Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 17:08:40 Player: potator Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (1058) 1058 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5038 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 93/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Targeting Computer Tech Extrapolator > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- DRS Beacon (Ready) Large Botcube Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Overtuned Treads Overtuned Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Sensor Array Targeting Computer ECM Suite Tech Extrapolator > --- WEAPON ----------- Overtuned Barrage Gun Coil Gun Improved Proton Missile Launcher > --- INVENTORY -------- DRS Beacon Large Botcube [Rating: 44] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Overtuned Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Machine Gun Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 41 | 6 11 1 8 15 Power 7 | 1 1 1 2 2 Engine 5 | 1 . 1 1 2 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 9 | 2 2 . 2 3 Treads 4 | . . . 2 2 Leg 5 | 2 2 . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . . 6 Device 6 | . 2 . . 4 Storage 1 | 1 . . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 5 . 4 4 Energy Gun 6 | 2 4 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | . . . 4 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 3 1 2 15 Power 2 | . . 1 . 1 Propulsion 7 | . 1 . 1 5 Utility 6 | . . . 1 5 Weapon 6 | . 2 . . 4 Highest Loss Streak 12 | . 2 1 2 12 To Critical Strikes . | . . . . . Average Backups 5 | 2 5 6 7 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 3 4 3 . Weapon 1 | 1 . 1 1 . Tool/Special . | . . . . . Unused Backups 5 | . 1 . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . 1 . 1 . Weapon 1 | . . . 1 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 93 | . 98 100 98 59 Engine 8 | . 5 12 9 4 Core 4 | . 8 1 4 . Treads 1 | . . . . 11 Leg 23 | . 27 28 27 . Device 5 | . 12 . . 14 Storage 12 | . 14 14 14 5 Processor 10 | . 1 14 13 12 Energy Gun 12 | . 25 28 4 . Ballistic Gun 12 | . . . 22 9 Peak Build Rating 44 | 6 9 9 22 44 Average Rating 15 | 1 8 7 15 31 On Entrance 7 | . 6 9 9 13 Naked Turns . | . . . . . Heaviest Build 38 | 14 15 14 23 38 Greatest Support 40 | 20 20 20 36 40 Greatest Overweight (x) 6 | . 1 . 2 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 7 Most Carried 8 | 5 8 8 8 6 Average Carried 6 | 3 5 6 7 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 7 8 7 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 821 | 260 170 20 106 265 Remotely . | . . . . . Salvage Created 1270 | . 606 212 . 452 Parts 68 | . 35 15 . 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 21 | . 11 4 . 6 Melee 1 | . . . . 1 Guns 13 | . 7 2 . 4 AOE 7 | . 4 2 . 1 Classes Destroyed 8 | . 5 1 . 2 Worker 1 | . 1 . . . Recycler 2 | . 1 . . 1 Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Grunt 14 | . 11 . . 3 Sentry 1 | . . . . 1 Programmer 2 | . . . . 2 Subdweller 4 | . . 4 . . Best Kill Streak 6 | . 6 3 . 3 Combat Bots Only 4 | . 4 3 . 1 Max Kills in Single Turn 2 | . 2 2 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 301 | . 55 11 28 207 Missed 86 | . 19 3 6 58 Hits 215 | . 36 8 22 149 Melee 19 | . . . 19 . Projectile 196 | . 36 8 3 149 Critical Strikes 19 | . . . . 19 Damage Taken 3080 | . 483 189 84 2324 Core 995 | . 81 . 52 862 Absorbed by Shields . | . . . . . Ignored by Resistances 48 | . . . . 48 Core Remaining (%) 73 | 100 . . 46 . Volleys Fired 93 | . 41 7 4 41 Largest 3 | . 2 2 2 3 Hottest 103 | . 80 80 63 103 Shots Fired 140 | . 69 14 5 52 Gun 130 | . 62 14 5 49 Cannon . | . . . . . Launcher 10 | . 7 . . 3 Special . | . . . . . Kinetic 54 | . . . 5 49 Thermal . | . . . . . Explosive 7 | . 7 . . . Electromagnetic 79 | . 62 14 . 3 Robot Hit Streak 11 | . 