Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.26 @ 03:49:31 Player: woegarden Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (438) 438 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2365 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 502/550 Matter 283/300 Energy 430/430 System Corruption 0% Temperature Cool (56) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Heavy Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Treads Improved Treads Aluminum Leg Transmission Jammer Heavy Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Treads Aluminum Leg Transmission Jammer Heavy Armor Plating Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Thermal Generator Storage Medium Storage Unit Protection Heavy Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 28 | 7 4 13 1 3 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 3 8 . 1 Treads 8 | 1 2 4 . 1 Leg 2 | 1 1 . . . Wheel 1 | . . 1 . . Hover 3 | . . 3 . . Flight . | . . . . . Utility 5 | 2 1 1 1 . Device 1 | . . 1 . . Storage 3 | 2 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 2 . 4 . 1 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 3 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . Average Slot Usage (%) 90 | . 100 93 73 78 Engine 11 | . 14 11 9 10 Treads 30 | . 21 33 36 36 Leg 1 | . 6 . . . Hover 3 | . . 8 . . Device 2 | . . 5 . . Storage 16 | . 28 13 9 9 Protection 2 | . . . 9 9 Energy Gun 12 | . 28 9 . . Ballistic Gun 7 | . . 10 10 9 Naked Turns . | . . . . . Heaviest Build 40 | 16 20 24 32 40 Greatest Support 80 | 20 40 80 80 80 Greatest Overweight (x) 1 | 1 . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 8 8 Average Capacity 8 | 6 9 8 8 8 Most Carried 10 | 4 10 8 8 8 Average Carried 6 | 3 7 7 7 7 Final Capacity 10 | 8 10 8 8 8 Final Carried 9 | 4 9 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 546 | 270 31 154 20 71 Remotely . | . . . . . Salvage Created 638 | 77 64 363 . 134 Parts 43 | 2 10 23 . 8 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 17 | . 3 12 . 2 Guns 15 | . 3 11 . 1 AOE 2 | . . 1 . 1 Classes Destroyed 7 | 1 2 2 . 2 Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 10 | . 3 7 . . Grunt 6 | . . 4 . 2 Sentry 1 | . . 1 . . Best Kill Streak 5 | 1 4 5 . 3 Combat Bots Only 5 | . 3 5 . 2 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 787 | . 13 346 69 359 Core 61 | . 4 9 23 25 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 98 97 . . Volleys Fired 56 | 3 7 29 . 17 Largest 2 | 2 2 2 . 1 Hottest 80 | 80 80 80 . 30 Shots Fired 95 | 6 14 58 . 17 Gun 94 | 6 14 58 . 16 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 46 | . . 30 . 16 Thermal 24 | 3 7 14 . . Explosive 1 | . . . . 1 Electromagnetic 24 | 3 7 14 . . Robot Hit Streak 15 | 4 6 15 . 13 Robot Miss Streak 3 | 1 2 3 . 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 71 | 5 9 43 . 14 Core Hits 36 | 2 4 21 . 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 880 | 62 116 410 . 292 Guns 761 | 62 116 377 . 206 Cannons . | . . . . . Explosions 119 | . . 33 . 86 Melee . | . . . . . Ramming . | . . . . . Kinetic 328 | . . 122 . 206 Thermal 204 | 34 35 135 . . Explosive 86 | . . . . 86 Electromagnetic 262 | 28 81 153 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . 29 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | 56 72 90 . 50 Average Temperature 31 | 25 34 32 . 25 Received Heat Transfer 363 | . . 93 36 234 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 425 | 75 75 275 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 402 | 5 94 402 72 133 Initial 72 | . 2 33 72 25 Average 112 | 3 40 211 72 78 Maximum Alert Level 2 | . . 2 . . Low Security (%) 73 | 100 100 34 100 100 Level 1 20 | . . 50 . . Level 2 6 | . . 14 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 6 21 4 6 Peak Tracking Total 8 | . 4 8 2 3 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 3 | . . . 2 1 Successful 2 | . . . 1 1 Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . . . 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1189 | 142 314 481 155 97 Spaces Moved 613 | 81 174 229 94 35 Core 11 | 11 . . . . Treads 569 | 67 174 199 94 35 Legs 3 | 3 . . . . Wheels 4 | . . 4 . . Hover 26 | . . 26 . . Flight . | . . . . . Fastest Speed 50 | 50 160 72 160 160 Average Speed 153 | 145 160 148 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 7 37 20 12 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . 3 . 11 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . 3 . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 772 | 97 195 321 100 59 Wait 29 | . . 29 . . Move 609 | 80 173 228 93 35 Hop . | . . . . . Pick Up 30 | 7 8 9 3 3 Fast Attach 5 | 4 . 1 . . Attach 12 | 3 . 6 1 2 Detach 1 | . . 1 . . Swap 11 | . 4 6 . 1 Drop 19 | . 3 12 3 1 Fire 56 | 3 7 29 . 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 927 | -9/Materials | Discovered new exit (range 7) 938 | -9/Materials | Entered another Materials area 938 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1066 | -8/Materials | Discovered new exit (range 16) 1093 | -8/Materials | Entered Storage 1190 | -8/Storage | Self-destructed Last Messages --------------- 01095_ O-16 Technician destroyed. 01105_ Connecting with Door Terminal... 01105_ Current location identified: Storage >>Open Sealed Heavy Doors opened. 01145_ G-47 Trooper destroyed. 01149_ A-02 Transporter destroyed. 01156_ The unstable cave ceiling collapses. 01164_ Acquired 31 matter. 01167_ Acquired Lgt. Treads. 01169_ Dropped Lgt. Treads. 01170_ Acquired 35 matter. 01173_ Acquired Prototype Engine. 01174_ Identified Hvy. Ion Engine. 01176_ R-06 Scavenger collects Hvy. Ion Engine. 01178_ Acquired Lgt. Treads. 01179_ R-06 Scavenger collects Med. Storage Unit. 01179_ Acquired 5 matter. 01185_ U-05 Engineer builds a Wall. 01189_ U-05 Engineer lays Concrete. 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Y *% * #???? | | ?????????? %= #???? | | ??????????? ########### ########"T"####???? | | ????????????????????????########??????#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityOverloadAutohacker Manual? 0 Play Time 00:13:31 Cumulative 52.6 hours Start 2022.02.26 @ 03:36:58 End 2022.02.26 @ 03:49:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 29 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db161015-782d-4042-aac5-f22a93962cff