Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.19 @ 14:05:43 Player: wchar_t Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (292) 1460 Value Destroyed (9430) 9430 Prototype IDs (84) 1680 Alien Tech Used (9) 1800 Bonus (35361) 35361 TOTAL SCORE: 62031 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1259 Follower Combat Kills 1420 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1718 Cogmind --------- Core Integrity 745/1600 Matter 413/425 Energy 200/200 System Corruption 6% Temperature Cool (0) Movement Flying (23) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Electron Diverter Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Experimental Melee Analysis Suite Experimental Melee Analysis Suite Core Analyzer Nanoactuators Experimental Actuator Array Advanced Phase Shifter > --- WEAPON (3) ------- Plasma Lance Plasma Lance Enhanced Force Lance > --- INVENTORY (15) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Advanced Transmission Jammer Transdimensional Reconstructor Microwarp Drive Fusion Bomb Launcher Field Lobotomy Kit (2) RU-N14's Throwing Claymores (6) Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Actuator Array Advanced Transmission Jammer Advanced Phase Shifter Improved Hacking Suite Improved System Shield Advanced System Shield Ghost Barrier Microwarp Drive > --- WEAPON ----------- Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Improved Diametric Drive Impulse Thruster Array Experimental Cooling System Experimental Melee Analysis Suite Experimental Melee Analysis Suite Nanoactuators Advanced Reaction Control System Improved System Shield Transdimensional Reconstructor Fusion Bomb Launcher Field Lobotomy Kit RU-N14's Throwing Claymores Plasma Lance Plasma Lance [Rating: 226] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Array Leg Carbon-fiber Leg Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Utility Shielding Artifact Microwarp Drive Weapon Plasma Lance Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Utility 9 | . . . 1 . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 440 | 7 5 1 5 . . 1 29 15 34 . 14 10 2 5 2 45 1 3 . 10 35 2 23 1 3 6 4 28 11 . 6 1 31 . 8 1 8 40 43 Power 34 | 1 1 . 1 . . . 2 . 4 . 1 . . . . 1 1 . . 1 6 1 1 . . . . 6 1 . . . 4 . 1 . . . 1 Engine 9 | 1 . . 1 . . . 2 . 2 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Core 14 | . 1 . . . . . . . 2 . 1 . . . . 1 . . . 1 3 1 1 . . . . 2 . . . . 1 . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 3 1 . . . 3 . 1 . . . 1 Propulsion 103 | 2 1 . 2 . . 1 6 7 12 . 5 . . . . 17 . . . 1 10 . 11 . . 3 2 4 . . 3 . 10 . 1 . . 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | 2 1 . 2 . . 1 6 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 81 | . . . . . . . . 1 8 . 5 . . . . 17 . . . 1 10 . 11 . . 3 2 4 . . 3 . 10 . 1 . . 2 3 Utility 184 | 1 2 . 1 . . . 8 2 6 . 3 6 . 4 . 9 . 3 . 3 12 1 8 1 1 3 2 13 4 . 2 1 15 . 5 . 6 35 27 Device 103 | . 1 . . . . . 4 . . . 1 3 . 2 . 3 . 2 . 2 5 . 4 . . 3 2 7 4 . . . 8 . 3 . 3 29 17 Storage 7 | 1 1 . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Processor 16 | . . . . . . . 1 1 . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . 1 . 1 . . 3 5 Hackware 23 | . . . . . . . . . 1 . 1 . . . . 4 . 1 . 1 4 1 1 . . . . 2 . . . . . . 1 . . 2 4 Protection 31 | . . . 1 . . . 3 1 3 . . 2 . 2 . . . . . . 2 . 3 1 1 . . 4 . . 1 1 5 . . . . 1 . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Weapon 119 | 3 1 1 1 . . . 13 6 12 . 5 4 2 1 2 18 . . . 5 7 . 3 . 2 . . 5 6 . 1 . 2 . 1 1 2 3 12 Energy Gun 6 | 2 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . . 1 . . . . 2 1 4 . 2 2 1 . . 5 . . . 1 1 . 1 . 1 . . . 2 . . . 1 . . . . . 1 Special Weapon 9 | . . . . . . . . . . . . . . . 1 2 . . . 2 1 . . . . . . . . . . . . . . . . 1 2 Impact Weapon 9 | . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . 1 . 1 . 2 . . 1 1 5 . . . . . . . . . . . . . . . . . . . 1 1 . 3 Piercing Weapon 36 | . . . . . . . . . 1 . 1 2 1 . . 1 . . . 2 5 . 2 . 1 . . 4 4 . 1 . 1 . 1 . 1 2 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . . . 2 2 2 . 1 . . 1 1 6 1 . . 1 4 . 1 1 . 3 . . . . 3 . 5 . . 1 1 3 2 Parts Lost 46 | . . 1 1 . . . 6 . 1 . 2 . 1 . . 11 1 . . 3 4 1 . . . 1 2 2 1 . . . 2 . . . . 1 5 Power 10 | . . 1 . . . . 1 . . . 1 . . . . 2 . . . . 1 1 . . . . . 1 1 . . . . . . . . . 1 Propulsion 17 | . . . 1 . . . 4 . 1 . 1 . . . . 7 . . . 1 1 . . . . . 1 . . . . . . . . . . . . Utility 16 | . . . . . . . 1 . . . . . 1 . . 1 1 . . 1 2 . . . . . 1 1 . . . . 2 . . . . 1 4 Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 1 . . . 3 . 1 . 1 . 1 . . 4 1 . . 2 1 1 . . . 1 1 1 1 . . . 1 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 90 96 88 100 100 100 95 99 95 100 98 100 98 97 100 96 57 65 66 42 78 86 85 88 88 87 81 83 79 73 74 78 82 85 86 88 82 81 80 Engine 2 | . 3 . 7 11 11 11 8 9 5 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Core 2 | . 11 10 . . . . . . 1 7 7 7 7 7 7 5 . . . . 2 5 5 5 5 5 5 6 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 5 5 6 9 8 8 8 8 7 Leg 9 | . 28 28 29 33 33 33 33 35 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . . 16 46 45 46 46 46 46 37 20 20 20 14 24 29 28 29 29 29 28 25 21 21 21 21 25 28 29 30 30 28 26 Device 10 | . 5 14 11 11 11 11 16 9 5 . 4 5 5 4 7 6 6 13 13 2 11 9 5 11 11 10 11 14 15 15 12 9 13 19 22 26 20 16 12 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 3 | . . . . . . . . 9 7 7 . 6 7 3 . 5 . . . . . . . . . . . . . . 1 5 4 9 4 4 4 4 6 Hackware 8 | . . . . . . . . . . 7 6 7 7 4 . 12 10 12 13 15 14 17 18 11 11 11 11 14 15 15 15 15 11 9 10 8 8 10 13 Protection 5 | . . . 7 11 11 11 9 8 7 7 7 1 . 6 15 5 . . . . 3 5 8 11 11 11 11 5 5 5 4 5 5 . . . . . . Energy Gun 1 | . 14 . 8 11 11 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 3 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 11 11 11 11 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 6 7 7 7 5 5 . . . . . . . . . . . . . . . . . . . 1 4 4 3 Piercing Weapon 4 | . . . . . . . . . . 7 6 5 6 7 7 2 6 6 6 . 9 11 10 11 10 11 5 6 6 . 3 5 4 4 5 4 . 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 11 30 30 35 35 35 35 42 45 59 23 24 29 27 29 33 31 17 18 18 23 38 38 42 42 46 42 41 53 60 53 54 55 61 51 63 63 64 73 75 Greatest Support 80 | 20 20 20 30 30 30 35 45 62 77 25 27 27 27 33 33 36 18 18 18 18 49 49 50 50 50 50 51 54 54 54 55 55 61 61 68 68 78 78 80 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 . . 