Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 21:29:04 Player: ATOM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2961) 2961 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (909) 909 TOTAL SCORE: 8020 Bonus ------- Follower Combat Kills 539 Met Imprinter 300 Was Imprinted 300 Friendly Fire -230 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 290/290 System Corruption 16% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Improved Core Shielding Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- IFF Parser Weapon Cycler Cloaking Device Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Spectral Analyzer 0b10 Decoder Chip [Generic] Advanced Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Arc Projector Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Makeshift Heat Sink IFF Parser Weapon Cycler Cloaking Device Improved Core Shielding Improved Core Shielding Improved Light Armor Plating Improved Hacking Suite High-powered Shock Rifle Gatling Laser Plasma Rifle Thermic Laser Proton Missile Launcher [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Core Shielding Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 6 | . . . 2 . . . 4 Weapon . | . . . . . . . . Parts Attached 96 | 6 12 1 26 . 7 4 40 Power 21 | 1 2 1 6 . . 1 10 Engine 15 | 1 1 1 6 . . . 6 Core 5 | . 1 . . . . 1 3 Reactor 1 | . . . . . . . 1 Propulsion 20 | 2 2 . 6 . 1 . 9 Treads 11 | . 2 . 4 . 1 . 4 Leg 5 | . . . . . . . 5 Wheel 4 | 2 . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 1 4 . 8 . 4 . 14 Device 6 | . 2 . . . . . 4 Storage 3 | 1 2 . . . . . . Processor 8 | . . . 1 . 3 . 4 Hackware 4 | . . . 1 . 1 . 2 Protection 10 | . . . 6 . . . 4 Artifact . | . . . . . . . . Weapon 24 | 2 4 . 6 . 2 3 7 Energy Gun 14 | 1 1 . 5 . 1 1 5 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 2 . 1 . 1 . 1 Ballistic Cannon 2 | . 1 . . . . 1 . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . 5 Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 44 | . 6 2 6 . . 2 28 Power 9 | . 2 1 1 . . . 5 Propulsion 10 | . 1 1 1 . . . 7 Utility 10 | . 1 . 1 . . . 8 Weapon 15 | . 2 . 3 . . 2 8 Highest Loss Streak 8 | . 3 1 4 . . 1 8 To Critical Strikes . | . . . . . . . . Average Backups 10 | 2 3 6 11 15 14 14 11 Power 1 | . 1 2 2 2 2 2 . Propulsion 1 | 1 . . 2 3 . . 1 Utility 5 | . . 1 4 7 10 10 6 Weapon 1 | . 1 2 2 3 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . . 1 1 . 5 6 4 Power 2 | . . . . . . 2 . Propulsion 2 | . . . . . 2 . . Utility 10 | . . . 1 . 2 4 3 Weapon 3 | . . 1 . . 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 94 93 96 100 100 100 95 Engine 9 | . 5 9 10 11 11 6 10 Core 2 | . 7 3 . . . 4 1 Treads 17 | . 16 22 15 22 22 22 10 Leg 1 | . . . . . . . 6 Wheel 2 | . 9 . 4 . . . . Device 3 | . 10 14 1 . . . 1 Storage 10 | . 14 14 11 11 11 11 5 Processor 15 | . . . 10 11 20 22 28 Hackware 6 | . . . . 11 11 11 12 Protection 4 | . . . 19 11 1 . 2 Energy Gun 9 | . 6 . 16 22 14 7 7 Ballistic Gun 7 | . 14 14 4 . 7 11 2 Ballistic Cannon 3 | . 7 14 1 . . 3 1 Peak Build Rating 84 | 6 11 11 19 19 36 42 84 Average Rating 33 | 4 9 9 14 19 33 38 75 On Entrance 17 | . 6 11 9 19 19 36 42 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 55 | 12 31 31 41 40 40 43 55 Greatest Support 68 | 32 40 40 40 40 40 40 68 Greatest Overweight (x) 8 | . 1 1 8 . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 14 Most Carried 15 | 5 6 7 15 15 15 15 15 Average Carried 10 | 2 3 6 11 15 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 4 7 15 15 15 14 3 Class Distribution -------------------- 57% | Mutant 21% | Hacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 2181 | 209 339 93 471 . 70 302 697 Remotely . | . . . . . . . . Salvage Created 3281 | . 547 75 1221 . . 450 988 Parts 193 | . 32 14 94 . . 18 35 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 4 | . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 . Prevented 21 | . . . . . . 21 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 81 | . 14 8 28 . . 9 22 Melee 1 | . . . . . . . 1 Guns 56 | . 10 5 22 . . 3 16 Cannons 13 | . 3 2 3 . . 2 3 AOE 10 | . 1 1 3 . . 4 1 Classes Destroyed 15 | . 6 . 4 . . 2 3 Worker 2 | . 1 . 1 . . . . Builder 2 | . . . 2 . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . . 1 . . . . Operator 3 | . 1 . 2 . . . . Drone 1 | . . . . . . 1 . Watcher 8 | . 3 . 5 . . . . Swarmer 32 | . 5 8 10 . . 3 6 Grunt 29 | . 9 . 9 . . 2 9 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . 1 . . . . Sentry 11 | . . . 8 . . 1 2 Demolisher 3 | . . . . . . 3 . Programmer 3 | . . . . . . . 3 Behemoth 1 | . . . . . . . 1 Best Kill Streak 5 | . 5 3 5 . . 4 4 Combat Bots Only 4 | . 4 3 4 . . 4 4 Max Kills in Single Turn 3 | . 3 1 3 . . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 1 2 . . 3 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 784 | . 89 56 152 . . 39 448 Missed 231 | . 22 14 41 . . 15 139 Hits 553 | . 67 42 111 . . 24 309 Melee 4 | . . . 2 . . . 2 Projectile 549 | . 67 42 109 . . 24 307 AOE 10 | . . . . . . 10 . Critical Strikes 16 | . 2 . 3 . . . 11 Actively Blocked 2 | . . . 2 . . . . Damage Taken 7333 | . 795 368 1310 . . 572 4288 Core 1361 | . 161 34 217 . . 94 855 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 178 | . . . 46 . . . 132 Ignored by Resistances 145 | . . . . . . . 145 Regen/Repaired (Parts) 457 | . 40 . 18 . . . 399 Core Remaining (%) 48 | 100 . 22 . . . 22 . Volleys Fired 328 | . 67 24 80 . . 31 126 Largest 2 | . 2 2 2 . . 2 2 Hottest 160 | . 60 50 110 . . 83 160 Shots Fired 582 | . 126 48 159 . . 58 191 Gun 487 | . 111 24 140 . . 42 170 Cannon 84 | . 15 24 19 . . 7 19 Launcher 11 | . . . . . . 9 2 Special . | . . . . . . . . Kinetic 298 | . 84 48 65 . . 38 63 Thermal 172 | . 31 . 50 . . . 91 Explosive 9 | . . . . . . 9 . Electromagnetic 103 | . 11 . 44 . . 11 37 Robot Hit Streak 15 | . 12 5 15 . . 10 15 Robot Miss Streak 9 | . 9 5 5 . . 6 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 350 | . 74 17 103 . . 36 120 Core Hits 175 | . 33 8 66 . . 23 45 Critical Kills 6 | . . . . . . 2 4 Critical Parts Destroyed 12 | . . . . . . 2 10 Critical Strikes 42 | . . . 6 . . 4 32 Burn 20 | . . . 4 . . . 16 Destroy 18 | . . . . . . 4 14 Blast 2 | . . . 2 . . . . Corrupt 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6460 | . 1026 309 1769 . . 891 2465 Guns 4733 | . 764 125 1287 . . 449 2108 Cannons 853 | . 126 128 287 . . 80 232 Explosions 832 | . 136 56 195 . . 362 83 Melee . | . . . . . . . . Ramming 42 | . . . . . . . 42 Kinetic 2583 | . 519 253 583 . . 388 840 Thermal 2455 | . 377 56 590 . . 136 1296 Explosive 226 | . . . . . . 226 . Electromagnetic 1154 | . 130 . 596 . . 141 287 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . . 16 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 64 | . . . . . . . 64 Message Errors 10 | . . . . . . . 10 Matter Fused 17 | . . . . . . . 17 Heat Flow Errors 9 | . . . . . . . 