Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 22:23:28 Player: arkn Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (178) 890 Value Destroyed (5427) 5427 Prototype IDs (29) 580 Alien Tech Used (7) 1400 Bonus (6562) 6562 TOTAL SCORE: 21459 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 178 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 210/300 Energy 80/100 System Corruption 30% Temperature Cool (0) Movement Flying (170) Ox2 Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Biomechanical Wings > --- UTILITY (8) ------ Medium Storage Unit Spectral Analyzer Improved Melee Analysis Suite Graphene Brace > --- WEAPON (4) ------- Impact Mace > --- INVENTORY (10) --- Experimental Surge Thruster Experimental Surge Thruster Advanced Signal Interpreter Phase Armor Experimental System Purifier Dimensional Node Initializer Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Field Propulsion Drive Field Propulsion Array Q-thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Spectral Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Quantum Capacitor Graphene Brace > --- WEAPON ----------- Compact HERF Cannon Impact Mace Sigix Broadsword > --- INVENTORY -------- Biomechanical Wings Advanced Signal Interpreter Advanced ECM Suite Phase Armor Dimensional Node Initializer Sigix Containment Pod [Rating: 177] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Artifact Phase Armor Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Impact Mace Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Slots Evolved 16 | . . 2 2 . . . 4 2 2 2 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 7 | . . 1 . . . . 1 2 2 . 1 . . Utility 6 | . . . 1 . . . 2 . . 2 1 . . Weapon 2 | . . 1 1 . . . . . . . . . . Parts Attached 165 | 7 14 22 3 6 . 4 37 32 1 3 7 24 5 Power 24 | 1 2 1 1 1 . . 5 6 . . 2 4 1 Engine 13 | 1 2 1 . 1 . . 5 3 . . . . . Core 4 | . . . 1 . . . . 3 . . . . . Reactor 7 | . . . . . . . . . . . 2 4 1 Propulsion 53 | 2 3 8 . 2 . 1 13 13 . . 3 6 2 Treads 22 | 2 3 8 . 2 . 1 3 3 . . . . . Leg 11 | . . . . . . . 6 5 . . . . . Wheel 4 | . . . . . . . 4 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 5 . . 3 6 2 Utility 47 | 2 3 3 1 . . . 10 9 1 3 2 11 2 Device 30 | 1 1 2 . . . . 6 7 . 1 2 9 1 Storage 7 | 1 2 1 . . . . . 1 1 . . 1 . Processor 7 | . . . 1 . . . 3 . . 2 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . . . 1 1 . . . . . Artifact 1 | . . . . . . . . . . . . 1 . Weapon 41 | 2 6 10 1 3 . 3 9 4 . . . 3 . Energy Gun 22 | . 3 10 1 2 . 1 5 . . . . . . Energy Cannon 5 | . 2 . . . . . 2 . . . . 1 . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 1 . 2 . 3 . . . . . Slashing Weapon 4 | . . . . . . . 2 . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 2 . 3 . . 2 3 . . 2 7 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . Parts Lost 77 | . 4 . . 1 . . 19 14 . . 6 15 18 Power 14 | . 1 . . . . . 3 4 . . 1 2 3 Propulsion 29 | . 2 . . . . . 7 5 . . 2 4 9 Utility 21 | . 1 . . . . . 3 4 . . 3 6 4 Weapon 13 | . . . . 1 . . 6 1 . . . 3 2 Highest Loss Streak 11 | . 2 . . 1 . . 10 6 . . 5 10 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 15 | 2 11 19 18 19 20 19 17 16 10 8 8 8 5 Power 1 | . . 1 1 2 2 1 . . . . . . . Propulsion 3 | 1 3 4 5 5 5 5 1 2 . . . 1 1 Utility 6 | . 1 6 6 7 8 8 6 9 9 7 6 4 3 Weapon 4 | . 4 7 6 5 5 5 7 4 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 41 | . 5 13 1 1 . 2 . 9 . . . 4 6 Power . | . . . . . . . . . . . . . . Propulsion 8 | . 2 3 . . . . . . . . . . 3 Utility 14 | . . 2 1 . . 2 . 4 . . . 3 2 Weapon 17 | . 3 8 . 1 . . . 5 . . . . . Tool/Special 2 | . . . . . . . . . . . . 1 1 Average Slot Usage (%) 90 | . 95 99 99 99 100 100 86 73 73 75 80 79 72 Engine 7 | . 13 11 6 2 9 9 9 3 . . . . . Core 1 | . . . 3 6 . . . 4 10 9 . . . Treads 18 | . 