Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.15 @ 22:28:51
Player: Mr Goldstein
Result: Destroyed by G-67 Veteran with Field Laser
Performance
-------------
Evolutions (7) 3500
Regions Visited (18) 3600
Robots Destroyed (10) 50
Value Destroyed (270) 270
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (1868) 1868
TOTAL SCORE: 9308
Bonus
-------
Pacifist 1325
Follower Combat Kills 543
Cogmind
---------
Core Integrity 0/1300
Matter 215/300
Energy 100/100
System Corruption 2%
Temperature Cool (12)
Movement Core (50)
Location -3/Testing
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (2) ---
(None)
> --- UTILITY (16) -----
(None)
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Remote Datajack
Peak State
------------
> --- POWER ------------
(None)
> --- PROPULSION -------
(None)
> --- UTILITY ----------
Reaction Control System
Improved Medium Armor Plating
> --- WEAPON -----------
(None)
> --- INVENTORY --------
Improved Light Armor Plating
Improved Light Armor Plating
Heavy Missile Launcher
Remote Datajack
[Rating: 8]
Favorites
-----------
Power None
Propulsion None
Utility Improved Light Armor Plating
Device Reaction Control System
Protection Improved Light Armor Plating
Weapon Backup Laser III
Energy Gun Backup Laser III
Launcher Heavy Missile Launcher
Special Weapon Remote Datajack
Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 2 2 .
Power . | . . . . . . . . . . . . . . . . . . .
Propulsion . | . . . . . . . . . . . . . . . . . . .
Utility 14 | . . 2 . 2 2 . . . . 2 . . . . 2 2 2 .
Weapon . | . . . . . . . . . . . . . . . . . . .
Parts Attached 10 | . . . . . . . 1 . . . 1 . 1 2 1 2 2 .
Power . | . . . . . . . . . . . . . . . . . . .
Engine . | . . . . . . . . . . . . . . . . . . .
Core . | . . . . . . . . . . . . . . . . . . .
Reactor . | . . . . . . . . . . . . . . . . . . .
Propulsion . | . . . . . . . . . . . . . . . . . . .
Treads . | . . . . . . . . . . . . . . . . . . .
Leg . | . . . . . . . . . . . . . . . . . . .
Wheel . | . . . . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . . . . .
Utility 6 | . . . . . . . 1 . . . 1 . . 2 . 1 1 .
Device 1 | . . . . . . . . . . . . . . 1 . . . .
Storage . | . . . . . . . . . . . . . . . . . . .
Processor . | . . . . . . . . . . . . . . . . . . .
Hackware . | . . . . . . . . . . . . . . . . . . .
Protection 5 | . . . . . . . 1 . . . 1 . . 1 . 1 1 .
Artifact . | . . . . . . . . . . . . . . . . . . .
Weapon 4 | . . . . . . . . . . . . . 1 . 1 1 1 .
Energy Gun . | . . . . . . . . . . . . . . . . . . .
Energy Cannon . | . . . . . . . . . . . . . . . . . . .
Ballistic Gun . | . . . . . . . . . . . . . . . . . . .
Ballistic Cannon . | . . . . . . . . . . . . . . . . . . .
Launcher 3 | . . . . . . . . . . . . . 1 . 1 1 . .
Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 .
Impact Weapon . | . . . . . . . . . . . . . . . . . . .
Slashing Weapon . | . . . . . . . . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . . . .
Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . . . . .
Parts Lost 6 | . . . . . . . . . 1 . . . 1 . 1 2 1 .
Power . | . . . . . . . . . . . . . . . . . . .
Propulsion . | . . . . . . . . . . . . . . . . . . .
Utility 4 | . . . . . . . . . 1 . . . . . 1 1 1 .
Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . .
Highest Loss Streak 1 | . . . . . . . . . 1 . . . 1 . 1 1 1 .
To Critical Strikes . | . . . . . . . . . . . . . . . . . . .
Average Slot Usage (%) 2 | . . . . . . 7 2 7 5 . . 3 2 3 2 2 . .
Protection 1 | . . . . . . . 2 7 5 . . . . . . 2 . .
Naked Turns 948 | . 41 30 28 51 154 1 73 . 23 44 60 37 69 21 68 97 55 96
Heaviest Build 7 | . . . . . . 2 3 3 3 . 2 2 2 7 1 3 3 .
Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
Greatest Overweight (x) 2 | . . . . . . . . . . . . . . 2 . . . .
Average Overweight (x) . | . . . . . . . . . . . . . . . . . . .
Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Most Carried 5 | . . . . . 2 2 4 5 5 4 4 4 4 4 4 4 2 1
Average Carried 2 | . . . . . 1 2 2 4 4 4 4 4 3 4 3 2 1 1
Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Final Carried 5 | . . . . . 2 2 4 5 4 4 4 4 4 4 4 2 1 1
Class Distribution
--------------------
100% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -9/Mines
Mutant | -8/Materials
Mutant | -7/Factory
Mutant | -7/Waste
Mutant | -7/Factory
Mutant | -7/Lower Caves
Mutant | -7/Lower Caves
Mutant | -6/Factory
Mutant | -6/Waste
Mutant | -6/Factory
Mutant | -6/Lower Caves
Mutant | -6/Lower Caves
Mutant | -5/Factory
Mutant | -4/Factory
Mutant | -3/Research
Mutant | -3/Testing
Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
----------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Matter Collected 192 | 180 . . . . . . . 1 . . 11 . . . . . . .
Remotely . | . . . . . . . . . . . . . . . . . . .
Salvage Created 105 | . . . . . . . . . . . . . 34 . 47 24 . .
Parts 10 | . . . . . . . . . . . . . 4 . 6 . . .
Haulers Intercepted . | . . . . . . . . . . . . . . . . . . .
Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 19 | . . . . . . . . 6 10 . . . 3 . . . . .
Prevented . | . . . . . . . . . . . . . . . . . . .
Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Combat Hostiles Destroyed 10 | . . . . . . . . . . . . . 3 . 5 2 . .
AOE 10 | . . . . . . . . . . . . . 3 . 5 2 . .
Classes Destroyed 1 | . . . . . . . . . . . . . 1 . . . . .
Swarmer 10 | . . . . . . . . . . . . . 3 . 5 2 . .
Best Kill Streak 5 | . . . . . . . . . . . . . 3 . 5 2 . .
Combat Bots Only 5 | . . . . . . . . . . . . . 3 . 5 2 . .
Max Kills in Single Turn 3 | . . . . . . . . . . . . . 2 . 3 2 . .
Gunslinging . | . . . . . . . . . . . . . . . . . . .
Exploded 3 | . . . . . . . . . . . . . 2 . 3 2 . .
Melee . | . . . . . . . . . . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . .
Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
-------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Damage Taken 3848 | . 21 42 135 56 228 . 19 29 404 . . 35 542 14 188 634 812 689
Core 3142 | . 21 42 135 56 228 . 18 29 214 . . 29 526 14 150 378 613 689
Absorbed by Shields . | . . . . . . . . . . . . . . . . . . .
Core Remaining (%) 68 | 100 91 . 55 89 . . . . 30 . . . . 33 85 67 . .
Volleys Fired 5 | . . . . . . . . . . . . . 2 . 2 1 . .
Largest 1 | . . . . . . . . . . . . . 1 . 1 1 . .
Hottest 39 | . . . . . . . . . . . . . 39 . 39 39 . .
Shots Fired 5 | . . . . . . . . . . . . . 2 . 2 1 . .
Gun . | . . . . . . . . . . . . . . . . . . .
Cannon . | . . . . . . . . . . . . . . . . . . .
Launcher 5 | . . . . . . . . . . . . . 2 . 2 1 . .
Special . | . . . . . . . . . . . . . . . . . . .
Kinetic . | . . . . . . . . . . . . . . . . . . .
Thermal . | . . . . . . . . . . . . . . . . . . .
Explosive 5 | . . . . . . . . . . . . . 2 . 2 1 . .
Electromagnetic . | . . . . . . . . . . . . . . . . . . .
Robot Hit Streak 1 | . . . . . . . . . . . . . . . 1 . . .
Robot Miss Streak 2 | . . . . . . . . . . . . . 1 . 2 . . .
Penetration Max . | . . . . . . . . . . . . . . . . . . .
Secondary Targets . | . . . . . . . . . . . . . . . . . . .
Shots Hit Robots 1 | . . . . . . . . . . . . . . . 1 . . .
Core Hits 11 | . . . . . 1 . 1 . . . . . 3 . 4 1 . 1
Critical Kills . | . . . . . . . . . . . . . . . . . . .
Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . .
Critical Strikes . | . . . . . . . . . . . . . . . . . . .
Melee Attacks . | . . . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . . . . . . . .
Sneak Attacks . | . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . .
Damage Inflicted 1115 | . . . . . 30 . 28 . . . . . 206 . 520 304 12 15
Guns . | . . . . . . . . . . . . . . . . . . .
Cannons . | . . . . . . . . . . . . . . . . . . .
Explosions 989 | . . . . . . . . . . . . . 202 . 513 274 . .
Melee . | . . . . . . . . . . . . . . . . . . .
Ramming 126 | . . . . . 30 . 28 . . . . . 4 . 7 30 12 15
Kinetic . | . . . . . . . . . . . . . . . . . . .
Thermal . | . . . . . . . . . . . . . . . . . . .
Explosive 989 | . . . . . . . . . . . . . 202 . 513 274 . .
Electromagnetic . | . . . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . . . . . . . .
Highest Corruption 2 | . . . . . 2 2 2 2 2 . . . . . 2 . . 2
Average Corruption 2 | . . . . . 2 2 2 2 2 . . . . . 2 . . 2
Corruption Purged . | . . . . . . . . . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . . . . . . . .
Effects 5 | . . . . . . . . 1 2 . . . . . . . . 2
Message Errors 1 | . . . . . . . . . . . . . . . . . . 1
Matter Fused 1 | . . . . . . . . . 1 . . . . . . . . .
Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . .
Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . .
Alerts 1 | . . . . . . . . . . . . . . . . . . 1
Overload Shots . | . . . . . . . . . . . . . . . . . . .
Overflow Damage 77 | . . . . . . . . . . . . . . . 20 57 . .
Projectiles . | . . . . . . . . . . . . . . . . . . .
Explosions 76 | . . . . . . . . . . . . . . . 20 56 . .
Melee 1 | . . . . . . . . . . . . . . . . 1 . .
Knockbacks . | . . . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . . . .
Kinetic . | . . . . . . . . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 56 | . . . . . 14 . 12 . . . . . 2 . 3 14 5 6
Shots . | . . . . . . . . . . . . . . . . . . .
Rammed 31 | . . . . . 7 . 9 . . . . . 1 . 2 5 2 5
Targets Rammed 31 | . . . . . 7 . 9 . . . . . 1 . 2 5 2 5
Kicked . | . . . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . . . .
Highest Temperature 252 | . . . . . . . . . 252 . . . . . . . . .
Average Temperature 138 | . . . . . . . . . 138 . . . . . . . . .
Received Heat Transfer 219 | . 12 15 . . 12 . . . 87 . . 9 . . . 12 9 63
Siege Activations . | . . . . . . . . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . .
Parts Fried . | . . . . . . . . . . . . . . . . . . .
Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . .
Robots Melted . | . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . .
Parts Melted . | . . . . . . . . . . . . . . . . . . .
Heat Transferred . | . . . . . . . . . . . . . . . . . . .
Parts Sabotaged . | . . . . . . . . . . . . . . . . . . .
Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Peak Influence 360 | . . 15 20 37 256 89 74 . . 124 43 237 . . 322 360 209 243
Initial 189 | . . . 5 7 16 89 62 . . 124 43 30 . . 121 157 189 126
Average 128 | . . 12 19 16 126 89 67 . . 124 43 131 . . 209 217 197 162
Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 . . 1 1 1 1
Low Security (%) 75 | 100 100 100 100 100 72 100 100 . . 100 100 90 . . 46 48 53 69
Level 1 24 | . . . . . 27 . . . . . . 9 . . 53 51 46 30
Level 2 . | . . . . . . . . . . . . . . . . . . .
Level 3 . | . . . . . . . . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . . . .
Squads Dispatched 9 | . 1 1 . . 1 . . . 1 . . 1 . . . 1 1 2
Investigation 2 | . . 1 . . . . . . . . . . . . . . . 1
Extermination . | . . . . . . . . . . . . . . . . . . .
Reinforcement 6 | . 1 . . . 1 . . . . . . 1 . . . 1 1 1
Assault 1 | . . . . . . . . . 1 . . . . . . . . .
Garrison . | . . . . . . . . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . . . . . . . . . .
Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
--------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Distress Signals 3 | . . . . . . . . . . . . 3 . . . . . .
Communications Jammed . | . . . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . . . .
Times Spotted 113 | . 3 3 6 5 13 . 4 1 9 1 . 4 7 5 11 16 8 17
Peak Tracking Total 11 | . 3 4 6 5 6 . 3 1 6 1 . 2 5 5 7 9 7 11
Tactical Retreats 15 | . . . . . 3 . . . 1 . . . 3 . 2 3 1 2
Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Traps Triggered 7 | . . 1 . . 2 . . . . 1 . 1 . . . 1 1 .
Indirectly . | . . . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . .
Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
---------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Machines Disabled . | . . . . . . . . . . . . . . . . . . .
Max in Single Turn . | . . . . . . . . . . . . . . . . . . .
Machines Repaired . | . . . . . . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
--------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Machines Accessed 6 | . . . . . . . . . . . . 1 . 2 . . . 3
Terminals 4 | . . . . . . . . . . . . 1 . . . . . 3
Fabricators . | . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . .
Total Hacks 18 | . . . . . . . . . . . . 3 . 11 . . . 4
Successful 13 | . . . . . . . . . . . . 1 . 11 . . . 1
Failed 5 | . . . . . . . . . . . . 2 . . . . . 3
Catastrophic 2 | . . . . . . . . . . . . 1 . . . . . 1
Database Lockouts . | . . . . . . . . . . . . . . . . . . .
Manual . | . . . . . . . . . . . . . . . . . . .
Terminals 7 | . . . . . . . . . . . . 3 . . . . . 4
Fabricators . | . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . .
Terminal Hacks 13 | . . . . . . . . . . . . 1 . 11 . . . 1
Record 10 | . . . . . . . . . . . . . . 10 . . . .
Open Door 2 | . . . . . . . . . . . . . . 1 . . . 1
Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . .
Fabricator Hacks . | . . . . . . . . . . . . . . . . . . .
Repair Station Hacks . | . . . . . . . . . . . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . .
Scanalyzer . | . . . . . . . . . . . . . . . . . . .
Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . .
Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . .
Terminals . | . . . . . . . . . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . . . .
Hacking Detections 2 | . . . . . . . . . . . . 1 . . . . . 1
Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1
Feedback Events . | . . . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . .
Parts Built . | . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . . . . . . .
Parts Repaired . | . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
------------ Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Used RIF Installer . | . . . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . .
Robots Rewired 3 | . . . . . . . . . 2 . . . . . . . . 1
Allies Hacked . | . . . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
-------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Total Allies 43 | . . . . . . 20 . . 2 . 20 . . . . . . 1
Largest Group 20 | . . . . . . 20 6 1 2 . 20 9 . . . . . 1
Highest-Rated Group 722 | . . . . . . 496 105 35 48 . 722 294 . . . . . 142
Highest-Rated Ally 142 | . . . . . . 35 35 35 35 . 50 50 . . . . . 142
Total Orders . | . . . . . . . . . . . . . . . . . . .
Ally Attacks 68 | . . . . . . . 13 4 11 . . 34 . . . . . 6
Total Damage 2266 | . . . . . . . 745 99 293 . . 645 . . . . . 484
Kills 24 | . . . . . . . 9 2 5 . . 6 . . . . . 2
Allies Corrupted . | . . . . . . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . . . . .
Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Robot Analysis Total . | . . . . . . . . . . . . . . . . . . .
Derelict Logs Recovered 5 | . . . . . . . . 2 1 . . . 2 . . . . .
Drone Launches . | . . . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . . . .
Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
------------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Turns Passed 1498 | 11 41 30 28 51 154 30 98 142 106 44 62 82 131 42 130 156 64 96
Spaces Moved 2782 | 22 82 59 56 102 290 59 171 282 184 87 120 133 249 75 244 294 118 155
Core 2782 | 22 82 59 56 102 290 59 171 282 184 87 120 133 249 75 244 294 118 155
Treads . | . . . . . . . . . . . . . . . . . . .
Legs . | . . . . . . . . . . . . . . . . . . .
Wheels . | . . . . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . . . . .
Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50
Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 51 50 50 50 50
Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 150 50 50 50 50
Overloaded Moves . | . . . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . .
Exploration Rate (%) 23 | 3 22 9 23 15 12 65 5 54 31 3 81 5 53 8 9 16 5 27
Regions Visited 18
Branch Regions 6
Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . .
Known Exits Taken 4 | . . . . . . . . . . . . 1 . . 1 1 1 .
Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . . . 1 1 . . . .
Scrap Searched 3 | . . . . . . . . 1 1 . . . 1 . . . . .
Spaces Dug 10 | . . . . . . . . . . . . . 10 . . . . .
Terrain Destroyed 48 | . . . . . . . . . . . . . 28 . 12 8 . .
Melee . | . . . . . . . . . . . . . . . . . . .
Projectile . | . . . . . . . . . . . . . . . . . . .
AOE 48 | . . . . . . . . . . . . . 28 . 12 8 . .
Terrain Rammed . | . . . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . . . .
Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3
--------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Res Tes
Total 2869 | 21 81 58 55 101 299 58 183 282 198 87 121 148 253 77 249 301 123 174
Wait 1 | . . . . . . . . . . . . . . . . . 1 .
Move 2768 | 21 81 58 55 101 290 58 171 281 183 87 119 132 248 74 243 293 118 155
Hop . | . . . . . . . . . . . . . . . . . . .
Pick Up 6 | . . . . . 2 . 2 1 1 . . . . . . . . .
Fast Attach 4 | . . . . . . . 1 . . . 1 . . 2 . . . .
Attach 6 | . . . . . . . . . . . . . 1 . 1 2 2 .
Detach 3 | . . . . . . . . . . . . . 1 . 1 . 1 .
Swap . | . . . . . . . . . . . . . . . . . . .
Drop 6 | . . . . . . . 1 . 2 . 1 1 . 1 . . . .
Fire 5 | . . . . . . . . . . . . . 2 . 2 1 . .
Melee . | . . . . . . . . . . . . . . . . . . .
Ram 29 | . . . . . 7 . 8 . . . . . 1 . 2 5 1 5
Kick . | . . . . . . . . . . . . . . . . . . .
Crush . | . . . . . . . . . . . . . . . . . . .
Escape Stasis 15 | . . . . . . . . . . . . 15 . . . . . .
Rewire 26 | . . . . . . . . . 12 . . . . . . . . 14
Trap . | . . . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . . . .
Route
-------
-11/Junkyard
-10/Materials
-9/Materials
-9/Mines (discovered 2 exits: [*Mat x2])
-8/Materials
-7/Factory
-7/Waste
-7/Factory
-7/Lower Caves
-7/Lower Caves
-6/Factory (discovered 2 exits: Low / Ext)
-6/Waste
-6/Factory (discovered 4 exits: *Low x2 / Ext x2)
-6/Lower Caves
-6/Lower Caves
-5/Factory (discovered 4 exits: *Fac x3 / [*Upp])
-4/Factory
-3/Research
-3/Testing
History
---------
Turn | Location | Event
2 | -11/Junkyard | Met Revision 17
3 | -11/Junkyard | Discovered new exit (range 15)
12 | -11/Junkyard | Entered Materials
45 | -10/Materials | Discovered new exit (range 16)
53 | -10/Materials | Entered another Materials area
53 | -9/Materials | Evolved 2 slots: Utility x2
78 | -9/Materials | Discovered new exit (range 10)
83 | -9/Materials | Entered Mines
95 | -9/Mines | Met a Derelict bent on vengeance
104 | -9/Mines | Discovered new exit (range 15)
106 | -9/Mines | Discovered new exit (range 9)
111 | -9/Mines | Entered Materials
111 | -8/Materials | Evolved 2 slots: Utility x2
158 | -8/Materials | Discovered new exit (range 10)
162 | -8/Materials | Entered Factory
162 | -7/Factory | Evolved 2 slots: Utility x2
305 | -7/Factory | Build established: Mutant
316 | -7/Factory | Sucked down chute
316 | -7/Factory | Entered Waste
317 | -7/Waste | Joined by Warlord forces that had cleared the area
338 | -7/Waste | Discovered new exit (range 15)
346 | -7/Waste | Entered Factory
346 | -7/Factory | Accompanied by 6 allies
372 | -7/Factory | Assembled infested ambush trap array
438 | -7/Factory | Discovered new exit (range 11)
444 | -7/Factory | Entered Lower Caves
444 | -7/Lower Caves | Accompanied by 1 ally
445 | -7/Lower Caves | Encountered a Warlord checkpoint
523 | -7/Lower Caves | Learned location of 1 exit from Factory
540 | -7/Lower Caves | Learned Factory security intel
582 | -7/Lower Caves | Discovered new exit (range 9)
586 | -7/Lower Caves | Entered another Lower Caves area
586 | -7/Lower Caves | Accompanied by 1 ally
589 | -7/Lower Caves | Encountered a Warlord checkpoint