8 10 11 8 Robot Miss Streak 3 | . 3 1 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 100 | . 42 11 3 44 Core Hits 51 | . 27 8 1 15 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 1 2 Destroy 2 | . . . 1 1 Smash 1 | . . . . 1 Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2662 | . 1076 285 42 1259 Guns 1647 | . 571 124 42 910 Cannons . | . . . . . Explosions 856 | . 505 161 . 190 Melee 159 | . . . . 159 Ramming . | . . . . . Kinetic 952 | . . . 42 910 Thermal 249 | . 88 161 . . Explosive 417 | . 417 . . . Electromagnetic 885 | . 571 124 . 190 Impact 159 | . . . . 159 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . . 18 Message Errors 2 | . . . . 2 Matter Fused 6 | . . . . 6 Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Misdirections 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles . | . . . . . Explosions . | . . . . . Melee 6 | . . . . 6 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 58 | . 29 . . 29 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | . 180 . 28 173 Average Temperature 48 | . 51 . 15 40 Received Heat Transfer 783 | . 255 6 12 510 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 1 . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . 100 150 . . Parts Sabotaged . | . . . . . Parts Stolen 6 | . . . 6 . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 1 . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 161 | . 161 . . 82 Initial . | . . . . . Average 32 | . 48 . . 6 Influence Increases 622 | . 391 . . 231 Destroy 0b10 Robot/C 340 | . 220 . . 120 Destroy 0b10 Robot/NC 35 | . 30 . . 5 Destroy Leader 96 | . 56 . . 40 Successful Hack 34 | . 29 . . 5 Disable Machine 75 | . 30 . . 45 Destroy Structure 27 | . 26 . . 1 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 602 | . 372 19 . 211 Entered New Map 10 | . . 10 . . Time Decay 457 | . 342 9 . 106 Lost Part 135 | . 30 . . 105 Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 17 4 9 12 Peak Tracking Total 7 | . 2 3 7 5 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 6 | . 2 . 1 3 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 17 | . 7 . 6 4 Terminals 9 | . 7 . . 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 20 . 22 8 Successful 38 | . 11 . 22 5 Failed 12 | . 9 . . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 20 . . 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 36 | . 11 . 22 3 Record 16 | . 1 . 15 . Robot Analysis 6 | . . . 6 . Open DSF 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Patrol Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 2 | . 1 . . 1 Zone Layout 3 | . 3 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 10 | . 7 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 45 | . . . . 45 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1995 | . 1301 . . 694 Sensors 1946 | . 1280 . . 666 Terrain 21 | . 21 . . . ECM 620 | . . . . 620 Robot Analysis Total 6 | . . . 6 . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6048 | 46 1452 732 2949 869 Spaces Moved 3967 | 38 929 585 2045 370 Core 113 | 19 . . 18 76 Treads 282 | . . . 6 276 Legs 3572 | 19 929 585 2021 18 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 50 Average Speed 132 | 85 120 120 141 136 Slowest Speed 350 | 120 190 120 260 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 99 28 93 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . . 1 4 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 5 | . . . 5 . Spaces Dug . | . . . . . Terrain Destroyed 35 | . 31 3 . 1 Melee . | . . . . . Projectile . | . . . . . AOE 34 | . 31 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4620 | 51 1193 601 2093 682 Wait 457 | 3 194 4 18 238 Move 3963 | 37 928 584 2044 370 Hop . | . . . . . Pick Up 41 | 5 15 3 7 11 Fast Attach 6 | 1 . . 4 1 Attach 26 | 5 4 1 2 14 Detach . | . . . . . Swap 13 | . 7 1 3 2 Drop 17 | . 4 1 11 1 Fire 93 | . 