Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 17:18:59 Player: alice_fexa Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (221) 1105 Value Destroyed (9861) 9861 Prototype IDs (35) 700 Alien Tech Used (3) 600 Bonus (2429) 2429 TOTAL SCORE: 21395 Bonus ------- High Alert Combat Kills 1209 Follower Combat Kills 144 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -24 Cogmind --------- Core Integrity 0/1300 Matter 33/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Large Storage Unit Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Advanced Particle Charger Advanced Thermal Shield Dynamic Insulation System Improved System Backup Module Neutron Cannon Heavy Machine Gun Railgun Tactical Quantum Warhead Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Centrium Heavy Treads Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Thermal Shield > --- WEAPON ----------- Gamma Rifle Railgun Improved KE Penetrator Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Heavy Siege Treads Biometal Medium Treads Armored Heavy Treads Advanced Cooling System Advanced Energy Well Improved Armor Integrity Analyzer Advanced Particle Charger Layered Light Armor Plating Dynamic Insulation System System Backup Module Transdimensional Reconstructor High-powered Transdimensional Reconstructor Gamma Rifle Coil Gun Railgun Gamma Bomb Array Tactical Quantum Warhead Tactical Quantum Warhead Core Stripper [Rating: 144] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Wheel Armored Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Wave Gun Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 14 | . . 2 2 2 . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . 1 . . Utility 8 | . . 2 1 1 . . . 1 1 . . . . 1 1 . Weapon 2 | . . . . 1 . . . . . . . . . . 1 . Parts Attached 336 | 6 9 10 30 40 2 . 6 17 11 10 6 10 5 37 100 37 Power 51 | 1 3 3 3 4 . . . 1 3 1 . 4 . 6 16 6 Engine 14 | 1 3 3 2 2 . . . 1 1 . . 1 . . . . Core 7 | . . . 1 2 . . . . 2 1 . . . 1 . . Reactor 30 | . . . . . . . . . . . . 3 . 5 16 6 Propulsion 62 | 2 1 1 10 9 . . . 2 3 . . 2 1 9 17 5 Treads 31 | 1 . . 5 7 . . . 1 2 . . . . 2 10 3 Leg . | . . . . . . . . . . . . . . . . . Wheel 31 | 1 1 1 5 2 . . . 1 1 . . 2 1 7 7 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 107 | 1 3 4 6 10 2 . 4 10 3 2 2 4 2 11 35 8 Device 75 | . 2 2 4 3 1 . 4 8 1 2 2 3 2 10 26 5 Storage 7 | 1 1 1 . . . . . . 2 . . . . . 2 . Processor 8 | . . . 1 3 . . . . . . . . . . 4 . Hackware 3 | . . . . . . . . 1 . . . . . 1 1 . Protection 14 | . . 1 1 4 1 . . 1 . . . 1 . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 116 | 2 2 2 11 17 . . 2 4 2 7 4 . 2 11 32 18 Energy Gun 38 | 1 . . 5 4 . . 1 2 1 3 . . . 5 8 8 Energy Cannon 7 | . . . . 1 . . . . . . . . . . 5 1 Ballistic Gun 49 | 1 2 2 5 11 . . . 1 . . 1 . . 5 16 5 Ballistic Cannon 3 | . . . . . . . . . . . 1 . . . . 2 Launcher 10 | . . . 1 1 . . 1 . . 1 1 . 1 . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 1 1 3 1 . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . . . 1 . . 4 . 1 6 2 Parts Lost 85 | . . . 4 3 . . . 1 1 . . . . 11 28 37 Power 12 | . . . 1 . . . . . . . . . . 1 4 6 Propulsion 23 | . . . 1 . . . . 1 . . . . . 5 8 8 Utility 21 | . . . . 1 . . . . 1 . . . . 2 5 12 Weapon 29 | . . . 2 2 . . . . . . . . . 3 11 11 Highest Loss Streak 20 | . . . 4 3 . . . 1 1 . . . . 7 20 14 Average Slot Usage (%) 98 | . 