Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 18:22:05 Player: Mxxx. Nasty Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1849) 1849 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5064 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 160/160 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (3) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Advanced Heat Sink Terrain Scanner Advanced Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Backup Power I Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor System Restoration Module > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon High-powered Shotgun > --- INVENTORY -------- Improved Heat Sink Terrain Scanner Advanced Targeting Computer ECM Suite Improved Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Trap Extractor Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 2 . . Utility 1 | . . . 1 . . . Weapon 1 | . . . . . 1 . Parts Attached 85 | 5 9 6 10 10 34 11 Power 14 | 1 1 . 1 4 5 2 Engine 8 | 1 1 . . 2 4 . Core 6 | . . . 1 2 1 2 Reactor . | . . . . . . . Propulsion 26 | 1 4 . 2 3 11 5 Treads 3 | 1 2 . . . . . Leg 14 | . 2 . 2 3 2 5 Wheel . | . . . . . . . Hover 4 | . . . . . 4 . Flight 5 | . . . . . 5 . Utility 17 | 1 3 3 2 1 6 1 Device 9 | . 1 1 2 . 4 1 Storage 2 | 1 1 . . . . . Processor 3 | . . 2 . . 1 . Hackware . | . . . . . . . Protection 3 | . 1 . . 1 1 . Artifact . | . . . . . . . Weapon 28 | 2 1 3 5 2 12 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 6 | . . . 2 . 3 1 Ballistic Gun 11 | 1 1 2 1 1 3 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 1 3 . Special Weapon 6 | . . 1 2 . 3 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 28 | . 2 . 1 1 5 19 Power 4 | . 1 . . . . 3 Propulsion 12 | . . . . . 3 9 Utility 3 | . . . . 1 . 2 Weapon 9 | . 1 . 1 . 2 5 Highest Loss Streak 14 | . 1 . 1 1 3 14 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 96 | . 97 100 99 99 98 51 Engine 11 | . 13 14 10 1 7 1 Core 1 | . . . . 7 7 5 Treads 4 | . 19 . . . . . Leg 23 | . 7 28 33 44 21 6 Device 3 | . 1 2 10 5 4 1 Storage 11 | . 14 14 11 9 4 . Processor 5 | . . 5 11 9 9 15 Protection 6 | . 12 5 . 3 2 . Energy Cannon 2 | . . . 5 9 7 3 Ballistic Gun 19 | . 24 22 14 8 11 2 Special Weapon 2 | . . 5 2 . 1 . Peak Build Rating 47 | 5 9 14 24 29 47 45 Average Rating 14 | 3 8 10 19 27 31 21 On Entrance 17 | . 5 9 13 23 28 45 Naked Turns . | . . . . . . . Heaviest Build 106 | 13 89 92 95 96 106 27 Greatest Support 70 | 20 40 20 42 70 70 55 Greatest Overweight (x) 8 | . 4 4 2 1 8 6 Average Overweight (x) 2 | . 2 4 2 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 Average Capacity 22 | 7 23 25 25 25 18 5 Most Carried 25 | 5 22 25 25 24 25 5 Average Carried 19 | 3 13 23 23 23 16 3 Final Capacity 25 | 8 25 25 25 25 5 5 Final Carried 25 | 5 22 25 25 24 5 4 Class Distribution -------------------- 90% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1607 | 223 272 111 246 112 300 343 Remotely . | . . . . . . . Salvage Created 1658 | . 470 47 354 293 200 294 Parts 98 | . 28 7 22 13 15 13 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 4 | . 4 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 40 | . 11 3 6 6 5 9 Guns 27 | . 11 3 4 3 4 2 Cannons 7 | . . . 2 3 . 2 AOE 6 | . . . . . 1 5 Classes Destroyed 9 | . 2 1 2 . 3 1 Builder 1 | . . . . . 1 . Hauler 1 | . . . 1 . . . Watcher 5 | . 2 . 2 1 . . Swarmer 5 | . . 3 . . . 2 Grunt 27 | . 11 . 4 4 2 6 Brawler 1 | . . . . . 1 . Sentry 4 | . . . 2 2 . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . 2 . Best Kill Streak 5 | . 2 3 2 4 3 5 Combat Bots Only 5 | . 2 3 2 3 3 5 Max Kills in Single Turn 3 | . 2 2 1 1 1 3 Gunslinging 1 | . 1 1 . . . . Exploded 3 | . . . . . 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 407 | . 82 13 42 39 63 168 Missed 125 | . 27 2 14 11 22 49 Damage Taken 4217 | . 723 98 366 328 704 1998 Core 984 | . 160 23 55 23 43 680 Absorbed by Shields 177 | . . . . 124 . 53 Redirected to Shielding 34 | . 30 4 . . . . Regen/Repaired (Parts) 101 | . . . . 101 . . Core Remaining (%) 76 | 100 . 26 86 95 . . Volleys Fired 214 | . 64 7 35 29 27 52 Largest 3 | . 2 2 2 2 3 3 Hottest 200 | . 60 120 200 93 200 102 Shots Fired 378 | . 122 12 70 50 64 60 Gun 259 | . 122 9 48 19 35 26 Cannon 96 | . . . 