27 33 27 27 27 27 11 6 . . . . . Leg 2 | . . . . . . . 8 8 . . . . . Flight 5 | . . . . . . . . 5 26 23 29 28 26 Device 10 | . 10 11 9 9 9 9 8 11 15 14 16 15 13 Storage 8 | . 14 11 9 9 9 9 6 5 5 4 4 4 4 Processor 7 | . . . 9 9 9 9 15 5 5 13 13 13 12 Energy Gun 16 | . 19 32 35 29 27 27 11 . . . . . . Impact Weapon 3 | . . . . 6 9 9 . 8 5 4 4 3 4 Slashing Weapon 2 | . . . . . . . 6 5 5 4 4 4 2 Peak Build Rating 177 | 7 12 21 26 29 29 36 67 89 77 92 124 177 177 Average Rating 47 | 5 8 18 25 27 29 30 48 63 77 89 115 137 141 On Entrance 54 | . 7 12 21 26 29 29 36 67 77 77 92 106 177 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 91 | 11 52 59 62 61 61 64 79 79 31 32 46 91 62 Greatest Support 110 | 40 40 60 60 63 63 65 85 110 37 37 51 66 65 Greatest Overweight (x) 15 | . 1 . 1 1 . . 15 3 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 Average Capacity 16 | 7 13 20 20 20 20 20 20 16 10 10 10 10 10 Most Carried 20 | 6 20 20 20 20 20 20 20 20 10 9 10 10 10 Average Carried 15 | 3 11 19 18 19 20 19 17 16 10 8 9 8 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 Final Carried 20 | 6 20 20 20 20 20 20 20 10 10 9 8 8 9 Class Distribution -------------------- 22% | Commander-Gunner 20% | Mutant 14% | Gunner 10% | Scavenger-Gunner 5% | Infiltrator-Ninja 5% | Scout 5% | Sprinter 5% | Assassin 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Gladiator | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Scout | -2/Quarantine Sprinter | -2/Protoforge Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Matter Collected 2422 | 278 204 260 30 131 17 30 435 510 49 . 100 234 144 Remotely . | . . . . . . . . . . . . . . Salvage Created 7760 | 104 609 1516 161 1109 155 . 2181 1348 43 . 32 241 261 Parts 381 | 5 46 94 7 43 6 . 82 59 1 . 5 15 18 Haulers Intercepted 14 | . 2 6 1 2 . . 1 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Combat Hostiles Destroyed 115 | . 17 37 1 11 2 . 27 17 . . . . 3 Melee 25 | . . . . . . . 7 15 . . . . 3 Guns 79 | . 15 36 1 10 2 . 15 . . . . . . Cannons 5 | . 2 . . . . . 3 . . . . . . Classes Destroyed 15 | 2 6 2 1 1 . . 1 1 . . . 1 . Worker 7 | . 2 . . 2 . . 2 1 . . . . . Builder 6 | . . . . 2 . . . 1 . . 1 2 . Tunneler 2 | 1 . . . . . . . . . . 1 . . Hauler 14 | . 2 6 1 2 . . 1 2 . . . . . Recycler 17 | 1 . 1 1 6 1 . 5 1 . . . 1 . Operator 3 | . 1 1 . . . . . . . . . 1 . Watcher 13 | . 1 5 . 1 . . 1 1 1 . . 1 2 Swarmer 33 | . 9 15 . 2 . . 5 2 . . . . . Grunt 45 | . 8 11 . 5 . . 16 5 . . . . . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 2 | . . 2 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 . Sentry 16 | . . 9 . 3 2 . 1 1 . . . . . Hunter 3 | . . . 1 1 . . . 1 . . . . . Programmer 15 | . . . . . . . 5 7 . . . . 3 Best Kill Streak 6 | 2 3 5 2 4 3 . 6 3 1 . 1 1 1 Combat Bots Only 5 | . 3 5 1 3 2 . 5 3 . . . . 1 Max Kills in Single Turn 2 | 1 2 2 1 1 1 . 2 1 1 . 1 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Hostile Shots Fired 1162 | . 83 115 . 46 1 . 259 208 4 8 74 208 156 Missed 378 | . 21 31 . 14 . . 64 42 3 4 34 101 64 Hits 784 | . 62 84 . 32 1 . 195 166 1 4 40 107 92 Melee 7 | . . 2 . . . . . 5 . . . . . Projectile 777 | . 62 82 . 32 1 . 195 161 1 4 40 107 92 Critical Strikes 37 | . 1 . . 1 . . 9 11 . . . 10 5 Actively Blocked 15 | . . . . . . . . . . . . 10 5 Part Disruptions 6 | . . . . . . . . 4 . . . . 2 Damage Taken 13870 | . 621 952 . 403 12 . 3250 3305 25 85 851 2113 2253 Core 2589 | . 95 100 . 97 . . 640 506 25 16 113 459 538 Absorbed by Shields 41 | . . . . . . . . . . . 41 . . Redirected to Core 24 | . . . . . . . . . . . . 24 . Regen/Repaired (Parts) 475 | . . . . . . . . 145 . . . 4 326 Core Remaining (%) 73 | 100 62 75 . . . 82 24 49 97 98 . . . Volleys Fired 233 | 4 56 86 4 32 3 . 45 . . . . 3 . Largest 4 | 2 2 3 4 4 3 . 4 . . . . 1 . Hottest 293 | 40 130 189 252 252 179 . 