Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 08:16:08 Player: N00Bk1llr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (2979) 2979 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2993) 2993 TOTAL SCORE: 11457 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 227 Entered DSFs 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -206 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 144/1100 System Corruption 7% Temperature Cool (9) Movement Core (1000) Ox19 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon > --- INVENTORY (20) --- Experimental Heat Sink Surveybot 24 Scanner Surveybot 24 Chip 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Phase Shifter Zionite Weapon Casing Makeshift Hacking Suite Mapping Drone Bay (3/3) Zionite Laser-M Improved EM Pulse Cannon Heavy Battle Rifle Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Seismic Detector Makeshift Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Experimental Heat Sink Surveybot 24 Scanner Surveybot 24 Chip 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Phase Shifter Utility Shielding Zionite Weapon Casing Makeshift Hacking Suite Mapping Drone Bay Zionite Laser-M Improved EM Pulse Cannon Heavy Battle Rifle Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Grenade Launcher Improved Grenade Launcher [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . Utility 4 | . . . . . 2 . . 2 . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 121 | 7 17 5 1 2 20 5 6 18 1 7 6 25 1 Power 10 | 1 1 1 . . 2 . . 1 1 . . 3 . Engine 6 | 1 1 1 . . . . . 1 . . . 2 . Core 3 | . . . . . 2 . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 36 | 2 5 2 . . 10 3 5 2 . 4 2 1 . Treads 14 | 2 1 2 . . 9 . . . . . . . . Leg 21 | . 3 . . . 1 3 5 2 . 4 2 1 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . Utility 35 | 2 4 . 1 . 2 1 . 8 . . 1 15 1 Device 16 | 1 1 . . . 1 1 . 2 . . . 10 . Storage 6 | 1 2 . 1 . . . . . . . . 2 . Processor 1 | . 1 . . . . . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . 1 . Protection 10 | . . . . . 1 . . 5 . . 1 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 7 2 . 2 6 1 1 7 . 3 3 6 . Energy Gun 6 | 2 1 1 . . . . . . . 1 . 1 . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 16 | . 4 1 . 2 3 1 1 3 . . 1 . . Ballistic Cannon 7 | . 2 . . . . . . 3 . 1 1 . . Launcher 8 | . . . . . 3 . . 1 . 1 . 3 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . 3 . . . 7 . Parts Lost 32 | . 4 2 . 1 1 . 2 . . . . 6 16 Power 4 | . 1 1 . . . . . . . . . 1 1 Propulsion 12 | . 3 . . . 1 . . . . . . 2 6 Utility 5 | . . . . . . . 1 . . . . 1 3 Weapon 11 | . . 1 . 1 . . 1 . . . . 2 6 Highest Loss Streak 6 | . 2 1 . 1 1 . 1 . . . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 98 100 100 89 98 95 99 100 99 100 93 81 Engine 5 | . 14 12 14 14 3 . . 3 4 . . 2 3 Core 2 | . . . . . 5 7 7 2 1 6 6 . . Treads 10 | . 20 23 28 28 28 9 5 . . . . . . Leg 19 | . 6 4 . . 1 27 32 33 33 32 33 30 27 Device 5 | . 7 . . . 7 7 7 6 6 6 2 7 13 Storage 9 | . 14 14 14 14 9 7 7 6 6 6 6 7 13 Processor 7 | . 5 14 14 14 9 7 7 6 6 6 6 5 . Hackware 3 | . . . . . . . . 5 6 6 6 6 4 Protection 7 | . . . . . 6 7 3 12 13 13 17 7 . Energy Gun 3 | . 10 . . . . . . . . 2 6 7 . Energy Cannon 1 | . . . . . . . . . . . . 3 12 Ballistic Gun 11 | . 17 28 28 28 16 22 22 11 6 6 6 1 . Ballistic Cannon 2 | . . . . . . . . 7 13 9 3 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 92 | 11 29 31 51 52 56 59 59 78 78 74 75 80 92 Greatest Support 115 | 40 40 42 42 42 82 50 87 87 81 86 98 105 115 Greatest Overweight (x) 19 | 2 2 1 1 1 1 1 1 . . 1 . 1 19 Average Overweight (x) . | . . . . 