Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 17:27:46 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (196) 980 Value Destroyed (8297) 8297 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1058) 1058 TOTAL SCORE: 18175 Bonus ------- High Alert Combat Kills 665 Follower Combat Kills 145 Aligned with FarCom 300 Friendly Fire -52 Cogmind --------- Core Integrity 1280/1450 Matter 299/300 Energy 61/170 System Corruption 0% Temperature Cool (0) Movement Treading (173) Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY (11) ----- Advanced Heat Sink Enhanced Optical Array Terrain Scan Processor Improved Targeting Computer Improved Shield Generator Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Quantum Rifle Nanosword > --- INVENTORY (5) ---- Improved Heavy Siege Treads Improved Heavy Siege Treads Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Lightpack 2.0 Improved Targeting Computer Hardened Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Matter Neutralizer Hardcell Cannon Nanosword > --- INVENTORY -------- Angular Momentum Engine Light Antimatter Reactor Heavy Treads Biometal Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Armored Leg Compact Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Matter Pod Enhanced Optical Array Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Weapon Cycler Improved Shield Generator Hacking Suite Improved System Shield Plasma Rifle Quantum Rifle Heavy Shock Bomb Launcher Gamma Bomb Array Rocket Launcher Datajack CPS Tube Heavy Pick [Rating: 166] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Medium Armored Exoskeleton Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Nanosword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 2 . . . . Utility 9 | . . . . . 2 2 . . . 2 . . . 1 2 Weapon 2 | . . . . . . . 1 . . . . . . 1 . Parts Attached 153 | 6 12 4 . 3 25 6 15 4 1 11 10 . 5 46 5 Power 18 | 1 1 2 . . 2 1 3 . . 3 . . . 5 . Engine 13 | 1 1 2 . . 2 1 3 . . 2 . . . 1 . Core 1 | . . . . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . 4 . Propulsion 39 | 2 4 . . . 10 1 5 . . 2 1 . . 13 1 Treads 22 | . 2 . . . 10 1 . . . . . . . 8 1 Leg 17 | 2 2 . . . . . 5 . . 2 1 . . 5 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 52 | 1 4 . . 1 6 4 2 3 . 2 4 . 3 18 4 Device 19 | . . . . 1 2 . 1 1 . . 2 . 2 9 1 Storage 4 | 1 2 . . . . . 1 . . . . . . . . Processor 13 | . . . . . 2 4 . 1 . 1 . . . 3 2 Hackware 3 | . . . . . . . . . . 1 1 . . . 1 Protection 13 | . 2 . . . 2 . . 1 . . 1 . 1 6 . Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 3 2 . 2 7 . 5 1 1 4 5 . 2 10 . Energy Gun 19 | 1 2 2 . . 4 . 2 . . 3 . . 1 4 . Energy Cannon 2 | . . . . . . . 1 . . . . . . 1 . Ballistic Gun 9 | 1 . . . 1 1 . . . . . 2 . 1 3 . Ballistic Cannon 4 | . . . . . 1 . 2 . . . . . . 1 . Launcher 3 | . 1 . . . 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 1 . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . 1 . . . . Unidentified Prototypes 11 | . . . . . 2 1 2 . . 2 2 . 1 1 . Parts Lost 54 | . 5 4 . . 1 1 . 3 . . . 1 . 33 6 Power 8 | . 1 1 . . . . . . . . . . . 5 1 Propulsion 8 | . 1 . . . 1 . . . . . . . . 6 . Utility 22 | . 1 1 . . . 1 . 2 . . . . . 14 3 Weapon 16 | . 2 2 . . . . . 1 . . . 1 . 8 2 Highest Loss Streak 11 | . 3 3 . . 1 1 . 2 . . . 1 . 11 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 22 | 1 7 13 13 15 16 17 20 30 32 33 36 36 37 34 20 Power 1 | . . . 1 1 1 1 1 3 2 3 5 5 3 3 1 Propulsion 5 | . 2 4 5 5 2 3 4 6 6 9 7 7 7 7 6 Utility 7 | . 2 5 6 6 7 7 7 11 13 10 9 8 10 11 5 Weapon 5 | . 2 2 1 3 5 5 5 7 8 7 11 13 12 9 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 67 | . 1 . . . 6 4 6 4 1 11 2 . 4 12 16 Power 8 | . . . . . . . . 1 1 2 1 . 2 . 1 Propulsion 20 | . 1 . . . . . 2 . . 4 . . . 7 6 Utility 26 | . . . . . 4 2 3 3 . 4 . . 1 4 5 Weapon 12 | . . . . . 2 2 1 . . 1 1 . 1 1 3 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 99 95 85 93 99 99 93 85 86 76 67 62 67 73 75 Engine 9 | . 