9 Energy Discharges 6 | . . . . . . . 6 Parts Rejected 4 | . . . . . . . 4 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 5 | . . . . . . . 5 Misfires 6 | . . . . . . . 6 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 60 | . . 30 1 . . 29 . Projectiles 13 | . . 13 . . . . . Explosions 47 | . . 17 1 . . 29 . Melee . | . . . . . . . . Knockbacks 10 | . 2 5 1 . . . 2 Impact . | . . . . . . . . Kinetic 9 | . 2 4 1 . . . 2 Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 80 | . . 27 38 . . . 15 Shots 3 | . . 1 1 . . . 1 Rammed 4 | . . . . . . . 4 Targets Rammed 19 | . . . . . . . 19 Kicked 14 | . . . . . . . 14 Crushed 1 | . . . . . . . 1 Highest Temperature 469 | . 205 . 363 . . 78 469 Average Temperature 101 | . 92 . 81 . . 21 123 Received Heat Transfer 1338 | . 366 . 309 . . 51 612 Effects 21 | . . . 1 . . . 20 Shutdowns 7 | . . . 1 . . . 6 Energy Bleed 2 | . . . . . . . 2 Interference 5 | . . . . . . . 5 Matter Decay 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 2 . . . . 1 . Impact Corruptions 1 | . . 1 . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 15 | . . . 6 . . . 9 Heat Transferred 7058 | . 700 50 1458 . . 100 4750 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 . 2 . . 1 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 97 | 100 100 100 96 100 . . 93 Level 1 2 | . . . 3 . . . 6 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 223 | . 162 88 219 51 . . 223 Initial 150 | . . 12 . 51 . . 150 Average 72 | . 57 20 103 51 . . 84 Influence Increases 3209 | . 446 250 860 . . 690 963 Destroy 0b10 Robot/C 1900 | . 280 160 560 . . 400 500 Destroy 0b10 Robot/NC 125 | . 30 . 55 . . 35 5 Destroy Leader 378 | . 58 20 170 . . 20 110 Allied During Kill 243 | . . . . . . 235 8 Successful Hack 64 | . 8 4 34 . . . 18 Disable Machine 90 | . 30 30 . . . . 30 Destroy Structure 49 | . 25 6 11 . . . 7 Advance Influence 150 | . . . . . . . 150 Lose Combat Pursuer 210 | . 15 30 30 . . . 135 Influence Decreases 3168 | . 413 283 728 81 51 690 922 Entered New Map 153 | . . 21 . 81 51 . . Time Decay 2247 | . 359 242 528 . . 510 608 Lost Part 358 | . 54 20 50 . . 20 214 Lost Ally 260 | . . . . . . 160 100 Purge Threat 150 | . . . 150 . . . . Squads Dispatched 17 | . 2 . 5 . . . 10 Investigation 2 | . . . 1 . . . 1 Extermination 4 | . . . . . . . 4 Reinforcement 8 | . 2 . 4 . . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 30 | . . . 3 . . 23 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 165 | . 30 11 41 . . 27 56 Peak Tracking Total 9 | . 4 3 5 . . 4 9 Tactical Retreats 12 | . 3 1 2 . . . 6 ECM-based Alert Blocks 4 | . 4 . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 1 | . . . . . . . 1 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed 6 | . . . 6 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 11 | . 2 2 . . . 5 2 Max in Single Turn 2 | . 2 1 . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 23 | . 7 2 9 . . . 5 Terminals 13 | . 5 1 7 . . . . Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . 1 . 1 . . . 1 Recycling Units 3 | . 1 . . . . . 2 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 53 | . 12 3 24 . . . 14 Successful 31 | . 6 3 13 . . . 9 Failed 22 | . 6 . 11 . . . 5 Catastrophic 5 | . 1 . 3 . . . 1 Database Lockouts . | . . . . . . . . Manual 4 | . . . . . . . 4 Terminals 28 | . 9 2 17 . . . . Fabricators 3 | . . . . . . . 3 Repair Stations 11 | . 2 . 4 . . . 5 Recycling Units 4 | . 