Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.15 @ 22:28:51 Player: Mr Goldstein Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (10) 50 Value Destroyed (270) 270 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1868) 1868 TOTAL SCORE: 9308 Bonus ------- Pacifist 1325 Follower Combat Kills 543 Cogmind --------- Core Integrity 0/1300 Matter 215/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Light Armor Plating Improved Light Armor Plating Heavy Missile Launcher Remote Datajack [Rating: 8] Favorites ----------- Power None Propulsion None Utility Improved Light Armor Plating Device Reaction Control System Protection Improved Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 14 | . . 2 . 2 2 . . . . 2 . . . . 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 10 | . . . . . . . 1 . . . 1 . 1 2 1 2 2 . Power . | . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . 1 . . . 1 . . 2 . 1 1 . Device 1 | . . . . . . . . . . . . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . . . 1 . . . 1 . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . . . . . . 1 . 1 1 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . 1 . 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . Parts Lost 6 | . . . . . . . . . 1 . . . 1 . 1 2 1 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . 1 . . . . . 1 1 1 . Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . Highest Loss Streak 1 | . . . . . . . . . 1 . . . 1 . 1 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 2 | . . . . . . 7 2 7 5 . . 3 2 3 2 2 . . Protection 1 | . . . . . . . 2 7 5 . . . . . . 2 . . Naked Turns 948 | . 41 30 28 51 154 1 73 . 23 44 60 37 69 21 68 97 55 96 Heaviest Build 7 | . . . . . . 2 3 3 3 . 2 2 2 7 1 3 3 . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . 2 2 4 5 5 4 4 4 4 4 4 4 2 1 Average Carried 2 | . . . . . 1 2 2 4 4 4 4 4 3 4 3 2 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 2 2 4 5 4 4 4 4 4 4 4 2 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Matter Collected 192 | 180 . . . . . . . 1 . . 11 . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 105 | . . . . . . . . . . . . . 34 . 47 24 . . Parts 10 | . . . . . . . . . . . . . 4 . 6 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 6 10 . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 10 | . . . . . . . . . . . . . 3 . 5 2 . . AOE 10 | . . . . . . . . . . . . . 3 . 5 2 . . Classes Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . Swarmer 10 | . . . . . . . . . . . . . 3 . 5 2 . . Best Kill Streak 5 | . . . . . . . . . . . . . 3 . 5 2 . . Combat Bots Only 5 | . . . . . . . . . . . . . 3 . 5 2 . . Max Kills in Single Turn 3 | . . . . . . . . . . . . . 2 . 3 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 2 . 3 2 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Damage Taken 3848 | . 21 42 135 56 228 . 19 29 404 . . 35 542 14 188 634 812 689 Core 3142 | . 21 42 135 56 228 . 18 29 214 . . 29 526 14 150 378 613 689 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 91 . 55 89 . . . . 30 . . . . 33 85 67 . . Volleys Fired 5 | . . . . . . . . . . . . . 2 . 2 1 . . Largest 1 | . . . . . . . . . . . . . 1 . 1 1 . . Hottest 39 | . . . . . . . . . . . . . 39 . 39 39 . . Shots Fired 5 | . . . . . . . . . . . . . 2 . 2 1 . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . . 2 . 2 1 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . . . . 2 . 2 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . . 1 . . . Robot Miss Streak 2 | . . . . . . . . . . . . . 1 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . . . 1 . . . Core Hits 11 | . . . . . 1 . 1 . . . . . 3 . 4 1 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1115 | . . . . . 30 . 28 . . . . . 206 . 520 304 12 15 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 989 | . . . . . . . . . . . . . 202 . 513 274 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 126 | . . . . . 30 . 28 . . . . . 4 . 7 30 12 15 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 989 | . . . . . . . . . . . . . 202 . 513 274 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 2 . . . . . 2 . . 2 Average Corruption 2 | . . . . . 2 2 2 2 2 . . . . . 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . 1 2 . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 77 | . . . . . . . . . . . . . . . 20 57 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 76 | . . . . . . . . . . . . . . . 20 56 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . 14 . 12 . . . . . 2 . 3 14 5 6 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 31 | . . . . . 7 . 9 . . . . . 1 . 2 5 2 5 Targets Rammed 31 | . . . . . 7 . 9 . . . . . 1 . 2 5 2 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . . . . . . . . . 252 . . . . . . . . . Average Temperature 138 | . . . . . . . . . 138 . . . . . . . . . Received Heat Transfer 219 | . 12 15 . . 12 . . . 87 . . 9 . . . 12 9 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Peak Influence 360 | . . 