Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 21:03:15 Player: Boatmurdered Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (472) 2360 Value Destroyed (16228) 16228 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (13462) 13462 TOTAL SCORE: 39090 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5250 Follower Combat Kills 4830 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -318 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Core Analyzer Active Cooling Armor Remote Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Armored Treads Medium Treads Improved Medium Treads Improved Heavy Treads Improved Heavy Treads Centrium Heavy Treads Makeshift Transmission Jammer Layered Medium Armor Plating Centrium Medium Armor Plating Railgun Advanced KE Penetrator Advanced KE Penetrator Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Shock Maul [Rating: 115] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Slots Evolved 12 | . . 2 2 . . . 4 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . 1 Utility 6 | . . 2 . . . . 2 . . . 1 . . . . 1 Weapon 3 | . . . 1 . . . 1 . . . 1 . . . . . Parts Attached 214 | 7 7 32 36 23 2 8 19 3 . 4 20 11 6 4 26 6 Power 18 | 1 1 3 2 2 . . 2 . . . . 4 1 . 1 1 Engine 12 | 1 1 3 2 2 . . 2 . . . . 1 . . . . Core 5 | . . . . . . . . . . . . 3 . . 1 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 68 | 2 . 5 16 12 2 3 3 1 . 2 4 3 1 2 10 2 Treads 62 | 2 . 5 15 12 2 3 3 1 . 2 4 3 1 2 6 1 Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5 | . . . 1 . . . . . . . . . . . 4 . Utility 61 | 2 1 14 11 1 . . 10 2 . . 5 . 1 2 9 3 Device 33 | 1 . 6 8 . . . 6 1 . . 2 . . 2 5 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 8 | . . 2 1 1 . . 1 . . . 2 . . . . 1 Hackware 2 | . . 1 . . . . . 1 . . . . . . . . Protection 16 | . . 5 2 . . . 3 . . . 1 . 1 . 4 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 67 | 2 5 10 7 8 . 5 4 . . 2 11 4 3 . 6 . Energy Gun 13 | 1 1 5 5 . . . . . . . . . 1 . . . Energy Cannon 4 | . . 2 . . . . . . . . . . 1 . 1 . Ballistic Gun 29 | 1 2 . 1 4 . 1 3 . . 1 8 4 1 . 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 8 | . . 3 1 2 . . 1 . . . 1 . . . . . Special Weapon 8 | . 1 . . . . 4 . . . 1 2 . . . . . Impact Weapon 3 | . . . . 2 . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 3 4 3 . . 2 . . . 2 . 4 . 3 1 Corrupted Parts 3 | . . . . . . . . . . . 1 . 1 . . 1 System Corruption 22 | . . . . . . . . . . . 10 . 2 . . 10 Parts Lost 33 | . . 6 2 . . . 2 . . . . 1 . . 15 7 Power 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 11 | . . 4 . . . . . . . . . . . . 3 4 Utility 9 | . . 2 2 . . . 2 . . . . . . . 2 1 Weapon 11 | . . . . . . . . . . . . 1 . . 9 1 Highest Loss Streak 15 | . . 2 1 . . . 1 . . . . 1 . . 15 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 18 | 1 7 18 19 19 20 18 18 20 20 19 19 17 16 17 14 1 Power . | . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . Propulsion 6 | . . 6 8 7 8 6 5 6 6 6 5 5 6 6 4 1 Utility 2 | . 1 3 3 3 3 3 2 3 3 2 3 2 2 3 1 . Weapon 6 | . 3 6 5 7 7 7 7 8 8 6 6 8 6 7 7 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 76 | . 2 10 8 7 . 12 13 1 . 18 3 . 2 . . . Power 11 | . 2 1 2 . . 2 2 . . 2 . . . . . . Propulsion 16 | . . 4 1 4 . 2 1 . . 3 1 . . . . . Utility 23 | . . 1 2 . . 4 6 . . 8 2 . . . . . Weapon 24 | . . 4 3 3 . 4 2 1 . 5 . . 2 . . . Tool/Special 2 | . . . . . . . 2 . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 99 99 100 99 94 93 93 92 92 87 88 85 94 27 Engine 7 | . 14 11 9 9 9 9 6 6 6 6 5 . . . . . Treads 25 | . 28 21 26 27 27 27 26 26 26 26 22 23 23 23 21 . Device 5 | . 14 12 10 1 . . 5 6 6 6 5 2 5 6 9 4 Storage 7 | . 14 11 9 9 9 9 6 6 6 6 5 5 5 5 4 . Processor 12 | . . 5 7 16 18 18 15 13 13 13 16 14 11 11 10 3 Protection 6 | . . 9 6 8 9 9 5 6 6 6 4 5 5 1 9 . Energy Gun 3 | . 12 12 9 4 . . . . . . . . . . . . Energy Cannon 2 | . . 6 11 . . . . . . . . . . . . . Ballistic Gun 20 | . 15 2 5 21 27 26 25 25 26 24 27 28 27 24 27 3 Peak Build Rating 115 | 7 9 23 35 38 40 44 67 68 68 72 94 103 110 111 115 35 Average Rating 50 | 6 7 18 30 34 38 41 63 64 68 69 77 94 107 92 103 18 On Entrance 52 | . 7 8 23 35 38 40 42 64 68 68 71 89 101 109 111 18 Avg Prop Armor Cover (%) 17 | . . . 12 . . . . . . . . . . . . 18 Naked Turns 73 | . . . . . . . . . . . . . . . 20 53 Heaviest Build 126 | 15 51 61 75 69 69 69 94 90 89 94 105 126 126 126 126 12 Greatest Support 103 | 40 40 40 60 60 60 60 88 88 88 88 91 83 83 99 103 12 Greatest Overweight (x) 3 | . 1 3 3 1 1 1 1 1 1 1 1 1 1 1 1 3 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 . . 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 2 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | 1 7 18 19 19 20 18 19 20 20 19 19 19 19 20 19 2 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 15 20 20 20 20 19 20 20 20 20 20 19 20 20 5 . Class Distribution -------------------- 24% | Commander-Gunner 20% | Scavenger-Gunner 18% | Tank 12% | Mutant 9% | Gunner 7% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Tank | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Matter Collected 13190 | 357 196 1008 1127 965 364 16 3558 455 . 664 1058 1425 263 452 1237 45 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 19675 | 308 692 2339 2958 1797 861 . 4743 449 . 564 1166 1764 . 276 1681 77 Parts 952 | 26 42 130 138 104 29 . 217 13 . 33 77 67 . 14 62 . Haulers Intercepted 25 | . 2 6 5 6 . . 