Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 16:33:50 Player: Red_Zig Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (2084) 2084 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 8220 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 51 Entered DSFs 500 Met Data Miner 300 Friendly Fire -109 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Signal Interpreter Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer Core Analyzer Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Armor Integrity Analyzer Transmission Jammer Makeshift Light Armor Plating Gatling Laser Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Target Analyzer Core Analyzer Hacking Suite System Shield > --- WEAPON ----------- Precision Rocket Launcher Chainsword > --- INVENTORY -------- Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Microactuators System Restoration Module [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Advanced Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Mace Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 6 | . . 1 . 1 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 111 | 9 12 10 6 3 14 . 4 28 8 5 6 1 5 Power 12 | 1 4 . 1 . 1 . . 4 . 1 . . . Engine 6 | 1 3 . 1 . 1 . . . . . . . . Core 6 | . 1 . . . . . . 4 . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 34 | 2 4 4 1 1 3 . 2 10 4 2 . . 1 Treads 4 | . 2 . . . 1 . 1 . . . . . . Leg 4 | 2 1 . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . Flight 25 | . . 4 1 1 2 . 1 10 4 2 . . . Utility 30 | 2 2 3 1 1 5 . 1 4 3 2 3 . 3 Device 13 | 1 . 2 1 . 3 . 1 2 . 1 1 . 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 9 | . 2 . . 1 1 . . 2 1 1 . . 1 Hackware 6 | . . . . . 1 . . . 2 . 2 . 1 Protection 1 | . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 4 2 3 3 1 5 . 1 10 1 . 3 1 1 Energy Gun 4 | 2 1 1 . . . . . . . . . . . Energy Cannon 7 | . . 1 . . 1 . . 5 . . . . . Ballistic Gun 4 | 2 . 1 . . 1 . . . . . . . . Ballistic Cannon 3 | . 1 . 1 1 . . . . . . . . . Launcher 4 | . . . 1 . 1 . . . 1 . 1 . . Special Weapon 2 | . . . . . . . . . . . 1 1 . Impact Weapon 3 | . . . 1 . 1 . 1 . . . . . . Slashing Weapon 8 | . . . . . 1 . . 5 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . 1 . 2 . . . . Parts Lost 40 | . 5 2 . . 3 . . 8 11 6 1 . 4 Power 4 | . 1 . . . . . . 1 1 1 . . . Propulsion 16 | . 1 . . . 2 . . 2 7 3 . . 1 Utility 9 | . . 1 . . . . . 2 2 2 . . 2 Weapon 11 | . 3 1 . . 1 . . 3 1 . 1 . 1 Highest Loss Streak 8 | . 3 2 . . 2 . . 4 8 6 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 90 86 91 93 97 100 100 68 93 70 48 54 58 Engine 4 | . 8 11 5 9 7 7 7 1 . . . . . Core 1 | . 4 . . . . . . 4 5 3 . . . Treads 1 | . 3 . . . 2 7 6 . . . . . . Leg 2 | . 20 . . . . . . . . . . . 3 Flight 18 | . . 30 32 30 26 23 23 17 23 12 . . . Device 13 | . 7 11 22 18 24 15 15 13 8 3 1 . 2 Storage 1 | . 11 . . . . . . . . . . . . Processor 22 | . 8 11 11 18 19 23 22 20 32 37 33 33 30 Hackware 4 | . . . . . . 7 7 1 8 6 9 20 17 Ballistic Gun 1 | . 11 3 . . . . . . . . . . . Ballistic Cannon 1 | . 10 . 6 . . . . . . . . . . Impact Weapon 3 | . . . 9 8 6 7 7 . . . . . . Slashing Weapon 3 | . . . . . 3 7 7 6 11 5 1 . 3 Peak Build Rating 51 | 9 12 19 19 26 40 39 41 42 51 40 35 35 35 Average Rating 28 | 5 8 16 18 23 37 39 38 26 45 33 27 29 30 On Entrance 24 | . 