Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.06 @ 03:14:31 Player: thomas Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (100) 500 Value Destroyed (2945) 2945 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (405) 405 TOTAL SCORE: 12890 Bonus ------- Follower Combat Kills 105 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 53/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Improved Phase Shifter Chainsword Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads VTOL Module Biomechanical Wings Field Propulsion Drive > --- UTILITY ---------- Experimental Thermal Converter Weight Redist. System Improved Signal Interpreter Advanced Terrain Scanner Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite ECM Suite Improved Cloaking Device > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Medium Storage Unit Weight Redist. System Improved Propulsion Shielding Advanced Datajack [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Stasis Beam Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . Utility 10 | . . . 1 . . . 2 2 . . 1 . . . . 1 . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 202 | . 13 10 22 5 4 3 27 7 . 8 12 . 3 7 2 24 2 19 21 9 4 Power 24 | . 3 3 2 . . . 2 . . 1 2 . . 2 . 1 . 3 4 1 . Engine 14 | . 3 2 2 . . . 2 . . . 1 . . 1 . 1 . 1 1 . . Core 7 | . . 1 . . . . . . . 1 1 . . 1 . . . 2 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Propulsion 62 | . 3 4 5 3 2 . 4 1 . . 2 . . 2 1 18 2 5 2 6 2 Treads 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Leg 18 | . 3 4 5 3 2 . 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . 10 . . . . 1 Flight 29 | . . . . . . . 3 1 . . 2 . . 2 1 8 2 5 . 4 1 Utility 61 | . 2 . 4 1 1 . 9 6 . 7 6 . 3 2 1 1 . 4 11 2 1 Device 31 | . . . 1 . . . 2 4 . 5 4 . 2 1 . 1 . 1 8 1 1 Storage 4 | . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . Processor 9 | . . . . . . . 3 . . 1 1 . . . 1 . . . 2 1 . Hackware 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . Protection 14 | . . . 3 1 . . 3 2 . 1 . . 1 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | . 5 3 11 1 1 3 12 . . . 2 . . 1 . 4 . 7 4 . 1 Energy Gun 12 | . 5 . 3 . . . 4 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | . . 2 6 . . 2 3 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 2 1 . 1 1 . . . . . . . . . . 2 . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 2 . . . 2 . . 1 . 2 . 1 3 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . . Unidentified Prototypes 6 | . . . . . . . 1 1 . . 1 . . . . . . 1 1 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . System Corruption 9 | . . . . . . . . . . . . . . 8 . . . 1 . . . Parts Lost 32 | . . . 3 . . . . . . 1 . . 1 . . . . 17 3 2 5 Power 6 | . . . . . . . . . . 1 . . 1 . . . . 3 . . 1 Propulsion 13 | . . . 1 . . . . . . . . . . . . . . 6 2 1 3 Utility 11 | . . . 1 . . . . . . . . . . . . . . 8 1 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 14 | . . . 1 . . . . . . 1 . . 1 . . . . 14 3 2 5 Average Slot Usage (%) 89 | . 93 99 98 100 92 88 95 99 100 99 96 100 96 83 86 85 94 69 55 15 29 Engine 7 | . 14 13 11 11 11 11 9 7 7 3 . . . . . 3 5 . . . . Leg 15 | . 28 28 33 33 26 22 19 . . . . . . . . . . . . . . Flight 9 | . . . . . . . 4 23 23 23 26 26 26 26 26 15 29 21 14 2 8 Device 7 | . . . 1 . . . 2 22 23 25 21 20 16 18 18 13 17 8 9 1 . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 6 6 5 5 3 . . . Processor 4 | . . . . . . . 7 7 7 5 5 6 6 6 8 11 11 11 17 3 3 Hackware 8 | . 7 14 11 11 11 11 9 7 7 7 11 13 13 7 6 5 5 3 . . . Protection 7 | . . . 7 11 11 11 15 7 7 6 6 6 6 13 13 11 11 6 . . . Energy Gun 6 | . 