Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 13:08:59 Player: NeoBioHazard Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (233) 1165 Value Destroyed (10438) 10438 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 18912 Bonus ------- High Alert Combat Kills 129 Cogmind --------- Core Integrity 0/1600 Matter 232/300 Energy 100/100 System Corruption 30% Temperature Cool (2) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Fusion Bomb Launcher Dual-blade Saw Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Large Storage Unit Energy Well Advanced Salvage Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Graphene Brace > --- WEAPON ----------- Phase Gun Quantum Rifle Enhanced Quantum Rifle Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Light Particle Reactor Quantum Reactor Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Energy Well Precision Grenade Launcher Fusion Bomb Launcher Improved Plasma Cutter [Rating: 175] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Improved Titanium Leg Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Advanced Surge Thruster Utility Advanced Targeting Computer Device Advanced Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 6 | . . . 2 . . . 1 1 . . . 1 1 Utility 9 | . . . . 2 2 2 . . . . 2 . 1 Weapon 2 | . . . . . . . . 1 . . . 1 . Parts Attached 227 | 7 4 2 18 23 21 11 15 14 3 2 50 12 45 Power 35 | 1 1 . 3 4 4 3 4 1 . . 9 1 4 Engine 19 | 1 1 . 3 4 3 3 3 . . . 1 . . Core 3 | . . . . . 1 . 1 1 . . . . . Reactor 13 | . . . . . . . . . . . 8 1 4 Propulsion 71 | 2 . . 10 12 4 4 4 6 2 1 15 1 10 Treads 17 | 2 . . 3 . . . . 2 . . 7 1 2 Leg 31 | . . . 3 12 4 4 1 2 2 . 3 . . Wheel 15 | . . . 4 . . . 3 2 . 1 5 . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . 8 Utility 63 | 1 2 1 1 4 8 3 5 5 . 1 13 5 14 Device 35 | . 1 1 1 2 3 3 2 4 . . 9 4 5 Storage 6 | 1 . . . 1 . . 1 1 . . 2 . . Processor 19 | . 1 . . 1 5 . 2 . . 1 2 1 6 Hackware 3 | . . . . . . . . . . . . . 3 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 58 | 3 1 1 4 3 5 1 2 2 1 . 13 5 17 Energy Gun 18 | 3 1 1 . . . . . . . . 4 3 6 Energy Cannon 21 | . . . 4 2 4 1 1 1 1 . 5 2 . Ballistic Gun 8 | . . . . . . . . . . . 2 . 6 Ballistic Cannon 3 | . . . . . . . . . . . 2 . 1 Launcher 5 | . . . . 1 1 . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . 5 Parts Lost 124 | . . 2 5 4 9 1 9 10 8 . 24 10 42 Power 17 | . . 1 1 1 3 . . 1 . . 5 . 5 Propulsion 47 | . . 1 3 1 6 . 5 5 2 . 9 3 12 Utility 26 | . . . . 1 . 1 2 2 1 . 7 3 9 Weapon 34 | . . . 1 1 . . 2 2 5 . 3 4 16 Highest Loss Streak 18 | . . 2 2 3 3 1 2 7 4 . 6 7 18 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 1 2 6 7 7 12 14 14 13 11 11 12 14 9 Power 2 | . 1 2 1 . . 1 2 2 2 2 2 3 4 Propulsion . | . . . . . 1 1 . . . . 1 . . Utility 3 | . . . 1 1 3 2 3 5 7 7 4 3 1 Weapon 4 | . 1 3 4 4 6 8 8 5 2 2 2 4 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . . . 3 1 1 1 3 3 . . 2 1 6 Power 3 | . . . 1 . . . 2 . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . . . . . 1 1 3 . . 2 . 3 Weapon 7 | . . . 2 1 1 . . . . . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 97 94 95 97 91 92 90 90 97 88 88 70 Engine 5 | . 14 14 10 9 6 3 8 5 5 5 3 . . Core 1 | . . . . . . 2 1 4 5 5 . . . Reactor 1 | . . . . . . . . . . . 4 8 6 Treads 6 | . 