14 14 14 14 8 7 12 13 13 10 5 5 5 1 3 Reactor 1 | . . . . . . . . . . . . . . 5 4 Treads 15 | . 9 28 28 28 35 30 14 . . . . . . 3 13 Leg 7 | . 18 . . . . . 11 26 26 11 9 10 10 9 . Device 5 | . . . . 7 9 7 6 6 6 5 5 5 5 7 14 Storage 8 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 4 4 Processor 8 | . . . . . 7 22 13 6 6 11 10 10 10 9 12 Hackware 1 | . . . . . . . . . . 4 5 5 5 4 4 Protection 6 | . 13 10 . . 8 6 6 6 6 5 4 2 4 3 . Energy Gun 12 | . 19 14 28 24 7 9 12 11 16 13 10 7 9 5 4 Ballistic Gun 4 | . 8 13 . 2 6 . . . . . 1 . 3 5 . Ballistic Cannon 1 | . . . . . 4 . 2 5 . . 1 . . . 3 Slashing Weapon 1 | . . . . . . 4 3 . . . 1 . 1 2 4 Peak Build Rating 166 | 6 10 11 13 17 41 48 90 92 96 121 142 141 140 166 161 Average Rating 69 | 5 8 10 11 14 30 46 70 90 93 115 136 128 135 148 155 On Entrance 68 | . 6 10 10 13 15 41 48 90 91 95 120 141 123 136 150 Avg Prop Armor Cover (%) 6 | . . . . . 4 . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 47 48 47 51 64 63 88 55 49 57 58 56 52 75 61 Greatest Support 225 | 20 46 46 46 46 104 98 98 75 75 75 100 100 100 225 225 Greatest Overweight (x) 1 | 1 1 1 1 1 . . 1 . . . . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 Average Capacity 27 | 7 11 20 20 20 20 20 28 40 40 40 40 40 40 40 39 Most Carried 40 | 2 12 16 17 20 20 20 32 32 33 40 40 38 40 40 26 Average Carried 23 | 1 7 14 15 18 19 19 21 30 32 38 38 38 39 36 22 Final Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 40 40 40 40 5 Final Carried 40 | 2 12 14 17 20 20 20 32 31 33 38 38 38 40 27 5 Class Distribution -------------------- 48% | Mutant 15% | Hauler-Skirmisher 11% | Hauler-Gunner 8% | Scavenger-Mutant 6% | Hauler-Mutant 6% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Mutant | -4/Waste Hauler-Skirmisher | -4/Factory Hauler-Gunner | -3/Research Hauler-Tank | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Matter Collected 5543 | 203 519 110 . 55 633 135 383 224 20 151 260 114 177 2297 262 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9619 | . 682 265 . 122 1018 270 643 120 73 735 585 418 177 3824 687 Parts 507 | . 44 16 . 10 70 9 26 5 . 30 26 1 11 227 32 Haulers Intercepted 8 | . 1 . . . 4 . 1 . . 1 1 . . . . Recyclers Shooed 3 | . 1 . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Combat Hostiles Destroyed 151 | . 13 10 . 2 22 4 10 5 1 8 9 2 3 49 13 Guns 92 | . 13 10 . 2 10 4 6 2 1 7 5 . 3 28 1 Cannons 18 | . . . . . 4 . 3 . . 1 . . . 10 . AOE 33 | . . . . . 8 . . 3 . . 4 2 . 7 9 Classes Destroyed 21 | . 7 . . 1 4 2 1 1 1 1 . 1 . 2 . Worker 13 | . 1 . . 1 3 . 1 . . 1 1 . . 5 . Builder 10 | . 1 . . . 2 . . . . . . . . 7 . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 8 | . 1 . . . 4 . 1 . . 1 1 . . . . Recycler 3 | . . . . . . . . . . 2 1 . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 6 | . 3 . . . . . . . . . . . . 2 1 Swarmer 40 | . 3 6 . . 6 . 1 3 . 2 4 . . 6 9 Grunt 45 | . 7 4 . 1 11 . 4 . . 4 2 . . 12 . Brawler 4 | . . . . 1 1 . . . . . . . . 2 . Duelist 2 | . . . . . 1 . 1 . . . . . . . . Sentry 14 | . . . . . 4 2 2 . . . 1 . . 4 1 Specialist 2 | . . . . . . . . . . . . . . 2 . Hunter 10 | . . . . . . 1 . . . . . . . 6 3 Programmer 25 | . . . . . . 1 2 1 . 2 2 . 3 14 . Heavy 1 | . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . 1 . . . . . 2 . Compactor 2 | . . . . . . . . . . . . 2 . . . Subdweller 3 | . 3 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 4 3 . 3 8 1 5 3 1 7 5 2 2 7 12 Combat Bots Only 12 | . 3 3 . 2 7 1 5 3 1 5 4 2 2 5 12 Max Kills in Single Turn 5 | . 1 1 . 1 5 1 2 2 1 2 2 1 1 3 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . Exploded 4 | . . . . . 4 . . 2 . . 2 1 . 2 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Hostile Shots Fired 1305 | . 71 59 . 2 84 93 89 52 18 35 34 2 18 638 110 Missed 360 | . 16 11 . 1 19 35 28 20 7 12 7 . 3 168 33 Hits 945 | . 55 48 . 