26 11 13 . . . 11 . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 16 8 12 . 5 2 . . . . . . . . . . . . . . Launcher 1 | . . . . 9 11 10 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 15 15 15 10 13 13 . . 3 5 2 1 2 . Naked Turns 49 | . . . . . . . . . . . . . . . . . . . 14 . 35 Heaviest Build 46 | 12 20 21 28 28 34 38 46 24 22 24 29 23 27 21 18 25 24 31 23 16 21 Greatest Support 75 | 20 20 20 30 30 70 60 75 24 24 24 31 30 30 21 24 44 31 31 23 31 27 Greatest Overweight (x) 7 | . . 1 1 . . . 7 . . 1 . . . . . 5 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 15 15 15 8 8 8 8 8 8 8 8 8 8 8 10 5 5 Average Capacity 9 | . 9 10 10 10 10 15 13 8 8 8 8 8 8 8 8 8 8 6 5 5 5 Most Carried 15 | . 10 10 10 10 11 13 15 8 8 8 8 8 8 8 8 8 7 8 7 5 5 Average Carried 9 | . 9 9 9 9 10 11 13 7 8 7 6 7 7 7 7 6 6 6 5 4 4 Final Capacity 15 | 8 10 10 10 10 15 15 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 13 | 6 9 10 10 10 11 13 8 8 8 8 8 8 8 8 8 6 7 5 4 4 3 Class Distribution -------------------- 38% | Scavenger-Mutant 24% | Mutant 21% | Sprinter 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Scout | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Matter Collected 2647 | 200 130 254 326 248 . 133 523 65 . 50 150 . . 104 25 108 27 266 . . 38 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3253 | . 494 424 808 181 . 112 552 65 . 160 74 . 22 . . 108 . 253 . . . Parts 202 | . 33 19 44 13 . 18 31 6 . 6 8 . 5 . . 2 . 17 . . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 1 . . 2 . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . . . . . 14 . . . Prevented 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed 81 | . 13 11 16 7 . 9 13 . . 2 1 . . . . . . 9 . . . Melee 7 | . . . . . . . . . . 2 1 . . . . . . 4 . . . Guns 47 | . 13 10 14 4 . 1 5 . . . . . . . . . . . . . . AOE 27 | . . 1 2 3 . 8 8 . . . . . . . . . . 5 . . . Classes Destroyed 14 | . 5 2 2 . . . 4 . . 1 . . . . . . . . . . . Worker 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . . . Tunneler 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycler 5 | . . 1 2 . . . . . . 1 . . . . . 1 . . . . . Operator 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . . . . . . . 2 2 . . 1 . . . . . . . . . . Swarmer 27 | . 5 . 1 3 . 6 3 . . . . . . . . . . 9 . . . Grunt 38 | . 8 9 8 4 . 3 6 . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 6 . . . 1 . . 1 . . . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 6 4 . 3 12 1 . 1 1 . 1 . . 1 . 5 . . . Combat Bots Only 11 | . 3 2 3 3 . 3 11 . . 1 1 . . . . . . 5 . . . Max Kills in Single Turn 3 | . 2 1 2 3 . 3 3 1 . 1 1 . 1 . . 1 . 2 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 1 . 3 3 . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Damage Taken 8694 | . 421 404 814 235 . 191 716 39 . 487 170 . 554 14 36 26 . 1518 841 279 1949 Core 3441 | . 92 137 163 24 . 11 104 5 . 74 170 . 111 . 36 . . 510 691 25 1288 Absorbed by Shields 8 | . . . . . . . . . . . 8 . . . . . . . . . . Core Remaining (%) 59 | 100 . 8 . . . 50 81 . . 88 . . . . 62 . . 49 39 . . Volleys Fired 188 | . 38 28 53 15 . 19 30 . . . . . . . . . . 5 . . . Largest 2 | . 2 2 2 2 . 2 2 . . . . . . . . . . 1 . . . Hottest 119 | . 105 88 115 53 . 53 119 . . . . . . . . . . 39 . . . Shots Fired 335 | . 76 48 99 30 . 21 56 . . . . . . . . . . 5 . . . Gun 293 | . 76 43 93 23 . 10 48 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 41 | . . 5 6 7 . 11 8 . . . . . . . . . . 4 . . . Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 117 | . . 26 34 23 . 10 24 . . . . . . . . . . . . . . Thermal 166 | . 67 17 59 . . . 