Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 19:38:36 Player: JovialTruth Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1460) 1460 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3720 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Heavy Armor Plating Heavy Armor Plating Relay Coupler [Specialist] (14) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Cooling System Cooling System Light Armor Plating Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 51 | 8 5 6 14 14 4 Power 10 | 1 . 3 1 5 . Engine 7 | 1 . 3 1 2 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 10 | 4 . . 2 2 2 Treads 7 | 2 . . 2 1 2 Leg 3 | 2 . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 5 . 5 6 1 Device 9 | . 1 . 3 5 . Storage 4 | 1 3 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 13 | 2 . 3 6 1 1 Energy Gun 3 | . . . 3 . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 8 | 2 . 3 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 26 | . . . 1 13 12 Power 7 | . . . . 3 4 Propulsion 5 | . . . . 4 1 Utility 8 | . . . 1 4 3 Weapon 6 | . . . . 2 4 Highest Loss Streak 10 | . . . 1 4 10 To Critical Strikes . | . . . . . . Average Backups 9 | . 2 7 13 11 11 Power 3 | . 1 3 4 3 3 Propulsion 2 | . 1 2 2 2 2 Utility 2 | . . . 3 3 4 Weapon 2 | . . 2 2 2 . Tool/Special . | . . . . . . Unused Backups 7 | . . . 2 . 5 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 4 | . . . . . 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 93 100 97 93 90 Engine 11 | . 14 14 11 9 12 Core 2 | . . . . 6 4 Treads 20 | . 28 28 22 14 14 Device 12 | . 6 . 9 21 19 Storage 11 | . 14 14 11 9 9 Processor 2 | . 1 14 . . . Protection 4 | . . . 10 3 6 Energy Gun 7 | . . . 15 9 . Energy Cannon 4 | . . . . 8 12 Ballistic Gun 16 | . 28 28 16 8 9 Peak Build Rating 25 | 6 7 7 17 25 24 Average Rating 14 | 3 6 7 14 22 20 On Entrance 9 | . 6 7 7 17 21 Avg Prop Armor Cover (%) 10 | 16 . . . 10 5 Naked Turns . | . . . . . . Heaviest Build 50 | 11 47 27 41 50 50 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 14 | . 1 . 1 14 9 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 20 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 Most Carried 15 | 1 5 9 15 15 14 Average Carried 10 | . 2 7 13 12 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 3 9 15 13 12 Class Distribution -------------------- 42% | Scavenger-Tank 33% | Mutant 13% | Scavenger-Gunner 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1135 | 203 197 166 228 244 97 Remotely . | . . . . . . Salvage Created 1676 | . 270 179 345 679 203 Parts 97 | . 12 16 25 33 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 41 | . 6 7 6 18 4 Guns 32 | . 6 7 6 12 1 Cannons 9 | . . . . 6 3 Classes Destroyed 7 | . 2 2 1 1 1 Worker 2 | . . 1 . 1 . Recycler 1 | . . . . 1 . Watcher 4 | . 1 . 1 2 . Swarmer 15 | . . 5 . 10 . Grunt 20 | . 6 2 2 8 2 Brawler 1 | . . . . . 1 Sentry 5 | . . . 4 . 1 Best Kill Streak 5 | . 3 3 2 5 1 Combat Bots Only 4 | . 2 3 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 290 | . 22 38 41 139 50 Missed 80 | . 3 10 11 49 7 Hits 210 | . 19 28 30 90 43 Melee 15 | . . . . . 15 Projectile 195 | . 19 28 30 90 28 AOE 2 | . . . . . 2 Critical Strikes 10 | . . . . 3 7 Damage Taken 3246 | . 231 269 446 1213 1087 Core 702 | . 36 59 46 220 341 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 62 88 . . Volleys Fired 126 | . 21 21 19 44 21 Largest 3 | . 2 2 3 3 3 Hottest 158 | . 40 40 135 154 158 Shots Fired 312 | . 42 43 57 130 40 Gun 252 | . 42 43 57 86 24 Cannon 60 | . . . . 44 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic 186 | . 42 43 34 43 24 Thermal 110 | . . . 12 87 11 Explosive . | . . . . . . Electromagnetic 16 | . . . 11 . 5 Robot Hit Streak 13 | . 6 6 11 10 13 Robot Miss Streak 9 | . 3 3 2 9 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 181 | . 22 27 35 69 28 Core Hits 89 | 1 15 15 13 32 13 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 8 | . 1 1 1 5 . Burn 5 | . . . . 5 . Destroy 3 | . 1 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2800 | 1 235 264 472 1387 441 Guns 1854 | . 235 264 466 757 132 Cannons 934 | . . . . 625 309 Explosions . | . . . . . . Melee . | . . . . . . Ramming 12 | 1 . . 6 5 . Kinetic 1121 | . 235 264 238 252 132 Thermal 1431 | . . . 126 1130 175 Explosive . | . . . . . . Electromagnetic 236 | . . . 102 . 134 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . . Average Corruption 2 | . 2 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . 9 . . . Message Errors 3 | . . 3 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . . 26 . Projectiles 26 | . . . . 26 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . 1 1 2 . Targets Rammed 6 | 1 . 1 1 3 . Kicked 2 | 1 . . . 1 . Crushed . | . . . . . . Highest Temperature 551 | . 24 191 153 551 22 Average Temperature 98 | . 8 50 45 149 14 Received Heat Transfer 1008 | . 126 72 117 423 270 Effects 8 | . . . . 8 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Interference 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 2 4 1 Heat Transferred 2960 | . . . 296 2405 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 181 | . 57 85 40 112 181 Initial 17 | . . . . . 17 Average 26 | . 16 25 6 35 75 Influence Increases 1308 | . 147 205 206 497 253 Destroy 0b10 Robot/C 820 | . 120 140 120 360 80 Destroy 0b10 Robot/NC 35 | . 5 5 5 20 . Destroy Leader 178 | . 22 30 52 54 20 Successful Hack 32 | . . . 12 20 . Disable Machine 15 | . . . . 15 . Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 18 | . . . 