1 65 58 61 32 11 23 27 2 15 470 77 Melee 5 | . . . . . . . . . . . . 2 . 3 . Projectile 940 | . 55 48 . 1 65 58 61 32 11 23 27 . 15 467 77 Critical Strikes 44 | . . 4 . . 1 . 2 2 . 3 3 . 1 26 2 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . Damage Taken 17280 | . 626 564 . 26 950 502 717 720 139 422 607 98 315 9653 1941 Core 1078 | . 89 103 . 14 99 50 37 . . 19 28 . . 469 170 Absorbed by Shields 318 | . . . . . 9 . . . . . . . . 178 131 Reduced by Siege Mode 914 | . . . . . . . . . . . . . . 914 . Redirected to Shielding 50 | . 17 33 . . . . . . . . . . . . . Regen/Repaired (Parts) 202 | . . . . . . 202 . . . . . . . . . Core Remaining (%) 80 | 100 . . . 17 82 92 . . 95 98 . . 97 63 . Volleys Fired 480 | 4 64 34 . 5 73 16 32 19 5 24 18 14 6 137 29 Largest 4 | 2 2 2 . 2 2 2 3 3 3 3 3 1 3 4 3 Hottest 325 | 60 80 80 . 60 122 122 190 190 197 205 170 33 180 325 239 Shots Fired 1127 | 8 123 66 . 10 140 32 80 47 15 57 48 14 18 423 46 Gun 859 | 8 122 66 . 10 109 32 64 28 15 48 41 . 18 290 8 Cannon 216 | . . . . . 25 . 16 14 . 8 4 . . 127 22 Launcher 52 | . 1 . . . 6 . . 5 . 1 3 14 . 6 16 Special . | . . . . . . . . . . . . . . . . Kinetic 438 | 4 33 31 . 5 75 . 16 14 . 8 15 . 6 218 13 Thermal 575 | . 31 35 . 5 59 32 64 28 15 48 30 . 12 199 17 Explosive 30 | . 1 . . . 6 . . 5 . 1 3 14 . . . Electromagnetic 84 | 4 58 . . . . . . . . . . . . 6 16 Robot Hit Streak 43 | 3 9 7 . 3 15 12 27 10 10 6 6 9 11 43 3 Robot Miss Streak 6 | 2 6 5 . 2 5 2 2 2 1 3 3 1 3 4 4 Penetration Max 2 | . . . . . . . . . . . 1 . . 2 . Secondary Targets 10 | . 4 1 . . . . . . . . 2 . . 3 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 . . 1 . Shots Hit Robots 752 | 6 75 41 . 6 93 27 63 35 12 30 32 11 11 294 16 Core Hits 378 | 1 35 15 . 3 49 11 28 12 4 23 20 3 5 138 31 Critical Kills 22 | . . . . 1 . . . . . . 2 . 2 17 . Critical Parts Destroyed 16 | . 1 . . . . . . . . . 2 . 2 11 . Critical Strikes 56 | . 1 . . 1 1 2 5 3 . 1 4 . 4 34 . Burn 8 | . . . . . . 2 3 2 . . . . . 1 . Meltdown 2 | . . . . . . . . . . . . . . 2 . Destroy 41 | . 1 . . 1 . . . . . . 4 . 4 31 . Blast 5 | . . . . . 1 . 2 1 . 1 . . . . . Melee Attacks 119 | . . . . 1 . 19 13 . 1 9 6 . 10 53 7 Impact . | . . . . . . . . . . . . . . . . Slashing 107 | . . . . 1 . 19 13 . . . 4 . 10 53 7 Piercing 12 | . . . . . . . . . 1 9 2 . . . . Sneak Attacks 4 | . . . . . . 1 1 . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22050 | 72 1057 515 . 84 2378 619 1517 1056 245 1224 1341 1496 267 8314 1865 Guns 12002 | 72 1016 494 . 72 1164 545 1054 562 245 1026 853 . 267 4515 117 Cannons 4542 | . . . . . 508 . 333 308 . 136 87 . . 2789 381 Explosions 4965 | . 41 . . . 680 . . 186 . 62 401 1496 . 732 1367 Melee 472 | . . . . . . 74 130 . . . . . . 268 . Ramming 69 | . . 21 . 12 26 . . . . . . . . 10 . Kinetic 6265 | 34 321 258 . 62 1003 . 333 308 . 136 181 . 38 3319 272 Thermal 10315 | . 286 236 . 10 669 545 1054 562 245 1026 759 . 229 4400 294 Explosive 3070 | . . . . . 680 . . 186 . 62 401 1496 . . 245 Electromagnetic 1859 | 38 450 . . . . . . . . . . . . 317 1054 Impact . | . . . . . . . . . . . . . . . . Slashing 472 | . . . . . . 74 130 . . . . . . 268 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . 2 . . 1 3 2 . 6 35 . Average Corruption 10 | . . . . . . 1 . . 1 2 1 . 5 13 . Corruption Purged 6 | . . . . . . . . . . . 2 . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 97 | . . . . . . 1 . . . 3 2 . 10 81 . Message Errors 20 | . . . . . . . . . . 1 2 . 1 16 . Matter Fused 22 | . . . . . . . . . . 1 . . 3 18 . Heat Flow Errors 10 | . . . . . . 1 . . . . . . 2 7 . Energy Discharges 2 | . . . . . . . . . . 1 . . 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . . . . . . 2 6 . Data Loss (major) 6 | . . . . . . . . . . . . . 1 5 . Misfires 4 | . . . . . . . . . . . . . . 4 . Alerts 2 | . . . . . . . . . . . . . . 2 . Weapon Failures 20 | . . . . . . . . . . . . . . 20 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 368 | . . . . . 