9 4 12 19 25 39 39 39 42 25 20 35 35 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 26 | 13 15 19 9 10 26 17 20 20 16 9 8 2 3 Greatest Support 40 | 20 40 21 21 20 26 20 20 20 25 12 3 3 3 Greatest Overweight (x) 3 | . . 1 1 . . . . 3 . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 6 4 4 5 4 5 4 4 4 3 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 4 5 5 5 5 5 4 5 4 5 5 5 Class Distribution -------------------- 50% | Mutant 16% | Sprinter 12% | Scavenger-Sprinter 10% | Hacker-Mutant 5% | Hacker-Sprinter 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Matter Collected 1703 | 295 316 53 343 . 185 . . 156 195 55 55 . 50 Remotely . | . . . . . . . . . . . . . . Salvage Created 2401 | 80 410 179 277 116 549 . . 156 527 79 . . 28 Parts 126 | 5 35 14 2 4 18 . . 18 26 4 . . . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 1 5 . 1 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 44 | . 12 2 2 3 7 . . 5 10 3 . . . Melee 16 | . . . 1 . 4 . . 2 6 3 . . . Guns 3 | . 2 1 . . . . . . . . . . . Cannons 13 | . 10 . . . . . . 3 . . . . . AOE 8 | . . 1 . 3 . . . . 4 . . . . Classes Destroyed 13 | 2 4 1 1 . . . . 2 3 . . . . Worker 3 | . . . . . . . . . 3 . . . . Builder 7 | . 2 1 . . 2 . . . 2 . . . . Tunneler 5 | 1 . . 2 . 1 . . . 1 . . . . Hauler 1 | . . . . . . . . . 1 . . . . Recycler 7 | 1 . . 2 . 4 . . . . . . . . Watcher 6 | . 2 1 . . 1 . . . 2 . . . . Swarmer 14 | . 3 . . . 4 . . . 4 3 . . . Cutter 4 | . . . . . . . . 4 . . . . . Grunt 23 | . 9 1 1 4 3 . . . 5 . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 12 | 2 4 2 2 3 3 . . 2 12 3 . . . Combat Bots Only 4 | . 3 1 1 3 2 . . 2 4 3 . . . Max Kills in Single Turn 4 | 1 1 1 1 2 1 . . 1 4 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 . 2 . . . . 2 . . . . Melee 1 | . . . 1 . 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 442 | . 100 20 6 23 26 . . 76 92 69 12 . 18 Missed 155 | . 22 2 3 10 9 . . 26 38 33 5 . 7 Damage Taken 4591 | . 876 449 81 205 265 . . 1041 676 587 102 . 309 Core 1861 | . 187 130 81 50 113 . . 447 173 437 88 . 155 Absorbed by Shields 78 | . . . . . . . . 78 . . . . . Core Remaining (%) 56 | 100 25 . 47 90 . . . 20 . . . . . Volleys Fired 83 | 5 52 14 1 4 . . . 4 3 . . . . Largest 2 | 2 2 2 1 1 . . . 1 1 . . . . Hottest 112 | 60 60 112 35 30 . . . 63 43 . . . . Shots Fired 146 | 10 99 25 1 4 . . . 4 3 . . . . Gun 84 | 10 53 21 . . . . . . . . . . . Cannon 55 | . 46 4 1 . . . . 4 . . . . . Launcher 7 | . . . . 4 . . . . 3 . . . . Special . | . . . . . . . . . . . . . . Kinetic 110 | 5 94 10 1 . . . . . . . . . . Thermal 16 | 5 . 11 . . . . . . . . . . . Explosive 7 | . . . . 4 . . . . 3 . . . . Electromagnetic 13 | . 5 4 . . . . . 4 . . . . . Robot Hit Streak 13 | 3 12 13 1 . . . . 5 . . . . . Robot Miss Streak 5 | 1 5 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 164 | 6 60 19 10 2 32 . . 9 22 3 . . 1 Core Hits 91 | 4 29 8 1 9 9 . . 4 24 3 . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . 1 . . . . . . . . Critical Strikes 7 | . . . 3 . 2 . . . 2 . . . . Smash 4 | . . . 3 . 1 . . . . . . . . Sever 3 | . . . . . 1 . . . 2 . . . . Melee Attacks 173 | . . . 10 2 76 . 16 10 53 5 . . 1 Impact 86 | . . . 10 2 61 . 13 . . . . . . Slashing 87 | . . . . . 15 . 3 10 53 5 . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 4 . 7 . . 1 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks 7 | . . . . . 3 . . . 4 . . . . Damage Inflicted 5956 | 57 798 384 406 320 1352 . . 310 2128 115 . . 