99 98 99 99 100 100 100 100 99 100 100 100 100 98 96 86 Engine 3 | . 14 11 4 6 7 7 7 6 5 5 5 2 . . . . Core 1 | . . . 3 . . . . . 4 5 5 5 5 2 . . Reactor 3 | . . . . . . . . . . . . 2 5 7 8 8 Treads 9 | . 14 11 11 7 7 7 7 13 11 11 11 11 11 9 8 9 Wheel 12 | . 14 11 15 15 15 15 15 13 11 11 11 11 11 14 12 6 Device 9 | . 9 18 9 6 8 7 7 6 4 5 5 5 5 7 17 16 Storage 15 | . 18 22 18 15 15 15 15 13 16 17 17 17 17 15 14 13 Processor 10 | . . . 9 15 15 15 15 13 11 11 11 11 11 10 7 13 Hackware 3 | . . . . . . . . 6 5 5 5 5 5 10 5 . Protection 3 | . . 2 9 7 5 7 7 6 5 5 5 5 5 2 . 1 Energy Gun 4 | . 10 . 5 4 7 7 6 5 1 7 5 5 5 5 2 5 Ballistic Gun 11 | . 17 22 12 15 15 15 15 11 10 5 5 5 5 6 12 8 Slashing Weapon 1 | . . . . . . . . 1 4 2 4 5 4 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 46 66 66 78 78 78 78 79 105 109 103 100 100 112 129 130 Greatest Support 165 | 10 16 16 22 28 24 24 24 48 50 50 50 32 28 44 83 165 Greatest Overweight (x) 16 | 1 4 6 6 6 3 3 3 6 4 3 3 3 3 9 12 16 Average Overweight (x) 2 | . 2 3 3 2 2 3 3 2 3 2 2 3 3 2 2 2 Largest Inventory Capacity 24 | 6 14 18 18 18 18 18 18 18 24 24 24 24 24 24 24 24 Average Capacity 21 | 5 12 18 18 18 18 18 18 18 23 24 24 24 24 24 24 23 Most Carried 24 | 4 12 18 18 18 18 18 18 18 24 24 24 24 24 24 24 24 Average Carried 20 | 2 10 17 17 17 18 18 17 16 22 23 23 23 24 23 22 21 Final Capacity 24 | 6 12 18 18 18 18 18 18 18 24 24 24 24 24 24 24 10 Final Carried 24 | 4 12 18 18 18 18 18 18 18 24 24 24 24 24 24 24 10 Class Distribution -------------------- 21% | Hauler-Mutant 15% | Scavenger-Gunner 14% | Mutant 13% | Scavenger-Mutant 10% | Hacker-Mutant 8% | Skirmisher 4% | Hacker-Skirmisher 3% | Hauler-Skirmisher 3% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 7603 | 242 198 420 472 741 40 . 243 185 105 195 185 116 17 756 2672 1016 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12881 | . 405 551 633 989 40 . 66 213 299 140 175 122 33 1666 5000 2549 Parts 558 | . 30 27 35 51 2 . 5 12 9 7 1 1 6 75 216 81 Haulers Intercepted 7 | . . . 3 . . . . . . . . . . . 4 . Recyclers Shooed 13 | . 1 2 . . . . . . . . . . . 2 6 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 2 . 11 . . 7 2 1 3 . . . Prevented 2 | . . . . . 1 . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 157 | . 8 9 8 21 1 . 6 4 . 2 3 . 4 17 47 27 Melee 3 | . . . . . . . . 1 . . . . . 1 . 1 Guns 119 | . 8 9 8 13 1 . 2 2 . 2 2 . . 16 36 20 Cannons 12 | . . . . 4 . . . . . . 1 . . . 5 2 AOE 19 | . . . . 4 . . 4 1 . . . . 4 . 4 2 Classes Destroyed 16 | . 4 3 1 4 . . . 1 . . . . . 1 . 2 Worker 14 | . . 2 2 . . . . 1 . . . . . 2 6 1 Builder 5 | . . . . . . . . . . . . . . 2 3 . Tunneler 2 | . . . . . . . . 1 . . . . . 1 . . Hauler 7 | . . . 3 . . . . . . . . . . . 4 . Recycler 20 | . 1 1 . 1 . . . . 2 . . . . 4 7 4 Operator 1 | . . . . 1 . . . . . . . . . . . . Watcher 14 | . 3 1 1 . . . . . . . . . . 2 5 2 Swarmer 36 | . 3 . . 8 . . 6 . . . . . 4 5 7 3 Grunt 47 | . 5 6 4 2 . . . . . . 2 . . 4 14 10 Brawler 3 | . . 1 1 . . . . . . . . . . . 1 . Duelist 5 | . . . . 2 . . . . . . . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 22 | . . 2 3 5 . . . . . 1 1 . . . 6 4 Hunter 16 | . . . . 2 1 . . 1 . . . . . 6 4 2 Programmer 26 | . . . . 2 . . . 3 . 1 . . . 2 15 3 Best Kill Streak 17 | . 3 5 5 4 1 . 6 3 1 1 3 . 4 11 17 5 Combat Bots Only 8 | . 3 2 5 4 1 . 6 2 . 1 3 . 4 6 8 5 Max Kills in Single Turn 3 | . 2 1 1 2 1 . 