1 . . . . . . . 1 . . . . . . . 1 1 . 1 . 1 . . . . . . Average Overweight (x) . | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 15 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 15 14 15 14 14 13 10 9 10 10 9 10 9 9 9 10 9 11 14 14 15 14 14 15 14 14 15 14 15 14 15 14 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 15 14 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 Class Distribution -------------------- 35% | Hacker-Sprinter 14% | Mutant 14% | Scavenger-Mutant 12% | Sprinter 7% | Hacker-Ninja 5% | Alien-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/DSF Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Matter Collected 6130 | 167 168 24 113 1 . 10 439 442 653 . 241 93 231 26 21 628 20 30 . 167 350 . 300 55 44 13 153 193 258 25 . 108 326 . 90 . 130 280 331 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11720 | . 279 81 201 . . . 1313 896 970 . 422 101 54 . . 1097 . . . 189 764 . 517 22 152 . 115 775 277 . . 19 802 . 425 88 284 329 1548 Parts 659 | . 10 12 15 . . . 79 56 73 . 45 9 . . . 64 . . . 6 33 . 27 4 2 . 6 41 22 . . 2 38 . 12 4 16 13 70 Haulers Intercepted 42 | . . . . . . . 2 4 6 . 2 . . . . 5 . . . . 6 . 3 . . . . 4 . . . . 5 . 3 1 . 1 . Recyclers Shooed 10 | . . 3 . . . . 2 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . . 4 . . . . . . . 7 . . . 14 2 . 6 . 15 . . 2 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Combat Hostiles Destroyed 147 | . 6 8 4 . . . 19 18 15 . 3 7 1 . . 17 . . . 1 . . . 1 5 . 4 1 12 . . 1 1 . . . 3 1 19 Melee 30 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . 4 1 2 . . 1 1 . . . 3 1 13 Guns 22 | . 6 . 4 . . . 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 27 | . . . . . . . 4 15 7 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . AOE 68 | . . 8 . . . . 4 2 8 . 3 7 1 . . 15 . . . . . . . . 4 . . . 10 . . . . . . . . . 6 Classes Destroyed 23 | . 1 1 1 . . . 7 . 2 . . . 2 . . 3 . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 Worker 15 | . . . . . . . 4 2 4 . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Builder 18 | . . . . . . . 2 1 . . 3 . . . . 3 . . . . 2 . 3 . . . . 1 . . . . 3 . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 42 | . . . . . . . 2 4 6 . 2 . . . . 5 . . . . 6 . 3 . . . . 4 . . . . 5 . 3 1 . 1 . Recycler 9 | . . . . . . . 3 1 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Operator 19 | . . . . . . . . . 1 . 2 . . . . 3 . . . . 3 . . . . . . 3 . . . . 3 . 1 . . 1 2 Watcher 32 | . . . . . . . 2 1 5 . 4 . . . . 3 . . . . 1 . 2 . . . . 4 . . . . 2 . 2 . 1 2 3 Swarmer 50 | . . 6 . . . . 3 7 4 . . 7 . . . 4 . . . . . . . 1 1 . 4 . 10 . . . . . . . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Grunt 45 | . 6 2 1 . . . 4 6 6 . 3 . . . . 5 . . . 1 . . . . 3 . . . 2 . . . . . . . . . 6 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 18 | . . . 3 . . . 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 18 | . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . 1 . . . . 1 . . . . . 6 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | . 3 5 4 . . . 9 5 8 . 4 4 1 . . 8 . . . 1 3 . 2 1 4 . 4 2 5 . . 1 3 . 2 1 2 2 6 Combat Bots Only 6 | . 3 5 4 . . . 5 4 6 . 2 4 1 . . 4 . . . 1 . . . 1 4 . 4 1 5 . . 1 1 . . . 2 1 6 Max Kills in Single Turn 6 | . 1 3 1 . . . 6 3 4 . 2 4 1 . . 4 . . . 1 1 . 1 1 1 . 1 1 2 . . 1 1 . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . . . 3 2 2 . 1 4 1 . . 4 . . . . . . . . 1 . . . 2 . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 1 1 . . 1 1 . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Damage Taken 12147 | . 212 114 153 . . . 1754 534 634 . 347 116 113 . 21 1128 38 . . 164 558 61 61 52 79 148 286 549 420 . . 132 301 . . 55 928 684 2505 Core 2864 | . 27 16 27 . . . 222 36 100 . 118 9 24 . . 360 18 . . 31 126 . . 18 20 . 43 69 160 . . 21 40 . . . 524 243 612 Absorbed by Shields 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . Redirected to Shielding 569 | . . . . . . . . . 3 . 17 . . . . 51 . . . . 50 4 . 10 . . 9 186 49 . . 37 153 . . . . . . Regen/Repaired (Parts) 2452 | . . . . . . . 64 161 31 . . . . . . . . . . . 323 . 167 . . . . 39 . . . . 99 . . . 467 327 774 Core Remaining (%) 72 | 100 . 82 . . . 93 . 53 . . . . . . 64 . . . . 51 . . . . . . 79 . . . . 78 . 96 . . 60 . 46 Volleys Fired 285 | . 19 8 8 . . . 92 61 38 . 3 3 4 . 1 17 . . . 5 . . . . 4 . . . 10 . . . . . . . . 4 8 Largest 2 | . 2 1 2 . . . 2 2 2 . 1 1 1 . 1 1 . . . 1 . . . . 1 . . . 1 . . . . . . . . 1 1 Hottest 123 | . 85 30 85 . . . 104 119 123 . 45 45 45 . . 43 . . . 43 . . . . 39 . . . 39 . . . . . . . . . 52 Shots Fired 496 | . 38 8 16 . . . 184 121 69 . 3 4 4 . 1 17 . . . 5 . . . . 4 . . . 10 . . . . . . . . 4 8 Gun 220 | . 38 . 16 . . . 146 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 193 | . . . . . . . 34 100 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 68 | . . 8 . . . . 4 1 10 . 3 4 4 . . 12 . . . 3 . . . . 4 . . . 10 . . . . . . . . . 5 Special 15 | . . . . . . . . . . . . . . . 1 5 . . . 2 . . . . . . . . . . . . . . . . . 4 3 Kinetic 207 | . 19 . 8 . . . 88 61 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 206 | . 19 . 8 . . . 92 59 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 80 | . . 8 . . . . 4 1 10 . 3 4 4 . 1 17 . . . 5 . . . . 4 . . . 10 . . . . . . . . 4 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 9 5 7 . . . 15 10 8 . 12 8 . . . 7 . . . 3 . . . . 1 . . . 4 . . . . . . . . . 10 Robot Miss Streak 3 | . 2 2 1 . . . 3 3 3 . 1 1 . . . 1 . . . 2 . . . . 1 . . . 2 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 563 | . 27 6 13 . . . 111 66 49 . 25 1 2 . . 41 . . . 7 26 . 13 1 2 . 5 22 11 . . 1 29 . 14 1 7 9 74 Core Hits 403 | 1 12 14 7 . . . 54 31 45 . 23 12 13 . . 46 . . . 5 11 . 5 1 14 . 4 11 17 . . . 12 . 6 1 4 5 49 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . 1 . 1 . . . 1 . 1 . 4 . . . . 5 . . . 1 4 . 2 . 1 . . 3 . . . . 2 . 1 . . . 10 Burn 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impale 27 | . . . . . . . . . . . 2 . . . . 1 . . . 1 4 . 2 . 1 . . 3 . . . . 2 . 1 . . . 10 Melee Attacks 596 | . . . . . . . 5 . 18 . 50 . 2 . . 88 . . . 4 50 . 29 6 2 . 13 56 6 . . 1 70 . 23 2 20 34 117 Impact 19 | . . . . . . . . . 1 . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Slashing 180 | . . . . . . . 