22 . . . . . . . . . . 1 . . . Explosive 37 | . . 5 6 7 . 11 8 . . . . . . . . . . . . . . Electromagnetic 15 | . 9 . . . . . 2 . . . . . . . . . . 4 . . . Robot Hit Streak 15 | . 8 11 13 15 . 8 13 . . . . . . . . . . 5 . . . Robot Miss Streak 3 | . 3 3 2 1 . 2 2 . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 262 | . 53 32 73 16 6 9 33 2 . 16 3 . 1 . . 6 . 12 . . . Core Hits 164 | . 29 26 31 11 . 15 30 2 . 3 2 . 1 . . 2 . 12 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . 3 . . . 1 . . 1 . . . . . . . 1 . . . Burn 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 91 | . . . . . 6 . 5 10 . 23 5 . 5 . . 6 . 27 4 . . Impact 5 | . . . . . . . 5 . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . 10 . 23 5 . 5 . . . . 13 4 . . Piercing 20 | . . . . . . . . . . . . . . . . 6 . 14 . . . Sneak Attacks 8 | . . . . . 5 . . . . 1 . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 1 . . 1 2 . . . . . . 3 . . . Damage Inflicted 7364 | . 654 557 1349 577 . 788 1523 85 . 665 120 . 53 . . 303 . 686 . . 4 Guns 3132 | . 644 489 1041 239 . 74 645 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 2604 | . . 68 308 338 . 714 802 . . . . . . . . . . 374 . . . Melee 1614 | . . . . . . . 76 85 . 665 120 . 53 . . 303 . 312 . . . Ramming 14 | . 10 . . . . . . . . . . . . . . . . . . . 4 Kinetic 1385 | . . 297 453 239 . 74 322 . . . . . . . . . . . . . . Thermal 1692 | . 581 192 588 . . . 289 . . . . . . . . . . 42 . . . Explosive 2230 | . . 68 308 338 . 714 802 . . . . . . . . . . . . . . Electromagnetic 429 | . 63 . . . . . 34 . . . . . . . . . . 332 . . . Impact 76 | . . . . . . . 76 . . . . . . . . . . . . . . Slashing 1147 | . . . . . . . . 85 . 665 120 . 53 . . . . 224 . . . Piercing 391 | . . . . . . . . . . . . . . . . 303 . 88 . . . Highest Corruption 8 | . . . . . . . . . . . 2 2 2 8 8 . . 1 . . 3 Average Corruption 2 | . . . . . . . . . . . 2 2 1 8 8 . . 1 . . 2 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . . . Effects 14 | . . . . . . . . . . . 4 . 2 4 3 . . 1 . . . Message Errors 5 | . . . . . . . . . . . 1 . 2 . 2 . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 198 | . . . . . . 9 33 . . 3 12 . . . . 121 . 20 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 41 | . . . . . . 9 18 . . . . . . . . . . 14 . . . Melee 157 | . . . . . . . 15 . . 3 12 . . . . 121 . 6 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 400 | . . 123 28 52 . 98 41 . . . . . . . . . . 58 . . . Shots 17 | . . 5 1 4 . 3 1 . . . . . . . . . . 3 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 246 234 198 60 . 12 423 . . . 147 . 8 . . 6 . 1 . . . Average Temperature 98 | . 80 68 80 30 . 7 188 . . . 96 . 3 . . 3 . 1 . . . Received Heat Transfer 1688 | . 183 152 375 99 . 36 306 6 . 96 . . 243 . 18 . . 27 120 9 18 Effects 5 | . . . . . . . 5 . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . Heat Transferred 4437 | . 1588 444 1739 . . . 666 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Peak Influence 459 | . 325 255 220 224 . 247 459 265 13 165 264 25 298 . . 140 . . 113 154 134 Initial 198 | . . 85 7 84 . . 52 198 13 9 14 25 17 . . 120 . . 50 59 75 Average 113 | . 138 99 122 131 . 118 134 104 13 78 113 25 140 . . 126 . . 69 69 98 Maximum Alert Level 2 | . 1 1 1 1 . 1 2 1 . . 1 . 1 . . . . . . . . Low Security (%) 85 | . 74 88 81 97 . 90 72 77 100 100 90 100 84 . . 100 . . 100 100 100 Level 1 12 | . 25 11 18 2 . 9 17 22 . . 9 . 15 . . . . . . . . Level 2 1 | . . . . . . . 9 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 1 . . . 5 . . 2 1 . 3 . . . . . 