Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.10 @ 22:41:43 Player: albenzo Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (47) 235 Value Destroyed (2194) 2194 Prototype IDs (35) 700 Alien Tech Used (4) 800 Bonus (6460) 6460 TOTAL SCORE: 17689 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 505 Follower Combat Kills 955 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 61/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Terrain Scan Processor Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Phase Armor Phase Redirector Subatomic Replicator Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Cooled VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Phase Redirector Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Linear Gravjet Layered Light Armor Plating Phase Armor Subatomic Replicator Micro-nuke Launcher Katana [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Cryofiber Web Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Katana Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Slots Evolved 14 | . . . . . 4 2 . . 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . 1 . . . 1 . . . . 1 . Utility 7 | . . . . . 2 . . . 1 2 . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | 9 9 11 2 1 29 8 1 18 17 7 . . 14 14 14 . 3 17 7 Power 29 | 1 1 . . . 3 . . 4 3 2 . . 3 3 4 . . 4 1 Engine 9 | 1 . . . . . . . 3 2 1 . . 2 . . . . . . Core 12 | . 1 . . . 3 . . 1 1 1 . . 1 . 2 . . 1 1 Reactor 8 | . . . . . . . . . . . . . . 3 2 . . 3 . Propulsion 64 | 4 3 4 . 1 13 2 1 3 8 . . . 4 3 6 . 1 8 3 Treads 8 | . . 1 . . . . . . 1 . . . 1 3 . . . 2 . Leg 15 | 2 2 2 . 1 8 . . . . . . . . . . . . . . Wheel 5 | 2 1 1 . . 1 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 1 . . . . 1 . Flight 34 | . . . . . 4 2 1 3 7 . . . 2 . 6 . 1 5 3 Utility 54 | 1 4 3 1 . 9 2 . 9 4 3 . . 2 6 2 . . 5 3 Device 18 | . . 1 . . 1 . . 8 2 . . . . 4 1 . . 1 . Storage 10 | 1 3 . . . 2 2 . . . . . . . . . . . 2 . Processor 5 | . . . 1 . . . . 1 1 . . . . . . . . 2 . Hackware 6 | . . . . . 1 . . . . 3 . . 1 1 . . . . . Protection 12 | . 1 2 . . 5 . . . 1 . . . 1 1 1 . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . 3 Weapon 34 | 3 1 4 1 . 4 4 . 2 2 2 . . 5 2 2 . 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 3 . 2 1 . 3 2 . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . . . 1 . . Special Weapon 5 | . . . . . . . . 1 1 1 . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 2 . 1 1 1 . . 3 . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . Unidentified Prototypes 13 | . . . 1 . . 1 . 2 1 1 . . . 1 . . . 1 5 Parts Lost 52 | . 1 4 . . 8 . 1 . 5 . . . 14 . . . 5 1 13 Power 5 | . . . . . 1 . . . 1 . . . 1 . . . 1 . 1 Propulsion 30 | . 1 1 . . 4 . 1 . 4 . . . 8 . . . 3 1 7 Utility 10 | . . 2 . . 1 . . . . . . . 3 . . . 1 . 3 Weapon 7 | . . 1 . . 2 . . . . . . . 2 . . . . . 2 Highest Loss Streak 13 | . 1 2 . . 6 . 1 . 3 . . . 13 . . . 3 1 8 Average Slot Usage (%) 92 | . 99 100 100 100 99 89 92 96 99 99 100 100 87 61 87 94 90 87 66 Engine 2 | . 12 . . . . . . 11 9 5 5 5 4 . . . . . . Core 5 | . 1 14 14 14 9 7 7 . 3 4 5 5 4 . 1 5 5 2 2 Reactor 2 | . . . . . . . . . . . . . . 6 8 5 5 2 1 Treads 2 | . . 1 14 4 . . . . 1 . . . . 6 5 . . 2 2 Leg 6 | . 27 14 . 9 24 . . . . . . . . . . . . . . Wheel 2 | . . 11 14 14 5 . . . . . . . . . . . . . . Flight 18 | . . . . . 5 35 38 38 37 35 35 35 26 5 19 31 29 22 17 Device 3 | . . 7 . . 1 . . 