Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 06:13:39 Player: Rentaro Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (2272) 2272 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 9758 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 552 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 99/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Experimental Power Amplifier Experimental Signal Interpreter Heavy Neutron Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- VTOL Module VTOL Module Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Neutron Cannon Heavy Flail > --- INVENTORY -------- Improved Ion Engine Experimental Power Amplifier Experimental Signal Interpreter [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cesium-ion Thruster Wheel Wheel Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Weapon Heavy Flail Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . 1 . . 1 . . . Utility 9 | . . . 2 2 . . 2 1 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 110 | 6 12 25 14 10 4 1 7 10 2 2 17 Power 12 | 1 1 3 1 1 1 . . 1 . . 3 Engine 6 | 1 1 3 . . . . . . . . 1 Core 4 | . . . 1 1 1 . . 1 . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 32 | 2 3 13 5 2 1 . . 1 1 1 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 17 | 2 3 12 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 15 | . . 1 5 2 1 . . 1 1 1 3 Utility 39 | 1 4 2 4 7 2 1 3 8 1 1 5 Device 24 | . 1 1 3 6 1 1 2 2 1 1 5 Storage 4 | 1 2 1 . . . . . . . . . Processor 10 | . 1 . 1 1 1 . 1 5 . . . Hackware 1 | . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 4 7 4 . . . 4 . . . 6 Energy Gun 8 | 2 4 1 1 . . . . . . . . Energy Cannon 7 | . . 2 2 . . . . . . . 3 Ballistic Gun 2 | . . 2 . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . . . 4 . . . 3 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 1 . . . 2 . . 2 Corrupted Parts 2 | . 1 . . . . . . . . . 1 System Corruption 7 | . 2 . . . . . . . . . 5 Parts Lost 41 | . 2 8 1 2 . 7 2 1 6 . 12 Power 5 | . . 2 . . . 1 . . 1 . 1 Propulsion 20 | . 1 5 1 2 . 4 . . 2 . 5 Utility 12 | . . . . . . 1 2 1 3 . 5 Weapon 4 | . 1 1 . . . 1 . . . . 1 Highest Loss Streak 10 | . 1 2 1 1 . 5 1 1 4 . 10 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 78 | . 93 96 99 93 93 70 35 38 34 27 39 Engine 3 | . 14 9 . . . . . . . . . Core 3 | . . . 8 7 6 3 . 1 . . . Wheel 11 | . 26 43 . . . . . . . . . Flight 15 | . . . 35 29 33 20 5 6 9 10 12 Device 16 | . . 11 26 32 33 28 19 6 4 1 6 Storage 4 | . 14 11 . . . . . . . . . Processor 7 | . 9 . 9 7 6 6 7 13 10 10 9 Energy Gun 6 | . 27 9 8 . . . . . . . . Energy Cannon 3 | . . 3 8 7 6 3 . . . . . Impact Weapon 2 | . . . . 7 6 5 . 5 5 . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 53 | 13 51 53 17 20 20 20 8 10 4 1 33 Greatest Support 48 | 26 26 48 20 20 20 20 5 12 14 11 27 Greatest Overweight (x) 4 | . 4 1 . 1 . 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 14 20 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 20 20 18 5 5 5 5 5 5 5 5 Average Carried 8 | 2 11 18 5 4 4 4 4 3 4 4 4 Final Capacity 20 | 8 20 20 5 5 5 5 5 5 5 5 5 Final Carried 19 | 4 18 19 4 5 4 5 5 3 5 5 5 Class Distribution -------------------- 46% | Mutant 22% | Infiltrator-Ninja 17% | Scavenger-Scout 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Infiltrator-Ninja | -7/Factory Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -6/Extension Infiltrator-Scout | -5/Factory Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Matter Collected 1601 | 260 80 642 . 269 . 50 20 25 110 20 125 Remotely . | . . . . . . . . . . . . Salvage Created 3546 | 181 466 1831 . 261 . 85 20 219 136 . 347 Parts 207 | 10 32 127 . 7 . 4 1 4 9 . 13 Haulers Intercepted 10 | . 2 5 . 1 . . . 