Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 17:21:35 Player: Mein Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (165) 165 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1090 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Medium Storage Unit ECM Suite Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Medium Laser Beam Cannon Beam Cannon > --- INVENTORY -------- Light Ion Engine Compact Wheel Disposable Heat Sink Medium Storage Unit ECM Suite Small Laser Small Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 16 | 4 5 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | . 2 3 Device 1 | . . 1 Storage 4 | . 2 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 3 1 Energy Gun 3 | 1 1 1 Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 11 | . . 11 To Critical Strikes . | . . . Average Backups 5 | 3 5 6 Power . | . 1 . Propulsion . | . 1 . Utility 1 | . 1 2 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 97 84 Engine 16 | . 14 19 Treads 23 | . 28 16 Storage 23 | . 26 20 Energy Gun 12 | . 15 8 Energy Cannon 14 | . 11 16 Peak Build Rating 9 | 4 7 9 Average Rating 6 | 3 6 7 On Entrance 3 | . 4 7 Avg Prop Armor Cover (%) 12 | . . 12 Naked Turns . | . . . Heaviest Build 24 | 4 19 24 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 8 15 Average Capacity 7 | 5 7 8 Most Carried 8 | 5 7 8 Average Carried 5 | 3 5 6 Final Capacity 15 | 5 8 15 Final Carried 7 | 5 7 4 Class Distribution -------------------- 84% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 396 | 207 83 106 Remotely . | . . . Salvage Created 196 | . 90 106 Parts 16 | . 8 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 2 2 Cannons 4 | . 2 2 Classes Destroyed 3 | . 2 1 Builder 1 | . 1 . Grunt 3 | . 2 1 Sentry 1 | . . 1 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 99 | . 2 97 Missed 24 | . 1 23 Hits 75 | . 1 74 Projectile 75 | . 1 74 Critical Strikes 2 | . . 2 Damage Taken 1122 | . 25 1097 Core 406 | . . 406 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 27 | 1 10 16 Largest 3 | 1 2 3 Hottest 170 | 40 120 170 Shots Fired 50 | 1 20 29 Gun 32 | 1 16 15 Cannon 18 | . 4 14 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 50 | 1 20 29 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 6 9 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | . 11 19 Core Hits 10 | . 5 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 421 | . 147 274 Guns 194 | . 76 118 Cannons 227 | . 71 156 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 421 | . 147 274 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Message Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 716 | . 126 716 Average Temperature 299 | . 39 429 Received Heat Transfer 540 | . 6 534 Effects 30 | . . 30 Shutdowns 8 | . . 8 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Matter Decay 3 | . . 3 Short Circuit 4 | . . 4 Damage (minor) 1 | . . 1 Damage (major) 9 | . . 9 Damage (core) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 990 | . 323 667 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | . 50 50 Initial . | . . . Average 6 | . 9 5 Influence Increases 117 | . 60 57 Destroy 0b10 Robot/C 80 | . 40 40 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 20 | . 10 10 Successful Hack 12 | . 5 7 Influence Decreases 117 | . 60 57 Time Decay 80 | . 60 20 Lost Part 37 | . . 37 Squads Dispatched 3 | . 1 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 3 8 Peak Tracking Total 8 | . 2 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 3 5 Successful 5 | . 2 3 Failed 3 | . 1 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 2 | . . 2 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 2 | . . 2 Alert Level 1 | . 1 . Assault Status 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 657 | 126 299 232 Spaces Moved 322 | 56 162 104 Core 17 | 7 . 10 Treads 286 | 49 162 75 Legs . | . . . Wheels 19 | . . 19 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 115 Average Speed 159 | 146 160 165 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 32 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 413 | 97 180 136 Wait 32 | 32 . . Move 320 | 55 161 104 Hop . | . . . Pick Up 13 | 5 4 4 Fast Attach 6 | 4 1 1 Attach 9 | . 2 7 Detach . | . . . Swap 6 | . 2 4 Drop . | . . . Fire 27 | 1 10 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 602 | -9/Materials | Core integrity fell below 50% 645 | -9/Materials | Core integrity fell below 20% 658 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Sml. Laser destroyed. Acquired 48 matter. Power failure, Lgt. Ion Engine shutdown. Lgt. Ion Engine destroyed. Overheating: Energy bleed (-15). Connecting with Terminal... >>Enumerate(Assaults) Retrieving latest reported positions... No active assault squads found. ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. Beam Cannon destroyed. Lgt. Treads destroyed. Com. Wheel destroyed. Critical hit (Burn: +37). Sml. Storage Unit destroyed. Lgt. Ion Engine destroyed. Broken Sml. Laser destroyed. Acquired Lrg. Storage Unit. Broken Lgt. Ion Engine destroyed. 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