Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.24 @ 21:07:55 Player: JustYourOrdinaryPerson Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (330) 330 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2205 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 511/550 Matter 279/300 Energy 247/415 System Corruption 1% Temperature Cool (74) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Light Armor Plating Shield Generator High-powered Tractor Beam > --- WEAPON (3) ------- Heavy Particle Cannon Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Cesium-ion Thruster Huge Storage Unit Signal Interpreter Core Shielding Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Shield Generator High-powered Tractor Beam > --- WEAPON ----------- Heavy Particle Cannon Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Huge Storage Unit Signal Interpreter Core Shielding Small Laser Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 18 | 7 3 4 4 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 7 | 2 2 1 2 Device 2 | . . 1 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | 1 . . 1 Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 98 89 Engine 19 | . 23 20 16 Leg 20 | . 25 20 16 Device 9 | . . 9 14 Storage 9 | . 12 10 8 Protection 9 | . 12 10 8 Energy Gun 8 | . 12 10 1 Energy Cannon 1 | . . . 6 Ballistic Gun 16 | . 12 18 16 Peak Build Rating 24 | 7 8 14 24 Average Rating 13 | 4 7 13 20 On Entrance 7 | . 7 8 14 Naked Turns . | . . . . Heaviest Build 39 | 19 22 31 39 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 12 | 5 1 1 12 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 25 | 10 25 10 10 Average Capacity 9 | 9 10 10 10 Most Carried 8 | . 3 5 8 Average Carried 4 | . . 4 7 Final Capacity 10 | 10 10 10 10 Final Carried 8 | . 2 5 8 Class Distribution -------------------- 68% | Hacker-Tank 31% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 500 | 254 26 132 88 Remotely 85 | . . . 85 Salvage Created 371 | . . 296 75 Parts 35 | . . 26 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 10 | . . 6 4 Guns 9 | . . 6 3 Cannons 1 | . . . 1 Classes Destroyed 5 | . . 3 2 Watcher 1 | . . 1 . Swarmer 3 | . . . 3 Grunt 3 | . . 3 . Duelist 1 | . . . 1 Sentry 3 | . . 3 . Best Kill Streak 4 | . . 2 4 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 120 | . . 31 89 Missed 27 | . . 9 18 Damage Taken 593 | . . 125 468 Core 71 | . . 32 39 Absorbed by Shields 222 | . . 54 168 Redirected to Shielding 6 | . . 6 . Ignored by Resistances 504 | . . 111 393 Core Remaining (%) 97 | 100 100 92 . Volleys Fired 27 | . . 15 12 Largest 3 | . . 3 3 Hottest 118 | . . 83 118 Shots Fired 67 | . . 40 27 Gun 59 | . . 40 19 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 44 | . . 25 19 Thermal 23 | . . 15 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . . 13 11 Robot Miss Streak 2 | . . 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | . . 34 19 Core Hits 22 | . . 14 8 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 821 | . . 455 366 Guns 696 | . . 455 241 Cannons 125 | . . . 125 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 563 | . . 322 241 Thermal 258 | . . 133 125 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 558 | . . 123 558 Average Temperature 150 | . . 47 241 Received Heat Transfer 360 | . . 80 280 Effects 11 | . . . 11 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 485 | . . 300 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 131 | . 15 131 125 Initial 14 | . . 4 14 Average 14 | . . 17 19 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 1 8 11 Peak Tracking Total 10 | . 1 2 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 6 | . 1 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 5 10 4 Successful 8 | . 4 1 3 Failed 11 | . 1 9 1 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 10 | . 1 9 . Terminals 16 | . 3 10 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 1 2 Robot Analysis 2 | . 1 . 1 Level Access Points 1 | . 1 . . Branch Access Points 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 4 1 Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2099 | 85 344 1243 427 Spaces Moved 549 | 60 149 209 131 Core 38 | 15 . . 23 Treads . | . . . . Legs 511 | 45 149 209 108 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 197 | 126 174 190 270 Slowest Speed 650 | 300 190 190 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 24 20 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1502 | 66 234 1021 181 Wait 905 | . 81 793 31 Move 546 | 59 148 208 131 Hop . | . . . . Pick Up 2 | . 1 1 . Fast Attach 14 | 7 1 2 4 Attach 1 | . 1 . . Detach 4 | . 1 . 3 Swap 3 | . 1 2 . Drop . | . . . . Fire 27 | . . 15 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Identified exit to Materials 29 | -11/Scrapyard | Discovered exit to Materials (range 15) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Power x1 300 | -10/Materials | Build established: Hacker-Mutant 318 | -10/Materials | Identified exit to Materials 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 926 | -9/Materials | Build established: Hacker-Tank 1639 | -9/Materials | Identified exit to Materials 1639 | -9/Materials | Discovered exit to Materials (range 11) 1673 | -9/Materials | Entered another Materials area 1673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2100 | -8/Materials | Self-destructed Last Messages --------------- 02066_ K-01 Serf collects debris. 02067_ Power failure, Ion Engine shutdown. 02067_ K-01 Serf collects debris. 02068_ Power failure, Imp. Ion Engine shutdown. 02068_ M-28 Smith repairs Y-45 Defender. 02070_ K-01 Serf collects debris. 02070_ Slug penetrates Wall. 02073_ K-01 Serf collects debris. 02073_ Penetrated by Slug. 02076_ Overheating: System interference. 02076_ Hpw. Tractor Beam temporarily disabled. 02076_ Hvy. Particle Cannon temporarily disabled. 02076_ Penetrated by Slug. 02077_ Overheating: Imp. Assault Rifle damaged (-53). 02077_ K-01 Serf collects debris. 02085_ System corrupted: Matter fused (-9). 02098_ Critical hit (Burn: +26). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????########???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# """ #???????????????????????????????? | | ??????????# """ ]#???????????????????????????????? | | ??????????# """ #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ##############+####################+######+??????? | | ?????? | | ^ ?????? | | ?????? | | +######+#############+######/###########?????????? | | # ## # gg #???????????????? | | # ## ]# @ #???????????????? | | "" # ## #g""" #???????????????? | | Y" #/ !/ ## #g""" [#???????????????? | | "" # !/ ## """ # """ #???????????????? | | # !/! ## """ # """ "" #???????????????? | | ##### ## """ #h""" S"" #???????????????? | | ????# = ## # "" #???????????????? | | ????####################+#########???????????????? | | ?????????????????????# #############?????????? | | ?????????????????????# ! #??? | | ?????????????????????# T = = #??? | | ?????????????????????# !* !! #??? | | ?????????????????????# ####### !! ???? | | ?????????????????????#######?????# * % ???? | | ??????????????????????????????????= =%! ????? | | ??????????????????????????????????? = ????? | | ??????????????????????????????????? "T" ????? | | ???????????????????????????????????? ??????? | | ????????????????????????????????????? ?????? | | ????????????????????????????????????? ####??????? | | ?????????????????????????????????????? #?????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroZhirovLoader Manual? 0 Play Time 00:12:06 Cumulative 20.5 hours Start 2024.09.24 @ 20:49:31 End 2024.09.24 @ 21:07:55 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 37 Rogue 2 Adventurer 2 Explorer 33 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 450bce8c-3fed-43d6-ad48-3677ddbf211e