5 . 10 . 20 . 1 . . 55 . . . . . . . . . . . . . . . . . . . . 20 30 39 Piercing 397 | . . . . . . . . . 7 . 30 . 1 . . 15 . . . 4 50 . 29 6 2 . 13 56 6 . . 1 70 . 23 2 . 4 78 Sneak Attacks 96 | . . . . . . . . . 6 . 8 . 2 . . 7 . . . 4 13 . 7 . . . 1 11 2 . . . 15 . 5 1 3 2 9 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 8 Follow-up Attacks 33 | . . . . . . . . . 1 . 3 . 1 . . 5 . . . . 3 . . 1 . . . . 1 . . . . . . . . 1 17 Damage Inflicted 36427 | 1 304 487 151 . . 8 2187 1887 2629 . 1715 399 761 . . 5455 . . . 808 1877 . 1049 55 428 . 354 1908 1388 . . 55 2455 . 1121 125 1061 869 6890 Guns 1881 | . 304 . 151 . . . 1144 282 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2857 | . . . . . . . 472 1382 1003 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10623 | . . 484 . . . . 535 131 948 . 458 399 621 . . 3528 . . . 317 . . . . 391 . . . 1052 . . . . . . . . . 1759 Melee 20638 | . . . . . . . . . 630 . 1257 . 140 . . 1767 . . . 411 1877 . 1049 55 37 . 354 1908 336 . . 55 2455 . 1121 125 1061 869 5131 Ramming 188 | 1 . 3 . . . 8 36 92 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2067 | . 94 . 44 . . . 498 889 542 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3137 | . 210 . 107 . . . 1118 775 461 . . . . . . 466 . . . . . . . . . . . . . . . . . . . . . . . Explosive 10135 | . . 484 . . . . 513 131 948 . 458 399 621 . . 3062 . . . 317 . . . . 391 . . . 1052 . . . . . . . . . 1759 Electromagnetic 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 223 | . . . . . . . . . 41 . . . . . . 182 . . . . . . . . . . . . . . . . . . . . . . . Slashing 5794 | . . . . . . . . . 350 . 534 . 82 . . 1376 . . . 80 . . . . . . . . . . . . . . . . 1061 807 1504 Piercing 14861 | . . . . . . . . . 239 . 723 . 58 . . 369 . . . 411 1877 . 1049 55 37 . 354 1908 336 . . 55 2455 . 1121 125 . 62 3627 Highest Corruption 10 | . . . . . . . . 1 2 9 10 10 10 10 . 6 6 6 6 6 . 10 10 10 10 10 5 . . . . . 1 1 . . 2 1 6 Average Corruption 5 | . . . . . . . . 1 1 4 9 10 10 10 . 3 6 6 6 6 . 10 10 10 10 10 5 . . . . . 1 1 . . 2 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 209 | . . . . . . . . 10 6 . 32 11 8 . . 18 3 6 1 13 . 6 37 11 6 1 12 . . . . . 1 . . . . . 27 Message Errors 51 | . . . . . . . . 3 . . 7 1 2 . . 6 2 1 . 3 . . 14 2 1 . 2 . . . . . . . . . . . 7 Matter Fused 49 | . . . . . . . . 2 3 . 7 1 4 . . 2 1 1 . 4 . 2 8 2 . . 4 . . . . . . . . . . . 8 Heat Flow Errors 32 | . . . . . . . . 4 . . 1 4 . . . 3 . 2 . 1 . 1 6 1 3 1 1 . . . . . . . . . . . 4 Energy Discharges 30 | . . . . . . . . 1 1 . 5 2 2 . . 3 . 1 . 1 . . 6 . 2 . 3 . . . . . . . . . . . 3 Parts Rejected 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . . . . . . 6 1 . . . 3 . 1 . 2 . 1 3 5 . . 2 . . . . . 1 . . . . . 2 Data Loss (major) 7 | . . . . . . . . . . . 1 1 . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4854 | . . 13 . . . . 41 56 72 . 381 15 31 . . 781 . . . 288 282 . 330 . . . 47 358 105 . . 15 561 . 306 . 312 78 782 Projectiles 121 | . . . . . . . 10 38 45 . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . Explosions 400 | . . 13 . . . . 31 18 26 . . 15 . . . 228 . . . 2 . . . . . . . . 48 . . . . . . . . . 19 Melee 4333 | . . . . . . . . . 1 . 381 . 31 . . 525 . . . 286 282 . 330 . . . 47 358 57 . . 15 561 . 306 . 312 78 763 Knockbacks 11 | . . . . . . . 1 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 432 | . . 40 . . . . 143 54 49 . 52 52 . . . . . . . 35 . . . . . . . . 7 . . . . . . . . . . Shots 12 | . . 1 . . . . 3 1 1 . 2 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | 2 . 3 . . . 1 5 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 27 | 2 . 3 . . . 1 5 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 267 . 35 . . . 29 268 324 3 235 284 223 256 300 211 . 138 . 223 1 202 223 164 281 250 91 4 30 2 2 14 306 . 4 . 3 . 343 Average Temperature 61 | . 100 . 14 . . . 8 39 91 2 10 126 110 122 100 75 . 76 . 112 1 145 97 104 84 177 38 1 8 2 2 4 40 . 3 . 3 . 51 Received Heat Transfer 1620 | . 126 9 75 . . . 495 198 78 . 87 . . . 12 84 18 . . 63 24 . . . 18 9 9 18 30 . . 33 72 . . . 36 . 126 Effects 10 | . 1 . . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5271 | . 629 . 333 . . . 2183 1147 629 . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Peak Influence 2349 | . 155 330 298 115 . . 422 662 523 227 606 . . . . 1108 . . . . 294 59 244 . . . . 360 . . . . 269 201 585 1712 2349 1591 1559 Initial 1408 | . . 60 128 115 . . . 169 266 182 158 . . . . 37 . . . . 111 29 34 . . . . . . . . . 43 201 112 220 1100 1408 886 Average 409 | . 84 203 247 115 . . 263 374 227 203 427 . . . . 369 . . . . 120 49 143 . . . . 149 . . . . 129 201 312 1649 1994 1373 1120 Maximum Alert Level 5 | . . 1 1 . . . 2 2 2 1 2 . . . . 4 . . . . 1 . 1 . . . . 1 . . . . 1 1 2 5 5 4 4 Low Security (%) 41 | 100 100 69 23 100 . 100 16 16 45 46 2 . . . . 44 . . . . 89 100 66 . . . . 70 . . . . 78 . 17 . . . . Level 1 26 | . . 30 76 . . . 75 36 38 53 21 . . . . 15 . . . . 10 . 33 . . . . 29 . . . . 21 100 61 . . . . Level 2 13 | . . . . . . . 7 47 16 . 75 . . . . 17 . . . . . . . . . . . . . . . . . . 20 . . . . Level 3 8 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . 1 60 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . Squads Dispatched 91 | . . . 1 . . . 4 3 7 . 6 . . . . 7 . . . . 6 . 4 . . . . 6 . . . 2 7 . 1 6 12 9 10 Investigation 17 | . . . . . . . 2 1 . . 1 . . . . 2 . . . . 4 . 1 . . . . 3 . . . . 2 . . . . 1 . Extermination 17 | . . . . . . . . . 3 . 2 . . . . 2 . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 4 Reinforcement 29 | . . . 1 . . . 2 2 4 . 3 . . . . 2 . . . . 1 . 3 . . . . 1 . . . . 3 . 1 . . 4 2 Assault 28 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 6 12 3 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . 3 2 Construction Impeded 5 | . . . . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . 2 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Distress Signals 34 | . . . . . . . 7 2 . . . . . . . 3 . . . . . . . . . . . 5 . . . . . . 4 . 1 1 11 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 5 . . . 8 5 9 Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 5 . . . 3 5 5 Times Spotted 565 | . 8 8 8 . . . 38 35 27 4 18 7 1 . 4 91 10 . . 6 11 6 11 5 7 14 8 34 16 . . 11 23 . 9 4 32 21 88 Peak Tracking Total 20 | . 3 3 4 . . . 7 5 4 4 4 4 1 . 4 11 7 . . 