Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 18:59:29 Player: obl-vn Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (3817) 3817 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 7155 Bonus ------- High Alert Combat Kills 165 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Walking (165) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg VSS Leg > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Medium Storage Unit Melee Analysis Suite Core Analyzer Actuator Array Improved Trap Extractor (4/6 EMP Trap) Pulse Rifle Pulse Rifle Pulse Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Great Maul Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core VSS Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Medium Storage Unit Melee Analysis Suite Core Analyzer Actuator Array Improved Trap Extractor Pulse Rifle Pulse Rifle Pulse Rifle Enhanced Autogun Enhanced Autogun Rocket Launcher Great Maul Axe [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 84 | 6 7 4 20 . . . 47 Power 10 | 1 2 . 4 . . . 3 Engine 9 | 1 2 . 4 . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 28 | 2 . . 7 . . . 19 Treads 21 | 2 . . 7 . . . 12 Leg 7 | . . . . . . . 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 2 2 4 . . . 13 Device 6 | . . 2 . . . . 4 Storage 3 | 1 1 . 1 . . . . Processor 7 | . 1 . 1 . . . 5 Hackware 1 | . . . . . . . 1 Protection 5 | . . . 2 . . . 3 Artifact . | . . . . . . . . Weapon 24 | 2 3 2 5 . . . 12 Energy Gun 5 | 1 . . . . . . 4 Energy Cannon 3 | . . 2 . . . . 1 Ballistic Gun 12 | 1 3 . 3 . . . 5 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 18 | . 1 . 1 . . . 16 Power 3 | . 1 . . . . . 2 Propulsion 5 | . . . . . . . 5 Utility 7 | . . . 1 . . . 6 Weapon 3 | . . . . . . . 3 Highest Loss Streak 7 | . 1 . 1 . . . 7 To Critical Strikes . | . . . . . . . . Average Backups 17 | 1 8 14 18 20 20 20 19 Power 1 | . 1 2 2 2 2 2 1 Propulsion 3 | . . 1 3 5 5 5 5 Utility 4 | . 1 6 5 5 5 5 5 Weapon 7 | . 4 5 7 8 8 8 7 Tool/Special . | . . . . . . . . Unused Backups 34 | 1 2 2 4 . . . 25 Power 7 | . 1 . 1 . . . 5 Propulsion 6 | . . . . . . . 6 Utility 8 | . . . 1 . . . 7 Weapon 13 | 1 1 2 2 . . . 7 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 92 99 99 100 100 100 96 Engine 8 | . 11 14 10 11 11 11 5 Core 1 | . . . . . . . 3 Treads 30 | . 27 28 32 33 33 33 29 Leg 1 | . . . . . . . 3 Device 9 | . . 7 11 11 11 11 11 Storage 10 | . 14 14 11 11 11 11 9 Processor 7 | . 10 6 5 . . . 9 Protection 4 | . . . 5 11 11 11 5 Energy Gun 4 | . 1 . . . . . 9 Energy Cannon 2 | . . 15 6 . . . . Ballistic Gun 13 | . 26 12 15 22 22 22 8 Peak Build Rating 40 | 6 11 12 23 22 22 22 40 Average Rating 23 | 4 7 10 19 22 22 22 30 On Entrance 14 | . 6 11 11 22 22 22 22 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 65 | 14 31 34 62 62 62 62 65 Greatest Support 83 | 40 40 40 63 60 60 60 83 Greatest Overweight (x) 2 | 1 . . 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 18 | 6 13 15 18 20 20 20 20 Most Carried 20 | 5 15 15 20 20 20 20 20 Average Carried 17 | 1 8 14 18 20 20 20 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 1 15 15 20 20 20 20 16 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2432 | 177 303 76 775 33 3 . 1065 Remotely . | . . . . . . . . Salvage Created 5073 | . 411 108 1665 33 . . 2856 Parts 296 | . 33 1 96 7 . . 159 Haulers Intercepted 14 | . 2 . 6 . . . 6 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 99 | . 