Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 13:24:09 Player: Minty Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (130) 650 Value Destroyed (4670) 4670 Prototype IDs (52) 1040 Alien Tech Used (6) 1200 Bonus (9161) 9161 TOTAL SCORE: 23421 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 1526 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 162/300 Energy 8/100 System Corruption 16% Temperature Cool (46) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Enhanced Biometal Leg > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Quantum Companion > --- INVENTORY (5) ---- Core Stripper Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Gravity Neutralizer Wardrone Bay > --- WEAPON ----------- Railgun Helical Railgun Companion Sword > --- INVENTORY -------- VTOL Module VTOL Module Q-thruster Q-thruster RU-N14's Throwing Claymores v3 [Rating: 212] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion VTOL Module Treads Light Treads Leg Titanium Leg Wheel Centrium Wheel Hover Unit Airjet Flight Unit VTOL Module Utility System Shield Device Wardrone Bay Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Weapon Shielding Artifact Phase Redirector Weapon Companion Sword Energy Gun Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Core Stripper Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . 2 2 2 . . . 4 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 1 1 . . . . 2 . . . . . 1 . Utility 7 | . . . 1 1 . . . . 2 2 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 176 | . 10 2 6 19 13 11 6 . 26 17 20 9 7 2 14 14 Power 22 | . 1 1 1 2 1 . 1 . 4 2 5 2 1 . . 1 Engine 13 | . 1 1 1 1 1 . 1 . 2 2 1 2 . . . . Core 8 | . . . . 1 . . . . 2 . 4 . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 54 | . 4 . 4 4 4 4 1 . 8 3 6 3 3 . 5 5 Treads 2 | . 2 . . . . . . . . . . . . . . . Leg 10 | . . . . 4 . . . . . . 2 . . . . 4 Wheel 8 | . 2 . . . . . . . . 3 3 . . . . . Hover 10 | . . . . . 4 2 1 . 2 . . . 1 . . . Flight 24 | . . . 4 . . 2 . . 6 . 1 3 2 . 5 1 Utility 58 | . 2 . 1 8 5 2 2 . 8 7 7 4 2 . 6 4 Device 16 | . 1 . . 1 2 . . . 2 1 3 1 2 . 3 . Storage 12 | . 1 . . 4 . . . . . 2 2 1 . . 1 1 Processor 13 | . . . 1 2 1 . 1 . 1 3 . 2 . . 1 1 Hackware 12 | . . . . 1 2 2 . . 5 1 1 . . . . . Protection 4 | . . . . . . . 1 . . . 1 . . . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . 1 Weapon 42 | . 3 1 . 5 3 5 2 . 6 5 2 . 1 2 3 4 Energy Gun 15 | . 3 1 . 1 3 3 . . 2 1 1 . . . . . Energy Cannon 9 | . . . . 1 . 2 1 . 2 2 . . . . . 1 Ballistic Gun 4 | . . . . . . . . . . 1 . . . 1 2 . Ballistic Cannon 3 | . . . . . . . . . . . 1 . . 1 1 . Launcher 5 | . . . . 3 . . 1 . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . 1 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 39 | . . . 1 1 2 7 . . 5 2 . . 6 . 6 9 Corrupted Parts 5 | . 1 . . . . . . . 3 . 1 . . . . . System Corruption 19 | . 10 . . . . . . . 8 . 1 . . . . . Parts Lost 86 | . 3 1 2 4 1 3 . . 14 8 20 8 . . 2 20 Power 15 | . . 1 . . . . . . 5 1 5 1 . . . 2 Propulsion 33 | . 1 . 2 1 . 2 . . 4 4 6 2 . . 1 10 Utility 26 | . 1 . . 1 . 1 . . 2 2 6 5 . . 1 7 Weapon 12 | . 1 . . 2 1 . . . 3 1 3 . . . . 1 Highest Loss Streak 14 | . 2 1 2 3 1 2 . . 6 6 14 6 . . 2 14 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . . 2 Average Backups 5 | . 7 7 7 7 4 4 5 4 4 8 6 4 4 5 4 5 Power . | . . . . 1 . . . . . . . . . . . . Propulsion 1 | . 4 4 3 . . . 1 1 . 1 . . . 1 1 . Utility 2 | . . 1 2 4 4 2 1 1 1 5 5 4 3 3 2 . Weapon 1 | . 2 1 2 . . 1 2 2 2 1 . . . 1 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 1 1 3 . 2 . 1 . 5 3 . . . 3 . Power 4 | . 1 . 1 1 . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . . . . 2 . . . . 1 . Utility 11 | . . . . 1 . 2 . 1 . 2 3 . . . 2 . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 92 99 89 82 87 85 90 100 75 77 68 50 51 55 56 51 Engine 6 | . 14 13 11 6 15 15 14 15 5 5 2 3 . . . . Reactor 1 | . . . . . . . . . . . . . 4 5 4 2 Treads 3 | . 23 28 14 . . . . . . . . . . . . . Leg 2 | . 2 . . 19 4 . . . . . . 4 . . . 1 Wheel 1 | . 1 . . . . . . . . . 14 . . . . . Hover 7 | . . . . . 