52 . . 3 . . 25 . . 194 94 Projectiles 133 | . . . . . 2 . . 3 . . . . . 112 16 Explosions 178 | . . . . . 50 . . . . . 25 . . 25 78 Melee 57 | . . . . . . . . . . . . . . 57 . Knockbacks 7 | . . . . . 4 . 2 . . . . . . 1 . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 5 | . . . . . 3 . 1 . . . . . . 1 . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 169 | . . . . . 28 . . 31 . . 82 15 . . 13 Shots 7 | . . . . . 1 . . 1 . . 3 1 . . 1 Rammed 8 | . . 4 . 1 2 . . . . . . . . 1 . Targets Rammed 8 | . . 4 . 1 2 . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 541 | . 288 86 . . 34 74 165 300 239 237 15 . 157 541 193 Average Temperature 88 | . 90 36 . . 12 11 59 142 129 98 6 . 27 117 63 Received Heat Transfer 2654 | . 237 285 . 15 468 102 267 72 . 108 66 . . 1022 12 Effects 23 | . . . . . . . . . 3 . . . . 20 . Shutdowns 7 | . . . . . . . . . . . . . . 7 . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . Interference 6 | . . . . . . . . . 3 . . . . 3 . Short Circuit 2 | . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Damage (major) 5 | . . . . . . . . . . . . . . 5 . Siege Activations 4 | . . . . . . . . . . . . . . 4 . Total Turns 159 | . . . . . . . . . . . . . . 159 . Longest Duration 86 | . . . . . . . . . . . . . . 86 . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Parts Fried 9 | . 2 . . . . . . . . . . . . 1 6 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . . . . . . 4 . Combat Hostiles 5 | . . . . . . . 1 . . . . . . 4 . Parts Melted 45 | . . 1 . . 3 7 8 1 . 3 1 . 1 20 . Heat Transferred 15846 | . 550 525 . 25 1299 1110 2135 1337 483 1273 851 . 259 5653 346 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . . . . . . . . . . 5 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Maximum Alert Level 3 | . . . . . 1 . . . . . . . . 3 3 Low Security (%) 87 | 100 100 100 . 100 88 100 100 . . 100 100 100 100 57 . Level 1 5 | . . . . . 11 . . . . . . . . 23 5 Level 2 3 | . . . . . . . . . . . . . . 9 47 Level 3 3 | . . . . . . . . . . . . . . 10 47 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 817 | . 71 76 . 109 270 114 120 . . 164 172 51 104 817 782 Initial 450 | . . . . . 16 114 11 . . . 56 23 . . 450 Average 90 | . 14 15 . 18 84 17 22 . . 65 71 13 21 243 619 Influence Increases 5116 | . 341 326 . 139 726 173 298 130 . 256 322 46 186 1647 526 Destroy 0b10 Robot/C 3000 | . 200 240 . 100 440 80 200 100 . 160 180 . 60 980 260 Destroy 0b10 Robot/NC 220 | . 30 . . 5 55 5 15 . . 20 15 . . 70 5 Destroy Leader 698 | . 48 50 . 20 108 40 52 30 . 32 32 . 20 224 42 Allied During Kill 30 | . . 6 . 14 10 . . . . . . . . . . Successful Hack 209 | . 20 . . . 42 14 2 . . 10 3 . 80 20 18 Disable Machine 150 | . 30 15 . . . 15 15 . . . 30 . . . 45 Destroy Structure 569 | . 13 . . . 41 19 14 . . 34 62 46 26 218 96 Lose Combat Pursuer 240 | . . 15 . . 30 . . . . . . . . 135 60 Influence Decreases 4422 | . 341 263 63 96 516 402 312 140 . 140 371 113 186 847 632 Entered New Map 700 | . . . 63 . 27 139 13 4 . . 60 44 . . 350 Time Decay 3236 | . 309 253 . 96 459 263 299 126 . 140 311 39 186 533 222 Lost Part 446 | . 32 10 . . 10 . . 10 . . . 10 . 314 60 Lost Ally 40 | . . . . . 20 . . . . . . 20 . . . Squads Dispatched 32 | . 2 . . . 2 2 4 . . 5 2 . 1 10 4 Investigation 3 | . 1 . . . . . . . . . . . . 2 . Extermination 14 | . . . . . . 2 3 . . 1 1 . 1 5 1 Reinforcement 12 | . 1 . . . 2 . 1 . . 1 1 . . 3 3 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Distress Signals 12 | . 1 . . . 3 . . . . . . . . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 243 | . 21 13 . 5 40 8 16 5 1 13 13 7 8 71 22 Peak Tracking Total 9 | . 4 3 . 2 6 2 4 3 1 5 4 4 4 7 9 Tactical Retreats 13 | . . 1 . . 2 . . . . . . . . 7 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Traps Triggered 6 | . 1 . . . . . 1 . . . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Machines Disabled 12 | . 3 1 . . . 