10 2 34 3 . . 50 Guns 72 | . 10 . 16 3 . . 43 Cannons 14 | . . 2 12 . . . . AOE 12 | . . . 5 . . . 7 Classes Destroyed 15 | . 6 . 3 . . . 6 Worker 8 | . 2 . 1 . . . 5 Builder 1 | . . . . . . . 1 Tunneler 4 | . 1 . 1 . . . 2 Hauler 14 | . 2 . 6 . . . 6 Recycler 7 | . 1 . 2 . . . 4 Mechanic 1 | . . . . . . . 1 Watcher 4 | . . . 1 . . . 3 Swarmer 24 | . 8 . 10 3 . . 3 Cutter 3 | . . . . . . . 3 Grunt 41 | . 2 2 14 . . . 23 Brawler 3 | . . . 1 . . . 2 Duelist 2 | . . . . . . . 2 Sentry 17 | . . . 9 . . . 8 Specialist 8 | . . . . . . . 8 Hunter 1 | . . . . . . . 1 Best Kill Streak 8 | . 4 2 8 3 . . 7 Combat Bots Only 5 | . 3 2 4 3 . . 5 Max Kills in Single Turn 2 | . 1 1 2 1 . . 2 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . . . 2 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 440 | . 39 1 153 12 . 1 234 Missed 122 | . 10 . 49 1 . . 62 Hits 318 | . 29 1 104 11 . 1 172 Melee 17 | . . . . . . . 17 Projectile 301 | . 29 1 104 11 . 1 155 AOE 2 | . 2 . . . . . . Critical Strikes 23 | . . . 8 . . . 15 Damage Taken 4732 | . 365 13 1256 84 . 17 2997 Core 869 | . 73 . 217 10 . . 569 Absorbed by Shields 232 | . . . . . . . 232 Regen/Repaired (Parts) 287 | . 149 . 91 . . . 47 Core Remaining (%) 71 | 100 . 70 . . . 43 . Volleys Fired 325 | . 32 3 126 6 . . 158 Largest 2 | . 2 2 2 2 . . 2 Hottest 126 | . 60 120 120 46 . . 126 Shots Fired 636 | . 62 7 247 12 . . 308 Gun 523 | . 62 . 149 12 . . 300 Cannon 101 | . . 7 94 . . . . Launcher 12 | . . . 4 . . . 8 Special . | . . . . . . . . Kinetic 333 | . 60 . 149 12 . . 112 Thermal 289 | . . 7 94 . . . 188 Explosive 12 | . . . 4 . . . 8 Electromagnetic 2 | . 2 . . . . . . Robot Hit Streak 27 | . 6 2 21 9 . . 27 Robot Miss Streak 3 | . 3 3 3 2 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . 1 . . . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 456 | . 41 2 169 8 . . 236 Core Hits 223 | . 22 2 63 3 . . 133 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . 1 . . . 9 Burn 8 | . . . . . . . 8 Destroy 2 | . . . 1 . . . 1 Melee Attacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8991 | . 534 35 3356 129 . . 4937 Guns 6346 | . 534 . 1724 129 . . 3959 Cannons 1100 | . . 35 1065 . . . . Explosions 1461 | . . . 567 . . . 894 Melee . | . . . . . . . . Ramming 84 | . . . . . . . 84 Kinetic 3711 | . 522 . 1724 129 . . 1336 Thermal 3839 | . . 35 1181 . . . 2623 Explosive 1345 | . . . 451 . . . 894 Electromagnetic 12 | . 12 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . 6 2 . . . . . Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 1 | . 1 . . . . . . Data Loss (minor) 2 | . 2 . . . . . . Data Loss (major) 2 | . 2 . . . . . . Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 29 | . . . 23 . . . 6 Projectiles 22 | . . . 22 . . . . Explosions 7 | . . . 1 . . . 6 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . 30 Shots 1 | . . . . . . . 1 Rammed 4 | . . . . . . . 4 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 329 | . 140 18 114 . . . 329 Average Temperature 34 | . 31 12 24 . . . 39 Received Heat Transfer 1501 | . 81 9 543 . . 9 859 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 21 | . . . 8 . . . 13 Heat Transferred 8684 | . . 74 2320 . . . 6290 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 2 . . . 2 Low Security (%) 72 | 100 100 100 86 100 . 100 50 Level 1 19 | . . . 12 . . . 32 Level 2 8 | . . . 1 . . . 