Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 07:14:33 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (286) 1430 Value Destroyed (12663) 12663 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (27807) 27807 TOTAL SCORE: 53620 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2876 Follower Combat Kills 685 Hunted by Unchained 500 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1474 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -728 Cogmind --------- Core Integrity 641/1600 Matter 300/300 Energy 149/150 System Corruption 13% Temperature Cool (4) Movement Flying (45) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (9) ------ Experimental Optical Array Experimental Signal Interpreter Experimental Core Analyzer Graphene Brace > --- WEAPON (6) ------- Chainsword > --- INVENTORY (5) ---- Micro Antimatter Reactor Medium Matter Pod (100) Reaction Control System Improved Phase Shifter Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace Experimental Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Helical Railgun Helical Railgun Helical Railgun Chainsword > --- INVENTORY -------- Micro Antimatter Reactor Improved Phase Shifter Advanced Phase Shifter Gamma Bomb Array [Rating: 195] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Array Utility Experimental Targeting Computer Device Improved Reaction Control System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Experimental Hacking Suite Protection Layered Light Armor Plating Artifact Phase Redirector Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . 2 . . . 2 . . 4 . . . . . . 2 . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . Utility 7 | . . . . . . . . . 2 . . . . . . 1 . . . 2 . . . . . . 1 1 . Weapon 4 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Attached 185 | 7 11 22 1 . . 12 3 . 5 15 11 1 1 . 4 6 4 8 1 7 1 1 14 . 6 2 12 2 28 Power 15 | 1 . 3 . . . . . . . 4 . . . . 1 . 1 . . . . . 1 . 1 . 1 . 2 Engine 5 | 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 . . . . . . . 2 . . . . 1 . 1 . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 Propulsion 52 | 2 5 10 . . . 5 . . 1 5 2 1 1 . 2 2 . 2 . . . . 1 . 2 1 3 1 6 Treads 17 | 2 5 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . 1 . . . 4 . . 1 5 2 1 1 . 2 2 . 2 . . . . 1 . 2 1 3 1 6 Utility 59 | 2 3 1 1 . . 2 . . 4 2 3 . . . 1 1 . 5 . 5 . . 7 . 3 1 6 1 11 Device 24 | 1 . . . . . . . . . 2 . . . . . 1 . 3 . 2 . . 3 . 3 . 2 . 7 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . . . . . . 1 . . 2 . 2 . . . . . . 2 . 1 . . 3 . . . 1 1 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 Protection 14 | . 2 1 1 . . 1 . . 2 . 1 . . . 1 . . . . . . . 1 . . . 2 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 59 | 2 3 8 . . . 5 3 . . 4 6 . . . . 3 3 1 1 2 1 1 5 . . . 2 . 9 Energy Gun 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 42 | 2 2 7 . . . 3 1 . . 3 4 . . . . 1 2 1 1 2 . 1 4 . . . 1 . 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 1 . . . 1 2 . . . . . . . . 2 . . . . 1 . . . . . 1 . 2 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 . . . 1 1 . . 1 1 . . . . 3 . 1 . . . . 6 . 1 2 2 1 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Lost 61 | . 2 2 . . . 1 . . . 12 1 1 . . 3 . 1 . . . . . 3 . . . . . 35 Power 6 | . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 Propulsion 19 | . 1 . . . . . . . . 5 . 1 . . 1 . . . . . . . . . . . . . 11 Utility 17 | . . 1 . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . 12 Weapon 19 | . 1 . . . . . . . . 4 . . . . 1 . 1 . . . . . 2 . . . . . 10 Highest Loss Streak 14 | . 2 1 . . . 1 . . . 3 1 1 . . 3 . 1 . . . . . 2 . . . . . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 7 | 1 7 13 15 15 15 12 4 5 4 4 5 4 4 5 4 4 4 5 5 5 5 5 5 5 5 5 5 4 4 Power . | . 1 1 . . . . 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 1 . Propulsion 1 | . 1 1 5 5 5 3 . . . 1 2 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Utility 1 | . 1 4 5 4 4 3 . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 2 | . 2 6 4 5 5 3 2 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 6 10 1 1 . 4 . . . . . . . . . . 1 . . . . . . . 2 . . . 3 Power 4 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 8 | . 2 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 Weapon 7 | . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 99 100 100 100 93 97 100 79 91 99 100 100 100 97 82 82 88 88 84 89 89 88 84 88 90 89 91 82 Engine 4 | . 14 10 11 11 11 9 9 9 6 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 3 6 6 6 6 6 5 5 5 5 5 5 5 4 5 8 9 7 4 1 Treads 10 | . 28 32 33 33 33 23 . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 8 34 36 26 31 32 33 33 33 33 26 23 23 23 21 21 21 21 21 22 23 21 24 22 Device 6 | . 6 7 2 . . . . . . 1 2 . . . . 3 5 10 11 11 15 15 14 10 16 19 17 16 9 Storage 3 | . 14 11 11 11 11 6 . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . 2 9 9 12 20 22 20 20 20 20 17 17 11 11 10 15 15 14 15 11 9 8 11 13 Protection 5 | . 7 2 8 11 11 9 8 9 6 3 1 6 6 6 6 4 5 5 5 5 5 5 5 5 4 4 4 4 4 Ballistic Gun 24 | . 27 32 33 33 33 33 29 36 21 17 18 20 20 20 20 12 12 23 24 21 20 20 20 21 19 19 20 20 17 Launcher 1 | . . . . . . . . . . 3 5 6 6 6 4 3 4 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 4 . 4 6 6 6 6 6 6 5 5 5 3 5 5 5 5 5 4 4 4 4 3 Peak Build Rating 195 | 7 8 20 19 20 20 35 36 34 55 58 60 55 53 53 54 86 89 86 92 101 95 95 119 107 130 139 160 176 195 Average Rating 62 | 5 7 15 19 19 20 24 34 34 41 50 56 54 53 53 53 71 83 82 86 94 95 94 104 107 126 131 153 175 164 On Entrance 66 | . 