2 . . . Recyclers Shooed 4 | . 1 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Combat Hostiles Destroyed 50 | . 7 35 . 1 . 1 . . 4 . 2 Melee 5 | . . . . 1 . . . . 3 . 1 Guns 26 | . 6 20 . . . . . . . . . Cannons 13 | . . 12 . . . . . . . . 1 AOE 4 | . 1 3 . . . . . . . . . Classes Destroyed 13 | 2 6 3 . 1 . . . . 1 . . Worker 5 | . 2 2 . 1 . . . . . . . Builder 11 | . 2 4 . . . . . 2 . . 3 Tunneler 5 | 4 . 1 . . . . . . . . . Hauler 10 | . 2 5 . 1 . . . 2 . . . Recycler 4 | 1 . 2 . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 2 | . . 2 . . . . . . . . . Operator 6 | . . 3 . 2 . 1 . . . . . Watcher 13 | . 2 5 . 4 . . 1 . . . 1 Swarmer 16 | . 2 10 . . . . . . 4 . . Grunt 26 | . 5 20 . . . 1 . . . . . Sentry 5 | . . 5 . . . . . . . . . Programmer 3 | . . . . 1 . . . . . . 2 Best Kill Streak 8 | 2 3 8 . 2 . 1 1 2 4 . 2 Combat Bots Only 5 | . 2 5 . 1 . 1 . . 4 . 1 Max Kills in Single Turn 3 | 1 1 3 . 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 3 . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Damage Taken 5304 | . 478 1327 189 112 24 547 117 170 477 . 1863 Core 2504 | . 158 316 81 57 6 190 78 50 259 . 1309 Absorbed by Shields 251 | . . . . . . 109 . . . . 142 Core Remaining (%) 71 | 100 36 21 85 91 . 76 92 . . 73 . Volleys Fired 267 | 18 51 138 30 10 . 9 . . . . 11 Largest 2 | 2 2 2 2 1 . 1 . . . . 1 Hottest 131 | 90 90 103 131 75 . 75 . . . . 110 Shots Fired 441 | 36 99 244 32 10 . 9 . . . . 11 Gun 275 | 36 99 138 2 . . . . . . . . Cannon 166 | . . 106 30 10 . 9 . . . . 11 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 111 | . . 111 . . . . . . . . . Thermal 223 | 36 63 62 32 10 . 9 . . . . 11 Explosive . | . . . . . . . . . . . . Electromagnetic 107 | . 36 71 . . . . . . . . . Robot Hit Streak 16 | 6 8 16 . . . 1 . . . . 4 Robot Miss Streak 7 | 2 4 6 . . . 7 . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 274 | 24 49 155 . 9 . 4 1 7 8 . 17 Core Hits 115 | 6 18 77 . 1 . 1 1 2 5 . 4 Critical Kills 3 | . . . . . . 1 . 1 . . 1 Critical Parts Destroyed 2 | . . . . 1 . . . 1 . . . Critical Strikes 12 | . 6 1 . 1 . 1 . 2 . . 1 Burn 2 | . 2 . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . Corrupt 4 | . 4 . . . . . . . . . . Smash 5 | . . . . 1 . 1 . 2 . . 1 Melee Attacks 110 | . . . . 40 12 8 5 17 12 . 16 Impact 110 | . . . . 40 12 8 5 17 12 . 16 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 16 | . . . . 3 . 2 . 4 2 . 5 Combat Hostiles 2 | . . . . 1 . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7876 | 284 789 3492 . 740 . 276 59 563 480 . 1193 Guns 2457 | 284 704 1469 . . . . . . . . . Cannons 1547 | . . 1114 . . . 25 . . . . 408 Explosions 994 | . 85 909 . . . . . . . . . Melee 2874 | . . . . 740 . 251 59 563 480 . 781 Ramming 4 | . . . . . . . . . . . 4 Kinetic 1095 | . . 1095 . . . . . . . . . Thermal 2698 | 284 479 1502 . . . 25 . . . . 408 Explosive . | . . . . . . . . . . . . Electromagnetic 1205 | . 310 895 . . . . . . . . . Impact 2874 | . . . . 740 . 251 59 563 480 . 781 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 5 . . 1 . . 2 . . . 13 Average Corruption 3 | . 2 . . 1 . . 2 . . . 7 Corruption Purged 1 | . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . 5 . . 1 . . 3 . . . 11 Message Errors 10 | . 3 . . . . . . . . . 7 Heat Flow Errors 7 | . 1 . . 1 . . 2 . . . 3 Energy Discharges 1 | . . . . . . . 1 . . . . Data Loss (major) 2 | . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1289 | . 25 259 . 498 . . . 168 48 . 291 Projectiles 86 | . . 26 . . . . . . . . 60 Explosions 258 | . 25 233 . . . . . . . . . Melee 945 | . . . . 498 . . . 168 48 . 231 Knockbacks 9 | . . 4 . . . 1 . 2 . . 2 Impact 5 | . . . . . . 1 . 2 . . 2 Kinetic 4 | . . 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 338 | . 