Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 11:12:37 Player: lsend Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (5) 25 Value Destroyed (318) 318 Prototype IDs (47) 940 Alien Tech Used (4) 800 Bonus (3300) 3300 TOTAL SCORE: 13883 Bonus ------- Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 269/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Centrium Leg > --- UTILITY (11) ----- Spectral Analyzer Backup Plating III > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Light Quantum Reactor Improved Medium Armor Plating Layered Light Armor Plating Lance Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Small Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Layered Light Armor Plating Advanced Force Field Ghost Barrier Microwarp Drive > --- WEAPON ----------- Makeshift Spear Lance > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Experimental Power Amplifier Experimental Core Shielding Improved Medium Armor Plating Layered Light Armor Plating Transdimensional Reconstructor Subatomic Replicator [Rating: 164] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Cargo Legs Flight Unit Flight Unit Utility Improved Utility Shielding Device Advanced Sensor Array Storage Small Storage Unit Processor Spectral Analyzer Hackware System Shield Protection Improved Utility Shielding Artifact Microwarp Drive Weapon Makeshift Spear Energy Gun Backup Laser III Energy Cannon Vortex Cannon Ballistic Gun Subdweller Machine Gun Special Weapon Multitool Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 4 . . . . 1 . . . . 1 . . . . 2 Utility 9 | . . . . . 5 . . . . 1 . . . . 1 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 93 | 2 1 . 8 6 13 6 1 17 . 4 3 . 5 . 3 8 7 1 5 3 Power 5 | . . . . 2 . . . . . . . . 2 . . 1 . . . . Engine 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Propulsion 23 | 2 . . 3 . 7 1 . 3 . 1 . . . . 1 3 1 . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 2 . 6 1 . 3 . 1 . . . . 1 3 1 . . . Utility 44 | . . . . 4 6 1 1 8 . 3 2 . 3 . 2 2 5 1 4 2 Device 15 | . . . . 1 1 . 1 3 . 1 . . . . . 2 3 1 2 . Storage 1 | . . . . . . . . . . . . . 1 . . . . . . . Processor 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . Hackware 4 | . . . . 2 . . . 1 . . . . . . 1 . . . . . Protection 20 | . . . . 1 4 1 . 3 . 2 2 . 2 . . . 2 . 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 21 | . 1 . 5 . . 4 . 6 . . 1 . . . . 2 1 . 1 . Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Impact Weapon 5 | . 1 . 3 . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 7 | . . . . . . 2 . 2 . . . . . . . 1 1 . 1 . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 . . 9 . . . . 3 . . 1 2 . 2 . Parts Lost 25 | . . . 4 . 2 6 . . . . 1 . . . . 1 . . 8 3 Power 2 | . . . . . 1 1 . . . . . . . . . . . . . . Propulsion 15 | . . . 3 . 1 3 . . . . 1 . . . . 1 . . 6 . Utility 6 | . . . . . . 1 . . . . . . . . . . . . 2 3 Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . 2 . 1 5 . . . . 1 . . . . 1 . . 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 41 42 33 54 57 82 62 74 100 93 90 89 88 89 86 88 84 91 75 10 Engine 3 | . . . . . 2 9 5 7 11 10 10 10 10 10 9 6 4 4 3 . Treads 4 | . 28 28 3 . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 11 5 . . . . . . . . . . . . . . 2 Flight 14 | . . . 9 . 15 24 17 20 35 31 27 26 26 26 24 27 24 26 19 . Device 4 | . . . . 8 5 3 4 5 5 8 5 5 5 5 4 7 13 17 16 . Processor 3 | . . . . . 3 5 5 5 5 5 5 5 5 5 7 9 8 8 8 7 Hackware 5 | . . . . 18 6 5 5 7 11 10 10 10 9 5 9 9 8 8 4 . Protection 8 | . . . . 2 9 21 17 16 17 15 21 21 17 21 15 10 10 8 7 . Impact Weapon 5 | . 13 14 13 11 5 2 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 3 5 7 11 10 8 5 5 5 4 3 4 8 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | . 2 2 4 12 25 25 17 20 20 23 28 28 33 33 33 53 53 52 53 2 Greatest Support 82 | 3 3 3 4 12 82 26 17 25 30 36 36 35 35 35 35 57 56 56 58 3 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 7 5 Most Carried 8 | 1 4 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 7 8 5 Average Carried 5 | . 