4 . . . . . . . 2 . Recyclers Shooed 12 | . 1 2 1 . . . 6 . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . 15 . 79 . . . . . . Prevented 57 | . . . . . . . . . . 57 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Combat Hostiles Destroyed 312 | . 11 53 52 24 9 . 81 10 . 10 14 21 . . 27 . Guns 192 | . 11 20 19 22 9 . 37 7 . 10 12 21 . . 24 . Cannons 26 | . . 10 16 . . . . . . . . . . . . . AOE 93 | . . 23 16 2 . . 44 3 . . 2 . . . 3 . Classes Destroyed 21 | 3 4 4 5 . 1 . 2 1 . 1 . . . . . . Worker 34 | 4 2 4 4 2 . . 11 . . . 2 . . . 2 3 Builder 13 | . . 1 1 2 1 . 3 . . . 3 1 . . 1 . Tunneler 14 | 9 1 . . . . . 2 . . . . . . . 1 1 Hauler 25 | . 2 6 5 6 . . 4 . . . . . . . 2 . Recycler 27 | 1 2 2 3 1 4 . 8 . . . 3 3 . . . . Mechanic 5 | . . 2 1 . . . 2 . . . . . . . . . Operator 18 | . . 2 1 4 . . 1 . . . 1 1 . 8 . . Watcher 22 | . 3 5 5 2 . . 4 . . . 1 1 . . 1 . Swarmer 39 | . 6 12 7 3 . . 4 2 . 1 . . . . 4 . Saboteur 5 | . . . . . . . 4 . . . . . . . 1 . Grunt 166 | . 5 31 30 12 1 . 49 6 . 6 3 10 . . 13 . Brawler 10 | . . . 2 . . . 4 . . . . 1 . . 3 . Duelist 10 | . . . . . . . 4 . . 3 . 1 . . 2 . Protector 6 | . . . 1 . 1 . 4 . . . . . . . . . Sentry 43 | . . 10 8 8 5 . 2 1 . . 2 5 . . 2 . Specialist 4 | . . . 2 . . . 1 . . . 1 . . . . . Hunter 8 | . . . 1 1 . . 1 . . . 2 2 . . 1 . Programmer 17 | . . . . . 2 . 8 . . . 6 . . . 1 . Heavy 1 | . . . 1 . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . 1 . . . 2 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . Botcube 1 | . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 4 4 9 9 4 3 . 11 6 . 5 10 5 . 2 5 1 Combat Bots Only 10 | . 3 7 7 3 3 . 10 6 . 5 7 3 . . 5 . Max Kills in Single Turn 6 | 1 1 4 4 2 1 . 6 2 . 2 2 2 . 1 3 1 Gunslinging 1 | . . 1 . . . . 1 . . 1 1 . . . 1 . Exploded 5 | . . 3 4 1 . . 5 2 . . 1 . . . 3 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Hostile Shots Fired 1248 | . 46 180 144 51 26 . 199 21 . 45 180 105 2 5 108 136 Missed 418 | . 15 52 52 14 8 . 78 6 . 11 55 32 1 1 33 60 Hits 830 | . 31 128 92 37 18 . 121 15 . 34 125 73 1 4 75 76 Melee 27 | . . . . . . . 13 . . 5 . 1 . . 8 . Projectile 803 | . 31 128 92 37 18 . 108 15 . 29 125 72 1 4 67 76 AOE 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 25 | . 1 2 4 . . . 4 . . 3 5 . 1 . 4 1 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . Damage Taken 15246 | . 357 1811 1515 570 265 . 2291 345 . 532 2151 1571 13 69 2028 1728 Core 2940 | . 46 333 168 132 . . 142 28 . 20 175 81 . . 636 1179 Absorbed by Shields 827 | . . . . . . . 271 53 . 201 86 21 12 41 142 . Reduced by Siege Mode 59 | . . . . . . . . . . . . . . . 59 . Regen/Repaired (Parts) 1613 | . . 91 243 271 . 402 86 . . 103 417 . . . . . Core Remaining (%) 54 | 100 81 16 . . . 45 . . . 77 . . . . 10 . Volleys Fired 847 | 29 52 149 129 74 27 8 168 17 . 32 43 56 6 18 39 . Largest 5 | 2 2 2 3 3 3 1 4 4 . 4 5 5 5 5 5 . Hottest 240 | 70 100 136 192 177 75 . 125 108 . 111 144 152 240 167 167 . Shots Fired 2483 | 58 98 252 360 216 82 8 545 62 . 122 170 245 28 72 165 . Gun 2163 | 58 97 187 194 214 82 . 487 56 . 121 163 243 28 72 161 . Cannon 188 | . . 37 151 . . . . . . . . . . . . . Launcher 118 | . . 27 15 2 . . 58 6 . . 5 1 . . 4 . Special 14 | . 1 1 . . . 8 . . . 1 2 1 . . . . Kinetic 1758 | 29 49 37 90 141 82 . 487 56 . 121 163 243 27 72 161 . Thermal 595 | 29 49 188 255 73 . . . . . . . . 1 . . . Explosive 118 | . . 27 15 2 . . 58 6 . . 5 1 . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 14 19 17 26 17 15 8 22 9 . 9 11 9 6 20 15 . Robot Miss Streak 7 | 2 3 4 7 4 2 . 5 2 . 5 4 5 3 3 5 . Penetration Max 1 | . . . . . . . . . . . 1 1 1 . 1 . Secondary Targets 36 | . 2 1 . 4 . . 8 2 . 5 3 4 . . 7 . Max Gunslinging Chain 2 | . 1 1 . 1 . . 1 1 . 2 1 1 . . 1 . Shots Hit Robots 1603 | 35 64 165 241 150 56 8 331 40 . 84 104 153 17 52 99 4 Core Hits 1028 | 15 29 100 124 71 21 . 321 24 . 41 61 120 12 20 67 2 Critical Kills 19 | . . . 3 2 . . 1 1 . 1 . 3 . 1 7 . Critical Parts Destroyed 13 | . . . . . . . 2 . . 2 . 4 . 1 3 1 Critical Strikes 63 | 2 3 12 10 7 . . 3 1 . 3 . 7 1 3 10 1 Burn 29 | 2 3 12 7 5 . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . Destroy 29 | . . . 1 2 . . 3 1 . 1 . 7 1 3 10 . Smash 3 | . . . . . . . . . . 2 . . . . . 1 Melee Attacks 23 | . . . . 1 . . . 1 . 4 2 . 3 3 2 7 Impact 23 | . . . . 1 . . . 1 . 4 2 . 3 3 2 7 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . 4 . . . 3 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 48498 | 443 938 4719 6016 3055 1111 . 15666 1244 . 2161 3063 3673 575 1559 3932 343 Guns 28586 | 443 938 2049 2294 2859 1093 . 5721 680 . 1669 2305 3642 575 1245 3073 . Cannons 2784 | . . 511 2273 . . . . . . . . . . . . . Explosions 15767 | . . 2159 1449 196 . . 9906 564 . . 758 . . . 735 . Melee 1240 | . . . . . . . . . . 492 . . . 314 122 312 Ramming 121 | . . . . . 18 . 39 . . . . 31 . . 2 31 Kinetic 23596 | 164 355 280 996 1798 1093 . 5721 680 . 1669 2305 3642 575 1245 3073 . Thermal 8082 | 279 583 2280 3571 1061 . . . . . . 308 . . . . . Explosive 14949 | . . 2159 1449 196 . . 9396 564 . . 450 . . . 735 . Electromagnetic 510 | . . . . . . . 510 . . . . . . . . . Impact 1240 | . . . . . . . . . . 492 . . . 314 122 312 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 . 1 1 1 . 5 . . . 16 16 18 18 10 13 Average Corruption 5 | . 2 . 1 1 1 . 3 . . . 3 16 16 11 5 12 Corruption Purged 18 | . . . . . . . 5 . . . . . . 