Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 23:36:50 Player: f_ Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3196) 3196 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 6781 Bonus ------- High Alert Combat Kills 201 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 311/315 System Corruption 23% Temperature Cool (2) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Core Analyzer Actuator Array > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Energy Filter Shock Rifle Heavy EM Shotgun Lightning Gun Cooled Pulse Rifle Improved EM Pulse Cannon Plasma Cannon Advanced Assault Cannon Dirty Datajack (14) Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Microactuators Microactuators Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Heavy EM Shotgun Lightning Gun Gatling Laser Plasma Cannon Advanced Assault Cannon Dirty Datajack Datajack [Rating: 52] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Wheel Treads Spiked Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Scrap Shield Device Microactuators Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Makeshift Hammer Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 184 | 6 3 . 29 48 98 Power 31 | 1 1 . 8 8 13 Engine 29 | 1 1 . 8 8 11 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 29 | 2 . . 6 10 11 Treads 3 | . . . 1 2 . Leg 5 | . . . . . 5 Wheel 17 | 2 . . 5 5 5 Hover 4 | . . . . 3 1 Flight . | . . . . . . Utility 45 | 1 . . 2 11 31 Device 26 | . . . . 6 20 Storage 5 | 1 . . . 1 3 Processor 8 | . . . 1 2 5 Hackware 1 | . . . . 1 . Protection 5 | . . . 1 1 3 Artifact . | . . . . . . Weapon 79 | 2 2 . 13 19 43 Energy Gun 27 | 1 . . . 10 16 Energy Cannon 16 | . . . 6 1 9 Ballistic Gun 8 | 1 . . 6 1 . Ballistic Cannon 3 | . 1 . . . 2 Launcher 5 | . 1 . 1 1 2 Special Weapon 1 | . . . . . 1 Impact Weapon 13 | . . . . 4 9 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . . 2 2 Unidentified Prototypes 8 | . . . . 3 5 Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 40 | . 1 . 2 11 26 Power 7 | . . . . 2 5 Propulsion 12 | . . . 1 4 7 Utility 12 | . . . . 2 10 Weapon 9 | . 1 . 1 3 4 Highest Loss Streak 7 | . 1 . 2 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 84 85 77 78 89 Engine 12 | . 14 14 14 10 12 Treads 3 | . . . 5 6 . Leg 2 | . . . . . 6 Wheel 11 | . 28 28 14 11 5 Hover 1 | . . . . . 5 Device 5 | . . . . 8 12 Storage 4 | . 14 14 . 7 7 Processor 5 | . . . . 5 16 Hackware 1 | . . . . 7 . Protection 8 | . . . 13 5 4 Energy Gun 2 | . 3 . . 4 4 Energy Cannon 7 | . . . 14 . 1 Ballistic Gun 5 | . . . 11 1 . Launcher 1 | . 13 14 1 . . Impact Weapon 2 | . . . . 5 5 Naked Turns . | . . . . . . Heaviest Build 54 | 14 16 16 39 35 54 Greatest Support 54 | 20 20 20 40 40 54 Greatest Overweight (x) 12 | . . . 12 11 12 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 7 | 7 8 8 5 9 10 Most Carried 10 | 4 8 8 8 10 10 Average Carried 6 | 1 6 8 4 8 8 Final Capacity 10 | 8 8 8 5 10 10 Final Carried 10 | 2 8 8 4 10 10 Class Distribution -------------------- 45% | Subdweller-Mutant 28% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 2864 | 241 124 . 723 649 1127 Remotely . | . . . . . . Salvage Created 3689 | . 428 7 268 1180 1806 Parts 189 | . 39 . 26 38 86 Haulers Intercepted 7 | . 2 . . 3 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . 14 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 72 | . 14 . 11 15 32 Melee 10 | . . . . 2 8 Guns 8 | . . . 4 2 2 Cannons 17 | . 1 . 4 2 10 AOE 18 | . 13 . 2 1 2 Classes Destroyed 15 | . 6 . 