293 . . . . 94 . Shots Fired 645 | 8 112 250 16 104 10 . 141 . . . . 4 . Gun 615 | 8 104 250 16 104 10 . 123 . . . . . . Cannon 30 | . 8 . . . . . 18 . . . . 4 . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 42 | 8 34 . . . . . . . . . . . . Thermal 599 | . 78 250 16 104 10 . 141 . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . 4 . Robot Hit Streak 20 | 5 16 20 8 18 2 . 13 . . . . . . Robot Miss Streak 8 | 1 4 8 3 6 2 . 4 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . 1 5 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . Shots Hit Robots 569 | 6 63 170 7 70 4 . 127 73 2 . 3 24 20 Core Hits 295 | 4 31 134 4 27 4 . 55 27 1 . . 5 3 Critical Kills 2 | . . . . 1 . . . 1 . . . . . Critical Parts Destroyed 12 | . . . . 2 . . . 5 . . . . 5 Critical Strikes 35 | . 3 4 . 8 . . 5 10 . . . . 5 Burn 17 | . 3 4 . 5 . . 5 . . . . . . Smash 14 | . . . . 3 . . . 6 . . . . 5 Melee Attacks 368 | . . . . 12 . . 51 118 17 5 26 100 39 Impact 129 | . . . . 12 . . . 38 3 1 5 45 25 Slashing 239 | . . . . . . . 51 80 14 4 21 55 14 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . 5 . . 8 7 1 . 2 9 . Combat Hostiles 3 | . . . . . . . . . . . . 3 . Follow-up Attacks 32 | . . . . . . . 5 23 . . . 3 1 Damage Inflicted 15680 | 54 872 2662 118 1581 129 . 3773 3206 164 . 230 1614 1277 Guns 6831 | 54 766 2662 118 1173 129 . 1929 . . . . . . Cannons 374 | . 106 . . . . . 268 . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 8463 | . . . . 396 . . 1576 3206 164 . 230 1614 1277 Ramming 12 | . . . . 12 . . . . . . . . . Kinetic 158 | 54 104 . . . . . . . . . . . . Thermal 7047 | . 768 2662 118 1173 129 . 2197 . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 2636 | . . . . 396 . . . 960 . . . 487 793 Slashing 5827 | . . . . . . . 1576 2246 164 . 230 1127 484 Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . 6 6 . 19 27 . . . 16 30 Average Corruption 14 | . . . . 4 6 . 17 20 . . . 9 19 Corruption Purged 3 | . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 188 | . . . . 18 9 . 67 61 . . . 18 15 Message Errors 44 | . . . . 2 6 . 16 12 . . . 4 4 Matter Fused 34 | . . . . 3 1 . 12 14 . . . 3 1 Heat Flow Errors 23 | . . . . 4 . . 8 9 . . . 1 1 Energy Discharges 28 | . . . . 3 1 . 14 7 . . . 1 2 Parts Rejected 4 | . . . . . . . 1 2 . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 24 | . . . . 3 . . 6 8 . . . 3 4 Data Loss (major) 10 | . . . . 2 . . 3 5 . . . . . Misfires 5 | . . . . 1 1 . 2 . . . . 1 . Alerts 3 | . . . . . . . . 2 . . . 1 . Misdirections 11 | . . . . . . . 3 2 . . . 3 3 Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1774 | . . . . 238 . . 146 376 . . 128 360 526 Projectiles 14 | . . . . . . . 14 . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1760 | . . . . 238 . . 132 376 . . 128 360 526 Knockbacks 15 | . . . . . . . . 4 . . . 3 8 Impact 12 | . . . . . . . . 3 . . . 3 6 Kinetic . | . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . 1 . . . . 2 Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . 2 . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 555 | . 527 304 114 514 108 . 555 265 . . 6 182 142 Average Temperature 116 | . 134 72 55 110 56 . 171 96 . . 6 106 99 Received Heat Transfer 2214 | . 219 258 . 135 . . 1065 378 9 27 51 54 18 Effects 32 | . 10 . . 6 . . 16 . . . . . . Shutdowns 5 | . 2 . . 1 . . 2 . . . . . . Energy Bleed 5 | . 2 . . . . . 3 . . . . . . Interference 11 | . 3 . . 3 . . 5 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . Damage (minor) 3 | . 1 . . 1 . . 1 . . . . . . Damage (major) 5 | . 2 . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Robots Corrupted 5 | . . . . 1 . . . 3 . . . 1 . Combat Hostiles 2 | . . . . . . . . 2 . . . . . Parts Fried 8 | . . . . 5 . . . 1 . . . 2 . Impact Corruptions 36 | . . . . 5 . . . 11 . . . 