1 6 3 . . . 5 5 5 5 8 2 Storage 5 | . 14 14 14 14 10 7 7 7 6 5 5 5 4 . . . . . 2 Processor 7 | . . . 7 14 9 7 7 5 11 11 11 11 9 5 5 5 5 13 10 Hackware 13 | . . . . . 9 7 7 7 6 18 23 23 25 26 26 26 24 19 16 Protection 4 | . 13 7 6 . 5 7 7 7 1 . . . . . 5 5 5 . . Ballistic Gun 5 | . 21 13 14 14 10 10 . . . . . . . . . . . . . Ballistic Cannon 3 | . 6 14 14 14 7 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 4 15 14 12 10 11 11 9 5 6 10 9 9 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 45 48 48 45 78 28 24 32 34 30 28 28 35 56 42 42 51 45 60 Greatest Support 210 | 32 20 20 16 16 40 32 32 32 37 31 31 31 49 210 210 60 60 63 63 Greatest Overweight (x) 7 | 1 2 2 2 2 4 . . . 1 . . . 1 . 1 . 1 7 2 Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 12 12 12 12 20 8 8 8 8 8 8 8 8 4 4 4 4 8 8 Average Capacity 7 | 5 11 12 12 12 13 7 8 8 8 8 8 8 7 4 4 4 4 4 6 Most Carried 15 | 6 12 12 11 12 15 8 8 8 8 8 8 8 8 4 4 4 4 4 7 Average Carried 7 | 3 10 11 10 11 10 7 7 7 7 7 7 8 7 3 3 3 3 3 4 Final Capacity 12 | 6 12 12 12 12 8 8 8 8 8 8 8 8 4 4 4 4 4 8 4 Final Carried 12 | 6 12 10 11 12 8 8 7 8 8 8 8 8 4 4 4 4 4 4 4 Class Distribution -------------------- 28% | Hacker-Mutant 26% | Mutant 19% | Hacker-Sprinter 10% | Scavenger-Mutant 7% | Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Commander-Sprinter | -7/Storage Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Matter Collected 2710 | 184 407 148 . 50 598 52 . 297 102 . 132 . 113 257 158 40 . 104 68 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2536 | . 407 92 . . 327 . . 230 177 . 83 . 113 345 287 107 . . 368 Parts 107 | . 15 4 . . 11 . . 12 15 . . . 11 2 4 7 . . 26 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . 7 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Combat Hostiles Destroyed 43 | . 8 4 . . 8 . . 3 6 . . . 2 . . 4 . . 8 Melee 22 | . . . . . . . . 3 6 . . . 2 . . 4 . . 7 Guns 11 | . 6 1 . . 4 . . . . . . . . . . . . . . Cannons 8 | . 2 2 . . 4 . . . . . . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 2 1 . . 2 . . 3 2 . . . . . . . . . . Worker 1 | . . . . . . . . 1 . . . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . . . . Recycler 4 | . 1 . . . 1 . . . . . . . . . 2 . . . . Swarmer 14 | . . . . . . . . . 5 . . . . . . 4 . . 5 Grunt 16 | . 8 2 . . 5 . . . . . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . . . . . . . . . . . 1 Sentry 2 | . . . . . . . . 2 . . . . . . . . . . . Hunter 3 | . . . . . 2 . . 1 . . . . . . . . . . . Programmer 4 | . . . . . . . . . 1 . . . 2 . . . . . 1 Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . 3 2 . . 3 . . 4 3 . . . 2 . 1 4 . . 3 Combat Bots Only 4 | . 3 2 . . 3 . . 3 3 . . . 2 . . 4 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 . . 1 1 . . . 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Damage Taken 8233 | . 560 267 . . 1209 34 97 97 432 . . 48 1641 . 197 221 450 86 2894 Core 2314 | . 35 10 . . 100 16 10 23 103 . . 24 493 . 59 46 92 23 1280 Absorbed by Shields 300 | . . . . . . . 29 . . . . . . . . . . . 271 Redirected to Core 187 | . . . . . . . . . . . . . . . . . . . 187 Core Remaining (%) 82 | 100 . . . 82 81 . . 93 87 . . 97 . . . . 40 . . Volleys Fired 128 | . 41 24 . . 45 . . . . 4 . . 1 . . . 13 . . Largest 2 | . 2 2 . . 2 . . . . 1 . . 1 . . . 1 . . Hottest 69 | . 55 69 . . 69 . . . . 30 . . 40 . . . 49 . . Shots Fired 216 | . 79 38 . . 83 . . . . 4 . . 1 . . . 11 . . Gun 113 | . 