1 . . . . . 3 Scanalyzers 3 | . . . 3 . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 14 | . 3 3 8 . . . . Record 2 | . 1 1 . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 3 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 8 | . 2 . 2 . . . 4 Scan Component 4 | . 1 . 1 . . . 2 Repair 4 | . 1 . 1 . . . 2 Recycling Unit Hacks 3 | . 1 . . . . . 2 Report Inventory 3 | . 1 . . . . . 2 Scanalyzer 3 | . . . 3 . . . . Retrieve Study 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 6 1 9 . . . 4 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built 3 | . . . . . . . 3 Authchips . | . . . . . . . . Time 116 | . . . . . . . 116 Total Robot Build Rating 9 | . . . . . . . 9 Part Schematics Acquired 14 | . . . . . 14 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . Parts Repaired 4 | . 1 . 1 . . . 2 Time 99 | . 38 . 26 . . . 35 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 2 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 16 | . . . . . 9 2 5 Largest Group 9 | . . . . . 9 9 3 Highest-Rated Group 319 | . . . . . 319 319 68 Highest-Rated Ally 41 | . . . . . 41 41 34 Zionite Dispatches 1 | . . . . . . . 1 Heavy Resupply 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 116 | . . . . . . 100 16 Total Damage 3440 | . . . . . . 2546 894 Kills 23 | . . . . . . 18 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 5781 | . 311 . . . 1337 1791 2342 Optics 4699 | . . . . . 1337 1791 1571 IFF 336 | . . . . . . . 336 Decoding 1640 | . . . . . . . 1640 ECM 311 | . 311 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . 3 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 47 | . . . . . . . 47 Traps 1 | . . . . . . . 1 Emergency Access 5 | . . . . . . . 5 Items 29 | . . . . . . . 29 Machines 6 | . . . . . . . 6 Patrols 2 | . . . . . . . 2 Guards 4 | . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 10567 | 55 1604 1198 1955 3 1479 1791 2482 Spaces Moved 5266 | 41 891 555 935 2 898 985 959 Core 13 | 9 . . 4 . . . . Treads 4198 | . 497 555 692 2 898 985 569 Legs 390 | . . . . . . . 390 Wheels 665 | 32 394 . 239 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 160 100 160 160 160 120 Average Speed 163 | 89 135 189 163 160 160 169 176 Slowest Speed 450 | 100 160 240 450 160 160 200 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 4 89 92 72 3 91 90 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . 2 . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 7 | . . 2 . . 2 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 44 | . 23 6 8 . . 2 5 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 39 | . 23 6 8 . . 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 6632 | 59 1169 654 1207 2 942 1055 1544 Wait 733 | 4 182 69 113 1 21 12 331 Move 5259 | 40 890 554 934 1 897 984 959 Hop . | . . . . . . . . Pick Up 121 | 9 13 5 35 . 7 9 43 Fast Attach 4 | . . . . . 3 . 1 Attach 62 | 6 8 1 11 . . 2 34 Detach . | . . . . . . . . Swap 42 | . 5 . 17 . 4 2 14 Drop 55 | . 4 1 17 . 10 9 14 Fire 328 | . 67 24 80 . . 31 126 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 14 | . . . . . . . 14 Crush 4 | . . . . . . . 4 Escape Stasis . | . . . . . . . . Rewire 9 | . . . . . . 