1 . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 11 12 13 14 20 19 20 20 20 20 20 20 20 Average Carried 16 | 1 7 11 12 13 19 17 18 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 11 12 12 13 20 17 20 20 20 19 20 19 19 Class Distribution -------------------- 38% | Mutant 30% | Tank 8% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Derelict-Mutant 4% | Gunner 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Golem | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Matter Collected 3893 | 270 581 197 . 101 657 71 . 629 147 137 144 826 133 Remotely 42 | 42 . . . . . . . . . . . . . Salvage Created 3657 | 71 1014 205 . 52 1062 71 . 424 37 59 . 477 185 Parts 185 | 3 56 20 . . 71 4 . 12 4 4 . . 11 Haulers Intercepted 6 | . 1 . . . 3 . . 2 . . . . . Recyclers Shooed 4 | . . . . 1 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 2 1 . . 13 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 114 | . 22 4 . 4 21 . . 6 4 5 . 41 7 Melee 3 | . . . . . . . . . . . . . 3 Guns 47 | . 20 4 . 4 15 . . 2 . 1 . 1 . Cannons 12 | . 2 . . . . . . 2 4 . . . 4 AOE 51 | . . . . . 6 . . 2 . 4 . 39 . Classes Destroyed 14 | 1 5 2 . 1 2 . . 2 . . . 1 . Worker 4 | . . 2 . . . . . 2 . . . . . Builder 5 | . 1 . . . 4 . . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . Hauler 6 | . 1 . . . 3 . . 2 . . . . . Recycler 5 | 1 1 1 . . 1 1 . . . . . . . Watcher 8 | . 3 . . . 3 . . 2 . . . . . Swarmer 26 | . 3 3 . . 6 . . . 4 4 . . 6 Grunt 33 | . 19 1 . . 9 . . 3 . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . Sentry 6 | . . . . . 5 . . 1 . . . . . Hunter 2 | . . . . . . . . 1 . 1 . . . Programmer 1 | . . . . . . . . 1 . . . . . Assembled 40 | . . . . 4 . . . . . . . 36 . Golem 5 | . . . . . . . . . . . . 5 . Wasp 1 | . . . . . . . . . . . . 1 . Best Kill Streak 39 | 1 5 2 . 2 9 1 . 4 2 4 . 39 5 Combat Bots Only 39 | . 5 2 . 2 4 . . 4 2 4 . 39 5 Max Kills in Single Turn 8 | 1 1 1 . 1 4 1 . 2 1 3 . 8 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 8 | . . . . . 2 . . 1 . 3 . 8 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Hostile Shots Fired 702 | . 124 32 . 3 71 . 26 73 17 55 . 81 220 Missed 242 | . 32 4 . . 21 . 6 31 9 28 . 35 76 Damage Taken 7739 | . 1005 229 . 43 796 . 465 486 98 328 . 1581 2708 Core 1183 | . 141 29 . . 118 . 34 24 12 18 . 217 590 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 134 | . . . . . . . . . . 1 . 82 51 Regen/Repaired (Parts) 307 | . . . . . 307 . . . . . . . . Core Remaining (%) 76 | 100 . . . 32 78 . 95 . . . . . . Volleys Fired 308 | 2 82 24 . 11 82 1 . 29 9 15 . 48 5 Largest 3 | 1 2 2 . 2 2 3 . 3 3 3 . 3 2 Hottest 172 | 50 90 46 . 56 66 79 . 103 103 103 . 172 50 Shots Fired 614 | 2 164 48 . 23 146 3 . 81 23 37 . 77 10 Gun 464 | 2 161 48 . 23 135 3 . 52 7 11 . 22 . Cannon 95 | . 3 . . . . . . 26 16 23 . 17 10 Launcher 55 | . . . . . 11 . . 3 . 3 . 38 . Special . | . . . . . . . . . . . . . . Kinetic 455 | . 101 48 . 23 135 3 . 78 23 34 . 10 . Thermal 96 | 2 63 . . . . . . . . . . 21 10 Explosive 55 | . . . . . 11 . . 3 . 3 . 38 . Electromagnetic 8 | . . . . . . . . . . . . 8 . Robot Hit Streak 16 | 2 16 7 . 8 14 3 . 8 3 4 . 7 3 Robot Miss Streak 9 | . 4 2 . 3 4 . . 3 4 9 . 3 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 4 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 369 | 2 119 32 . 14 90 2 . 51 7 13 . 28 11 Core Hits 373 | 2 44 8 . 7 52 2 . 32 4 8 . 207 7 Critical Kills 2 | . . . . . 1 . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . Critical Strikes 8 | . 4 . . . 2 . . . 1 . . . 1 Burn 3 | . 3 . . . . . . . . . . . . Destroy 3 | . 1 . . . 2 . . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . Smash 1 | . . . . . . . . . . . . . 1 Melee Attacks 28 | . . . . . . . . . . . 14 6 8 Impact 28 | . . . . . . . . . . . 14 6 8 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12159 | 26 1517 198 . 229 2512 27 . 1503 231 491 . 4885 540 Guns 4468 | 26 1481 198 . 229 1553 27 . 551 14 62 . 327 . Cannons 1344 | . 36 . . . . . . 523 217 214 . 142 212 Explosions 6007 | . . . . . 959 . . 417 . 215 . 4416 . Melee 328 | . . . . . . . . . . . . . 328 Ramming 12 | . . . . . . . . 12 . . . . . Kinetic 4602 | . 875 198 . 229 1553 27 . 1074 231 276 . 139 . Thermal 1068 | 26 642 . . . . . . . . . . 188 212 Explosive 5888 | . . . . . 959 . . 298 . 215 . 4416 . Electromagnetic 261 | . . . . . . . . 119 . . . 142 . Impact 328 | . . . . . . . . . . . . . 328 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 . . . . . . . . 7 Average Corruption 1 | . 1 1 1 1 . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . 1 4 2 6 . . . . . . . . 2 Message Errors 2 | . 1 . . 1 . . . . . . . . . Matter Fused 4 | . . 2 . 1 . . . . . . . . 1 Heat Flow Errors 5 | . . 1 1 2 . . . . . . . . 1 Energy Discharges 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . Misfires 2 | . . 1 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 231 | . . . . . 29 . . 63 17 38 . 35 49 Projectiles 124 | . . . . . . . . 63 17 38 . . 6 Explosions 64 | . . . . . 29 . . . . . . 35 . Melee 43 | . . . . . . . . . . . . . 43 Knockbacks 6 | . . . . . . . . 1 1 3 . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . 1 1 3 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . . . . . 168 . . 21 . . . 122 . Shots 10 | . . . . . 3 . . 1 . . . 6 . Rammed 1 | . . . . . 1 . . . . . . . . Targets Rammed 2 | . . . . . 1 . . 1 . . . . . Kicked 1 | . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 261 | 20 240 101 164 157 2 2 . 110 81 162 . 261 59 Average Temperature 61 | 10 67 54 88 74 2 1 . 32 30 67 . 81 32 Received Heat Transfer 1813 | . 480 6 . 40 198 . 36 123 . 30 . 231 669 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . 6 . . . . . . . . . . . . Heat Transferred 2558 | 74 2086 . . . . . . . . . . 273 125 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Peak Influence 940 | 5 296 207 . . 940 373 261 356 . . . . . Initial 368 | . 3 102 . . . 368 261 126 . . . . . Average 233 | 3 159 95 . . 544 370 255 219 . . . . . Maximum Alert Level 3 | . 1 1 . . 3 1 1 1 . . . . . Low Security (%) 51 | 100 60 78 . 100 7 . . 46 . . . . . Level 1 33 | . 39 21 . . 27 100 100 53 . . . . . Level 2 5 | . . . . . 21 . . . . . . . . Level 3 10 | . . . . . 43 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 5 1 . . 4 . . 4 . . . . 1 Investigation 9 | . 5 1 . . 2 . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 4 | . . . . . 2 . . 2 . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Distress Signals 3 | . . . . 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 197 | . 26 4 . 5 37 . 2 12 7 8 . 75 21 Peak Tracking Total 31 | . 3 3 . 3 5 . 2 4 5 4 . 31 12 Tactical Retreats 7 | . 1 . . . . . . . 2 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Traps Triggered 1 | . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 1 | . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Machines Disabled 12 | . . . . . 8 . . 2 . . . 2 . Max in Single Turn 4 | . . . . . 4 . . 1 . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Machines Accessed 24 | . 10 1 1 . 6 1 . 5 . . . . . Terminals 14 | . 8 . . . 2 1 . 3 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 2 . . 1 . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 68 | . 