86 Guns 529 | 57 232 240 . . . . . . . . . . . Cannons 764 | . 562 98 17 . . . . 87 . . . . . Explosions 1538 | . . 46 . 266 . . . . 1226 . . . . Melee 3121 | . . . 389 54 1352 . . 223 902 115 . . 86 Ramming 4 | . 4 . . . . . . . . . . . . Kinetic 901 | 33 755 96 17 . . . . . . . . . . Thermal 378 | 24 . 190 . . . . . . 164 . . . . Explosive 1328 | . . . . 266 . . . . 1062 . . . . Electromagnetic 224 | . 39 98 . . . . . 87 . . . . . Impact 1632 | . . . 389 54 1189 . . . . . . . . Slashing 1489 | . . . . . 163 . . 223 902 115 . . 86 Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . 1 1 1 1 1 Average Corruption 1 | . 1 . . . . . . . 1 1 1 1 1 Corruption Purged 1 | . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . 4 . . . . . . . . . 2 1 1 Message Errors 1 | . 1 . . . . . . . . . . . . Matter Fused 3 | . 1 . . . . . . . . . . 1 1 Energy Discharges 1 | . 1 . . . . . . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 617 | . . . 119 . 324 . . 23 113 . . . 38 Projectiles . | . . . . . . . . . . . . . . Explosions 51 | . . . . . . . . . 51 . . . . Melee 566 | . . . 119 . 324 . . 23 62 . . . 38 Knockbacks 17 | . 6 . 1 1 9 . . . . . . . . Impact 11 | . . . 1 1 9 . . . . . . . . Kinetic 6 | . 6 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . 39 . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . Rammed 2 | . . . . . . . . 2 . . . . . Targets Rammed 3 | . 1 . . . . . . 2 . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 251 | 20 126 251 . 20 . . . . 22 . . . . Average Temperature 59 | 12 36 123 . 12 . . . . 14 . . . . Received Heat Transfer 981 | . 426 51 6 144 135 . . . 84 63 . . 72 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 4 . 6 . . . . . . . . Combat Hostiles 4 | . . . 1 . 3 . . . . . . . . Parts Fried 17 | . . . 7 . 10 . . . . . . . . Impact Corruptions 23 | . . . 7 . 16 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 570 | 50 . 370 . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Peak Influence 991 | 10 366 184 210 125 382 133 184 231 991 . . . . Initial 133 | . 6 82 71 3 56 133 93 131 115 . . . . Average 186 | 2 184 123 98 46 225 133 147 178 372 . . . . Maximum Alert Level 3 | . 1 . 1 . 1 . . 1 3 . . . . Low Security (%) 66 | 100 59 100 83 100 41 100 100 84 41 . . . . Level 1 30 | . 40 . 16 . 58 . . 15 32 . . . . Level 2 . | . . . . . . . . . 2 . . . . Level 3 2 | . . . . . . . . . 23 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 2 1 . 1 1 . . 1 1 . . . . Investigation 4 | . 2 . . 1 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . . 1 . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Distress Signals 10 | . 3 2 1 1 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 130 | . 24 12 2 12 18 6 1 13 22 12 1 . 7 Peak Tracking Total 9 | . 5 8 1 9 5 6 2 7 7 9 1 . 4 Tactical Retreats 20 | . 3 2 . 1 3 . . 2 2 5 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Traps Triggered 10 | . 2 . . 1 2 . . 3 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Machines Disabled 29 | . 1 1 . . 4 . 1 . 22 . . . . Max in Single Turn 11 | . 1 1 . . 1 . 1 . 11 . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Machines Accessed 38 | . 5 3 1 3 9 . 4 . 6 . 2 4 1 Terminals 21 | . 4 3 1 3 3 . 2 . 4 . . . 1 Fabricators 4 | . . . . . 2 . 2 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 4 | . 1 . . . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Total Hacks 105 | . 11 9 3 11 14 . 6 . 