16 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 656 | . 170 50 402 100 . . 656 Initial 46 | . . 13 9 46 . . . Average 157 | . 52 5 120 61 . . 235 Influence Increases 3122 | . 325 50 1159 74 . . 1514 Destroy 0b10 Robot/C 1980 | . 200 40 680 60 . . 1000 Destroy 0b10 Robot/NC 195 | . 30 . 55 . . . 110 Destroy Leader 486 | . 44 10 184 10 . . 238 Allied During Kill 4 | . . . . 4 . . . Successful Hack 81 | . 36 . 35 . . . 10 Disable Machine 75 | . . . 45 . . . 30 Destroy Structure 91 | . . . 40 . . . 51 Lose Combat Pursuer 210 | . 15 . 120 . . . 75 Influence Decreases 2493 | . 290 59 1064 135 60 . 885 Entered New Map 174 | . . 22 17 75 60 . . Time Decay 1614 | . 290 37 572 60 . . 655 Lost Part 150 | . . . 10 . . . 140 Purge Threat 555 | . . . 465 . . . 90 Squads Dispatched 14 | . 1 . 3 . . . 10 Investigation 3 | . . . 2 . . . 1 Extermination . | . . . . . . . . Reinforcement 10 | . 1 . 1 . . . 8 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 10 | . 2 . 6 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 150 | . 21 2 51 3 . 3 70 Peak Tracking Total 7 | . 5 2 7 3 . 3 6 Tactical Retreats 10 | . 1 . 4 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 3 . . . 2 Max in Single Turn 2 | . . . 2 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 33 | . 8 1 14 . 1 . 9 Terminals 22 | . 7 . 10 . . . 5 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 Garrison Access 1 | . . . . . . . 1 Total Hacks 99 | . 31 1 40 . 1 . 26 Successful 54 | . 19 1 19 . 1 . 14 Failed 45 | . 12 . 21 . . . 12 Catastrophic 3 | . . . 3 . . . . Database Lockouts . | . . . . . . . . Manual 45 | . 20 . 19 . . . 6 Terminals 73 | . 27 . 32 . . . 14 Fabricators . | . . . . . . . . Repair Stations 13 | . 4 . 5 . . . 4 Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . 3 . . . 5 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 18 | . 6 1 7 . 1 . 3 Record 1 | . . . . . 1 . . Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . Unreport Threat 5 | . . . 4 . . . 1 Locate Traps 3 | . 2 . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Zone Layout 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . 4 . 3 . . . 3 Scan Component 6 | . 2 . 2 . . . 2 Repair 4 | . 2 . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . 2 . . . 5 Retrieve Study 7 | . . . 2 . . . 5 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 18 | . 9 . 7 . . . 2 Terminals 18 | . 9 . 7 . . . 2 Botnet 3 | . 2 . 1 . . . . Operators 1 | . 1 . . . . . . Skim 14 | . 6 . 6 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 8 . 13 . . . 6 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 7 | . . . 2 . . . 5 Parts Repaired 4 | . 2 . 1 . . . 1 Time 118 | . 52 . 13 . . . 53 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8731 | 58 973 456 2534 134 295 184 4097 Spaces Moved 3680 | 37 467 160 1109 59 146 93 1609 Core 18 | 18 . . . . . . . Treads 3638 | 19 467 160 1109 59 146 93 1585 Legs 24 | . . . . . . . 24 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 160 Average Speed 169 | 109 160 160 175 200 200 200 164 Slowest Speed 240 | 160 160 160 200 200 200 200 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 88 46 95 11 48 34 70 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 3 . 1 . . Known Exits Taken 3 | . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 97 | . . . 42 . . . 55 Melee 3 | . . . . . . . 3 Projectile . | . . . . . . . . AOE 94 | . . . 42 . . . 