Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 00:24:59 Player: MarKhan Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1869) 1869 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 5687 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 81/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Treaded Carbon-VTOL Exoskeleton > --- UTILITY (5) ------ Scrap Engine Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium-Backup Engine > --- PROPULSION ------- Treaded Carbon-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Improved Proton Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Cryofiber Web Structural Scanner Advanced Signal Interpreter Improved Hacking Suite Heavy Hammer [Rating: 61] Favorites ----------- Power Constructs Engine Constructs Propulsion Constructs Treads Constructs Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Constructs Energy Gun Constructs Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Slots Evolved 8 | . . 2 . . 4 2 Power . | . . . . . . . Propulsion 5 | . . 2 . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 46 | 7 7 2 6 4 9 11 Power 4 | 1 1 . . 1 1 . Engine 4 | 1 1 . . 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 3 2 2 . 4 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 11 | . 3 2 2 . 4 . Utility 13 | 2 1 . 1 1 4 4 Device 9 | 1 1 . 1 1 2 3 Storage 1 | 1 . . . . . . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 2 . 3 2 . 7 Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 9 | . . . 2 1 . 6 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 31 | . 1 . 4 . 12 14 Power 9 | . 1 . 1 . 2 5 Propulsion 10 | . . . 3 . 6 1 Utility 4 | . . . . . 2 2 Weapon 8 | . . . . . 2 6 Highest Loss Streak 5 | . 1 . 2 . 4 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 60 | . 85 88 90 74 59 48 Engine 4 | . 12 11 6 1 2 4 Core 1 | . . . . . 3 . Treads 3 | . 4 . . 6 5 1 Leg 1 | . . . . . 1 2 Flight 12 | . 22 44 42 33 10 2 Device 14 | . 15 22 22 11 12 16 Processor 6 | . . . . . 6 9 Energy Gun 4 | . . . 5 . 7 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | . 25 11 7 . 2 . Launcher 3 | . . . 6 11 . 5 Impact Weapon 1 | . . . . 11 . . Naked Turns . | . . . . . . . Heaviest Build 28 | 13 13 7 10 12 17 28 Greatest Support 88 | 40 40 16 16 12 54 88 Greatest Overweight (x) 3 | . 3 . . 2 3 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 8 | 7 8 4 5 5 5 5 Average Carried 4 | 4 5 3 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 7 | 7 5 3 5 5 5 5 Scrap Engine Consumption 108 | . . . . 24 56 28 Constructs Created 15 | . . . . 2 7 6 Constructs Modified 22 | . . . . 1 12 9 Class Distribution -------------------- 62% | Construct 22% | Mutant 14% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Matter Collected 1061 | 223 240 . . 227 138 233 Remotely . | . . . . . . . Salvage Created 1637 | 25 265 . 94 . 800 453 Parts 83 | 3 10 . 10 . 32 28 Haulers Intercepted 4 | . . . 1 . 3 . Recyclers Shooed 3 | 1 . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 30 | . 8 . 2 . 9 11 Guns 12 | . 8 . . . 4 . Cannons 3 | . . . . . 3 . AOE 15 | . . . 2 . 2 11 Classes Destroyed 13 | 1 2 . 2 . 7 1 Worker 2 | . . . . . 2 . Builder 4 | . . . . . 1 3 Tunneler 2 | 1 . . . . . 1 Hauler 4 | . . . 1 . 3 . Recycler 3 | . . . . . 3 . Mechanic 1 | . . . 1 . . . Operator 2 | . . . . . 1 1 Watcher 1 | . . . . . 1 . Swarmer 5 | . 3 . . . 2 . Grunt 14 | . 5 . 2 . 4 3 Brawler 2 | . . . . . . 2 Sentry 5 | . . . . . 1 4 Programmer 4 | . . . . . 2 2 Best Kill Streak 5 | 1 3 . 3 . 5 4 Combat Bots Only 4 | . 3 . 2 . 2 4 Max Kills in Single Turn 5 | 1 1 . 2 . 5 3 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Hostile Shots Fired 888 | . 49 5 70 2 263 499 Missed 407 | . 18 4 37 . 106 242 Damage Taken 6380 | . 322 12 399 29 1609 4009 Core 1347 | . 97 . 101 15 284 850 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 1941 | . . . . . 805 1136 Core Remaining (%) 72 | 100 61 . . 71 59 . Volleys Fired 145 | 4 27 . 6 . 80 28 Largest 2 | 2 2 . 2 . 2 2 Hottest 99 | 40 40 . 60 . 99 90 Shots Fired 243 | 8 54 . 9 . 138 34 Gun 165 | 8 54 . 3 . 86 14 Cannon 52 | . . . . . 52 . Launcher 26 | . . . 6 . . 20 Special . | . . . . . . . Kinetic 93 | 8 54 . 3 . 28 . Thermal 116 | . . . . . 102 14 Explosive 18 | . . . 6 . . 12 Electromagnetic 16 | . . . . . 8 8 Robot Hit Streak 11 | 1 8 . 4 . 11 6 Robot Miss Streak 6 | 3 6 . 1 . 6 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 129 | 3 28 . 6 . 72 20 Core Hits 104 | 2 14 . 19 . 35 34 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5894 | 35 392 . 605 . 1780 3082 Guns 1348 | 35 392 . 38 . 674 209 Cannons 762 | . . . . . 