4 16 Robots Melted 4 | . . 1 . 1 . . 2 . . . . . . Combat Hostiles 4 | . . 1 . 1 . . 2 . . . . . . Parts Melted 51 | . 4 17 1 10 2 . 17 . . . . . . Heat Transferred 15351 | . 2072 5365 259 2849 259 . 4547 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Maximum Alert Level 2 | . . 2 1 2 . . 1 . . . . . . Low Security (%) 83 | 100 100 51 . 44 100 . 90 100 100 100 100 100 100 Level 1 10 | . . 16 100 54 . . 9 . . . . . . Level 2 5 | . . 32 . 1 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 691 | 5 110 691 299 406 142 . 260 146 81 26 45 193 195 Initial 279 | . . 5 279 114 142 . . 65 58 26 . 5 117 Average 120 | . 26 298 280 246 88 . 122 41 30 14 6 15 150 Influence Increases 5017 | 10 461 1188 42 735 86 . 900 491 126 23 125 517 313 Destroy 0b10 Robot/C 2440 | . 340 740 20 340 40 . 540 340 . . . 20 60 Destroy 0b10 Robot/NC 310 | 10 30 65 10 65 5 . 45 30 5 . 10 25 10 Destroy Leader 614 | . 76 192 12 96 . . 134 76 2 . . 2 24 Allied During Kill 185 | . . . . 162 17 . 6 . . . . . . Successful Hack 176 | . 11 36 . 19 24 . 16 14 17 . 7 17 15 Select Force Hacks 100 | . . . . . . . 50 . 50 . . . . Disable Machine 270 | . . 45 . 45 . . 30 15 . . . 105 30 Destroy Structure 217 | . 4 5 . 8 . . 19 16 22 8 48 63 24 Partial Spotted 210 | . . . . . . . . . 30 15 60 45 60 Lose Combat Pursuer 495 | . . 105 . . . . 60 . . . . 240 90 Influence Decreases 4917 | 10 446 541 433 639 415 38 767 505 195 73 115 319 421 Entered New Map 1062 | . . 10 383 157 225 38 . 68 61 24 . 5 91 Time Decay 3188 | 10 425 531 50 452 170 . 550 344 134 49 70 253 150 Lost Part 590 | . 21 . . 10 . . 180 93 . . 45 61 180 Lost Ally 77 | . . . . 20 20 . 37 . . . . . . Squads Dispatched 50 | . 3 3 1 3 . . 10 9 5 . 4 9 3 Investigation 17 | . . . . 1 . . 3 4 5 . 1 2 1 Extermination 18 | . . . . . . . 4 4 . . 2 6 2 Reinforcement 13 | . 3 2 1 2 . . 2 1 . . 1 1 . Assault 1 | . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Distress Signals 16 | . 1 3 1 1 . . 1 . . . 2 6 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 298 | . 30 55 5 19 2 . 41 21 11 8 18 73 15 Peak Tracking Total 17 | . 4 9 4 3 1 . 6 4 5 4 9 17 8 Tactical Retreats 30 | . . 5 . . . . 4 . 3 2 2 10 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Traps Triggered 11 | . . . . 3 . . 3 1 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Machines Disabled 18 | . . 3 . 3 . . 2 1 . . . 7 2 Max in Single Turn 1 | . . 1 . 1 . . 1 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Machines Accessed 68 | . 4 8 . 8 4 4 6 8 9 . 2 10 5 Terminals 45 | . 4 7 . 8 4 . 3 1 2 . 1 10 5 Fabricators 5 | . . . . . . . 1 1 3 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 7 | . . 1 . . . . . 1 4 . 1 . . Scanalyzers 2 | . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . . Total Hacks 178 | . 11 26 . 23 14 17 12 26 17 . 2 19 11 Successful 89 | . 8 15 . 11 4 17 2 11 8 . 2 6 5 Failed 89 | . 3 11 . 12 10 . 10 15 9 . . 13 6 Catastrophic 24 | . . 3 . 4 2 . 6 3 1 . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 125 | . 9 21 . 20 14 . 10 13 16 . 1 14 7 Terminals 118 | . 11 23 . 23 14 . 5 7 4 . 1 19 11 Fabricators 9 | . . . . . . . 2 1 6 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 12 | . . 3 . . . . . 1 7 . 1 . . Scanalyzers 12 | . . . . . . . . 12 . . . . . Garrison Access 9 | . . . . . . . 5 4 . . . . . Terminal Hacks 47 | . 4 5 . 7 3 17 . 1 . . 1 5 4 Record 24 | . . . . . . 16 . . . . . 4 4 Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 6 | . . . . 4 . 1 . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 4 | . 1 1 . 1 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . Locate Traps 3 | . 2 1 . . . . . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . . . Zone Layout 5 | . . 2 . . 2 . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 8 . . . . . Insert Component 4 | . . . . . . . . 