32 305 . . . . . . . . 1 Shots 9 | . 1 8 . . . . . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 397 | 120 397 308 300 188 2 110 215 . . . 374 Average Temperature 90 | 39 117 61 130 96 2 48 99 . . . 149 Received Heat Transfer 968 | . 165 378 45 18 20 122 9 12 55 . 144 Effects 7 | . 1 1 3 . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . 1 . 2 . . . . . . . . Interference 1 | . . 1 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 26 | . 1 2 . 11 . . . 6 1 . 5 Impact Corruptions 28 | . . . . 14 . 1 . 5 3 . 5 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . Heat Transferred 3935 | 744 1228 1926 . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . 1 8 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Peak Influence 736 | 25 141 736 351 300 80 250 126 218 . . 134 Initial 271 | . 16 26 271 133 . 39 122 61 . . 10 Average 156 | 10 64 387 196 94 39 99 47 102 . . 76 Maximum Alert Level 3 | . . 3 1 1 . 1 . 1 . . . Low Security (%) 78 | 100 100 38 55 89 100 93 100 97 . . 100 Level 1 11 | . . 7 44 10 . 6 . 2 . . . Level 2 8 | . . 42 . . . . . . . . . Level 3 2 | . . 11 . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 3 9 4 6 2 2 1 3 . . 1 Investigation 11 | . 2 2 1 3 1 1 . 1 . . . Extermination 3 | . . . . 1 . . 1 . . . 1 Reinforcement 17 | . 1 7 3 2 1 1 . 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Distress Signals 11 | . 2 5 1 1 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 177 | . 18 55 23 17 5 17 8 12 12 . 10 Peak Tracking Total 19 | . 5 6 19 4 3 5 6 7 5 . 7 Tactical Retreats 30 | . 1 5 5 7 1 5 1 3 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Traps Triggered 13 | . 1 1 . 3 1 3 1 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Machines Disabled 6 | . . 4 . . . 2 . . . . . Max in Single Turn 2 | . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Machines Accessed 43 | . 6 5 1 10 3 5 6 3 1 . 3 Terminals 37 | . 6 4 1 8 2 5 5 2 1 . 3 Fabricators 3 | . . . . 2 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 103 | . 18 12 3 29 5 12 12 5 1 . 6 Successful 49 | . 5 7 . 16 5 6 5 1 1 . 3 Failed 53 | . 12 5 3 13 . 6 7 4 . . 3 Catastrophic 13 | . 3 3 . 2 . . 3 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 39 | . 11 6 3 12 . 2 3 2 . . . Terminals 90 | . 18 10 3 26 2 12 8 4 1 . 6 Fabricators 4 | . . . . 3 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . Scanalyzers 5 | . . 2 . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 37 | . 5 5 . 13 2 6 1 1 1 . 3 Record 2 | . 1 . . . . . . . 1 . . Part Schematic 1 | . . . . 1 . . . . . . . Prototype ID Bank 10 | . 2 2 . 5 1 . . . . . . Open Door 5 | . . . . . 1 4 . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 Unreport Threat 7 | . 1 2 . 3 . . 1 . . . . Locate Traps 3 | . 1 . . 1 . . . . . . 1 Dispatch Records 1 | . . . . 1 . . . . . . . Recall Investigation 3 | . . 1 . 1 . . . 1 . . . Registered Components 3 | . . . . 1 . 1 . . . . 1 Fabricator Hacks 3 | . . . . 3 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . . Process 1 | . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . 2 . . . . Scanalyzer 5 | . . 2 . . 3 . . . . . . Insert Component 2 | . . 1 . . 1 . . . . . . Analyze 3 | . . 1 . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 40 | . 6 5 1 10 2 3 6 3 1 . 3 Full Trace Events 10 | . 3 1 1 2 1 1 . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 1 . . . . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Total Allies 4 | . . . . . . 4 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 159 | . . . . . . 159 . . . . . Highest-Rated Ally 159 | . . . . . . 159 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 59 | . . . . . . 59 . . . . . Total Damage 1672 | . . . . . . 1672 . . . . . Kills 15 | . . . . . . 