11 . 5 34 1 Successful 73 | . 4 5 2 7 5 . 3 . 7 . 5 34 1 Failed 32 | . 7 4 1 4 9 . 3 . 4 . . . . Catastrophic 3 | . . 1 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . 11 9 2 11 9 . 5 . 10 . . . . Terminals 44 | . 9 9 3 11 3 . 3 . 5 . . . 1 Fabricators 7 | . . . . . 4 . 3 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 10 | . 2 . . . 3 . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . . . Terminal Hacks 43 | . . . 1 . . . 1 . 1 . 5 34 1 Record 16 | . . . . . . . . . . . 4 11 1 Part Schematic 13 | . . . . . . . . . . . . 13 . Robot Schematic 7 | . . . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 29 | . 4 5 1 7 4 . 2 . 6 . . . . Terminals 19 | . 3 5 1 7 1 . . . 2 . . . . Track 2 | . . 1 . 1 . . . . . . . . . Assimilate 4 | . . 1 . 1 1 . . . 1 . . . . Botnet 6 | . 2 2 . 2 . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . Operators 5 | . . 1 1 2 . . . . 1 . . . . Search 1 | . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . 2 . . . . . . Liberate 2 | . . . . . 1 . 1 . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . 1 . . . . Recycling Units 5 | . 1 . . . 1 . . . 3 . . . . Reject 2 | . 1 . . . . . . . 1 . . . . Recyclers 2 | . . . . . 1 . . . 1 . . . . Mask 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 5 3 1 2 8 . 2 . 4 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Total Allies 7 | . . 1 3 . 1 . . . 1 . . . 1 Largest Group 3 | . . 1 3 3 1 . . . 1 . . . 1 Highest-Rated Group 96 | . . 10 40 40 26 . . . 26 . . . 96 Highest-Rated Ally 96 | . . 10 16 16 26 . . . 26 . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 21 | . . . 5 10 . . . . . . . . 6 Total Damage 413 | . . . 44 133 . . . . . . . . 236 Kills 3 | . . . 2 . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . 1 3 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Turns Passed 4580 | 92 461 199 607 114 1011 61 217 208 393 473 400 55 289 Spaces Moved 6568 | 51 274 321 824 218 1232 102 286 182 748 1156 563 106 505 Core 1264 | 5 7 . 1 . . . . 14 . 63 563 106 505 Treads 11 | . 11 . . . . . . . . . . . . Legs 213 | 46 167 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 104 | . 89 15 . . . . . . . . . . . Flight 4976 | . . 306 823 218 1232 102 286 168 748 1093 . . . Fastest Speed 26 | 50 50 34 34 29 27 50 30 26 26 29 50 50 50 Average Speed 41 | 113 100 35 36 31 36 50 49 35 26 31 60 50 50 Slowest Speed 200 | 120 160 110 100 34 50 50 50 200 35 50 150 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 20 | . . 4 3 4 4 . . 2 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 64 26 100 22 33 70 8 80 22 91 67 75 67 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . . . 1 2 1 1 Known Exits Taken 9 | . 1 1 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . 1 . . . . . . 1 2 . 2 Spaces Dug 36 | . . . . . 15 . 9 . 11 1 . . . Terrain Destroyed 126 | . . 3 . 19 15 . 9 . 79 1 . . . Melee 36 | . . . . . 15 . 9 . 11 1 . . . Projectile . | . . . . . . . . . . . . . . AOE 90 | . . 3 . 19 . . . . 68 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Total 7963 | 73 370 375 1107 249 1676 111 336 297 869 1254 600 107 539 Wait 900 | 2 20 28 268 27 323 10 29 32 39 88 9 . 25 Move 6519 | 50 273 314 817 209 1225 101 285 177 741 1155 562 105 505 Hop 17 | . . 2 3 4 3 . . 2 3 . . . . Pick Up 30 | 6 3 2 1 . 9 . 1 2 3 . 1 . 2 Fast Attach 74 | 7 7 7 5 2 8 . 2 19 6 3 5 1 2 Attach 20 | 1 3 2 1 . 1 . 1 4 1 2 1 . 3 Detach 5 | 1 . . 