Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 23:22:23 Player: Foolatea Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1573) 1573 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 5831 Bonus ------- High Alert Combat Kills 97 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -39 Cogmind --------- Core Integrity 190/850 Matter 153/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Large Matter Pod (150) Improved Utility Shielding Improved Utility Shielding A0-MCA's Component Scanner Drone Bay (2/2) Coil Gun Advanced Assault Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Spiked Treads Improved Medium Treads Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Active Sensor Suite Improved Actuator Array Improved Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Cooled Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Medium Treads Improved Heat Sink Large Matter Pod Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding A0-MCA's Component Scanner Cooled Plasma Cannon Coil Gun Long-range Missile Launcher CPS Tube Junk Cannon [Rating: 86] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Spiked Treads Treads Spiked Treads Leg Armored Leg Wheel Wheel Utility Medium Storage Unit Device Active Sensor Suite Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Battle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 65 | 8 5 12 9 31 Power 9 | 1 . 3 1 4 Engine 7 | 1 . 3 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | 2 . 4 4 7 Treads 8 | 1 . 2 2 3 Leg 3 | . . . 1 2 Wheel 6 | 1 . 2 1 2 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 1 1 3 10 Device 5 | 1 . . . 4 Storage 3 | 1 1 . 1 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 7 | . . 1 2 4 Artifact . | . . . . . Weapon 22 | 3 4 4 1 10 Energy Gun 4 | 2 . . . 2 Energy Cannon 4 | . . . . 4 Ballistic Gun 6 | 1 2 2 . 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 3 | . 1 1 . 1 Special Weapon 2 | . 1 . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 22 | . . 5 . 17 Power 4 | . . 2 . 2 Propulsion 7 | . . 1 . 6 Utility 5 | . . 1 . 4 Weapon 6 | . . 1 . 5 Highest Loss Streak 7 | . . 2 . 7 To Critical Strikes . | . . . . . Average Backups 10 | 5 8 9 9 13 Power . | . 1 . . . Propulsion 1 | 3 3 2 1 1 Utility 3 | . 1 1 3 6 Weapon 4 | . 3 4 5 4 Tool/Special . | . . . . . Unused Backups 18 | . 4 . 6 8 Power 1 | . 1 . . . Propulsion 4 | . 2 . 1 1 Utility 8 | . . . 4 4 Weapon 4 | . 1 . 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 100 99 97 80 Engine 9 | . 14 14 12 3 Treads 17 | . 14 13 25 9 Leg 3 | . . . . 9 Wheel 4 | . 14 14 2 2 Device 3 | . 14 3 . 6 Storage 11 | . 14 14 14 6 Processor 2 | . . . . 6 Protection 11 | . . 10 13 11 Energy Gun 1 | . 13 . . . Energy Cannon 1 | . . . . 4 Ballistic Gun 10 | . 12 21 12 1 Ballistic Cannon 9 | . . 3 14 9 Peak Build Rating 86 | 7 8 11 32 86 Average Rating 35 | 5 7 9 17 74 On Entrance 9 | . 7 8 10 23 Avg Prop Armor Cover (%) 9 | 13 7 9 9 10 Naked Turns . | . . . . . Heaviest Build 65 | 14 20 23 37 65 Greatest Support 78 | 10 20 20 48 78 Greatest Overweight (x) 7 | 1 1 2 2 7 Average Overweight (x) . | . . 1 . 2 Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 12 | 7 8 10 11 15 Most Carried 15 | 8 10 10 15 15 Average Carried 11 | 5 8 9 10 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 8 10 10 15 9 Class Distribution -------------------- 59% | Mutant 25% | Skirmisher 8% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1652 | 296 135 376 96 749 Remotely . | . . . . . Salvage Created 1769 | 172 333 301 . 