Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 13:41:10 Player: Olga Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (5) 25 Value Destroyed (111) 111 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6376 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 144/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Advanced Signal Interpreter Makeshift Hacking Suite Skeleton Box Heavy Pick Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Propulsion Shielding Improved Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Axe > --- INVENTORY -------- Weight Redist. System Advanced Signal Interpreter Makeshift Hacking Suite Skeleton Box Heavy Pick [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Special Weapon RU-N14's Throwing Claymores Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . 1 Utility 6 | . . . . . 2 2 1 . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 65 | 6 4 . 1 3 10 6 9 1 1 9 1 2 12 Power 7 | 1 . . . . 1 . 1 . 1 1 . 1 1 Engine 3 | 1 . . . . . . . . 1 . . 1 . Core 4 | . . . . . 1 . 1 . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 18 | 2 . . . . 5 1 2 1 . . 1 1 5 Treads . | . . . . . . . . . . . . . . Leg 3 | 2 . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 5 Flight 10 | . . . . . 4 1 2 1 . . 1 1 . Utility 30 | 1 2 . 1 2 4 4 6 . . 5 . . 5 Device 11 | . 1 . . 1 . 2 3 . . 2 . . 2 Storage 7 | 1 1 . 1 1 2 1 . . . . . . . Processor 5 | . . . . . . 1 2 . . . . . 2 Hackware 1 | . . . . . . . . . . . . . 1 Protection 6 | . . . . . 2 . 1 . . 3 . . . Artifact . | . . . . . . . . . . . . . . Weapon 10 | 2 2 . . 1 . 1 . . . 3 . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 1 2 . . 1 . 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . 2 . . 1 Parts Lost 21 | . . . . 1 . . 2 2 1 . 1 7 7 Power 4 | . . . . . . . . . 1 . . 2 1 Propulsion 6 | . . . . . . . 1 1 . . 1 3 . Utility 9 | . . . . 1 . . 1 . . . . 1 6 Weapon 2 | . . . . . . . . 1 . . . 1 . Highest Loss Streak 5 | . . . . 1 . . 2 4 1 . 1 5 3 Average Slot Usage (%) 88 | . 95 100 100 88 70 94 84 87 86 92 100 89 43 Engine 7 | . 14 14 14 14 4 . . . 4 2 . 3 . Core 2 | . . . . . 4 7 6 6 1 3 6 1 . Leg 13 | . 28 28 28 28 10 . . . . . . . . Flight 14 | . . . . . 19 30 26 33 33 33 33 30 6 Device 10 | . 9 14 14 2 . 11 12 13 13 13 13 13 3 Storage 9 | . 14 14 14 14 9 12 6 6 6 6 6 5 . Processor 5 | . . . . . . 5 11 13 13 13 13 13 11 Protection 5 | . . . . . 3 10 12 13 13 11 13 11 3 Ballistic Gun 15 | . 21 28 28 28 18 15 6 1 . 3 6 2 . Slashing Weapon 1 | . . . . . . . . . . 3 6 6 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 32 | 13 22 22 32 32 31 24 23 23 20 26 25 25 16 Greatest Support 33 | 20 20 20 20 26 30 30 29 28 27 27 27 27 33 Greatest Overweight (x) 2 | . 1 1 1 1 2 . . . . . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 12 10 10 10 10 10 10 9 5 Most Carried 13 | 6 10 10 11 13 13 10 10 7 6 10 9 8 5 Average Carried 8 | 4 9 10 10 10 9 9 9 6 5 8 8 6 4 Final Capacity 15 | 8 10 10 15 10 10 10 10 10 10 10 10 5 5 Final Carried 11 | 6 10 10 11 10 10 10 7 6 6 9 8 5 5 Class Distribution -------------------- 52% | Mutant 40% | Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -6/Deep Caves Scout | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Matter Collected 693 | 206 97 41 . 76 . . . . 25 78 . 77 93 Remotely . | . . . . . . . . . . . . . . Salvage Created 157 | . 97 41 . 19 . . . . . . . . . Parts 11 | . 4 7 . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 6 | . 2 3 . 1 . . . . . . . . . Guns 6 | . 2 3 . 1 . . . . . . . . . Classes Destroyed 3 | . 1 1 . 1 . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 3 | . 2 3 . 1 . . . . . . . . . Combat Bots Only 3 | . 2 3 . 1 . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Damage Taken 3384 | . 76 81 . 