Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.07 @ 18:21:54 Player: Figgis Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (522) 522 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1032 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink High-capacity Storage Unit Small Battery (100) High-capacity Matter Pod (200) Visual Processing Unit Light Armor Plating Medium Laser Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Visual Processing Unit Medium Laser Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 5 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 3 | 2 1 . Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 14 13 Treads 22 | . 27 15 Leg 4 | . . 12 Storage 14 | . 14 14 Processor 13 | . 12 14 Energy Gun 9 | . 10 8 Ballistic Gun 18 | . 17 20 Naked Turns . | . . . Heaviest Build 29 | 12 29 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 11 15 Most Carried 15 | 5 11 15 Average Carried 9 | 2 6 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 11 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 634 | 249 120 265 Remotely . | . . . Salvage Created 630 | . 415 215 Parts 33 | . 25 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 15 | . 10 5 Guns 15 | . 10 5 Classes Destroyed 3 | . 3 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 12 | . 7 5 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1090 | . 608 482 Core 255 | . 190 65 Absorbed by Shields . | . . . Regen/Repaired (Parts) 119 | . 119 . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | . 45 25 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 138 | . 89 49 Gun 138 | . 89 49 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 88 | . 56 32 Thermal 50 | . 33 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . 16 17 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 94 | . 53 41 Core Hits 35 | . 20 15 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1078 | . 612 466 Guns 1078 | . 612 466 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 488 | . 266 222 Thermal 590 | . 346 244 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 329 | . 259 329 Average Temperature 111 | . 81 168 Received Heat Transfer 546 | . 291 255 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 1480 | . 888 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 173 | . 173 102 Initial 41 | . . 41 Average 56 | . 54 63 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 14 11 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 8 3 Successful 5 | . 5 . Failed 6 | . 3 3 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 9 3 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 7 | . . 7 Total Damage 84 | . . 84 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1805 | 51 1055 699 Spaces Moved 862 | 32 474 356 Core 16 | 16 . . Treads 701 | 16 474 211 Legs 145 | . . 145 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 163 | 105 160 172 Slowest Speed 190 | 160 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 3 73 77 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1142 | 48 694 400 Wait 163 | 5 153 5 Move 860 | 31 473 356 Hop . | . . . Pick Up 27 | 5 14 8 Fast Attach 3 | 3 . . Attach 9 | 3 2 4 Detach . | . . . Swap 5 | 1 3 1 Drop 5 | . 4 1 Fire 70 | . 45 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 200 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 12) 447 | -10/Materials | Core integrity fell below 50% 770 | -10/Materials | Repaired Lgt. Treads 872 | -10/Materials | Discovered new exit (range 3) 1107 | -10/Materials | Entered Mines 1144 | -10/Mines | Discovered new exit (range 8) 1165 | -10/Mines | Core integrity fell below 20% 1249 | -10/Mines | Found a hidden stash of uninstalled traps 1334 | -10/Mines | Learned location of 1 exit from Materials 1410 | -10/Mines | Met a Derelict testing a Signal Generator 1432 | -10/Mines | Found Signal Generator 1537 | -10/Mines | Lost 3 parts (2n1w) 1794 | -10/Mines | Discovered new exit (range 13) 1806 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01506_ G-34 Mercenary overheating. 01508_ M-13 Machinist repairs Ion Engine. 01508_ G-34 Mercenary overheating. 01510_ G-47 Trooper destroyed. 01513_ M-13 Machinist repairs Broken Aluminum Leg. 01518_ G-34 Mercenary destroyed. 01520_ Acquired 53 matter. 01526_ Acquired Ion Engine. 01529_ Acquired Imp. Heat Sink. 01534_ Acquired Aluminum Leg. 01538_ Acquired 49 matter. 01538_ K-01 Serf collects debris. 01542_ Dropped Aluminum Leg. 01542_ K-01 Serf cleans the Pressure Siphon. 01543_ Acquired 39 matter. 01547_ K-01 Serf collects debris. 01755_ K-01 Serf cleans the Pressure Siphon. 01794_ EXIT=FOUND 01804_ S-10 Pest suffers critical hit (Destroy). 01804_ Destroyed Flight Unit. 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