6 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x2] / [*Min x2] / [*Sto x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 517 | -10/Materials | Lost 3 parts (1p1n1u) 566 | -10/Materials | Discovered new exit (range 7) 708 | -10/Materials | Core integrity fell below 50% 927 | -10/Materials | Discovered new exit (range 4) 993 | -10/Materials | Repaired Lgt. Nuclear Core 1660 | -10/Materials | Entered Mines 1698 | -10/Mines | Discovered new exit (range 5) 1816 | -10/Mines | Learned location of Zion (-7) 1839 | -10/Mines | Discovered new exit (range 11) 2037 | -10/Mines | Discovered new exit (range 3) 2043 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2275 | -10/Mines | Found the Drone Emporium 2284 | -10/Mines | Found Prototype Device 2858 | -10/Mines | Entered Materials 2858 | -9/Materials | Evolved 2 slots: Utility x2 3149 | -9/Materials | Lost 4 parts (1p1n2w) 3209 | -9/Materials | Discovered new exit (range 6) 3411 | -9/Materials | Build established: Scavenger-Mutant 3453 | -9/Materials | Discovered new exit (range 16) 3509 | -9/Materials | Discovered new exit (range 12) 3839 | -9/Materials | Discovered new exit (range 14) 4020 | -9/Materials | Repaired Core Shielding 4046 | -9/Materials | Discovered new exit (range 16) 4247 | -9/Materials | Core integrity fell below 50% 4668 | -9/Materials | Discovered new exit (range 9) 4813 | -9/Materials | Entered Mines 4814 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4816 | -9/Mines | Entered Zion 4958 | -7/Zion | Found Prototype Processor 4958 | -7/Zion | Identified Spectral Analyzer 4962 | -7/Zion | Found Prototype Processor 4971 | -7/Zion | Found Prototype Processor 4977 | -7/Zion | Found Prototype Processor 5028 | -7/Zion | Build established: Mutant 5039 | -7/Zion | Identified exit to Proximity Caves 5065 | -7/Zion | Gained Derelict followers 5370 | -7/Zion | Met Imprinter 5401 | -7/Zion | Imprinted 5404 | -7/Zion | Declared Zion's savior 5513 | -7/Zion | Learned location of Warlord (-5) 5681 | -7/Zion | Learned location of 1 exit from Factory 6295 | -7/Zion | Entered Proximity Caves 6295 | -6/Proximity Caves | Accompanied by 9 allies 6298 | -6/Proximity Caves | Spotter reported a threat 6336 | -6/Proximity Caves | Learned Factory stockpile data 6815 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6829 | -6/Proximity Caves | Learned Factory stockpile data 6853 | -6/Proximity Caves | Lost 3 allies 7355 | -6/Proximity Caves | Spotted B-75 Beast 7578 | -6/Proximity Caves | Lost 4 allies 7624 | -6/Proximity Caves | Discovered new exit (range 24) 7880 | -6/Proximity Caves | Build established: Scavenger-Mutant 8086 | -6/Proximity Caves | Entered Factory 8086 | -6/Factory | Accompanied by 2 allies 8086 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 8087 | -6/Factory | Identified exit to Extension 8088 | -6/Factory | Identified exit to Factory 8089 | -6/Factory | Identified Exp. Melee Analysis Suite 8091 | -6/Factory | Identified Exp. Target Analyzer 8092 | -6/Factory | Identified Exp. Armor Integrity Analyzer 8249 | -6/Factory | Garrison activated, responded to threat 8254 | -6/Factory | Discovered exit to Factory (range 12) 8327 | -6/Factory | Lost 3 parts (1p2n) 8557 | -6/Factory | Build established: Hacker-Mutant 9346 | -6/Factory | Zion Heavy Resupply teleported in 9517 | -6/Factory | Repaired Med. Treads 9532 | -6/Factory | Repaired Lrg. Storage Unit 9550 | -6/Factory | Terminal network hard line cut 9674 | -6/Factory | System corruption reached 10% 9722 | -6/Factory | Lost 3 parts (1n1u1w) 10005 | -6/Factory | Fabricated G-47 Trooper? 