3 1 1 1 1 . 3 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 1 . Exploded 3 | . . . . 2 . . 3 1 . . . . 3 . 2 1 Melee 1 | . . . . . . . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Damage Taken 18314 | . 210 265 857 1470 116 . 105 350 . 130 226 . 106 2125 6286 6068 Core 1741 | . 30 78 87 177 . . . 20 . . . . 13 146 489 701 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 383 | . . . . . . . . . . . . . . . 258 125 Core Remaining (%) 88 | 100 88 80 84 . . . 74 97 . . . . 98 87 . . Volleys Fired 531 | . 25 40 41 46 3 . 11 7 1 7 13 . 4 74 163 96 Largest 4 | . 2 2 2 3 3 . 3 3 3 3 3 . 1 3 4 4 Hottest 248 | . 70 46 86 136 136 . 136 183 136 183 166 . 39 211 233 248 Shots Fired 1438 | . 50 80 82 128 9 . 21 21 3 17 35 . 4 199 521 268 Gun 1280 | . 50 80 82 104 9 . 19 21 3 13 22 . . 199 437 241 Cannon 136 | . . . . 22 . . . . . . 11 . . . 81 22 Launcher 22 | . . . . 2 . . 2 . . 4 2 . 4 . 3 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 891 | . 28 80 48 87 6 . 10 9 2 5 22 . . 93 355 146 Thermal 368 | . 22 . 34 39 3 . 9 12 1 8 11 . . 106 84 39 Explosive 14 | . . . . 2 . . 2 . . . . . 4 . 3 3 Electromagnetic 165 | . . . . . . . . . . 4 2 . . . 79 80 Robot Hit Streak 40 | . 29 11 22 14 8 . 10 11 11 8 11 . 3 16 40 40 Robot Miss Streak 7 | . 1 4 2 7 2 . 3 4 4 3 3 . 4 3 4 4 Penetration Max 2 | . . . . 1 . . . . . . . . . 1 2 1 Secondary Targets 21 | . . . 2 1 . . . . . . . . . 7 7 4 Max Gunslinging Chain 2 | . . . 1 1 . . . . . . . . . 1 2 1 Shots Hit Robots 1078 | . 41 52 65 94 8 . 19 20 7 13 22 3 3 141 387 203 Core Hits 493 | . 17 22 26 70 4 . 15 15 4 9 7 1 7 49 146 101 Critical Hits 69 | . . 2 . . . . . . . . 3 . . 10 39 15 Critical Kills 29 | . . 1 . . . . . . . . . . . 5 15 8 Critical Parts Destroyed 34 | . . 1 . . . . . . . . 2 . . 5 19 7 Melee Attacks 64 | . . . . . . . . 9 9 4 5 3 9 17 8 . Impact . | . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . 9 9 4 5 3 9 17 8 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 2 2 . . . . 1 . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30660 | . 517 783 997 2184 159 . 713 865 369 327 670 400 387 3225 11680 7384 Guns 22038 | . 517 783 997 1379 159 . 346 467 47 250 347 . . 3003 9000 4743 Cannons 3280 | . . . . 429 . . . . . . 270 . . . 2133 448 Explosions 4116 | . . . . 376 . . 367 121 . 77 53 . 387 . 547 2188 Melee 1221 | . . . . . . . . 277 322 . . 400 . 222 . . Ramming 5 | . . . . . . . . . . . . . . . . 5 Kinetic 14890 | . 278 783 546 1026 69 . 141 241 37 105 401 . . 1404 7134 2725 Thermal 6839 | . 239 . 451 888 90 . 205 226 10 145 216 . . 1599 1922 848 Explosive 3639 | . . . . 270 . . 367 121 . . . . 387 . 496 1998 Electromagnetic 4066 | . . . . . . . . . . 77 53 . . . 2128 1808 Impact . | . . . . . . . . . . . . . . . . . Slashing 1221 | . . . . . . . . 277 322 . . 400 . 222 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 3 1 . . 3 . . . . . 1 13 16 Average Corruption 5 | . . . . 2 1 . . 2 . . . . . 1 4 13 Corruption Purged 7 | . . . . 2 1 . . . . . . . . . . 4 Effects 210 | . . . . 24 . . . 1 . . . . . 6 99 80 Message Errors 33 | . . . . 8 . . . 1 . . . . . 1 15 8 Matter Fused 34 | . . . . 3 . . . . . . . . . . 17 14 Heat Flow Errors 6 | . . . . 1 . . . . . . . . . . 5 . Energy Discharges 28 | . . . . 4 . . . . . . . . . 3 11 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . 4 . . . . . . . . . 1 7 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . . . . . . 2 . Alerts 2 | . . . . . . . . . . . . . . . 1 1 Misdirections 8 | . . . . . . . . . . . . . . . 4 4 Targeting Errors 66 | . . . . 2 . . . . . . . . . 1 31 32 Weapon Failures 13 | . . . . 2 . . . . . . . . . . 6 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 584 | . . . . 18 . . . 139 49 . 11 72 . 102 120 73 Projectiles 96 | . . . . 4 . . . . . . 11 . . . 79 2 Explosions 165 | . . . . 14 . . . 39 . . . . . . 41 71 Melee 323 | . . . . . . . . 100 49 . . 72 . 102 . . Knockbacks 2 | . . . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 363 | . . . . 19 . . . 138 . . . . 19 . 25 162 Shots 9 | . . . . 1 . . . 2 . . . . 1 . 1 4 Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 Highest Temperature 423 | . 192 3 30 244 155 . 45 129 51 246 186 . . 165 423 100 Average Temperature 76 | . 67 3 9 46 82 . 24 42 25 101 91 . . 53 110 30 Received Heat Transfer 2409 | . 81 138 324 243 . . 36 . . 18 54 . . 141 876 498 Effects 2 | . . . . . . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Siege Activations 12 | . . . . . . . . . . . . . . . 6 6 Total Turns 238 | . . . . . . . . . . . . . . . 87 151 Longest Duration 45 | . . . . . . . . . . . . . . . 45 37 Robots Corrupted 7 | . . . . . . . . . . . . . . . 3 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . 2 2 Parts Fried 40 | . . . . . . . . . . . . . . . 17 23 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 13 | . 1 . 2 1 . . 1 . . 1 . . . 2 4 1 Heat Transferred 11175 | . 703 . 1036 1365 200 . 475 475 25 300 333 . . 2331 2593 1339 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Peak Influence 1032 | . 267 302 114 292 . . . 215 70 . . . . 234 833 1032 Average Influence 203 | . 117 153 46 154 . . . 51 22 . . . . 124 283 729 Maximum Alert Level 3 | . 1 1 . 1 . . . 1 . . . . . 1 3 3 Low Security (%) 66 | 100 79 65 100 67 . . . 98 100 . . . . 77 50 . Level 1 16 | . 20 34 . 32 . . . 1 . . . . . 22 18 . Level 2 8 | . . . . . . . . . . . . . . . 16 43 Level 3 8 | . . . . . . . . . . . . . . . 14 56 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 1 3 4 . . . 3 2 . . . . 6 8 11 Investigation 5 | . 1 1 . . . . . 1 1 . . . . 1 . . Extermination 13 | . . . . 2 . . . 2 . . . . . 2 5 2 Reinforcement 10 | . 1 . . 2 . . . . 1 . . . . 3 2 1 Assault 5 | . . . . . . . . . . . . . . . 1 4 Garrison 7 | . . . 3 . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 9 | . 2 . . . . . . . . . . . . 5 1 1 Communications Jammed 38 | . . . . . . . . . . . . . . . 7 31 Distress Signals 37 | . . . . . . . . . . . . . . . 7 30 Times Spotted 255 | . 16 12 10 26 1 . 10 4 2 2 3 . 4 33 64 68 Peak Tracking Total 12 | . 6 4 4 4 1 . 4 2 1 1 3 . 4 6 6 12 Tactical Retreats 9 | . . . . 1 . . . 1 . . 1 . . 1 4 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 13 | . 1 . . 3 . . . 1 1 . . . . 1 5 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . 1 1 . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 23 | . . . 1 5 . . . 5 . . . . . 1 . 11 Max in Single Turn 3 | . . . 1 3 . . . 3 . . . . . 1 . 2 Garrison Access 3 | . . . . . . . . . 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 47 | . 4 4 4 3 . 4 . 3 5 1 1 4 . 4 9 1 Terminals 31 | . 4 4 3 3 . . . 2 3 1 . . . 3 7 1 Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . . 1 . . . . 1 1 . Total Hacks 134 | . 12 14 9 9 . 26 . 10 10 1 1 17 . 7 16 2 Successful 87 | . 7 10 4 4 . 26 . 4 5 1 1 17 . 