28 25 12 . . . . 5 5 5 10 19 6 Leg 13 | . . . 11 32 27 18 21 5 11 10 5 . . Wheel 4 | . . . 15 2 . . . 11 10 13 6 . . Device 16 | . 2 14 11 18 14 19 14 17 16 15 22 20 15 Storage 6 | . 14 14 11 9 7 6 5 5 5 5 4 8 4 Processor 15 | . 9 . . 4 22 26 25 17 15 19 13 13 15 Energy Gun 2 | . 28 28 5 . . . . . . . 2 7 3 Energy Cannon 9 | . . . 16 17 14 13 10 14 4 . 5 5 . Launcher 1 | . . . . . . . . . 9 15 1 . . Peak Build Rating 175 | 6 7 10 16 38 50 58 68 83 86 86 148 170 175 Average Rating 74 | 4 6 8 14 33 44 51 61 73 79 84 117 162 125 On Entrance 53 | . 6 7 9 16 38 40 57 60 81 80 86 141 134 Avg Prop Armor Cover (%) 11 | . . . 13 11 5 . 6 13 14 14 10 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 112 | 13 13 15 22 37 46 46 62 72 74 74 98 112 107 Greatest Support 238 | 40 40 40 66 80 73 57 75 57 70 45 184 227 238 Greatest Overweight (x) 6 | . . . 2 1 2 1 6 4 2 1 5 . 4 Average Overweight (x) . | . . . . . . . . 2 1 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 9 15 15 15 15 15 15 15 15 10 Most Carried 15 | 2 5 8 8 9 15 15 15 15 15 12 15 15 15 Average Carried 11 | 1 2 6 7 7 12 14 14 14 12 12 12 14 9 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 5 7 8 9 15 15 14 15 12 12 15 13 4 Class Distribution -------------------- 44% | Scavenger-Gunner 37% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 4242 | 230 80 30 235 368 323 115 277 316 224 50 903 215 876 Remotely . | . . . . . . . . . . . . . . Salvage Created 12514 | . 168 170 870 934 1651 322 1214 1192 249 . 2668 2077 999 Parts 569 | . 10 3 39 71 74 19 41 54 10 . 123 68 57 Haulers Intercepted 7 | . . . 2 1 1 . 1 . . . 1 . 1 Recyclers Shooed 10 | . 1 . 2 . 1 . 2 1 . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 173 | . 4 4 9 22 25 5 14 15 5 . 31 23 16 Melee 1 | . . . . . . . . . . . . . 1 Guns 33 | . 4 4 . . . . . . . . 7 8 10 Cannons 107 | . . . 7 14 19 5 11 12 2 . 22 12 3 AOE 18 | . . . . 7 4 . . 3 1 . 1 . 2 Classes Destroyed 18 | . 1 . 5 5 3 . . 1 1 . 1 . 1 Worker 10 | . . . . . 1 . 2 2 . . 4 1 . Builder 12 | . . . 5 . . . 1 1 . . 1 4 . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 7 | . . . 2 1 1 . 1 . . . 1 . 1 Recycler 20 | . . . 3 2 4 . 1 3 . . 5 2 . Mechanic 2 | . . . . 2 . . . . . . . . . Operator 5 | . . . 1 1 1 . . . . . 1 1 . Watcher 3 | . . . . 1 . . 1 1 . . . . . Swarmer 28 | . . . . 7 . . . 4 . . 8 5 4 Cutter 4 | . . . . . . . . . . . . . 4 Grunt 67 | . 4 4 5 7 17 3 5 7 . . 7 8 . Sentry 27 | . . . 4 5 3 2 4 1 . . 5 2 1 Specialist 9 | . . . . 2 2 . . . . . 3 2 . Hunter 7 | . . . . 1 . . . . 2 . . 2 2 Programmer 25 | . . . . . 3 . 5 2 2 . 6 3 4 Heavy 4 | . . . . . . . . . . . 2 1 1 Behemoth 2 | . . . . . . . . 1 1 . . . . Samaritan 1 | . . . . . . . . . 1 . . . . Best Kill Streak 21 | . 4 2 5 10 7 3 3 5 2 . 15 21 5 Combat Bots Only 16 | . 4 2 3 8 4 3 3 4 2 . 9 16 5 Max Kills in Single Turn 3 | . 1 1 1 3 2 1 1 3 2 . 2 3 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . 2 1 . 1 . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 1442 | . 31 31 64 81 186 61 73 95 91 . 245 119 365 Missed 466 | . 8 8 14 24 84 28 18 31 31 . 64 25 131 Hits 976 | . 23 23 50 57 102 33 55 64 60 . 181 94 234 Melee 17 | . . . . . . . . . . . . . 17 Projectile 959 | . 23 23 50 57 102 33 55 64 60 . 181 94 217 AOE 6 | . . . . . 2 . . 3 . . 1 . . Critical Strikes 52 | . . 