1 . . . . . . 1 1 . 1 Swap 17 | 1 2 1 . 1 5 . 1 5 1 . . . . Drop 42 | . 9 5 . . 13 . 4 7 2 . 1 1 . Fire 83 | 5 52 14 1 4 . . . 4 3 . . . . Melee 156 | . . . 10 2 71 . 13 10 44 5 . . 1 Ram 2 | . . . . . . . . 2 . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . 18 . . 33 26 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 20 | . . . . . . . . . . . 20 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 487 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Lost 3 parts (3w) 544 | -10/Materials | Discovered new exit (range 14) 553 | -10/Materials | Identified exit to Materials 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 691 | -9/Materials | Discovered new exit (range 6) 753 | -9/Materials | Identified exit to Mines 753 | -9/Materials | Entered Mines 774 | -9/Mines | Discovered new exit (range 3) 780 | -9/Mines | Identified exit to Materials 879 | -9/Mines | Core integrity fell below 50% 977 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 985 | -9/Mines | Assembled infested the area 990 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1087 | -9/Mines | Discovered exit to Materials (range 11) 1140 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1360 | -9/Mines | Entered Materials 1360 | -8/Materials | Accompanied by 3 allies 1360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1442 | -8/Materials | Lost 3 allies 1451 | -8/Materials | Discovered new exit (range 5) 1452 | -8/Materials | Identified exit to Factory 1474 | -8/Materials | Entered Factory 1474 | -7/Factory | Evolved 2 slots: Utility x2 1734 | -7/Factory | Build established: Sprinter 2485 | -7/Factory | Sucked down chute 2485 | -7/Factory | Entered Waste 2492 | -7/Waste | Spotted C-40 Crusher 2498 | -7/Waste | Spotted C-40 Crusher 2506 | -7/Waste | Spotted C-40 Crusher 2523 | -7/Waste | Spotted C-40 Crusher 2530 | -7/Waste | Spotted C-40 Crusher 2539 | -7/Waste | Discovered new exit (range 15) 2539 | -7/Waste | Spotted C-40 Crusher 2546 | -7/Waste | Identified exit to Factory 2546 | -7/Waste | Entered Factory 2763 | -7/Factory | Identified exit to DSF 2763 | -7/Factory | Entered DSF 2773 | -7/DSF | Build established: Mutant 2786 | -7/DSF | Additional patrols routed to DSF 2833 | -7/DSF | Core integrity fell below 50% 2844 | -7/DSF | Lost 4 parts (1n2u1w) 2966 | -7/DSF | Discovered new exit (range 13) 2971 | -7/DSF | Identified exit to Factory 2971 | -7/DSF | Entered Factory 2971 | -6/Factory | Evolved 2 slots: Utility x2 3341 | -6/Factory | Discovered new exit (range 15) 3364 | -6/Factory | Identified exit to Lower Caves 3364 | -6/Factory | Entered Lower Caves 3395 | -6/Lower Caves | Lost 8 parts (1p4n2u1w) 3566 | -6/Lower Caves | Learned location of Extension (-5) 3592 | -6/Lower Caves | Spotted B-75 Beast 3795 | -6/Lower Caves | Core integrity fell below 50% 3815 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3832 | -6/Lower Caves | Discovered new exit (range 11) 3836 | -6/Lower Caves | Identified exit to Lower Caves 3837 | -6/Lower Caves | Entered another Lower Caves area 3850 | -6/Lower Caves | Lost 6 parts (1p3n2u) 3851 | -6/Lower Caves | Discovered new exit (range 4) 3853 | -6/Lower Caves | Identified exit to Factory 3934 | -6/Lower Caves | Core integrity fell below 20% 3956 | -6/Lower Caves | Learned Factory security intel 3977 | -6/Lower Caves | Learned Research emergency access door positions 3999 | -6/Lower Caves | Learned