1 2 2 Investigation 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . Extermination 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 Reinforcement 12 | . 3 . 1 . . . 3 . . 1 . . 1 . . . . . 1 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Distress Signals 19 | . 6 . 6 . . . 2 1 . . . . 2 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 31 11 24 7 . 7 39 10 . 4 8 . 23 2 4 1 . 30 21 12 23 Peak Tracking Total 23 | . 4 2 5 3 . 3 6 4 . 2 4 . 10 1 6 1 . 8 19 10 23 Tactical Retreats 24 | . 2 . 2 . . 1 4 2 . . 1 . 3 1 1 . . 4 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Traps Triggered 6 | . . . . . . . 1 2 . . 2 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . 10 . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Machines Disabled 7 | . . . 1 3 . 1 1 . . . . . . . . . . 1 . . . Max in Single Turn 2 | . . . 1 2 . 1 1 . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . 1 . 1 1 . . . . 1 . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Machines Accessed 78 | . 7 1 8 1 2 . 8 16 . 7 9 . 6 1 . 3 . 2 4 1 2 Terminals 48 | . 7 1 7 . . . 6 7 . 3 6 . 4 1 . . . 1 4 . 1 Fabricators 5 | . . . . . . . . 1 . 2 . . 1 . . . . . . . 1 Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 2 . 1 . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . 1 2 . . 2 . . . . 2 . . . . . Garrison Access 6 | . . . . . . . . 1 . 1 1 . 1 . . 1 . . . 1 . Total Hacks 230 | . 20 6 39 1 2 . 36 37 . 16 28 . 18 3 . 3 . 2 13 1 5 Successful 156 | . 9 3 29 1 2 . 24 26 . 13 19 . 9 3 . 1 . 2 9 1 5 Failed 73 | . 10 3 10 . . . 12 11 . 3 9 . 9 . . 2 . . 4 . . Catastrophic 6 | . 2 . 1 . . . 2 . . . . . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 81 | . 17 2 18 . 1 . 13 5 . 4 3 . 7 . . . . . 8 . 3 Terminals 171 | . 20 6 36 . . . 26 20 . 11 20 . 14 3 . . . 1 13 . 1 Fabricators 10 | . . . . . . . . 2 . 3 . . 1 . . . . . . . 4 Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 3 . 1 . . . . . . . . . . . Scanalyzers 28 | . . . 3 . . . 8 8 . . 7 . . . . 2 . . . . . Garrison Access 8 | . . . . . . . . 1 . 1 1 . 3 . . 1 . . . 1 . Terminal Hacks 97 | . 8 3 21 1 2 . 12 11 . 8 13 . 8 3 . . . 2 5 . . Record 14 | . . 2 . . 1 . . . . 1 3 . . 3 . . . 2 2 . . Part Schematic 8 | . 1 . 4 . . . 1 . . 2 . . . . . . . . . . . Robot Analysis 5 | . 3 . . . . . . . . . . . 2 . . . . . . . . Prototype ID Bank 8 | . 3 . 1 . . . 1 . . 1 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 2 . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . 1 1 . . . . . . . . . . Unreport Threat 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . Locate Traps 9 | . 1 . 3 . . . 3 . . . 1 . 1 . . . . . . . . Reprogram Traps 3 | . . . . . . . 3 . . . . . . . . . . . . . . Dispatch Records 5 | . . . 1 . . . 1 . . 1 . . 1 . . . . . 1 . . Patrol Status 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . Transport Status 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Assault Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Hauler Manifests 8 | . . . 3 . . . 1 1 . . 1 . 1 . . . . . 1 . . Registered Components 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Zone Layout 7 | . . 1 1 . . . 1 2 . . 1 . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . 2 . . . . . . . . . . 2 Network Status 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 2 2 . 1 . . . . . . . . . . . Report Inventory 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzer 24 | . . . 3 . . . 8 8 . . 5 . . . . . . . . . . Insert Component 13 | . . . 2 . . . 4 4 . . 3 . . . . . . . . . . Analyze 11 | . . . 1 . . . 4 4 . . 2 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 1 1 . . . . 1 . . . 1 . Seal Access 5 | . . . . . . . . 1 . 