963 Parts 91 | 6 25 19 . 41 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 34 | . 7 10 . 17 Melee 1 | . . . . 1 Guns 11 | . 5 5 . 1 Cannons 10 | . . . . 10 AOE 10 | . 2 5 . 3 Classes Destroyed 12 | 2 5 1 . 4 Worker 3 | . 1 . . 2 Tunneler 4 | 4 . . . . Hauler 2 | . 1 . . 1 Recycler 3 | 1 1 . . 1 Operator 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 6 | . 3 . . 3 Saboteur 1 | . . . . 1 Grunt 10 | . 4 . . 6 Duelist 1 | . . . . 1 Programmer 6 | . . . . 6 Subdweller 10 | . . 10 . . Best Kill Streak 5 | 2 5 2 . 5 Combat Bots Only 4 | . 3 2 . 4 Max Kills in Single Turn 3 | 1 2 2 . 3 Gunslinging . | . . . . . Exploded 2 | . 1 2 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 383 | . 24 51 . 308 Missed 118 | . 8 15 . 95 Hits 265 | . 16 36 . 213 Melee 5 | . . . . 5 Projectile 260 | . 16 36 . 208 AOE 1 | . . 1 . . Critical Strikes 12 | . . . . 12 Part Disruptions 1 | . . . . 1 Damage Taken 4584 | . 173 817 . 3594 Core 905 | . 39 206 . 660 Absorbed by Shields . | . . . . . Redirected to Shielding 109 | . . 34 . 75 Core Remaining (%) 51 | 100 . . 2 . Volleys Fired 160 | 19 30 42 . 69 Largest 3 | 2 2 2 . 3 Hottest 145 | 70 140 100 . 145 Shots Fired 276 | 35 54 83 . 104 Gun 168 | 35 49 72 . 12 Cannon 93 | . . 2 . 91 Launcher 12 | . 3 8 . 1 Special 3 | . 2 1 . . Kinetic 140 | 16 25 68 . 31 Thermal 88 | 16 2 1 . 69 Explosive 12 | . 3 8 . 1 Electromagnetic 36 | 3 24 6 . 3 Robot Hit Streak 19 | 4 4 19 . 11 Robot Miss Streak 5 | 2 3 4 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 152 | 20 27 51 . 54 Core Hits 72 | 8 20 21 . 23 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | 1 . . . 3 Burn 1 | 1 . . . . Meltdown 1 | . . . . 1 Blast 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4561 | 212 612 1243 . 2494 Guns 1440 | 212 353 676 . 199 Cannons 1649 | . . . . 1649 Explosions 1283 | . 259 567 . 457 Melee 179 | . . . . 179 Ramming 10 | . . . . 10 Kinetic 1250 | 76 184 622 . 368 Thermal 1858 | 96 20 . . 1742 Explosive 1001 | . 239 567 . 195 Electromagnetic 263 | 40 169 54 . . Impact 179 | . . . . 179 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 4 | . . . . 4 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 47 | . . . . 47 Message Errors 12 | . . . . 12 Matter Fused 15 | . . . . 15 Heat Flow Errors 4 | . . . . 4 Energy Discharges 6 | . . . . 6 Data Loss (minor) 5 | . . . . 5 Misfires 2 | . . . . 2 Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots 2 | . . . . 2 Overflow Damage 213 | . 22 3 . 188 Projectiles 81 | . . . . 81 Explosions 25 | . 22 3 . . Melee 107 | . . . . 107 Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 49 | . . 49 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 265 | 110 48 . . 265 Average Temperature 60 | 47 19 . . 77 Received Heat Transfer 738 | . 66 102 . 570 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 4 | . . . . 4 Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 2 | 1 . . . 1 Heat Transferred 2659 | 370 50 . . 2239 Parts Sabotaged 3 | . . . . 3 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 71 | 100 100 . . 64 Level 1 6 | . . . . 7 Level 2 22 | . . . . 27 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 490 | 10 131 . . 490 Initial . | . . . . . Average 149 | 1 59 . . 174 Influence Increases 1145 | 25 254 . . 866 Destroy 0b10 Robot/C 480 | . 140 . . 340 Destroy 0b10 Robot/NC 70 | 25 20 . . 25 Destroy Leader 136 | . 