1 . 3 2 1 2 1 1 . 11 2 28 Actively Blocked 33 | . . . . . . . . . . . 8 2 23 Part Disruptions 4 | . . . . . . . 2 . . . . . 2 Damage Taken 21416 | . 253 337 752 891 1394 288 1109 1681 1179 . 4528 2657 6347 Core 3507 | . 32 71 72 128 167 17 118 227 163 . 429 409 1674 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 58 82 76 76 98 88 . . 66 67 71 . Volleys Fired 563 | . 19 18 52 69 74 10 58 50 28 . 88 40 57 Largest 4 | . 2 2 2 2 2 2 2 3 3 . 3 4 4 Hottest 416 | . 80 105 136 136 160 170 170 238 226 . 360 416 349 Shots Fired 1302 | . 36 36 104 103 143 20 108 124 66 1 241 158 162 Gun 362 | . 36 36 14 . . . . . . . 75 79 122 Cannon 885 | . . . 90 95 138 20 106 112 54 . 154 79 37 Launcher 55 | . . . . 8 5 . 2 12 12 1 12 . 3 Special . | . . . . . . . . . . . . . . Kinetic 127 | . . . . . . . . . . . 42 5 80 Thermal 1106 | . 36 36 104 95 138 20 106 112 54 . 173 153 79 Explosive 55 | . . . . 8 5 . 2 12 12 1 12 . 3 Electromagnetic 14 | . . . . . . . . . . . 14 . . Robot Hit Streak 27 | . 10 14 22 7 17 19 27 17 24 . 26 26 18 Robot Miss Streak 5 | . 3 2 4 5 2 1 3 1 2 . 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 5 | . 2 1 . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 Shots Hit Robots 919 | . 26 29 66 53 114 17 83 87 51 . 177 115 101 Core Hits 416 | . 9 10 20 37 56 10 36 50 17 . 74 55 42 Critical Kills 10 | . . . . 2 . . 2 1 2 . 1 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 32 | . . . . 2 . . 2 1 2 . 6 8 11 Burn 6 | . . . . . . . . . . . . 5 1 Meltdown 10 | . . . . 2 . . 2 1 2 . 1 2 . Destroy 1 | . . . . . . . . . . . . . 1 Blast 10 | . . . . . . . . . . . 5 1 4 Sever 5 | . . . . . . . . . . . . . 5 Melee Attacks 19 | . . . . . . . . . . . . . 19 Impact . | . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . 19 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 Damage Inflicted 30194 | . 269 355 1357 2172 3110 496 2427 2873 1722 . 6901 5090 3422 Guns 6664 | . 269 355 172 . . . . . . . 1615 2164 2089 Cannons 19172 | . . . 1099 1053 2560 496 2384 2006 992 . 5010 2918 654 Explosions 3996 | . . . 86 1119 550 . 43 867 730 . 276 . 325 Melee 317 | . . . . . . . . . . . . . 317 Ramming 45 | . . . . . . . . . . . . 8 37 Kinetic 2148 | . . . . . . . . . . . 923 49 1176 Thermal 23467 | . 269 355 1271 1053 2560 496 2384 2006 992 . 5481 5033 1567 Explosive 3996 | . . . 86 1119 550 . 43 867 730 . 276 . 325 Electromagnetic 221 | . . . . . . . . . . . 221 . . Impact . | . . . . . . . . . . . . . . Slashing 317 | . . . . . . . . . . . . . 317 Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . 1 3 2 1 3 1 6 6 13 1 30 Average Corruption 4 | . . . 1 2 2 1 2 1 4 6 3 1 23 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 114 | . . . 4 15 9 1 16 1 26 4 13 2 23 Message Errors 23 | . . . 1 4 4 . 3 . 7 1 . . 3 Matter Fused 27 | . . . . 4 1 1 6 1 4 1 5 . 4 Heat Flow Errors 9 | . . . . 2 . . 1 . 3 . . . 3 Energy Discharges 23 | . . . . 2 1 . 2 . 9 . 2 1 6 Parts Rejected 1 | . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . 1 Data Loss (minor) 13 | . . . 2 . 1 . 2 . 2 1 2 1 2 Data Loss (major) 2 | . . . . . 1 . . . . . 1 . . Misfires 4 | . . . . . . . . . . 1 2 . 1 Alerts 3 | . . . . 1 1 . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . 1 . 2 Weapon Failures 4 | . . . . 2 . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 571 | . . . 84 84 33 . 88 18 38 . 112 70 44 Projectiles 325 | . . . 25 . 9 . 88 18 1 . 112 70 2 Explosions 224 | . . . 59 84 24 . . . 37 . . . 20 Melee 22 | . . . . . . . . . . . . . 22 Knockbacks 13 | . . . . . . . . . . . 8 1 4 Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . 8 1 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 387 | . . . 76 110 . . . . 37 . 32 . 132 Shots 9 | . . . 1 2 . . . . 2 . 1 . 3 Rammed 3 | . . . . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 860 | . 214 124 213 570 106 . 11 177 181 . 210 860 206 Average Temperature 93 | . 89 49 48 121 32 . 11 63 73 . 103 171 79 Received Heat Transfer 2749 | . 138 207 267 270 531 111 171 213 45 . 571 225 . Effects 26 | . 2 . . 10 . . . . . . . 14 . Shutdowns 6 | . . . . 2 . . . . . . . 4 . Energy Bleed 5 | . . . . 1 . . . . . . . 4 . Interference 5 | . 2 . . 2 . . . . . . . 1 . Matter Decay 2 | . . . . 1 . . . . . . . 1 . Short Circuit 2 | . . . . 1 . . . . . . . 1 . Damage (minor) 3 | . . . . 3 . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 16 | . . . 2 2 2 . 3 1 2 . 1 3 . Combat Hostiles 14 | . . . 2 1 2 . 3 . 2 . 1 3 . Parts Melted 94 | . 1 . 6 5 19 3 16 4 5 . 11 23 1 Heat Transferred 31984 | . 600 822 2358 1850 4720 759 3951 3197 1591 . 5217 5106 1813 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level 2 | . . . . 1 . . . 1 . . 1 2 1 Low Security (%) 73 | 100 100 100 100 41 100 100 100 69 . . 54 69 24 Level 1 25 | . . . . 58 . . . 30 . . 45 12 75 Level 2 1 | . . . . . . . . . . . . 17 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 501 | . 80 55 101 396 181 73 94 322 . . 374 501 360 Initial 283 | . . 15 7 42 102 34 25 35 . . . 202 283 Average 118 | . 19 29 39 212 52 32 40 108 . . 156 222 255 Influence Increases 5712 | . 90 115 380 735 684 133 442 534 135 . 996 649 819 Destroy 0b10 Robot/C 3460 | . 80 80 180 440 500 100 280 300 100 . 620 460 320 Destroy 0b10 Robot/NC 305 | . . . 55 35 40 . 30 35 5 . 60 40 5 Destroy Leader 808 | . 10 20 54 114 122 30 84 62 30 . 140 80 62 Successful Hack 42 | . . . 18 . . . . . . . 24 . . Disable Machine 180 | . . 15 60 60 . . . 15 . . 15 . 15 Destroy Structure 497 | . . . 13 56 22 3 48 92 . . 122 54 87 Partial Spotted 45 | . . . . . . . . . . . . . 45 Lose Combat Pursuer 375 | . . . . 30 . . . 30 . . 15 15 285 Influence Decreases 5410 | . 50 135 300 610 839 150 422 297 445 . 635 537 990 Entered New Map 785 | . . 25 13 58 123 36 28 38 115 . . 159 190 Time Decay 3229 | . 50 90 245 362 479 114 324 239 265 . 403 278 380 Lost Part 1096 | . . 20 42 40 87 . 70 20 65 . 232 100 420 Purge Threat 300 | . . . . 150 150 . . . . . . . . Squads Dispatched 47 | . 1 . 3 3 8 3 4 3 . . 8 6 8 Investigation 3 | . . . 1 . . 1 . . . . . . 1 Extermination 16 | . . . . . 4 . 2 2 . . 3 2 3 Reinforcement 21 | . 1 . 2 2 4 . 1 1 . . 5 2 3 Assault . | . . . . . . . . . . . . . . Garrison 7 | . . . . 1 . 2 1 . . . . 2 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 19 | . . . 5 5 1 . 1 . . . 5 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 260 | . 4 5 15 34 30 7 18 20 5 . 40 28 54 Peak Tracking Total 14 | . 4 2 4 6 4 4 3 5 2 . 5 12 14 Tactical Retreats 13 | . . . . 2 . . . 2 . . 1 1 7 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 11 | . . . 1 2 1 . 