15 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Turns Passed 7064 | 174 993 1238 1033 1206 129 577 250 371 516 37 540 Spaces Moved 8482 | 121 753 716 508 2514 332 627 485 775 813 100 738 Core 151 | 14 . . . . . . . . . . 137 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1576 | 107 753 716 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6755 | . . . 508 2514 332 627 485 775 813 100 601 Fastest Speed 25 | 50 90 90 26 26 27 27 40 39 39 34 25 Average Speed 46 | 85 103 99 26 26 27 39 40 39 43 34 38 Slowest Speed 180 | 90 140 105 26 109 27 180 110 40 45 34 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 22 | . . . 5 5 1 . 6 3 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 6 93 69 59 49 9 52 16 17 77 16 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 2 1 . Spaces Dug 66 | . . . 18 26 6 4 2 8 . . 2 Terrain Destroyed 148 | . 3 64 30 26 6 4 2 8 . . 5 Melee 46 | . . . . 26 6 2 2 8 . . 2 Projectile 35 | . . . 30 . . 2 . . . . 3 AOE 67 | . 3 64 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Total 11024 | 156 872 998 1378 2978 352 936 527 810 955 102 960 Wait 1840 | . 24 81 812 374 . 239 31 1 127 . 151 Move 8428 | 120 752 715 497 2503 329 626 472 769 808 99 738 Hop 21 | . . . 5 5 1 . 6 2 2 . . Pick Up 93 | 11 24 24 3 10 2 2 1 7 3 . 6 Fast Attach 15 | . 1 . 2 1 2 . 2 1 1 1 4 Attach 72 | 6 5 16 10 5 1 1 5 9 1 1 12 Detach 15 | . . . . . 1 2 4 . . 1 7 Swap 24 | . 6 9 2 5 1 . . . . . 1 Drop 63 | 1 9 15 17 7 3 3 1 4 1 . 2 Fire 267 | 18 51 138 30 10 . 9 . . . . 11 Melee 110 | . . . . 40 12 8 5 17 12 . 16 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 74 | . . . . 18 . 46 . . . . 10 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Met 8R-AWN 309 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 6) 595 | -10/Materials | Central database locked down 601 | -10/Materials | Discovered new exit (range 15) 879 | -10/Materials | Core integrity fell below 50% 948 | -10/Materials | Discovered new exit (range 16) 1056 | -10/Materials | Discovered new exit (range 7) 1168 | -10/Materials | Entered another Materials area 1168 | -9/Materials | Evolved 2 slots: Propulsion x2 1753 | -9/Materials | Core integrity fell below 50% 1817 | -9/Materials | Discovered new exit (range 14) 2354 | -9/Materials | Discovered new exit (range 16) 2406 | -9/Materials | Entered another Materials area 2406 | -8/Materials | Evolved 2 slots: Utility x2 2705 | -8/Materials | Build established: Scavenger-Scout 3403 | -8/Materials | Discovered new exit (range 16) 3408 | -8/Materials | Identified exit to Factory 3439 | -8/Materials | Entered Factory 3439 | -7/Factory | Evolved 2 slots: Utility x2 3808 | -7/Factory | Build established: Infiltrator-Ninja 4283 | -7/Factory | Discovered new exit (range 6) 4284 | -7/Factory | Identified exit to Factory 4346 | -7/Factory | Discovered exit to Factory (range 7) 4393 | -7/Factory | Discovered exit to Factory (range 8) 4508 | -7/Factory | Fabricated Imp. Signal Interpreter? 4645 | -7/Factory | Entered another Factory area 4645 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4769 | -6/Factory | Discovered new exit (range 6) 4770 | -6/Factory | Identified exit to Extension 4772 | -6/Factory | Assembled infested ambush trap array 4774 | -6/Factory | Entered Extension 4834 | -6/Extension | Spotted B-75 Beast 4935 | -6/Extension | Rescued a captive Derelict 4999 | -6/Extension | Rescued a captive Derelict 5000 | -6/Extension | Rescued a captive Derelict 5153 | -6/Extension | Rescued A7 5169 | -6/Extension | Lost 5 parts (1p3n1w) 5183 | -6/Extension | Identified exit to Cetus 5333 | -6/Extension | Spotted B-75 Beast 5350 | -6/Extension | Discovered new exit (range 3) 5351 | -6/Extension | Identified exit to Factory 5351 | -6/Extension | Entered Factory 5351 | -5/Factory | Evolved 2 slots: Utility x2 5598 | -5/Factory | Discovered new exit (range 5) 5600 | -5/Factory | Identified exit to Factory 5601 | -5/Factory | Entered another Factory area 5601 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5742 | -4/Factory | Found Prototype Processor 5743 | -4/Factory | Identified Exp. Terrain Scan Processor 5820 | -4/Factory | Discovered new exit (range 14) 5908 | -4/Factory | Found Prototype Processor 5909 | -4/Factory | Identified Exp. Signal Interpreter 5911 | -4/Factory | Found Exp. Signal Interpreter 5921 | -4/Factory | Found Exp. Signal Interpreter 5963 | -4/Factory | Identified exit to Upper Caves 5972 | -4/Factory | Entered Upper Caves 6012 | -4/Upper Caves | Lost 4 parts (1p1n2u) 6036 | -4/Upper Caves | Identified exit to Upper Caves 6200 | -4/Upper Caves | Build established: Mutant 6226 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6488 | -4/Upper Caves | Entered another Upper Caves area 6518 | -4/Upper Caves | Discovered new exit (range 15) 6525 | -4/Upper Caves | Identified exit to Research 6525 | -4/Upper Caves | Entered Research 6525 | -3/Research | Evolved 2 slots: Utility x2 6531 | -3/Research | Identified exit to Testing 6966 | -3/Research | System corruption reached 10% 6996 | -3/Research | Lost 10 parts (1p5n3u1w) 7038 | -3/Research | Core integrity fell below 50% 7059 | -3/Research | Core integrity fell below 20% 7065 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07047_ Field strength at 78. 07048_ Field strength at 66. 07049_ Field strength at 50. 07050_ Field strength at 39. 07051_ Field strength at 23. 07052_ Field strength at 12. 07053_ Stasis field depleted. 07055_ Triggered Stasis Trap. 07055_ A bubble of rippling energy engulfs the area. 07055_ Field strength at 94. 07055_ Field strength at 56. 07056_ Field strength at 44. 07057_ Field strength at 38. 07058_ Adv. Hacking Suite destroyed. 07058_ Critical hit (Burn: +26). 07058_ Stasis field depleted. 07059_ Slammed into G-67 Veteran. 07059_ Destabilizing: System interference. 07059_ Adv. Melee Analysis Suite temporarily disabled. 07060_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????###########???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ????????# ""G"" #???????????????? | | ???###### " " #???????????????? | | ???# + #???????????????? | | ???# # #???????????????? | | ???# # #???????????????? | | ???# # #???????????????? | | ???# #####+##################### | | ???# | | ???# p | | ##########gg | | #[ ?#g | | # ?#g ##################### | | ? # #???????????????????? | | ?? """" # #???????????????????? | | ?? """" + #???????????????????? | | ?? """" #@ #???????????????????? | | ?? """" # #???????????????????? | | ?? ?# #???????????????????? | | ? ?# #???????????????????? | | ?######??# #???????????????????? | | ?????????# #???????????????????? | | ?????????# +???????????????????? | | ?????????# #???????????????????? | | ?????????# +???????????????????? | | ?????????? #???????????????????? | | ??????????### #???????????????????? | | ????????????? #???????????????????? | | ????????????? #???????????????????? | | ????????????? #???????????????????? | | ??????????????#???????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 30 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Evasion (%) 70 Melee Accuracy 8 Offensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked Imp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Prison Break Challenges ------------ None Game ------ Seed NodeAlloyMapper Manual? 0 Play Time 02:30:34 Cumulative 17.5 hours Start 2022.03.20 @ 03:41:18 End 2022.03.20 @ 06:13:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c06ae2fb-98eb-4aae-be56-69873435f9d2