606 | -7/Lower Caves | Attracted the attention of an 0b10 outpost
626 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint
665 | -7/Lower Caves | Core integrity fell below 50%
689 | -7/Lower Caves | Discovered new exit (range 7)
692 | -7/Lower Caves | Entered Factory
692 | -6/Factory | Evolved 2 slots: Utility x2
693 | -6/Factory | Identified exit to Lower Caves
694 | -6/Factory | Identified exit to Extension
736 | -6/Factory | Sucked down chute
736 | -6/Factory | Entered Waste
737 | -6/Waste | Joined by Warlord forces that had cleared the area
766 | -6/Waste | Discovered new exit (range 14)
798 | -6/Waste | Entered Factory
798 | -6/Factory | Accompanied by 9 allies
880 | -6/Factory | Entered Lower Caves
958 | -6/Lower Caves | Learned location of 2 exits from Factory
972 | -6/Lower Caves | Encountered a Warlord checkpoint
977 | -6/Lower Caves | Learned location of 1 exit from Factory
992 | -6/Lower Caves | Core integrity fell below 50%
1005 | -6/Lower Caves | Discovered new exit (range 14)
1011 | -6/Lower Caves | Entered another Lower Caves area
1021 | -6/Lower Caves | Learned location of 1 exit from Research
1021 | -6/Lower Caves | Learned Research stockpile data
1021 | -6/Lower Caves | Learned Research security intel
1021 | -6/Lower Caves | Learned Armory terminal intel
1052 | -6/Lower Caves | Discovered new exit (range 3)
1053 | -6/Lower Caves | Entered Factory
1053 | -5/Factory | Evolved 2 slots: Utility x2
1054 | -5/Factory | Identified exit to Factory
1111 | -5/Factory | Discovered new exit (range 14)
1183 | -5/Factory | Entered another Factory area
1183 | -4/Factory | Evolved 2 slots: Utility x2
1184 | -4/Factory | Identified exit to Research
1339 | -4/Factory | Entered Research
1339 | -3/Research | Evolved 2 slots: Utility x2
1340 | -3/Research | Identified exit to Testing
1403 | -3/Research | Entered Testing
1418 | -3/Testing | Core integrity fell below 50%
1443 | -3/Testing | Spotted PG-Z3QERMKR9N
1458 | -3/Testing | Rewired PG-Z3QERMKR9N
1462 | -3/Testing | Core integrity fell below 20%
1499 | -3/Testing | Destroyed by G-67 Veteran with Field Laser
Last Messages
---------------
01455_ Attempting to rewire PG-Z3QERMKR9N. <x2>
01456_ Slug penetrates Wall.
01457_ Attempting to rewire PG-Z3QERMKR9N.
01458_ Slug penetrates H-77 Assassin.
01458_ Slug penetrates Wall.
01458_ Attempting to rewire PG-Z3QERMKR9N.
01458_ PG-Z3QERMKR9N rewired.
01459_ Slug penetrates Wall.
01460_ Wall collapses.
01462_ Slammed into G-67 Veteran.
01462_ Destabilizing: System corrupted (+2).
01463_ C-55 Analyst suffers critical hit (Destroy).
01463_ Penetrated by Slug.
01464_ System corrupted: IFF burst signal emitted.
01476_ Slammed into K-01 Serf.
01476_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
01486_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
T001.
01487_ X4SRKAAC4YJ&SHXE>N7KL QF
01497_ Slammed into G-67 Veteran. <x3>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 46
Energy Generation 5
Energy Capacity 100
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 150
Evasion (%) 58
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed DiametricSupercompositeSaw
Manual? 0
Play Time 00:18:02
Cumulative 214.3 hours
Start 2023.05.15 @ 22:12:22
End 2023.05.15 @ 22:28:51
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 629
Rogue 629
Adventurer 0
Explorer 0
Win Type -
Total 9
Types 7/0/1/1/0/0/0/0/0
Lore% 82
Gallery% 80
Achievement% 71
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 16/SmallcapsGlow
Map View 75x55
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: db294c88-d1ec-42c0-8985-decc5598fcdf