13 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 285 | . 8 . 1 22 14 . 41 . . . 17 77 33 35 29 8 Message Errors 68 | . 3 . . 7 3 . 8 . . . 6 11 9 7 13 1 Matter Fused 65 | . 1 . . 7 4 . 11 . . . 3 18 5 11 4 1 Heat Flow Errors 24 | . . . 1 1 2 . 4 . . . . 7 4 2 2 1 Energy Discharges 31 | . 1 . . 1 3 . 4 . . . 1 9 5 5 2 . Parts Rejected 4 | . . . . . . . 1 . . . . 1 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 29 | . 1 . . 1 1 . 4 . . . 3 10 . 6 2 1 Data Loss (major) 18 | . 1 . . 1 . . 4 . . . 1 6 2 1 2 . Misfires 10 | . . . . 1 1 . . . . . . 4 3 . 1 . Alerts 6 | . 1 . . . . . 2 . . . . . 2 1 . . Misdirections 5 | . . . . . . . . . . . . . 1 . 1 3 Weapon Failures 24 | . . . . 3 . . 3 . . . 3 10 1 2 2 . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . Overflow Damage 1143 | . . 10 35 . . . 157 . . 251 39 23 . 214 197 217 Projectiles 25 | . . . 25 . . . . . . . . . . . . . Explosions 321 | . . 10 10 . . . 157 . . . 39 . . . 105 . Melee 797 | . . . . . . . . . . 251 . 23 . 214 92 217 Knockbacks 8 | . . . . . . . . . . . . . . 3 1 4 Impact 8 | . . . . . . . . . . . . . . 3 1 4 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 512 | . . 105 38 . . . 158 . . . 197 . . . . 14 Shots 15 | . . 4 2 . . . 5 . . . 4 . . . . . Rammed 15 | . . . . . 3 . 3 . . . . 1 . . 1 7 Targets Rammed 15 | . . . . . 3 . 3 . . . . 1 . . 1 7 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 628 | 27 294 191 427 304 256 . 404 339 . 310 401 227 212 253 628 223 Average Temperature 80 | 11 56 50 114 65 69 . 56 115 . 101 112 114 85 54 169 115 Received Heat Transfer 3444 | . 138 636 585 234 63 . 500 42 . 174 348 300 . . 316 108 Effects 16 | . 1 . 3 1 . . 1 . . . 2 . . . 8 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . 1 . 1 1 . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . Matter Decay 3 | . . . 1 . . . . . . . 1 . . . 1 . Damage (minor) 2 | . . . . . . . 1 . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . Damage (core) 3 | . . . . . . . . . . . . . . . 3 . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . Total Turns 8 | . . . . . . . . . . . . . . . 8 . Longest Duration 8 | . . . . . . . . . . . . . . . 8 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 . . . . 1 . 3 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . 2 . . . . 3 . 2 . 2 Impact Corruptions 26 | . . . . . . . . . . 3 . 1 . 10 3 9 Robots Melted 2 | . . . 2 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 43 | 1 . 20 16 6 . . . . . . . . . . . . Heat Transferred 18010 | 962 1591 5698 7178 2331 . . . . . . 250 . . . . . Parts Sabotaged 5 | . . . . . . . . . . 1 . 1 . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Maximum Alert Level 5 | . . 3 3 3 1 . 5 . . . 2 2 2 1 4 3 Low Security (%) 30 | 100 100 28 28 . 67 . 6 . . . 72 . . 58 7 . Level 1 15 | . . 4 19 41 32 . 7 . . . . 28 40 41 1 . Level 2 25 | . . 56 12 35 . . 22 . . . 27 70 59 . 16 87 Level 3 13 | . . 11 39 23 . . 5 . . . . . . . 30 12 Level 4 4 | . . . . . . . 12 . . . . . . . 44 . Level 5 6 | . . . . . . . 32 . . . . . . . . . High Security 2 | . . . . . . . 13 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 3 | . . 1 1 . . . 1 . . . . . . . . . Peak Influence 3535 | 10 96 992 1012 867 371 . 3535 . . . 671 676 523 297 1420 846 Initial 646 | . . 25 340 383 333 . . . . . 199 325 364 183 14 646 Average 646 | . 29 484 502 525 188 . 1555 . . . 222 461 424 173 942 624 Influence Increases 16311 | 70 384 1809 1658 1368 434 . 4507 310 . 576 989 967 437 315 2047 440 Destroy 0b10 Robot/C 8480 | . 220 1060 1020 640 200 . 2560 260 . 480 400 580 160 80 820 . Destroy 0b10 Robot/NC 960 | 70 50 110 105 90 40 . 235 . . 5 55 45 10 45 80 20 Destroy Leader 1588 | . 50 272 260 206 . . 452 20 . 10 74 64 . . 180 . Allied During Kill 2297 | . . . . 278 42 . 734 30 . 81 51 176 167 125 613 . Successful Hack 275 | . 19 41 37 54 15 . 29 . . . 50 23 7 . . . Select Force Hacks 210 | . . 30 30 30 120 . . . . . . . . . . . Disable Machine 780 | . 15 60 30 30 15 . 210 . . . 195 . 15 45 135 30 Destroy Structure 971 | . . 191 101 25 2 . 242 . . . 164 34 48 20 144 . Partial Spotted 60 | . . . . . . . . . . . . . . . 30 30 Lose Combat Pursuer 690 | . 30 45 75 15 . . 45 . . . . 45 30 . 45 360 Influence Decreases 15465 | 70 324 1062 1557 1421 1192 97 972 1937 1908 259 641 980 630 734 766 915 Entered New Map 6586 | . . 35 467 525 522 97 . 1309 1908 . 118 340 288 276 26 675 Time Decay 7049 | 70 314 667 770 666 650 . 692 628 . 239 523 530 302 398 430 170 Lost Part 330 | . . 60 20 . . . 20 . . . . 10 . . 150 70 Lost Ally 750 | . 10 . . 80 20 . 260 . . 20 . 100 40 60 160 . Purge Threat 750 | . . 300 300 150 . . . . . . . . . . . . Squads Dispatched 88 | . . 8 11 5 . . 34 . . 3 4 3 . . 16 4 Investigation 23 | . . 2 2 2 . . 7 . . 2 1 . . . 5 2 Extermination 15 | . . . . . . . 8 . . . 3 . . . 2 2 Reinforcement 21 | . . 4 6 2 . . 4 . . . . 2 . . 3 . Assault 25 | . . 2 2 1 . . 15 . . 1 . 1 . . 3 . Garrison 4 | . . . 1 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Distress Signals 18 | . 3 1 . 2 . . 1 . . . . 4 2 . 3 2 Communications Jammed 4 | . . . . . . . 4 . . . . . . . . . Distress Signals 3 | . . . . . . . 3 . . . . . . . . . Times Spotted 577 | . 24 73 71 35 9 . 143 13 . 35 19 39 11 12 57 36 Peak Tracking Total 18 | . 5 7 5 5 3 . 8 7 . 8 6 5 5 2 10 18 Tactical Retreats 24 | . 2 2 4 1 . . 2 . . . . 3 2 . 3 5 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Traps Triggered 12 | . 