15 20 37 256 89 74 . . 124 43 237 . . 322 360 209 243 Initial 189 | . . . 5 7 16 89 62 . . 124 43 30 . . 121 157 189 126 Average 128 | . . 12 19 16 126 89 67 . . 124 43 131 . . 209 217 197 162 Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 . . 1 1 1 1 Low Security (%) 75 | 100 100 100 100 100 72 100 100 . . 100 100 90 . . 46 48 53 69 Level 1 24 | . . . . . 27 . . . . . . 9 . . 53 51 46 30 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 1 . . 1 . . . 1 . . 1 . . . 1 1 2 Investigation 2 | . . 1 . . . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . 1 . . . . . . 1 . . . 1 1 1 Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Distress Signals 3 | . . . . . . . . . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 113 | . 3 3 6 5 13 . 4 1 9 1 . 4 7 5 11 16 8 17 Peak Tracking Total 11 | . 3 4 6 5 6 . 3 1 6 1 . 2 5 5 7 9 7 11 Tactical Retreats 15 | . . . . . 3 . . . 1 . . . 3 . 2 3 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Traps Triggered 7 | . . 1 . . 2 . . . . 1 . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Machines Accessed 6 | . . . . . . . . . . . . 1 . 2 . . . 3 Terminals 4 | . . . . . . . . . . . . 1 . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 18 | . . . . . . . . . . . . 3 . 11 . . . 4 Successful 13 | . . . . . . . . . . . . 1 . 11 . . . 1 Failed 5 | . . . . . . . . . . . . 2 . . . . . 3 Catastrophic 2 | . . . . . . . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 7 | . . . . . . . . . . . . 3 . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . . . . . . . . . . . . 1 . 11 . . . 1 Record 10 | . . . . . . . . . . . . . . 10 . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . . 1 . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Total Allies 43 | . . . . . . 20 . . 2 . 20 . . . . . . 1 Largest Group 20 | . . . . . . 20 6 1 2 . 20 9 . . . . . 1 Highest-Rated Group 722 | . . . . . . 496 105 35 48 . 722 294 . . . . . 142 Highest-Rated Ally 142 | . . . . . . 35 35 35 35 . 50 50 . . . . . 142 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . . . 13 4 11 . . 34 . . . . . 6 Total Damage 2266 | . . . . . . . 745 99 293 . . 645 . . . . . 484 Kills 24 | . . . . . . . 9 2 5 . . 6 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Turns Passed 1498 | 11 41 30 28 51 154 30 98 142 106 44 62 82 131 42 130 156 64 96 Spaces Moved 2782 | 22 82 59 56 102 290 59 171 282 184 87 120 133 249 75 244 294 118 155 Core 2782 | 22 82 59 56 102 290 59 171 282 184 87 120 133 249 75 244 294 118 155 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 51 50 50 50 50 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 150 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 22 9 23 15 12 65 5 54 31 3 81 5 53 8 9 16 5 27 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . . . 1 1 . . . . Scrap Searched 3 | . . . . . . . . 1 1 . . . 1 . . . . . Spaces Dug 10 | . . . . . . . . . . . . . 10 . . . . . Terrain Destroyed 48 | . . . . . . . . . . . . . 28 . 12 8 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 48 | . . . . . . . . . . . . . 28 . 12 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes Total 2869 | 21 81 58 55 101 299 58 183 282 198 87 121 148 253 77 249 301 123 174 Wait 1 | . . . . . . . . . . . . . . . . . 1 . Move 2768 | 21 81 58 55 101 290 58 171 281 183 87 119 132 248 74 243 293 118 155 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 6 | . . . . . 2 . 2 1 1 . . . . . . . . . Fast Attach 4 | . . . . . . . 1 . . . 1 . . 2 . . . . Attach 6 | . . . . . . . . . . . . . 1 . 1 2 2 . Detach 3 | . . . . . . . . . . . . . 1 . 1 . 1 . Swap . | . . . . . . . . . . . . . . . . . . . Drop 6 | . . . . . . . 1 . 2 . 1 1 . 1 . . . . Fire 5 | . . . . . . . . . . . . . 2 . 2 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Ram 29 | . . . . . 7 . 8 . . . . . 1 . 2 5 1 5 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . . . . . Rewire 26 | . . . . . . . . . 12 . . . . . . . . 14 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 15) 12 | -11/Junkyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Utility x2 78 | -9/Materials | Discovered new exit (range 10) 83 | -9/Materials | Entered Mines 95 | -9/Mines | Met a Derelict bent on vengeance 104 | -9/Mines | Discovered new exit (range 15) 106 | -9/Mines | Discovered new exit (range 9) 111 | -9/Mines | Entered Materials 111 | -8/Materials | Evolved 2 slots: Utility x2 158 | -8/Materials | Discovered new exit (range 10) 162 | -8/Materials | Entered Factory 162 | -7/Factory | Evolved 2 slots: Utility x2 305 | -7/Factory | Build established: Mutant 316 | -7/Factory | Sucked down chute 316 | -7/Factory | Entered Waste 317 | -7/Waste | Joined by Warlord forces that had cleared the area 338 | -7/Waste | Discovered new exit (range 15) 346 | -7/Waste | Entered Factory 346 | -7/Factory | Accompanied by 6 allies 372 | -7/Factory | Assembled infested ambush trap array 438 | -7/Factory | Discovered new exit (range 11) 