1 1 . 1 . 2 . . . 3 Max in Single Turn 2 | . 1 . . . . 1 1 . 1 . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Machines Accessed 63 | . 7 1 2 . 6 8 4 1 1 4 10 . 13 5 1 Terminals 37 | . 5 1 . . 6 2 3 . . . 7 . 8 4 1 Fabricators 5 | . . . . . . 1 . . . 1 1 . 2 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 10 | . 2 . . . . 3 . . . 1 2 . 2 . . Scanalyzers 5 | . . . . . . 1 1 . . 2 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 147 | . 23 2 2 . 19 18 7 1 1 10 18 . 32 12 2 Successful 80 | . 17 . 2 . 17 10 4 1 1 5 8 . 9 5 1 Failed 66 | . 6 2 . . 2 8 3 . . 5 10 . 23 6 1 Catastrophic 11 | . 1 . . . . 2 3 . . . 1 . 3 1 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . Manual 50 | . 13 2 1 . 13 4 1 . . 1 9 . 6 . . Terminals 92 | . 18 2 . . 19 6 3 . . . 14 . 20 8 2 Fabricators 9 | . . . . . . 1 . . . 2 1 . 5 . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . Recycling Units 20 | . 5 . . . . 5 . . . 2 3 . 5 . . Scanalyzers 16 | . . . . . . 2 4 . . 6 . . . 4 . Garrison Access 2 | . . . . . . . . . . . . . 2 . . Terminal Hacks 36 | . 8 . 2 . 9 1 . 1 1 . 4 . 5 4 1 Record 1 | . . . 1 . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . 1 . . Prototype ID Bank 5 | . 2 . . . 3 . . . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . 1 . . . . Locate Traps 7 | . 1 . . . 1 1 . . . . 1 . 1 2 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Patrol Status 3 | . . . . . . . . . . . 1 . 1 . 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . 2 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . 2 . . 1 . . Network Status 3 | . . . . . . 1 . . . 1 . . 1 . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . 1 . . . . 1 . 1 . . Retrieve Components 5 | . 2 . . . . 1 . . . . 1 . 1 . . Scanalyzer 9 | . . . . . . 2 4 . . 2 . . . 1 . Retrieve Study 9 | . . . . . . 2 4 . . 2 . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 7 . . . 8 1 . . . 1 3 . 2 . . Terminals 20 | . 7 . . . 8 1 . . . . 2 . 2 . . Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . 1 . . . . Botnet 6 | . 1 . . . 2 . . . . . 1 . 2 . . Operators 1 | . . . . . 1 . . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 1 . . 6 6 3 . . 4 9 . 13 4 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . . . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . . . Part Studies Acquired 9 | . . . . . . 2 4 . . 2 . . . 1 . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . Time 88 | . . . . . . 88 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . 14 . . . . 2 . . . . 1 . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Total Allies 9 | . . 2 . 3 . 1 . . . . 3 . . . . Largest Group 3 | . . 2 2 3 2 1 . . . . 2 1 . . . Highest-Rated Group 112 | . . 45 45 40 32 10 . . . . 112 56 . . . Highest-Rated Ally 56 | . . 31 31 16 16 10 . . . . 56 56 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 69 | . . 5 . 25 23 . . . . . . 16 . . . Total Damage 1197 | . . 82 . 260 220 . . . . . . 635 . . . Kills 5 | . . 2 . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Active Infowar (turns) 6783 | . . . . . . 1539 740 . . 483 727 186 747 1884 477 Optics 477 | . . . . . . . . . . . . . . . 477 Terrain 468 | . . . . . . . . . . . . . . 309 159 Structural 254 | . . . . . . . . . . . . . . 254 . Machine Analysis 5969 | . . . . . . 1539 740 . . 483 727 186 747 1547 . Robot Analysis Total 2 | . 1 . . . . . . . . . . . 1 . . Derelict Logs Recovered 5 | . . 2 . 2 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Turns Passed 15132 | 80 1620 1449 515 1143 1640 1539 1311 585 148 483 727 186 747 2482 477 Spaces Moved 7642 | 49 737 554 215 465 824 855 815 454 108 278 397 110 481 1095 205 Core 2 | 2 . . . . . . . . . . . . . . . Treads 3825 | . 251 554 215 465 824 855 357 . . . . . . 99 205 Legs 3815 | 47 486 . . . . . 