1 2 2 . . . 1 . . . 1 2 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . 16 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Machines Disabled 56 | . 1 4 2 2 1 . 14 2 . 1 13 . 2 3 9 2 Max in Single Turn 6 | . 1 1 1 1 1 . 4 1 . . 6 . 1 1 2 1 Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Machines Accessed 121 | . 9 13 13 16 9 4 25 2 4 3 6 5 3 . 5 4 Terminals 67 | . 8 7 7 11 5 . 11 1 . 1 3 5 3 . 4 1 Fabricators 3 | . . . . . . . 3 . . . . . . . . . Repair Stations 11 | . . 2 1 2 . . 4 . . 1 1 . . . . . Recycling Units 20 | . 1 2 2 2 4 . 5 . . 1 1 . . . . 2 Scanalyzers 6 | . . 2 2 . . . 1 . . . 1 . . . . . Garrison Access 5 | . . . 1 1 . . 1 . . . . . . . 1 1 Total Hacks 364 | . 29 48 54 54 20 20 56 4 29 6 9 9 10 . 10 6 Successful 217 | . 15 24 38 34 13 20 22 4 29 3 5 3 2 . 3 2 Failed 144 | . 14 24 15 20 7 . 33 . . 3 3 6 8 . 7 4 Catastrophic 31 | . 2 5 1 1 1 . 8 . . 2 . 4 3 . 2 2 Database Lockouts 3 | . . . 1 . . . 1 . . . 1 . . . . . Manual 175 | . 28 29 23 33 19 . 20 . . 2 2 5 1 . 8 5 Terminals 194 | . 27 32 23 38 15 . 24 3 . 1 4 9 10 . 6 2 Fabricators 5 | . . . . . . . 5 . . . . . . . . . Repair Stations 39 | . . 5 5 11 . . 13 . . 3 2 . . . . . Recycling Units 36 | . 2 7 3 4 5 . 9 . . 2 1 . . . . 3 Scanalyzers 29 | . . 4 19 . . . 4 . . . 2 . . . . . Garrison Access 11 | . . . 4 1 . . 1 . . . . . . . 4 1 Terminal Hacks 93 | . 3 7 5 14 3 20 3 4 29 1 1 1 2 . . . Record 32 | . . . . . . 16 . 3 11 . . . 2 . . . Part Schematic 10 | . . . . . 2 . . . 8 . . . . . . . Robot Schematic 8 | . . . . . . . 1 . 7 . . . . . . . Robot Analysis 10 | . 3 . 1 2 . 4 . . . . . . . . . . Prototype ID Bank 9 | . . 2 1 1 1 . . . 3 . . 1 . . . . Open Door 7 | . . . . 5 . . . 1 . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . 2 2 1 . . . . . . . . . . . . Locate Traps 4 | . . 1 . 2 . . 1 . . . . . . . . . Patrol Status 2 | . . 1 . 1 . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 22 | . . 2 4 8 . . 5 . . 1 2 . . . . . Scan Component 12 | . . 1 2 4 . . 3 . . 1 1 . . . . . Repair 10 | . . 1 2 4 . . 2 . . . 1 . . . . . Recycling Unit Hacks 4 | . . 2 . 1 1 . . . . . . . . . . . Retrieve Components 4 | . . 2 . 1 1 . . . . . . . . . . . Scanalyzer 24 | . . 3 17 . . . 3 . . . 1 . . . . . Insert Component 9 | . . . 8 . . . 1 . . . . . . . . . Analyze 10 | . . . 9 . . . 1 . . . . . . . . . Retrieve Study 5 | . . 3 . . . . 1 . . . 1 . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks 70 | . 12 10 11 10 9 . 9 . . 1 1 2 . . 3 2 Terminals 42 | . 11 6 6 7 5 . 2 . . . . 2 . . 3 . Track 1 | . . . . . . . . . . . . 1 . . . . Assimilate 4 | . 4 . . . . . . . . . . . . . . . Botnet 6 | . 1 1 . 2 1 . 1 . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Skim 26 | . 5 5 6 5 4 . 1 . . . . . . . . . Sabotage 3 | . . . . . . . . . . . . . . . 3 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . Recycling Units 24 | . 1 4 3 3 4 . 5 . . 1 1 . . . . 2 Reject 5 | . 1 2 1 1 . . . . . . . . . . . . Mask 3 | . . 1 1 1 . . . . . . . . . . . . Tunnel 7 | . . 1 1 1 4 . . . . . . . . . . . Fedlink 9 | . . . . . . . 5 . . 1 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . . . Decoy 1 | . . . 1 . . . . . . . . . . . . . Intercept 1 | . . . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 8 11 12 12 5 . 21 1 . 1 4 5 3 . 3 2 Full Trace Events 8 | . . 1 . 1 2 . . 1 . 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 1 . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 7 . 2 . 1 . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 3 . . . . 1 . . . 1 . . . . . Parts Repaired 10 | . . 1 2 4 . . 2 . . . 1 . . . . . Time 340 | . . 13 52 162 . . 88 . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . 18 . 3 9 . . . . . . . . . . . Parts Scanalyzed 8 | . . . 7 . . . 1 . . . . . . . . . Part Schematics Acquired 8 | . . . 7 . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . find_station 1 | . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . 16 . . . . 4 . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Total Allies 58 | . 1 . . 10 16 1 . . . 6 . 19 5 . . . Largest Group 22 | . 1 . . 10 21 22 20 1 1 4 3 14 15 15 11 . Highest-Rated Group 858 | . 10 . . 173 374 458 404 85 85 219 184 505 858 842 628 . Highest-Rated Ally 159 | . 10 . . 29 29 84 84 85 85 106 106 159 159 143 96 . Initial UFD Resources 64 | . . . . . . . 24 44 44 47 57 61 61 61 61 64 Total Orders 96 | . 2 . . . 27 35 7 4 . 13 8 . . . . . STAY 59 | . 1 . . . 14 29 3 2 . 6 4 . . . . . FOLLOW 36 | . 1 . . . 13 6 4 2 . 6 4 . . . . . GUARD 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 599 | . . . . 55 8 . 241 13 . 33 11 71 49 19 99 . Total Damage 16764 | . . . . 729 115 . 6711 583 . 1400 422 937 1336 612 3919 . Kills 148 | . . . . 9 2 . 60 3 . 15 7 11 11 5 25 . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Active Infowar (turns) 23248 | 449 1841 1276 639 . . . 6104 2163 177 4604 1723 1485 662 947 999 179 Optics 18864 | . . . . . . . 6104 2163 177 4604 1723 1485 662 947 999 . Sensors 1546 | . . 239 . . . . . . . . 1128 . . . . 179 A.S.S. 2 | . . . . . . . . . . . . . . . 2 . IFF 2402 | . . . . . . . . 1830 . 363 209 . . . . . Seismic 3967 | 449 1841 1038 639 . . . . . . . . . . . . . Jamming 2108 | . . . . . . . 2106 . . . . . . . 2 . Robot Analysis Total 10 | . 3 . 1 2 . 