31 1 1 . 18 1 . 16 . . . . . Successful 34 | . 16 1 1 . 11 1 . 4 . . . . . Failed 34 | . 15 . . . 7 . . 12 . . . . . Catastrophic 7 | . 3 . . . 1 . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 32 | . 18 . . . 10 . . 3 . . 1 . . Terminals 46 | . 29 . . . 6 1 . 10 . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 11 | . . . . . 7 . . 4 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . Terminal Hacks 15 | . 8 1 1 . 1 1 . 3 . . . . . Record 1 | . . . 1 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 6 . . 1 . . . . . Scan Component 4 | . . . . . 3 . . 1 . . . . . Repair 3 | . . . . . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 8 . . . 4 . . . . . . . . Terminals 8 | . 6 . . . 2 . . . . . . . . Botnet 6 | . 4 . . . 2 . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 8 . . . 5 . . 5 . . . . . Full Trace Events 6 | . 4 . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . Time 127 | . . . . . 127 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Total Allies 12 | . . . . 3 . . . . . . 9 . . Largest Group 9 | . . . . 3 3 . . . . . 9 9 . Highest-Rated Group 347 | . . . . 40 40 . . . . . 347 347 . Highest-Rated Ally 96 | . . . . 16 16 . . . . . 96 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 167 | . . . . 7 21 . . . . . . 139 . Total Damage 3325 | . . . . 57 265 . . . . . . 3003 . Kills 27 | . . . . 2 2 . . . . . . 23 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 . 2 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Turns Passed 9887 | 88 1464 650 256 558 1101 111 104 694 566 569 1397 1925 404 Spaces Moved 5914 | 47 675 348 149 159 444 53 61 488 455 430 1101 1255 249 Core 9 | 8 . . . . . . . . . . . . 1 Treads 1641 | 39 560 290 149 159 444 . . . . . . . . Legs 4264 | . 115 58 . . . 53 61 488 455 430 1101 1255 248 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 157 157 237 158 190 120 112 114 114 116 126 132 Average Speed 139 | 154 170 163 172 237 176 190 149 114 114 119 116 129 148 Slowest Speed 1000 | 160 260 225 237 237 240 190 190 120 114 187 126 197 1000 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 94 88 49 41 42 2 69 16 56 64 81 77 48 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . 2 . 1 . 1 . . . . . 2 . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 16 | . . 1 . 1 . . . . 3 3 5 . 3 Spaces Dug 62 | . . . . . . . . . 2 1 6 53 . Terrain Destroyed 264 | . . . . . 97 . . 26 10 49 6 71 5 Melee 11 | . . . . . . . . . . . 6 5 . Projectile 55 | . . . . . 8 . . 6 10 15 . 11 5 AOE 198 | . . . . . 89 . . 20 . 34 . 55 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Total 6953 | 58 829 384 150 319 621 62 74 567 489 460 1198 1476 266 Wait 427 | . 31 1 . 144 50 . . 3 16 1 70 111 . Move 5901 | 46 674 347 148 158 443 52 60 487 454 429 1100 1254 249 Hop . | . . . . . . . . . . . . . . Pick Up 75 | 2 14 4 . 3 14 1 3 14 4 3 4 7 2 Fast Attach 51 | 7 8 2 . . 8 1 4 5 1 2 1 12 . Attach 22 | . 3 2 . 1 2 3 . 7 . 1 . 3 . Detach 3 | . . . . . . . . . . . . 3 . Swap 48 | . 6 1 1 1 10 1 2 6 . 4 5 10 1 Drop 88 | 1 11 3 1 1 11 3 5 15 5 5 4 22 1 Fire 308 | 2 82 24 . 11 82 1 . 29 9 15 . 48 5 Melee 28 | . . . . . . . . . . . 14 6 8 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . Crush 1 | . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Discovered new exit (range 4) 879 | -10/Materials | Discovered new exit (range 8) 1063 | -10/Materials | Core integrity fell below 50% 1215 | -10/Materials | Discovered new exit (range 7) 1553 | -10/Materials | Entered Mines 1653 | -10/Mines | Met a Derelict shopkeep closing up shop 1749 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1881 | -10/Mines | Discovered new exit (range 7) 2113 | -10/Mines | Learned Materials garrison access intel 2124 | -10/Mines | Discovered new exit (range 15) 2197 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2197 | -10/Mines | Discovered new exit (range 5) 2203 | -10/Mines | Entered Exiles 2241 | -10/Exiles | Met 8R-AWN 2268 | -10/Exiles | Met EX-HEX 2329 | -10/Exiles | Met EX-DEC 2337 | -10/Exiles | Learned location of Zion (-6) 2431 | -10/Exiles | Discovered new exit (range 14) 2459 | -10/Exiles | Entered Mines 2466 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2533 | -9/Mines | Assembled infested the area 2538 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2541 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2889 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2922 | -9/Mines | Learned Materials stockpile data 2996 | -9/Mines | Discovered new exit (range 8) 3017 | -9/Mines | Entered Materials 3017 | -8/Materials | Accompanied by 3 allies 3017 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3019 | -8/Materials | Loaded intel: 1 garrison access location 3182 | -8/Materials | Discovered new exit (range 15) 3628 | -8/Materials | Build established: Scavenger-Mutant 3791 | -8/Materials | Repaired Arm. Treads 3831 | -8/Materials | Repaired Hrd. Medium Armor Plating 3859 | -8/Materials | Discovered new exit (range 15) 4118 | -8/Materials | Entered Factory 4118 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4227 | -7/Factory | Identified exit to DSF 4229 | -7/Factory | Entered DSF 4270 | -7/DSF | Additional patrols routed to DSF 4316 | -7/DSF | Discovered new exit (range 14) 4333 | -7/DSF | Entered Factory 4333 | -6/Factory | Evolved 2 slots: Utility x2 4662 | -6/Factory | Build established: Tank 4809 | -6/Factory | Identified exit to Lower Caves 5027 | -6/Factory | Entered Lower Caves 5042 | -6/Lower Caves | Learned 4 Factory zone layouts 5517 | -6/Lower Caves | Encountered a Warlord checkpoint 5584 | -6/Lower Caves | Discovered new exit (range 5) 5593 | -6/Lower Caves | Entered another Lower Caves area 5609 | -6/Lower Caves | Encountered a Warlord checkpoint 5936 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6151 | -6/Lower Caves | Discovered new exit (range 9) 6162 | -6/Lower Caves | Entered Zion 6178 | -6/Zion | Given A8's code to call for help 6267 | -6/Zion | Gained Derelict followers 6369 | -6/Zion | Learned location of Warlord (-5) 6554 | -6/Zion | Learned 12 Factory zone layouts 6584 | -6/Zion | Learned Factory interactive machine intel 6751 | -6/Zion | Gained Derelict followers 7292 | -6/Zion | Build established: Derelict-Mutant 7481 | -6/Zion | Discovered new exit (range 5) 7482 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7488 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7493 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7559 | -6/Zion | Entered Deep Caves 7559 | -6/Deep Caves | Accompanied by 9 allies 7735 | -6/Deep Caves | Z-Facility disabled 7754 | -6/Deep Caves | Attacked by Z-Imprinter 7763 | -6/Deep Caves | Allies destroyed Z-Imprinter 7816 | -6/Deep Caves | Found Prototype Device 7816 | -6/Deep Caves | Identified Zio. Metafield Generator 7842 | -6/Deep Caves | Build established: Tank 7923 | -6/Deep Caves | Found Prototype Protection 7923 | -6/Deep Caves | Identified Zio. Weapon Casing 8051 | -6/Deep Caves | Spotted AG-41249 8068 | -6/Deep Caves | Destroyed AG-41249 8153 | -6/Deep Caves | Build established: Scavenger-Tank 8526 | -6/Deep Caves | Exposed GOLEM chamber 8527 | -6/Deep Caves | Triggered Deep Caves wall 8568 | -6/Deep Caves | Found GOLEM Unit 8569 | -6/Deep Caves | Spotted AS-25629 8570 | -6/Deep Caves | Spotted AS-51459 8576 | -6/Deep Caves | Lost 4 allies 8618 | -6/Deep Caves | Destroyed 39 combat bots 8769 | -6/Deep Caves | Found Surveybot 24 Scanner 8773 | -6/Deep Caves | Found Surveybot 24 Chip 8928 | -6/Deep Caves | Build established: Gunner 9086 | -6/Deep Caves | Spotted AG-35521 9439 | -6/Deep Caves | Build established: Mutant 9480 | -6/Deep Caves | Discovered new exit (range 3) 9484 | -6/Deep Caves | Entered Proximity Caves 9567 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9703 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9740 | -5/Proximity Caves | Learned Factory emergency access door positions 9777 | -5/Proximity Caves | Lost 5 parts (1p2n2w) 9812 | -5/Proximity Caves | Build established: Golem 9819 | -5/Proximity Caves | Lost 4 parts (2u2w) 9835 | -5/Proximity Caves | Spotted B-75 Beast 9836 | -5/Proximity Caves | Core integrity fell below 50% 9878 | -5/Proximity Caves | Core integrity fell below 20% 9888 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09846_ Searching scrap... 09846_ Found Adv. Terrain Scan Processor. 09846_ Found Mak. Trap Scanner. 09846_ Found 24 Matter. 09847_ Acquired 24 matter. 09847_ Asb. Focal Cannon destroyed. 09850_ Acquired 3 matter. 09853_ P-70 Sage resets B-75 Beast, system corruption cleaned. 09853_ Utility Shielding destroyed. 09853_ Knocked back. 09854_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 09862_ Imp. Titanium Leg destroyed. 09867_ Asb. Alloy Leg destroyed. 09867_ G-50 Soldier destroyed. 09872_ Asb. Focal Cannon destroyed. 09880_ System corrupted: Matter fused (-5). 09880_ Penetrated by Slug. 09880_ Slug penetrates Wall. 09881_ Asb. Alloy Leg destroyed. 09886_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ???# "%" ##???????????????? ??????????????? | | ??## " ##??????????????? ??????????????? | | ?## #??###????????? ?????????????? | | ## #?## #???###### ?????????????? | | #### ##??# ?????????????? | | ##" #### #?????????????? | | #### ## #???????????????? | | ???## ## #????????????????? | | ????##### % #????????????????? | | ????????#### "### #????????????????? | | ???????????## ####" #????????????????? | | ????? ?????#####??## #????????????????? | | ???? ????????????##! ! #????????????????? | | ???? ???????????## ###??????????????? | | ????? ??????????#" B #??????????????? | | ??????# ??????#### #?????????????? | | ???????# ????## % #?????????????? | | ????????# ?### #### #?????????????? | | ????????# ## ##???? #?????????????? | | ???????## [% Y ##?????? ?????????????? | | ????#### """; #????????? ?????????????? | | ????# ###"";;g###?????????????????????? | | ??# ## ##;# #?????????????????????? | | ?# g g #?????????????????????? | | ? ## *%= ##????????????????????? | | ???????## ## % ###@ #????????????????????? | | ????????####?# #?# #???????????????????? | | ?????????????# ##?## ?????????????????? | | ??????????? ##????# ###????????????????? | | ????????? #??????####??????????????????? | | ????????# ##????????????????????????????? | | ????????###### ##?????????????????????????????? | | ?????????????######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 20 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Boltbath Killing Spree Challenges ------------ None Game ------ Seed TrapCoolingDatajack Manual? 0 Play Time 01:33:55 Cumulative 56.5 hours Start 2024.05.10 @ 05:18:11 End 2024.05.11 @ 08:16:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 73 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 48% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5098eb63-9a5a-4ca7-a236-898f8bae4298