2 4 4 4 3 4 5 4 5 5 5 5 6 8 7 7 7 7 7 5 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 5 5 Final Carried 8 | 1 4 5 5 4 5 5 5 5 5 5 5 5 8 8 8 8 7 7 5 5 Class Distribution -------------------- 56% | Mutant 16% | Hacker-Sprinter 10% | Hacker-Mutant 10% | Hacker-Scout 5% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Derelict-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 1107 | 220 . 19 99 93 25 146 17 . 59 43 21 . . 3 31 93 200 . 6 32 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 199 | . . . 22 . . 103 . . . 43 . . . . 31 . . . . . Parts 14 | . . . . . . 7 . . . 3 . . . . 4 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . 17 . . 10 . . . . . 2 . . . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 3 | . . . 1 . . 2 . . . . . . . . . . . . . . Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . Classes Destroyed 3 | . . . 1 . . 1 . . . 1 . . . . . . . . . . Watcher 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 2 | . . . 1 . . 2 . . . 1 . . . . 1 . . . . . Combat Bots Only 2 | . . . 1 . . 2 . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . 1 . . . 1 . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 561 | . 41 6 40 . 11 34 3 7 24 . 8 2 . 20 7 46 11 2 124 175 Missed 256 | . 19 2 19 . 6 11 2 5 14 . 6 1 . 9 3 26 5 . 54 74 Damage Taken 6864 | . 197 55 463 . 496 464 18 37 202 . 44 30 . 281 141 285 91 . 1821 2239 Core 2958 | . 49 . 131 . 108 40 . . 70 . 21 . . 23 60 22 . . 825 1609 Absorbed by Shields 315 | . . . . . . . . . . . . . . . . 104 49 . 162 . Redirected to Shielding 331 | . . . . . . 13 . . 10 . 7 . . 28 . . . . 221 52 Ignored by Resistances 84 | . . . . . . . . . . . . . . . . . . . 84 . Regen/Repaired (Parts) 24 | . . . . . . . . 24 . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 28 . . . . 78 . . . . 96 . 93 . . 35 . Volleys Fired 1 | . . . . . . . . 1 . . . . . . . . . . . . Largest 1 | . . . . . . . . 1 . . . . . . . . . . . . Hottest 50 | . . . . . . . . 50 . . . . . . . . . . . . Shots Fired 1 | . . . . . . . . 1 . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . 1 . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 26 | . . . 5 . . 17 . . . 2 . . . . 2 . . . . . Core Hits 10 | . . . . . . 8 . . . 1 . . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . 1 . . 2 . . . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 121 | . . . 36 3 2 20 6 . . 5 . . . 13 3 9 . 3 21 . Impact 41 | . . . 36 3 2 . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . 11 2 6 . . . . Piercing 61 | . . . . . . 20 6 . . 5 . . . 2 1 3 . 3 21 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage Inflicted 647 | . . . 212 . . 230 . . . 100 . . . . 101 . . . 4 . Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 643 | . . . 212 . . 230 . . . 100 . . . . 101 . . . . . Ramming 4 | . . . . . . . . . . . . . . . . . . . 4 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 212 | . . . 212 . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . . 51 . . . . . Piercing 380 | . . . . . . 230 . . . 100 . . . . 50 . . . . . Highest Corruption 12 | . 5 5 5 5 2 9 9 9 . . . . . . . 1 . . 2 12 Average Corruption 4 | . 4 5 5 5 2 4 9 9 . . . . . . . 1 . . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 60 | . 4 7 18 8 4 6 6 1 . . . . . . . 1 . . 2 3 Message Errors 18 | . 1 4 8 . 2 . 2 . . . . . . . . . . . 1 . Matter Fused 16 | . 1 1 4 5 1 1 1 . . . . . . . . 1 . . . 1 Heat Flow Errors 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . Energy Discharges 8 | . . 1 3 1 . 1 1 1 . . . . . . . . . . . . Parts Rejected 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . 1 . 1 2 1 2 1 . . . . . . . . . . . 1 1 Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 68 | . . . 68 . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 68 | . . . 68 . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . . . 1 . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . . 2 163 . 8 111 241 . 76 7 17 5 . 