7 8 19 19 20 20 35 34 34 55 56 55 53 53 53 52 86 81 86 86 95 95 94 107 107 130 132 160 176 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 14 30 37 37 37 37 42 20 20 23 27 25 25 25 25 26 34 34 32 34 34 39 39 43 37 44 44 50 50 63 Greatest Support 86 | 40 40 66 66 66 66 86 20 20 26 27 26 26 26 26 26 36 36 37 37 41 41 41 44 44 51 50 52 64 64 Greatest Overweight (x) 4 | . . . . . . 4 . . . 1 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 15 15 15 15 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 1 7 14 15 15 15 12 4 5 4 4 4 4 4 5 4 4 4 5 5 4 5 5 4 5 4 5 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 8 15 15 15 15 5 5 5 5 5 5 4 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 34% | Scavenger-Sprinter 26% | Sprinter 8% | Mutant 8% | Skirmisher 8% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -6/Factory Sprinter | -6/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Sprinter | -5/Garrison Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scientist-Sprinter | -4/Upper Caves Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 12371 | 342 353 1676 247 . 94 900 608 82 112 1013 71 52 68 . 133 277 1295 239 414 54 38 128 1212 54 65 . 1016 180 1648 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11625 | 168 475 1810 345 . 118 990 878 90 112 1128 110 . . . 52 401 1183 542 474 134 28 44 570 . 306 . 708 413 546 Parts 595 | 13 33 116 22 . 9 47 51 4 4 43 5 . . . 4 13 65 19 30 3 4 6 21 . 10 . 31 16 26 Haulers Intercepted 22 | . 1 6 . . . 5 3 . 1 . . . . . . 1 . 2 . . . . . . 1 . 1 1 . Recyclers Shooed 5 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . 2 . . . . . 1 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 204 | . 14 28 5 . 3 14 12 2 . 26 3 . . . 2 3 44 2 8 . 5 4 11 . . . 5 4 9 Guns 138 | . 14 28 5 . 3 10 10 2 . 14 1 . . . 2 . 13 2 8 . . 1 9 . . . 5 4 7 AOE 64 | . . . . . . 4 2 . . 12 2 . . . . 3 31 . . . 5 3 2 . . . . . . Classes Destroyed 24 | 2 4 5 . . . 1 3 . . 1 . . . . . . 2 . 1 . . . 1 . . . 3 . 1 Worker 14 | . . 1 2 . 1 2 . . 1 . 1 . . . . 1 . 2 . 1 . . . . . . 1 . 1 Builder 9 | . . 3 . . . . 5 . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 6 | 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 1 6 . . . 5 3 . 1 . . . . . . 1 . 2 . . . . . . 1 . 1 1 . Recycler 12 | 1 . 2 1 . 1 1 1 . . . . . . . . 2 . 1 . 1 . . . . 1 . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 1 4 . . . 3 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . 1 Swarmer 70 | . 6 8 . . 3 4 2 . . 6 3 . . . 2 . 18 . 1 . 5 4 2 . . . . 1 5 Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Grunt 75 | . 8 9 5 . . 7 5 . . 15 . . . . . 2 11 1 1 . . . 6 . . . 2 3 . Brawler 4 | . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Duelist 5 | . . . . . . . 1 . . 1 . . . . . . 2 . 1 . . . . . . . . . . Protector 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . 10 . . . 2 3 . . 1 . . . . . 1 1 1 1 . . . . . . . 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Hunter 6 | . . . . . . 1 . . . . . . . . . . 3 . 1 . . . 1 . . . . . . Programmer 8 | . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 2 4 7 4 . 4 6 7 2 1 4 2 . . . 2 5 7 7 3 1 5 4 4 . 2 . 3 3 5 Combat Bots Only 7 | . 3 5 3 . 3 4 5 2 . 4 2 . . . 2 2 7 2 3 . 5 4 4 . . . 2 3 4 Max Kills in Single Turn 3 | 1 1 2 2 . 1 2 2 1 1 2 2 . . . 2 3 3 1 1 1 2 3 2 . 1 . 2 1 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 1 . . 2 2 . . . . 2 3 . . . 2 3 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1138 | . 102 103 11 . 7 64 51 . 11 159 58 7 2 . 11 5 61 12 44 . 10 3 80 18 . 7 16 3 293 Missed 569 | . 28 38 3 . 3 22 25 . 6 81 38 2 2 . 4 2 30 9 27 . 5 2 48 14 . 6 9 1 164 Hits 569 | . 74 65 8 . 4 42 26 . 5 78 20 5 . . 7 3 31 3 17 . 5 1 32 4 . 1 7 2 129 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Projectile 568 | . 74 65 8 . 4 42 25 . 5 78 20 5 . . 7 3 31 3 17 . 5 1 32 4 . 1 7 2 129 AOE 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Critical Strikes 25 | . 1 . . . . 1 2 . . 3 . . . . . 1 3 . . . . . 2 . . . 1 . 11 Actively Blocked 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Taken 11565 | . 817 733 126 . 31 647 441 . 54 1231 247 98 . . 160 63 557 55 338 . 71 16 795 53 54 16 157 28 4777 Core 1861 | . 96 101 51 . . 33 61 . . 324 34 . . . . . 74 16 50 . 12 . 23 . . . 27 . 959 Absorbed by Shields 152 | . . . . . . . . . . 69 . . . . . . 55 . . . . . . . . . . . 28 Redirected to Shielding 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 493 | . . 24 . . . . 203 . . . 44 . . . . 83 . . . . . . 128 . . . 11 . . Core Remaining (%) 78 | 100 61 . . . 62 . . 82 . . . . . . 57 . . . 86 . . . . 96 . 100 98 . 40 Volleys Fired 751 | 18 73 99 12 . 7 47 34 2 3 77 10 . 1 . 8 6 98 9 20 . 6 5 63 10 9 . 39 8 87 Largest 5 | 2 2 3 3 . 3 4 4 4 4 4 3 . 1 . 3 1 4 4 5 . 1 3 4 1 2 . 5 5 5 Hottest 174 | 40 100 100 69 . 69 94 96 96 96 96 133 . 30 . 83 46 118 113 143 . 49 83 114 38 76 . 160 160 174 Shots Fired 2032 | 36 144 271 36 . 21 171 95 8 9 157 22 . 1 . 18 6 180 36 79 . 6 7 228 10 11 . 164 34 282 Gun 1899 | 36 142 258 36 . 21 167 82 8 8 132 19 . . . 15 . 137 36 78 . 3 6 220 10 11 . 164 34 276 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 115 | . . 2 . . . 4 13 . 1 25 3 . 1 . 3 6 42 . . . 3 1 8 . . . . . 3 Special 18 | . 2 11 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 3 Kinetic 1895 | 36 142 258 36 . 21 167 82 8 8 132 15 . . . 15 . 137 36 78 . 3 6 220 10 11 . 164 34 276 Thermal 17 | . 2 11 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Explosive 112 | . . 2 . . . 4 13 . 1 25 3 . 1 . 3 6 42 . . . 3 1 8 . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 23 | 11 7 11 11 . 3 13 13 3 5 15 6 . . . 