1 1 . . . . 1 . . . 1 . Unauthorized Hacks 18 | . 1 . 5 . . . 2 2 . 1 . . 1 . . . . . 4 . 2 Terminals 16 | . 1 . 5 . . . 2 2 . . . . 1 . . . . . 4 . 1 Track 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . 2 . . . . 1 . . . . . . . 1 Botnet 7 | . 1 . 3 . . . 1 . . . . . . . . . . . 2 . . Operators 2 | . . . . . . . . . . . . . . . . . . . 2 . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Prioritize 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 7 1 8 . . . 7 14 . 4 8 . 6 1 . 2 . . 4 . 1 Full Trace Events 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 5 . . . 5 4 . 2 2 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 216 | . . . . . . . . . . 117 . . . . . . . . . . 99 Total Part Build Rating 9 | . . . . . . . . . . 7 . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 1 . . . 4 4 . . 3 . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 4 4 . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 5 . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Total Allies 24 | . . . . 1 . . . 2 20 . . . . . . . . . . . 1 Largest Group 22 | . . . . 1 1 . . 2 22 8 . . . . . . . . . . 1 Highest-Rated Group 586 | . . . . 31 31 . . 52 586 212 . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . 31 31 . . 26 35 33 . . . . . . . . . . 45 Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . 35 . . . . . . . . . . . Total Damage 458 | . . . . . . . . . . 458 . . . . . . . . . . . Kills 4 | . . . . . . . . . . 4 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Robot Analysis Total 5 | . 3 . . . . . . . . . . . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . 1 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Turns Passed 10537 | . 1067 1039 981 732 449 543 1254 907 87 495 452 86 390 247 77 182 157 446 394 220 332 Spaces Moved 14654 | 1 714 697 577 561 435 529 1318 1987 191 1001 1204 307 880 639 236 300 486 977 768 405 441 Core 467 | . . . . . . . . . . . . . . . . 1 . . 46 351 69 Treads 7 | . . . . . . . . . . . . . . . . . . . . . 7 Legs 4320 | 1 714 697 577 561 435 529 806 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . . . 34 . . . . 1 Flight 9825 | . . . . . . . 512 1987 191 1001 1204 307 880 639 236 265 486 977 722 54 364 Fastest Speed 23 | 120 120 120 120 120 90 90 29 29 29 29 23 27 27 27 27 30 30 26 34 50 39 Average Speed 55 | 120 120 127 120 120 98 90 71 29 29 29 26 27 27 27 29 41 30 34 44 50 58 Slowest Speed 535 | 120 120 190 190 120 120 90 535 29 29 97 27 27 27 30 32 300 30 109 109 60 170 Overloaded Moves 5 | . . . . . . . . . . . 5 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . . . 11 22 3 8 18 3 9 3 1 3 . . 2 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 99 100 62 98 80 98 67 45 95 29 39 96 18 73 20 8 62 94 13 15 37 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 4 | . . 2 . . 1 . . . . . . . . . 1 . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . 1 . . 1 1 . . . . 1 . . Scrap Searched 19 | . . 1 . 2 . 1 . . . . . . . 4 7 . 1 3 . . . Spaces Dug 34 | . . . . . . . 9 5 . 4 1 . 3 . . . . 8 4 . . Terrain Destroyed 329 | . . 21 38 64 . 118 61 5 . 4 1 . 3 . . . . 10 4 . . Melee 26 | . . . . . . . 1 5 . 4 1 . 3 . . . . 8 4 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 303 | . . 21 38 64 . 118 60 . . . . . . . . . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Arm Total 16513 | . 857 801 769 595 449 573 1572 2286 218 1163 1315 307 1017 707 241 351 495 1054 817 415 511 Wait 1200 | . 63 53 94 4 . 21 155 275 31 132 98 . 133 54 . . 7 16 5 . 59 Move 14472 | . 713 696 576 560 434 528 1295 1945 185 985 1170 300 862 632 233 293 485 976 763 402 439 Hop 78 | . . . . . . . 