61 14 . . 38 . . . . . . . . . . . . . . Cannon 77 | . 18 14 . . 45 . . . . . . . . . . . . . . Launcher 21 | . . 10 . . . . . . . . . . . . . . 11 . . Special 5 | . . . . . . . . . . 4 . . 1 . . . . . . Kinetic 190 | . 79 28 . . 83 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . 10 . . . . . . . . . . . . . . 11 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 9 4 . . 10 . . . . 6 . . 2 . . . . . . Robot Miss Streak 7 | . 2 2 . . 7 . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 210 | . 51 11 . . 52 . . 13 15 3 3 . 10 6 7 6 . 2 31 Core Hits 90 | . 20 10 . . 25 . . 4 6 . 1 . 4 1 2 4 . . 13 Critical Hits 6 | . 2 . . . . . . 3 . . . . . 1 . . . . . Critical Kills 2 | . . . . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . . . 1 . . . . . . . . . . . Melee Attacks 237 | . . . . . . . 2 20 39 . 3 . 27 6 15 9 28 27 61 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 236 | . . . . . . . 2 20 39 . 3 . 26 6 15 9 28 27 61 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 5 . . . . 1 . 3 . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . 2 5 . . . 1 . . . . 1 2 Damage Inflicted 5521 | . 579 224 . . 852 . . 780 569 . 225 . 251 275 447 215 . 199 905 Guns 867 | . 448 87 . . 332 . . . . . . . . . . . . . . Cannons 718 | . 131 67 . . 520 . . . . . . . . . . . . . . Explosions 70 | . . 70 . . . . . . . . . . . . . . . . . Melee 3866 | . . . . . . . . 780 569 . 225 . 251 275 447 215 . 199 905 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1585 | . 579 154 . . 852 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 70 | . . 70 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3866 | . . . . . . . . 780 569 . 225 . 251 275 447 215 . 199 905 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 2 2 2 2 . . . 11 11 11 11 21 . 3 Average Corruption 7 | . . . . . . 2 2 2 2 . . . 4 11 11 11 14 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . . . 2 . 4 8 . . . 10 10 37 11 30 . . Message Errors 24 | . . . . . . 1 . . 5 . . . 2 1 10 2 3 . . Matter Fused 16 | . . . . . . . . . . . . . 1 3 6 3 3 . . Heat Flow Errors 11 | . . . . . . 1 . 2 1 . . . . 2 1 2 2 . . Energy Discharges 10 | . . . . . . . . 1 . . . . 3 1 2 . 3 . . Data Loss (minor) 13 | . . . . . . . . 1 1 . . . 2 2 5 1 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . Misdirections 25 | . . . . . . . . . . . . . 1 1 9 3 11 . . Targeting Errors 9 | . . . . . . . . . 1 . . . 1 . 2 . 5 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 500 | . . 3 . . . . . 140 31 . 58 . . . 89 . . 139 40 Projectiles 3 | . . 3 . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 497 | . . . . . . . . 140 31 . 58 . . . 89 . . 139 40 Knockbacks 15 | . . . . . 15 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . 13 . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . 37 . . . . . . . . . . . . . . 42 . . Shots 2 | . . 1 . . . . . . . . . . . . . . 1 . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | . 100 96 . . 297 218 11 514 109 60 132 33 60 208 139 221 460 123 . Average Temperature 61 | . 34 37 . . 111 23 2 102 71 36 43 13 17 98 52 67 137 42 . Received Heat Transfer 1150 | . 306 60 . . 288 18 51 36 54 . . 9 75 . 42 9 21 9 172 Effects 4 | . . . . . 2 . . 2 . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Peak Influence 1985 | . 150 88 . . 173 87 225 179 569 171 . . 92 25 910 . . 388 1985 Initial 369 | . . 58 . . . 6 60 104 25 171 . . 56 25 17 . . 369 96 Average 248 | . 