8 . 23 13 19 . 8 9 14 . 7 . 14 10 18 Robot Miss Streak 9 | 2 8 4 2 . 3 5 3 1 1 4 9 . . . 3 . 4 1 3 . . . 4 . . . 3 5 6 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . 1 1 1 . . . 1 . . . 1 2 1 Secondary Targets 36 | . 3 6 2 . 1 3 2 . . 2 . . . . 1 . 5 . 3 . . . 3 . . . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . 1 . . . . 1 . 1 . 1 . . . 1 . . . 1 1 1 Shots Hit Robots 1269 | 25 87 144 20 . 9 111 59 4 8 117 10 . . . 11 3 96 30 49 3 2 1 160 . 11 . 103 23 183 Core Hits 629 | 7 31 70 13 . 5 47 31 2 4 70 8 . . . 3 10 81 12 24 2 4 3 74 . 4 . 36 15 73 Critical Kills 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . Critical Parts Destroyed 16 | . 2 2 . . . . . . . 1 . . . . . . 1 . 1 . . . 7 . . . . 1 1 Critical Strikes 28 | . 2 2 . . . . 1 . . 3 . . . . . . 2 . 1 . . . 8 . 1 . 2 1 5 Destroy 25 | . 2 2 . . . . . . . 2 . . . . . . 2 . 1 . . . 8 . . . 2 1 5 Sever 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Melee Attacks 337 | . . . . . . 8 26 . 19 37 40 4 5 . 11 11 37 20 35 10 11 8 . 4 26 2 6 7 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 337 | . . . . . . 8 26 . 19 37 40 4 5 . 11 11 37 20 35 10 11 8 . 4 26 2 6 7 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 2 5 . 1 . . . . . . 3 . 3 . 2 . . . . 3 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37413 | 263 908 2078 300 . 132 2272 1777 70 247 4019 390 . . . 158 740 7248 938 1115 202 661 428 4043 . 613 . 2725 876 5210 Guns 23685 | 263 908 2057 300 . 132 1704 850 70 103 1561 214 . . . 158 . 2127 518 1115 . . 19 3322 . 64 . 2587 744 4869 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 9837 | . . . . . . 273 264 . 16 1431 116 . . . . 484 5121 . . . 661 409 721 . . . . . 341 Melee 3870 | . . . . . . 295 663 . 128 1027 60 . . . . 256 . 420 . 202 . . . . 549 . 138 132 . Ramming 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23619 | 263 908 2057 300 . 132 1704 850 70 103 1561 148 . . . 158 . 2127 518 1115 . . 19 3322 . 64 . 2587 744 4869 Thermal 100 | . . . . . . . . . . . 66 . . . . . . . . . . . . . . . . . 34 Explosive 9496 | . . . . . . 273 264 . 16 1431 116 . . . . 484 5121 . . . 661 409 721 . . . . . . Electromagnetic 307 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3870 | . . . . . . 295 663 . 128 1027 60 . . . . 256 . 420 . 202 . . . . 549 . 138 132 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . . . . . . . . . . . . . . 1 1 3 . . . . . . . 1 . 13 Average Corruption 1 | . 1 . . . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . 12 . . . . . . . . . . . . . . . . 4 4 . . . . . . . 8 . 20 Message Errors 6 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Matter Fused 10 | . 3 . . . . . . . . . . . . . . . . 1 2 . . . . . . . 3 . 1 Heat Flow Errors 6 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 Data Loss (major) 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 731 | . . . . . . 8 122 . 53 . 30 . . . 8 66 215 8 . 44 100 20 . . 57 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 350 | . . . . . . 7 . . . . . . . . 8 . 215 . . . 100 20 . . . . . . . Melee 381 | . . . . . . 1 122 . 53 . 30 . . . . 66 . 8 . 44 . . . . 57 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . 14 80 . . 30 29 . . . 37 . . . . . . . . . . . . . . Shots 6 | . . . . . . 1 2 . . 1 1 . . . 1 . . . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 575 | . 246 132 153 . 101 335 324 114 71 575 226 8 3 3 120 21 326 244 386 . 10 42 348 . 8 . 307 230 306 Average Temperature 83 | . 35 29 56 . 39 93 126 49 34 103 43 2 2 2 36 4 53 98 166 . 7 19 148 . 3 . 94 89 108 Received Heat Transfer 2285 | . 333 222 69 . . 288 162 . 27 767 42 9 . . 18 36 30 9 21 . . . 36 . . . 9 . 207 Effects 25 | . . . . . . 3 2 . . 8 . . . . . . 2 . 4 . . . 4 . . . . . 2 Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Energy Bleed 8 | . . . . . . 1 1 . . 2 . . . . . . 1 . 1 . . . 1 . . . . . 1 Interference 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 3 . . . . . 1 Matter Decay 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . 1 . . . . 2 1 . 4 3 . . . . . 5 4 5 3 . . . . . 5 4 3 3 Low Security (%) 51 | 100 100 37 100 . 100 100 81 74 100 27 . . . . . 100 11 . . . . . . . 100 1 . . . Level 1 10 | . . 62 . . . . 12 25 . 9 . . . . . . 6 . . . . . . . . . . . . Level 2 6 | . . . . . . . 6 . . 24 40 . . . . . 4 . . . . . . . . . . 42 23 Level 3 15 | . . . . . . . . . . 26 59 . . . . . 25 13 33 100 . . . . . . 5 57 76 Level 4 13 | . . . . . . . . . . 11 . . . . . . 19 86 61 . . . . . . . 94 . . Level 5 2 | . . . . . . . . . . . . . . . . . 32 . 5 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . . . Peak Influence 2128 | 5 115 309 163 . 60 144 487 215 74 1175 885 . . . . 167 2128 1277 1635 858 . . . . 50 1647 1289 736 1017 Initial 1117 | . . . 113 . . . 57 189 2 23 616 . . . . 6 114 1117 888 858 . . . . 6 4 1100 665 441 Average 440 | 1 36 184 50 . 18 27 126 106 14 553 738 . . . . 47 1147 1154 1259 809 . . . . 15 1590 1190 701 816 Influence Increases 11041 | 25 390 903 140 . 80 483 872 26 202 1292 583 . 105 . 40 283 2124 442 747 31 230 90 280 30 167 47 432 166 831 Destroy 0b10 Robot/C 4380 | . 280 560 100 . 60 280 260 20 . 540 60 . . . 40 60 960 60 340 . 100 80 220 . . . 100 80 180 Destroy 0b10 Robot/NC 420 | 25 10 90 20 . 10 60 55 5 10 10 10 . . . . 20 . 30 . 10 . . . . 20 . 20 5 10 Destroy Leader 620 | . 54 160 20 . 10 66 56 . 2 40 12 . . . . 12 60 26 30 . 10 10 . . 4 . 24 12 12 Allied During Kill 119 | . . . . . . . 14 . . 2 . . . . . . 62 15 16 . . . . . . . . . 10 Successful Hack 336 | . 14 16 . . . 6 14 . 16 . 87 . . . . 16 16 21 14 7 . . . . 30 . . 18 61 Disable Machine 465 | . . . . . . . 