9 412 . 299 144 355 . Average Temperature 81 | . . 2 95 . 8 47 241 . 54 3 10 5 . 8 85 . 97 52 147 . Received Heat Transfer 1052 | . 18 48 90 . 21 . 9 . 69 . 12 . . 9 427 16 16 . 155 162 Effects 7 | . . . . . . . 1 . . . . . . . 1 . . . 5 . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Peak Influence 474 | . 116 105 . 81 137 . . . . 106 . . . . 200 474 461 312 452 417 Initial 267 | . . 45 . 64 33 . . . . 65 . . . . 70 112 266 267 175 165 Average 151 | . 49 89 . 74 87 . . . . 92 . . . . 117 243 327 281 314 248 Maximum Alert Level 2 | . . . . . . . . . . . . . . . 1 2 2 1 2 2 Low Security (%) 73 | 100 100 100 . 100 100 . . . . 100 . . . . 98 46 . . 10 47 Level 1 20 | . . . . . . . . . . . . . . . 1 35 88 100 58 34 Level 2 6 | . . . . . . . . . . . . . . . . 17 11 . 31 18 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . . . 2 . . . . . . 1 . . 1 2 2 . 4 . Investigation 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 12 | . 3 . . . 2 . . . . . . . . . 1 2 1 . 3 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 10 | . 2 . . . . . . . . . . . . . . 2 1 . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 21 4 25 . 10 2 3 4 10 1 4 2 . 13 7 26 10 1 32 27 Peak Tracking Total 17 | . 14 2 6 . 3 2 3 4 8 1 4 10 . 8 5 11 6 1 15 17 Tactical Retreats 35 | . 3 2 8 . 1 . . 1 1 . 2 1 . 3 1 4 2 . 4 2 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 8 | . 3 . 2 . 2 . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . 4 . . . . Reused 2 | . . . . . . . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . 2 . 7 . . 3 . . . . 2 . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 7 | . . . 1 . . . . 1 . . . . . . . 2 . 2 1 . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 63 | . 3 . 1 11 5 2 . 11 . 2 . . 4 . 5 9 2 2 5 1 Terminals 35 | . 3 . . 5 3 . . . . 1 . . . . 4 9 2 2 5 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 6 1 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 156 | . 4 . 9 21 8 7 . 22 . 3 . . 17 . 12 30 6 4 11 2 Successful 88 | . 2 . 9 7 1 7 . 22 . 1 . . 17 . 5 13 . 1 2 1 Failed 68 | . 2 . . 14 7 . . . . 2 . . . . 7 17 6 3 9 1 Catastrophic 26 | . . . . 5 3 . . . . 1 . . . . 1 6 3 1 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 2 . . . 6 . . . . 2 . . . . . 7 3 . 2 . Terminals 86 | . 4 . . 10 6 . . . . 2 . . . . 11 30 6 4 11 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 13 | . . . . 11 1 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . 1 . 9 3 . 7 . 22 . 1 . . 17 . 5 11 . 1 1 1 Record 35 | . 1 . 8 . . 6 . 14 . . . . 5 . . 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . . . . . . . . 6 . . . . 4 . . 1 . . . . Open Door 3 | . . . . . . 1 . 2 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 4 | . . . . 1 . . . . . . . . . . 1 2 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . . . . . . 2 1 . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . . . . 1 . . . . . . . . . . 1 3 . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . 4 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . . . . . . . . . 2 . . 1 . Terminals 4 | . 1 . . . . . . . . . . . . . . 2 . . 1 . Assimilate 4 | . 1 . . . . . . . . . . . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 35 | . 2 . . 8 4 . . . . 1 . . . . 4 9 2 1 3 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Largest Group 1 | . 1 . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 10 | . 10 . . . . . . . . . . . . . . . . . 10 . Highest-Rated Ally 10 | . 10 . . . . . . . . . . . . . . . . . 10 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . 1 3 . . 1 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 4444 | 17 159 420 730 392 439 226 150 331 80 122 91 43 50 223 119 178 143 104 258 169 Spaces Moved 10132 | 27 282 171 1465 739 859 498 381 862 261 391 327 171 148 759 422 594 445 346 655 329 Core 2198 | 27 282 171 396 739 200 . . . . . . . . . . . . . 54 329 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . 1 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7933 | . . . 