4 2 6 5 5 6 15 5 8 4 . . 10 9 . 2 8 20 6 12 Tactical Retreats 88 | . . . . . . . . 2 3 . 4 . . . 2 20 3 . . 1 3 . 6 . 1 . 1 10 2 . . 1 4 . . . 5 4 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Traps Triggered 26 | . . . . . . . 1 2 5 . 1 . 1 . . . . . . . 6 . 3 . . . . 3 . . . . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 13 . . 3 . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Machines Disabled 64 | . . 2 . . . . 8 6 7 . 15 . . . . 15 . . . . . . . 1 . . . . . . . . . . 2 1 5 1 1 Max in Single Turn 6 | . . 1 . . . . 2 1 4 . 5 . . . . 6 . . . . . . . 1 . . . . . . . . . . 1 1 1 1 . Garrison Access 12 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Machines Accessed 170 | . . . . . 2 . 3 8 8 . 14 . 1 . 1 18 1 . 3 . 25 . 11 3 1 6 . 16 . 1 2 . 15 . 3 . . 13 15 Terminals 101 | . . . . . . . 2 7 5 . 9 . . . 1 11 . . . . 13 . 6 . . . . 8 . . . . 11 . 3 . . 10 15 Fabricators 14 | . . . . . . . . . 1 . 1 . . . . 3 . . . . 3 . 1 . . . . 3 . . . . 1 . . . . 1 . Repair Stations 13 | . . . . . . . 1 1 1 . 1 . . . . . . . . . 4 . 2 . . . . 2 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . . . . 1 . . . . 1 . Garrison Access 14 | . . . . . . . . . 1 . 3 . . . . 3 . . . . 2 . 1 . . . . 2 . . . . 1 . . . . 1 . Total Hacks 442 | . . . . . 2 . 10 11 17 . 36 . 1 . 1 46 1 . 25 . 64 . 23 6 1 9 . 47 . 1 9 . 47 . 8 . . 26 51 Successful 266 | . . . . . 2 . 5 8 9 . 11 . 1 . 1 28 1 . 25 . 44 . 18 6 1 9 . 35 . 1 9 . 25 . 2 . . 9 16 Failed 174 | . . . . . . . 5 3 8 . 25 . . . . 17 . . . . 20 . 4 . . . . 12 . . . . 22 . 6 . . 17 35 Catastrophic 34 | . . . . . . . 1 1 2 . 3 . . . . 1 . . . . 3 . 1 . . . . 2 . . . . 4 . 2 . . 6 8 Database Lockouts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Manual 214 | . . . . . 1 . 4 5 6 . 24 . . . . 17 . . . . 25 . 11 . . 1 . 25 . . . . 27 . 8 . . 15 45 Terminals 273 | . . . . . . . 7 8 13 . 26 . . . 1 33 . . . . 31 . 12 . . . . 26 . . . . 34 . 8 . . 23 51 Fabricators 28 | . . . . . . . . . 1 . 1 . . . . 6 . . . . 7 . 2 . . . . 7 . . . . 3 . . . . 1 . Repair Stations 38 | . . . . . . . 3 3 2 . 2 . . . . . . . . . 13 . 6 . . . . 4 . . . . 5 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . . . . . . . . . . . . . . 2 . . . . 10 . 2 . . . . 8 . . . . 4 . . . . 1 . Garrison Access 21 | . . . . . . . . . 1 . 7 . . . . 5 . . . . 3 . 1 . . . . 2 . . . . 1 . . . . 1 . Terminal Hacks 123 | . . . . . 2 . 1 5 3 . 2 . 1 . 1 15 1 . 25 . 8 . 3 6 1 9 . 6 . 1 9 . 12 . 1 . . 4 7 Record 26 | . . . . . 1 . . . . . . . . . 1 . . . 6 . . . . 5 . 7 . . . 1 5 . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . . . . . . . 11 . 2 . 1 . . . . 2 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . 2 . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . . Open Door 11 | . . . . . . . . 3 . . . . 1 . . . 1 . . . . . . 1 1 2 . . . . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 7 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Alert Level 6 | . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 1 . Unreport Threat 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 2 Locate Traps 4 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 6 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 18 | . . . . . . . . . . . . . . . . 3 . . . . 6 . 2 . . . . 7 . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 3 . . . . . . . . . . . Build 8 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 3 . . . . . . . . . . . Repair Station Hacks 30 | . . . . . . . 3 2 2 . . . . . . . . . . . 11 . 6 . . . . 4 . . . . 2 . . . . . . Scan Component 16 | . . . . . . . 2 1 1 . . . . . . . . . . . 6 . 3 . . . . 2 . . . . 1 . . . . . . Repair 14 | . . . . . . . 1 1 1 . . . . . . . . . . . 5 . 3 . . . . 2 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . . . . . . . . . . 2 . . . . 5 . 2 . . . . 8 . . . . 2 . . . . . . Insert Component 11 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 5 . . . . 1 . . . . . . Analyze 8 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 3 . . . . 1 . . . . . . Garrison Access Hacks 10 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . . . . 1 . Seal Access 10 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . . . . 1 . Unauthorized Hacks 66 | . . . . . . . 1 1 4 . 7 . . . . 7 . . . . 12 . 4 . . . . 8 . . . . 8 . 1 . . 4 9 Terminals 60 | . . . . . . . 1 1 3 . 6 . . . . 5 . . . . 11 . 4 . . . . 8 . . . . 7 . 1 . . 4 9 Assimilate 10 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . Botnet 48 | . . . . . . . 1 . 3 . 4 . . . . 3 . . . . 9 . 4 . . . . 6 . . . . 5 . 1 . . 4 8 Operators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 6 | . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . Haulers 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 2 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 112 | . . . . . . . 2 2 5 . 8 . . . . 15 . . . . 23 . 8 . . . . 11 . . . . 12 . 3 . . 11 12 Full Trace Events 14 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 4 . 1 . . . . 3 . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . . . . . . . . 1 . . 11 . 4 . 2 . . . . 5 . . . . . . . . 9 . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 494 | . . . . . . . . . . . . . . . . . . . . . 167 . 128 . . . . 199 . . . . . . . . . . . Total Part Build Rating 42 | . . . . . . . . . . . . . . . . . . . . . 19 . 8 . . . . 15 . . . . . . . . . . . Parts Repaired 14 | . . . . . . . 1 1 1 . . . . . . . . . . . 5 . 3 . . . . 2 . . . . 1 . . . . . . Time 603 | . . . . . . . 26 38 44 . . . . . . . . . . . 248 . 162 . . . . 45 . . . . 40 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 3 . . . . 1 . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 3 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Total Allies 42 | . . . . . . . . 10 . . 5 . . . . 3 . . . 1 2 . . 2 . 5 . 2 . . . . 2 . . . . . 10 Largest Group 10 | . . . . . . . . 10 . . 4 . . . . 1 . . . 1 1 . . 2 . 5 . 1 . . . . 1 . . . . . 6 Highest-Rated Group 677 | . . . . . . . . 173 . . 103 . . . . 26 . . . 96 26 . . 62 . 226 . 45 . . . . 45 . . . . . 677 Highest-Rated Ally 219 | . . . . . . . . 29 . . 31 . . . . 26 . . . 96 26 . . 31 . 49 . 45 . . . . 45 . . . . . 219 Total Orders 27 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . 1 . . . 21 STAY 16 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 13 FOLLOW 10 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 8 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 246 | . . . . . . . . 