63 57 . . 42 27 159 106 382 171 . . 70 25 477 . . 114 1713 Maximum Alert Level 5 | . . . . . . . 1 . 2 . . . . . 3 . . 1 5 Low Security (%) 70 | 100 100 100 . 100 100 100 48 100 11 100 . . 100 100 28 . . 79 . Level 1 7 | . . . . . . . 51 . 31 . . . . . . . . 20 . Level 2 14 | . . . . . . . . . 56 . . . . . 53 . . . . Level 3 2 | . . . . . . . . . . . . . . . 17 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 43 | . 1 1 . . 1 2 . 4 5 . . . 1 . 6 . . 1 21 Investigation 3 | . 1 1 . . . . . . 1 . . . . . . . . . . Extermination 6 | . . . . . . 1 . . 2 . . . 1 . 1 . . 1 . Reinforcement 8 | . . . . . 1 1 . 2 2 . . . . . 2 . . . . Assault 23 | . . . . . . . . 2 . . . . . . . . . . 21 Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Distress Signals 8 | . . . . . 1 . . 3 . . . . . . 3 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 15 6 . . 13 4 3 18 18 . . 4 13 . 14 12 4 15 74 Peak Tracking Total 39 | . 4 2 . . 5 4 3 11 5 . . 3 10 . 5 6 4 7 39 Tactical Retreats 20 | . 3 1 . . 1 . . 1 2 . . . 1 . 1 3 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Traps Triggered 8 | . . . . . . 1 1 . 1 . . . 2 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Machines Disabled 16 | . . . . . 1 . 1 2 . . . . . . 9 . . . 3 Max in Single Turn 1 | . . . . . 1 . 1 1 . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Machines Accessed 50 | . 4 1 2 . 2 8 . 2 7 2 1 . 4 . 8 . . 9 . Terminals 24 | . 3 . . . 2 4 . 2 3 1 . . 3 . 2 . . 4 . Fabricators 4 | . . . . . . . . . 1 . . . 1 . 1 . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . Recycling Units 7 | . 1 . . . . 3 . . 1 . . . . . . . . 2 . Scanalyzers 3 | . . . . . . . . . 1 . . . . . 1 . . 1 . Garrison Access 6 | . . . . . . 1 . . 1 1 . . . . 2 . . 1 . Total Hacks 143 | . 8 1 10 . 8 22 . 7 19 7 1 . 13 . 21 . . 26 . Successful 104 | . 5 1 10 . 6 13 . 5 14 4 1 . 11 . 16 . . 18 . Failed 38 | . 3 . . . 2 9 . 2 5 3 . . 1 . 5 . . 8 . Catastrophic 4 | . . . . . 1 1 . . 2 . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . Manual 51 | . 4 . 1 . 3 8 . 2 4 4 . . 4 . 9 . . 12 . Terminals 68 | . 5 . . . 8 12 . 7 5 3 . . 10 . 5 . . 13 . Fabricators 15 | . . . . . . . . . 4 . . . 3 . 4 . . 4 . Repair Stations 5 | . . . . . . . . . . . . . . . 5 . . . . Recycling Units 18 | . 3 . . . . 8 . . 2 . . . . . . . . 5 . Scanalyzers 11 | . . . . . . . . . 6 . . . . . 3 . . 2 . Garrison Access 14 | . . . . . . 2 . . 2 4 . . . . 4 . . 2 . Terminal Hacks 54 | . 3 1 10 . 6 6 . 5 1 3 1 . 7 . 4 . . 7 . Record 21 | . . . 9 . 1 2 . 2 1 3 . . 1 . . . . 2 . Part Schematic 3 | . . . . . . 2 . . . . . . 1 . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . . Open Door 4 | . . 1 . . . . . 1 . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . 1 . . . 1 1 . . . . . . . . 1 . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . 1 . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 1 . . . . . . 1 . . 2 . Locate Traps 3 | . . . . . 2 1 . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . 1 . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . 4 . . . 3 . 4 . . 2 . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . Load Schematic 6 | . . . . . . . . . 2 . . . 1 . 2 . . 1 . Build 6 | . . . . . . . . . 2 . . . 1 . 2 . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 10 | . 2 . . . . 5 . . 1 . . . . . . . . 2 . Process 2 | . . . . . . 2 . . . . . . . . . . . . . Report Inventory 6 | . 1 . . . . 3 . . . . . . . . . . . 