1069 . 658 498 381 862 261 391 327 171 148 759 422 594 445 346 601 . Fastest Speed 23 | 50 50 50 40 50 35 35 35 31 27 26 25 25 25 25 25 23 24 24 24 50 Average Speed 35 | 50 50 50 43 50 47 35 35 33 28 26 25 25 25 25 25 24 25 24 27 50 Slowest Speed 125 | 50 50 50 100 50 125 35 35 35 31 27 26 25 25 25 25 28 28 24 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . 2 . . 1 . 2 . . . . 4 8 4 4 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 3 76 42 92 99 23 70 51 94 55 8 64 44 63 76 21 81 17 49 35 11 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . 1 1 . . . . . 3 . . . . . . . Known Exits Taken 6 | . . . . . . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 15 | . . 2 4 . . 2 3 . 2 . 1 . . 1 . . . . . . Spaces Dug 42 | . . . 6 3 2 . 6 . . 2 . . . 11 1 4 . . 7 . Terrain Destroyed 42 | . . . 6 3 2 . 6 . . 2 . . . 11 1 4 . . 7 . Melee 42 | . . . 6 3 2 . 6 . . 2 . . . 11 1 4 . . 7 . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 10812 | 29 298 504 1513 755 883 535 387 902 265 398 335 170 159 780 427 612 469 358 701 332 Wait 437 | . 13 333 . 7 2 6 . 9 5 . 3 . . 11 . 2 17 14 15 . Move 10055 | 26 281 170 1464 738 854 497 380 859 260 386 326 170 147 758 413 577 436 338 646 329 Hop 28 | . . . . . 2 . . 1 . 2 . . . . 4 8 4 3 4 . Pick Up 19 | 1 3 1 1 . 3 1 . 1 . . . . 2 . 2 2 1 . 1 . Fast Attach 67 | 2 1 . 6 5 11 4 1 13 . 2 1 . 4 . 2 3 5 . 4 3 Attach 15 | . . . 2 1 2 2 . 3 . . . . 1 . 1 . 2 . 1 . Detach 8 | . . . 1 . . 1 . 2 . . . . 2 . . . 1 . 1 . Swap 13 | . . . . . . . . 1 . 2 2 . 1 . . 5 . 1 1 . Drop 52 | . . . 3 1 3 4 . 12 . 2 3 . 2 . 2 9 3 . 8 . Fire 1 | . . . . . . . . 1 . . . . . . . . . . . . Melee 109 | . . . 36 3 2 20 6 . . 4 . . . 11 3 6 . 2 16 . Ram 4 | . . . . . . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 8) 125 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Discovered new exit (range 5) 177 | -10/Materials | Entered Mines 210 | -10/Mines | Learned location of 1 exit from Materials 314 | -10/Mines | Build established: Mutant 563 | -10/Mines | Discovered new exit (range 5) 597 | -10/Mines | Entered Subcaves 598 | -10/Subcaves | Shifting Twisted Machinery released Flamer 602 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 644 | -10/Subcaves | Shifting Twisted Machinery released Multitool 650 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 698 | -10/Subcaves | Learned Materials terminal intel 711 | -10/Subcaves | Discovered new exit (range 16) 804 | -10/Subcaves | Learned Materials terminal intel 890 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 899 | -10/Subcaves | Shifting Twisted Machinery released Flamer 901 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 987 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1066 | -10/Subcaves | Discovered new exit (range 12) 1074 | -10/Subcaves | Disturbed a concealed Subdweller 1192 | -10/Subcaves | Visited 4L-MR0's lab 1197 | -10/Subcaves | Found Cargo Legs 1198 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1278 | -10/Subcaves | Core integrity fell below 50% 1323 | -10/Subcaves | Discovered new exit (range 9) 1327 | -10/Subcaves | Entered Recycling 1431 | -7/Recycling | Discovered new exit (range 5) 1709 | -7/Recycling | Build established: Hacker-Mutant 1719 | -7/Recycling | Entered Factory 1719 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 2119 | -5/Factory | Build established: Mutant 2143 | -5/Factory | Discovered new exit (range 21) 2158 | -5/Factory | Entered Upper Caves 2175 | -5/Upper Caves | Learned location of 1 exit from Factory 2198 | -5/Upper Caves | Learned Research emergency access door positions 2198 | -5/Upper Caves | Learned Research security intel 2351 | -5/Upper Caves | Lost 5 parts (1p3n1u) 2356 | -5/Upper Caves | Discovered new exit (range 11) 2384 | -5/Upper Caves | Entered another Upper Caves area 2390 | -5/Upper Caves | Discovered new exit (range 7) 2397 | -5/Upper Caves | Learned location of Warlord (-5) 2527 | -5/Upper Caves | Discovered new exit (range 21) 2534 | -5/Upper Caves | Entered Warlord 2549 | -5/Warlord | Discovered new exit (range 12) 2558 | -5/Warlord | System corruption cleaned by Quarantine Array 2589 | -5/Warlord | Found Prototype Special Weapon 2589 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 2640 | -5/Warlord | Met Warlord 2654 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 2657 | -5/Warlord | Warlord's base attacked by MAIN.C 2666 | -5/Warlord | Learned Quarantine security intel 2666 | -5/Warlord | Learned Armory repair station intel 2667 | -5/Warlord | Learned 4 Armory zone layouts 2667 | -5/Warlord | Learned 4 Command zone layouts 2681 | -5/Warlord | Found Prototype Energy Gun 2681 | -5/Warlord | Identified Vortex Rail 2684 | -5/Warlord | Found Prototype Energy Cannon 2684 | -5/Warlord | Identified Vortex Cannon 2727 | -5/Warlord | Found Prototype Hackware 2727 | -5/Warlord | Identified Ghost Barrier 2732 | -5/Warlord | Found Prototype Device 2732 | -5/Warlord | Identified Exp. Focal Shield 2735 | -5/Warlord | Found Prototype Processor 2735 | -5/Warlord | Identified Spectral Analyzer 2857 | -5/Warlord | Opened side exit 2865 | -5/Warlord | Entered Proximity Caves 2877 | -4/Proximity Caves | Learned Research security intel 2941 | -4/Proximity Caves | Discovered new exit (range 18) 2943 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2945 | -4/Proximity Caves | Entered Factory 2945 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2946 | -4/Factory | Identified exit to Extension 2948 | -4/Factory | Discovered new exit (range 8) 2979 | -4/Factory | Identified exit to Research 3026 | -4/Factory | Build established: Hacker-Sprinter 3067 | -4/Factory | Entered Upper Caves 3140 | -4/Upper Caves | Encountered a Warlord checkpoint 3155 | -4/Upper Caves | Discovered new exit (range 13) 3158 | -4/Upper Caves | Entered another Upper Caves area 3181 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3199 | -4/Upper Caves | Discovered new exit (range 9) 3201 | -4/Upper Caves | Entered Zhirov 3201 | -4/Zhirov | Discovered new exit (range 3) 3206 | -4/Zhirov | Met Zhirov 3211 | -4/Zhirov | Learned location of Quarantine (-3) 3211 | -4/Zhirov | Learned location of Testing (-2) 3211 | -4/Zhirov | Learned location of Command (-1) 3216 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3220 | -4/Zhirov | Found Alien Artifact 3220 | -4/Zhirov | Identified Integrated Reactor 3220 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3238 | -4/Zhirov | Found Alien Artifact 3251 | -4/Zhirov | Entered Proximity Caves 3387 | -3/Proximity Caves | Spotted B-86 Titan 3445 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3473 | -3/Proximity Caves | Discovered exit to Research (range 5) 3474 | -3/Proximity Caves | Entered Research 3474 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3513 | -3/Research | Spotted B-86 Titan 3540 | -3/Research | Identified exit to Quarantine 3590 | -3/Research | Spotted B-90 Cyclops 3593 | -3/Research | Entered Quarantine 3662 | -3/Quarantine | Found Alien Artifact 3747 | -3/Quarantine | Found Alien Impact Weapon 3747 | -3/Quarantine | Identified Core Stripper 3771 | -3/Quarantine | Discovered new exit (range 3) 3771 | -3/Quarantine | Identified exit to Research 3771 | -3/Quarantine | Entered Research 3771 | -2/Research | Warlord forces began assault on 0b10 3771 | -2/Research | Evolved 2 slots: Utility x2 3802 | -2/Research | Met up with Warlord 3881 | -2/Research | Research machine network offline 3885 | -2/Research | Discovered new exit (range 9) 3888 | -2/Research | Identified exit to Testing 3914 | -2/Research | Entered Testing 4000 | -2/Testing | Spotted Fortress 4017 | -2/Testing | Discovered new exit (range 5) 4018 | -2/Testing | Identified exit to Section 7 4018 | -2/Testing | Entered Section 7 4033 | -2/Section 7 | Found Alien Artifact 4033 | -2/Section 7 | Identified Microwarp Drive 4108 | -2/Section 7 | Spotted S7 Guard 4136 | -2/Section 7 | Spotted Alpha 7 4171 | -2/Section 7 | Spotted S7 Guard 4216 | -2/Section 7 | Build established: Hacker-Scout 4235 | -2/Section 7 | Identified Transdimensional Reconstructor 4235 | -2/Section 7 | Warped through subspace 4256 | -2/Section 7 | Core integrity fell below 50% 4268 | -2/Section 7 | Search patrols dispatched 4270 | -2/Section 7 | Lost 7 parts (5n2u) 4273 | -2/Section 7 | Discovered new exit (range 8) 4276 | -2/Section 7 | Identified exit to Access 4276 | -2/Section 7 | Entered Access 4276 | -1/Access | Spotted B-99 Colossus 4276 | -1/Access | Evolved 2 slots: Propulsion x2 4277 | -1/Access | Identified exit to Command 4307 | -1/Access | Core integrity fell below 50% 4400 | -1/Access | System corruption reached 10% 4404 | -1/Access | Core integrity fell below 20% 4414 | -1/Access | Identified exit to Surface 4445 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 04373_ W-44 Eye sends out distress signal. 04373_ K-01 Serf collects debris. 04376_ Critical hit (Burn: +37). 04377_ Backup Plating III destroyed. 04378_ Slug penetrates Wall. 04378_ Penetrated by Slug. 04401_ P-80 Master resets P-80 Master, system corruption cleaned. 04407_ System corrupted: Matter fused (-9). 04414_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (138,55) Map updated. 04417_ Adv. Signal Interpreter destroyed. 04423_ P-80 Master suffers critical hit (Burn). 04424_ System corrupted: Component data lost. 04424_ Slug penetrates Wall. 04427_ Penetrated by Slug. 04427_ Emergency Access malfunctions. 04437_ Acquired Backup Plating III. Map ----- +----------------------------------------------------+ | #????????# #??? #??????????? | | #########????????# #?? #??????????? | | ?????????????????# #?? #??????????? | | ?????????????????# #? ! #??????????? | | ?????????????????# #? " #??????????? | | ?????????????????# # """ #??????????? | | ?????????????????# # """ #??????????? | | ?????????????????+ + " #??????????? | | ?????????????????# # #??????????? | | ?????????????????# k# #??????????? | | ?????????????????# ######################### | | ?????????????????# ^^ | | ?????????????????# | | ?????????????????# | | ?????????????????# | | ?????????????????# | | ?????????????????# B | | ?????????????????# | | ?????????????????####/### ############ | | ???????????????????" ??# #??????????# | | ????????????????? """ ??# u #??????????# | | ?????????????????""" ??# ! gg #??????????# | | ???????????????? " ???# gg #??????????# | | ??????????????? ???# g #??????????# | | ??????????????? ???# #??????????# | | ??????????????? ? ???#@ #????########### | | ???????????????? ????# #????# | | ???????????????? ????# #????# | | ???????????????? ????# #????# | | ????????????????? ????# k #????# | | ????????????????? ?????# ! #????# | | ?????????????????#??????# #????# | | ????????????????????????#k #????# | | ????????????????????????# #????# | | ????????????????????????# #????# | | ????????????????????????# #????# | | ????????????????????????# #????# | | ????????????????????????# #????# ! | | ????????????????????????# #????########### | | ????????????????????????# k #??????????# #?? | | ????????????????????????# p #??????????# #?? | | ????????????????????????# p ""#??????????# #?? | | ???????????????????????## =[ "#??????????# #?? | | ???????????????????????# ""############/### | | ???????????????????????# wp + | | ???????????????????????# ###### | | ???????????????????????# #????# | | ???????????????????????# ########????# | | ???????????????????????+ #???????????# | | ??????????????????????## #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 20 Offensive Hacking 14 Defensive Hacking 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Stripper Microwarp Drive Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumLinearWand Manual? 0 Play Time 01:52:52 Cumulative 663.6 hours Start 2024.02.27 @ 17:33:52 End 2024.02.29 @ 11:12:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 170 Types 95/9/49/6/3/2/4/1/1 Lore% 91 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6204a329-5086-4be7-9699-5bd0d8b5ce34