762 . Explosions 3776 | . . . 567 . 342 2867 Melee . | . . . . . . . Ramming 8 | . . . . . 2 6 Kinetic 870 | 35 392 . 38 . 405 . Thermal 3350 | . . . . . 1356 1994 Explosive 1244 | . . . 567 . . 677 Electromagnetic 422 | . . . . . 17 405 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 1 1 5 1 Average Corruption 1 | . . . 1 1 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . 1 14 7 Message Errors 5 | . . . . . 5 . Matter Fused 7 | . . . . . 4 3 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 2 | . . . . 1 1 . Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 265 | . . . . . 119 146 Projectiles 14 | . . . . . 14 . Explosions 251 | . . . . . 105 146 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 964 | . . . . . . 964 Shots 17 | . . . . . . 17 Rammed 2 | . . . . . 2 . Targets Rammed 4 | . . . . . 2 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 251 | . 5 3 17 . 251 86 Average Temperature 60 | . 1 2 6 . 76 28 Received Heat Transfer 1350 | . 120 6 195 9 438 582 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 2989 | . . . . . 1889 1100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Peak Influence 882 | 5 248 139 238 99 535 882 Initial 241 | . 3 104 58 88 241 207 Average 324 | 1 132 122 160 94 270 548 Maximum Alert Level 3 | . 1 . 1 . 2 3 Low Security (%) 32 | 100 69 100 74 100 20 1 Level 1 34 | . 30 . 25 . 57 26 Level 2 24 | . . . . . 21 46 Level 3 8 | . . . . . . 25 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 . 4 . 3 10 Investigation 5 | . . . 3 . . 2 Extermination 3 | . . . . . 1 2 Reinforcement 5 | . 1 . 1 . 1 2 Assault 2 | . . . . . 1 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 12 6 20 1 16 35 Peak Tracking Total 13 | . 4 6 13 1 3 9 Tactical Retreats 9 | . 1 . 1 . 1 6 Traps | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Disabled 36 | . . . . . 11 25 Max in Single Turn 7 | . . . . . 7 6 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Accessed 24 | . 1 1 6 10 3 3 Terminals 18 | . 1 1 6 6 3 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 94 | . 8 3 22 40 10 11 Successful 44 | . 2 3 9 18 5 7 Failed 49 | . 6 . 12 22 5 4 Catastrophic 4 | . . . . 2 1 1 Database Lockouts 1 | . . . 1 . . . Manual 41 | . 1 1 13 20 6 . Terminals 75 | . 8 3 22 31 10 1 Fabricators . | . . . . . . . Repair Stations 7 | . . . . . . 7 Recycling Units 9 | . . . . 9 . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 19 | . 1 2 7 7 1 1 Part Schematic 2 | . . . 1 . 1 . Prototype ID Bank 3 | . 1 . . 2 . . Open Door 2 | . . . 2 . . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . . . 1 1 . . Repair Station Index 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Maintenance Status 1 | . . 1 . . . . Surveillance Status 1 | . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . . 6 Scan Component 3 | . . . . . . 3 Repair 3 | . . . . . . 3 Recycling Unit Hacks 6 | . . . . 6 . . Report Inventory 2 | . . . . 2 . . Retrieve Components 4 | . . . . 4 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 1 1 2 5 4 . Terminals 13 | . 1 1 2 5 4 . Assimilate 3 | . . . . . 3 . Botnet 10 | . 1 1 2 5 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 1 1 4 7 3 2 Full Trace Events 9 | . 1 . 3 4 . 1 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . . 3 Time 114 | . . . . . . 114 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . . 5 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Total Allies 3 | . . . . . 2 1 Largest Group 1 | . . . . . 1 1 Highest-Rated Group 85 | . . . . . 26 85 Highest-Rated Ally 85 | . . . . . 26 85 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . . 4 Total Damage 198 | . . . . . . 198 Kills 2 | . . . . . . 2 Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Turns Passed 3402 | 118 237 41 126 386 1285 1209 Spaces Moved 3312 | 59 314 80 278 787 916 878 Core 68 | 5 . . . 10 22 31 Treads 649 | 54 22 . . . 324 249 Legs 441 | . . . . . 144 297 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2154 | . 292 80 278 777 426 301 Fastest Speed 26 | 50 32 26 26 32 32 50 Average Speed 79 | 150 41 26 27 44 112 104 Slowest Speed 275 | 160 275 26 32 150 265 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 38 | . 1 2 19 9 3 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 44 7 31 97 19 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . . 12 2 . . Terrain Destroyed 292 | . . . 18 2 44 228 Melee 2 | . . . . 2 . . Projectile 2 | . . . . . 2 . AOE 288 | . . . 18 . 42 228 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Total 3811 | 78 368 97 298 812 1031 1127 Wait 268 | . . 18 20 22 12 196 Move 3237 | 58 311 76 241 771 909 871 Hop 31 | . 