95 30 33 413 148 147 . 321 348 1692 Core 1419 | . . 18 . 17 14 11 150 . 24 . 132 44 1009 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 86 97 98 . . . . . 58 . Volleys Fired 18 | . 9 4 . 2 . 1 . . . . 2 . . Largest 2 | . 2 2 . 2 . 2 . . . . 1 . . Hottest 60 | . 60 46 . 46 . 46 . . . . 23 . . Shots Fired 34 | . 18 8 . 4 . 2 . . . . 2 . . Gun 34 | . 18 8 . 4 . 2 . . . . 2 . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 26 | . 10 8 . 4 . 2 . . . . 2 . . Thermal 8 | . 8 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | . 9 10 . 1 . . . . . . 3 . . Robot Miss Streak 3 | . 2 3 . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 21 | . 12 4 . 2 . . . . . . 2 . 1 Core Hits 10 | . 5 3 . 2 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . 1 . . 1 Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 1 . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 360 | . 133 67 . 28 . . . . . . 24 . 108 Guns 252 | . 133 67 . 28 . . . . . . 24 . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 99 | . . . . . . . . . . . . . 99 Ramming 9 | . . . . . . . . . . . . . 9 Kinetic 176 | . 57 67 . 28 . . . . . . 24 . . Thermal 76 | . 76 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 99 | . . . . . . . . . . . . . 99 Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . 3 . Average Corruption 2 | . . . . . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 77 | . . . . . . . . . . . . . 77 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 77 | . . . . . . . . . . . . . 77 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 33 | . 33 . . 6 23 10 4 14 . . 15 1 2 Average Temperature 11 | . 18 . . 4 12 7 3 8 . . 7 1 2 Received Heat Transfer 228 | . 42 . . . 27 . 18 33 . . 81 . 27 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 175 | . 175 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Peak Influence 485 | . 50 70 . . 45 110 166 . . . . . 485 Initial 25 | . . . . . . 20 . . . . . . 25 Average 67 | . 29 41 . . 9 95 30 . . . . . 315 Maximum Alert Level 2 | . . . . . . . . . . . . . 2 Low Security (%) 91 | 100 100 100 . 100 100 100 100 . . . . . 33 Level 1 . | . . . . . . . . . . . . . 5 Level 2 7 | . . . . . . . . . . . . . 61 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . 2 3 . . . . . 1 Investigation 1 | . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . 1 1 . . . . . . Reinforcement 3 | . . . . . . 1 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Distress Signals 1 | . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 97 | . 2 3 . 9 4 10 16 6 10 . 10 11 16 Peak Tracking Total 13 | . 2 3 . 13 5 5 6 6 6 . 12 6 6 Tactical Retreats 17 | . . . . . . 1 3 2 3 . 2 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Traps Triggered 3 | . . . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . 5 . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Machines Accessed 18 | . 3 . 2 . . 7 3 . . 1 . . 2 Terminals 9 | . 2 . . . . 4 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . . . . 1 Total Hacks 34 | . 6 . 2 . . 8 6 . . 6 . . 6 Successful 19 | . 2 . 2 . . 4 3 . . 6 . . 2 Failed 15 | . 4 . . . . 4 3 . . . . . 4 Catastrophic 5 | . 1 . . . . 2 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 1 . 1 . . 3 4 . . . . . . Terminals 18 | . 5 . . . . 5 4 . . . . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 2 . . . . . 2 Terminal Hacks 13 | . 1 . 2 . . 2 1 . . 6 . . 1 Record 1 | . . . 1 . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . 6 . . . Open DSF 3 | . . . . . . 2 . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . 1 Seal Access 3 | . . . . . . 2 . . . . . . 1 Unauthorized Hacks 3 | . 1 . . . . . 2 . . . . . . Terminals 2 | . . . . . . . 2 . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . . 4 3 . . . . . 