4 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Turns Passed 41543 | 556 1841 3790 5178 2547 2380 5976 6106 2163 177 4604 1723 1485 662 947 1061 347 Spaces Moved 16650 | 268 744 1456 1615 979 977 2401 2933 991 82 1431 759 522 263 334 438 457 Core 306 | 2 . . . . . . . . . . . . . . 40 264 Treads 16086 | 266 744 1456 1615 979 977 2401 2933 991 82 1431 759 522 263 334 333 . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 258 | . . . . . . . . . . . . . . . 65 193 Fastest Speed 29 | 50 160 200 200 200 200 216 165 165 215 167 165 210 217 162 29 29 Average Speed 197 | 159 192 212 200 200 206 233 173 204 215 208 176 214 217 217 187 59 Slowest Speed 320 | 160 240 320 280 200 216 236 217 215 215 217 225 217 217 232 243 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 1 . . . 1 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 7 98 97 97 97 98 89 69 93 75 76 21 75 89 98 45 20 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 14 | . 1 3 2 2 4 . 1 . 1 . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . . . . . 1 1 . . . 1 . Unknown Exits Taken 9 | 1 . . . . 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 7 | . . . . . . 3 . 3 . 1 . . . . . . Spaces Dug 4 | . . . . . . . . . . . 2 . . . 2 . Terrain Destroyed 916 | . . 209 124 23 . . 298 32 . 1 122 24 1 17 65 . Melee 3 | . . . . . . . . . . . 2 . . . 1 . Projectile 53 | . . . . . . . 1 . . 1 2 8 1 17 23 . AOE 859 | . . 209 124 23 . . 297 32 . . 118 16 . . 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Total 23744 | 336 1050 1894 3327 1467 1301 2776 3680 1097 83 2995 1042 749 334 502 595 516 Wait 5117 | 31 210 161 1452 340 150 320 451 69 2 1399 170 100 34 134 60 34 Move 16626 | 267 743 1455 1614 978 976 2400 2932 990 81 1430 756 521 262 333 435 453 Hop 4 | . . . . . . . . . . . 1 . . . 1 2 Pick Up 205 | 2 14 39 26 14 . 20 30 1 . 31 11 4 9 1 3 . Fast Attach 101 | 7 1 7 10 10 . . 9 3 . 2 9 9 1 6 22 5 Attach 46 | . . 16 4 . . 5 8 . . 1 4 2 . . 4 2 Detach 4 | . . 2 . . . . . . . . 1 . . . . 1 Swap 239 | . 9 34 46 18 2 5 49 12 . 15 19 9 10 2 9 . Drop 269 | . 5 31 46 32 2 18 30 4 . 32 17 15 9 5 19 4 Fire 847 | 29 52 149 129 74 27 8 168 17 . 32 43 56 6 18 39 . Melee 23 | . . . . 1 . . . 1 . 4 2 . 3 3 2 7 Ram 8 | . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 3 . 3 . . . . 1 . . 1 . Escape Stasis 4 | . . . . . . . . . . . . 4 . . . . Rewire 218 | . . . . . 141 . . . . 49 . 28 . . . . Trap 16 | . 16 . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . 9 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 557 | -11/Scrapyard | Entered Materials 558 | -10/Materials | Build established: Mutant 803 | -10/Materials | Discovered new exit (range 12) 1134 | -10/Materials | Discovered new exit (range 14) 1271 | -10/Materials | Discovered new exit (range 7) 1494 | -10/Materials | Discovered new exit (range 9) 1565 | -10/Materials | Identified exit to Materials 1565 | -10/Materials | Learned location of 2 exits from Materials 1623 | -10/Materials | Learned Storage trap positions 1670 | -10/Materials | Learned Storage emergency access door positions 1708 | -10/Materials | Loaded intel: 1 recycling unit location 1735 | -10/Materials | Learned location of Mines (-10) 1750 | -10/Materials | Learned Storage non-interactive machine intel 1773 | -10/Materials | Identified exit to Subcaves 1808 | -10/Materials | Loaded intel: 1 repair station location 1852 | -10/Materials | Learned 4 Subcaves zone layouts 2057 | -10/Materials | Derelicts attacked the area 2398 | -10/Materials | Entered another Materials area 2398 | -9/Materials | Evolved 2 slots: Utility x2 2399 | -9/Materials | Identified exit to Materials 2399 | -9/Materials | Identified exit to Mines 2846 | -9/Materials | Discovered exit to Materials (range 8) 3541 | -9/Materials | Destroyed 7 combat bots 3672 | -9/Materials | Discovered exit to Mines (range 16) 3884 | -9/Materials | Discovered exit to Materials (range 3) 4089 | -9/Materials | Learned location of Mines (-9) 4131 | -9/Materials | Learned location of 2 exits from Materials 4191 | -9/Materials | Learned location of Zion (-7) 4521 | -9/Materials | Core integrity fell below 50% 4653 | -9/Materials | Build established: Scavenger-Mutant 5198 | -9/Materials | First assault squad dispatched 5277 | -9/Materials | Repaired Lgt. Treads+ 5340 | -9/Materials | Core integrity fell below 20% 5564 | -9/Materials | Build established: Mutant 6106 | -9/Materials | Sterilization system engaged 6106 | -9/Materials | Non-combat units ordered to evacuate 6188 | -9/Materials | Entered another Materials area 6188 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6189 | -8/Materials | Identified exit to Factory 6502 | -8/Materials | Build established: Scavenger-Gunner 7183 | -8/Materials | Build established: Gunner 7214 | -8/Materials | Repaired Lgt. Treads+ 7241 | -8/Materials | Repaired Lgt. Treads+ 8423 | -8/Materials | Discovered new exit (range 14) 8723 | -8/Materials | Build established: Scavenger-Gunner 8988 | -8/Materials | First assault squad dispatched 9370 | -8/Materials | Destroyed 7 combat bots 9459 | -8/Materials | Identified exit to Garrison 9556 | -8/Materials | Discovered exit to Factory (range 10) 9574 | -8/Materials | Identified exit to Storage 9652 | -8/Materials | Garrison activated, responded to threat 10485 | -8/Materials | Learned location of Lower Caves (-6) 10560 | -8/Materials | Learned location of 2 exits from Factory 10564 | -8/Materials | Central database locked down 10623 | -8/Materials | Sterilization system engaged 