049 | -3/Quarantine | Identified Transdimensional Reconstructor 30063 | -3/Quarantine | Cryocooling Duct disabled 30078 | -3/Quarantine | Ambient heat levels rising (+20) 30078 | -3/Quarantine | Non-combat units ordered to evacuate 30081 | -3/Quarantine | Cryocooling Duct disabled 30096 | -3/Quarantine | Ambient heat levels rising (+20) 30096 | -3/Quarantine | Combat units ordered to evacuate 30111 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 30196 | -3/Quarantine | Quarantine Guard activated 30234 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 30239 | -3/Quarantine | System corruption reached 10% 30240 | -3/Quarantine | Spotted Quarantine Guard 30255 | -3/Quarantine | Build established: Infiltrator-Mutant 30299 | -3/Quarantine | Destroyed Quarantine Guard 30327 | -3/Quarantine | Spotted Quarantine Guard 30340 | -3/Quarantine | Destroyed Quarantine Guard 30366 | -3/Quarantine | Spotted Quarantine Guard 30366 | -3/Quarantine | Destroyed Quarantine Guard 30368 | -3/Quarantine | Spotted Quarantine Guard 30370 | -3/Quarantine | Destroyed Quarantine Guard 30386 | -3/Quarantine | Spotted Quarantine Guard 30390 | -3/Quarantine | Destroyed Quarantine Guard 30416 | -3/Quarantine | Retrieved Zion intel report: Branch Access 30426 | -3/Quarantine | Spotted Quarantine Guard 30426 | -3/Quarantine | X0-1V1 sent you into danger 30449 | -3/Quarantine | Destroyed Quarantine Guard 30463 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 30534 | -3/Quarantine | X0-1V1 activates XOMVISION 30582 | -3/Quarantine | Build established: Mutant 30674 | -3/Quarantine | Spotted Quarantine Guard 30692 | -3/Quarantine | Destroyed Quarantine Guard 30776 | -3/Quarantine | Spotted Quarantine Guard 30789 | -3/Quarantine | Destroyed Quarantine Guard 30793 | -3/Quarantine | Retrieved Zion intel report: Main Access 30830 | -3/Quarantine | Found Alien Slashing Weapon 30830 | -3/Quarantine | Identified Sigix Broadsword 30854 | -3/Quarantine | Spotted Quarantine Guard 30855 | -3/Quarantine | Destroyed Quarantine Guard 30890 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 30955 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 30967 | -3/Quarantine | Spotted Quarantine Guard 30995 | -3/Quarantine | Destroyed Quarantine Guard 31166 | -3/Quarantine | Build established: Scavenger-Mutant 31182 | -3/Quarantine | Spotted Fortress 31221 | -3/Quarantine | System corruption reached 30% 31235 | -3/Quarantine | Terminal network hard line cut 31262 | -3/Quarantine | Discovered new exit (range 5) 31262 | -3/Quarantine | Discovered new exit (range 6) 31262 | -3/Quarantine | Spotted Quarantine Guard 31262 | -3/Quarantine | Spotted Quarantine Guard 31273 | -3/Quarantine | Identified exit to Section 7 31274 | -3/Quarantine | Entered Section 7 31274 | -3/Section 7 | Used Core Reset Matrix 31278 | -3/Section 7 | Detected hypermatrix surge 31278 | -3/Section 7 | Sensed 24 artifacts in vicinity 31333 | -3/Section 7 | Found Integrated Mediator 31333 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 31361 | -3/Section 7 | Spotted S7 Guard 31366 | -3/Section 7 | Found Integrated Thermoelectric Network 31366 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31421 | -3/Section 7 | Destroyed S7 Guard 31494 | -3/Section 7 | Spotted B-86 Titan 31537 | -3/Section 7 | Found Spacefold Activator 31604 | -3/Section 7 | X0-1V1 vaporized surrounding terrain (radius 18) 31630 | -3/Section 7 | Spotted S7 Guard 31672 | -3/Section 7 | Destroyed S7 Guard 31726 | -3/Section 7 | Found Core Physics Calibrator 31774 | -3/Section 7 | First assault squad dispatched 