Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.18 @ 12:23:40 Player: silmarilion6 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (958) 958 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3998 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 204/550 Matter 265/300 Energy 130/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Humpback > --- WEAPON ----------- Particle Gun EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Improved Heat Sink Core Shielding Supersonic Drone Bay Sensor Drone Bay Shotgun EMP Blaster [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Launcher EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 46 | 7 12 1 1 1 24 Power 7 | 1 3 . . . 3 Engine 6 | 1 3 . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 4 1 . . 5 Treads 2 | 2 . . . . . Leg 10 | . 4 1 . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 . 1 . 8 Device 6 | . . . . . 6 Storage 5 | 2 2 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 3 . . 1 8 Energy Gun 6 | 2 1 . . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | . 2 . . 1 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . 2 . . . 17 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 8 | . 2 . . . 6 Highest Loss Streak 8 | . 1 . . . 8 Average Slot Usage (%) 90 | . 99 100 93 85 73 Engine 12 | . 14 14 14 14 6 Treads 2 | . 9 . . . . Leg 25 | . 18 28 28 28 24 Device 1 | . . . . . 9 Storage 20 | . 28 28 21 14 8 Protection 1 | . . . . . 5 Energy Gun 10 | . 15 14 14 . 2 Ballistic Gun 15 | . 11 14 14 27 12 Naked Turns . | . . . . . . Heaviest Build 106 | 15 18 18 90 90 106 Greatest Support 40 | 40 40 20 20 20 35 Greatest Overweight (x) 29 | . . . 4 4 29 Average Overweight (x) 1 | . . . 1 4 2 Largest Inventory Capacity 24 | 8 8 8 24 24 24 Average Capacity 15 | 6 8 8 15 24 23 Most Carried 14 | 4 8 8 9 12 14 Average Carried 8 | 1 6 7 8 11 9 Final Capacity 24 | 8 8 8 24 24 4 Final Carried 12 | 2 8 8 9 12 . Class Distribution -------------------- 40% | Mutant 32% | Hauler-Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 893 | 168 285 . . 25 415 Remotely . | . . . . . . Salvage Created 1705 | 75 504 . . 29 1097 Parts 92 | 2 31 . . 5 54 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed 11 | 1 4 1 . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 10 . . 2 11 Guns 20 | . 10 . . 2 8 Cannons 2 | . . . . . 2 AOE 1 | . . . . . 1 Classes Destroyed 10 | 1 7 . . . 2 Worker 4 | . 1 . . . 3 Builder 4 | . 1 . . . 3 Hauler 4 | . 1 . . . 3 Recycler 6 | 1 1 . . . 4 Operator 2 | . 1 . . . 1 Watcher 1 | . 1 . . . . Swarmer 5 | . 3 . . 2 . Grunt 16 | . 7 . . . 9 Duelist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 4 . . 2 5 Combat Bots Only 4 | . 2 . . 2 4 Max Kills in Single Turn 3 | 1 1 . . 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2916 | 33 824 . . 41 2018 Core 547 | . 194 . . 7 346 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 . . . 19 . Volleys Fired 186 | 2 96 2 . 4 82 Largest 2 | 2 2 2 . 1 2 Hottest 128 | 90 90 63 . 23 128 Shots Fired 312 | 4 154 4 . 4 146 Gun 298 | 4 154 4 . 4 132 Cannon 11 | . . . . . 11 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 132 | . 48 2 . 4 78 Thermal 113 | 2 66 . . . 45 Explosive . | . . . . . . Electromagnetic 67 | 2 40 2 . . 23 Robot Hit Streak 16 | 3 13 5 . 2 16 Robot Miss Streak 6 | 1 4 2 . 6 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 214 | 3 95 3 . 1 112 Core Hits 91 | 2 30 . . 2 57 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3048 | 62 1057 46 . 41 1842 Guns 2484 | 24 1057 46 . 41 1316 Cannons 281 | . . . . . 281 Explosions 283 | 38 . . . . 245 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1151 | . 302 35 . 41 773 Thermal 1077 | 50 484 . . . 543 Explosive . | . . . . . . Electromagnetic 820 | 12 271 11 . . 526 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Effects 26 | . 1 3 14 8 . Message Errors 6 | . . 1 4 1 . Heat Flow Errors 6 | . . . 3 3 . Energy Discharges 5 | . 1 1 2 1 . Data Loss (minor) 8 | . . 1 5 2 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 31 | . . . . . 31 Projectiles 21 | . . . . . 21 Explosions 10 | . . . . . 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | 33 . . . . 5 Shots 2 | 1 . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 435 | 72 435 3 221 184 90 Average Temperature 106 | 38 122 2 104 73 35 Received Heat Transfer 1218 | . 336 . . . 882 Effects 10 | . 9 . 1 . . Shutdowns 4 | . 4 . . . . Energy Bleed 2 | . 2 . . . . Interference 2 | . 1 . 1 . . Damage (minor) 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 4 . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 3 . . . 4 Heat Transferred 2753 | 87 1443 . . . 1223 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 244 | 5 198 31 . 55 244 Initial 16 | . 