10623 | -8/Materials | Non-combat units ordered to evacuate 10686 | -8/Materials | Learned Storage interactive machine intel 10723 | -8/Materials | Combat units ordered to evacuate 10923 | -8/Materials | Ambient heat levels rising (+10) 11073 | -8/Materials | Ambient heat levels rising (+10) 11223 | -8/Materials | Ambient heat levels rising (+10) 11366 | -8/Materials | Entered Storage 11367 | -8/Storage | Identified exit to Recycling 11368 | -8/Storage | Loaded intel: 6 trap records 11370 | -8/Storage | Loaded intel: 24 non-interactive machine locations 11371 | -8/Storage | Loaded intel: 19 interactive machine locations 12242 | -8/Storage | Watched by a mysterious "MATRIX" hacker 12566 | -8/Storage | First assault squad dispatched 12712 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12809 | -8/Storage | Core integrity fell below 50% 12974 | -8/Storage | Used back door to open Recycling access 13037 | -8/Storage | Build established: Commander-Gunner 13295 | -8/Storage | Repaired Hrd. Medium Armor Plating 13356 | -8/Storage | Repaired Enh. Autogun 13359 | -8/Storage | Learned 12 Factory zone layouts 13384 | -8/Storage | Repaired Lgt. Treads+ 13450 | -8/Storage | Learned Storage non-interactive machine intel 13501 | -8/Storage | Learned location of 2 exits from Lower Caves 13772 | -8/Storage | Repaired Arm. Treads 13913 | -8/Storage | Entered Recycling 13913 | -8/Recycling | Accompanied by 6 allies 14665 | -8/Recycling | Discovered new exit (range 16) 16150 | -8/Recycling | Scanned before Scraplab entrance 16181 | -8/Recycling | Entered Scraplab 16198 | -8/Recycling | Discovered new exit (range 2) 16293 | -8/Recycling | Entered Scraptown 16293 | -8/Scraptown | Accompanied by 21 allies 16293 | -8/Scraptown | System corruption cleaned by C-Scrubber 16625 | -8/Scraptown | Discovered new exit (range 11) 16877 | -8/Scraptown | Visited TADAMA 16929 | -8/Scraptown | Visited Assassins FH 16946 | -8/Scraptown | Visited Fellowship of the Rings 17028 | -8/Scraptown | Visited CR-KLE's Repair Center 17059 | -8/Scraptown | Visited SPCMW 17391 | -8/Scraptown | Visited Symbiants 17459 | -8/Scraptown | Visited Cyclists 17518 | -8/Scraptown | Visited UFD Registry 17518 | -8/Scraptown | Registered with UFD as "Longrunner" 17599 | -8/Scraptown | Visited Botcube Research 17636 | -8/Scraptown | Visited A0-MCA Data Center 17651 | -8/Scraptown | Given a B+ rating by A0-MCA 17700 | -8/Scraptown | Visited Chapter 10 17733 | -8/Scraptown | Visited Science Testing Area 17754 | -8/Scraptown | Visited Research Penetration Think Tank 17804 | -8/Scraptown | Visited Derelict Rescue Squad 17858 | -8/Scraptown | Visited Curators Association 17913 | -8/Scraptown | Visited Analyses Database 17965 | -8/Scraptown | Visited Scrap Suit Storage 18999 | -8/Scraptown | Found Scrap Suit 19112 | -8/Scraptown | Found Scrap Suit 20574 | -8/Scraptown | Found Lrg. Botcube 20640 | -8/Scraptown | Lrg. Botcube activated 20672 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 3 guns, 1 cannon 20749 | -8/Scraptown | CR-KLE repaired 4 parts 20916 | -8/Scraptown | Attached CPS modules to Commando 3b 20938 | -8/Scraptown | Attached CPS modules to Defender 3b 20983 | -8/Scraptown | Attached CPS modules to *XOG, Crusher of man, Maiden of steeL 20990 | -8/Scraptown | Attached CPS modules to Trooper 3d 20995 | -8/Scraptown | Attached CPS modules to Defender 3a 21007 | -8/Scraptown | Attached CPS modules to Savior 3a 21241 | -8/Scraptown | Build established: Commander-Mutant 21277 | -8/Scraptown | Attached CPS modules to Trooper 3h 21284 | -8/Scraptown | Attached CPS modules to Trooper 3d 21552 | -8/Scraptown | Discovered new exit (range 3) 21573 | -8/Scraptown | Build established: Commander-Gunner 22139 | -8/Scraptown | Met Optimus 22139 | -8/Scraptown | Accepted into 0bPrime 22269 | -8/Scraptown | Entered Factory 22269 | -6/Factory | Accompanied by 20 allies 22269 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 22270 | -6/Factory | Identified exit to Factory 22426 | -6/Factory | Central database locked down 22625 | -6/Factory | Loaded intel: 8 recycling unit locations 22852 | -6/Factory | Lost 3 allies 23032 | -6/Factory | Lost 8 allies 23151 | -6/Factory | Lost 5 allies 23319 | -6/Factory | First assault squad dispatched 23429 | -6/Factory | Build established: Gunner 23873 | -6/Factory | Repaired Transmission Jammer 24045 | -6/Factory | Discovered exit to Factory (range 22) 24726 | -6/Factory | Learned location of Protoforge (-2) 25875 | -6/Factory | Build established: Tank 26253 | -6/Factory | Repaired Hvy. Rocket Launcher 26519 | -6/Factory | Destroyed 7 combat bots 27143 | -6/Factory | Discovered new exit (range 9) 27574 | -6/Factory | High security lockdown imminent 27621 | -6/Factory | Sterilization system engaged 27621 | -6/Factory | Non-combat units ordered to evacuate 27640 | -6/Factory | Destroyed 10 combat bots 27721 | -6/Factory | Combat units ordered to evacuate 27921 | -6/Factory | Ambient heat levels rising (+10) 28071 | -6/Factory | Ambient heat levels rising (+10) 28221 | -6/Factory | Ambient heat levels rising (+10) 28371 | -6/Factory | Ambient heat levels rising (+10) 28375 | -6/Factory | Entered Lower Caves 28375 | -6/Lower Caves | Accompanied by 1 ally 28375 | -6/Lower Caves | Spotted B-75 Beast 28376 | -6/Lower Caves | Identified exit to Lower Caves 28611 | -6/Lower Caves | Destroyed B-75 Beast 28797 | -6/Lower