66 . . 43 . . . . . . . . 26 . . . 10 . . . . . . . . . . . . . . 101 Total Damage 6306 | . . . . . . . . 890 . . 610 . . . . . . . . 886 . . . 104 . . . . . . . . . . . . . . 3816 Kills 37 | . . . . . . . . 9 . . 4 . . . . . . . . 8 . . . 4 . . . . . . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Robot Analysis Total 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . 2 . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Turns Passed 21483 | 101 282 204 251 331 422 281 1331 1374 2240 26 953 305 229 245 159 1593 114 166 30 678 1477 93 994 347 160 428 417 1251 246 88 97 138 992 10 569 127 254 797 1683 Spaces Moved 35848 | 72 133 91 116 175 222 228 657 748 2412 109 2353 391 695 826 329 3246 327 285 92 793 2644 221 1936 576 206 883 268 2429 495 284 245 360 2221 38 1511 556 932 2399 3344 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3545 | 67 133 91 116 175 222 228 657 748 1108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31834 | . . . . . . . . . 1304 109 2353 391 695 826 329 3246 327 285 92 793 2644 221 1936 576 206 883 268 2429 495 284 245 360 2221 38 1511 556 679 2289 3243 Fastest Speed 17 | 50 120 190 120 190 190 120 120 120 20 24 24 25 25 22 22 22 32 32 32 30 26 31 22 28 28 25 25 28 31 31 31 32 20 20 17 17 17 17 17 Average Speed 36 | 115 154 190 188 190 190 122 132 122 68 24 24 25 25 24 22 26 32 32 32 34 31 31 28 28 28 27 26 28 31 31 31 32 23 20 19 17 17 17 18 Slowest Speed 193 | 120 190 190 190 190 190 190 190 190 193 24 25 96 25 25 22 32 32 32 32 107 34 31 33 28 28 28 31 104 108 31 104 32 110 20 20 17 17 20 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 150 | . . . . . . . . . 20 . 5 . . . . 10 . . . . 14 4 12 1 . 3 . 11 . . . 2 14 . 7 3 1 20 23 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 7 9 Exploration Rate (%) 56 | 5 32 18 17 46 60 50 63 88 54 83 55 56 78 83 60 69 61 43 70 62 56 97 36 75 38 93 44 55 74 47 61 58 52 51 51 65 61 55 47 Regions Visited 39 Branch Regions 24 Pre-discovered Areas 9 | . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . . 3 . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . . . 1 1 1 . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Unknown Exits Taken 25 | 1 1 1 1 1 1 1 . 1 . . . . . 1 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . Scrap Searched 38 | . . 1 . 1 . 1 . . . . . 1 12 3 4 . 2 2 . 1 . . . 4 1 . 1 . 3 1 . . . . . . . . . Spaces Dug 195 | . . . . . . . 9 3 3 . 9 . . . . 33 . . . . 17 . 11 . . . . 19 8 . . . 32 . 5 . 6 15 25 Terrain Destroyed 1158 | . . 63 . . . . 54 34 50 . 102 70 28 . 19 224 . . . 94 17 . 11 . 42 . . 19 122 . . . 32 . 5 . 6 94 72 Melee 179 | . . . . . . . 4 . 3 . 9 . . . . 33 . . . . 17 . 11 . . . . 19 . . . . 32 . 5 . 6 15 25 Projectile 32 | . . . . . . . . 27 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . AOE 947 | . . 63 . . . . 50 7 47 . 93 70 28 . 18 191 . . . 94 . . . . 42 . . . 122 . . . . . . . . 75 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Total 42574 | 86 177 116 137 174 223 230 942 1090 2890 108 2656 584 738 872 412 3849 336 358 91 1184 3224 240 2316 752 299 1069 592 2902 566 283 265 378 2579 39 1745 582 784 2608 4098 Wait 5432 | . 8 . 1 . . . 128 225 372 . 229 181 37 29 81 445 8 70 . 365 442 21 330 168 80 144 308 315 36 . . 19 228 2 202 25 38 213 682 Move 35102 | 72 132 90 115 174 221 227 656 747 2375 108 2342 390 694 825 328 3225 326 284 91 792 2617 214 1913 573 205 878 267 2406 494 283 244 356 2192 37 1498 549 698 2257 3207 Hop 134 | . . . . . . . . . 17 . 5 . . . . 10 . . . . 13 2 10 1 . 2 . 10 . . . 1 14 . 5 3 1 18 22 Pick Up 159 | 5 7 8 5 . 1 . 6 9 9 . 8 . . 6 . 10 . . . . 21 . 3 1 2 4 . 17 3 . 6 . 13 . 1 . 3 2 9 Fast Attach 228 | 7 3 . 2 . . . 12 8 12 . 7 . . 1 . 15 . 2 . 4 21 1 19 2 . 6 1 13 2 . 4 . 20 . 6 1 10 33 16 Attach 84 | . . . 2 . . . 2 . 11 . 1 . . 3 . 8 1 1 . 5 8 1 . . . . . 6 1 . 3 . 6 . 2 . 4 3 16 Detach 73 | 1 2 . . . . . 1 2 3 . 2 . . 1 . 6 1 1 . 5 7 1 2 . . . . 4 1 . 1 . 1 . 5 2 2 6 16 Swap 138 | . 2 1 1 . . 1 15 7 11 . 6 10 2 1 2 22 . . . 1 7 . 4 . 3 . 3 9 8 . . 1 6 . . . . 4 11 Drop 289 | . 4 6 3 . 1 1 20 19 21 . 11 . . 6 . 22 . . . 3 23 . 10 2 3 10 . 26 6 . 7 . 29 . 3 . 8 28 17 Fire 285 | . 19 8 8 . . . 92 61 38 . 3 3 4 . 1 17 . . . 5 . . . . 4 . . . 10 . . . . . . . . 4 8 Melee 522 | . . . . . . . 5 . 17 . 42 . 1 . . 69 . . . 4 43 . 25 5 2 . 13 54 5 . . 1 70 . 23 2 20 30 91 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 26 | 1 . 3 . . . 1 5 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . 42 . . . . . . . . . 10 . Rewire 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Tes x2 / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 102 | -11/Junkyard | Entered Materials 371 | -10/Materials | Discovered new exit (range 8) 384 | -10/Materials | Entered Mines 512 | -10/Mines | Discovered new exit (range 11) 519 | -10/Mines | Discovered new exit (range 16) 588 | -10/Mines | Entered Materials 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 628 | -9/Materials | Discovered new exit (range 12) 811 | -9/Materials | Discovered new exit (range 15) 839 | -9/Materials | Entered Mines 883 | -9/Mines | Discovered new exit (range 9) 962 | -9/Mines | Build established: Scavenger-Mutant 984 | -9/Mines | Learned Materials security intel 1041 | -9/Mines | Discovered new exit (range 10) 1119 | -9/Mines | Learned Materials stockpile data 1162 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1162 | -9/Mines | Discovered new exit (range 5) 1170 | -9/Mines | Entered Exiles 1201 | -9/Exiles | Discovered new exit (range 15) 1222 | -9/Exiles | Met 8R-AWN 1248 | -9/Exiles | Met EX-HEX 1300 | -9/Exiles | Met EX-BIN 1322 | -9/Exiles | Aligned with FarCom system 1324 | -9/Exiles | Given EX-Vault access code 1389 | -9/Exiles | Opened EX-Vault 1408 | -9/Exiles | Found Field Lobotomy Kit 1446 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1504 | -9/Exiles | Met EX-DEC 1514 | -9/Exiles | Learned location of Zion (-7) 1569 | -9/Exiles | Discovered new exit (range 14) 1592 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1592 | -9/Exiles | Entered Mines 1862 | -8/Mines | Discovered new exit (range 9) 1873 | -8/Mines | Entered Materials 1873 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2068 | -8/Materials | Repaired Lgt. Assault Rifle 2357 | -8/Materials | Lost 3 parts (1p2n) 2387 | -8/Materials | Discovered new exit (range 8) 3075 | -8/Materials | Discovered new exit (range 6) 3195 | -8/Materials | Identified exit to Storage 3204 | -8/Materials | Entered Storage 3300 | -8/Storage | Repaired Imp. Light Armor Plating 3519 | -8/Storage | Build established: Mutant 3740 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4044 | -8/Storage | Build established: Commander-Mutant 4368 | -8/Storage | Discovered new exit (range 5) 4414 | -8/Storage | Build established: Mutant 4578 | -8/Storage | Entered Factory 4578 | -7/Factory | Evolved 2 slots: Propulsion x2 5469 | -7/Factory | Discovered new exit (range 15) 5543 | -7/Factory | Build established: Scavenger-Mutant 5664 | -7/Factory | Discovered new exit (range 13) 6171 | -7/Factory | Build established: Mutant 6515 | -7/Factory | Discovered new exit (range 13) 6624 | -7/Factory | Discovered new exit (range 5) 6634 | -7/Factory | Build established: Sprinter 6725 | -7/Factory | Repaired Mic. Nuclear Core 6731 | -7/Factory | Found Prototype Launcher 6731 | -7/Factory | Identified Rocket Array 6736 | -7/Factory | Found Rocket Array 6818 | -7/Factory | Manually triggered Chute Trap 6818 | -7/Factory | Sucked down chute 6818 | -7/Factory | Entered Waste 6824 | -7/Waste | Spotted C-40 Crusher 6827 | -7/Waste | Spotted C-40 Crusher 6827 | -7/Waste | Spotted C-40 Crusher 6827 | -7/Waste | Spotted C-40 Crusher 6833 | -7/Waste | EMP discharged 6836 | -7/Waste | Spotted C-40 Crusher 6841 | -7/Waste | Discovered new exit (range 16) 6844 | -7/Waste | Entered Factory 7142 | -7/Factory | System corruption reached 10% 7222 | -7/Factory | Identified exit to Lower Caves 7570 | -7/Factory | Allied Derelicts emerged from ambush trap array 7644 | -7/Factory | Search patrols dispatched 7797 | -7/Factory | Entered Lower Caves 7880 | -7/Lower Caves | Spotted B-75 Beast 8004 | -7/Lower Caves | Discovered new exit (range 16) 8102 | -7/Lower Caves | Identified exit to Lower Caves 8102 | -7/Lower Caves | Entered another Lower Caves area 8135 | -7/Lower Caves | Encountered a Warlord checkpoint 8192 | -7/Lower Caves | Spotted B-75 Beast 8203 | -7/Lower Caves | Destroyed B-75 Beast 8284 | -7/Lower Caves | Discovered new exit (range 14) 8331 | -7/Lower Caves | Identified exit to Zion 8331 | -7/Lower Caves | Entered Zion 8341 | -7/Zion | System corruption cleaned by Quarantine Array 8363 | -7/Zion | Learned location of Extension (-4) 8365 | -7/Zion | Found Prototype Device 8365 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8445 | -7/Zion | Found Prototype Special Weapon 8446 | -7/Zion | Found Prototype Special Weapon 8447 | -7/Zion | Found Prototype Special Weapon 8481 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8511 | -7/Zion | Found Prototype Special Weapon 8567 | -7/Zion | Discovered new exit (range 14) 8576 | -7/Zion | Entered Proximity Caves 8679 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 8731 | -6/Proximity Caves | Discovered new exit (range 11) 8735 | -6/Proximity Caves | Entered Factory 8735 | -6/Factory | Evolved 2 slots: Utility x2 8738 | -6/Factory | Discovered new exit (range 10) 8937 | -6/Factory | Spotted B-75 Beast 9036 | -6/Factory | Discovered new exit (range 16) 9041 | -6/Factory | Build established: Hacker-Sprinter 9543 | -6/Factory | Identified exit to Lower Caves 9611 | -6/Factory | Central database locked down 9785 | -6/Factory | First assault squad dispatched 9819 | -6/Factory | Fabricated K-01 Serf? 10135 | -6/Factory | Search patrols dispatched 10154 | -6/Factory | Cargo convoy interrupted 10244 | -6/Factory | Lost 3 parts (1p2n) 10305 | -6/Factory | Found Prototype Processor 10305 | -6/Factory | Identified Exp. Signal Interpreter 10328 | -6/Factory | Entered Lower Caves 10351 | -6/Lower Caves | Lost 4 parts (1p2n1u) 10439 | -6/Lower Caves | Discovered new exit (range 10) 10442 | -6/Lower Caves | Entered another Lower Caves area 10605 | -6/Lower Caves | Discovered new exit (range 11) 10608 | -6/Lower Caves | Entered Data Miner 10608 | -6/Data Miner | Discovered new exit (range 6) 10615 | -6/Data Miner | Met Data Miner 10625 | -6/Data Miner | Learned location of Section 7 (-2) 10625 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10627 | -6/Data Miner | Received God Mode back door access code from Data Miner 10638 | -6/Data Miner | Entered Proximity Caves 10751 | -5/Proximity Caves | Escorted by Enhanced Grunt 11027 | -5/Proximity Caves | Build established: Hacker-Mutant 11294 | -5/Proximity Caves | Discovered new exit (range 14) 11308 | -5/Proximity Caves | Found Prototype Device 11308 | -5/Proximity Caves | Identified Exp. Thermal Shield 11316 | -5/Proximity Caves | Entered Factory 11316 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11376 | -5/Factory | Repaired Imp. Utility Shielding 11476 | -5/Factory | Repaired Plasma Lance? 11589 | -5/Factory | Build established: Sprinter 11677 | -5/Factory | Repaired Lyr. Light Armor Plating 11826 | -5/Factory | Fabricated Biomechanical Wings (x1) 11904 | -5/Factory | Discovered new exit (range 15) 11964 | -5/Factory | Spotted B-75 Beast 11990 | -5/Factory | Identified exit to Upper Caves 12077 | -5/Factory | Repaired Broken Nuclear Pulse Array? 12109 | -5/Factory | Repaired Nuclear Pulse Array 12159 | -5/Factory | Incoming investigation squad redirected 12195 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12236 | -5/Factory | Incoming investigation squad redirected 12274 | -5/Factory | Fabricated Impulse Thruster Array? 12433 | -5/Factory | Build established: Hacker-Sprinter 12793 | -5/Factory | Manually triggered Chute Trap 12793 | -5/Factory | Sucked down chute 12793 | -5/Factory | Entered Waste 12801 | -5/Waste | Spotted C-40 Crusher 12803 | -5/Waste | Spotted C-40 Crusher 12808 | -5/Waste | EMP discharged 12808 | -5/Waste | System corruption reached 10% 12822 | -5/Waste | Spotted C-40 Crusher 12822 | -5/Waste | Spotted C-40 Crusher 12828 | -5/Waste | Spotted C-40 Crusher 12856 | -5/Waste | Spotted C-40 Crusher 12857 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12867 | -5/Waste | Discovered new exit (range 16) 12886 | -5/Waste | Entered Factory 13033 | -5/Factory | Discovered exit to Upper Caves (range 10) 13138 | -5/Factory | Repaired Imp. Utility Shielding 13208 | -5/Factory | Repaired Impulse Thruster Array 13274 | -5/Factory | Repaired Nuclear Pulse Array 13278 | -5/Factory | Discovered exit to Upper Caves (range 4) 13417 | -5/Factory | Incoming investigation squad redirected 13427 | -5/Factory | Central database locked down 13521 | -5/Factory | Fabricated Impulse Thruster Array? 