31878 | -3/Section 7 | Spotted Alpha 7 31883 | -3/Section 7 | Spotted Alpha 7 31888 | -3/Section 7 | Destroyed Alpha 7 31935 | -3/Section 7 | Destroyed Alpha 7 31974 | -3/Section 7 | X0-1V1 activates XOMVISION 31988 | -3/Section 7 | Scanned by Researcher 32026 | -3/Section 7 | X0-1V1 sent you to a vault 32034 | -3/Section 7 | X0-1V1 revealed exit location to -2/Research 32081 | -3/Section 7 | Spotted Executioner 32081 | -3/Section 7 | Spotted Executioner 32094 | -3/Section 7 | Destroyed Executioner 32100 | -3/Section 7 | Destroyed Executioner 32101 | -3/Section 7 | Build established: Alien-Mutant 32129 | -3/Section 7 | Found Prototype Processor 32129 | -3/Section 7 | Identified Exp. Core Analyzer 32131 | -3/Section 7 | Lost 5 allies 32134 | -3/Section 7 | Found Prototype Processor 32134 | -3/Section 7 | Identified Exp. Targeting Computer 32181 | -3/Section 7 | Found Transdimensional Reconstructor 32189 | -3/Section 7 | Found Transdimensional Reconstructor 32193 | -3/Section 7 | Found Transdimensional Reconstructor 32249 | -3/Section 7 | Spotted Striker 32249 | -3/Section 7 | Spotted Striker 32354 | -3/Section 7 | Found Sigix Sheargun 32356 | -3/Section 7 | Found Sigix Sheargun 32363 | -3/Section 7 | Spotted Striker 32363 | -3/Section 7 | Spotted Striker 32406 | -3/Section 7 | Destroyed Striker 32415 | -3/Section 7 | Destroyed Striker 32425 | -3/Section 7 | Found Sigix Shearcannon 32460 | -3/Section 7 | Build established: Alien-Assassin 32678 | -3/Section 7 | Destroyed Striker 32705 | -3/Section 7 | Destroyed Striker 32727 | -3/Section 7 | Spotted Executioner 32727 | -3/Section 7 | Spotted Executioner 32743 | -3/Section 7 | X0-1V1 sent allied Lightning (x1) 32750 | -3/Section 7 | Destroyed Executioner 32754 | -3/Section 7 | Destroyed Executioner 32757 | -3/Section 7 | Intercept squad dispatched 32771 | -3/Section 7 | Found Prototype Processor 32771 | -3/Section 7 | Identified Exp. Targeting Computer 32779 | -3/Section 7 | Spotted Tracker 32779 | -3/Section 7 | Spotted Tracker 32781 | -3/Section 7 | Destroyed Tracker 32792 | -3/Section 7 | Destroyed Tracker 32823 | -3/Section 7 | Spotted Combat Programmer 32831 | -3/Section 7 | Spotted Combat Programmer 32851 | -3/Section 7 | Destroyed Combat Programmer 32855 | -3/Section 7 | Terminal network hard line cut 32859 | -3/Section 7 | Destroyed Combat Programmer 32901 | -3/Section 7 | Build established: Alien-Mutant 32916 | -3/Section 7 | Spotted Lightning 33073 | -3/Section 7 | Found Integrity Redistributor 33076 | -3/Section 7 | Found Integrity Redistributor 33079 | -3/Section 7 | Found Integrity Redistributor 33166 | -3/Section 7 | Found LRC Matter Compressor 33166 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 33168 | -3/Section 7 | Found LRC Inertial Stabilizer 33168 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 33314 | -3/Section 7 | Found Integrated Dissipator 33314 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33459 | -3/Section 7 | Warped through subspace 33538 | -3/Section 7 | Spotted B-99 Colossus 33682 | -3/Section 7 | Build established: Scavenger-Mutant 33696 | -3/Section 7 | Entered Research 33696 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 33859 | -2/Research | Zion Light squad teleported in 34011 | -2/Research | Spotted B-90 Cyclops 34087 | -2/Research | Discovered new exit (range 14) 34128 | -2/Research | Spotted B-90 Cyclops 34196 | -2/Research | First assault squad dispatched 34228 | -2/Research | Spotted B-90 Cyclops 34250 | -2/Research | Destroyed B-90 Cyclops 34268 | -2/Research | Build established: Alien-Mutant 34275 | -2/Research | Discovered new exit (range 7) 34306 | -2/Research | Destroyed 11 combat bots 34352 | -2/Research | X0-1V1 sent you into danger 34558 | -2/Research | Crushed by falling debris 34558 | -2/Research | Intercept squad dispatched 34560 | -2/Research | Destroyed 13 combat bots 34561 | -2/Research | Spotted Tracker 34562 | -2/Research | Spotted Tracker 34566 | -2/Research | Destroyed Tracker 34566 | -2/Research | Destroyed Tracker 34567 | -2/Research | Spotted Combat Programmer 34576 | -2/Research | Garrison activated, responded to threat 34580 | -2/Research | Destroyed Combat Programmer 34584 | -2/Research | Identified exit to Access 34584 | -2/Research | X0-1V1 revealed exit location to -1/Access 34618 | -2/Research | Spotted Combat Programmer 34626 | -2/Research | Retrieved Zion intel report: Trap Installations 34646 | -2/Research | System corruption reached 10% 34650 | -2/Research | Destroyed Combat Programmer 34713 | -2/Research | Discovered exit to Access (range 12) 34720 | -2/Research | X0-1V1 activates XOMVISION 34785 | -2/Research | Zion Offense Resupply teleported in 34790 | -2/Research | Found Exp. Core Analyzer 34822 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-288) 34880 | -2/Research | Destroyed 7 combat bots 35073 | -2/Research | High security lockdown imminent 35080 | -2/Research | Entered Testing 35198 | -2/Testing | Retrieved Zion intel report: Trap Installations 35228 | -2/Testing | Spotted Striker 35302 | -2/Testing | Found Prototype Leg 35302 | -2/Testing | Identified Myomer Exoskeleton 35315 | -2/Testing | X0-1V1 activates XOMVISION 35330 | -2/Testing | First assault squad dispatched 35455 | -2/Testing | Retrieved Zion intel report: Component Schematics 35480 | -2/Testing | Spotted PY-UW3PE1QO87 35495 | -2/Testing | Found Prototype Device 35495 | -2/Testing | Identified Exp. Actuator Array 35528 | -2/Testing | Garrison activated, responded to threat 35539 | -2/Testing | Spotted PH-7I2HNSJEKO 35541 | -2/Testing | Intercept squad dispatched 35541 | -2/Testing | X0-1V1 sent you to a vault 35851 | -2/Testing | High security lockdown imminent 35865 | -2/Testing | Found Prototype Energy Gun 35865 | -2/Testing | Identified Warp Gun 35918 | -2/Testing | Warped through subspace 35931 | -2/Testing | High security lockdown engaged 36155 | -2/Testing | X0-1V1 downgraded hostiles (x8) 36167 | -2/Testing | Spotted Investigator 36173 | -2/Testing | X0-1V1 sent allied Cetus Guard (x2) 36180 | -2/Testing | Spotted Striker 36183 | -2/Testing | X0-1V1 sent allied Guerrilla (x5) 36188 | -2/Testing | Destroyed Striker 36194 | -2/Testing | Destroyed Investigator 36230 | -2/Testing | Core integrity restored by X0-1V1 (+348) 36242 | -2/Testing | Destroyed 19 combat bots 36275 | -2/Testing | Intercept squad dispatched 36286 | -2/Testing | Spotted Tracker 36287 | -2/Testing | Spotted Tracker 36295 | -2/Testing | Lost 3 allies 36296 | -2/Testing | Destroyed Tracker 36298 | -2/Testing | Destroyed Tracker 36313 | -2/Testing | Spotted Combat Programmer 36317 | -2/Testing | Spotted Combat Programmer 36345 | -2/Testing | Destroyed Executioner 36349 | -2/Testing | Spotted Striker 36353 | -2/Testing | Destroyed Striker 36355 | -2/Testing | Destroyed Combat Programmer 36425 | -2/Testing | Destroyed 32 combat bots 36438 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-230) 36452 | -2/Testing | Found Prototype Processor 36452 | -2/Testing | Identified Exp. Targeting Computer 36468 | -2/Testing | Spotted Striker 36473 | -2/Testing | Spotted Striker 36478 | -2/Testing | Warped through subspace 36478 | -2/Testing | Spotted Striker 36478 | -2/Testing | Spotted Alpha 7 36495 | -2/Testing | Destroyed Alpha 7 36509 | -2/Testing | Destroyed Striker 36509 | -2/Testing | Destroyed Striker 36514 | -2/Testing | Found Prototype Processor 36514 | -2/Testing | Identified Exp. Target Analyzer 36516 | -2/Testing | X0-1V1 mutated your Utility slot to Weapon slot 36521 | -2/Testing | Found Prototype Energy Gun 36521 | -2/Testing | Identified Enh. Gamma Rifle 36532 | -2/Testing | Found Prototype Device 36532 | -2/Testing | Identified Exp. ECM Suite 36590 | -2/Testing | Destroyed 12 combat bots 36591 | -2/Testing | Spotted Investigator 36611 | -2/Testing | Destroyed Investigator 36707 | -2/Testing | Destroyed 8 combat bots 36729 | -2/Testing | Core integrity restored by X0-1V1 (+240) 36732 | -2/Testing | Spotted Striker 36766 | -2/Testing | Spotted Tracker 36766 | -2/Testing | X0-1V1 whisked you away to safety 36768 | -2/Testing | Spotted Tracker 36775 | -2/Testing | Destroyed Tracker 36780 | -2/Testing | Build established: Alien-Gunner 36784 | -2/Testing | Destroyed Tracker 36788 | -2/Testing | Found Prototype Device 36788 | -2/Testing | Identified Exp. Phase Shifter 36823 | -2/Testing | Garrison activated, responded to threat 36828 | -2/Testing | Destroyed PH-7I2HNSJEKO 36831 | -2/Testing | Found Exp. Phase Shifter 36833 | -2/Testing | Found Prototype Reactor 36833 | -2/Testing | Identified Zero-point Reactor 36852 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-194) 36863 | -2/Testing | Found Zero-point Reactor 36872 | -2/Testing | Sterilization system engaged 36872 | -2/Testing | Non-combat units ordered to evacuate 36891 | -2/Testing | Discovered exit to Access (range 3) 36892 | -2/Testing | Destroyed 7 combat bots 36932 | -2/Testing | Found Prototype Energy Cannon 36935 | -2/Testing | Found Prototype Energy Cannon 36938 | -2/Testing | Identified Potential Cannon 36940 | -2/Testing | Identified Imp. Potential Cannon 36972 | -2/Testing | Combat units ordered to evacuate 36979 | -2/Testing | Destroyed Combat Programmer 37031 | -2/Testing | Found Prototype Device 37031 | -2/Testing | Identified Exp. Shock Absorption System 37093 | -2/Testing | Build established: Alien-Tank 37172 | -2/Testing | Ambient heat levels rising (+10) 37178 | -2/Testing | Found Exp. Core Analyzer 37199 | -2/Testing | Found Prototype Energy Cannon 37199 | -2/Testing | Identified Disintegrator 37268 | -2/Testing | Entered Access 37268 | -1/Access | Evolved 2 slots: Utility x2 37341 | -1/Access | Zion Zionite Resupply teleported in 37366 | -1/Access | Found Prototype Protection 37366 | -1/Access | Identified Zio. Weapon Casing 37406 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 37518 | -1/Access | First assault squad dispatched 37525 | -1/Access | X0-1V1 mutated your Weapon slot to Propulsion slot 37579 | -1/Access | Spotted B-99 Colossus 37598 | -1/Access | Destroyed B-99 Colossus 37644 | -1/Access | X0-1V1 sent allied Bouncer (x4) 37714 | -1/Access | Intercept squad dispatched 37754 | -1/Access | Spotted Tracker 37756 | -1/Access | Spotted Tracker 37762 | -1/Access | Destroyed Tracker 37768 | -1/Access | Destroyed Tracker 37774 | -1/Access | Found Exp. Phase Shifter 37785 | -1/Access | Spotted Combat Programmer 37819 | -1/Access | Destroyed Combat Programmer 37828 | -1/Access | Build established: Alien-Mutant 37828 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 21) 37838 | -1/Access | Spotted Combat Programmer 37855 | -1/Access | Destroyed Combat Programmer 37970 | -1/Access | High security lockdown imminent 38001 | -1/Access | Identified