1 1 17 6 3 3 Pick Up 33 | 9 9 . 5 1 5 4 Fast Attach 25 | 5 4 . 3 2 6 5 Attach 20 | 2 2 2 2 2 4 6 Detach 10 | . 1 . . 2 2 5 Swap 2 | . 1 . 1 . . . Drop 28 | . 12 . 3 4 8 1 Fire 145 | 4 27 . 6 . 80 28 Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire 6 | . . . . . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 12) 268 | -10/Materials | Discovered new exit (range 8) 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Propulsion x2 363 | -9/Materials | Discovered new exit (range 6) 397 | -9/Materials | Entered Storage 399 | -9/Storage | Central database locked down 438 | -9/Storage | Identified exit to Recycling 522 | -9/Storage | Used back door to open Recycling access 523 | -9/Storage | Entered Recycling 529 | -9/Recycling | Found Scrap Engine 884 | -9/Recycling | Discovered new exit (range 9) 909 | -9/Recycling | Entered Factory 909 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 981 | -7/Factory | Lost 4 parts (3n1u) 1557 | -7/Factory | Discovered new exit (range 4) 1602 | -7/Factory | Build established: Construct 1964 | -7/Factory | Lost 4 parts (1p2n1w) 2194 | -7/Factory | Entered another Factory area 2194 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2362 | -6/Factory | Spotted B-75 Beast 2640 | -6/Factory | Core integrity fell below 50% 2870 | -6/Factory | Repaired Lrn. Missile Launcher 2894 | -6/Factory | First assault squad dispatched 2911 | -6/Factory | Repaired Structural Scanner 2950 | -6/Factory | Repaired Imp. Terrain Scanner 3361 | -6/Factory | Core integrity fell below 20% 3388 | -6/Factory | Rewired B-75 Beast 3403 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03398_ Penetrated by Slug. 03398_ U-05 Engineer lays Concrete. 03399_ R-10 Processor collects Wheel. 03399_ K-01 Serf collects debris. 03400_ Slug penetrates Beast 5a. 03400_ U-05 Engineer lays Concrete. 03401_ Slug penetrates Beast 5a. 03401_ Beast 5a destroyed. 03401_ Slug penetrates Wall. 03401_ U-05 Engineer lays Concrete. 03401_ Treaded Carbon-VTOL Exoskeleton destroyed. 03401_ Treaded Carbon-VTOL Exoskeleton core remains intact and functional. 03401_ K-01 Serf collects debris. 03401_ Penetrated by Slug. 03401_ Slug penetrates Terminal. 03402_ U-05 Engineer lays Concrete. 03403_ R-10 Processor collects Adv. Heat Sink. 03403_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # """ """ ##??#?????? | | ##+######### % # """ ##??##????? | | """ + """ ##????????? | | """ # ##????????? | | """ + """ ##??#?????? | | # """ ##????????? | | % + !!! """ ##????????? | | ################## ### !!! ##????????? | | # ## ### !! ##????????? | | # % ##/#####+###########????????? | | + ## ######????????? | | # # # ##???#????????? | | # # """ """ ##?#??????????? | | # % # """ """ ##????????????? | | ## ##| ### # # """ """ ##????????????? | | #########"######## ##????????????? | | % #### """ """ ###???????????? | | #### """ """ ##????????????? | | #### """ """ ##????????????? | | #### + ????????????? | | #### ##????????????? | | ####+######### #### ! ????????????? ? | | # # h ##########+#####??????????????? | | # """" """" # ##??????????????? | | # """" """" + ##????????????? ? | | # """" """" # " " @ k +??????" | | # """" """" # " """k""" ######????????"?? | | # """" """" # %"" """ #? ?????????????? | | # """" """" # %%% """ # ?????????????? | | # """" """" # ! #?????"?????????? | | # # % g %h% """ # ??"?????????? ? | | # # %%p hukk """ /????????? ?????? | | # # % !h% %k""" #?????????????? ? | | # # ug #?? "?????? ??? ? | | ############## ]%R # ??????????????? | | ##############;;= ## #???????????? ??? | | ????? ?##???###########; ## #???????????????? | | ?????? ##??####?? ?? ###### #??? ????? ?? ?? | | ???????#???##?# ?????#????# #????????????? ?? | | ???????????? ? ??? ?????#???? #?? ???????????? | | ??????##???????#???????????????? #???????????????? | | ??? ???? ????# ? ? ????? ?? ???? ?????????????? | | ??????? ?? ? ????? ????????? ???????????????????? | | ?????? ??????#? ??? ???????? ??????????????#?#? | | ????????? ?????????? ??? ??#?????????????????????? | | ??????? ?????#? ??????? ? ? ????????????????????? | | ??????? ????????? ???? ??????????????????????????? | | ? ???????"???#?? ??? ? ?? ???????????????????????? | | ?????????????????? ????????#?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Storage | Hacked Variable Charge Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed PointyLayeredShredder Manual? 0 Play Time 01:04:10 Cumulative 48.3 hours Start 2024.06.19 @ 23:19:00 End 2024.06.20 @ 00:24:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82b501d3-89cc-4ff7-a6fd-8c6c2d7d58df