458 454 108 278 397 110 481 996 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 240 240 158 158 107 113 113 113 140 140 140 108 173 Average Speed 160 | 118 178 239 240 240 160 158 133 113 113 118 140 140 140 136 173 Slowest Speed 240 | 120 240 240 240 240 162 158 190 113 113 130 140 140 140 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 89 98 61 77 68 21 16 68 12 6 13 73 20 27 7 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 8 | . 3 1 1 2 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 . . . 1 . Scrap Searched 3 | . . 1 . 1 . . . 1 . . . . . . . Spaces Dug 144 | . 13 . . . 9 18 11 18 . 5 4 . 10 49 7 Terrain Destroyed 407 | . 16 . . . 47 18 12 49 . 16 45 51 13 110 30 Melee 104 | . . . . . . 18 11 . . 5 4 . 10 49 7 Projectile 52 | . . . . . 1 . 1 1 . 8 7 . 3 28 3 AOE 247 | . 16 . . . 46 . . 48 . 3 34 51 . 29 20 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Res Total 9386 | 60 918 605 215 479 1015 993 961 486 120 368 526 127 526 1711 276 Wait 623 | . 82 7 . . 36 76 27 1 1 13 76 3 5 281 15 Move 7628 | 48 736 553 214 464 823 854 814 453 107 277 397 109 480 1094 205 Hop . | . . . . . . . . . . . . . . . . Pick Up 168 | 2 13 3 1 4 18 7 37 4 4 14 7 . 8 38 8 Fast Attach 54 | 6 4 . . . 9 4 7 . . 3 4 . 3 13 1 Attach 76 | . 5 3 . 1 6 1 5 3 . 2 3 . 3 39 5 Detach 33 | . 3 . . . 3 . 4 . . 4 5 . 1 12 1 Swap 96 | . 7 1 . 3 16 9 6 6 2 9 5 1 4 24 3 Drop 100 | . 4 . . . 29 7 16 . . 13 5 . 6 18 2 Fire 480 | 4 64 34 . 5 73 16 32 19 5 24 18 14 6 137 29 Melee 119 | . . . . 1 . 19 13 . 1 9 6 . 10 53 7 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 8 | . . 4 . 1 2 . . . . . . . . 1 . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -2/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 11) 634 | -10/Materials | Discovered new exit (range 14) 681 | -10/Materials | Derelicts attacked the area 1033 | -10/Materials | Lost 3 parts (1p1n1u) 1110 | -10/Materials | Discovered new exit (range 15) 1157 | -10/Materials | Learned Storage emergency access door positions 1234 | -10/Materials | Learned location of Storage (-9) 1301 | -10/Materials | Identified exit to Materials 1301 | -10/Materials | Identified exit to Subcaves 1358 | -10/Materials | Learned 2 Mines zone layouts 1407 | -10/Materials | Learned location of 1 exit from Storage 1445 | -10/Materials | Learned location of 1 exit from Recycling 1473 | -10/Materials | Learned 2 Mines zone layouts 1561 | -10/Materials | Loaded intel: 2 recycling unit locations 1621 | -10/Materials | Learned location of Recycling (-9) 1701 | -10/Materials | Entered Mines 1802 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1806 | -10/Mines | Found Scrap Suit 2136 | -10/Mines | Core integrity fell below 50% 2432 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2552 | -10/Mines | Discovered exit to Materials (range 7) 2782 | -10/Mines | Lost 3 parts (1p1u1w) 3132 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3134 | -10/Mines | Discovered new exit (range 5) 3150 | -10/Mines | Entered Exiles 3150 | -10/Exiles | Accompanied by 2 allies 3180 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3208 | -10/Exiles | Met 8R-AWN 3249 | -10/Exiles | Met EX-HEX 3318 | -10/Exiles | Met EX-BIN 3347 | -10/Exiles | Aligned with FarCom system 3350 | -10/Exiles | Given EX-Vault access code 3405 | -10/Exiles | Opened EX-Vault 3422 | -10/Exiles | Found Lightpack 2.0 3468 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3543 | -10/Exiles | Met EX-DEC 3562 | -10/Exiles | Learned location of Zion (-7) 3639 | -10/Exiles | Discovered new exit (range 12) 3665 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3665 | -10/Exiles | Entered Mines 3687 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3754 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3777 | -9/Mines | Discovered new exit (range 7) 3856 | -9/Mines | Learned Materials trap positions 4220 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4461 | -9/Mines | Build established: Scavenger-Mutant 4493 | -9/Mines | Excavation squad dispatched 4493 | -9/Mines | A large section of the