Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 22:03:03 Player: kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1440) 1440 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3070 Bonus ------- None Cogmind --------- Core Integrity 26/400 Matter 279/300 Energy 280/280 System Corruption 1% Temperature Cool (75) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (15) --- Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Medium Storage Unit Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Hammer Flail > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Plasma Cutter [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Flail Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 42 | 6 9 2 25 . Power 5 | 1 2 1 1 . Engine 4 | 1 1 1 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 18 | 2 2 . 14 . Treads 14 | 2 . . 12 . Leg 4 | . 2 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 5 . Device 3 | . 3 . . . Storage 3 | 1 . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 2 2 1 5 . Energy Gun 5 | 1 2 1 1 . Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 12 | . 2 2 8 . Power 3 | . 1 1 1 . Propulsion 5 | . 1 . 4 . Utility 2 | . . . 2 . Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . 1 2 3 . To Critical Strikes . | . . . . . Average Backups 7 | . 6 7 8 11 Power . | . 1 . . . Propulsion 4 | . . 3 6 8 Utility . | . 1 2 . 1 Weapon 1 | . 2 2 . 1 Tool/Special . | . . . . . Unused Backups 18 | . 3 1 6 8 Power 1 | . 1 . . . Propulsion 8 | . . 1 1 6 Utility 3 | . . . 3 . Weapon 5 | . 2 . 2 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 97 91 93 88 Engine 10 | . 12 2 9 11 Treads 30 | . 23 . 35 44 Leg 7 | . 3 28 8 . Device 6 | . 12 14 3 . Storage 11 | . 14 14 11 11 Processor 1 | . . . 1 . Protection 2 | . . . 3 . Energy Gun 7 | . 19 27 1 . Energy Cannon 1 | . . . 2 22 Ballistic Gun 2 | . 8 . . . Impact Weapon 10 | . . . 15 . Peak Build Rating 16 | 6 11 12 16 15 Average Rating 11 | 4 7 9 13 15 On Entrance 8 | . 6 11 10 15 Avg Prop Armor Cover (%) 9 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 37 | 13 14 16 37 . Greatest Support 89 | 40 40 20 89 . Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 7 8 8 10 15 Most Carried 11 | 2 8 8 11 11 Average Carried 7 | . 6 7 8 11 Final Capacity 15 | 8 8 8 15 15 Final Carried 11 | 2 8 8 11 11 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 705 | 154 241 25 285 . Remotely . | . . . . . Salvage Created 2119 | . 667 299 1153 . Parts 100 | . 47 12 41 . Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 45 | . 17 4 24 . Melee 11 | . . . 11 . Guns 24 | . 17 4 3 . Cannons 1 | . . . 1 . Classes Destroyed 10 | . 7 1 2 . Builder 2 | . 2 . . . Tunneler 1 | . 1 . . . Hauler 5 | . 1 . 4 . Recycler 5 | . . 2 3 . Operator 2 | . 1 . 1 . Watcher 2 | . 1 . 1 . Swarmer 16 | . 6 2 8 . Grunt 20 | . 11 2 7 . Duelist 1 | . . . 1 . Sentry 8 | . . . 8 . Best Kill Streak 5 | . 3 3 5 . Combat Bots Only 5 | . 3 2 5 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 284 | . 85 23 172 4 Missed 68 | . 23 9 35 1 Hits 216 | . 62 14 137 3 Melee 8 | . . . 8 . Projectile 208 | . 62 14 129 3 Critical Strikes 8 | . . . 8 . Damage Taken 2659 | . 657 163 1804 35 Core 488 | . 97 17 374 . Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 124 | . 81 21 21 1 Largest 2 | . 2 2 2 2 Hottest 121 | . 90 115 121 120 Shots Fired 243 | . 157 41 43 2 Gun 222 | . 157 41 24 . Cannon 21 | . . . 19 2 Launcher . | . . . . . Special . | . . . . . Kinetic 55 | . 55 . . . Thermal 188 | . 102 41 43 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 4 9 2 Robot Miss Streak 4 | . 2 4 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 244 | . 101 23 118 2 Core Hits 75 | . 44 10 20 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 15 | . 1 . 14 . Critical Strikes 28 | . 7 1 20 . Burn 8 | . 6 1 1 . Destroy 1 | . 1 . . . Smash 19 | . . . 19 . Melee Attacks 126 | . . . 126 . Impact 126 | . . . 126 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . . . 11 . Combat Hostiles . | . . . . . Follow-up Attacks 17 | . . . 17 . Damage Inflicted 4550 | . 1120 325 3069 36 Guns 1698 | . 1108 325 265 . Cannons 212 | . . . 176 36 Explosions . | . . . . . Melee 2628 | . . . 2628 . Ramming 12 | . 12 . . . Kinetic 291 | . 291 . . . Thermal 1619 | . 817 325 441 36 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 2628 | . . . 2628 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 10 . Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Energy Discharges 2 | . . . 2 . Parts Fused 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 545 | . . . 545 . Projectiles . | . . . . . Explosions . | . . . . . Melee 545 | . . . 545 . Knockbacks 7 | . . . 7 . Impact 7 | . . . 