2 . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . 6 . . . . . 2 . . 2 . Insert Component 5 | . . . . . . . . . 3 . . . . . 1 . . 1 . Analyze 5 | . . . . . . . . . 3 . . . . . 1 . . 1 . Garrison Access Hacks 4 | . . . . . . 1 . . 1 1 . . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . Coupler Status 3 | . . . . . . . . . 1 1 . . . . . . . 1 . Unauthorized Hacks 9 | . . . . . . 1 . . 1 . . . 1 . 2 . . 4 . Terminals 4 | . . . . . . 1 . . . . . . 1 . . . . 2 . Assimilate 4 | . . . . . . 1 . . . . . . 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . 2 . . 1 . Reprogram 4 | . . . . . . . . . 1 . . . . . 2 . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . . . 2 8 . 2 7 2 . . 2 . 6 . . 8 . Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 2 . . 3 . . . 1 . 1 . . 1 . Parts Built 8 | . . . . . . . . . 2 . . . . . 4 . . 2 . Matter 964 | . . . . . . . . . 292 . . . 146 . 292 . . 234 . Time 349 | . . . . . . . . . 146 . . . 73 . 72 . . 58 . Total Part Build Rating 32 | . . . . . . . . . 6 . . . . . 12 . . 14 . Parts Repaired 2 | . . . . . . . . . . . . . . . 2 . . . . Time 54 | . . . . . . . . . . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 148 | . . . . . . 148 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . 3 . . . . . 1 . . 1 . Part Schematics Acquired 5 | . . . . . . . . . 3 . . . . . 1 . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . check_alert 1 | . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . 5 . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Total Allies 50 | . . . . 3 . . . 12 . 1 . . 1 20 5 . . 2 6 Largest Group 20 | . . . . 3 3 . . 10 . 1 . . 1 20 20 . . 1 6 Highest-Rated Group 823 | . . . . 40 40 . . 173 . 12 . . 26 823 823 . . 10 80 Highest-Rated Ally 54 | . . . . 16 16 . . 31 . 12 . . 26 50 54 . . 10 15 Total Orders 3 | . . . . . . . . 3 . . . . . . . . . . . ROAM 3 | . . . . . . . . 3 . . . . . . . . . . . Ally Attacks 226 | . . . . . 16 . . 74 . . . . . . 125 . . . 11 Total Damage 6670 | . . . . . 223 . . 1036 . . . . . . 4904 . . . 507 Kills 36 | . . . . . 3 . . 4 . . . . . . 28 . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . 3 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 . . . . . . . . Drone Launches 16 | . . . . . . . . 16 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Turns Passed 8112 | 59 683 580 323 146 905 273 102 299 853 125 198 7 347 322 930 325 299 974 362 Spaces Moved 9044 | 38 308 342 239 96 466 535 202 336 1373 388 630 30 556 260 976 518 347 1077 327 Core 49 | 3 . . . . 2 . . . . . . . 5 . . . . 3 36 Treads 444 | . . 3 . . . . . . 7 . . . 6 144 144 . . 140 . Legs 445 | 15 293 38 . . 99 . . . . . . . . . . . . . . Wheels 883 | 20 15 301 239 96 212 . . . . . . . . . . . . . . Hover 107 | . . . . . . . . . . . . . 15 . . . . 92 . Flight 7116 | . . . . . 153 535 202 336 1366 388 630 30 530 116 832 518 347 842 291 Fastest Speed 21 | 50 120 120 120 120 31 28 28 28 24 24 24 24 24 35 24 24 24 21 30 Average Speed 54 | 106 164 127 120 120 107 29 28 28 30 24 24 24 27 104 58 24 25 66 47 Slowest Speed 400 | 120 180 200 120 120 240 31 28 28 190 24 24 24 180 160 160 24 105 400 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . 3 1 . . 14 4 . . 1 . 1 . . 15 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 3 46 67 62 30 31 15 25 57 31 11 85 8 9 94 25 64 15 26 38 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 . . . . 1 1 . . 1 . 