2 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . 21 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Total Allies 2 | . . . . . . . 2 . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . Total Orders 8 | . . . . . . . . . . . . . 8 EXPLORE 8 | . . . . . . . . . . . . . 8 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 3 . Drone Launches 16 | . . . . . . . . . . . . . 16 Drone Recoveries 8 | . . . . . . . . . . . . . 8 Decoded 0b10 Intel 11 | . . . . . . . . . . . . . 11 Items 11 | . . . . . . . . . . . . . 11 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Turns Passed 4023 | 66 257 336 576 653 95 404 383 58 90 456 76 265 308 Spaces Moved 6052 | 48 136 172 302 370 157 978 730 226 302 1235 244 648 504 Core 13 | 12 . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . Legs 1032 | 36 136 172 302 370 16 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 202 | . . . . . . . . . . . . . 202 Flight 4805 | . . . . . 141 978 730 226 302 1235 244 648 301 Fastest Speed 24 | 50 120 190 190 120 31 29 26 25 25 25 24 24 29 Average Speed 54 | 102 156 190 190 172 48 29 28 25 25 25 24 25 45 Slowest Speed 197 | 120 190 190 190 190 197 31 29 26 25 25 25 29 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . 1 4 3 1 2 . . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 25 38 63 72 15 31 17 47 50 87 46 83 24 Regions Visited 13 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . . . 2 . . . . . 5 . 4 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Total 6753 | 65 164 175 306 385 171 1086 900 225 313 1380 256 746 581 Wait 510 | . 4 . . . . 70 155 . 12 123 10 98 38 Move 6012 | 47 135 171 301 369 154 970 723 223 297 1234 243 643 502 Hop 13 | . . . . . 1 3 3 1 2 . . 2 1 Pick Up 55 | 12 7 . 2 5 4 7 4 . 1 9 . . 4 Fast Attach 17 | . 2 . . . 2 5 1 . . . . . 7 Attach 32 | 6 . . . 1 4 . 5 1 1 6 1 2 5 Detach 6 | . . . . 1 2 1 1 . . . . . 1 Swap 16 | . 2 . 1 2 4 1 3 . . 3 . . . Drop 40 | . 5 . 2 5 . 10 5 . . 4 . 1 8 Fire 18 | . 9 4 . 2 . 1 . . . . 2 . . Melee 2 | . . . . . . . . . . 1 . . 1 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 18 . . . . . . 10 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 652 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 652 | -10/Mines | Discovered new exit (range 5) 660 | -10/Mines | Entered Exiles 689 | -10/Exiles | Discovered new exit (range 15) 721 | -10/Exiles | Met 8R-AWN 752 | -10/Exiles | Met EX-HEX 826 | -10/Exiles | Met EX-DEC 868 | -10/Exiles | Met EX-BIN 894 | -10/Exiles | Aligned with FarCom system 896 | -10/Exiles | Given EX-Vault access code 940 | -10/Exiles | Opened EX-Vault 952 | -10/Exiles | Found Skeleton Box 993 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1219 | -10/Exiles | Discovered new exit (range 11) 1236 | -10/Exiles | Left Exiles lab with Skeleton Box 1236 | -10/Exiles | Entered Mines 1357 | -9/Mines | Assembled infested the area 1362 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1388 | -9/Mines | Found a hidden stash of uninstalled traps 1878 | -9/Mines | Discovered new exit (range 7) 1889 | -9/Mines | Entered Materials 1889 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1979 | -8/Materials | Discovered new exit (range 16) 1984 | -8/Materials | Entered Factory 1984 | -7/Factory | Evolved 2 slots: Utility x2 2068 | -7/Factory | Discovered new exit (range 15) 2364 | -7/Factory | Discovered new exit (range 15) 2388 | -7/Factory | Entered another Factory area 2388 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2444 | -6/Factory | Build established: Scout 2534 | -6/Factory | Spotted B-75 Beast 2767 | -6/Factory | Discovered new exit (range 14) 2770 | -6/Factory | Identified exit to Lower Caves 2771 | -6/Factory | Entered Lower Caves 2786 | -6/Lower Caves | Spotted