3 5 . Failed 47 | . 5 4 5 5 . . . 6 5 . . . . 4 11 2 Catastrophic 11 | . . 1 3 1 . . . 2 1 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 45 | . 10 10 6 2 . . . 3 3 . . . . 1 8 2 Terminals 76 | . 12 14 8 9 . . . 7 6 1 . . . 5 12 2 Fabricators 6 | . . . . . . . . 3 . . . . . . 3 . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . . . 2 . . . . 2 1 . Terminal Hacks 68 | . 2 6 4 4 . 26 . 2 1 1 1 17 . 2 2 . Record 17 | . . . . . . 11 . . . 1 . 5 . . . . Part Schematic 11 | . . . . . . 7 . . . . . 4 . . . . Robot Schematic 5 | . . . . . . 5 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . 1 . . . 3 . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . 1 . . . . . . 1 . Alert Level 5 | . . 1 1 1 . . . . 1 . . . . 1 . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . . . . Locate Traps 3 | . . . 1 1 . . . 1 . . . . . . . . Zone Layout 6 | . 1 3 1 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . 2 . Load Schematic 2 | . . . . . . . . 1 . . . . . . 1 . Build 2 | . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 1 . Seal Access 3 | . . . . . . . . . 1 . . . . 1 1 . Unauthorized Hacks 24 | . 12 9 . . . . . . 3 . . . . . . . Terminals 10 | . 5 4 . . . . . . 1 . . . . . . . Track 6 | . 3 3 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 3 4 3 . . . 3 3 . . . . 4 8 1 Full Trace Events 2 | . . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 7 . . . . . 4 . . . . Parts Built 2 | . . . . . . . . 1 . . . . . . 1 . Matter 570 | . . . . . . . . 285 . . . . . . 285 . Time 152 | . . . . . . . . 76 . . . . . . 76 . Total Part Build Rating 10 | . . . . . . . . 5 . . . . . . 5 . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 26 | . . . . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . 4 . . . . . . . . . . 4 . Programmers 8 | . . . . 4 . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 2 | . . . . . . . 1 . 1 . . . . . . . Largest Group 1 | . . . . . . . 1 1 1 1 . . . . . . Highest-Rated Group 94 | . . . . . . . 94 94 26 26 . . . . . . Highest-Rated Ally 94 | . . . . . . . 94 94 26 26 . . . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 18 | . . . . . . . 15 3 . . . . . . . . Total Damage 573 | . . . . . . . 416 157 . . . . . . . . Kills 4 | . . . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 15006 | 44 739 614 675 1716 295 93 410 952 918 736 848 225 1006 1721 3084 930 Spaces Moved 7934 | 36 411 348 313 822 132 78 250 493 611 482 498 152 405 904 1612 387 Core 3 | 2 . . . . . . . . . . . . . . . 1 Treads 1046 | . . . 84 469 . . . 187 13 3 7 . . . 185 98 Legs . | . . . . . . . . . . . . . . . . . Wheels 6885 | 34 411 348 229 353 132 78 250 306 598 479 491 152 405 904 1427 288 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 105 110 110 120 120 120 125 125 125 125 120 106 110 120 Average Speed 132 | 85 119 133 147 178 118 120 120 156 127 125 125 125 124 109 123 142 Slowest Speed 850 | 90 120 140 220 230 120 120 120 230 172 192 192 130 125 170 210 850 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 36 | 3 61 28 27 26 28 62 42 12 16 66 66 60 50 19 33 25 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . 1 . . . . 1 3 . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . 3 . . 4 1 . 1 . . . Spaces Dug 61 | . . . . . . . . 7 5 4 5 . 9 13 17 1 Terrain Destroyed 430 | . . . . 41 . . 19 33 5 4 12 . 37 34 94 151 Melee 51 | . . . . . . . . 7 5 4 5 . 