13812 | -5/Factory | Discovered new exit (range 7) 13880 | -5/Factory | Entered Upper Caves 13891 | -5/Upper Caves | A Commander dispatched an escort 13895 | -5/Upper Caves | Learned Research stockpile data 13895 | -5/Upper Caves | Learned Factory security intel 13895 | -5/Upper Caves | Learned Research security intel 13908 | -5/Upper Caves | Learned Factory garrison access intel 14187 | -5/Upper Caves | Found Alien Artifact 14187 | -5/Upper Caves | Identified Dimensional Node Initializer 14187 | -5/Upper Caves | Initialized slip node 14197 | -5/Upper Caves | Discovered new exit (range 9) 14227 | -5/Upper Caves | Entered another Upper Caves area 14227 | -5/Upper Caves | Accompanied by 1 ally 14228 | -5/Upper Caves | Commander's escort returned to base 14338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14385 | -5/Upper Caves | Discovered new exit (range 9) 14387 | -5/Upper Caves | Entered Warlord 14397 | -5/Warlord | System corruption cleaned by Quarantine Array 14493 | -5/Warlord | Visited the Vortex Lab 14515 | -5/Warlord | Warlord's base attacked by MAIN.C 14549 | -5/Warlord | Met Warlord 14591 | -5/Warlord | Opened Warlord's prototype stash 14597 | -5/Warlord | Found Prototype Device 14597 | -5/Warlord | Identified Exp. Focal Shield 14617 | -5/Warlord | Found Prototype Hackware 14621 | -5/Warlord | Found Prototype Processor 14663 | -5/Warlord | Opened side exit 14809 | -5/Warlord | Discovered new exit (range 10) 14815 | -5/Warlord | Spotted Striker 14815 | -5/Warlord | Spotted Striker 14815 | -5/Warlord | Entered Proximity Caves 14968 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15227 | -4/Proximity Caves | Discovered new exit (range 15) 15231 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15232 | -4/Proximity Caves | Entered Factory 15232 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15233 | -4/Factory | Identified exit to Extension 15235 | -4/Factory | Loaded intel: 4 garrison access locations 15340 | -4/Factory | Fabricated Impulse Thruster Array? 15438 | -4/Factory | Repaired Imp. Utility Shielding? 15906 | -4/Factory | Identified Ghost Barrier 15906 | -4/Factory | Identified Exp. Armor Integrity Analyzer 15908 | -4/Factory | Discovered new exit (range 15) 16056 | -4/Factory | Fabricated Plasma Lance? 16102 | -4/Factory | Repaired Biomechanical Wings 16146 | -4/Factory | Spotted B-86 Titan 16313 | -4/Factory | Identified exit to Upper Caves 16313 | -4/Factory | Identified exit to Armory 16388 | -4/Factory | Spotted B-86 Titan 16483 | -4/Factory | Entered Upper Caves 16513 | -4/Upper Caves | Encountered a Warlord checkpoint 16683 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16724 | -4/Upper Caves | Discovered new exit (range 16) 16729 | -4/Upper Caves | Entered another Upper Caves area 16767 | -4/Upper Caves | Discovered new exit (range 13) 16813 | -4/Upper Caves | Discovered new exit (range 15) 16817 | -4/Upper Caves | Entered Zhirov 16817 | -4/Zhirov | Discovered new exit (range 3) 16823 | -4/Zhirov | Met Zhirov 16829 | -4/Zhirov | Learned location of Quarantine (-2) 16829 | -4/Zhirov | Learned location of Testing (-3) 16829 | -4/Zhirov | Learned location of Command (-1) 16831 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16840 | -4/Zhirov | Found Alien Artifact 16840 | -4/Zhirov | Identified Integrated Reactor 16840 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16871 | -4/Zhirov | Found Alien Artifact 16914 | -4/Zhirov | Entered Proximity Caves 17006 | -3/Proximity Caves | Derelict sapper outpost attacked 17048 | -3/Proximity Caves | Discovered new exit (range 13) 17052 | -3/Proximity Caves | Entered Research 17052 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17059 | -3/Research | Discovered new exit (range 19) 17084 | -3/Research | Identified exit to Testing 17243 | -3/Research | Found Prototype Device 17243 | -3/Research | Identified Exp. ECM Suite 17254 | -3/Research | Found Fusion Bomb Launcher 17297 | -3/Research | Spotted B-86 Titan 17413 | -3/Research | Repaired Exp. Utility Shielding 17468 | -3/Research | Found Exp. Signal Interpreter 17473 | -3/Research | Incoming investigation squad redirected 17487 | -3/Research | Build established: Hacker-Ninja 17493 | -3/Research | Found Prototype Device 17493 | -3/Research | Identified Exp. Thermal Defense Suite 17506 | -3/Research | Found Unknown Launcher 17506 | -3/Research | Identified Gamma Bomb Array 17824 | -3/Research | Discovered new exit (range 21) 18003 | -3/Research | Found Prototype Processor 18004 | -3/Research | Found Prototype Processor 18044 | -3/Research | Identified exit to DSF 18044 | -3/Research | Entered DSF 18050 | -3/DSF | Discovered new exit (range 21) 18054 | -3/DSF | Identified exit to Research 18054 | -3/DSF | Entered Research 18054 | -2/Research | Warlord forces began assault on 0b10 18054 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18066 | -2/Research | Identified exit to Quarantine 18164 | -2/Research | Research machine network offline 18337 | -2/Research | Met up with Warlord 18362 | -2/Research | Discovered new exit (range 10) 18459 | -2/Research | Found Enh. Force Lance 18507 | -2/Research | Borebot progress halted 18616 | -2/Research | Spotted Striker 18623 | -2/Research | Entered Quarantine 18624 | -2/Quarantine | Maximum security lockdown engaged 18695 | -2/Quarantine | Found Alien Slashing Weapon 18695 | -2/Quarantine | Identified Sigix Broadsword 18720 | -2/Quarantine | Spotted Fortress 18731 | -2/Quarantine | Discovered new exit (range 6) 18750 | -2/Quarantine | Entered Section 7 18751 | -2/Section 7 | Maximum security lockdown engaged 18785 | -2/Section 7 | Spotted S7 Guard 18789 | -2/Section 7 | Discovered new exit (range 20) 18800 | -2/Section 7 | Found Alien Artifact 18800 | -2/Section 7 | Identified Core Reset Matrix 18800 | -2/Section 7 | Identified Transdimensional Reconstructor 18800 | -2/Section 7 | Used Core Reset Matrix 18804 | -2/Section 7 | Sensed 22 artifacts in vicinity 18815 | -2/Section 7 | Found Integrated Mediator 18815 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 18820 | -2/Section 7 | Spotted B-90 Cyclops 18827 | -2/Section 7 | Found Microwarp Drive 18849 | -2/Section 7 | Found Integrated Reactor 18849 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18873 | -2/Section 7 | Spotted Executioner 18873 | -2/Section 7 | Spotted Executioner 18878 | -2/Section 7 | Spotted B-99 Colossus 18899 | -2/Section 7 | Found LRC Boosters 18899 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18901 | -2/Section 7 | Found LRC Matter Compressor 18901 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18922 | -2/Section 7 | Found Integrity Redistributor 18922 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-54) 18994 | -2/Section 7 | Discovered new exit (range 10) 19004 | -2/Section 7 | Entered Access 19004 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19189 | -1/Access | Spotted B-99 Colossus 19254 | -1/Access | First assault squad dispatched 19271 | -1/Access | Spotted B-99 Colossus 19273 | -1/Access | Incoming assault squad redirected 19372 | -1/Access | Build established: Alien-Ninja 19467 | -1/Access | Found Prototype Device 19467 | -1/Access | Identified Thermal Barrier 19554 | -1/Access | Incoming investigation squad redirected 19580 | -1/Access | Found Prototype Device 19580 | -1/Access | Identified Exp. Actuator Array 19618 | -1/Access | Discovered new exit (range 7) 19781 | -1/Access | Incoming assault squad redirected 19781 | -1/Access | Discovered new exit (range 7) 19801 | -1/Access | Entered Command 19918 | -1/Command | Build established: Alien-Sprinter 20051 | -1/Command | First assault squad dispatched 20177 | -1/Command | Incoming assault squad redirected 20193 | -1/Command | Spotted B-99 Colossus 20349 | -1/Command | Search patrols dispatched 20362 | -1/Command | Build established: Hacker-Sprinter 20470 | -1/Command | Discovered new exit (range 14) 20586 | -1/Command | Search patrols dispatched 20757 | -1/Command | Spotted M Guard 20758 | -1/Command | Spotted M Guard 20758 | -1/Command | Spotted Combat Programmer 20758 | -1/Command | Spotted Combat Programmer 20778 | -1/Command | Assimilated Combat Programmer with FLK Orb 20780 | -1/Command | Combat Programmer assimilated hostile Y-72 Warden 20782 | -1/Command | Assimilated Combat Programmer with FLK Orb 20810 | -1/Command | Assimilated B-99 Colossus with FLK Orb 20825 | -1/Command | Allies destroyed M Guard 20830 | -1/Command | Search patrols dispatched 20831 | -1/Command | Allies destroyed M Guard 20871 | -1/Command | Combat Programmer assimilated hostile H-88 Terminator 20873 | -1/Command | Combat Programmer assimilated hostile H-88 Terminator 20965 | -1/Command | Core integrity fell below 50% 21022 | -1/Command | Combat Programmer assimilated hostile H-88 Terminator 21043 | -1/Command | Build established: Wizard-Sprinter 21092 | -1/Command | Disengaged cave seal 21094 | -1/Command | Welcomed Warlord to Command 21124 | -1/Command | Incoming assault squad redirected 21199 | -1/Command | Disengaged cave seal 21199 | -1/Command | Derelicts emerged from the dark tunnel 21211 | -1/Command | Identified Exp. Melee Analysis Suite (x2) 21393 | -1/Command | Warlord commented on Warlord statues 21437 | -1/Command | Met MAIN.C 21453 | -1/Command | 0b10 Conduit disabled 21468 | -1/Command | MAIN.C activated Command garrisons 21481 | -1/Command | Destroyed MAIN.C 21484 | *** | Heading to fleet! Last Messages --------------- You don't stand a chance against what's coming. 21468_ ALERT: All Command garrisons activated. ZY-L1N: Not so powerful now, are you, MAIN.C! 21471_ MAIN.C suffers critical hit (Impale). 21471_ Enh. Force Lance follow-up attack on MAIN.C. 21473_ ML-HTN(s) destroyed. 21474_ Plasma Lance follow-up attack on MAIN.C. 21475_ Slug penetrates Reinforced Barrier. 21476_ Electro 10a destroyed. 21477_ Plasma Lance follow-up attack on MAIN.C. 21479_ Enh. Force Lance follow-up attack on MAIN.C. 21481_ MAIN.C suffers critical hit (Impale). 21481_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 21481_ MAIN.C destroyed. 21482_ System corrupted: Matter fused (-7). ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####################?????????????? | | ????????????????""""" """" #?????????????? | | ???????????????? "" #?????????????? | | ????????????????""" "" ############### | | ????????????????""""""""" LW s/=%= | | ??????????????? " """ gg /=%=% | | ?????????????#"" """"" [%s%/**[ | | ?????????????#"" """"" l MM############### | | ?????????????# " """"" g %#?????????????? | | ?????????????# " " h #?????????????? | | ?????????????# " K!%! g ""#?????????????? | | ?????????????#""""""""" =@$!! """"#?????????????? | | ?????????????#"" =!%"" """#?????????????? | | ?????????????# """""""""""#?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????# " " " " #?????????????? | | ??????????? " " " """" " #?????????????? | | ???????? """ " " """" #?????????????? | | ??????? " " " " #?????????????? | | ??????? ##### """""""""" " #?????????????? | | ?????????????# " """ " """"""""#?????????????? | | ?????????????# """ " " " #?????????????? | | ?????????????#####??################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 57 Energy Capacity 395 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 8 Melee Accuracy 24 Launcher Accuracy 40 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 38 Defensive Hacking 46 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. Antimatter Reactor | -2/Section 7 | Archive Tri-rail Accelerator | -2/Section 7 | Archive Exp. Target Analyzer | -2/Section 7 | Archive Hvy. Hardcell Cannon | -2/Section 7 | Archive Hdn. Centrium Heavy Treads | -2/Section 7 | Archive Enh. Force Rifle | -2/Section 7 | Archive Exp. Force Field | -2/Section 7 | Archive Kinetic Spear | -2/Section 7 | Archive Femtoactuators | -2/Section 7 | Archive Robot Schematics ------------------ T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Biomechanical Wings | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Sigix Broadsword Core Reset Matrix Integrated Mediator Microwarp Drive LRC Boosters LRC Matter Compressor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipModifiedEdition Manual? 0 Play Time 06:03:26 Cumulative 375.3 hours Start 2023.10.18 @ 11:03:14 End 2023.10.19 @ 14:05:43 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 127 Adventurer 8 Explorer 8 Win Type 2 Total 27 Types 12/1/10/1/1/1/1/0/0 Lore% 90 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d778ef42-8278-46a9-9d4a-815858bdf1c0