exit to Surface 38001 | -1/Access | X0-1V1 revealed exit location to -0/Surface 38050 | -1/Access | High security lockdown engaged 38102 | -1/Access | Destroyed 17 combat bots 38102 | -1/Access | X0-1V1 destroyed Energy Cycler 38102 | -1/Access | Energy Cycler disabled 38157 | -1/Access | X0-1V1 mutated your Utility slot to Propulsion slot 38172 | -1/Access | Spotted Executioner 38191 | -1/Access | Destroyed Executioner 38212 | -1/Access | Destroyed 7 combat bots 38309 | -1/Access | Destroyed Executioner 38324 | -1/Access | Spotted Executioner 38327 | -1/Access | Destroyed Executioner 38342 | -1/Access | X0-1V1 sent you to a vault 38350 | -1/Access | Destroyed 15 combat bots 38351 | -1/Access | Found Prototype Device 38351 | -1/Access | Identified Exp. EM Shield 38402 | -1/Access | Intercept squad dispatched 38437 | -1/Access | Spotted Tracker 38441 | -1/Access | Spotted Tracker 38442 | -1/Access | Destroyed Tracker 38442 | -1/Access | Destroyed Tracker 38481 | -1/Access | Spotted Combat Programmer 38492 | -1/Access | Destroyed Combat Programmer 38513 | -1/Access | Spotted Combat Programmer 38522 | -1/Access | Destroyed Combat Programmer 38627 | -1/Access | Destroyed Striker 38649 | -1/Access | Spotted Striker 38655 | -1/Access | Destroyed Striker 38670 | -1/Access | Identified exit to Command 38670 | -1/Access | X0-1V1 revealed exit location to -1/Command 38686 | -1/Access | Destroyed 8 combat bots 38764 | -1/Access | Spotted Investigator 38765 | -1/Access | Destroyed Investigator 38790 | -1/Access | Spotted Striker 38798 | -1/Access | Spotted Executioner 38803 | -1/Access | Destroyed Executioner 38818 | -1/Access | Spotted Executioner 38818 | -1/Access | Spotted Executioner 38830 | -1/Access | Destroyed 7 combat bots 38841 | -1/Access | Destroyed Striker 38843 | -1/Access | Destroyed Executioner 38847 | -1/Access | Spotted Executioner 38849 | -1/Access | Destroyed Executioner 38851 | -1/Access | Spotted Executioner 38870 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 24) 38873 | -1/Access | Spotted Striker 38873 | -1/Access | Spotted Executioner 38888 | -1/Access | Destroyed 12 combat bots 38911 | -1/Access | Destroyed Striker 38916 | -1/Access | Spotted Striker 38918 | -1/Access | Spotted Striker 38932 | -1/Access | Destroyed Striker 38938 | -1/Access | Destroyed Executioner 38946 | -1/Access | Destroyed Striker 38957 | -1/Access | Destroyed Executioner 38960 | -1/Access | Destroyed Executioner 38967 | -1/Access | Found Prototype Device 38967 | -1/Access | Identified Adv. Kinecellerator 38978 | -1/Access | Found Exp. Core Analyzer 38984 | -1/Access | Destroyed 16 combat bots 38997 | -1/Access | Found Exp. Core Analyzer 39046 | -1/Access | Intercept squad dispatched 39061 | -1/Access | Spotted Tracker 39065 | -1/Access | Spotted Tracker 39065 | -1/Access | Destroyed Tracker 39074 | -1/Access | Destroyed Tracker 39080 | -1/Access | Found Exp. Phase Shifter 39123 | -1/Access | Spotted Striker 39123 | -1/Access | Spotted Executioner 39123 | -1/Access | Spotted Striker 39123 | -1/Access | Destroyed Executioner 39137 | -1/Access | Destroyed Striker 39142 | -1/Access | Spotted Combat Programmer 39146 | -1/Access | Destroyed Combat Programmer 39149 | -1/Access | Spotted Combat Programmer 39150 | -1/Access | Destroyed Striker 39152 | -1/Access | System corruption reached 10% 39156 | -1/Access | Destroyed Combat Programmer 39177 | -1/Access | Destroyed 8 combat bots 39221 | -1/Access | Spotted Investigator 39221 | -1/Access | Destroyed Investigator 39238 | -1/Access | Sterilization system engaged 39269 | -1/Access | Spotted Striker 39269 | -1/Access | Spotted Striker 39282 | -1/Access | Destroyed Striker 39308 | -1/Access | Destroyed Striker 39326 | -1/Access | Spotted Striker 39328 | -1/Access | Spotted Striker 39328 | -1/Access | Spotted Striker 39329 | -1/Access | Spotted Striker 39330 | -1/Access | Spotted Striker 39331 | -1/Access | Spotted Striker 39331 | -1/Access | Spotted Striker 39343 | -1/Access | Spotted Investigator 39345 | -1/Access | X0-1V1 whisked you away to safety 39359 | -1/Access | Destroyed 27 combat bots 39469 | -1/Access | Spotted B-99 Colossus 39471 | -1/Access | Build established: Scavenger-Tank 39538 | -1/Access | Ambient heat levels rising (+10) 39541 | -1/Access | Destroyed B-99 Colossus 39551 | -1/Access | Found Prototype Ballistic Gun 39551 | -1/Access | Identified Multirail 39572 | -1/Access | Destroyed Striker 39580 | -1/Access | Destroyed Striker 39595 | -1/Access | Spotted Executioner 39595 | -1/Access | Spotted Striker 39599 | -1/Access | Destroyed Striker 39616 | -1/Access | Spotted Striker 39623 | -1/Access | Destroyed Striker 39638 | -1/Access | X0-1V1 activates XOMVISION 39688 | -1/Access | Ambient heat levels rising (+10) 39712 | -1/Access | Destroyed 21 combat bots 39795 | -1/Access | Build established: Alien-Tank 39838 | -1/Access | Ambient heat levels rising (+10) 39953 | -1/Access | Destroyed Striker 39955 | -1/Access | Destroyed Striker 39960 | -1/Access | Destroyed Striker 39988 | -1/Access | Ambient heat levels rising (+10) 40011 | -1/Access | Destroyed 12 combat bots 40019 | -1/Access | X0-1V1 activates XOMVISION 40138 | -1/Access | Ambient heat levels rising (+10) 40166 | -1/Access | Found Prototype Protection 40166 | -1/Access | Identified Centrium Heavy Armor Plating 40171 | -1/Access | Found Prototype Processor 40171 | -1/Access | Identified Exp. Signal Interpreter 40178 | -1/Access | Found Centrium Heavy Armor Plating 40288 | -1/Access | Ambient heat levels rising (+10) 40438 | -1/Access | Ambient heat levels rising (+10) 40588 | -1/Access | Ambient heat levels rising (+10) 40737 | -1/Access | X0-1V1 sent hostile G-73 Enforcer (x5) 40738 | -1/Access | Ambient heat levels rising (+10) 40770 | -1/Access | Spotted B-99 Colossus 40888 | -1/Access | Ambient heat levels rising (+10) 40903 | -1/Access | Destroyed B-99 Colossus 40945 | -1/Access | Found Unknown Device 40948 | -1/Access | Identified Quantum Capacitor 41038 | -1/Access | Ambient heat levels rising (+10) 41125 | -1/Access | Core integrity restored by X0-1V1 (+297) 41188 | -1/Access | Ambient heat levels rising (+10) 41234 | -1/Access | Build established: Alien-Gunner 41338 | -1/Access | Ambient heat levels rising (+10) 41434 | -1/Access | Found Prototype Device 41434 | -1/Access | Identified Exp. Shock Absorption System 41488 | -1/Access | Ambient heat levels rising (+10) 41638 | -1/Access | Ambient heat levels rising (+10) 41788 | -1/Access | Ambient heat levels rising (+10) 41827 | -1/Access | Found Prototype Device 41827 | -1/Access | Identified Exp. Transmission Jammer 41921 | -1/Access | X0-1V1 mutated your Propulsion slot to Weapon slot 41938 | -1/Access | Ambient heat levels rising (+10) 42062 | -1/Access | X0-1V1 activates XOMVISION 42088 | -1/Access | Ambient heat levels rising (+10) 42188 | -1/Access | Entered Command 42307 | -1/Command | Identified exit to Access_0 42307 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 42438 | -1/Command | First assault squad dispatched 42460 | -1/Command | Spotted B-99 Colossus 42471 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 42491 