75 . 15 30 120 . . . . 30 60 30 45 . . . . . 15 15 15 . 15 Anti-Garrison Action 850 | . . . . . . . . . . 300 . . . . . . 400 . 150 . . . . . . . . . . Destroy Structure 1436 | . 2 32 . . . 26 128 1 24 175 69 . . . . 130 536 20 137 14 . . . . 38 2 48 6 48 Partial Spotted 510 | . . . . . . 30 105 . 60 . 30 . . . . . 30 135 . . . . . . 30 . 15 45 30 Lose Combat Pursuer 1905 | . 30 45 . . . 15 165 . 75 195 195 . 105 . . 15 . 105 15 . 120 . 60 30 30 30 210 . 465 Influence Decreases 12265 | 25 388 614 431 . 80 347 521 508 174 150 873 398 143 449 30 130 159 1301 381 907 362 190 798 29 168 5 1143 585 976 Entered New Map 6584 | . . 2 178 . . . 79 298 3 10 559 328 93 449 . 4 49 1011 381 777 282 120 527 9 4 5 721 445 250 Time Decay 4582 | 25 368 592 253 . 80 248 392 60 171 . 294 60 50 . 10 126 . 230 . 130 80 70 241 20 164 . 422 140 356 Lost Part 600 | . 20 20 . . . 10 . . . 120 10 10 . . 20 . 10 . . . . . 30 . . . . . 350 Lost Ally 260 | . . . . . . . 50 . . 20 10 . . . . . 100 60 . . . . . . . . . . 20 Purge Threat 239 | . . . . . . 89 . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 2 1 . . . 5 . 6 . 7 . . . . 3 . 4 . 3 . . . . 2 . 3 5 4 Investigation 18 | . 2 . 1 . . . . . 2 . 2 . . . . 2 . 2 . 1 . . . . 1 . 1 3 1 Extermination 12 | . . . . . . . . . 2 . 3 . . . . 1 . 1 . 1 . . . . 1 . . 1 2 Reinforcement 13 | . . 2 . . . . 3 . 2 . 2 . . . . . . . . . . . . . . . 2 1 1 Assault 4 | . . . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 26 | . 1 2 . . . 1 3 . 1 . . . . . . . . 3 . . . . . . . . 9 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 545 | . 25 41 5 . 3 24 50 3 13 36 23 4 7 . 9 6 29 12 17 2 12 4 99 4 4 8 24 11 70 Peak Tracking Total 24 | . 4 5 3 . 3 5 24 2 5 8 4 5 5 . 8 3 5 6 4 1 7 4 17 2 2 5 10 4 16 Tactical Retreats 53 | . 1 1 . . . 1 4 . 3 7 7 . 3 . . 1 . 3 1 . 3 . 2 1 1 1 5 . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 36 | . 6 . . . . . . . 1 12 3 . . . . 1 8 1 2 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 46 | . . . . . . . 5 . 1 8 8 . . . . 2 9 2 6 . . . 1 . 1 1 1 . 1 Max in Single Turn 4 | . . . . . . . 2 . 1 1 4 . . . . 1 1 1 1 . . . 1 . 1 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 12 | . . . . . . . . . . 4 . . . . . . 5 . 3 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 98 | . 3 8 1 2 . 4 5 2 9 2 11 . . 4 . 5 3 5 1 9 . . 1 . 6 . 4 5 8 Terminals 65 | . 2 6 . . . 4 3 2 5 2 8 . . . . 3 3 2 1 5 . . . . 4 . 4 3 8 Fabricators 4 | . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . Repair Stations 6 | . . 1 . . . . 2 . . . 1 . . . . 1 . . . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 1 . . . . . . 1 . 1 . . . . . . 1 . 2 . . . . 1 . . 2 . Garrison Access 5 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . 1 . . . . Total Hacks 210 | . 5 14 1 2 . 7 18 6 15 3 17 . . 31 . 11 7 8 2 20 . . 1 . 12 . 7 12 11 Successful 104 | . 1 6 1 2 . 5 14 1 4 1 10 . . 31 . 5 1 3 1 8 . . 1 . 2 . . 1 6 Failed 105 | . 4 8 . . . 2 4 5 11 2 7 . . . . 6 6 5 1 12 . . . . 10 . 7 10 5 Catastrophic 38 | . 1 5 . . . 1 . 3 4 1 2 . . . . 2 3 2 . 3 . . . . 3 . 2 3 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 26 | . . 4 . 1 . 1 2 . 1 . 7 . . . . . . 2 . 1 . . 1 . 1 . 1 . 4 Terminals 122 | . 2 11 . . . 7 6 6 9 3 13 . . . . 7 7 4 2 11 . . . . 9 . 7 7 11 Fabricators 6 | . . . . . . . . . 2 . 1 . . . . . . 2 . 1 . . . . . . . . . Repair Stations 21 | . . 2 . . . . 12 . . . 1 . . . . 3 . . . 3 . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . 1 . . . . . . 1 . 2 . . . . . . 1 . 5 . . . . 1 . . 5 . Garrison Access 7 | . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . . 2 . . . . Terminal Hacks 72 | . 1 3 1 2 . 4 2 1 1 1 5 . . 31 . 2 1 2 1 5 . . 1 . 2 . . . 6 Record 12 | . . . . 1 . . . . . . . . . 11 . . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . Open Door 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . . . . . . 1 . . . . 1 . . . . 1 . . . 2 . . . . 1 . . . 2 Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 1 . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Security Stations 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . Network Status 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 17 | . . 2 . . . . 12 . . . . . . . . 2 . . . 1 . . . . . . . . . Scan Component 9 | . . 1 . . . . 6 . . . . . . . . 1 . . . 1 . . . . . . . . . Repair 8 | . . 1 . . . . 6 . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 1 . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . 1 . Retrieve Study 6 | . . 1 . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Unlock Access 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 2 5 . . . 3 3 2 8 1 7 . . . . 4 3 3 . 8 . . . . 6 . 4 5 5 Full Trace Events 14 | . . 1 . . . . . . 1 1 . . . . . 1 3 1 . 1 . . . . 1 . 1 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 1 . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . 1 . Parts Repaired 8 | . . 1 . . . . 6 . . . . . . . . 1 . . . . . . . . . . . . . Time 315 | . . 32 . . . . 239 . . . . . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 48 | . . . . . . . . . . 14 . . . . . . 20 . 11 . . . . . . . 3 . . Machine Destruction 48 | . . . . . . . . . . 14 . . . . . . 20 . 11 . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 1 . . . . . . 6 . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 17 | . . . . . . 1 2 . . 1 1 . . . . . 9 . 1 1 . . . . . . . . 1 Largest Group 3 | . . . . . . 1 3 . . 1 1 . . . . . 2 3 1 1 . . . . . . . . 1 Highest-Rated Group 160 | . . . . . . 10 72 . . 85 9 . . . . . 82 87 85 48 . . . . . . . . 160 Highest-Rated Ally 160 | . . . . . . 10 31 . . 