4 . . . . . Analyze 4 | . . . . . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 4 10 . 4 1 . 2 2 7 . 1 1 1 Terminals 21 | . 4 8 . 4 1 . 1 . 1 . . 1 1 Track 7 | . 1 4 . 1 . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . 1 . Botnet 6 | . 2 2 . 1 . . . . 1 . . . . Operators 7 | . 1 2 . 2 1 . 1 . . . . . . Fabricators 4 | . . . . . . . 1 . 3 . . . . Report 1 | . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . 1 . . . . Overload 2 | . . . . . . . 1 . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . 1 . . . . . Recycling Units 7 | . . 2 . . . . . 1 3 . 1 . . Reject 1 | . . 1 . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . Fedlink 5 | . . . . . . . . 1 3 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . 1 . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 47 | . 4 6 . 4 4 . 5 6 5 . . 9 4 Full Trace Events 10 | . 1 . . 1 1 . 1 2 1 . . 2 1 Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 4 . . . 2 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Total Allies 10 | . . . . 10 . . . . . . . . . Largest Group 10 | . . . . 10 6 5 5 . . . . . . Highest-Rated Group 173 | . . . . 173 109 93 93 . . . . . . Highest-Rated Ally 29 | . . . . 29 29 29 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 95 | . . . . 67 5 . 23 . . . . . . Total Damage 934 | . . . . 635 82 . 217 . . . . . . Kills 6 | . . . . 6 . . . . . . . . . Allies Corrupted 3 | . . . . 3 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Active Infowar (turns) 5599 | 36 1288 . . . . . 709 1376 403 102 229 1137 319 Optics 1786 | . . . . . . . . . . 101 229 1137 319 Sensors 3237 | . . . . . . . 492 1306 403 102 203 722 9 Terrain 49 | . . . . . . . . . . . . 49 . Structural 2072 | . . . . . . . 626 374 403 102 221 346 . Traps 1464 | . . . . . . . . 400 . . . 935 129 Seismic 1931 | 36 1288 . . . . . . . . . . 607 . ECM 756 | . . . . . . . . 12 403 102 87 126 26 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Turns Passed 13203 | 122 1876 1989 103 1136 343 1782 1997 1636 403 102 258 1137 319 Spaces Moved 9982 | 62 783 989 41 464 203 1110 1052 1255 631 221 644 1967 560 Core 5 | 4 . . . . . . 1 . . . . . . Treads 4362 | 58 783 989 41 464 203 1110 394 320 . . . . . Legs 787 | . . . . . . . 482 305 . . . . . Wheels 175 | . . . . . . . 175 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4653 | . . . . . . . . 630 631 221 644 1967 560 Fastest Speed 14 | 50 160 160 160 160 160 155 100 28 28 28 22 20 14 Average Speed 99 | 152 191 160 200 181 160 158 153 95 28 28 23 22 24 Slowest Speed 800 | 160 240 160 240 240 160 160 800 330 28 28 28 96 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 2 . . . 5 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . 4 . Exploration Rate (%) 48 | 5 98 94 11 87 58 80 35 33 17 7 24 99 27 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . . 1 . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . 5 . . . . . . . Spaces Dug 81 | . . . . 3 . . 9 8 11 4 16 22 8 Terrain Destroyed 90 | . . . . 3 . . 18 8 11 4 16 22 8 Melee 81 | . . . . 3 . . 9 8 11 4 16 22 8 Projectile 9 | . . . . . . . 9 . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Qua Frg Total 12227 | 79 1056 1229 53 660 215 1132 1267 1550 835 253 714 2505 679 Wait 1233 | 1 165 69 2 137 10 9 56 122 187 26 35 347 67 Move 9955 | 61 782 988 40 463 202 1109 1051 1250 630 220 643 1956 560 Hop 7 | . . . . . . . . 2 . . . 5 . Pick Up 121 | 6 22 21 3 2 . 3 17 14 1 . 2 24 6 Fast Attach 82 | 7 5 3 . 3 . 1 14 22 . . 5 19 3 Attach 67 | . 3 2 2 1 . . 17 10 . 2 4 22 4 Detach 15 | . . . . . . . 2 5 . . 1 7 . Swap 78 | . 9 21 1 2 . 3 11 17 1 1 1 9 2 Drop 127 | . 14 39 1 6 . 7 10 24 2 . 2 20 2 Fire 233 | 4 56 86 4 32 3 . 45 . . . . 3 . Melee 302 | . . . . 12 . . 