23 25 29 30 12 . . . 4 5 2 . Flight 11 | . . . 11 7 . 2 . . 12 19 1 8 25 26 25 18 Device 5 | . 5 14 11 3 18 14 . . 1 4 . 2 4 5 8 5 Storage 4 | . 16 14 11 11 2 . . . . 4 7 . . . . 3 Processor 6 | . . . 10 14 7 7 13 15 10 11 15 11 . . . 4 Hackware 4 | . . . . 5 . 7 10 7 17 20 9 10 . . . . Energy Gun 7 | . 28 28 21 4 9 10 4 7 3 . 3 . 4 1 . . Energy Cannon 1 | . . . . . . 1 10 15 2 . . . . . . . Slashing Weapon 2 | . . . . . . . . . 3 4 4 5 4 5 4 6 Peak Build Rating 212 | . 9 12 16 34 44 49 50 48 69 79 89 49 169 180 212 139 Average Rating 79 | . 7 10 14 23 35 38 44 47 55 65 63 35 151 176 186 103 On Entrance 52 | 6 6 9 12 12 23 41 35 48 48 52 46 49 41 169 180 123 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 105 | 11 15 15 18 32 36 33 34 32 32 31 50 11 91 105 105 62 Greatest Support 96 | 20 40 40 40 68 34 34 34 34 36 48 64 12 28 28 68 96 Greatest Overweight (x) 3 | . 1 . 1 1 1 1 . . 2 1 1 1 3 3 3 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 3 1 . Largest Inventory Capacity 10 | . 8 8 8 8 8 5 5 5 5 10 10 5 5 5 5 10 Average Capacity 6 | . 8 8 8 7 5 5 5 5 5 9 7 5 5 5 5 9 Most Carried 10 | . 8 8 8 8 8 5 5 5 5 10 10 5 5 5 5 10 Average Carried 5 | . 7 7 7 7 4 4 4 4 4 8 6 4 4 5 4 7 Final Capacity 10 | 8 8 8 8 8 5 5 5 5 5 10 5 5 5 5 5 5 Final Carried 9 | 6 8 8 7 8 5 5 5 5 5 9 4 3 5 5 5 4 Class Distribution -------------------- 63% | Mutant 8% | Commander-Gunner 6% | Hacker-Mutant 4% | Commander-Mutant 4% | Scavenger-Mutant 3% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Storage Commander-Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Matter Collected 4053 | 200 104 213 80 246 267 193 93 . 333 287 929 60 . 157 732 159 Remotely 80 | . . . . . . . . . . . 70 10 . . . . Salvage Created 6063 | . 457 110 204 1099 170 759 250 . 566 365 649 153 . . 585 696 Parts 275 | . 22 3 10 49 12 42 11 . 34 28 14 9 . . 19 22 Haulers Intercepted 10 | . . . 2 2 . 3 . . . 1 . . . . 2 . Recyclers Shooed 6 | . 2 1 1 . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . 8 3 . 16 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 77 | . 10 3 2 17 2 8 . . 9 5 6 4 . . 1 10 Melee 13 | . . . . . . . . . 3 . 4 4 . . . 2 Guns 22 | . 7 3 2 2 1 4 . . 2 . 1 . . . . . Cannons 5 | . . . . 1 . 1 . . 1 . . . . . 1 1 AOE 33 | . 3 . . 12 1 3 . . 3 5 1 . . . . 5 Classes Destroyed 15 | . 4 . 2 2 2 1 . . 1 . 1 . . . . 2 Worker 11 | . . . 1 5 1 1 . . 2 1 . . . . . . Builder 6 | . . . . . 1 . 1 . 1 3 . . . . . . Hauler 10 | . . . 2 2 . 3 . . . 1 . . . . 2 . Recycler 12 | . 1 . . . . 2 3 . 1 1 . . . . 3 1 Operator 7 | . . . . . 1 1 . . 3 1 . . . . 1 . Watcher 6 | . 1 . . 3 1 . . . . 1 . . . . . . Swarmer 19 | . 3 . . . . 1 . . 7 4 . 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 38 | . 7 3 2 12 1 4 . . . 1 . . . . . 8 Brawler 5 | . . . . 3 1 . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 4 | . . . . . . 3 . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 6 | . . . . 2 . . . . . . 4 . . . . . Programmer 2 | . . . . . . . . . 1 . . . . . 1 . Lightning 1 | . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 8 | . 5 2 2 7 5 5 4 . 4 8 2 4 . . 1 6 Combat Bots Only 6 | . 4 2 2 5 2 3 . . 3 4 2 4 . . 1 6 Max Kills in Single Turn 5 | . 2 1 1 5 2 3 2 . 3 2 1 1 . . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . 2 1 2 . . 3 2 1 . . . . 5 Melee 1 | . . . . . . . . . 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Hostile Shots Fired 1238 | . 51 16 37 105 24 161 36 . 128 96 172 50 . 7 121 234 Missed 494 | . 17 6 16 38 9 84 21 . 60 38 45 21 . 3 58 78 Deflected 4 | . . . . . . . . . . . . . . . . 4 Hits 744 | . 34 10 21 67 15 77 15 . 68 58 127 29 . 4 63 156 Melee 14 | . . . . . . . . . . . 1 1 . . . 12 Projectile 730 | . 34 10 21 67 15 77 15 . 68 58 126 28 . 4 63 144 AOE 3 | . . . . . . . . . 3 . . . . . . . Critical Strikes 35 | . 2 . . 2 . 2 . . . 5 5 . . . 3 16 Part Disruptions 2 | . . . . . . . . . 1 . 1 . . . . . Damage Taken 12490 | . 499 105 233 975 173 462 144 . 1585 1092 2144 426 . 48 1063 3541 Core 3365 | . 134 10 85 202 34 81 28 . 533 199 678 93 . . 213 1075 Absorbed by Shields 756 | . . . . 