Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.11.30 @ 15:11:29 Player: Jezoensis Result: Destroyed by as-00347 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (107) 107 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 562 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 82/100 System Corruption 2% Temperature Danger (438) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Wheel Wheel Large Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Large Storage Unit Seismic Detector Hardened Light Armor Plating Medium Laser Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 7 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 3 | . 1 2 Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 97 Engine 13 | . 14 12 Treads 4 | . 1 9 Wheel 23 | . 26 18 Device 8 | . 12 2 Storage 14 | . 14 14 Protection 4 | . 1 10 Energy Gun 15 | . 14 17 Ballistic Gun 12 | . 14 10 Naked Turns 4 | . . 4 Heaviest Build 24 | 15 20 24 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 9 Most Carried 10 | 7 10 10 Average Carried 8 | 4 9 9 Final Capacity 10 | 8 10 5 Final Carried 10 | 7 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 498 | 285 194 19 Remotely . | . . . Salvage Created 235 | 32 152 51 Parts 21 | 8 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 6 3 Guns 9 | . 6 3 Classes Destroyed 5 | 1 3 1 Worker 2 | . 2 . Tunneler 3 | 3 . . Swarmer 5 | . 5 . Grunt 1 | . 1 . Assembled 3 | . . 3 Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 991 | . 128 863 Core 263 | . 24 239 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | 5 19 11 Largest 2 | 2 2 2 Hottest 100 | 70 70 100 Shots Fired 66 | 10 38 18 Gun 66 | 10 38 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | 5 19 2 Thermal 40 | 5 19 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 4 6 2 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 37 | 7 22 8 Core Hits 20 | 3 11 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 2 3 Burn 5 | 1 1 3 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 541 | 85 295 161 Guns 532 | 85 295 152 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | . . 9 Kinetic 193 | 22 171 . Thermal 339 | 63 124 152 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 538 | 18 132 538 Average Temperature 107 | 7 34 293 Received Heat Transfer 348 | . 12 336 Effects 7 | . . 7 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 1369 | 259 444 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 254 | 15 254 129 Initial 99 | . 9 99 Average 86 | 3 102 105 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 84 100 Level 1 7 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 12 11 Peak Tracking Total 8 | . 4 8 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 8 | . 8 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 385 | 66 197 122 Spaces Moved 293 | 45 156 92 Core 15 | 13 . 2 Treads 3 | . . 3 Legs . | . . . Wheels 275 | 32 156 87 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 82 | 71 80 91 Slowest Speed 160 | 80 80 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 37 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 363 | 66 187 110 Wait . | . . . Move 291 | 44 155 92 Hop . | . . . Pick Up 14 | 10 4 . Fast Attach 4 | 4 . . Attach 4 | 3 . 1 Detach . | . . . Swap 10 | . 7 3 Drop 2 | . 2 . Fire 35 | 5 19 11 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 10) 264 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 323 | -10/Mines | Assembled infested the area 375 | -10/Mines | Core integrity fell below 50% 382 | -10/Mines | Released all parts (4) 383 | -10/Mines | Core integrity fell below 20% 386 | -10/Mines | Destroyed by as-00347 with Assembled Heavy Rifle Last Messages --------------- 00376_ as-70046 suffers critical hit (Burn). 00378_ Hrd. Light Armor Plating destroyed. 00380_ Overheating: Med. Storage Unit damaged (-107). 00380_ Overheating: Lgt. Treads damaged (-31). 00380_ Overheating: Med. Laser damaged (-26). 00381_ Overheating: Med. Laser damaged (-8). 00381_ Med. Laser destroyed. 00382_ Lgt. Treads broken. 00382_ Overheating: Short circuit. 00382_ Released Lgt. Treads. 00382_ Released Broken Lgt. Treads. 00382_ Released Med. Storage Unit. 00382_ Released Med. Laser. 00382_ Slammed into as-59989. 00383_ Acquired 19 matter. 00383_ Slammed into as-59989. 00383_ Destabilizing: System corrupted (+2). 00384_ as-09097 destroyed. 00384_ Slammed into as-59989. 00385_ Overheating: Energy bleed (-21). Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????#####?????????????????????????????????? | | #???#### ##????????????????????????????????? | | # #### #????????????????????????????????? | | # #????????????????????????????????? | | ### ##????????????????????????????????? | | ##?# #?????????????????????????????????? | | # ##??# #?????????????????????????????????? | | #### ##???# #########?????????????????????????? | | ???## #????# #?????????????????????????? | | ?#??# ##???######### #?????????????????????????? | | ????# ##??????????# #?????????????????????????? | | ????## ##?????????# #?????????????????????????? | | ?????### ##????????# #?????????????????????????? | | ???????## ##???????# #?????????????????????????? | | ????????# #####???# #?????????? #?????????????? | | ????????# ##??# #####????? #?????????????? | | ????????# #??# #???# #?????????????? | | ???????## #??##### #?? ##????????????? | | ???????# #??##### ## ##???????????? | | ?????#?# #??## ????????? | | ???????# ##?# #?????????? | | ???????# ### @##### " #??????????? | | ???????## ## a ##????? ##??????????? | | ????????## ##a[##???????? #????????????? | | ?????????# ### ##!a%#??????????##????????????? | | ????????## ##?###!%%#????????????????????????? | | ????????# ##??#!==#????????????????????????? | | ????????# ##?##!##????????????????????????? | | ???????## #??##??????????????????????????? | | ?????### #??????????????????????????????? | | ????## #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# ## #?????????????????????????????? | | ????# ##?# ##?????????????????????????????? | | ????## ####???###??????????????????????????????? | | ?#???#####???????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakTargetScrap Manual? 0 Play Time 00:09:56 Cumulative 775.0 hours Start 2022.11.30 @ 14:59:55 End 2022.11.30 @ 15:11:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 285 Adventurer 125 Explorer 2 Win Type - Total 93 Types 78/7/4/1/1/0/0/1/1 Lore% 82 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 83x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05a9fff2-7146-480b-bdbf-65f941a1708d