41 7 4 41 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Discovered new exit (range 10) 298 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 17) 456 | -10/Materials | Discovered new exit (range 15) 647 | -10/Materials | Identified exit to Mines 1365 | -10/Materials | Identified exit to Materials 1489 | -10/Materials | Discovered new exit (range 9) 1497 | -10/Materials | Identified exit to Subcaves 1499 | -10/Materials | Entered Subcaves 1500 | -10/Subcaves | Approached by a straggling Scientist 1707 | -10/Subcaves | Learned location of Mines (-9) 2208 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2208 | -10/Subcaves | Identified exit to Scraptown 2231 | -10/Subcaves | Entered Scraptown 2632 | -9/Scraptown | Visited Cyclists 2677 | -9/Scraptown | Visited Bundlers 2762 | -9/Scraptown | Visited Spacefarers 2826 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2835 | -9/Scraptown | Visited CPS Storage 3126 | -9/Scraptown | Visited Symbiants 3171 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3174 | -9/Scraptown | Learned location of Quarantine (-3) 3176 | -9/Scraptown | Learned Factory stockpile data 3290 | -9/Scraptown | Visited Awakened 3328 | -9/Scraptown | Visited TADAMA 3396 | -9/Scraptown | Discovered new exit (range 5) 3402 | -9/Scraptown | Identified exit to Factory 3670 | -9/Scraptown | Visited UFD Registry 3670 | -9/Scraptown | Registered with UFD as "Laserrider" 3734 | -9/Scraptown | Entered Cyclist Reading Room 3739 | -9/Scraptown | Learned location of Exiles (-9) 3739 | -9/Scraptown | Learned location of Zion (-7) 3841 | -9/Scraptown | Visited Infowarlord's Domain 3878 | -9/Scraptown | Visited Science Testing Area 3912 | -9/Scraptown | Visited Junk Repository 4096 | -9/Scraptown | Discovered exit to Factory (range 3) 4161 | -9/Scraptown | Visited Science Guys 4220 | -9/Scraptown | Visited Junk Repository 4288 | -9/Scraptown | Visited Derelict Rescue Squad 4300 | -9/Scraptown | Found DRS Beacon 4610 | -9/Scraptown | Visited Analyses Database 4658 | -9/Scraptown | Visited Curators Association 4684 | -9/Scraptown | Visited Botcube Research 4699 | -9/Scraptown | Found Lrg. Botcube 4885 | -9/Scraptown | Met Optimus 4885 | -9/Scraptown | Accepted into 0bPrime 5129 | -9/Scraptown | Civil war broke out across Scraptown 5172 | -9/Scraptown | Core integrity fell below 50% 5180 | -9/Scraptown | Entered Factory 5180 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 5210 | -6/Factory | Lost 9 allies 5243 | -6/Factory | Identified exit to DSF 5482 | -6/Factory | Build established: Scavenger-Mutant 5943 | -6/Factory | Core integrity fell below 50% 5951 | -6/Factory | System corruption reached 10% 5981 | -6/Factory | Lost 12 parts (1p3n4u4w) 5991 | -6/Factory | Core integrity fell below 20% 6049 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). M-28 Smith repairs P-60 Hacker. Acquired Lgt. Treads. Acquired Imp. Deuterium Engine. M-28 Smith repairs P-60 Hacker Remote Datajack. HGIR2DINCY:2S&W3N5 F4O9JY M-28 Smith repairs P-60 Hacker Gravmag System. Acquired EM Shield. System corrupted: Imp. Deuterium Engine rejected. Lgt. Treads destroyed. System corrupted: Heat flow error (+124). EM Shield destroyed. Acquired Powered Hammer. Destroyed Adv. Heat Sink. G-50 Soldier system corrupted by crushing effect. G-50 Soldier suffers critical hit (Smash). G-50 Soldier destroyed. System corrupted: Matter fused (-8). 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"=![%[ ######+#####??????????# #? | | ?????"" "" # ! != ## ! ! #??????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Mak. Power Source | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusFactoryNullifier Manual? 0 Play Time 00:51:46 Cumulative 22.2 hours Start 2025.09.09 @ 16:18:17 End 2025.09.09 @ 17:08:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 1129985f-2581-4f1c-9eab-20d3fc4c182f