10053 | -6/Factory | Lost 3 allies 10211 | -6/Factory | Spotted B-75 Beast 10395 | -6/Factory | Core integrity fell below 50% 10484 | -6/Factory | Lost 8 parts (2p2n2u2w) 10540 | -6/Factory | Core integrity fell below 20% 10556 | -6/Factory | Destroyed B-75 Beast 10568 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10551_ Imp. Core Shielding destroyed. 10551_ Knocked back. 10552_ K-01 Serf collects debris. 10555_ S-27 Virus destroyed. 10556_ Knocked back. 10556_ B-75 Beast destroyed. 10557_ Acquired 7 matter. 10557_ K-01 Serf collects debris. 10560_ U-05 Engineer builds a Wall. 10560_ K-01 Serf collects debris. 10560_ C-30 ARC bursts open, deploying its payload. 10560_ S-27 Virus unfolds itself. 10561_ Autogun destroyed. 10563_ K-01 Serf collects debris. 10563_ Slammed into S-27 Virus. 10564_ Mic. Nuclear Core destroyed. 10565_ System corrupted: Matter fused (-5). 10565_ Power Amplifier destroyed. 10566_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????########+####????????????????????????+?? | | ???????? ## #??????????????????????? | | ?????? ^ !! ?????????????????????? | | ?????? ![] != ??????????????????????? | | ??????? ![ != ??????????????????????? | | ???? ?? ![ ??????????????????????? | | ?###/#???# !* ??????!????????????????? | | ? ????# ! % ! ? #############+######## | | ?????# | | """??????# ""T"" | | ???????# """?" | | "????????# ??? | | ?????????# """" ! ????? | | #####????# """" "??????????#""#########+### | | #????# """" "???########## #????? | | = #???"" """" ##### # #????? | | #??#"" """" ""### %"""" # #????? | | ! #??#"" """" ""#?# """" # #? ??? | | #??#T F"#?#u """" # """ """ # ? | | """ #??#"" """" ""#?# @"""" # """ """ # ? | | """ #??#"" """" ###?# ss"""" # """ """ # | | """ #???"" """" #####us= "" # ! # | | ###+#????# """" #!s "" # !% # | | ??# #????# """" #*%* k% + * % # | | ??# #????# """" %+%%%"""% # =%= # | | ??# #????# #=]!"""" # * # | | ??# #????# = #]!! """ #+#"""######## | | ###+####### ######### "" # # # ## #### | | ! # #???????# "" # # # ? | | + #???????# "" # #" /%" " " "??? | | # #???????# " # #"" # " " " "??? | | """ """ # T#??????# # #" # " " " "??? | | """ """ # #??????# " # =# " " " ???? | | """ """ # ##??????########"" " " " " " ???? | | # ?? % + # " " " ???? | | """ = # ????????############### " " " ???? | | """ # ???????????????????????" " "????? | | """ ""T"" ########??????????????????????? " "????? | | """"" #??????????????????????????????? ????? | | #???????????????????????????????? ?????? | | ###########?????????????????????????????????#????? | | ??????????????????????????????????!?!????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 225 Resistance: KI 25 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 26 Defensive Hacking 11 Item Schematics ----------------- Fusion Compressor | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Force Field | -7/Zion | Archive Greatsword | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ G-47 Trooper | x3 | -6/Factory Repaired ---------- Lgt. Nuclear Core | 20% | -10/Materials Core Shielding | 64% | -9/Materials Med. Treads | 12% | -6/Factory Lrg. Storage Unit | 32% | -6/Factory Studied --------- Imp. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! My Command Is Your Wish The More The Merrier Challenges ------------ None Game ------ Seed SlugMagneticLattice Manual? 0 Play Time 01:40:10 Cumulative 37.0 hours Start 2026.08.27 @ 21:02:00 End 2026.08.28 @ 21:29:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6c983731-f03c-4e17-a137-25061db94b37