52 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5594 | 55 631 354 1461 64 150 92 2787 Wait 1305 | 5 94 181 156 . 5 . 864 Move 3673 | 36 466 159 1108 58 145 92 1609 Hop . | . . . . . . . . Pick Up 86 | 7 23 3 20 . . . 33 Fast Attach 24 | 1 2 . 6 . . . 15 Attach 29 | 5 3 1 7 . . . 13 Detach 1 | . . . . . . . 1 Swap 61 | . 4 4 13 . . . 40 Drop 82 | 1 7 3 25 . . . 46 Fire 325 | . 32 3 126 6 . . 158 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . . . . . 5 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 606 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Identified exit to Subcaves 768 | -10/Materials | Learned location of 2 exits from Subcaves 846 | -10/Materials | Discovered new exit (range 11) 854 | -10/Materials | Learned location of 1 exit from Recycling 862 | -10/Materials | Identified exit to Mines 862 | -10/Materials | Identified exit to Materials 880 | -10/Materials | Learned location of Mines (-8) 924 | -10/Materials | Repaired Lgt. Treads 951 | -10/Materials | Repaired Lgt. Treads 1032 | -10/Materials | Entered Mines 1038 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1054 | -10/Mines | Met a Derelict bent on vengeance 1326 | -10/Mines | Found a hidden stash of uninstalled traps 1453 | -10/Mines | Discovered exit to Materials (range 10) 1482 | -10/Mines | Discovered exit to Materials (range 5) 1488 | -10/Mines | Entered Materials 1488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2036 | -9/Materials | Discovered new exit (range 9) 2366 | -9/Materials | Learned location of Recycling (-8) 2511 | -9/Materials | Discovered new exit (range 16) 2558 | -9/Materials | Repaired Lgt. Treads+ 2979 | -9/Materials | Discovered new exit (range 16) 3393 | -9/Materials | Core integrity fell below 50% 3549 | -9/Materials | Discovered new exit (range 5) 3561 | -9/Materials | Learned 4 Recycling zone layouts 3711 | -9/Materials | Learned location of Zion (-7) 3743 | -9/Materials | Learned Materials emergency access door positions 3784 | -9/Materials | Learned location of Storage (-8) 3837 | -9/Materials | Loaded intel: 28 non-interactive machine locations 4022 | -9/Materials | Entered Mines 4023 | -9/Mines | Identified exit to Materials 4025 | -9/Mines | Received a Mining Laser from a helpful Derelict 4148 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4148 | -9/Mines | Discovered new exit (range 5) 4156 | -9/Mines | Entered Exiles 4156 | -9/Exiles | Accompanied by 1 ally 4206 | -9/Exiles | Met 8R-AWN 4236 | -9/Exiles | Met EX-HEX 4316 | -9/Exiles | Met EX-DEC 4424 | -9/Exiles | Discovered new exit (range 10) 4451 | -9/Exiles | Entered Mines 4635 | -8/Mines | Entered Materials 4635 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4636 | -8/Materials | Identified exit to Storage 4938 | -8/Materials | Build established: Scavenger-Mutant 5609 | -8/Materials | Build established: Mutant 6159 | -8/Materials | Repaired Broken Pulse Rifle+ 6268 | -8/Materials | Discovered new exit (range 6) 8053 | -8/Materials | Core integrity fell below 50% 8136 | -8/Materials | Build established: Scavenger-Mutant 8635 | -8/Materials | First assault squad dispatched 8694 | -8/Materials | Core integrity fell below 20% 8709 | -8/Materials | Sterilization system engaged 8709 | -8/Materials | Non-combat units ordered to evacuate 8719 | -8/Materials | Lost 7 parts (1p2n2u2w) 8732 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08678_ U-05 Engineer lays Concrete. 