3 4 2 Worker 20 | . 1 . . 6 13 Builder 10 | . . . . 2 8 Tunneler 4 | . 2 1 . 1 . Hauler 7 | . 2 . . 3 2 Recycler 3 | . . . . 2 1 Operator 2 | . . . . 1 1 Turret 1 | . . . 1 . . Watcher 8 | . 3 . . 3 2 Swarmer 22 | . 6 . 5 2 9 Grunt 31 | . 8 . . 9 14 Duelist 1 | . . . . . 1 Sentry 8 | . . . 1 3 4 Hunter 1 | . . . . 1 . Programmer 4 | . . . . . 4 Subdweller 5 | . . . 5 . . Best Kill Streak 6 | . 5 1 3 4 6 Combat Bots Only 5 | . 5 . 3 2 5 Max Kills in Single Turn 3 | . 3 1 1 1 2 Gunslinging . | . . . . . . Exploded 3 | . 3 . 1 1 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 615 | . 25 . 70 174 346 Missed 146 | . 7 . 20 26 93 Damage Taken 7400 | . 328 . 1116 1837 4119 Core 1489 | . 121 . 127 521 720 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 127 | . . . . . 127 Core Remaining (%) 35 | 100 . . . 5 . Volleys Fired 264 | . 32 2 117 42 71 Largest 2 | . 2 1 2 2 2 Hottest 160 | . 65 30 160 100 149 Shots Fired 358 | . 41 2 167 48 100 Gun 141 | . 2 . 67 26 46 Cannon 178 | . 14 . 96 17 51 Launcher 39 | . 25 2 4 5 3 Special . | . . . . . . Kinetic 114 | . 14 . 71 8 21 Thermal 149 | . . . 92 21 36 Explosive 34 | . 25 2 4 . 3 Electromagnetic 61 | . 2 . . 19 40 Robot Hit Streak 18 | . 5 . 18 8 11 Robot Miss Streak 8 | . 5 . 8 6 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 266 | . 11 . 33 82 140 Core Hits 124 | . 28 1 20 22 53 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 16 | . . . . 9 7 Critical Strikes 22 | . . . 1 11 10 Burn 1 | . . . . . 1 Meltdown 1 | . . . 1 . . Corrupt 1 | . . . . 1 . Smash 19 | . . . . 10 9 Melee Attacks 303 | . . . . 105 198 Impact 290 | . . . . 99 191 Slashing 6 | . . . . . 6 Piercing 6 | . . . . 5 1 Sneak Attacks 27 | . . . . 15 12 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 11395 | . 1018 40 950 3481 5906 Guns 1211 | . 15 . 361 291 544 Cannons 1508 | . 73 . 375 182 878 Explosions 1969 | . 930 40 214 281 504 Melee 6707 | . . . . 2727 3980 Ramming . | . . . . . . Kinetic 1164 | . 73 . 415 268 408 Thermal 1335 | . 78 . 321 273 663 Explosive 1459 | . 852 40 214 . 353 Electromagnetic 730 | . 15 . . 213 502 Impact 6634 | . . . . 2717 3917 Slashing 60 | . . . . . 60 Piercing 13 | . . . . 10 3 Highest Corruption 23 | . . . . 5 23 Average Corruption 8 | . . . . 5 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 68 | . . . . 43 25 Message Errors 15 | . . . . 6 9 Matter Fused 16 | . . . . 12 4 Heat Flow Errors 12 | . . . . 8 4 Energy Discharges 11 | . . . . 6 5 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 4 1 Data Loss (major) 4 | . . . . 3 1 Misfires 3 | . . . . 2 1 Weapon Failures 1 | . . . . 1 . Overload Shots 2 | . . . . . 2 Overflow Damage 2249 | . 6 . 5 1078 1160 Projectiles 13 | . . . 5 . 8 Explosions 155 | . 6 . . 55 94 Melee 2081 | . . . . 1023 1058 Knockbacks 34 | . . . 1 9 24 Impact 22 | . . . . 8 14 Kinetic 8 | . . . 1 . 7 Secondary 4 | . . . . 1 3 Self-Inflicted Damage 414 | . 151 . . 7 256 Shots 11 | . 6 . . 1 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 564 | . 9 . 238 564 507 Average Temperature 127 | . 3 . 57 155 145 Received Heat Transfer 2132 | . 54 . 449 513 1116 Effects 19 | . . . 1 6 12 Shutdowns 7 | . . . . 2 5 Energy Bleed 2 | . . . . . 2 Interference 6 | . . . 1 2 3 Matter Decay 1 | . . . . 1 . Damage (minor) 2 | . . . . . 2 Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 44 | . . . . 20 24 Impact Corruptions 80 | . . . . 38 42 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . . 2 1 2 Heat Transferred 2175 | . 50 . 444 511 1170 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . 1 . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 772 | . 448 122 . 318 772 Initial 140 | . . 111 . . 140 Average 259 | . 231 115 . 139 348 Maximum Alert Level 3 | . 2 . . 1 3 Low Security (%) 55 | 100 33 100 . 75 43 Level 1 19 | . 65 . . 24 9 Level 2 22 | . . . . . 41 Level 3 2 | . . . . . 5 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 2 . . 5 11 Investigation 4 | . 1 . . 1 2 Extermination 4 | . . . . . 4 Reinforcement 10 | . 1 . . 4 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 5 | . . . . 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 17 1 34 37 50 Peak Tracking Total 7 | . 3 2 3 5 7 Tactical Retreats 19 | . . . 2 9 8 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 14 | . 5 . . 1 8 Max in Single Turn 7 | . 2 . . 1 7 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 22 | . 5 . . 8 9 Terminals 16 | . 5 . . 6 5 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 55 | . 10 . . 22 23 Successful 37 | . 9 . . 16 12 Failed 18 | . 1 . . 6 11 Catastrophic 5 | . . . . 1 4 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 37 | . 10 . . 18 9 Fabricators . | . . . . . . Repair Stations 9 | . . . . . 9 Recycling Units 1 | . . . . 1 . Scanalyzers 8 | . . . . 3 5 Garrison Access . | . . . . . . Terminal Hacks 25 | . 9 . . 12 4 Record 1 | . . . . 1 . Prototype ID Bank 3 | . 2 . . 1 . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 2 | . 1 . . . 1 Alert Level 10 | . 4 . . 5 1 Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . . . . 1 1 Dispatch Records 2 | . 1 . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 8 | . . . . 3 5 Insert Component 5 | . . . . 2 3 Analyze 3 | . . . . 1 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 2 . . 7 9 Full Trace Events 5 | . 1 . . 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 1 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 30 | . . . . . 30 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 1 2 Part Schematics Acquired 3 | . . . . 1 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 9902 | 45 425 22 4487 1982 2941 Spaces Moved 5546 | 41 424 23 2017 1219 1822 Core 208 | 4 . . 170 3 31 Treads 986 | . . . 685 301 . Legs 526 | . . . . . 526 Wheels 3238 | 37 424 23 1162 899 693 Hover 588 | . . . . 16 572 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 Average Speed 145 | 77 80 80 202 113 120 Slowest Speed 650 | 80 80 80 650 600 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 46 | 4 91 12 80 56 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 11 | . . . 11 . . Spaces Dug 201 | . 45 . 29 29 98 Terrain Destroyed 492 | . 169 14 50 135 124 Melee 117 | . . . . 29 88 Projectile 50 | . 2 . 34 10 4 AOE 325 | . 167 14 16 96 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 6802 | 54 468 24 2259 1667 2330 Wait 267 | . 2 . 19 189 57 Move 5541 | 40 423 22 2016 1218 1822 Hop . | . . . . . . Pick Up 122 | 8 7 . 26 35 46 Fast Attach 37 | . . . 6 15 16 Attach 53 | 6 1 . 8 11 27 Detach 1 | . . . . . 1 Swap 94 | . 2 . 15 22 55 Drop 104 | . 1 . 35 30 38 Fire 264 | . 32 2 117 42 71 Melee 302 | . . . . 105 197 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 17 | . . . 