132 60 256 . . . . . . . 46 262 . Redirected to Shielding 60 | . . . . . . . . . 60 . . . . . . . Regen/Repaired (Parts) 124 | . . . . . . 25 . . 90 . . . 9 . . . Core Remaining (%) 60 | 100 . 42 78 63 . . . 79 46 . . . . 15 . . Volleys Fired 273 | . 31 12 16 50 13 56 11 . 30 7 16 . 1 1 21 8 Largest 3 | . 2 2 2 2 2 3 3 . 3 1 2 . 1 1 2 2 Hottest 185 | . 90 100 100 108 110 180 160 . 185 46 139 . . 40 96 58 Shots Fired 422 | . 56 23 32 61 21 81 19 . 43 7 25 . 1 1 42 10 Gun 308 | . 56 23 32 31 20 66 4 . 31 1 15 . . 1 24 4 Cannon 72 | . . . . 7 . 15 14 . 10 . 4 . . . 18 4 Launcher 39 | . . . . 23 1 . 1 . 2 6 6 . . . . . Special 3 | . . . . . . . . . . . . . 1 . . 2 Kinetic 54 | . . . . . . . . . . 1 4 . . . 42 7 Thermal 125 | . 1 23 32 . . 21 11 . 20 . 15 . . 1 . 1 Explosive 32 | . . . . 13 1 . 1 . 2 6 6 . 1 . . 2 Electromagnetic 211 | . 55 . . 48 20 60 7 . 21 . . . . . . . Robot Hit Streak 17 | . 8 7 10 7 4 12 12 . 17 2 9 . . 2 7 4 Robot Miss Streak 5 | . 3 3 3 2 3 2 1 . 2 1 2 . . . 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Autonomous 7 | . . . . . . . . . . . . . . . . 7 Shots Hit Robots 353 | . 29 15 21 46 9 57 15 . 42 12 49 10 . 1 29 18 Core Hits 216 | . 19 6 11 53 12 26 5 . 21 15 15 5 . . 13 15 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 3 . . 1 . . 3 . 3 . . . 1 . Burn 6 | . . 1 3 . . . . . 1 . 1 . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 116 | . . . . . . . . . 19 15 40 15 . . 8 19 Kinetic 2 | . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . 19 15 40 15 . . 8 17 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . 4 6 . 3 . . 4 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . Damage Inflicted 16150 | . 679 196 285 2391 521 1313 478 . 1829 1581 2315 528 . 12 1399 2623 Guns 3333 | . 404 189 285 401 120 730 49 . 535 . 257 . . 12 266 85 Cannons 2558 | . . . . 147 . 325 391 . 220 . 73 . . . 701 701 Explosions 5524 | . 265 . . 1843 401 258 38 . 291 878 484 . . . . 1066 Melee 4620 | . . . . . . . . . 783 703 1501 528 . . 432 673 Ramming 22 | . 10 7 . . . . . . . . . . . . . 5 Kinetic 1215 | . . . . . . . . . . . 73 . . . 967 175 Thermal 2250 | . 114 189 285 95 . 459 290 . 395 154 257 . . 12 . . Explosive 4004 | . . . . 807 401 193 38 . 291 724 484 . . . . 1066 Electromagnetic 3335 | . 555 . . 1489 120 661 150 . 360 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4713 | . . . . . . . . . 783 703 1501 528 . . 432 766 Piercing . | . . . . . . . . . . . . . . . . . Phasic 611 | . . . . . . . . . . . . . . . . 611 Highest Corruption 16 | . 10 10 . . . . . . 15 4 6 14 14 . 2 16 Average Corruption 6 | . 10 10 . . . . . . 8 2 4 7 14 . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . 9 Effects 65 | . 9 7 . . . . . . 10 1 26 4 . . 2 6 Message Errors 11 | . 3 1 . . . . . . 1 . 4 1 . . . 1 Matter Fused 19 | . 3 2 . . . . . . 3 . 7 1 . . 1 2 Heat Flow Errors 6 | . . . . . . . . . 1 . 3 . . . 1 1 Energy Discharges 8 | . 1 1 . . . . . . 1 . 5 . . . . . Parts Rejected 4 | . . 1 . . . . . . 1 1 1 . . . . . Parts Fused 2 | . . 1 . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . 2 . . . . . . . . . 2 2 . . . . Data Loss (major) 3 | . . . . . . . . . 2 . 1 . . . . . Misfires 3 | . . . . . . . . . . . 2 . . . . 1 Alerts 1 | . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . Overload Shots 10 | . . . . . . 6 4 . . . . . . . . . Overflow Damage 1025 | . 8 . . 20 . . 6 . 205 227 243 97 . . 82 137 Projectiles 71 | . . . . . . . 6 . 7 . . . . . 11 47 Explosions 138 | . 8 . . 20 . . . . . 79 9 . . . . 22 Melee 816 | . . . . . . . . . 198 148 234 97 . . 71 68 Knockbacks 5 | . . . . . . . . . . . 1 . . . 4 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 1 . . . 4 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . 52 . . 76 . . 21 . . . . . . . . . Shots 9 | . 2 . . 6 . . 1 . . . . . . . . . Rammed 4 | . 2 2 . . . . . . . . . . . . . . Targets Rammed 5 | . 2 2 . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 322 51 24 209 115 242 192 . 443 1 251 . . . 198 236 Average Temperature 79 | . 147 15 9 74 42 76 89 . 99 1 76 . . . 46 87 Received Heat Transfer 2234 | . 