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . 1 1 1 . . . . . 1 . . . Scrap Searched 7 | . . 3 . 2 . . . . . . 2 . . . . . . . . Spaces Dug 276 | . . . . . 1 . . 2 13 . . . 14 . 6 . 214 17 9 Terrain Destroyed 404 | . . 50 . . 3 . . 2 13 . . . 14 . 6 . 290 17 9 Melee 85 | . . . . . . . . 2 13 . . . 14 . 6 . 24 17 9 Projectile 4 | . . 1 . . 3 . . . . . . . . . . . . . . AOE 315 | . . 49 . . . . . . . . . . . . . . 266 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Sto Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Total 11668 | 52 408 451 274 126 801 654 244 514 1748 414 673 29 717 302 1316 704 505 1287 449 Wait 1900 | . 22 64 33 29 217 94 34 126 324 11 34 . 115 12 284 176 117 171 37 Move 8953 | 37 307 341 238 95 459 533 201 335 1344 380 629 29 554 259 973 517 345 1050 327 Hop 34 | . . . . . 3 1 . . 14 3 . . 1 . 1 . . 11 . Pick Up 95 | 6 15 5 1 1 23 5 . 2 8 4 4 . 2 4 10 1 1 1 2 Fast Attach 80 | 6 4 . . . 1 5 . 12 8 2 . . 3 8 12 . . 13 6 Attach 46 | . 1 4 . . 14 . 1 1 3 2 . . 6 6 1 . 1 3 3 Detach 22 | . . . . . 2 2 . 2 1 . . . 2 3 2 . . 4 4 Swap 57 | 3 4 7 2 1 14 3 . 5 6 3 . . 5 . 1 . 2 1 . Drop 124 | . 14 6 . . 23 11 . 12 11 5 3 . 5 4 17 1 . 7 5 Fire 128 | . 41 24 . . 45 . . . . 4 . . 1 . . . 13 . . Melee 206 | . . . . . . . 1 16 29 . 3 . 23 6 15 9 25 22 57 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 7 . . . . . . . . . 1 4 8 Rewire 3 | . . . . . . . . 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Entered Mines 750 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 912 | -10/Mines | Discovered new exit (range 16) 931 | -10/Mines | Met a Derelict shopkeep closing up shop 931 | -10/Mines | Met a Derelict bent on vengeance 1043 | -10/Mines | Learned location of Storage (-7) 1249 | -10/Mines | Excavation squad dispatched 1249 | -10/Mines | A large section of the Mines collapsed 1319 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Entered Exiles 1354 | -10/Exiles | Met 8R-AWN 1375 | -10/Exiles | Met EX-HEX 1423 | -10/Exiles | Met EX-BIN 1443 | -10/Exiles | Aligned with FarCom system 1444 | -10/Exiles | Given EX-Vault access code 1471 | -10/Exiles | Opened EX-Vault 1477 | -10/Exiles | Found Prototype Processor 1478 | -10/Exiles | Identified Modified TNC 1488 | -10/Exiles | DAS Turret deployed 1489 | -10/Exiles | DAS Turret deployed 1490 | -10/Exiles | DAS Turret deployed 1515 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1552 | -10/Exiles | Met EX-DEC 1603 | -10/Exiles | Discovered new exit (range 10) 1646 | -10/Exiles | Left Exiles lab with Modified TNC 1646 | -10/Exiles | Entered Mines 1735 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1771 | -9/Mines | Discovered new exit (range 8) 1792 | -9/Mines | Entered Materials 1792 | -8/Materials | Accompanied by 3 allies 1792 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2092 | -8/Materials | Build established: Scavenger-Mutant 2489 | -8/Materials | Lost 6 parts (1p3n2w) 2671 | -8/Materials | Discovered new exit (range 14) 2697 | -8/Materials | Entered Factory 2697 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2761 | -7/Factory | Identified exit to Storage 2761 | -7/Factory | Identified exit to Lower Caves 2919 | -7/Factory | Identified exit to Garrison 2970 | -7/Factory | Entered Garrison 3019 | -7/Garrison | Garrison Relay disabled 3050 | -7/Garrison | Triggered checkpoint 3066 | -7/Garrison | Discovered exit to Storage (range 10) 3070 | -7/Garrison | Installed