Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.28 @ 13:20:50 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (440) 440 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2135 Bonus ------- None Cogmind --------- Core Integrity 427/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (4) ------- Light Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser Particle Gun Spread Laser > --- INVENTORY -------- Light Ion Engine [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 18 | 6 3 7 2 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 5 1 Energy Gun 6 | 1 2 2 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 3 4 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 6 | . 1 2 3 Highest Loss Streak 4 | . 1 3 4 Average Slot Usage (%) 87 | . 87 92 63 Engine 11 | . 14 11 6 Treads 20 | . 28 21 7 Device 2 | . . 2 9 Storage 17 | . 17 19 9 Energy Gun 21 | . 16 26 7 Energy Cannon 5 | . . 6 7 Ballistic Gun 7 | . 10 4 17 Naked Turns . | . . . . Heaviest Build 54 | 10 43 54 20 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 14 14 6 Average Capacity 9 | 5 7 12 6 Most Carried 1 | . . 1 1 Average Carried . | . . . 1 Final Capacity 14 | 6 14 6 6 Final Carried 1 | . . 1 1 Class Distribution -------------------- 43% | Mutant 39% | Gunner 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 402 | 109 108 170 15 Remotely . | . . . . Salvage Created 596 | . 192 349 55 Parts 29 | . 8 21 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 5 11 1 Guns 14 | . 5 8 1 Cannons 2 | . . 2 . Classes Destroyed 5 | . 3 2 . Hauler 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 9 | . 3 6 . Grunt 7 | . 2 4 1 Sentry 1 | . . 1 . Best Kill Streak 4 | . 2 4 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1186 | . 224 564 398 Core 234 | . 30 81 123 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 88 79 . Volleys Fired 61 | . 28 25 8 Largest 4 | . 2 4 4 Hottest 240 | . 100 240 163 Shots Fired 156 | . 54 78 24 Gun 138 | . 54 63 21 Cannon 18 | . . 15 3 Launcher . | . . . . Special . | . . . . Kinetic 53 | . 27 11 15 Thermal 103 | . 27 67 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | . 10 23 7 Robot Miss Streak 7 | . 2 7 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 108 | . 42 47 19 Core Hits 37 | . 10 22 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1138 | . 434 528 176 Guns 979 | . 434 387 158 Cannons 159 | . . 141 18 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 327 | . 150 68 109 Thermal 811 | . 284 460 67 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 472 | . 216 472 258 Average Temperature 149 | . 75 190 147 Received Heat Transfer 366 | . 18 141 207 Effects 7 | . . 7 . Shutdowns 4 | . . 4 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . 1 2 . Heat Transferred 2137 | . 851 1138 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 279 | . 120 279 83 Average Influence 110 | . 76 145 68 Maximum Alert Level 1 | . . 1 . Low Security (%) 89 | 100 100 81 100 Level 1 10 | . . 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 8 16 5 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 2 | . . . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 837 | 60 182 488 107 Spaces Moved 330 | 33 59 211 27 Core 3 | 1 . . 2 Treads 327 | 32 59 211 25 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 171 | 156 165 175 166 Slowest Speed 250 | 160 180 180 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 10 | 3 15 20 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 477 | 38 94 272 73 Wait 67 | . 4 27 36 Move 327 | 32 58 210 27 Hop . | . . . . Pick Up . | . . . . Fast Attach 17 | 6 3 6 2 Attach . | . . . . Detach . | . . . . Swap 1 | . . 1 . Drop 4 | . 1 3 . Fire 61 | . 28 25 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Weapon x2 305 | -9/Materials | Build established: Mutant 723 | -9/Materials | Discovered new exit (range 7) 724 | -9/Materials | Lost 3 parts (1n2w) 731 | -9/Materials | Entered another Materials area 731 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 789 | -8/Materials | Repaired Imp. Ion Engine 838 | -8/Materials | Self-destructed Last Messages --------------- Rating: 2 Time: 32 >>Repair Repairing Imp. Ion Engine... ETC: 32 00766_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00770_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00770_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00789_ Repair station completes Imp. Ion Engine repairs. 00789_ Acquired Imp. Ion Engine. 00790_ Connecting with Repair Station... 00812_ Lgt. Treads destroyed. 00814_ Beam Cannon destroyed. 00822_ G-47 Trooper destroyed. 00822_ Switching to secondary target: G-50 Soldier. 00826_ Pulse Rifle destroyed. 00828_ Lgt. Assault Rifle destroyed. 00833_ Acquired 15 matter. 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