9 13 8 . Projectile 95 | . . . . 2 . . . . . . 7 . . 21 49 16 AOE 284 | . . . . 39 . . 19 26 . . . . 28 . 37 135 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Total 11494 | 46 617 441 469 985 261 77 338 641 733 598 687 183 888 1456 2440 634 Wait 2256 | . 149 14 36 34 125 . 70 105 70 87 156 3 465 391 459 92 Move 7918 | 35 410 347 312 821 131 77 249 492 610 481 497 151 404 903 1611 387 Hop . | . . . . . . . . . . . . . . . . . Pick Up 148 | 5 12 15 16 10 . . 1 5 21 2 5 5 . 15 32 4 Fast Attach 88 | 5 3 4 8 8 . . . . 6 1 . 5 1 9 27 11 Attach 62 | 1 . 2 5 4 . . . 3 2 . . 1 . 8 22 14 Detach 5 | . . . . 1 . . . . . . . . . . 4 . Swap 191 | . 6 4 17 28 2 . 6 14 4 9 6 5 4 20 52 14 Drop 210 | . 12 15 34 33 . . 1 6 10 7 5 10 1 19 46 11 Fire 531 | . 25 40 41 46 3 . 11 7 1 7 13 . 4 74 163 96 Melee 64 | . . . . . . . . 9 9 4 5 3 9 17 8 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . 3 Escape Stasis 18 | . . . . . . . . . . . . . . . 16 2 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Utility x2 1061 | -9/Materials | Discovered new exit (range 14) 1264 | -9/Materials | Discovered new exit (range 6) 1398 | -9/Materials | Entered another Materials area 1398 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1423 | -8/Materials | Found Prototype Launcher 1423 | -8/Materials | Identified Rocket Array 1773 | -8/Materials | Garrison activated, responded to threat 1841 | -8/Materials | Lost 4 parts (1p1n2w) 1892 | -8/Materials | Discovered new exit (range 8) 2073 | -8/Materials | Entered Factory 2073 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2200 | -7/Factory | Lost 3 parts (1u2w) 2794 | -7/Factory | Discovered new exit (range 10) 2949 | -7/Factory | Identified exit to Factory 2989 | -7/Factory | Build established: Scavenger-Gunner 3393 | -7/Factory | Identified exit to Lower Caves 3446 | -7/Factory | Discovered exit to Factory (range 16) 3789 | -7/Factory | Entered Lower Caves 4074 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4081 | -7/Lower Caves | Identified exit to Data Miner 4084 | -7/Lower Caves | Entered Data Miner 4084 | -7/Data Miner | Discovered new exit (range 6) 4093 | -7/Data Miner | Build established: Skirmisher 4107 | -7/Data Miner | Met Data Miner 4129 | -7/Data Miner | Learned location of Section 7 (-3) 4129 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4149 | -7/Data Miner | Received God Mode back door access code from Data Miner 4176 | -7/Data Miner | Identified exit to Proximity Caves 4177 | -7/Data Miner | Entered Proximity Caves 4269 | -6/Proximity Caves | Escorted by Enhanced Grunt 4571 | -6/Proximity Caves | Discovered exit to Factory (range 9) 4576 | -6/Proximity Caves | Build established: Mutant 4587 | -6/Proximity Caves | Entered Factory 4587 | -6/Factory | Accompanied by 1 ally 4587 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4848 | -6/Factory | Spotted B-75 Beast 4894 | -6/Factory | Build established: Skirmisher 5019 | -6/Factory | Discovered new exit (range 12) 5095 | -6/Factory | Identified exit to Factory 5335 | -6/Factory | Fabricated Exp. Sensor Array? 