1 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 12 | . . 1 4 4 . . . 1 . . 1 . 1 Max in Single Turn 2 | . . 1 2 2 . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 20 | . . . 4 2 7 1 . 2 . . 2 . 2 Terminals 14 | . . . 4 2 5 1 . 2 . . . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 43 | . . . 13 4 14 2 . 2 . . 4 . 4 Successful 11 | . . . 7 1 2 . . . . . 1 . . Failed 31 | . . . 6 3 11 2 . 2 . . 3 . 4 Catastrophic 12 | . . . 2 1 5 2 . 2 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 32 | . . . 13 4 11 2 . 2 . . . . . Terminals 32 | . . . 13 4 11 2 . 2 . . . . . Fabricators 4 | . . . . . . . . . . . 2 . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 9 | . . . 7 1 1 . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . Unreport Threat 3 | . . . 1 1 1 . . . . . . . . Locate Traps 3 | . . . 3 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . 1 . . Retrieve Study 2 | . . . . . 1 . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . 1 . . . . . 1 1 . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 20 | . . . 4 2 7 1 . 2 . . 2 . 2 Full Trace Events 2 | . . . 1 . . 1 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 573 | . . . . . . . . . . 99 349 . 125 Sensors 125 | . . . . . . . . . . . . . 125 Decoding 448 | . . . . . . . . . . 99 349 . . Robot Analysis Total 3 | . . . 3 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . 10 . . Traps 2 | . . . . . . . . . . . 2 . . Emergency Access 2 | . . . . . . . . . . . 2 . . Items 6 | . . . . . . . . . . . 6 . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 10500 | 69 241 188 618 825 1721 304 975 910 1352 122 1672 611 892 Spaces Moved 6138 | 38 90 78 351 483 1033 157 506 539 697 101 844 286 935 Core 17 | 3 . . . . . . . . . . . . 14 Treads 1085 | 35 90 78 33 . . . . 20 . . 330 286 213 Legs 3103 | . . . 103 464 1033 157 482 2 630 13 219 . . Wheels 1225 | . . . 215 19 . . 24 517 67 88 295 . . Hover . | . . . . . . . . . . . . . . Flight 708 | . . . . . . . . . . . . . 708 Fastest Speed 11 | 50 160 160 90 90 120 112 95 110 120 108 100 150 11 Average Speed 128 | 151 160 160 116 124 128 149 141 120 180 118 144 154 60 Slowest Speed 400 | 160 160 160 260 190 260 186 400 330 260 190 320 155 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . 13 Potential Cave-ins 2 | . . . . . . . . . 1 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 23 20 40 46 27 6 11 17 86 14 30 10 32 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 2 2 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 395 | . . . 12 54 18 1 21 114 35 7 77 17 39 Melee . | . . . . . . . . . . . . . . Projectile 77 | . . . 1 . . 1 2 4 2 . 27 17 23 AOE 318 | . . . 11 54 18 . 19 110 33 7 50 . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 7689 | 46 149 104 456 637 1286 207 652 702 733 102 1131 356 1128 Wait 528 | . 36 5 12 42 135 21 54 40 . . 115 10 58 Move 6100 | 37 89 77 350 482 1032 156 505 538 696 100 843 285 910 Hop 12 | . . . . . . . . . . . . . 12 Pick Up 65 | 2 1 1 7 6 10 3 4 7 2 . 12 4 6 Fast Attach 100 | 6 1 . 8 3 4 2 9 10 2 2 19 4 30 Attach 57 | . . 1 1 3 7 3 4 3 5 . 13 6 11 Detach 9 | . . . . . 2 . . . . . 5 . 2 Swap 121 | 1 3 2 15 18 16 7 10 7 . . 23 5 14 Drop 75 | . . . 11 14 6 5 8 7 . . 13 1 10 Fire 563 | . 19 18 52 69 74 10 58 50 28 . 88 40 57 Melee 16 | . . . . . . . . . . . . . 