444 | -7/Factory | Entered Lower Caves 444 | -7/Lower Caves | Accompanied by 1 ally 445 | -7/Lower Caves | Encountered a Warlord checkpoint 523 | -7/Lower Caves | Learned location of 1 exit from Factory 540 | -7/Lower Caves | Learned Factory security intel 582 | -7/Lower Caves | Discovered new exit (range 9) 586 | -7/Lower Caves | Entered another Lower Caves area 586 | -7/Lower Caves | Accompanied by 1 ally 589 | -7/Lower Caves | Encountered a Warlord checkpoint 606 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 626 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 665 | -7/Lower Caves | Core integrity fell below 50% 689 | -7/Lower Caves | Discovered new exit (range 7) 692 | -7/Lower Caves | Entered Factory 692 | -6/Factory | Evolved 2 slots: Utility x2 693 | -6/Factory | Identified exit to Lower Caves 694 | -6/Factory | Identified exit to Extension 736 | -6/Factory | Sucked down chute 736 | -6/Factory | Entered Waste 737 | -6/Waste | Joined by Warlord forces that had cleared the area 766 | -6/Waste | Discovered new exit (range 14) 798 | -6/Waste | Entered Factory 798 | -6/Factory | Accompanied by 9 allies 880 | -6/Factory | Entered Lower Caves 958 | -6/Lower Caves | Learned location of 2 exits from Factory 972 | -6/Lower Caves | Encountered a Warlord checkpoint 977 | -6/Lower Caves | Learned location of 1 exit from Factory 992 | -6/Lower Caves | Core integrity fell below 50% 1005 | -6/Lower Caves | Discovered new exit (range 14) 1011 | -6/Lower Caves | Entered another Lower Caves area 1021 | -6/Lower Caves | Learned location of 1 exit from Research 1021 | -6/Lower Caves | Learned Research stockpile data 1021 | -6/Lower Caves | Learned Research security intel 1021 | -6/Lower Caves | Learned Armory terminal intel 1052 | -6/Lower Caves | Discovered new exit (range 3) 1053 | -6/Lower Caves | Entered Factory 1053 | -5/Factory | Evolved 2 slots: Utility x2 1054 | -5/Factory | Identified exit to Factory 1111 | -5/Factory | Discovered new exit (range 14) 1183 | -5/Factory | Entered another Factory area 1183 | -4/Factory | Evolved 2 slots: Utility x2 1184 | -4/Factory | Identified exit to Research 1339 | -4/Factory | Entered Research 1339 | -3/Research | Evolved 2 slots: Utility x2 1340 | -3/Research | Identified exit to Testing 1403 | -3/Research | Entered Testing 1418 | -3/Testing | Core integrity fell below 50% 1443 | -3/Testing | Spotted PG-Z3QERMKR9N 1458 | -3/Testing | Rewired PG-Z3QERMKR9N 1462 | -3/Testing | Core integrity fell below 20% 1499 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01455_ Attempting to rewire PG-Z3QERMKR9N. 01456_ Slug penetrates Wall. 01457_ Attempting to rewire PG-Z3QERMKR9N. 01458_ Slug penetrates H-77 Assassin. 01458_ Slug penetrates Wall. 01458_ Attempting to rewire PG-Z3QERMKR9N. 01458_ PG-Z3QERMKR9N rewired. 01459_ Slug penetrates Wall. 01460_ Wall collapses. 01462_ Slammed into G-67 Veteran. 01462_ Destabilizing: System corrupted (+2). 01463_ C-55 Analyst suffers critical hit (Destroy). 01463_ Penetrated by Slug. 01464_ System corrupted: IFF burst signal emitted. 01476_ Slammed into K-01 Serf. 01476_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01486_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T001. 01487_ X4SRKAAC4YJ&SHXE>N7KL QF 01497_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | / #????????????????????????? | | ####### #????????????????????????? | | #?????# #????????????????????????? | | +#####+##?????# #???? #??????????????????? | | #??# #??????# #??"" "??????????????????? | | #### ######## # """ """????????????????? | | + "S R"????????????????? | | #######/########/## # """ """????????????????? | | #?????????????? ?# #??"" #??????????????????? | | #????????????? "??# #???? #??????????????????? | | #????????????"" ??# #????????????????????????? | | #????????????"????# #????????????????????????? | | #?????????????????# ###??????????????????????? | | #?????????????????# #??????????????????????? | | +?????????????????##### #??????????????????????? | | #?????????????????????# #??????????????????????? | | #?????????????????????# #??????????????????????? | | #?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????????#????# #??????????????????????? | | ???????????????????# ??# #??????????????????????? | | ???????????????????# #g#??????????????????????? | | ???????????????????# g@#??????????????????????? | | ???????????????????# #g#??????????????????????? | | ???????????????????# # ??????????????????????? | | ???????????????????# ?# ??????????????????????? | | ???????????????????# ??####?????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 58 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSupercompositeSaw Manual? 0 Play Time 00:18:02 Cumulative 214.3 hours Start 2023.05.15 @ 22:12:22 End 2023.05.15 @ 22:28:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 629 Rogue 629 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db294c88-d1ec-42c0-8985-decc5598fcdf