Relay Interface Framework 3072 | -7/Garrison | Entered Storage 3074 | -7/Storage | Met a pair of Derelict thieves 3260 | -7/Storage | Discovered new exit (range 59) 3271 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3371 | -7/Storage | Entered Factory 3371 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3458 | -6/Factory | Fabricated Hacking Suite (x1) 3472 | -6/Factory | Local fabrication network quarantined 3532 | -6/Factory | Fabricated Hacking Suite (x1) 3787 | -6/Factory | Lost 3 parts (1p2n) 4070 | -6/Factory | Build established: Scavenger-Sprinter 4198 | -6/Factory | Discovered new exit (range 22) 4224 | -6/Factory | Entered another Factory area 4224 | -5/Factory | Evolved 2 slots: Utility x2 4349 | -5/Factory | Discovered new exit (range 3) 4349 | -5/Factory | Entered Upper Caves 4442 | -5/Upper Caves | Identified exit to Upper Caves 4447 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 4487 | -5/Upper Caves | Encountered a Warlord checkpoint 4526 | -5/Upper Caves | Build established: Hacker-Sprinter 4547 | -5/Upper Caves | Entered another Upper Caves area 4548 | -5/Upper Caves | Identified exit to Factory 4554 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4554 | -5/Upper Caves | Entered Factory 4554 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4573 | -4/Factory | Central database locked down 4831 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 4859 | -4/Factory | System corruption reached 10% 4901 | -4/Factory | Sucked down chute 4901 | -4/Factory | Entered Waste 4902 | -4/Waste | Joined by Warlord forces that had cleared the area 4929 | -4/Waste | Lost 13 parts (1p7n3u2w) 5040 | -4/Waste | Found Prototype Device 5040 | -4/Waste | Identified Exp. Shock Absorption System 5136 | -4/Waste | Build established: Hacker-Mutant 5185 | -4/Waste | Discovered new exit (range 14) 5223 | -4/Waste | Entered Factory 5223 | -4/Factory | Accompanied by 20 allies 5297 | -4/Factory | Repaired Katana 5373 | -4/Factory | Repaired Cld. VTOL Module 5487 | -4/Factory | Garrison activated, responded to threat 5665 | -4/Factory | Discovered new exit (range 8) 5675 | -4/Factory | Identified exit to Upper Caves 5675 | -4/Factory | Identified exit to Armory 5675 | -4/Factory | Identified exit to Research 5837 | -4/Factory | Fabricated Cesium-ion Thruster (x2) 5872 | -4/Factory | P-70 Sage assimilated hostile W-44 Eye 5877 | -4/Factory | Fabricated Katana (x2) 6055 | -4/Factory | Build established: Hacker-Sprinter 6125 | -4/Factory | Local fabrication network quarantined 6153 | -4/Factory | Entered Upper Caves 6347 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6418 | -4/Upper Caves | Core integrity fell below 50% 6476 | -4/Upper Caves | Discovered new exit (range 5) 6478 | -4/Upper Caves | Entered another Upper Caves area 6494 | -4/Upper Caves | Discovered exit to Research (range 13) 6673 | -4/Upper Caves | Crushed by falling debris 6704 | -4/Upper Caves | Lost 3 parts (2n1u) 6777 | -4/Upper Caves | Entered Research 6777 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7294 | -3/Research | Build established: Hacker-Mutant 7518 | -3/Research | Fabricated Impulse Thruster (x2) 7652 | -3/Research | Identified exit to Quarantine 7736 | -3/Research | Spotted B-86 Titan 7751 | -3/Research | Entered Quarantine 7752 | -3/Quarantine | Maximum security lockdown engaged 7836 | -3/Quarantine | Found Alien Artifact 7836 | -3/Quarantine | Identified Phase Redirector 7864 | -3/Quarantine | Found Alien Artifact 7885 | -3/Quarantine | Found Alien Artifact 7909 | -3/Quarantine | Spotted Executioner 7957 | -3/Quarantine | Identified Subatomic Replicator 7962 | -3/Quarantine | Identified Phase Armor 7976 | -3/Quarantine | Found Alien Artifact 7976 | -3/Quarantine | Identified Core Reset Matrix 7976 | -3/Quarantine | Used Core Reset Matrix 7980 | -3/Quarantine | Detected hypermatrix surge 7980 | -3/Quarantine | Sensed 4 artifacts in vicinity 8049 | -3/Quarantine | Lost 8 parts (1p5n1u1w) 8097 | -3/Quarantine | Core integrity fell below 50% 8097 | -3/Quarantine | Spotted Striker 8104 | -3/Quarantine | Emitted hypermatrix ping 8108 | -3/Quarantine | Core integrity fell below 20% 8109 | -3/Quarantine | Assembled emerged from beneath the floor 8109 | -3/Quarantine | Allies destroyed Investigator 8113 | -3/Quarantine | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 08111_ as-43149 destroyed. 08111_ H-77 Assassin stasis bubble strength at 154. 08111_ P-80 Master stasis bubble strength at 156. 08111_ G-67 Veteran stasis bubble strength at 124. 08111_ H-77 Assassin stasis bubble strength at 108. 08111_ M-36 Artificer stasis bubble strength at 180. 08111_ Stasis bubble strength at 182. 08111_ M-36 Artificer stasis bubble strength at 160. 08111_ Penetrated by Slug. 08111_ Slug penetrates Earth. 08111_ Penetrated by Slug. 08111_ E-15 Imp stasis bubble strength at 175. 08112_ H-77 Assassin stasis bubble strength at 131. 08112_ P-80 Master stasis bubble strength at 145. 08112_ G-67 Veteran stasis bubble strength at 105. 08112_ H-77 Assassin stasis bubble strength at 85. 08112_ Stasis bubble strength at 176. 08112_ I-47 Archangel stasis bubble strength at 170. 08112_ M-36 Artificer stasis bubble strength at 150. 08112_ E-15 Imp stasis bubble strength at 170. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#??????###+##########???????????????????? | | ?????????# ????# %g!#%[*= #???????????????????? | | ? # ###lg%ih#lga%! #???????????????????? | | ? + h m impeEgg*!/ #???????????????????? | | ???????????###### %h[lggl@pa!#???????????????????? | | ????????????????# %h=/#=Kb[g%=#??????????????????? | | ????????????????###g### ga%ga! #???????????????? | | ??????????????????# #?#;#l#a;m####???????????????? | | ??????????????????# #?#" """g #?????????????????? | | ??????????????????# #?#" """####?????????????????? | | ??????????????????# #?#"" ""#????????????????????? | | ??????????????????#C#?# #????????????????????? | | ??????????????????# ### #????????????????????? | | ??????????????????# ##"##+###????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????####### #??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 200 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 46 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Cesium-ion Thruster | x2 | -4/Factory Katana | x2 | -4/Factory Impulse Thruster | x2 | -3/Research Alien Tech Used ----------------- Phase Redirector Subatomic Replicator Phase Armor Core Reset Matrix Achievements -------------- Alien Roots Release The Drones! We Are Legion Challenges ------------ None Game ------ Seed NetworkDecoderSuite Manual? 0 Play Time 02:55:53 Cumulative 13.1 hours Start 2022.01.10 @ 13:32:27 End 2022.01.10 @ 22:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 22 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05edfa6c-f938-4e13-8bb1-f8bf2cee91c4