14 29 25 28 Launcher 9 | . . . . 2 1 6 Special 14 | . . 3 8 . 3 . Kinetic 239 | . 102 9 48 19 35 26 Thermal 110 | . . 3 22 29 28 28 Explosive 9 | . . . . 2 1 6 Electromagnetic 20 | . 20 . . . . . Robot Hit Streak 16 | . 6 2 8 5 5 16 Robot Miss Streak 11 | . 5 2 3 4 10 11 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 207 | . 68 3 41 30 28 37 Core Hits 104 | . 34 3 14 18 14 21 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3688 | . 767 44 544 613 647 1073 Guns 2009 | . 747 39 405 201 374 243 Cannons 976 | . . . 139 296 134 407 Explosions 698 | . 20 . . 116 139 423 Melee . | . . . . . . . Ramming 5 | . . 5 . . . . Kinetic 1869 | . 607 39 405 201 374 243 Thermal 996 | . 20 . 139 296 134 407 Explosive 653 | . . . . 116 114 423 Electromagnetic 165 | . 140 . . . 25 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 1 1 . . 10 10 Average Corruption 1 | . 1 1 . . 5 6 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 42 | . 6 18 . . 8 10 Message Errors 10 | . 1 4 . . 1 4 Matter Fused 8 | . 2 2 . . 2 2 Heat Flow Errors 3 | . . 3 . . . . Energy Discharges 4 | . . 3 . . . 1 Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 7 | . . 4 . . 1 2 Data Loss (major) 3 | . 1 2 . . . . Misfires 3 | . 1 . . . 2 . Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 46 | . 15 . . 31 . . Projectiles . | . . . . . . . Explosions 46 | . 15 . . 31 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 96 | . 39 . . 16 41 . Shots 3 | . 1 . . 1 1 . Rammed . | . . . . . . . Targets Rammed 3 | . . 2 1 . . . Kicked 3 | . . 2 1 . . . Crushed . | . . . . . . . Highest Temperature 279 | . 32 199 70 126 279 179 Average Temperature 56 | . 10 60 20 41 103 84 Received Heat Transfer 1783 | . 399 . 150 187 72 975 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1789 | . 50 . 296 629 259 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 282 | . 134 87 181 282 211 263 Initial 94 | . . 11 . 27 42 94 Average 49 | . 60 5 57 113 96 215 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 94 | 100 100 100 100 81 99 24 Level 1 5 | . . . . 18 . 75 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 2 2 1 . Investigation 3 | . 1 . 1 1 . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 2 . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 5 | . 1 . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 23 4 21 12 6 16 Peak Tracking Total 7 | . 4 3 7 7 3 7 Tactical Retreats 6 | . 1 1 . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . . . . . 2 1 Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 15 | . . . . 1 12 2 Max in Single Turn 4 | . . . . 1 4 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 17 | . 6 3 4 2 2 . Terminals 10 | . 4 2 3 . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 54 | . 23 6 13 9 3 . Successful 26 | . 8 3 7 6 2 . Failed 28 | . 15 3 6 3 1 . Catastrophic 4 | . . 1 1 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 15 5 11 . 2 . Fabricators . | . . . . . . . Repair Stations 9 | . . . . 9 . . Recycling Units 10 | . 8 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 15 | . 5 3 6 . 1 . Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 2 | . 1 1 . . . . Surveillance Status 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 2 | . . . . 2 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks 4 | . 3 . 1 . . . Report Inventory 3 | . 2 . 1 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 1 3 2 1 . Full Trace Events 3 | . 2 . . 1 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 88 | . . . . 88 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 6318 | 60 1550 2765 673 552 424 294 Spaces Moved 1952 | 32 432 676 198 235 234 145 Core 22 | 6 . . . . . 16 Treads 354 | 26 328 . . . . . Legs 1365 | . 104 676 198 235 92 60 Wheels . | . . . . . . . Hover 166 | . . . . . 97 69 Flight 45 | . . . . . 45 . Fastest Speed 26 | 50 160 400 263 192 26 50 Average Speed 279 | 139 309 400 263 192 110 100 Slowest Speed 694 | 160 400 400 263 192 694 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 63 88 25 25 5 23 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 7 | . . 2 5 . . . Terrain Destroyed 53 | . 5 3 7 23 6 9 Melee . | . . . . . . . Projectile 10 | . . 3 7 . . . AOE 43 | . 5 . . 23 6 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2438 | 48 540 721 262 283 343 241 Wait 47 | 2 7 3 13 5 . 