44 84 14 4 21 88 35 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -3/Research -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 7) 631 | -10/Materials | Discovered new exit (range 9) 821 | -10/Materials | Discovered new exit (range 9) 993 | -10/Materials | Discovered new exit (range 7) 1687 | -10/Materials | Discovered new exit (range 15) 1999 | -10/Materials | Entered another Materials area 1999 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2311 | -9/Materials | Build established: Gunner 2478 | -9/Materials | Discovered new exit (range 9) 2917 | -9/Materials | Discovered new exit (range 11) 3377 | -9/Materials | Discovered new exit (range 14) 3599 | -9/Materials | First assault squad dispatched 3613 | -9/Materials | Discovered new exit (range 10) 3988 | -9/Materials | Entered another Materials area 3988 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4056 | -8/Materials | Discovered new exit (range 15) 4091 | -8/Materials | Entered Storage 4352 | -8/Storage | Build established: Scavenger-Gunner 4547 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4674 | -8/Storage | Discovered new exit (range 6) 4842 | -8/Storage | Build established: Commander-Gunner 5214 | -8/Storage | Used back door to open Recycling access 5214 | -8/Storage | Discovered new exit (range 5) 5227 | -8/Storage | Entered Recycling 5227 | -8/Recycling | Accompanied by 6 allies 5520 | -8/Recycling | Scanned before Scraplab entrance 5543 | -8/Recycling | Entered Scraplab 5556 | -8/Recycling | Discovered new exit (range 3) 5570 | -8/Recycling | Entered Scraptown 5570 | -8/Scraptown | Accompanied by 5 allies 5570 | -8/Scraptown | System corruption cleaned by C-Scrubber 5804 | -8/Scraptown | Visited UFD Registry 5804 | -8/Scraptown | Registered with UFD as "Metalrigger" 5886 | -8/Scraptown | Visited Supply Room 5934 | -8/Scraptown | Visited Comm Corps 6372 | -8/Scraptown | Visited Awakened 6403 | -8/Scraptown | Visited Cave Peace 6489 | -8/Scraptown | Visited Red Mages 6612 | -8/Scraptown | Visited Curators Association 6670 | -8/Scraptown | Visited Infowarlord's Domain 6679 | -8/Scraptown | Found Spectral Analyzer 6710 | -8/Scraptown | Visited Abandonware Association 6731 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6731 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6932 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6939 | -8/Scraptown | Found DCF Scrap (32 items) 7024 | -8/Scraptown | Visited Modified Component R&D 7102 | -8/Scraptown | Visited Sword Containment 7157 | -8/Scraptown | Visited Chapter 10 7249 | -8/Scraptown | Met Optimus 7249 | -8/Scraptown | Accepted into 0bPrime 7336 | -8/Scraptown | Discovered new exit (range 5) 7352 | -8/Scraptown | Entered Factory 7352 | -6/Factory | Accompanied by 5 allies 7352 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7453 | -6/Factory | Garrison activated, responded to threat 7496 | -6/Factory | Lost 5 allies 7810 | -6/Factory | Lost 4 parts (2n2w) 7828 | -6/Factory | Build established: Scavenger-Gunner 7900 | -6/Factory | System corruption reached 10% 7919 | -6/Factory | Lost 4 parts (2n2u) 8021 | -6/Factory | Discovered new exit (range 10) 8049 | -6/Factory | Identified exit to Factory 8392 | -6/Factory | Core integrity fell below 50% 8405 | -6/Factory | Lost 10 parts (3p3n4w) 8915 | -6/Factory | Spotted B-75 Beast 9154 | -6/Factory | Build established: Assassin 9349 | -6/Factory | Entered another Factory area 9349 | -5/Factory | Evolved 2 slots: Propulsion x2 9487 | -5/Factory | System corruption reached 10% 9531 | -5/Factory | Lost 6 parts (1p2n2u1w) 9950 | -5/Factory | Lost 3 parts (1p2u) 9998 | -5/Factory | Discovered new exit (range 14) 10326 | -5/Factory | Build established: Gladiator 10670 | -5/Factory | Lost 3 parts (1p2n) 10670 | -5/Factory | Core integrity fell below 50% 10886 | -5/Factory | Loaded intel: 8 recycling unit locations 10982 | -5/Factory | Discovered new exit (range 12) 10985 | -5/Factory | Identified exit to Factory 10985 | -5/Factory | Entered another Factory area 10985 | -4/Factory | Evolved 2 slots: Propulsion x2 10987 | -4/Factory | Loaded intel: 8 recycling unit locations 10987 | -4/Factory | Learned location of Protoforge (-2) 11276 | -4/Factory | Build established: Infiltrator-Ninja 11376 | -4/Factory | Discovered new exit (range 14) 11379 | -4/Factory | Identified exit to Research 11388 | -4/Factory | Entered Research 11388 | -3/Research | Evolved 2 slots: Utility x2 11439 | -3/Research | Discovered new exit (range 16) 11490 | -3/Research | Identified exit to Research 11490 | -3/Research | Entered another Research area 11490 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11506 | -2/Research | Found Prototype Processor 11506 | -2/Research | Identified Exp. Core Analyzer 11522 | -2/Research | Loaded intel: 5 recycling unit locations 11671 | -2/Research | Spotted B-90 Cyclops 11716 | -2/Research | Found Prototype Device 11746 | -2/Research | Discovered new exit (range 9) 11748 | -2/Research | Identified exit to Quarantine 11748 | -2/Research | Entered Quarantine 11755 | -2/Quarantine | Found Alien Artifact 11756 | -2/Quarantine | Identified Subatomic Replicator 11756 | -2/Quarantine | Identified Exp. Thermal Defense Suite 11787 | -2/Quarantine | Lost 6 parts (1p2n3u) 11862 | -2/Quarantine | Found Alien Artifact 11862 | -2/Quarantine | Identified Transdimensional Reconstructor 11862 | -2/Quarantine | Warped through subspace 12009 | -2/Quarantine | Build established: Scout 12063 | -2/Quarantine | Found Alien Artifact 12063 | -2/Quarantine | Identified Core Reset Matrix 12063 | -2/Quarantine | Used Core Reset Matrix 12067 | -2/Quarantine | Detected hypermatrix surge 12067 | -2/Quarantine | Sensed 11 artifacts in vicinity 12236 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12243 | -2/Quarantine | Found Dimensional Node Initializer 12312 | -2/Quarantine | Warped through subspace 12323 | -2/Quarantine | Discovered new exit (range 9) 12324 | -2/Quarantine | Identified exit to Access 12341 | -2/Quarantine | Found Phase Armor 12385 | -2/Quarantine | Spotted Fortress 12402 | -2/Quarantine | Discovered new exit (range 6) 12402 | -2/Quarantine | Discovered new exit (range 7) 12403 | -2/Quarantine | Identified exit to Section 7 12404 | -2/Quarantine | Identified exit to Protoforge 12552 | -2/Quarantine | Initialized slip node 12576 | -2/Quarantine | Scanned by Researcher 12582 | -2/Quarantine | System corruption reached 10% 12591 | -2/Quarantine | Found Prototype Device 12591 | -2/Quarantine | Identified Thermal Barrier 12607 | -2/Quarantine | Core integrity fell below 50% 12618 | -2/Quarantine | Lost 10 parts (1p3n3u3w) 12623 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12624 | -2/Quarantine | Found Transdimensional Reconstructor 12627 | -2/Quarantine | Found Dimensional Node Initializer 12628 | -2/Quarantine | Found Dimensional Node Initializer 12629 | -2/Quarantine | Warped through subspace to slip node 12732 | -2/Quarantine | Warped through subspace to slip node 12734 | -2/Quarantine | Found Dimensional Node Initializer 12736 | -2/Quarantine | Initialized slip node 12790 | -2/Quarantine | Found Unknown Device 12815 | -2/Quarantine | Found Sigix Broadsword 12829 | -2/Quarantine | Met incapacitated Sigix Warrior 12829 | -2/Quarantine | Lockdown squad dispatched 12830 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 12830 | -2/Quarantine | Unlocked Sigix quarantine chamber 12831 | -2/Quarantine | Found Sigix Containment Pod 12849 | -2/Quarantine | Spotted Lightning 12850 | -2/Quarantine | Spotted Lightning 12850 | -2/Quarantine | Spotted Lightning 12852 | -2/Quarantine | Build established: Sprinter 12865 | -2/Quarantine | Identified Quantum