Caves | Learned location of 1 exit from Factory 28949 | -6/Lower Caves | Build established: Skirmisher 29098 | -6/Lower Caves | Attracted the attention of an 0b10 base 29140 | -6/Lower Caves | Learned location of 1 exit from Research 29284 | -6/Lower Caves | Learned 8 Research zone layouts 30208 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 30538 | -6/Lower Caves | Entered Data Miner 30538 | -6/Data Miner | Accompanied by 1 ally 30538 | -6/Data Miner | Discovered new exit (range 6) 30566 | -6/Data Miner | Met Data Miner 30629 | -6/Data Miner | Learned location of Section 7 (-2) 30629 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30665 | -6/Data Miner | Received God Mode back door access code from Data Miner 30715 | -6/Data Miner | Entered Proximity Caves 30715 | -5/Proximity Caves | Accompanied by 1 ally 30718 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 30726 | -5/Proximity Caves | Loaded intel: 1 recycling unit location 30756 | -5/Proximity Caves | Build established: Tank 30859 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 31180 | -5/Proximity Caves | Lost 10 allies 31215 | -5/Proximity Caves | 0b10 base defense nominally successful 31284 | -5/Proximity Caves | Lost 3 allies 31742 | -5/Proximity Caves | Murdered *XOG, Crusher of man, Maiden of steeL 31742 | -5/Proximity Caves | Destroyed *XOG, Crusher of man, Maiden of steeL 31774 | -5/Proximity Caves | Found Lrg. Botcube 32576 | -5/Proximity Caves | Lrg. Botcube activated 32608 | -5/Proximity Caves | Lrg. Botcube completed mutation into treaded form, armed with 4 guns 32615 | -5/Proximity Caves | Attached CPS modules to *XOG Reforged, Unbroken, Undying. 34892 | -5/Proximity Caves | Learned Factory security intel 35016 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 35027 | -5/Proximity Caves | Learned Factory stockpile data 35032 | -5/Proximity Caves | Build established: Skirmisher 35177 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 35294 | -5/Proximity Caves | Discovered exit to Factory (range 6) 35319 | -5/Proximity Caves | Entered Factory 35319 | -5/Factory | Accompanied by 3 allies 35319 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 35320 | -5/Factory | Identified exit to Factory 35628 | -5/Factory | Repaired Imp. Heavy Armor Plating 35766 | -5/Factory | Central database locked down 35844 | -5/Factory | Identified exit to DSF 36025 | -5/Factory | Unchained authorized (QV-33N) 36429 | -5/Factory | Cargo convoy interrupted 36432 | -5/Factory | Loaded intel: 8 recycling unit locations 36587 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 36620 | -5/Factory | Destroyed 7 combat bots 36819 | -5/Factory | Found Prototype Protection 36819 | -5/Factory | Identified Active Cooling Armor 36828 | -5/Factory | Found Corrupted Prototype Launcher 36829 | -5/Factory | Identified Point Singularity Launcher 36830 | -5/Factory | System corruption reached 10% 36835 | -5/Factory | Found Corrupted Point Singularity Launcher 36973 | -5/Factory | Found Corrupted Point Singularity Launcher 37033 | -5/Factory | Discovered new exit (range 5) 37040 | -5/Factory | Identified exit to Extension 37042 | -5/Factory | Entered Extension 37101 | -5/Extension | Build established: Scavenger-Gunner 37208 | -5/Extension | Rescued a captive Derelict 37209 | -5/Extension | Rescued a captive Derelict 37308 | -5/Extension | Rescued a captive Derelict 37309 | -5/Extension | Rescued a captive Derelict 37518 | -5/Extension | Spotted B-75 Beast 37537 | -5/Extension | Lost 3 allies 37539 | -5/Extension | Destroyed B-75 Beast 37553 | -5/Extension | Spotted B-75 Beast 37603 | -5/Extension | Destroyed B-75 Beast 37642 | -5/Extension | First assault squad dispatched 37898 | -5/Extension | Rescued a captive Derelict 37919 | -5/Extension | Rescued a captive Derelict 37921 | -5/Extension | Rescued a captive Derelict 38053 | -5/Extension | Rescued a captive Derelict 38137 | -5/Extension | Rescued a captive Derelict 38315 | -5/Extension | Rescued a captive Derelict 38315 | -5/Extension | Rescued a captive Derelict 38343 | -5/Extension | Rescued a captive Derelict 38367 | -5/Extension | Rescued A7 38371 | -5/Extension | Attached CPS modules to A7 38419 | -5/Extension | Rescued a captive Derelict 38421 | -5/Extension | Rescued a captive Derelict 38479 | -5/Extension | Discovered exit to Factory (range 10) 38482 | -5/Extension | Discovered new exit (range 6) 38527 | -5/Extension | Entered Cetus 38527 | -5/Cetus | Accompanied by 13 allies (A7) 38532 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 38553 | -5/Cetus | Spotted Cetus Guard 38554 | -5/Cetus | Spotted Cetus Guard 38557 | -5/Cetus | Spotted Cetus Guard 38565 | -5/Cetus | Spotted Cetus Guard 38567 | -5/Cetus | Allies destroyed Cetus Guard 38569 | -5/Cetus | Allies destroyed Cetus Guard 38579 | -5/Cetus | Allies destroyed Cetus Guard 38585 | -5/Cetus | Allies destroyed Cetus Guard 38608 | -5/Cetus | Lost 3 allies 38735 | -5/Cetus | Started Cetus Manufacturing Module 38760 | -5/Cetus | Manufactured an Enhanced Grunt 38785 | -5/Cetus | Manufactured an Enhanced Grunt 38810 | -5/Cetus | Manufactured an Enhanced Grunt 38835 | -5/Cetus | Manufactured an Enhanced Grunt 38860 | -5/Cetus | Manufactured an Enhanced Grunt 38948 | -5/Cetus | Escorted A7 to Cetus Mainframe 38965 | -5/Cetus | Discovered new exit (range 21) 39011 | -5/Cetus | Spotted Cetus Guard 39013 | -5/Cetus | Spotted Cetus Guard 39015 | -5/Cetus | Spotted Cetus Guard 39021 | -5/Cetus | Spotted Cetus Guard 39023 | -5/Cetus | Allies destroyed Cetus Guard 39025 | -5/Cetus | Allies destroyed Cetus Guard 39025 | -5/Cetus | Allies destroyed Cetus Guard 39030 | -5/Cetus | Allies destroyed Cetus Guard 39031 | -5/Cetus | Discovered exit to Factory (range 22) 39055 | -5/Cetus | Met Revision 17 39189 | -5/Cetus | Entered Archives 39189 | -5/Archives | Accompanied by 15 allies (A7) 39194 | -5/Archives | Received a hacking code to weaken MAIN.C 39231 | -5/Archives | Lost 3 allies 39256 | -5/Archives | Discovered new exit (range 22) 39355 | -5/Archives | Discovered exit to Factory (range 14) 39434 | -5/Archives | Discovered new exit (range 13) 39884 | -5/Archives | Unable to access archive contents 40136 | -5/Archives | Entered Hub_04(d) 40136 | -5/Hub_04(d) | Accompanied by 11 allies 40158 | -5/Hub_04(d) | Discovered exit to Factory (range 21) 40205 | -5/Hub_04(d) | Garrison activated, responded to threat 40242 | -5/Hub_04(d) | Lost 3 allies 40246 | -5/Hub_04(d) | Found Prototype Device 40246 | -5/Hub_04(d) | Identified Active Sensor Suite 40535 | -5/Hub_04(d) | Build established: Scavenger-Tank 40547 | -5/Hub_04(d) | Lost 6 allies 40563 | -5/Hub_04(d) | Discovered exit to Factory (range 4) 40585 | -5/Hub_04(d) | Discovered exit to Factory (range 21) 40736 | -5/Hub_04(d) | First assault squad dispatched 41133 | -5/Hub_04(d) | Core integrity fell below 50% 41140 | -5/Hub_04(d) | Released all parts (14) 41151 | -5/Hub_04(d) | Core integrity fell below 20% 41173 | -5/Hub_04(d) | Lost 15 parts (1p3n2u9w) 41197 | -5/Hub_04(d) | Entered Factory 41197 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 41427 | -4/Factory | Spotted B-86 Titan 41430 | -4/Factory | Loaded intel: 8 recycling unit locations 41438 | -4/Factory | System corruption reached 10% 41469 | -4/Factory | Core integrity fell below 50% 41490 | -4/Factory | Lost 6 parts (4n1u1w) 41505 | -4/Factory | Core integrity fell below 20% 41544 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- UFD!... 41495_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 41505_ Slammed into K-01 Serf. 41513_ |W=NIZ>GWP75VB 41513_ Slammed into K-01 Serf. 41516_ W-44 Eye sends out distress signal. 41520_ C-30 ARC bursts open, deploying its payload. 41520_ L-61 Swordsman unfolds itself. 41520_ G-67 Veteran unfolds itself. 41521_ Slug penetrates Wall. 41523_ Slammed into Y-64 Sentinel. 41524_ Penetrated by Slug. 41527_ Construction Platform disabled. 41529_ System corrupted: Heat flow error (+266). 41534_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5W. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""??????????????????????????????????????????????? | | """ ???????????????????????????????????????? ???? | | """ ??????????????????????????????????????? ??? | | ##]/????????????????????????????????? ??? | | """ ????????????????????????????????? #?? | | """ ????????????#+#?????????????? ?? | | """ ???????????# ############## ?? | | ???????????#@ ss ? | | ???????????#% s ? | | ###+####????????????????# """ H + | | ????????????????????????# """ # | | ????????????????????????# """ # | | ????????????????????????# ###### # | | ?????????????????? ?????# """ #??????????????? | | ?????????????????# ???# """ #??????????????? | | ????????????????# ### """ #??????????????? | | ????????????????# #??????????????? | | ????????????????+ #??????????????? | | ????????????????# #??????????????? | | ????????????????# ##### #??????????????? | | ??????????????????? ##????# #??????????????? | | ??????????????????# #?########+#####?????????????? | | ??????????????????# #?# ! #?????????????? | | ??????????????????# #?# """"""" #?????????????? | | ??????????????????# #?# """"""" #?????????????? | | ??????????????????# #?# """"""" #?????????????? | | ??????????????????# #?# """"""" #?????????????? | | ??????????????????# #?# #?????????????? | | ?????????????????## ### """"""" #?????????????? | | ################## ## """""""???????????????? | | [ %% + """""????????????????? | | #########/######## ## """""?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 50 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 900 Core Shielding 30 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Med. Insulated Plating | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Recycling | Hacked Imp. Cooling System | -8/Recycling | Hacked CPS Tube | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -6/Factory | Hacked M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -9/Materials Lgt. Treads | 7% | -8/Materials Lgt. Treads | 18% | -8/Materials Hrd. Medium Armor Plating | 41% | -8/Storage Enh. Autogun | 68% | -8/Storage Lgt. Treads | 82% | -8/Storage Arm. Treads | 81% | -8/Storage Transmission Jammer | 20% | -6/Factory Hvy. Rocket Launcher | 43% | -6/Factory Imp. Heavy Armor Plating | 30% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Arm. Treads | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Furnace Main Advantage My Bad Overachiever Project G-00 Revising The Future Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed FlakDecoderBlaster Manual? 0 Play Time 06:51:10 Cumulative 95.8 hours Start 2026.10.18 @ 16:38:08 End 2026.10.21 @ 21:03:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 53 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5b21e83-f706-45c2-a72c-52e8654ed4a0