16 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 1 1 Escape Stasis 40 | . . . . . . . . 40 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 377 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 383 | -10/Mines | Learned location of Storage (-7) 426 | -10/Mines | Discovered new exit (range 10) 499 | -10/Mines | Entered Materials 499 | -9/Materials | Evolved 2 slots: Propulsion x2 1108 | -9/Materials | Discovered new exit (range 5) 1117 | -9/Materials | Entered another Materials area 1117 | -8/Materials | Evolved 2 slots: Utility x2 1119 | -8/Materials | Build established: Scavenger-Mutant 1209 | -8/Materials | Garrison activated, responded to threat 1247 | -8/Materials | Destroyed 8 combat bots 1256 | -8/Materials | Lost 3 parts (1p1n1u) 1865 | -8/Materials | Discovered new exit (range 16) 1942 | -8/Materials | Entered Factory 1942 | -7/Factory | Evolved 2 slots: Utility x2 2263 | -7/Factory | Central database locked down 2997 | -7/Factory | Build established: Mutant 3316 | -7/Factory | Discovered new exit (range 9) 3565 | -7/Factory | Lost 3 parts (1p2n) 3663 | -7/Factory | Entered another Factory area 3663 | -6/Factory | Evolved 2 slots: Utility x2 3816 | -6/Factory | Garrison activated, responded to threat 3872 | -6/Factory | Build established: Scavenger-Mutant 3952 | -6/Factory | Discovered new exit (range 7) 3967 | -6/Factory | Entered another Factory area 3967 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4839 | -5/Factory | Discovered new exit (range 5) 4869 | -5/Factory | Garrison activated, responded to threat 4934 | -5/Factory | Spotted B-75 Beast 4942 | -5/Factory | Entered another Factory area 4942 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4970 | -4/Factory | Found Quantum Capacitor 5048 | -4/Factory | Spotted B-86 Titan 5255 | -4/Factory | Build established: Scavenger-Gunner 5342 | -4/Factory | Destroyed B-86 Titan 5371 | -4/Factory | Lost 7 parts (1p2n2u2w) 5790 | -4/Factory | Discovered new exit (range 13) 5852 | -4/Factory | Entered Upper Caves 5979 | -4/Upper Caves | Lost 4 parts (1n3w) 6231 | -4/Upper Caves | Build established: Scavenger-Mutant 6327 | -4/Upper Caves | Spotted B-86 Titan 6360 | -4/Upper Caves | Destroyed B-86 Titan 6390 | -4/Upper Caves | Lost 3 parts (1n2w) 6653 | -4/Upper Caves | Build established: Scavenger-Gunner 6914 | -4/Upper Caves | Discovered new exit (range 10) 6922 | -4/Upper Caves | Learned location of Quarantine (-3) 7204 | -4/Upper Caves | Entered another Upper Caves area 7301 | -4/Upper Caves | Discovered new exit (range 15) 7326 | -4/Upper Caves | Entered Research 7326 | -3/Research | Evolved 2 slots: Utility x2 7421 | -3/Research | Lost 3 parts (1p2n) 7714 | -3/Research | Found Fusion Bomb Launcher 7977 | -3/Research | Destroyed 7 combat bots 7982 | -3/Research | Lost 6 parts (2p1n2u1w) 8259 | -3/Research | Destroyed 9 combat bots 8259 | -3/Research | Lost 5 parts (3n1u1w) 8443 | -3/Research | Lost 3 parts (1p1n1u) 8508 | -3/Research | Cargo convoy interrupted 8910 | -3/Research | System corruption reached 10% 8962 | -3/Research | Discovered new exit (range 6) 8998 | -3/Research | Entered another Research area 8998 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9424 | -2/Research | Discovered new exit (range 5) 9435 | -2/Research | Garrison activated, responded to threat 9538 | -2/Research | Destroyed 16 combat bots 9546 | -2/Research | Lost 7 parts (3n2u2w) 9609 | -2/Research | Entered Access 9609 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9704 | -1/Access | Garrison activated, responded to threat 10039 | -1/Access | Lost 7 parts (1n2u4w) 10098 | -1/Access | System corruption reached 10% 10119 | -1/Access | Core integrity fell below 50% 10175 | -1/Access | Lost 18 parts (2p3n4u9w) 10463 | -1/Access | Core integrity fell below 20% 10480 | -1/Access | System corruption reached 30% 10501 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 10443_ Knocked back. 10443_ Acquired 11 matter. 10456_ Dual-blade Saw destroyed. 10459_ Terminal disabled. 10467_ K-01 Serf cleans the Wave Collapse Detector. 10471_ System corrupted: Adv. Heat Sink fused. 10479_ Mic. Antimatter Reactor destroyed. 10485_ Adv. Heat Sink destroyed. 10487_ #BJE06KZR Y2 T%9YIB/%QKUN8|UWAQ<1=EJY9/8 10494_ Xenon Bombardment Thruster destroyed. 10495_ Penetrated by Slug. 10495_ Slug penetrates Wall. 10495_ Penetrated by Slug. 10495_ S-43 Plague destroyed. 10497_ Xenon Bombardment Thruster destroyed. 10497_ Lgt. Antimatter Reactor destroyed. 10497_ Knocked back. 10498_ Impulse Thruster destroyed. 10499_ Slug penetrates Wall. 10499_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????# #######???????????? | | ????????????????????????# # #???????????? | | ????????????????????????# # #???????????? | | ????????????????????????# # #???????????? | | ????????????????????????# # #???????????? | | ?????????????????????????? # #???????????? | | ???????????# #########+### #???????????? | | ?????????? @ # #???????????? | | ?????????? ;#%#####??????????? | | ?????????? ^ % ss +??????????? | | ??????????? H s s#####??????????? | | ??????????? hhs #??????????????? | | ???????????? *** #??????????##### | | ???????????? **!=% #??????????# | | ???????????? ** %#######????# | | ????????????? ###### | | ????????????? % + | | ??????????????k ###### | | ??????????????#########+########t#####+##????# | | ???????????????????????????????? ??? ?????# | | ????????????????????????????????? ??? ?????# | | ???????????????????????????????????? #????# | | ???????????????????????????????????? #????# | | ??????????????????????????????????? #????# | | ??????????????????????????????????? #????# | | ?????????????????????????????????? #???###### | | ??????????????????????????????????########### | | ???????????????????????????????? " # | | ???????????????????????????????# """ # | | ???????????????????????????????# """ # [ | | ???????????????????????????????# " ###/## | | ???????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 54 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 100 EM Shielding 2 Weapon Cycling 30 Evasion (%) 78 Targeting Accuracy 24 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Cannon | -7/Factory | Hacked Enh. Nova Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumRefineryBooster Manual? 0 Play Time 01:28:54 Cumulative 265.1 hours Start 2026.08.21 @ 11:01:09 End 2026.08.21 @ 13:08:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 295 Adventurer 15 Explorer 148 Win Type - Total 30 Types 29/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4abdcdf0-9127-4e0e-ae5b-73899e0b1c1b