85 9 . . . . . 81 29 85 48 . . . . . . . . 160 Initial Warlord ECA Mod 19 | . . . . . . . . . . . 7 7 7 7 6 6 6 13 13 19 19 19 19 18 18 18 17 16 16 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 120 | . . . . . . . 17 . . 10 . . . . . . 25 31 17 . . . . . . . . . 20 Total Damage 2617 | . . . . . . . 273 . . 369 . . . . . . 671 424 797 . . . . . . . . . 83 Kills 17 | . . . . . . . 2 . . 1 . . . . . . 4 1 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 10310 | 46 602 1410 207 . . . . . 550 1031 650 123 101 19 138 405 1062 . . 32 171 157 864 110 408 68 1039 282 835 Optics 8043 | . . . . . . . . . 550 1031 650 123 101 19 138 405 1062 . . 30 171 157 864 110 408 68 1039 282 835 Sensors 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Seismic 3201 | 46 602 1410 207 . . . . . . . . . . . . . . . . 15 171 157 593 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 3 . . . . . . . . 3 . . 1 . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 17039 | 213 1316 1972 868 368 274 1427 932 134 734 1031 650 123 101 19 138 405 1133 482 438 273 171 157 864 110 408 68 1039 282 909 Spaces Moved 23110 | 91 657 945 516 229 159 1138 798 474 1478 1434 1427 434 351 78 344 937 1392 983 684 732 451 392 1234 277 837 199 1950 763 1726 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3113 | 86 657 945 516 229 159 521 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19992 | . . . . . . 617 798 474 1478 1434 1427 434 351 78 344 937 1392 983 684 732 451 392 1234 277 837 199 1950 763 1726 Fastest Speed 24 | 50 160 160 160 160 160 27 27 27 25 25 24 24 24 24 24 24 28 28 28 28 28 28 28 28 27 27 27 25 24 Average Speed 44 | 153 160 160 160 160 160 88 27 27 26 25 24 24 24 24 24 25 28 28 28 28 28 28 28 28 27 27 28 25 25 Slowest Speed 312 | 160 160 160 160 160 160 312 27 27 27 93 103 24 24 24 24 28 28 28 28 28 28 28 28 28 28 27 29 25 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 107 | . . . . . . 7 8 4 3 9 11 . . . . . 1 1 2 1 . . 2 . 12 3 15 2 26 Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . 2 . . . 3 2 2 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 99 89 83 59 25 67 89 89 39 90 37 70 55 75 53 28 79 26 78 23 77 58 95 59 26 44 56 22 43 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 6 | . . . 3 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 . . 1 . 1 1 1 1 1 1 . 1 . . . . . . 1 . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 . . . . . . . . . . . 1 1 1 1 1 . 1 1 . . Scrap Searched 9 | . . . 1 . . . . . . . . 1 2 . 1 . . . . . 1 2 . 1 . . . . . Spaces Dug 256 | . 1 21 . . . 7 18 . 16 9 36 4 5 . 22 6 21 10 6 7 12 10 . 12 17 1 5 1 9 Terrain Destroyed 1320 | . 2 34 . . . 30 168 . 24 182 84 4 12 . 37 76 413 10 8 7 63 38 39 19 19 1 22 3 25 Melee 198 | . . . . . . 2 12 . 16 9 36 4 5 . 11 6 21 10 6 7 11 8 . 4 15 1 4 1 9 Projectile 90 | . 2 11 . . . . . . . . . . . . . . 14 . 2 . 4 4 6 15 3 . 18 2 9 AOE 1030 | . . 23 . . . 28 156 . 8 173 48 . 7 . 26 70 378 . . . 48 26 33 . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Com Total 27902 | 128 791 1233 538 231 167 1466 1409 471 1777 1915 1632 446 357 77 371 1079 1928 1140 833 783 471 419 1624 292 960 206 2354 828 1976 Wait 2971 | 10 18 98 6 . 2 243 538 . 265 180 138 6 . . 1 106 248 113 63 14 2 11 292 2 85 3 351 50 126 Move 22896 | 90 656 944 515 228 158 1126 782 465 1472 1419 1407 433 350 77 343 937 1389 980 679 729 450 391 1230 276 815 192 1925 758 1680 Hop 78 | . . . . . . 4 7 4 2 5 8 . . . . . 1 1 2 1 . . 1 . 9 3 9 2 19 Pick Up 74 | 3 13 24 1 1 . 8 . . 1 6 . 1 . . . 3 3 . . 1 . . 1 . 4 . . 1 3 Fast Attach 146 | 7 4 5 . . . 7 7 . 6 11 14 . . . . 7 3 7 . 6 . 1 15 . 5 3 12 1 25 Attach 32 | . 3 4 . . . 3 . . 2 8 . 1 . . 2 1 2 . . . . . . . 1 . . 1 4 Detach 11 | . . 1 . . . 1 . . 1 3 1 . . . . 1 1 . . . . . . . . . . . 2 Swap 107 | . 13 27 3 1 . 5 13 . 3 4 4 . 1 . 3 . 3 2 4 1 2 2 6 . . . 1 . 9 Drop 152 | . 11 28 1 1 . 14 2 . 3 6 10 1 . . 3 7 5 8 . 6 . 1 16 . 6 3 11 . 9 Fire 751 | 18 73 99 12 . 7 47 34 2 3 77 10 . 1 . 8 6 98 9 20 . 6 5 63 10 9 . 39 8 87 Melee 337 | . . . . . . 8 26 . 19 37 40 4 5 . 11 11 37 20 35 10 11 8 . 4 26 2 6 7 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 263 | . . . . . . . . . . 149 . . . . . . 82 . 30 . . . . . . . . . 2 Rewire 82 | . . 1 . . . . . . . 10 . . . . . . 56 . . 15 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 214 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 14) 521 | -10/Materials | Discovered new exit (range 6) 734 | -10/Materials | Discovered new exit (range 15) 936 | -10/Materials | Discovered new exit (range 8) 1035 | -10/Materials | Discovered new exit (range 9) 1456 | -10/Materials | Discovered new exit (range 12) 1530 | -10/Materials | Entered another Materials area 1530 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1822 | -9/Materials | Discovered new exit (range 16) 1840 | -9/Materials | Build established: Gunner 2226 | -9/Materials | Discovered new exit (range 9) 2633 | -9/Materials | Discovered new exit (range 16) 2995 | -9/Materials | Repaired Mni. Grenade Launcher 3502 | -9/Materials | Entered Mines 3542 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3612 | -9/Mines | Discovered new exit (range 5) 3767 | -9/Mines | Learned location of Storage (-8) 3808 | -9/Mines | Build established: Tank 3954 | -9/Mines | Learned location of 1 exit from Materials 4002 | -9/Mines | Learned location of Zion (-7) 4076 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4185 | -9/Mines | Met a Derelict shopkeep closing up shop 4362 | -9/Mines | Discovered new exit (range 5) 4370 | -9/Mines | Entered Exiles 4410 | -9/Exiles | Met 8R-AWN 