7 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | . 52 16 306 75 Average Temperature 34 | . 10 8 75 45 Received Heat Transfer 936 | . 255 63 597 21 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 14 | . . . 14 . Combat Hostiles 9 | . . . 9 . Parts Fried 11 | . . . 11 . Impact Corruptions 35 | . . . 35 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . 7 2 5 . Heat Transferred 4878 | . 2755 939 1110 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 198 | . 130 108 198 62 Initial 62 | . . 33 29 62 Average 95 | . 57 76 115 62 Influence Increases 1360 | . 476 125 759 . Destroy 0b10 Robot/C 900 | . 340 80 480 . Destroy 0b10 Robot/NC 85 | . 30 10 45 . Destroy Leader 244 | . 84 20 140 . Successful Hack 7 | . 7 . . . Disable Machine 30 | . . . 30 . Destroy Structure 4 | . . . 4 . Lose Combat Pursuer 90 | . 15 15 60 . Influence Decreases 1298 | . 390 133 676 99 Entered New Map 201 | . . 53 49 99 Time Decay 985 | . 372 60 553 . Lost Part 112 | . 18 20 74 . Squads Dispatched 6 | . 4 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 27 5 47 2 Peak Tracking Total 5 | . 5 3 5 2 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 3 . 8 . Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 10 . 14 . Successful 3 | . 1 . 2 . Failed 21 | . 9 . 12 . Catastrophic 8 | . 1 . 7 . Database Lockouts . | . . . . . Manual 21 | . 10 . 11 . Terminals 21 | . 10 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Part Schematic 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 2 . 7 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3397 | 87 935 128 2244 3 Spaces Moved 1632 | 51 377 52 1152 . Core 4 | 4 . . . . Treads 1186 | 47 285 . 854 . Legs 442 | . 92 52 298 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 148 | 151 150 120 149 . Slowest Speed 190 | 160 160 120 190 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 56 9 78 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 1 | . . . 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2189 | 58 601 77 1452 1 Wait 209 | . 113 . 96 . Move 1628 | 50 376 51 1151 . Hop . | . . . . . Pick Up 33 | 2 12 1 18 . Fast Attach 23 | 6 2 1 14 . Attach 9 | . 2 1 6 . Detach . | . . . . . Swap 18 | . 5 1 12 . Drop 36 | . 8 1 27 . Fire 124 | . 81 21 21 1 Melee 107 | . . . 107 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Discovered new exit (range 15) 966 | -10/Materials | Discovered new exit (range 8) 1023 | -10/Materials | Entered Mines 1059 | -10/Mines | Discovered new exit (range 7) 1151 | -10/Mines | Entered Materials 1151 | -9/Materials | Evolved 2 slots: Propulsion x2 1233 | -9/Materials | Build established: Scavenger-Mutant 1479 | -9/Materials | Discovered new exit (range 6) 1971 | -9/Materials | Core integrity fell below 50% 2072 | -9/Materials | Discovered new exit (range 3) 2402 | -9/Materials | Discovered new exit (range 16) 2413 | -9/Materials | Build established: Mutant 2636 | -9/Materials | Identified exit to Storage 2812 | -9/Materials | Identified exit to Materials 3055 | -9/Materials | Core integrity fell below 20% 3085 | -9/Materials | Lost 3 parts (2n1u) 3379 | -9/Materials | Discovered new exit (range 9) 3395 | -9/Materials | Entered Mines 3398 | -9/Mines | Self-destructed Last Messages --------------- 03143_ System corrupted: Beam Cannon misfires. 03143_ Terminal disabled. 03166_ Ion Engine melted. 03166_ Sml. Laser melted. 03166_ G-34 Mercenary destroyed. 03171_ Acquired 20 matter. 03236_ Connecting with Recycling Unit... 03303_ System corrupted: Matter fused (-5). 03321_ A-02 Transporter destroyed. 03344_ Acquired Flail. 03356_ U-05 Engineer builds a Door. 03374_ System corrupted: Matter fused (-6). 03379_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 03396_ C-30 ARC bursts open, deploying its payload. 03396_ G-47 Trooper unfolds itself. 03396_ G-34 Mercenary unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????##???? #??????????????????????? | | ?????????????????## ???# #??????????????????????? | | ?????????????????# ### #??????????????????????? | | ?????????????????# ##?????????????????????? | | ?????????????????# #?????????????????????? | | ??????????????????# @ #?????????????????????? | | ??????????????????## g%g ??????????????????? | | ???????????????????## ####?????????????????? | | ????????????????????##### #????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberCatalystCompactor Manual? 0 Play Time 00:14:37 Cumulative 509.6 hours Start 2026.07.28 @ 21:48:20 End 2026.07.28 @ 22:03:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 452 Adventurer 0 Explorer 0 Win Type - Total 13 Types 7/0/3/1/0/0/0/1/0/1 Lore% 63 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88c6e201-78db-4a48-a2b6-e1f7955f2baf