3 16 . . . Average 61 | 2 92 20 . 36 75 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 90 Level 1 2 | . . . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . . 3 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 11 | . 4 . . . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 26 1 . 3 27 Peak Tracking Total 7 | . 5 1 . 3 7 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 4 . 5 1 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 66 | . 15 . 50 1 . Successful 59 | . 8 . 50 1 . Failed 7 | . 7 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 3 1 . Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 59 | . 8 . 50 1 . Record 50 | . 1 . 49 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 9 | . . . . . 9 EXPLORE 1 | . . . . . 1 RETURN 8 | . . . . . 8 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 9 | . . . . . 9 Drone Recoveries 9 | . . . . . 9 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4033 | 68 854 433 1325 601 752 Spaces Moved 2025 | 35 431 314 844 246 155 Core 8 | 7 . . . . 1 Treads 124 | 28 96 . . . . Legs 1893 | . 335 314 844 246 154 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 240 120 Average Speed 157 | 138 128 120 154 240 203 Slowest Speed 1500 | 160 160 120 240 240 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 76 43 93 65 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2575 | 50 587 366 868 253 451 Wait 239 | . 16 48 6 . 169 Move 2020 | 34 430 313 843 245 155 Hop . | . . . . . . Pick Up 54 | 7 19 1 9 3 15 Fast Attach 2 | 2 . . . . . Attach 27 | 5 3 . 1 . 18 Detach 3 | . . . . . 3 Swap 17 | . 9 1 . 1 6 Drop 27 | . 14 1 9 . 3 Fire 186 | 2 96 2 . 4 82 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Core integrity fell below 50% 656 | -10/Materials | Build established: Scavenger-Mutant 693 | -10/Materials | Discovered new exit (range 16) 923 | -10/Materials | Entered Mines 957 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -10/Mines | Discovered new exit (range 5) 1044 | -10/Mines | Learned location of Storage (-8) 1055 | -10/Mines | Discovered new exit (range 6) 1117 | -10/Mines | Build established: Mutant 1159 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1269 | -10/Mines | Assembled infested the area 1356 | -10/Mines | Entered Exiles 1374 | -10/Exiles | Discovered new exit (range 15) 1389 | -10/Exiles | Met 8R-AWN 1412 | -10/Exiles | Met EX-HEX 1460 | -10/Exiles | Met EX-DEC 1543 | -10/Exiles | Met EX-BIN 1562 | -10/Exiles | Aligned with FarCom system 1564 | -10/Exiles | Given EX-Vault access code 1609 | -10/Exiles | Learned location of Zion (-7) 1657 | -10/Exiles | Discovered new exit (range 11) 1770 | -10/Exiles | Opened EX-Vault 1775 | -10/Exiles | Found Prototype Device 1781 | -10/Exiles | Identified Supersonic Drone Bay 1829 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1919 | -10/Exiles | Visited The Gauntlet 2375 | -10/Exiles | Build established: Hauler-Mutant 2681 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2681 | -10/Exiles | Entered Mines 2686 | -9/Mines | Core integrity fell below 20% 2905 | -9/Mines | Found the Drone Emporium 2911 | -9/Mines | Learned location of 1 exit from Materials 2921 | -9/Mines | Found Prototype Device 3253 | -9/Mines | Discovered new exit (range 11) 3282 | -9/Mines | Entered Materials 3282 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3283 | -8/Materials | Identified exit to Storage 3284 | -8/Materials | Identified Sensor Drone Bay 3598 | -8/Materials | Build established: Scavenger-Mutant 3966 | -8/Materials | Garrison activated, responded to threat 4017 | -8/Materials | Core integrity fell below 50% 4034 | -8/Materials | Self-destructed Last Messages --------------- 04006_ R-06 Scavenger collects Lgt. Ion Engine. 04008_ EMP Blaster destroyed. 04008_ Imp. Heat Sink destroyed. 04009_ K-01 Serf collects debris. 04009_ R-06 Scavenger collects Structural Scanner. 04010_ Shotgun destroyed. 04012_ Humpback destroyed. 04012_ Nuclear Core crushed and broken. 04012_ R-06 Scavenger collects Core Shielding. 04013_ K-01 Serf collects debris. 04015_ U-05 Engineer lays Concrete. 04016_ R-06 Scavenger collects Supersonic Drone Bay. 04017_ K-01 Serf collects debris. 04019_ K-01 Serf destroyed. 04019_ R-06 Scavenger collects Sml. Matter Pod. 04020_ G-47 Trooper misfires. 04022_ R-06 Scavenger collects Wheel. 04027_ G-47 Trooper destroyed. 04033_ Imp. Heat Sink destroyed. 04033_ U-05 Engineer lays Concrete. 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Challenges ------------ None Game ------ Seed DeuteriumAntimatterExtractor Manual? 0 Play Time 00:51:54 Cumulative 8.0 hours Start 2021.05.18 @ 11:27:46 End 2021.05.18 @ 12:23:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 637cd2a2-86bf-4d36-9943-7d6220f3b0fc