4438 | -9/Exiles | Met EX-HEX 4482 | -9/Exiles | Met EX-BIN 4513 | -9/Exiles | Aligned with FarCom system 4514 | -9/Exiles | Given EX-Vault access code 4558 | -9/Exiles | Opened EX-Vault 4569 | -9/Exiles | Found Field Lobotomy Kit 4604 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4649 | -9/Exiles | Met EX-DEC 4724 | -9/Exiles | Discovered new exit (range 10) 4738 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4738 | -9/Exiles | Entered Mines 4856 | -8/Mines | Discovered new exit (range 10) 5012 | -8/Mines | Entered Materials 5012 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5013 | -8/Materials | Identified exit to Factory 5027 | -8/Materials | Build established: Skirmisher 5246 | -8/Materials | Discovered new exit (range 15) 5475 | -8/Materials | Identified exit to Storage 6151 | -8/Materials | Discovered exit to Factory (range 15) 6268 | -8/Materials | Discovered exit to Factory (range 16) 6421 | -8/Materials | Build established: Sprinter 6439 | -8/Materials | Entered Storage 6439 | -8/Storage | Accompanied by 1 ally 6494 | -8/Storage | Repaired Imp. Flight Unit 6632 | -8/Storage | Met a pair of Derelict thieves 6833 | -8/Storage | Repaired Lgt. Armor Plating 6895 | -8/Storage | Repaired Imp. VTOL Module 6928 | -8/Storage | Repaired Autogun+ 6962 | -8/Storage | Repaired Autogun+ 7001 | -8/Storage | Repaired Minigun 7353 | -8/Storage | Discovered exit to Factory (range 5) 7371 | -8/Storage | Used back door to open Recycling access 7371 | -8/Storage | Discovered new exit (range 3) 7371 | -8/Storage | Entered Recycling 7446 | -8/Recycling | Discovered new exit (range 10) 7505 | -8/Recycling | Entered Factory 7505 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8075 | -6/Factory | Identified exit to Garrison 8128 | -6/Factory | Discovered new exit (range 8) 8239 | -6/Factory | Entered Garrison 8241 | -6/Garrison | Spotted B-90 Cyclops 8255 | -6/Garrison | Rewired B-75 Beast 8319 | -6/Garrison | Triggered checkpoint 8504 | -6/Garrison | Triggered checkpoint 8505 | -6/Garrison | Triggered checkpoint 8565 | -6/Garrison | Lost 3 parts (2n1w) 8660 | -6/Garrison | Garrison Relay disabled 8681 | -6/Garrison | Triggered checkpoint 8716 | -6/Garrison | Learned Factory security intel 8719 | -6/Garrison | Garrison Relay disabled 8795 | -6/Garrison | Discovered new exit (range 21) 8809 | -6/Garrison | Triggered checkpoint 8860 | -6/Garrison | Discovered new exit (range 12) 8880 | -6/Garrison | Garrison Relay disabled 8956 | -6/Garrison | Discovered new exit (range 13) 9040 | -6/Garrison | Garrison Relay disabled 9083 | -6/Garrison | Triggered checkpoint 9148 | -6/Garrison | Phase Generator disabled 9270 | -6/Garrison | Entered Factory 9426 | -6/Factory | Build established: Scavenger-Sprinter 9508 | -6/Factory | Discovered new exit (range 11) 9550 | -6/Factory | Found Prototype Processor 9550 | -6/Factory | Identified Exp. Targeting Computer 9634 | -6/Factory | Identified exit to Lower Caves 9680 | -6/Factory | Identified exit to Factory 9920 | -6/Factory | Entered Lower Caves 9926 | -6/Lower Caves | Met a Warlord Commander 9927 | -6/Lower Caves | Learned location of Warlord (-4) 9928 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9928 | -6/Lower Caves | Found Encrypted Comm Array 9999 | -6/Lower Caves | Learned Factory emergency access door positions 10016 | -6/Lower Caves | Learned Factory stockpile data 10040 | -6/Lower Caves | Discovered new exit (range 9) 10040 | -6/Lower Caves | Learned location of 1 exit from Factory 10043 | -6/Lower Caves | Identified exit to Lower Caves 10043 | -6/Lower Caves | Entered another Lower Caves area 10082 | -6/Lower Caves | Discovered new exit (range 5) 10083 | -6/Lower Caves | Identified exit to Data Miner 10115 | -6/Lower Caves | Encountered a Warlord checkpoint 10144 | -6/Lower Caves | Entered Data Miner 10144 | -6/Data Miner | Discovered new exit (range 6) 10148 | -6/Data Miner | Met Data Miner 10154 | -6/Data Miner | Learned location of Section 7 (-3) 10154 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10158 | -6/Data Miner | Received God Mode back door access code from Data Miner 10163 | -6/Data Miner | Identified exit to Proximity Caves 10163 | -6/Data Miner | Entered Proximity Caves 10179 | -5/Proximity Caves | Learned 12 Factory zone layouts 10275 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10299 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10301 | -5/Proximity Caves | Entered Factory 10301 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10302 | -5/Factory | Identified exit to Upper Caves 10303 | -5/Factory | Identified exit to Factory 10303 | -5/Factory | Identified exit to Extension 10325 | -5/Factory | Lost 3 parts (1p1n1w) 10430 | -5/Factory | Found Prototype Launcher 10430 | -5/Factory | Identified Smartbomb Launcher 10637 | -5/Factory | Repaired Lyr. Light Armor Plating 10646 | -5/Factory | Spotted B-75 Beast 10706 | -5/Factory | Identified exit to Garrison 10706 | -5/Factory | Entered Garrison 10780 | -5/Garrison | Triggered checkpoint 10836 | -5/Garrison | Triggered checkpoint 10867 | -5/Garrison | Build established: Sprinter 10881 | -5/Garrison | Rescued a captive Derelict 10881 | -5/Garrison | Rescued a captive Derelict 10953 | -5/Garrison | Spotted B-75 Beast 10975 | -5/Garrison | Triggered checkpoint 10978 | -5/Garrison | Triggered checkpoint 10978 | -5/Garrison | Triggered checkpoint 11019 | -5/Garrison | Destroyed 7 combat bots 11213 | -5/Garrison | Discovered new exit (range 8) 11218 | -5/Garrison | Identified exit to Factory 11283 | -5/Garrison | Garrison Relay disabled 