Mines collapsed 4581 | -9/Mines | Core integrity fell below 20% 4783 | -9/Mines | Build established: Mutant 4808 | -9/Mines | Entered Materials 4808 | -8/Materials | Accompanied by 2 allies 4808 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4809 | -8/Materials | Loaded intel: 15 trap records 5084 | -8/Materials | Discovered new exit (range 13) 5105 | -8/Materials | Build established: Scavenger-Mutant 6088 | -8/Materials | Build established: Mutant 6276 | -8/Materials | Learned location of 2 exits from Factory 6281 | -8/Materials | Destroyed 7 combat bots 6296 | -8/Materials | Identified exit to Factory 6305 | -8/Materials | Learned Factory interactive machine intel 6306 | -8/Materials | Learned Factory security intel 6319 | -8/Materials | Learned Storage emergency access door positions 6341 | -8/Materials | Learned location of 3 exits from Factory 6375 | -8/Materials | Learned 2 Storage zone layouts 6417 | -8/Materials | Learned Factory emergency access door positions 6448 | -8/Materials | Entered Factory 6448 | -7/Factory | Evolved 2 slots: Utility x2 6449 | -7/Factory | Identified exit to Factory 6449 | -7/Factory | Identified exit to Lower Caves 6452 | -7/Factory | Loaded intel: 52 interactive machine locations 7001 | -7/Factory | Discovered exit to Factory (range 3) 7371 | -7/Factory | Repaired Hrd. Medium Armor Plating 7422 | -7/Factory | Repaired Adv. Sensor Array 7987 | -7/Factory | Entered another Factory area 7987 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9187 | -6/Factory | Discovered new exit (range 5) 9298 | -6/Factory | Entered Lower Caves 9399 | -6/Lower Caves | Learned Factory trap positions 9587 | -6/Lower Caves | Build established: Hauler-Gunner 9638 | -6/Lower Caves | Spotted B-75 Beast 9691 | -6/Lower Caves | Destroyed B-75 Beast 9844 | -6/Lower Caves | Discovered new exit (range 11) 9883 | -6/Lower Caves | Entered another Lower Caves area 9926 | -6/Lower Caves | Discovered new exit (range 10) 9947 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10031 | -6/Lower Caves | Entered Factory 10031 | -5/Factory | Evolved 2 slots: Utility x2 10032 | -5/Factory | Identified exit to Extension 10033 | -5/Factory | Loaded intel: 104 trap records 10198 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 10276 | -5/Factory | Garrison activated, responded to threat 10328 | -5/Factory | Build established: Hauler-Skirmisher 10497 | -5/Factory | Discovered new exit (range 4) 10514 | -5/Factory | Entered another Factory area 10514 | -4/Factory | Evolved 2 slots: Propulsion x2 10914 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 11205 | -4/Factory | Discovered new exit (range 9) 11241 | -4/Factory | Sucked down chute 11241 | -4/Factory | Entered Waste 11251 | -4/Waste | Spotted C-40 Crusher 11257 | -4/Waste | Spotted C-40 Crusher 11258 | -4/Waste | Destroyed C-40 Crusher 11261 | -4/Waste | Spotted C-40 Crusher 11264 | -4/Waste | Spotted C-40 Crusher 11268 | -4/Waste | Destroyed C-40 Crusher 11275 | -4/Waste | Spotted C-40 Crusher 11316 | -4/Waste | 2 allies followed down the chute 11320 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11373 | -4/Waste | Spotted C-40 Crusher 11413 | -4/Waste | Discovered new exit (range 11) 11427 | -4/Waste | Entered Factory 11749 | -4/Factory | Identified exit to Research 11963 | -4/Factory | Identified exit to Upper Caves 11963 | -4/Factory | Identified exit to Armory 12174 | -4/Factory | Entered Research 12174 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12477 | -3/Research | Build established: Hauler-Gunner 12499 | -3/Research | Central database locked down 12711 | -3/Research | Cargo convoy interrupted 13349 | -3/Research | Spotted B-86 Titan 13423 | -3/Research | Destroyed B-86 Titan 13447 | -3/Research | Lost 3 parts (3u) 13478 | -3/Research | Found Hvy. Reflective Plating 13637 | -3/Research | Build established: Hauler-Skirmisher 13747 | -3/Research | System