42 . . 94 Successful Hack 18 | . 12 . . 6 Disable Machine 90 | . 30 . . 60 Destroy Structure 51 | . 10 . . 41 Active Sensor Use 300 | . . . . 300 Influence Decreases 770 | 25 173 81 . 491 Entered New Map 40 | . . 40 . . Time Decay 550 | 25 173 31 . 321 Lost Part 180 | . . 10 . 170 Squads Dispatched 18 | . 2 . . 16 Investigation 6 | . . . . 6 Extermination 6 | . . . . 6 Reinforcement 3 | . 2 . . 1 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses 3 | . . . . 3 Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 13 14 . 30 Peak Tracking Total 7 | . 4 2 . 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 6 | . 2 . . 4 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 19 | . 3 . 7 9 Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 73 | . 11 . 46 16 Successful 60 | . 8 . 46 6 Failed 13 | . 3 . . 10 Catastrophic 5 | . 1 . . 4 Database Lockouts . | . . . . . Manual 16 | . 7 . . 9 Terminals 19 | . 11 . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . . 7 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 53 | . 4 . 46 3 Record 45 | . . . 45 . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . . . . 2 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 . . 3 Terminals 5 | . 4 . . 1 Assimilate 1 | . . . . 1 Botnet 1 | . 1 . . . Skim 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Fedlink 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . . 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 22 | . . . . 22 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3640 | 82 487 272 . 2799 Optics 2799 | . . . . 2799 A.S.S. 2607 | . . . . 2607 Seismic 841 | 82 487 272 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 8175 | 170 487 1148 3571 2799 Spaces Moved 4707 | 109 275 673 2419 1231 Core 6 | 1 . . . 5 Treads 2374 | . 165 212 1820 177 Legs 751 | . . . . 751 Wheels 1576 | 108 110 461 599 298 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 110 95 99 Average Speed 154 | 91 134 144 145 188 Slowest Speed 400 | 95 160 240 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 50 33 93 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . . . 3 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 21 | . 2 . . 19 Terrain Destroyed 94 | . 10 31 . 53 Melee 3 | . . . . 3 Projectile 25 | . 2 . . 23 AOE 66 | . 8 31 . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 5336 | 143 339 761 2490 1603 Wait 254 | . 13 13 8 220 Move 4703 | 108 274 672 2418 1231 Hop . | . . . . . Pick Up 59 | 7 8 6 22 16 Fast Attach 32 | 8 . 1 6 17 Attach 20 | . 1 6 1 12 Detach 5 | 1 . 1 1 2 Swap 34 | . 6 13 4 11 Drop 61 | . 7 7 28 19 Fire 160 | 19 30 42 . 69 Melee 5 | . . . . 5 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 171 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Entered Subcaves 659 | -10/Subcaves | Approached by a straggling Scientist 661 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 958 | -10/Subcaves | Core integrity fell below 50% 1140 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1189 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1390 | -10/Subcaves | Build established: Scavenger-Mutant 1511 | -10/Subcaves | Core integrity fell below 20% 1783 | -10/Subcaves | Discovered new exit (range 8) 1805 | -10/Subcaves | Ambushed by Subdweller buried in earth 1806 | -10/Subcaves | Entered Scraptown 2051 | -8/Scraptown | Build established: Mutant 2071 | -8/Scraptown | Visited SPCMW 2094 | -8/Scraptown | Visited Cyclists 2165 | -8/Scraptown | Visited The Evicted 2230 | -8/Scraptown | Visited Shadow of the Wyrm 2546 | -8/Scraptown | Visited Awakened 3049 | -8/Scraptown | Discovered new exit (range 5) 3101 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3104 | -8/Scraptown | Learned Factory emergency access door positions 3105 | -8/Scraptown | Learned location of Extension (-6) 3448 | -8/Scraptown | Visited Red Mages 3554 | -8/Scraptown | Visited UFD Registry 3559 | -8/Scraptown | Registered with UFD as "Dualcircuit" 3629 | -8/Scraptown | Entered Cyclist Reading Room 3634 | -8/Scraptown | Learned location of Zion (-7) 3752 | -8/Scraptown | Visited Chapter 10 3922 | -8/Scraptown | Visited Infowarlord's Domain 4119 | -8/Scraptown | Discovered new exit (range 3) 4183 | -8/Scraptown | Visited Curators Association 4218 | -8/Scraptown | Visited A0-MCA Data Center 4230 | -8/Scraptown | Given an A rating by A0-MCA 4234 | -8/Scraptown | Found A0-MCA's Component Scanner 4271 | -8/Scraptown | Visited Scrap Suit Storage 4338 | -8/Scraptown | Visited Junk Repository 4854 | -8/Scraptown | Visited LU-1G1's Boring Crew 4959 | -8/Scraptown | Found Active Sensor Suite 5048 | -8/Scraptown | Visited Junk Cannon Lab 5097 | -8/Scraptown | Found Prototype Special Weapon 5103 | -8/Scraptown | Identified Junk Cannon 5130 | -8/Scraptown | Visited Science Guys 5266 | -8/Scraptown | Met Optimus 5266 | -8/Scraptown | Accepted into 0bPrime 5377 | -8/Scraptown | Entered Factory 5377 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5977 | -6/Factory | Build established: Assassin 6453 | -6/Factory | Build established: Skirmisher 6459 | -6/Factory | Loaded intel: 8 recycling unit locations 6673 | -6/Factory | Learned location of Protoforge (-3) 7477 | -6/Factory | First assault squad dispatched 7861 | -6/Factory | Spotted B-75 Beast 7969 | -6/Factory | System corruption reached 10% 7999 | -6/Factory | Lost 6 parts (1p2n3w) 8039 | -6/Factory | Garrison activated, responded to threat 8157 | -6/Factory | Core integrity fell below 50% 8176 | -6/Factory | Self-destructed Last Messages --------------- 08127_ Penetrated by Slug. 08127_ Cld. Plasma Cannon destroyed. 08129_ U-05 Engineer builds a Wall. 08129_ K-01 Serf collects debris. 08131_ CIJOM,ZNESVTMYJQ2HPT URUBE Y0&RU,E E 08131_ Penetrated by Slug. 08135_ Slug penetrates Wall. 08142_ Thermic Laser destroyed. 08142_ Slug penetrates Wall. 08151_ ERVGX/CKVGWQO5QSUAO& C 08156_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08156_ Arm. Leg destroyed. 08165_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 08166_ U IL %DSLILXA&5&%G<9:GE/FLW8 08170_ Slug penetrates Wall. 08170_ Active Sensor Suite destroyed. 08170_ S-27 Virus destroyed. 08175_ Penetrated by Slug. 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[ #????????????"""?? | | """ # #??????????? ??? | | """ ########+"########??? ???? | | ##?#### """ "%" #?? ????? | | #?????# " #? ?????? | | #?????+ ##+##+#??? | | " #?????# #??? | | " #?????# #######+####### % #??? | | "" #?????# ??????????????####" #??? | | "" #?????#??????????????????## #??? | | "" #?????????????????????###"# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Do Not Disturb Link The Feds Party Time Challenges ------------ None Game ------ Seed CarbideSalvagingProtection Manual? 0 Play Time 02:20:41 Cumulative 96.9 hours Start 2026.02.10 @ 11:57:58 End 2026.05.01 @ 23:22:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d39b51a-8a84-45a6-bfab-f659ea4993e3