08678_ U-05 Engineer destroyed. 08683_ The unstable cave ceiling collapses. 08687_ G-47 Trooper destroyed. 08688_ Rocket Launcher+ destroyed. 08688_ Knocked back. 08689_ Acquired 3 matter. 08696_ The unstable cave ceiling collapses. 08703_ Acquired 39 matter. 08709_ ALERT: Persistent threat exposed, engaging Materials sterilization system. 08709_ ALERT: All non-combat units evacuate. 08718_ Acquired 46 matter. 08722_ Slug penetrates Wall. 08727_ Nuclear Core+ destroyed. 08727_ Core Analyzer destroyed. 08727_ Critical hit (Blast). 08727_ Knocked back. 08732_ Slug penetrates Wall. 08732_ VSS Leg+ destroyed. Map ----- +----------------------------------------------------+ | ????????# ?????????????????????????????????????? | | ????????# "?????????????????????????????????????? | | ????????# "?????????????????????????????????????? | | #########! ""????????????????????????????????????? | | # ??????######???????????????????????? | | # """ #???? #???????????????????????? | | # """ #???? !#???????????????????????? | | % # """ #?""" #???????????????????????? | | # ##""" ! #???????????????????????? | | # """ ## #???????????????????????? | | #! """ ##""" #???????????????????????? | | # """ ##""" #???????????????????????? | | # ##""" ]?????????????????????????? | | ############+#### ???????????????????????????# | | ??# # ###+####?????????????????????????# | | ??# "T" # ^ ###########???????????????" | | ??# # ^ # !#########???????T | | ??# ! ! + # +%!!%%[%#???????" | | ??# # *]!# = %#######[#???????# | | ??# """ # ^""" *!!# #?????# #??????## | | ??# """ # """ *! # #?????#%#??????#T | | ??# """ # ^"""^ # #?????# ######### | | ??# # ^ # #?????# ## =# | | ??# # + #?????# ## "T" # | | ??# # ^ """ """ %#############???#%## # | | ??# # """^ """ # @ % #???# ## = + | | ??####+### """^ """ ; """ """ #???# ## * *# | | ?????? ??# !% ; """""" #???#%##! %*# | | ?????# #?# = # """ " #???#%#####+### | | ?????# #?# *%H #g #???# % % =% | | ?????# #?# %%;** !!#???####### ### | | ?????# #?# ###= %g* ! % !!#?????????# #?# | | ?????# #?#% # # % # % = ! #?????????# #?# | | ?????# #?# = # # [*;%[! #?????????# #?? | | ?????# #?# #########![! "" #??????#### #?? | | ?????# ## #??????#*![! """#??????# #?? | | ?????# ## ######## * = S"#??????# #?? | | ?????# [=%! !* +*![! #???#### ### | | ?????# ## #########[##########???# | | ?????# # = = ???????###????????????# ###### | | ###??# ## [%* ##?????????????????????# #????? | | #??# ## #= % ##?????????????????????# #????? | | #??# #*! [== #?????????????????????# ###### | | #??# # [ [*! =#?????????????????????# ## | | #??# # ==% %* =#?????????????????????# ## | | #??# # ==! * %!#?????????????????????# ## | | #??# ### % #?????????????????????# ## | | #??# #?# #??????????????????????# ## | | #??# #?# #??????????????????#####+## ### | | #??# #?# #??????????????????# ##[### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 42% | -10/Materials Lgt. Treads | 50% | -10/Materials Lgt. Treads | 35% | -9/Materials Pulse Rifle | 41% | -8/Materials | Broken Studied --------- Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked VSS Leg | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Axe | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoOpticalMapper Manual? 0 Play Time 01:13:48 Cumulative 118.6 hours Start 2026.04.10 @ 17:05:26 End 2026.04.10 @ 18:59:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dca50039-c0a2-40db-97a7-f5cd02456817