5539 | -6/Factory | Entered another Factory area 5539 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5765 | -5/Factory | Incoming investigation squad redirected 5949 | -5/Factory | Found Prototype Processor 5949 | -5/Factory | Identified Exp. Signal Interpreter 6030 | -5/Factory | Build established: Hauler-Mutant 6308 | -5/Factory | Repaired Hcp. Storage Unit 6422 | -5/Factory | Discovered new exit (range 15) 6439 | -5/Factory | Identified exit to Upper Caves 6457 | -5/Factory | Entered Upper Caves 6457 | -5/Upper Caves | Accompanied by 1 ally 6591 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6768 | -5/Upper Caves | Encountered a Warlord checkpoint 6933 | -5/Upper Caves | Build established: Hauler-Skirmisher 7181 | -5/Upper Caves | Discovered new exit (range 3) 7192 | -5/Upper Caves | Identified exit to Upper Caves 7193 | -5/Upper Caves | Entered another Upper Caves area 7261 | -5/Upper Caves | Build established: Hauler-Mutant 7866 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7921 | -5/Upper Caves | Learned location of Armory (-3) 8033 | -5/Upper Caves | Discovered new exit (range 9) 8040 | -5/Upper Caves | Identified exit to Zhirov 8041 | -5/Upper Caves | Entered Zhirov 8041 | -5/Zhirov | Discovered new exit (range 3) 8064 | -5/Zhirov | Met Zhirov 8093 | -5/Zhirov | Learned location of Quarantine (-3) 8093 | -5/Zhirov | Learned location of Testing (-2) 8093 | -5/Zhirov | Learned location of Command (-1) 8100 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8121 | -5/Zhirov | Found Alien Artifact 8122 | -5/Zhirov | Identified Integrated Reactor 8122 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 8141 | -5/Zhirov | Found Alien Artifact 8265 | -5/Zhirov | Identified exit to Proximity Caves 8266 | -5/Zhirov | Entered Proximity Caves 8632 | -4/Proximity Caves | Spotted B-86 Titan 9255 | -4/Proximity Caves | Discovered new exit (range 14) 9271 | -4/Proximity Caves | Identified exit to Factory 9272 | -4/Proximity Caves | Entered Factory 9272 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9455 | -4/Factory | Identified exit to Research 9590 | -4/Factory | Build established: Hacker-Mutant 10333 | -4/Factory | Lost 4 parts (2n1u1w) 10461 | -4/Factory | Build established: Hacker-Skirmisher 10526 | -4/Factory | Lost 7 parts (1p3n1u2w) 10860 | -4/Factory | Build established: Scavenger-Skirmisher 10993 | -4/Factory | Entered Research 10993 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10994 | -3/Research | Identified exit to Quarantine 11261 | -3/Research | Build established: Scavenger-Mutant 11605 | -3/Research | Discovered new exit (range 11) 11616 | -3/Research | Identified exit to Research 11979 | -3/Research | Spotted B-86 Titan 12010 | -3/Research | Build established: Hacker-Mutant 12058 | -3/Research | Fabricated Exp. Targeting Computer? 12588 | -3/Research | Destroyed 7 combat bots 12594 | -3/Research | Lost 4 parts (2n1u1w) 12770 | -3/Research | Found Exp. Signal Interpreter 13316 | -3/Research | Destroyed 8 combat bots 13324 | -3/Research | Lost 20 parts (4p5n3u8w) 13624 | -3/Research | System corruption reached 10% 13667 | -3/Research | Lost 3 parts (1n2w) 13675 | -3/Research | Found Prototype Launcher 13675 | -3/Research | Identified Tactical Quantum Warhead 13700 | -3/Research | Found Tactical Quantum Warhead 13738 | -3/Research | Build established: Scavenger-Gunner 13959 | -3/Research | Found Gamma Bomb Array 13993 | -3/Research | First assault squad dispatched 14077 | -3/Research | Entered Quarantine 14105 | -3/Quarantine | Found Alien Impact Weapon 14156 | -3/Quarantine | Found Alien Artifact 14364 | -3/Quarantine | First assault squad dispatched 14529 | -3/Quarantine | Garrison