corruption reached 10% 13844 | -3/Research | Lost 11 parts (1p3n3u4w) 14088 | -3/Research | Spotted B-86 Titan 14316 | -3/Research | Destroyed B-86 Titan 14363 | -3/Research | System corruption reached 30% 14473 | -3/Research | Found Gamma Bomb Array 14525 | -3/Research | Build established: Hauler-Tank 14548 | -3/Research | Discovered new exit (range 14) 14614 | -3/Research | Lost 4 parts (2p2u) 14656 | -3/Research | Entered another Research area 14656 | -2/Research | Evolved 2 slots: Utility x2 14661 | -2/Research | Lost 5 parts (3n2u) 14870 | -2/Research | Destroyed 12 combat bots 15133 | -2/Research | Self-destructed Last Messages --------------- 15058_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15058_ Adv. Heat Sink destroyed. 15058_ Critical hit (Blast). 15065_ Ended siege mode. 15068_ Cld. Deuterium Engine destroyed. 15103_ Slug penetrates Wall. 15105_ U-05 Engineer builds a Wall. 15106_ Slug penetrates Wall. 15109_ Penetrated by Slug. 15111_ U-05 Engineer builds a Wall. 15112_ Y-72 Warden destroyed. 15116_ U-05 Engineer builds a Wall. 15121_ U-05 Engineer builds a Door. 15127_ Acquired Particle Reactor. 15128_ Acquired 71 matter. 15129_ U-05 Engineer builds a Wall. 15132_ Lightpack 2.0 destroyed. 15132_ Hardcell Cannon destroyed. 15132_ Com. Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????#?#????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????? ????????????????? | | ?###? ????"? ??????????? H ???????????????? | | ??#?????? ??????????????? % ???????????????? | | ??##???#? ?????????#????? ???????????????? | | ??#?#?#??##?#???????????? #???????????????? | | ##???#????????????? ????? #???????????????? | | ?##???#???????#?????????? +???????????????? | | ?###??#???????#?????????? #???????????????? | | ???#??#####+####???? ???? #???????????????? | | ####### #????????? #???????????????? | | # #????????# #???????????????? | | # """" #????????+ #???????????????? | | # """" ##? ?????# #???????##??????? | | + """" #?? ???# #?????? #??????? | | ## ] # """" #????????# #???? #??????? | | # # ##? ?????# #??? "" #??????? | | # # ##??? ???# +?? """#??????? | | ###### #???####?# #? F"#??????? | | #??#?###################/ # "?????????? | | #?##?#?#??#????## #*]%; ????????????? | | #??###?#???????## u ]!#%==#???????????????? | | ####???????#?#?## *!/@!%#???????????????? | | #???#???? ?????# ![#!!=#???????????????? | | ##???#???????? ??# #=!|#????######?????? | | #?###????????????# #!/%#?? #?????? | | ????????#????????######## # #?????? | | ??#?????????????????????#%% + #?????? | | ????????????????????????# # #?????? | | #??????????#+###???????## ##???#?#+##?????? | | ########## #???????# ### ### ###????? | | ######### T" #????? | | " "" #????? | | ######### #????? | | #######+## #???????# #######+#+#????? | | ## #??# #???????#####+#####????????????? | | ## #??# #???????# #????????????? | | ## #??# #???????# #????????????? | | + #??# #???????# #????????????? | | ## #### ######### """ #????????????? | | ?# + + """ #????????????? | | ?# ############## """ #????????????? | | ?# #????????????# ^#????????????? | | ?# #????????????# #????????????? | | ?# #????????????###########????????????? | | ?########???????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 47 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 1200 Resistance: TH 25 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 22% | -7/Factory Adv. Sensor Array | 37% | -7/Factory Studied --------- Adv. Assault Cannon | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Com. Wheel | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Hyp. Coil Gun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed VariableMetaFist Manual? 0 Play Time 02:48:57 Cumulative 183.5 hours Start 2026.04.10 @ 15:55:45 End 2026.04.11 @ 17:27:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 109 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d7827f-9742-45b4-8e47-816abd2c8927