11377 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 11386 | -5/Garrison | Triggered checkpoint 11451 | -5/Garrison | Discovered exit to Factory (range 12) 11467 | -5/Garrison | Triggered checkpoint 11472 | -5/Garrison | Triggered checkpoint 11504 | -5/Garrison | Destroyed 7 combat bots 11529 | -5/Garrison | Triggered checkpoint 11543 | -5/Garrison | Garrison Relay disabled 11626 | -5/Garrison | Learned Factory security intel 11672 | -5/Garrison | P-70 Sage assimilated allied Chaingunner 6c 11695 | -5/Garrison | Garrison Relay disabled 11745 | -5/Garrison | Garrison Relay disabled 11822 | -5/Garrison | Discovered exit to Factory (range 6) 11839 | -5/Garrison | Entered Factory 11839 | -5/Factory | Accompanied by 3 allies 12133 | -5/Factory | Discovered exit to Upper Caves (range 6) 12139 | -5/Factory | First assault squad dispatched 12150 | -5/Factory | Build established: Scavenger-Sprinter 12253 | -5/Factory | Identified exit to Garrison 12321 | -5/Factory | Entered Garrison 12366 | -5/Garrison | Spotted B-75 Beast 12376 | -5/Garrison | Garrison Relay disabled 12403 | -5/Garrison | Triggered checkpoint 12424 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 12425 | -5/Garrison | Triggered checkpoint 12532 | -5/Garrison | Discovered exit to Factory (range 10) 12613 | -5/Garrison | Garrison Relay disabled 12627 | -5/Garrison | Triggered checkpoint 12643 | -5/Garrison | Destroyed Beast 6b 12679 | -5/Garrison | Garrison Relay disabled 12687 | -5/Garrison | Discovered exit to Factory (range 9) 12698 | -5/Garrison | Spotted B-90 Cyclops 12699 | -5/Garrison | Spotted B-75 Beast 12719 | -5/Garrison | Triggered checkpoint 12746 | -5/Garrison | Discovered exit to Factory (range 5) 12759 | -5/Garrison | Entered Factory 12759 | -4/Factory | Evolved 2 slots: Utility x2 12974 | -4/Factory | Discovered new exit (range 5) 13009 | -4/Factory | First assault squad dispatched 13032 | -4/Factory | Entered Upper Caves 13034 | -4/Upper Caves | Spotted B-86 Titan 13048 | -4/Upper Caves | Attracted the attention of an 0b10 base 13101 | -4/Upper Caves | Learned Research terminal intel 13197 | -4/Upper Caves | Discovered new exit (range 7) 13198 | -4/Upper Caves | Encountered a Warlord checkpoint 13203 | -4/Upper Caves | Entered another Upper Caves area 13239 | -4/Upper Caves | Learned 4 Research zone layouts 13358 | -4/Upper Caves | Discovered new exit (range 6) 13360 | -4/Upper Caves | Entered Warlord 13389 | -4/Warlord | Opened Warlord's prototype stash 13394 | -4/Warlord | Found Prototype Processor 13394 | -4/Warlord | Identified Exp. Target Analyzer 13458 | -4/Warlord | Met Warlord 13470 | -4/Warlord | Warlord's base attacked by MAIN.C 13522 | -4/Warlord | Spotted B-86 Titan 13522 | -4/Warlord | Spotted B-90 Cyclops 13596 | -4/Warlord | Spotted B-86 Titan 13601 | -4/Warlord | Spotted B-90 Cyclops 13696 | -4/Warlord | Build established: Sprinter 13820 | -4/Warlord | Warlord forces counterattacked 13863 | -4/Warlord | P-70 Sage assimilated allied 05-542(M) 13876 | -4/Warlord | Spotted Executioner 13900 | -4/Warlord | Spotted Striker 13907 | -4/Warlord | Spotted Striker 13908 | -4/Warlord | Lost 7 allies 13991 | -4/Warlord | Spotted Striker 13991 | -4/Warlord | Spotted Executioner 13992 | -4/Warlord | Spotted Executioner 14009 | -4/Warlord | Destroyed Striker 14046 | -4/Warlord | Lost 28 allies 14142 | -4/Warlord | Found Prototype Piercing Weapon 14142 | -4/Warlord | Identified Vortex Lance 14145 | -4/Warlord | Warlord base infiltrated, sounded retreat 14174 | -4/Warlord | Spotted Executioner 14217 | -4/Warlord | Spotted Executioner 14221 | -4/Warlord | Discovered new exit (range 12) 14224 | -4/Warlord | Entered Proximity Caves 14261 | -3/Proximity Caves | Build established: Scavenger-Sprinter 14332 | -3/Proximity Caves | Discovered new exit (range 8) 14334 | -3/Proximity Caves | Entered Research 14334 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14336 | -3/Research | Loaded intel: 25 terminal locations 14479 | -3/Research | Found Gamma Bomb Array 14627 | -3/Research | Identified exit to Quarantine 14627 | -3/Research | Watched by a mysterious "MATRIX" hacker 14742 | -3/Research | Entered Quarantine 14743 | -3/Quarantine | Maximum security lockdown engaged 14781 | -3/Quarantine | Found Alien Artifact 14781 | -3/Quarantine | Identified Phase Redirector 14800 | -3/Quarantine | Discovered new exit (range 22) 14810 | -3/Quarantine | Entered Research 14810 | -2/Research | Warlord forces began assault on 0b10 14810 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14834 | -2/Research | Discovered new exit (range 22) 14835 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 14835 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 14857 | -2/Research | Found Prototype Launcher 14857 | -2/Research | Identified Ragnarok Missile Launcher 14871 | -2/Research | Spotted B-90 Cyclops 14920 | -2/Research | Research machine network offline 14934 | -2/Research | Met up with Warlord 15026 | -2/Research | Found Prototype Hackware 15026 | -2/Research | Identified Exp. Hacking Suite 15083 | -2/Research | Identified exit to Testing 15091 | -2/Research | Borebot progress halted 15101 | -2/Research | Lost 3 allies 15178 | -2/Research | Discovered new exit (range 18) 15214 | -2/Research | Destroyed Executioner 15269 | -2/Research | Spotted Striker 15278 | -2/Research | Spotted Striker 15310 | -2/Research | Lost 8 allies 15316 | -2/Research | Spotted B-90 Cyclops 15540 | -2/Research | Spotted Striker 15609 | -2/Research | Borebot progress halted 15716 | -2/Research | Discovered exit to Testing (range 6) 