activated, responded to threat 14533 | -3/Quarantine | Identified Transdimensional Reconstructor 14533 | -3/Quarantine | Warped through subspace 14606 | -3/Quarantine | Incoming assault squad redirected 14719 | -3/Quarantine | Lost 8 parts (1p2u5w) 14768 | -3/Quarantine | Core integrity fell below 50% 14844 | -3/Quarantine | Incoming assault squad redirected 14848 | -3/Quarantine | Garrison activated, responded to threat 14852 | -3/Quarantine | Incoming assault squad redirected 14884 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 14884 | -3/Quarantine | Warped through subspace 14899 | -3/Quarantine | Incoming assault squad redirected 14913 | -3/Quarantine | Lost 14 parts (2p5n3u4w) 14976 | -3/Quarantine | Scanned by Researcher 14997 | -3/Quarantine | Core integrity fell below 20% 15007 | -3/Quarantine | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 14988_ P-80 Master resets G-67 Veteran, system corruption cleaned. 14988_ B-74 Champion destroyed. 14990_ Imp. Core Shielding destroyed. 14990_ Held in stasis. 14990_ C-55 Analyst is analyzing... 14991_ Dropped Tactical Quantum Warhead. 14991_ C-55 Analyst knocked back. 14991_ Lgt. Antimatter Reactor destroyed. 14993_ Hvy. Siege Treads destroyed. 14994_ C-55 Analyst destroyed. 14994_ G-73 Enforcer knocked back. 14994_ Biometal Medium Treads destroyed. 14996_ Imp. System Backup Module purges 1% of system corruption (13%). 14996_ The unstable cave ceiling collapses. 14997_ Imp. System Backup Module destroyed. 14999_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 15000_ Hcp. Storage Unit destroyed. 15004_ The unstable cave ceiling collapses. 15005_ P-80 Master resets G-67 Veteran, system corruption cleaned. 15007_ I-47 Archangel knocked back. Map ----- +----------------------------------------------------+ | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ?????#??##??????????????????????????????????? | | ??? ??? # ??#######????????????????????????? | | ??? ???# ?#"""""#????????????????????????? | | ?? ? # #"""""#????????????????????????? | | ??" #""!""#????????????????????????? | | ??" # #????????????????????????? | | ??" # # #??####################??? | | ??" # #+##### ??? | | ? " p g + ?? | | ?"" x ; ?? | | ?"" x = @ + ? | | ?!" g i ! + ? | | ?"" # ####### ? | | ? ???????###################???? | | ? ??????????????????????????????? | | ?? #??????????????????????????????? | | ?? "" #??????????????????????????????? | | ?? ? # " #??????????????????????????????? | | ??? ????# """ " #??????????????????????????????? | | ???#?????# "!""" #??????????????????????????????? | | ?????????# """"" #??????????????????????????????? | | ?????????#?? ?? #??????????????????????????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 51 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 300 Resistance: TH 30 Core Shielding 30 Weapon Cycling 25 Evasion (%) 42 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 26 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Targeting Computer | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FireUltimateBox Manual? 0 Play Time 01:55:41 Cumulative 578.0 hours Start 2019.12.18 @ 14:54:29 End 2019.12.18 @ 17:18:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 470 Adventurer 40 Explorer 0 Win Type - Total 36 Types 24/0/11/1/0/0/0 Lore% 84 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3ee1a9c-1df1-4e1b-8926-9737d62b55f3