267 60 129 436 94 85 42 . 120 111 36 . . 4 105 745 Effects 5 | . 4 . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 4 | . 4 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . 3 . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . Parts Fried 21 | . 1 . . 5 1 5 2 . 5 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 2 . . 1 . . 1 . . . . . . . Heat Transferred 4093 | . 150 629 1073 150 . 620 335 . 555 100 444 . . 37 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped 14 | . . . . . . . . . . . . . . . . 14 Power Chain Reactions 6 | . 1 . . 4 . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Maximum Alert Level 3 | . . . . 2 2 3 1 . 1 2 . . . . 1 2 Low Security (%) 58 | . 100 100 100 56 . . 64 . 52 50 . . . . 91 6 Level 1 25 | . . . . 21 48 36 35 . 47 39 . . . . 8 43 Level 2 15 | . . . . 21 51 53 . . . 9 . . . . . 49 Level 3 1 | . . . . . . 10 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 802 | . 162 40 40 623 587 802 298 . 369 512 . . . . 259 532 Initial 298 | . . 40 . . 279 213 298 . . 154 . . . . . 108 Average 190 | . 63 19 5 194 387 491 170 . 170 244 . . . . 43 361 Influence Increases 5828 | . 297 70 70 849 527 1065 126 . 773 508 170 120 . 147 387 719 Destroy 0b10 Robot/C 2440 | . 200 60 40 340 100 540 20 . 280 100 120 80 . 120 220 220 Destroy 0b10 Robot/NC 305 | . 10 . 15 50 20 45 25 . 40 40 10 . . . 45 5 Destroy Leader 478 | . 52 10 4 70 32 146 . . 32 24 10 10 . 20 48 20 Allied During Kill 292 | . . . . . 4 228 13 . 25 . . . . 7 15 . Successful Hack 231 | . . . 11 . 47 60 . . 50 14 . . . . 42 7 Select Force Hacks 30 | . . . . . . . 30 . . . . . . . . . Disable Machine 585 | . 30 . . 45 210 15 15 . 90 75 . . . . 15 90 Anti-Garrison Action 300 | . . . . 150 . . . . . . . . . . . 150 Destroy Structure 477 | . 5 . . 74 69 16 23 . 106 120 . . . . 2 62 Partial Spotted 60 | . . . . . 15 . . . . 45 . . . . . . Lose Combat Pursuer 630 | . . . . 120 30 15 . . 150 90 30 30 . . . 165 Influence Decreases 5321 | . 191 176 70 234 672 769 824 68 456 403 582 100 30 147 195 404 Entered New Map 1631 | . . 66 . . 336 257 468 68 . 163 157 2 30 . . 84 Time Decay 2311 | . 161 100 70 194 206 222 206 . 214 150 326 50 . 147 145 120 Lost Part 681 | . 30 10 . 40 10 30 . . 114 80 99 48 . . 20 200 Lost Ally 500 | . . . . . 120 260 . . 80 10 . . . . 30 . Purge Threat 198 | . . . . . . . 150 . 48 . . . . . . . Squads Dispatched 48 | . 2 1 1 6 7 12 . . 5 5 . . . . 5 4 Investigation 15 | . 1 1 1 1 2 4 . . 3 2 . . . . . . Extermination 5 | . . . . . . 1 . . 1 1 . . . . 2 . Reinforcement 15 | . 1 . . 3 . 4 . . 1 2 . . . . 3 1 Assault 7 | . . . . 2 2 . . . . . . . . . . 3 Garrison 6 | . . . . . 3 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Distress Signals 7 | . 2 . . 1 . 3 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 265 | . 13 3 8 36 26 27 1 . 42 26 8 13 . 1 26 35 Peak Tracking Total 14 | . 7 1 4 7 7 8 1 . 12 10 3 7 . 1 12 14 Tactical Retreats 23 | . . . . 5 5 1 . . 4 2 2 2 . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Traps Triggered 7 | . . . . . . 1 . . 3 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 11 | . . . . . 11 . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Machines Disabled 43 | . 2 . . 4 14 1 1 . 6 5 1 . 1 . 1 7 Max in Single Turn 6 | . 2 . . 1 6 1 . . 1 4 1 . 1 . 1 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Machines Accessed 56 | . 3 1 3 2 6 7 7 2 9 4 . . 2 . 4 6 Terminals 34 | . 3 . 3 1 3 5 4 . 4 2 . . . . 4 5 Fabricators 2 | . . . . . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . 2 . . . . . . . Recycling Units 8 | . . . . 1 . . 3 . 2 2 . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . 1 Total Hacks 144 | . 8 1 9 5 17 22 21 6 21 14 . . 5 . 8 7 Successful 72 | . 2 1 4 3 10 11 10 6 11 3 . . 5 . 4 2 Failed 72 | . 6 . 5 2 7 11 11 . 10 11 . . . . 4 5 Catastrophic 13 | . . . . . 1 1 4 . . 1 . . . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 73 | . 3 . 5 1 12 13 12 . 6 14 . . . . 2 5 Terminals 98 | . 8 . 9 3 9 18 14 . 12 11 . . . . 8 6 Fabricators 6 | . . . . . 6 . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 . . 