2 13 3 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 45 | . . 30 15 . . Influence Decreases 1275 | . 147 205 206 454 263 Entered New Map 26 | . . . . . 26 Time Decay 1019 | . 147 205 206 334 127 Lost Part 230 | . . . . 120 110 Squads Dispatched 6 | . 1 . . 2 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 7 | . 2 . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 9 8 10 30 16 Peak Tracking Total 6 | . 4 3 3 6 4 Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 10 | . . . 3 6 1 Terminals 6 | . . . 1 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . . . 1 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . . . 7 14 1 Successful 12 | . . . 5 7 . Failed 10 | . . . 2 7 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . 2 1 . Terminals 15 | . . . 4 10 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . . . 1 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 2 5 . Record 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Surveillance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . 1 1 . Report Inventory 2 | . . . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 1 . Terminals 2 | . . . 1 1 . Track 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . 1 5 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 846 | . 261 . . 585 . Optics 35 | . . . . 35 . Sensors 550 | . . . . 550 . Terrain 261 | . 261 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3993 | 96 544 640 1043 1359 311 Spaces Moved 1626 | 61 286 345 421 422 91 Core 19 | 8 . . . 10 1 Treads 1568 | 38 286 345 421 388 90 Legs 39 | 15 . . . 24 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 Average Speed 204 | 135 160 160 207 265 266 Slowest Speed 750 | 160 240 160 240 750 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 26 63 19 28 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . 9 3 Melee . | . . . . . . Projectile 12 | . . . . 9 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2030 | 70 333 393 551 557 126 Wait 179 | . 13 21 80 61 4 Move 1621 | 60 285 344 420 421 91 Hop . | . . . . . . Pick Up 17 | 1 2 . 7 6 1 Fast Attach 14 | 6 2 . 2 3 1 Attach 16 | . 1 . 1 10 4 Detach 2 | . 2 . . . . Swap 36 | 2 4 6 12 8 4 Drop 13 | . 3 . 9 1 . Fire 126 | . 21 21 19 44 21 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | 1 . . . 1 . Crush 4 | . . 1 1 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 13) 641 | -10/Materials | Entered Mines 826 | -10/Mines | Discovered new exit (range 7) 967 | -10/Mines | Learned Materials security intel 1041 | -10/Mines | Learned Materials garrison access intel 1194 | -10/Mines | Learned location of Storage (-8) 1268 | -10/Mines | Discovered new exit (range 5) 1281 | -10/Mines | Entered Materials 1281 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1642 | -9/Materials | Build established: Scavenger-Tank 2124 | -9/Materials | Discovered new exit (range 16) 2324 | -9/Materials | Entered another Materials area 2324 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2325 | -8/Materials | Loaded intel: 1 garrison access location 2889 | -8/Materials | Lost 4 parts (1p1n2u) 2967 | -8/Materials | Lost 4 parts (1p1n2u) 3383 | -8/Materials | Build established: Scavenger-Gunner 3493 | -8/Materials | Discovered new exit (range 14) 3683 | -8/Materials | Entered Storage 3974 | -8/Storage | Core integrity fell below 50% 3985 | -8/Storage | Core integrity fell below 20% 3994 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03967_ Compression Vault explodes. 03967_ Terminal disabled. 03967_ U-05 Engineer destroyed. 03970_ M-28 Smith repairs G-50 Soldier. 03972_ The unstable cave ceiling collapses. 03975_ B-36 Bruiser destroyed. 03977_ Hvy. Particle Cannon destroyed. 03978_ The unstable cave ceiling collapses. 03979_ Lgt. Treads severed. 03982_ Lgt. Treads destroyed. 03983_ Lgt. Armor Plating destroyed. 03984_ Lgt. Assault Rifle destroyed. 03985_ U-05 Engineer builds a Wall. 03986_ Ion Engine destroyed. 03986_ Cooling System destroyed. 03987_ R-06 Scavenger collects Lgt. Ion Engine. 03991_ U-05 Engineer builds a Wall. 03992_ Ion Engine destroyed. 03992_ Lgt. Assault Rifle destroyed. 03994_ Cooling System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????##???????????????????????? | | ??????????????????????## #####??????????????????? | | ?????????????????????## # #??????????????????? | | ?????????????????????# ######?????????????? | | ?????????????????????# +?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #######+####### | | ??????????????????#### l@ | | ??????????????????# " ml | | ??????????????????#"G % | | ??????????????????# "" g ########## ###### | | ??????????????????#### #????????# #????? | | ?????????????????????# % % ##????????# #????? | | ?????????????????????##C # # #;#????????# #????? | | ??????????????????????# u#####????????# #????? | | ??????????????????????# #????????????+ +????? | | ?????????+ ????????## #????????????# #????? | | ?????????# ### #????????????# #????? | | ?????????# + u #????????????# #????? | | ?????????# ### #????????????# #????? | | ??????????###????????# ##+#????????????# #????? | | ??????????????######## #???????????????# #????? | | ??????? #???????????????# #????? | | ??????? +???????????????? ?????? | | ??????????#######+##### #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????+ #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed ClaymoresSpikedScrap Manual? 0 Play Time 00:46:53 Cumulative 7.1 hours Start 2026.04.28 @ 16:05:09 End 2026.04.28 @ 19:38:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aa401e0-b9e5-465b-b718-b0b3cdac1495