11 20 2 7 16 3 8 3 1 3 . . 2 1 1 Pick Up 84 | . 10 4 9 4 1 2 19 5 . 4 4 2 2 1 2 2 1 4 3 1 4 Fast Attach 86 | . 3 3 3 . . . 12 4 . 2 5 . 1 3 1 17 . 11 13 6 2 Attach 39 | . . . 3 . . . 2 1 . . 3 . 1 4 . 7 . 6 7 3 2 Detach 37 | . 1 . . . . . 2 1 . 1 4 . 1 6 . 5 . 6 8 2 . Swap 78 | . 10 7 16 5 4 3 13 2 . 6 4 . 1 . 1 . 2 3 1 . . Drop 150 | . 18 10 15 7 4 . 29 8 . 4 8 2 3 4 3 18 . 3 11 . 3 Fire 188 | . 38 28 53 15 . 19 30 . . . . . . . . . . 5 . . . Melee 81 | . . . . . 6 . 4 7 . 22 3 . 5 . . 6 . 24 4 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 6) 164 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 6) 712 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Central database locked down 973 | -10/Materials | Build established: Scavenger-Mutant 1003 | -10/Materials | Discovered new exit (range 10) 1068 | -10/Materials | Entered Mines 1089 | -10/Mines | Met a Derelict bent on vengeance 1339 | -10/Mines | Core integrity fell below 50% 1370 | -10/Mines | Discovered new exit (range 8) 1561 | -10/Mines | Discovered new exit (range 6) 1616 | -10/Mines | Learned location of Storage (-9) 1890 | -10/Mines | Excavation squad dispatched 1890 | -10/Mines | A large section of the Mines collapsed 1895 | -10/Mines | Core integrity fell below 20% 2107 | -10/Mines | Entered Materials 2107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2121 | -9/Materials | Identified exit to Mines 2121 | -9/Materials | Identified exit to Storage 2690 | -9/Materials | Discovered new exit (range 10) 3088 | -9/Materials | Entered Mines 3150 | -9/Mines | Discovered new exit (range 7) 3160 | -9/Mines | Found the Drone Emporium 3264 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3264 | -9/Mines | Discovered new exit (range 5) 3470 | -9/Mines | Discovered new exit (range 14) 3608 | -9/Mines | Received a Mining Laser from a helpful Derelict 3667 | -9/Mines | Learned Materials emergency access door positions 3667 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3820 | -9/Mines | Entered Exiles 3820 | -9/Exiles | Accompanied by 1 ally 3851 | -9/Exiles | Met 8R-AWN 3873 | -9/Exiles | Met EX-HEX 3928 | -9/Exiles | Met EX-BIN 3945 | -9/Exiles | Aligned with FarCom system 3946 | -9/Exiles | Given EX-Vault access code 3976 | -9/Exiles | Opened EX-Vault 3984 | -9/Exiles | Found Potential Leg 3987 | -9/Exiles | Found Potential Leg 4009 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4034 | -9/Exiles | Met EX-DEC 4039 | -9/Exiles | Learned location of Zion (-6) 4087 | -9/Exiles | Visited The Gauntlet 4259 | -9/Exiles | Discovered new exit (range 14) 4269 | -9/Exiles | Left Exiles lab with Potential Leg 4269 | -9/Exiles | Entered Mines 4301 | -8/Mines | Build established: Mutant 4417 | -8/Mines | Discovered new exit (range 10) 4733 | -8/Mines | Discovered new exit (range 13) 4812 | -8/Mines | Entered Materials 4812 | -8/Materials | Evolved 2 slots: Utility x2 5042 | -8/Materials | Discovered new exit (range 3) 5397 | -8/Materials | Discovered new exit (range 16) 5426 | -8/Materials | Build established: Scavenger-Mutant 5793 | -8/Materials | Destroyed 11 combat bots 5798 | -8/Materials | Discovered new exit (range 20) 6066 | -8/Materials | Entered Factory 6066 | -7/Factory | Evolved 2 slots: Utility x2 6173 | -7/Factory | Build established: Sprinter 6725 | -7/Factory | Discovered new exit (range 10) 6973 | -7/Factory | Sucked down chute 6973 | -7/Factory | Entered Waste 6974 | -7/Waste | Joined by Warlord forces that had cleared the area 6985 | -7/Waste | 2 allies followed down the chute 7025 | -7/Waste | Discovered new exit (range 11) 7060 | -7/Waste | Entered Factory 7060 | -7/Factory | Accompanied by 8 allies 7268 | -7/Factory | Discovered new exit (range 4) 7394 | -7/Factory | Fabricated Adv. Transmission Jammer (x1) 7521 | -7/Factory | Discovered new exit (range 13) 7554 | -7/Factory | Discovered new exit (range 15) 7555 | -7/Factory | Entered another Factory area 7555 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7905 | -6/Factory | Discovered new exit (range 12) 7915 | -6/Factory | Discovered new exit (range 8) 7920 | -6/Factory | Build established: Hacker-Sprinter 8007 | -6/Factory | Sucked down chute 8007 | -6/Factory | Entered Waste 8007 | -6/Waste | The area was eerily silent 8083 | -6/Waste | Discovered new exit (range 11) 8093 | -6/Waste | Entered Factory 8476 | -6/Factory | Discovered new exit (range 9) 8483 | -6/Factory | Entered Lower Caves 8515 | -6/Lower Caves | Encountered a Warlord checkpoint 8621 | -6/Lower Caves | Learned Factory emergency access door positions 8675 | -6/Lower Caves | Discovered new exit (range 13) 8684 | -6/Lower Caves | Learned Armory stockpile data 8684 | -6/Lower Caves | Learned Research garrison access intel 8730 | -6/Lower Caves | Entered another Lower Caves area 8735 | -6/Lower Caves | Learned location of Extension (-5) 8782 | -6/Lower Caves | Encountered a Warlord checkpoint 8785 | -6/Lower Caves | Discovered new exit (range 3) 8787 | -6/Lower Caves | Identified exit to Factory 8800 | -6/Lower Caves | Spotted B-75 Beast 8807 | -6/Lower Caves | Entered Factory 8807 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8968 | -5/Factory | Spotted B-75 Beast 8984 | -5/Factory | Discovered new exit (range 8) 8986 | -5/Factory | Identified exit to Upper Caves 8989 | -5/Factory | Entered Upper Caves 9083 | -5/Upper Caves | Discovered new exit (range 3) 9083 | -5/Upper Caves | Identified exit to Upper Caves 9146 | -5/Upper Caves | Entered another Upper Caves area 9167 | -5/Upper Caves | Spotted B-75 Beast 9172 | -5/Upper Caves | Learned Factory interactive machine intel 9189 | -5/Upper Caves | Found Alien Artifact 9202 | -5/Upper Caves | Encountered a Warlord checkpoint 9213 | -5/Upper Caves | Build established: Sprinter 9293 | -5/Upper Caves | Identified Dimensional Node Initializer 9293 | -5/Upper Caves | Initialized slip node 9445 | -5/Upper Caves | Lost 14 parts (2p6n6u) 9569 | -5/Upper Caves | Core integrity fell below 50% 9587 | -5/Upper Caves | Discovered new exit (range 15) 9589 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9592 | -5/Upper Caves | Identified exit to Factory 9592 | -5/Upper Caves | Entered Factory 9592 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9593 | -4/Factory | Loaded intel: 52 interactive machine locations 9598 | -4/Factory | Discovered new exit (range 13) 9682 | -4/Factory | Identified exit to Upper Caves 9960 | -4/Factory | Released all parts (8) 9978 | -4/Factory | Core integrity fell below 50% 9982 | -4/Factory | Discovered new exit (range 9) 9986 | -4/Factory | Entered Research 9986 | -3/Research | Evolved 2 slots: Utility x2 9987 | -3/Research | Loaded intel: 4 garrison access locations 9991 | -3/Research | Lost 3 parts (2n1u) 10163 | -3/Research | Spotted B-86 Titan 10202 | -3/Research | Discovered new exit (range 5) 10204 | -3/Research | Identified exit to Armory 10206 | -3/Research | Entered Armory 10256 | -3/Armory | Build established: Mutant 10274 | -3/Armory | Fabricated Imp. Flight Unit (x1) 10474 | -3/Armory | P-80 Master assimilated allied Director 8a 10503 | -3/Armory | Released all parts (4) 10520 | -3/Armory | Core integrity fell below 50% 10532 | -3/Armory | Core integrity fell below 20% 10534 | -3/Armory | Lost 5 parts (1p3n1w) 10538 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10496_ Acquired 38 matter. 