15815 | -2/Research | Warlord invited to help at Command 15815 | -2/Research | Given Cave Seal Controls access code 15828 | -2/Research | Spotted Striker 15849 | -2/Research | Entered Access 15849 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15859 | -1/Access | Found Prototype Processor 15859 | -1/Access | Identified Exp. Signal Interpreter 15915 | -1/Access | Central database locked down 16075 | -1/Access | Unchained authorized (QV-33N) 16129 | -1/Access | Discovered new exit (range 7) 16131 | -1/Access | Identified exit to Command 16131 | -1/Access | Entered Command 16192 | -1/Command | Spotted B-99 Colossus 16363 | -1/Command | Disengaged cave seal 16379 | -1/Command | Disengaged cave seal 16379 | -1/Command | Derelicts emerged from the dark tunnel 16383 | -1/Command | Welcomed Warlord to Command 16386 | -1/Command | Spotted B-99 Colossus 16478 | -1/Command | Spotted M Guard 16478 | -1/Command | Spotted M Guard 16479 | -1/Command | Spotted Combat Programmer 16479 | -1/Command | Spotted Combat Programmer 16494 | -1/Command | Lost 9 allies 16530 | -1/Command | Spotted Striker 16531 | -1/Command | Spotted Striker 16533 | -1/Command | Spotted Alpha 7 16533 | -1/Command | Spotted Alpha 7 16559 | -1/Command | Lost 5 allies 16562 | -1/Command | Lost 8 parts (1p2n4u1w) 16590 | -1/Command | Assimilated Combat Programmer with FLK Orb 16610 | -1/Command | Destroyed Combat Programmer 16618 | -1/Command | Warlord commented on Warlord statues 16648 | -1/Command | Destroyed Alpha 7 16675 | -1/Command | Found Prototype Processor 16675 | -1/Command | Identified Exp. Core Analyzer 16740 | -1/Command | Met MAIN.C 16751 | -1/Command | 0b10 Conduit disabled 16776 | -1/Command | All MAIN.C guards destroyed 16788 | -1/Command | Spotted Executioner 16797 | -1/Command | Lost 3 allies 16801 | -1/Command | Found Ragnarok Missile Launcher 16806 | -1/Command | Spotted Executioner 16819 | -1/Command | Destroyed Executioner 16823 | -1/Command | Destroyed Executioner 16829 | -1/Command | System corruption reached 10% 16882 | -1/Command | Warlord shut down involuntarily 16940 | -1/Command | MAIN.C activated Command garrisons 16996 | -1/Command | Lost 9 parts (1p2n2u4w) 17032 | -1/Command | Spotted B-99 Colossus 17032 | -1/Command | Discovered new exit (range 18) 17034 | -1/Command | Core integrity fell below 50% 17036 | -1/Command | Spotted B-99 Colossus 17040 | -1/Command | Identified exit to Surface 17040 | *** | Escaped! Last Messages --------------- 17035_ Acquired 6 matter. 17036_ Penetrated by Slug. 17036_ Slug penetrates Wall. 17036_ Penetrated by Slug. 17036_ Xenon Bombardment Thruster destroyed. 17036_ Slug penetrates Wall. 17036_ Penetrated by Slug. 17037_ The Access Shell folds into the floor. 17040_ EXIT=IDENTIFIED: SURFACE 17040_ Knocked back. 17040_ Penetrated by Slug. 17040_ Xenon Bombardment Thruster destroyed. 17040_ Slug penetrates Wall. 17040_ Xenon Bombardment Thruster destroyed. 17040_ Knocked back. 17040_ Penetrated by Slug. 17040_ Slug penetrates Wall. 17040_ Penetrated by Slug. 17040_ Adv. Heat Sink destroyed. 17040_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # ""T"" #??????????????????????????????????????? | | # """"" #??????????????????????????????????????? | | ########"####????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | = #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ? #??????????????????????????????????????????? | | ? #????????????##############????????????????? | | #???########?# #????????????????? | | #???# ### #????????????????? | | #???# ##;% #????????????????? | | *#???# #?# #????????????????? | | #######???# #?# %% ^ #????????????????? | | ########### #?# @" #????????????????? | | # #?# "" #????????????????? | | + #?# #????????????????? | | ##+###### # #?# % #????????????????? | | # ???# # #?# ^ #?????###+#######? | | # ! ??# # #?#BB BB#????## ?? | | # ?# # #?#BB ! BB#????"" ]#?? | | # ! # # #?##;; ;;##????"" #?? | | # # # #??##% ;#?????"Y !#?? | | ##+###### ########???## ^^ ;##??????" [ ??? | | ==] #???# ###????????# #???????" ???? | | ==] #???# #????????## ^%^ ##???????# ???? | | ==] #???# #????????# % ^ #???????# ????? | | #???# #????????## % ##???????# ?????? | | #???# #????????# % #???????# #?????? | | #???# #????????## %^ ^%##???????# #?????? | | #???# #?????????# ss #????????# #?????? | | #???# ###???????##l/Ms#####?????# #?????? | | ##/##???# #????????# s% # #?###?# #?????? | | ?# #???## ##########C s "####"### ####### | | ##+####"# %%C% % % % | | ## " % % % %% % % | | ## "%" %% % % % | | ##" ""== %![ | | ##%" """* % [%= #" #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 300 Core Shielding 20 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Railgun | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 52% | -9/Materials Imp. Flight Unit | 60% | -8/Storage Lgt. Armor Plating | 16% | -8/Storage Imp. VTOL Module | 72% | -8/Storage Autogun | 71% | -8/Storage Autogun | 71% | -8/Storage Minigun | 74% | -8/Storage Lyr. Light Armor Plating | 65% | -5/Factory Studied --------- Autogun | -9/Materials | Hacked Minigun | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- Phase Redirector Achievements -------------- DIY Cooler Off Switch Challenges ------------ None Game ------ Seed GatlingHackingBooster Manual? 0 Play Time 04:50:44 Cumulative 487.8 hours Start 2026.06.23 @ 07:37:14 End 2026.06.24 @ 07:14:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 154 Adventurer 21 Explorer 0 Win Type 0 Total 24 Types 14/1/5/1/0/0/0/2/0/1 Lore% 67 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3fa4688-da70-4f01-b2e3-eb778356d0f2