5 . . . . . . . Recycling Units 14 | . . . . 2 . . 7 . 2 3 . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . Garrison Access 6 | . . . . . 2 3 . . . . . . . . . 1 Terminal Hacks 39 | . 1 1 4 1 2 6 3 6 4 . . . 5 . 4 2 Record 6 | . . . . . . . . 5 . . . . . . . 1 Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . 1 1 . 2 . . . 4 . 2 . Open Door 7 | . . 1 . . . 2 . 1 . . . . 1 . 1 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Alert Level 6 | . 1 . 1 . 1 2 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . Transport Status 2 | . . . 2 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . . . . 2 . . 5 . . . . . . . . . Report Inventory 4 | . . . . 1 . . 3 . . . . . . . . . Retrieve Components 3 | . . . . 1 . . 2 . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 . . . 4 5 2 . 4 3 . . . . . . Terminals 9 | . 1 . . . 2 3 1 . 1 1 . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . Botnet 5 | . . . . . 1 2 1 . 1 . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 . . 3 2 . . . . . . Patch 2 | . . . . . . 1 . . 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . Fedlink 4 | . . . . . . . . . 2 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . 2 . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 2 1 6 5 5 . 4 2 . . . . 4 4 Full Trace Events 7 | . 1 . 1 . 2 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . 1 Robots Built 6 | . . . . . 6 . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . Time 174 | . . . . . 174 . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . 18 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 30 | . . . . . . . . . 30 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 2 . . 4 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 1 . . . . . . . . . . . 3 Machine Destruction 4 | . . . . 1 . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 1 9 . . . . . 1 . . . Allies Hacked 3 | . . . . . . . . . 1 . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Total Allies 32 | . . . . . 6 14 9 . . 1 1 . 1 . . . Largest Group 10 | . . . . . 5 10 9 9 6 1 1 . 1 1 1 . Highest-Rated Group 173 | . . . . . 80 173 163 162 106 26 141 . 64 64 64 . Highest-Rated Ally 141 | . . . . . 16 29 34 34 34 26 141 . 64 64 64 . Total Orders 8 | . . . . . . 1 2 . . . . . . 3 2 . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . DROP 2 | . . . . . . 1 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . RETURN 4 | . . . . . . . . . . . . . . 2 2 . Ally Attacks 282 | . . . . . 44 174 2 . 20 . . . . 15 27 . Total Damage 7949 | . . . . . 492 2068 54 . 967 . . . . 1396 2972 . Kills 51 | . . . . . 3 21 1 . 7 . . . . 6 13 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Active Infowar (turns) 3822 | . . . . 588 423 461 428 347 496 306 742 31 . . . . Optics 3822 | . . . . 588 423 461 428 347 496 306 742 31 . . . . Sensors 266 | . . . . . . . . . . 266 . . . . . . Seismic 591 | . . . . . 335 229 . . . . 26 1 . . . . ECM 101 | . . . . . 81 1 . . . . 19 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . 2 3 . Drone Recoveries 4 | . . . . . . . . . . . . . . 2 2 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Turns Passed 7686 | . 525 220 430 593 423 461 428 347 513 306 752 113 913 861 543 258 Spaces Moved 6854 | 1 250 106 268 441 513 468 356 709 796 561 538 181 555 346 352 413 Core 81 | . . . . . . . . . 2 . 45 6 . . . 28 Treads 463 | . 203 106 154 . . . . . . . . . . . . . Legs 296 | 1 37 . . 191 55 . . . . . 1 . . . . 11 Wheels 524 | . 10 . . . . . . . . 19 492 3 . . . . Hover 2258 | . . . . . 458 468 356 709 267 . . . . . . . Flight 3232 | . . . 114 250 . . . . 527 542 . 172 555 346 352 374 Fastest Speed 23 | 120 80 160 34 37 48 43 43 43 24 25 80 29 29 239 28 23 Average Speed 81 | 120 150 160 135 94 61 52 43 43 35 30 92 32 157 239 117 29 Slowest Speed 239 | 120 160 160 160 130 130 112 45 43 150 101 120 100 239 239 239 180 Overloaded Moves 29 | . . . . . . . . . 29 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . 1 2 . . . . 9 2 . . . . 7 6 Potential Cave-ins 1 | . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 1 52 22 25 39 15 75 74 54 24 15 71 35 64 72 11 43 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 8 | . . 