Factory stockpile data 4233 | -6/Lower Caves | Discovered new exit (range 9) 4237 | -6/Lower Caves | Identified exit to Data Miner 4237 | -6/Lower Caves | Entered Data Miner 4237 | -6/Data Miner | Discovered new exit (range 6) 4247 | -6/Data Miner | Met Data Miner 4258 | -6/Data Miner | Learned location of Section 7 (-2) 4258 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4266 | -6/Data Miner | Received God Mode back door access code from Data Miner 4282 | -6/Data Miner | Identified exit to Proximity Caves 4292 | -6/Data Miner | Entered Proximity Caves 4322 | -5/Proximity Caves | Escorted by Enhanced Grunt 4344 | -5/Proximity Caves | Learned location of Armory (-3) 4353 | -5/Proximity Caves | Lost 3 parts (2u1w) 4385 | -5/Proximity Caves | Build established: Hacker-Mutant 4520 | -5/Proximity Caves | Spotter reported a threat 4568 | -5/Proximity Caves | Spotted B-75 Beast 4581 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04497_ Destroyed Autogun. 04497_ Destroyed Lgt. Nuclear Core. 04497_ S-27 Virus destroyed. 04499_ Acquired 9 matter. 04502_ Acquired Gatling Laser. 04506_ Connecting with Outpost Terminal... >>Query(Status Report 434V) HEAT REACHING DANGEROUS LEVELS. INVESTIGATING SOURCE. 04520_ ALERT: Unidentified potential threat approaching Complex 0b10. 04549_ Searching scrap... 04549_ Found Adv. Signal Interpreter. 04549_ Found Arc Thrower. 04549_ Found Melee Analysis Suite. 04549_ Found Mapping Drone Bay. 04549_ Found 50 Matter. 04568_ Knocked back. 04577_ System corrupted: Matter fused (-7). 04578_ Mak. Leg destroyed. Map ----- +----------------------------------------------------+ | ##### ##???# #?#%[ ##?????????????? | | #?# ##????# #?#!! #?????????????? | | ##?#### ##?????# ### #?????????????? | | #?????# #??????# ## ###?????????????? | | ?????# #?????# ## ####???????????????? | | ?????# #?????### #### #??????????????????? | | ?????# ##???????# #??# #??????????????????? | | ????## ##????????# #??# #??????????????????? | | ##????## ##?????????# #??# #??????????????????? | | ???????## ##???##?##### #??# #??????????????????? | | ????????###???## ## #### #??????????????????? | | ?????????????## #??????????????????? | | ?????????????# #??????????????????? | | ??????????#### #######??????????????????? | | ??????????# #????????????????????????? | | ?????? ### ##????????????????????????? | | ??????? ##????# #######???????????????????? | | ??????? ??????????## % #???????????????????? | | ???????????????????## ##?????###??????????? | | ????????????????????######## ;##???## #??????????? | | ????????????????????????# #?### ##?????????? | | ????????????????????????# ### ##????????? | | ????????????????????????# $ ## ##???????? | | ?????????????###????????# BB;% #???????? | | ?????????? ### BB #???????? | | ?????????? @ #???????? | | ???????????????# #???????? | | ???????????????## ## #; ##???????? | | ????????????????## #?## #### #####????????? | | ?????????????????## #???## #??# ##????????????? | | ??????????????????###?????## ##??###?????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Corruption Block 8 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysXenonLaser Manual? 0 Play Time 01:45:40 Cumulative 85.1 hours Start 2025.01.26 @ 14:21:50 End 2025.01.26 @ 16:33:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 62 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 658e9653-0d39-4826-8529-a2ffe5244cc6