17 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 14) 176 | -10/Materials | Discovered new exit (range 11) 203 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Entered Mines 485 | -10/Mines | Discovered new exit (range 9) 493 | -10/Mines | Entered Subcaves 536 | -10/Subcaves | Core integrity fell below 50% 573 | -10/Subcaves | Discovered new exit (range 13) 849 | -10/Subcaves | Build established: Subdweller-Mutant 1004 | -10/Subcaves | Discovered new exit (range 8) 1107 | -10/Subcaves | Learned 2 Materials zone layouts 1195 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1199 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1208 | -10/Subcaves | Discovered new exit (range 7) 1601 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1640 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1855 | -10/Subcaves | Ambushed by Subdweller buried in earth 1926 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2536 | -10/Subcaves | Learned location of Mines (-8) 2540 | -10/Subcaves | A Subdweller sparked back to life 2540 | -10/Subcaves | A Subdweller sparked back to life 2540 | -10/Subcaves | A Subdweller sparked back to life 3036 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4583 | -10/Subcaves | Core integrity fell below 20% 4808 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4980 | -10/Subcaves | Entered Materials 4980 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5597 | -8/Materials | Build established: Scavenger-Mutant 5956 | -8/Materials | Identified exit to Factory 6847 | -8/Materials | Core integrity fell below 50% 6889 | -8/Materials | Core integrity fell below 20% 6890 | -8/Materials | Lost 3 parts (1p2n) 6943 | -8/Materials | Lost 3 parts (1p1n1u) 6962 | -8/Materials | Entered Factory 6962 | -7/Factory | Evolved 2 slots: Utility x2 7123 | -7/Factory | Build established: Mutant 7508 | -7/Factory | Lost 3 parts (1p1u1w) 8929 | -7/Factory | Build established: Scavenger-Mutant 9081 | -7/Factory | Core integrity fell below 50% 9178 | -7/Factory | Repaired Broken Mak. Hammer 9240 | -7/Factory | Crushed by falling debris 9240 | -7/Factory | System corruption reached 10% 9254 | -7/Factory | Crushed by falling debris 9271 | -7/Factory | Crushed by falling debris 9295 | -7/Factory | Build established: Mutant 9302 | -7/Factory | Lost 7 parts (2n5u) 9341 | -7/Factory | Core integrity fell below 20% 9772 | -7/Factory | Lost 3 parts (2n1u) 9903 | -7/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 09769_ K-01 Serf collects debris. 09774_ Acquired 81 matter. 09777_ K-01 Serf collects debris. 09786_ N|RRZF9PGFF3WX8KYXYVKLMRMZDWLT5JMCR=A 09802_ K-01 Serf collects debris. 09863_ ,L1O,UF1UEG%L AQIP0 09865_ K-01 Serf collects debris. 09867_ Connecting with DSF Access... 09868_ K-01 Serf collects debris. 09879_ System corrupted: Matter fused (-7). 09895_ System corrupted: Heat flow error (+254). 09896_ Triggered Heavy Explosive Trap. 09896_ An explosion rips through the floor. 09896_ Wheel destroyed. 09896_ Nuclear Reactor explodes. 09896_ Scythe destroyed. 09901_ The unstable cave ceiling collapses. 09902_ Nuclear Reactor explodes. 09903_ Triggered Heavy Explosive Trap. 09903_ An explosion rips through the floor. 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"""""" #??????????????????????????? | | # # """""" #??????????????????????????? | | + +! """""" #??????????????????????????? | | # # #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 900 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Deuterium Engine | -7/Factory | Scanalyzed Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupFocalTerrabomb Manual? 0 Play Time 02:09:36 Cumulative 46.8 hours Start 2024.03.23 @ 21:27:46 End 2024.03.23 @ 23:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 32 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6517328d-5158-4492-828b-ed781463d27f