Capacitor 12885 | -2/Quarantine | Entered Protoforge 12886 | -2/Protoforge | Sensed 2 artifacts in vicinity 12892 | -2/Protoforge | Spotted Hotshot 12892 | -2/Protoforge | Spotted Hotshot 12892 | -2/Protoforge | Spotted Hotshot 12895 | -2/Protoforge | Spotted Hotshot 12900 | -2/Protoforge | Spotted Hotshot 12900 | -2/Protoforge | Spotted Hotshot 12941 | -2/Protoforge | Spotted Hotshot 12956 | -2/Protoforge | Discovered exit to Access (range 17) 12957 | -2/Protoforge | Superfortress began startup sequence 13050 | -2/Protoforge | Spotted Hotshot 13050 | -2/Protoforge | Spotted Hotshot 13050 | -2/Protoforge | Spotted Hotshot 13085 | -2/Protoforge | Found Prototype Device 13096 | -2/Protoforge | Spotted Overlord 13131 | -2/Protoforge | Lost 6 parts (2p3n1w) 13149 | -2/Protoforge | Spotted V142-x 13149 | -2/Protoforge | Spotted V527-t 13155 | -2/Protoforge | Core integrity fell below 20% 13193 | -2/Protoforge | System corruption reached 30% 13204 | -2/Protoforge | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13184_ Destroyed Unknown Device. 13184_ Destroyed Unknown Special Weapon. 13184_ P-80 Master system corrupted by crushing effect. 13187_ Biomechanical Wings destroyed. 13187_ P-80 Master resets P-80 Master, system corruption cleaned. 13189_ P-80 Master suffers critical hit (Smash). 13189_ Destroyed Unknown Hover Unit. 13189_ Destroyed Mic. Antimatter Reactor. 13189_ P-80 Master system corrupted by crushing effect. 13190_ P-80 Master IFF system glitched. 13191_ P-80 Master resets P-80 Master, system corruption cleaned. 13193_ P-80 Master suffers critical hit (Smash). 13193_ Destroyed Unknown Energy Gun. 13193_ Destroyed Unknown Hover Unit. 13193_ P-80 Master system corrupted by crushing effect. 13196_ P-80 Master resets P-80 Master, system corruption cleaned. 13199_ System corrupted: Component data lost. 13204_ Destroyed Unknown Hover Unit. 13204_ Destroyed Unknown Storage. 13204_ P-80 Master system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?# ????????????????????????????????????????????? | | ?# ????????????????????????????????????????????? | | ?# ????????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #?????????????????#############?????????????? | | ?# #?????????????????""""""""""""#?????????????? | | ?# #??????????????????=========="#?????????????? | | ?# #???????????????????========="#?????????????? | | ?# #???????????????????#""""""""##?????????????? | | ?# #?????????????????#"" "#?????????????? | | ?# #?????????????????#p@ !%! "#?????????????? | | ?# ###################m p ""#?????????????? | | ?# [=! """"#?????????????? | | ?# =%[ """"#?????????????? | | ?# #########++######## ""#?????????????? | | ?# #??????" ???# "#?????????????? | | ?# #?????#" " ##?????????????? | | ?# #?????#" " " " ""??????????????? | | ?# #?????#"""""""# " "???????????????? | | ?# #?????#########? V####""""""#???????????????? | | ?# #??????????????####?????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | = #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 41 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 77 Targeting Accuracy 14 Melee Accuracy 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Exp. Power Amplifier | -2/Quarantine | Archive Cld. Antimatter Reactor | -2/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Subatomic Replicator Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Dimensional Node Initializer Phase Armor Sigix Broadsword Achievements -------------- False Reunion Nope Challenges ------------ None Game ------ Seed LongswordDimensionalScreen Manual? 0 Play Time 03:39:41 Cumulative 164.4 hours Start 2025.05.13 @ 03:54:27 End 2025.05.17 @ 22:23:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 52 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7918972b-2126-4866-a7f7-2df6f83cc0fd