B-75 Beast 2816 | -6/Lower Caves | Encountered a Warlord checkpoint 2818 | -6/Lower Caves | Lost 4 parts (2n1u1w) 2828 | -6/Lower Caves | Discovered new exit (range 3) 2829 | -6/Lower Caves | Identified exit to Lower Caves 2829 | -6/Lower Caves | Entered another Lower Caves area 2898 | -6/Lower Caves | Encountered a Warlord checkpoint 2915 | -6/Lower Caves | Discovered new exit (range 16) 2919 | -6/Lower Caves | Identified exit to Zion 2919 | -6/Lower Caves | Entered Zion 2940 | -6/Zion | Discovered new exit (range 15) 2955 | -6/Zion | Visited the Megawrench Repair Shop 2955 | -6/Zion | Megawrench repaired 9 parts 2970 | -6/Zion | Given A8's code to call for help 3019 | -6/Zion | Found Prototype Special Weapon 3020 | -6/Zion | Identified RU-N14's Throwing Claymores 3031 | -6/Zion | Found Prototype Device 3033 | -6/Zion | Identified Bomb Factory No. 2 3268 | -6/Zion | Rebuked by Imprinter 3307 | -6/Zion | Discovered new exit (range 11) 3312 | -6/Zion | Remotely autohacked Sealed Blast Doors 3328 | -6/Zion | Remotely autohacked Sealed Blast Doors 3328 | -6/Zion | Remotely autohacked Sealed Blast Doors 3328 | -6/Zion | Remotely autohacked Sealed Blast Doors 3361 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3363 | -6/Zion | Identified exit to Deep Caves 3375 | -6/Zion | Entered Deep Caves 3417 | -6/Deep Caves | Z-Facility disabled 3438 | -6/Deep Caves | Discovered new exit (range 10) 3442 | -6/Deep Caves | Identified exit to Proximity Caves 3444 | -6/Deep Caves | Attacked by Z-Imprinter 3451 | -6/Deep Caves | Entered Proximity Caves 3452 | -5/Proximity Caves | Learned location of 1 exit from Factory 3453 | -5/Proximity Caves | Learned Factory interactive machine intel 3469 | -5/Proximity Caves | Spotted B-75 Beast 3665 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3698 | -5/Proximity Caves | Learned Factory emergency access door positions 3708 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 3714 | -5/Proximity Caves | Discovered new exit (range 6) 3715 | -5/Proximity Caves | Identified exit to Factory 3716 | -5/Proximity Caves | Entered Factory 3716 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3717 | -5/Factory | Identified exit to Factory 3719 | -5/Factory | Loaded intel: 51 interactive machine locations 3742 | -5/Factory | Found Prototype Processor 3743 | -5/Factory | Identified Exp. Targeting Computer 3922 | -5/Factory | Core integrity fell below 50% 3953 | -5/Factory | Lost 3 parts (1p2u) 3983 | -5/Factory | Core integrity fell below 20% 4024 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03990_ Acquired Drone Bay. 03992_ Drone released from Drone Bay. 04005_ Drone triggered EM Surge Trap. 04005_ The floor emits a surge of raw power. 04006_ Drone system terminally corrupted. 04008_ Slug penetrates Fusion Modulator. 04008_ Penetrated by Slug. 04009_ Slug penetrates Wall. 04011_ Imp. Hacking Suite destroyed. 04012_ Penetrated by Slug. 04012_ Slammed into H-66 Slayer. 04013_ Fusion Modulator explodes. 04013_ Drone destroyed. 04013_ H-66 Slayer destroyed. 04013_ Fusion Modulator explodes. 04013_ H-66 Slayer destroyed. 04015_ Penetrated by Slug. 04015_ Drone Bay destroyed. 04019_ Slug penetrates Wall. 04021_ Penetrated by Slug. 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Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Imp. Medium Treads | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Railgun | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Force Rifle | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed ShadingActuatorShield Manual? 0 Play Time 01:09:05 Cumulative 79.5 hours Start 2021.11.09 @ 12:27:25 End 2021.11.09 @ 13:41:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49607234-ece3-4f28-b5bf-665ce2d0af39