17 Move 1947 | 31 431 675 197 234 234 145 Hop . | . . . . . . . Pick Up 85 | 10 25 15 4 4 17 10 Fast Attach 1 | . . . . . 1 . Attach 41 | 5 7 1 3 3 11 11 Detach . | . . . . . . . Swap 43 | . 2 5 7 7 22 . Drop 51 | . 4 13 2 1 31 . Fire 214 | . 64 7 35 29 27 52 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . 2 1 . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 417 | -10/Materials | Identified exit to Mines 646 | -10/Materials | Core integrity fell below 50% 1047 | -10/Materials | Discovered new exit (range 5) 1611 | -10/Materials | Entered Mines 1866 | -10/Mines | Learned location of Storage (-9) 2413 | -10/Mines | Discovered new exit (range 9) 2580 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2858 | -10/Mines | Learned Materials emergency access door positions 3010 | -10/Mines | Learned Materials trap positions 3187 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3339 | -10/Mines | Learned Materials terminal intel 3751 | -10/Mines | Discovered new exit (range 4) 3764 | -10/Mines | Identified exit to Materials 4376 | -10/Mines | Entered Materials 4376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4377 | -9/Materials | Loaded intel: 9 trap records 4379 | -9/Materials | Loaded intel: 11 terminal locations 4923 | -9/Materials | Discovered new exit (range 10) 5041 | -9/Materials | Identified exit to Materials 5049 | -9/Materials | Entered another Materials area 5049 | -8/Materials | Evolved 2 slots: Propulsion x2 5190 | -8/Materials | Repaired Lgt. Angular Momentum Engine? 5475 | -8/Materials | Discovered new exit (range 15) 5495 | -8/Materials | Repaired Nuclear Core? 5502 | -8/Materials | Identified exit to Factory 5601 | -8/Materials | Entered Factory 5601 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5928 | -7/Factory | System corruption reached 10% 5961 | -7/Factory | Lost 3 parts (1n2w) 6025 | -7/Factory | Identified exit to Garrison 6025 | -7/Factory | Entered Garrison 6046 | -7/Garrison | Triggered checkpoint 6056 | -7/Garrison | Triggered checkpoint 6079 | -7/Garrison | Triggered checkpoint 6169 | -7/Garrison | Core integrity fell below 50% 6196 | -7/Garrison | Core integrity fell below 20% 6220 | -7/Garrison | Lost 14 parts (3p5n2u4w) 6319 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired Lgt. Nuclear Core. Acquired Carbon-fiber Leg. Acquired Adv. Heat Sink. Acquired 97 matter. Acquired 86 matter. System corrupted: IFF burst signal emitted. Critical hit (Burn: +37). Acquired Aluminum Leg. Autogun destroyed. Acquired 9 matter. Acquired Aluminum Leg. System corrupted: Component data lost. Acquired Autogun. Aluminum Leg destroyed. Acquired Carbon-fiber Leg. System corrupted: Matter fused (-6). Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ????????? ????????????????????????????? | | ????????? ????????# ????????????????????????????? | | ???????##+###""""## ##??????????????????????????? | | ??????## ##?????????????????????????? | | ?????? ?????????????????????????? | | ??????? ??????????????????????????? | | ???????# ## ## #??????????????????????????? | | ???????# ## ## ###????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????" ?????????????????????????? | | ???????# ## # #??????????????????????????? | | ######## # ## ############???????????????? | | #???????????????? | | ^^ #???????????????? | | ######## = #???????????????? | | #??????## ## ## ######## #???????????????? | | #???????# ## ## #?# #??????????????????????? | | ????????# ######## #?# #??????????????????????? | | ????????# #??????# ##?# #??????????????????????? | | ????????# #??????# #??# #??????????????????????? | | ????????# #??????# #??#@#??????????????????????? | | ????????# #??????# ####l####???????????????????? | | ######### #??????# g #???????????????????? | | #??????# #???????????????????? | | #??????############???????????????????? | | ############?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Recoil Reduction 2 Matter Filtering 30 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedTrapCasing Manual? 0 Play Time 01:00:47 Cumulative 4.6 hours Start 2025.02.03 @ 17:19:28 End 2025.02.03 @ 18:22:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff8e1710-e0c6-483e-9c8f-4f694212ffd6