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 18) 42509 | -1/Command | Spotted M Guard 42514 | -1/Command | Spotted M Guard 42514 | -1/Command | Spotted Combat Programmer 42520 | -1/Command | Spotted Combat Programmer 42526 | -1/Command | Destroyed Combat Programmer 42541 | -1/Command | Destroyed Combat Programmer 42570 | -1/Command | Destroyed M Guard 42570 | -1/Command | All MAIN.C guards destroyed 42591 | -1/Command | Found Prototype Device 42591 | -1/Command | Identified Thermal Barrier 42639 | -1/Command | Found Prototype Device 42639 | -1/Command | Identified AEGIS Remote Shield 42659 | -1/Command | X0-1V1 mutated your Propulsion slot to Weapon slot 42687 | -1/Command | Met MAIN.C 42691 | -1/Command | 0b10 Conduit disabled 42726 | -1/Command | Destroyed MAIN.C Shell 42728 | -1/Command | MAIN.C activated Command garrisons 42743 | -1/Command | Destroyed MAIN.C 42758 | -1/Command | Found Zero-point Reactor 42761 | -1/Command | Found Prototype Protection 42768 | -1/Command | Identified Exp. Powered Armor 42768 | -1/Command | Discovered exit to Surface (range 34) 42768 | -1/Command | Discovered exit to Surface (range 81) 42768 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 42773 | -1/Command | Found Exp. Powered Armor 42775 | -1/Command | Found Zero-point Reactor 42781 | -1/Command | Found Exp. Targeting Computer 42805 | -1/Command | Spotted B-99 Colossus 42926 | -1/Command | X0-1V1 sent hostile Fireman (x2) 43024 | -1/Command | X0-1V1 activates XOMVISION 43160 | -1/Command | Found Vortex Chain Reactor 43170 | -1/Command | Found Exp. System Purifier 43195 | -1/Command | Found Exp. Armor Integrity Analyzer 43212 | -1/Command | Found Zero-point Reactor 43222 | -1/Command | Found AEGIS Remote Shield 43570 | -1/Command | Found Exp. Targeting Computer 43743 | -1/Command | Build established: Alien-Executioner 43792 | -1/Command | Warped through subspace to slip node 43801 | -1/Command | Entered Access_0 43802 | -1/Access_0 | Sensed 1 artifact in vicinity 43803 | -1/Access_0 | Met Architect 43812 | -1/Access_0 | Destroyed A8 43825 | -1/Access_0 | Architect warped through subspace 43865 | -1/Access_0 | Architect warped through subspace 43899 | -1/Access_0 | Architect warped through subspace 43928 | -1/Access_0 | Architect warped through subspace 43932 | -1/Access_0 | Subspace Access Node disabled 43954 | -1/Access_0 | Architect warped through subspace 43971 | -1/Access_0 | Found Prototype Device 43971 | -1/Access_0 | Identified Desublimator 43974 | -1/Access_0 | X0-1V1 sent allied Cetus Guard (x4) 43976 | -1/Access_0 | Found Exp. Weapon Cycler 43986 | -1/Access_0 | Architect warped through subspace 44006 | -1/Access_0 | Subspace Access Node disabled 44009 | -1/Access_0 | Architect warped through subspace 44020 | -1/Access_0 | Subspace Access Node disabled 44029 | -1/Access_0 | Architect warped through subspace 44100 | -1/Access_0 | Subspace Access Node disabled 44106 | -1/Access_0 | A6 warped into view 44119 | -1/Access_0 | Destroyed A6 44157 | -1/Access_0 | X0-1V1 whisked you away to safety 44197 | -1/Access_0 | X0-1V1 sent allied B-99 Colossus (x2) 44202 | -1/Access_0 | Destroyed Architect 44203 | -1/Access_0 | Architect triggered a singularity event 44205 | -1/Access_0 | Released all parts (23) 44205 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 44205 | -1/Access_0 | Warped through subspace to slip node 44205 | -1/Access_0 | Discovered exit to Surface (range 8) 44210 | *** | Escaped singularity! Last Messages --------------- 44205_ Released Zero-point Reactor. 