1 . . . . . . . . 3 1 . 3 . . Spaces Dug 9 | . . . . . . . . . 3 5 1 . . . . . Terrain Destroyed 390 | . 2 . . 81 76 14 24 . 3 82 66 . . . 3 39 Melee 9 | . . . . . . . . . 3 5 1 . . . . . Projectile 21 | . . . . . . 4 3 . . . 1 . . . 3 10 AOE 360 | . 2 . . 81 76 10 21 . . 77 64 . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Total 8331 | . 342 132 303 552 598 607 612 751 951 664 705 210 596 379 422 507 Wait 561 | . 30 2 1 22 45 35 171 41 50 31 71 1 3 31 7 20 Move 6785 | . 249 105 265 436 512 467 355 708 777 556 537 180 554 345 338 401 Hop 26 | . . . 1 2 . . . . 9 2 . . . . 6 6 Pick Up 79 | . 9 4 4 10 2 4 3 1 8 15 6 . 2 . 6 5 Fast Attach 132 | . 5 1 3 10 7 7 4 . 26 7 20 8 8 1 10 15 Attach 73 | . 6 3 4 3 7 7 2 . 7 8 8 2 2 . 1 13 Detach 49 | . 1 1 . 1 4 8 1 . 5 3 4 2 8 . 2 9 Swap 45 | . 1 . 2 6 2 7 1 . 4 11 1 . . 1 7 2 Drop 109 | . 8 2 7 12 6 11 2 1 16 9 4 2 9 . 14 6 Fire 273 | . 31 12 16 50 13 56 11 . 30 7 16 . 1 1 21 8 Melee 114 | . . . . . . . . . 19 15 38 15 . . 8 19 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 4 | . 2 2 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 Rewire 79 | . . . . . . 5 62 . . . . . 9 . 2 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Qua) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Core integrity fell below 50% 334 | -10/Materials | System corruption reached 10% 378 | -10/Materials | Discovered new exit (range 9) 414 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Entered Mines 553 | -10/Mines | Met a Derelict shopkeep closing up shop 691 | -10/Mines | Learned Materials garrison access intel 725 | -10/Mines | Discovered new exit (range 14) 746 | -10/Mines | Entered Materials 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -9/Materials | Discovered new exit (range 9) 1176 | -9/Materials | Entered another Materials area 1176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1177 | -8/Materials | Loaded intel: 1 garrison access location 1514 | -8/Materials | Garrison activated, responded to threat 1695 | -8/Materials | Lost 3 parts (1n2w) 1742 | -8/Materials | Discovered new exit (range 19) 1769 | -8/Materials | Entered Factory 1769 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1963 | -7/Factory | Fabricated G-47 Trooper? 1982 | -7/Factory | Garrison activated, responded to threat 2032 | -7/Factory | Fabricated G-47 Trooper? 2164 | -7/Factory | Discovered new exit (range 9) 2169 | -7/Factory | First assault squad dispatched 2192 | -7/Factory | Entered Storage 2347 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2347 | -7/Storage | Garrison activated, responded to threat 2484 | -7/Storage | Lost 3 allies 2606 | -7/Storage | Lost 4 allies 2652 | -7/Storage | Used back door to open Recycling access 2652 | -7/Storage | Discovered new exit (range 5) 2653 | -7/Storage | Entered Recycling 2800 | -7/Recycling | Discovered new exit (range 18) 2920 | -7/Recycling | Scanned before Scraplab entrance 3039 | -7/Recycling | Entered Scraplab 3042 | -7/Recycling | Discovered new exit (range 2) 3081 | -7/Recycling | Entered Scraptown 3081 | -7/Scraptown | Accompanied by 9 allies 3095 | -7/Scraptown | Build established: Commander-Gunner 3097 | -7/Scraptown | Visited Cave Peace 3103 | -7/Scraptown | Visited Comm Corps 3141 | -7/Scraptown | Visited TADAMA 3158 | -7/Scraptown | Visited UFD Registry 3158 | -7/Scraptown | Registered with UFD as "Carbonranger" 3169 | -7/Scraptown | Visited Fellowship of the Rings 3182 | -7/Scraptown | Visited Derelict Rescue Squad 3196 | -7/Scraptown | Visited Junk Cannon Lab 3215 | -7/Scraptown | Visited Abandonware Association 3222 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 3222 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3232 | -7/Scraptown | Visited Observation Area 3236 | -7/Scraptown | Visited Sword Containment 3281 | -7/Scraptown | Visited Curators Association 3364 | -7/Scraptown | Met Optimus 3364 | -7/Scraptown | Accepted into 0bPrime 3393 | -7/Scraptown | Discovered new exit (range 5) 3428 | -7/Scraptown | Entered