10497_ Arm. Medium Treads destroyed. 10497_ Q-thruster destroyed. 10497_ Critical hit (Blast). 10497_ Knocked back. 10503_ Imp. Antigrav System destroyed. 10503_ Released EM Shield. 10503_ Released Impulse Thruster Array. 10503_ Released Adv. Signal Interpreter. 10503_ Released Imp. Flight Unit. 10507_ P-80 Master resets P-80 Master, system corruption cleaned. 10511_ Penetrated by Slug. 10511_ Holding Depot disabled. 10511_ P-80 Master resets S-43 Plague, system corruption cleaned. 10521_ S-43 Plague misfires. 10523_ P-80 Master resets S-43 Plague, system corruption cleaned. 10525_ Slug penetrates Fabricator. 10525_ Fabricator disabled. 10531_ Penetrated by Slug. 10531_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????##???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????"??"" ""????| ????? | | ???????????????????????????????? """ """? | ?????? | | ???????????????????????????????? """ """ ??????? | | ?????????????????????????????????""" """ ???????? | | ?????????????????????????????????""" """?????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????###+##??????? ???????????? | | ???????????########;## #########+####+#???????? | | ?????????? e Y c c s s #???????? | | ??????????? wH c% s spp #?????### | | ??????????????????#### @########/#### #?????# " | | ?????????????????????####### ??# #?????#"" | | ???????????????????????????# # #######"" | | ???????????????????????????# [[[ + | | ???????????????????????????# [[[ # | | ???????????????????????????# [[[ ??## ######" ^ | | ???????????????????????????# ?????# #????#" | | ???????????????????????????# ???????# #????#"" | | ???????????????????????????###?????????# #????#"" | | ???????????????????????????????????????# #????# | | ???????????????????????????????????????# #????# | | ???????????????????????????????????????# #????# " | | ???????????????????????????????????????? #????# " | | ???????????????????????????????????????? #????# " | | ???????????????????????????????????????? ?????# " | | ???????[???????????????????????????????? ?????# | | ???????????????????????????????????????? ?????# | | ???????????????????????????????????????#+?????# " | | ???????????????????????????????????????? ?????# " | | ???????????????????????????????????????? ????# " | | ????????????????????????????????????????? ???# " | | ?????????????????????????????????????????? ???# | | ??????????????????????????????????????????? ??# | | ???????????????????????????????????????????? ?# " | | ????????????????????????????????????????????" # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 34 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Thermal Conversion 90 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 13 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Propulsion Shielding | -9/Materials | Hacked Utility Shielding | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Chainsword | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Hacked Microactuators | -7/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x1 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -3/Armory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed PropulsionHeartRail Manual? 0 Play Time 03:56:57 Cumulative 46.5 hours Start 2021.11.05 @ 22:05:37 End 2021.11.06 @ 03:14:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 35 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(65) Filters SATURATION(65) Steam 1 RUN: 33b1c55e-8b64-4096-b387-faaebf543a23