44205_ Released Hds. Centrium Leg. 44205_ Released Hcp. Storage Unit. 44205_ Released Exp. Optical Array. 44205_ Released Hvy. Shield Leg. 44205_ Released Exp. Targeting Computer. 44205_ Released Exp. Biometal Leg. 44205_ Released AEGIS Remote Shield. 44205_ Released Enh. Nova Cannon. 44205_ Released Exp. Weapon Cycler. 44205_ Released Enh. Nova Cannon. 44205_ Released Exp. Powered Armor. 44205_ Acquired Hpw. Transdimensional Reconstructor. 44205_ Warped through subspace, drawn to slip node. 44205_ EXIT=FOUND: SURFACE 44206_ A0_COM: 8. 44207_ A0_COM: 7. 44208_ A0_COM: 6. 44209_ A0_COM: 5. 44210_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 229 Coolant Potential 120 Energy Generation 126 Energy Capacity 2525 Matter Stores 1125 Matter Capacity 1125 Sight Range 28 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Armor Coverage 1200 Resistance: KI 63 Resistance: TH 50 Resistance: EX 75 Resistance: EM 75 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 32 Melee Accuracy 8 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 5 Particle Charging 30 Salvage Targeting 2 Item Schematics ----------------- Enh. Armored Leg | -3/Section 7 | Archive Exp. Thermal Shield | -3/Section 7 | Archive Enh. Biometal Leg | -3/Section 7 | Archive Cld. Impulse Thruster | -3/Section 7 | Archive Prc. Energy Filter | -3/Section 7 | Archive Exp. Melee Analysis Suite | -3/Section 7 | Archive Adv. Variable Charge Gun | -3/Section 7 | Archive Exp. Hacking Suite | -3/Section 7 | Archive Exp. Thermal Generator | -3/Section 7 | Archive Hvy. Tesla Rifle | -3/Section 7 | Archive Exp. Thermal Defense Suite | -3/Section 7 | Archive Com. Particle Reactor | -3/Section 7 | Archive Hvy. Proton Cannon | -3/Section 7 | Archive Cld. Nuclear Pulse Thruster | -3/Section 7 | Archive Neutron Missile Launcher | -3/Section 7 | Archive Coolant Network | -3/Section 7 | Archive Core Analyzer | -2/Testing | Z-intel Great Axe | -2/Testing | Z-intel Adv. ECM Suite | -2/Testing | Z-intel Imp. Arc Projector | -2/Testing | Z-intel Adv. Point Defense System | -2/Testing | Z-intel Imp. Weapon Shielding | -2/Testing | Z-intel Launcher Guidance Computer | -2/Testing | Z-intel Force Lance | -2/Testing | Z-intel Imp. Thermal Shield | -2/Testing | Z-intel Imp. Armor Integrity Analyzer | -2/Testing | Z-intel Adv. Medium Treads | -2/Testing | Z-intel Arm. Heavy Treads | -2/Testing | Z-intel Lrn. Sensor Array | -2/Testing | Z-intel Adv. Trap Extractor | -2/Testing | Z-intel HERF Cannon | -2/Testing | Z-intel Exp. Core Analyzer | -2/Testing | Archive Cld. Antimatter Reactor | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Nanosword | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Section 7 | Archive T-07 Excavator | -3/Section 7 | Archive R-06 Scavenger | -3/Section 7 | Archive Fabricated ------------ Imp. Reaction Control System | x2 | -6/Factory | Preloaded Repaired ---------- Exp. Sensor Array | 62% | -8/Storage | Broken Studied --------- Lgt. Quantum Reactor | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Integrated Mediator Integrated Thermoelectric Network Spacefold Activator Sigix Sheargun Sigix Shearcannon LRC Matter Compressor LRC Inertial Stabilizer Transdimensional Reconstructor Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyBiomechanicalBeacon Manual? 0 Play Time 08:02:34 Cumulative 1362.8 hours Start 2026.07.25 @ 16:23:32 End 2026.07.26 @ 01:25:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 428 Adventurer 2 Explorer 0 Win Type 6 Total 120 Types 34/29/28/2/1/1/18/3/1/3 Lore% 98 Gallery% 92 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57645b92-0fe4-4ea9-a946-82cfacd9359b