Factory 3428 | -5/Factory | Accompanied by 6 allies 3428 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3462 | -5/Factory | Discovered new exit (range 9) 3506 | -5/Factory | Identified exit to Upper Caves 3506 | -5/Factory | Identified exit to Extension 3552 | -5/Factory | Lost 5 parts (1p2n1u1w) 3620 | -5/Factory | Lost 3 allies 3691 | -5/Factory | Repaired Broken Hvy. Missile Launcher 3803 | -5/Factory | Loaded intel: 8 recycling unit locations 3867 | -5/Factory | Learned location of Protoforge (-2) 3889 | -5/Factory | System corruption reached 10% 3923 | -5/Factory | Discovered new exit (range 17) 3941 | -5/Factory | Core integrity fell below 50% 3941 | -5/Factory | Entered another Factory area 3941 | -4/Factory | Evolved 2 slots: Utility x2 3967 | -4/Factory | Lost 6 parts (2p2n2w) 4024 | -4/Factory | Loaded intel: 8 recycling unit locations 4120 | -4/Factory | Discovered new exit (range 19) 4246 | -4/Factory | Identified exit to Upper Caves 4247 | -4/Factory | Entered Upper Caves 4261 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4270 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 4286 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4672 | -4/Upper Caves | Lost 4 parts (1p2n1u) 4886 | -4/Upper Caves | Core integrity fell below 50% 4926 | -4/Upper Caves | Lost 14 parts (2p4n5u3w) 4994 | -4/Upper Caves | Discovered new exit (range 8) 4999 | -4/Upper Caves | Identified exit to Upper Caves 4999 | -4/Upper Caves | Entered another Upper Caves area 5021 | -4/Upper Caves | Core integrity fell below 20% 5069 | -4/Upper Caves | Lost 6 parts (1p2n3u) 5091 | -4/Upper Caves | Encountered an infested base 5092 | -4/Upper Caves | System corruption reached 10% 5109 | -4/Upper Caves | Discovered new exit (range 6) 5112 | -4/Upper Caves | Identified exit to Warlord 5112 | -4/Upper Caves | Entered Warlord 5123 | -4/Warlord | System corruption cleaned by Quarantine Array 5136 | -4/Warlord | Found Prototype Device 5136 | -4/Warlord | Identified Wardrone Bay 5158 | -4/Warlord | Found Prototype Special Weapon 5158 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 5175 | -4/Warlord | Found Prototype Reactor 5175 | -4/Warlord | Identified Vortex Chain Reactor 5195 | -4/Warlord | Found Prototype Device 5195 | -4/Warlord | Identified System Purifier 5442 | -4/Warlord | Build established: Mutant 5958 | -4/Warlord | Opened side exit 6006 | -4/Warlord | Discovered new exit (range 9) 6025 | -4/Warlord | Entered Proximity Caves 6025 | -3/Proximity Caves | Accompanied by 1 ally 6156 | -3/Proximity Caves | Spotted B-86 Titan 6162 | -3/Proximity Caves | Allies destroyed B-86 Titan 6854 | -3/Proximity Caves | Discovered new exit (range 13) 6886 | -3/Proximity Caves | Entered Research 6886 | -3/Research | Accompanied by 1 ally 6886 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7373 | -3/Research | Cargo convoy interrupted 7373 | -3/Research | Spotted Striker 7378 | -3/Research | Allies destroyed Striker 7393 | -3/Research | Spotted Executioner 7408 | -3/Research | Discovered new exit (range 16) 7428 | -3/Research | Discovered new exit (range 8) 7429 | -3/Research | Entered Quarantine 7434 | -3/Quarantine | Found Alien Energy Cannon 7434 | -3/Quarantine | Identified Core Cannon 7459 | -3/Quarantine | Found Alien Impact Weapon 7459 | -3/Quarantine | Identified Core Stripper 7473 | -3/Quarantine | Found Alien Artifact 7473 | -3/Quarantine | Identified Phase Redirector 7483 | -3/Quarantine | Found Alien Artifact 7484 | -3/Quarantine | Identified Subatomic Replicator 7484 | -3/Quarantine | Forged Prototype Slashing Weapon 7520 | -3/Quarantine | Found Alien Artifact 7520 | -3/Quarantine | Identified Terrabomb 7520 | -3/Quarantine | Used Terrabomb 7553 | -3/Quarantine | Found Alien Artifact 7553 | -3/Quarantine | Identified Core Reset Matrix 7553 | -3/Quarantine | Used Core Reset Matrix 7557 | -3/Quarantine | Detected hypermatrix surge 7557 | -3/Quarantine | Sensed 9 artifacts in vicinity 7557 | -3/Quarantine | Met incapacitated Sigix Warrior 7557 | -3/Quarantine | Lockdown squad dispatched 7558 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7558 | -3/Quarantine | Unlocked Sigix quarantine chamber 7567 | -3/Quarantine | Found Sigix Containment Pod 7590 | -3/Quarantine | Scanned by Researcher 7608 | -3/Quarantine | Found Unknown Protection 7608 | -3/Quarantine | Identified Hvy. Insulated Plating 7628 | -3/Quarantine | Lost 4 parts (1p3n) 7660 | -3/Quarantine | System corruption reached 10% 7661 | -3/Quarantine | Core integrity fell below 50% 7668 | -3/Quarantine | Spotted Lightning 7669 | -3/Quarantine | Spotted Lightning 7669 | -3/Quarantine | Spotted Lightning 7675 | -3/Quarantine | Core integrity fell below 20% 7679 | -3/Quarantine | First assault squad dispatched 7681 | -3/Quarantine | Destroyed Lightning 7687 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07664_ The unstable cave ceiling collapses. 07665_ L-61 Swordsman reactivates. 07669_ Penetrated by EMDS Slug. Quantum Companion releases a shadow of itself that zips off towards Lightning. 07679_ ALERT: Unidentified disturbance in Zone 5L, assault force dispatched. 07679_ EMDS Slug penetrates Wall. 07680_ Penetrated by EMDS Slug. 07681_ Lightning destroyed. 07683_ Acquired Prototype Leg. 07683_ Identified Enh. Biometal Leg. Quantum Companion releases a shadow of itself that zips off towards Lightning. 07685_ Acquired 70 matter. 07686_ Penetrated by EMDS Slug. 07687_ Sneak attack on R-10 Processor. 07687_ Unknown Wheel fried. 07687_ R-10 Processor destroyed. 07687_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????" ??????????????????????? | | ???????????????????????" ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? !??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ! ??????????????????????? | | ???????????????????????#=#??????????????????????? | | ???????????????????????#!#??????????????????????? | | ???????????????????????#=#??????????????????????? | | ???????????????????????#%#??????????????????????? | | ???????????????????????#@#??????????????????????? | | ???????????????????????#!#??????????????????????? | | ???????????????????????#!#??????????????????????? | | ???????????????????????#=#??????????????????????? | | ???????????????????????#=#??#######?????????????? | | ?????????????????????### #? #?????????????? | | ?????????????????????# !l#? " ??????????????? | | ?????????????????????# # " T ??????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????+ h/ "" #?????????????? | | ?????????????????????# s # """ #?????????????? | | ????????????#######??# # " " ??????????????? | | ????????????# #### g #? " ??????????????? | | ????????????#= #? #?????????????? | | ????????????# " #??#######?????????????? | | ????????????# #??????????????????????? | | ????????????# ########??????????????????????? | | ???????????## ###??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????## ##??????????????????????????? | | ????########## ##???????????????????????????? | | ????# #/] ##????????????????????????????? | | ????# ! ! #=[ ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 55 Energy Capacity 930 Matter Stores 440 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 25 Corruption Block 20 Armor Coverage 750 Resistance: KI 25 Resistance: EM 30 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 14 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 40 Authchip Count 4 Item Schematics ----------------- Imp. Matter Compressor | -3/Quarantine | Archive Robot Schematics ------------------ B-74 Champion | -3/Quarantine | Archive Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded, Authchip G-47 Trooper | x3 | -7/Factory Repaired ---------- Hvy. Missile Launcher | 49% | -5/Factory | Broken Alien Tech Used ----------------- Core Cannon Core Stripper Phase Redirector Subatomic Replicator Terrabomb Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionDrainedReactor Manual? 0 Play Time 01:15:46 Cumulative 1024.6 hours Start 2025.05.08 @ 12:03:40 End 2025.05.08 @ 13:24:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1253 Rogue 971 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a406165e-5853-4879-9aad-ee44eec77fbf