Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 00:27:04 Player: harambe Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1666) 1666 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 6392 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/1150 Matter 72/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Transmission Jammer Proton Cannon Heavy Plasma Cannon Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Structural Scanner Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Transmission Jammer High-powered Tractor Beam Arc Projector Ion Cannon Heavy Plasma Cannon High-powered Shotgun Missile Launcher Heavy Mace [Rating: 58] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 6 | . . 1 2 . 1 1 1 Utility 5 | . . 1 . 1 1 1 1 Weapon . | . . . . . . . . Parts Attached 105 | 1 12 17 22 15 31 1 6 Power 11 | . 3 3 1 1 3 . . Engine 11 | . 3 3 1 1 3 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 41 | . 4 5 11 7 12 . 2 Treads 3 | . . 2 . 1 . . . Leg 27 | . 4 3 10 6 4 . . Wheel . | . . . . . . . . Hover 3 | . . . . . 1 . 2 Flight 8 | . . . 1 . 7 . . Utility 24 | . 4 2 5 3 6 1 3 Device 14 | . 3 1 2 2 5 1 . Storage 3 | . 1 1 . . . . 1 Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . . 1 Protection 5 | . . . 3 1 1 . . Artifact . | . . . . . . . . Weapon 29 | 1 1 7 5 4 10 . 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon 6 | . . 2 2 1 . . 1 Ballistic Gun 11 | . 1 4 . 1 5 . . Ballistic Cannon 5 | . . . 3 2 . . . Launcher 4 | . . 1 . . 3 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 36 | . 2 2 6 1 21 . 4 Power 7 | . 1 . 1 . 5 . . Propulsion 17 | . . 1 3 . 11 . 2 Utility 7 | . . . 1 1 3 . 2 Weapon 5 | . 1 1 1 . 2 . . Highest Loss Streak 17 | . 1 2 2 1 17 . 3 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 88 | . 98 100 98 99 91 5 20 Engine 10 | . 14 11 9 14 10 . . Treads 2 | . . 16 3 2 . . . Leg 29 | . 28 16 41 35 35 . . Device 14 | . 12 22 14 14 19 5 3 Storage 8 | . 14 11 9 7 5 . 2 Protection 3 | . . . 2 7 5 . . Energy Gun 2 | . 11 . . . . . . Energy Cannon 5 | . . 10 8 7 5 . . Ballistic Gun 5 | . 16 11 2 . 4 . . Ballistic Cannon 2 | . . . 6 6 . . . Peak Build Rating 58 | 6 8 14 23 43 58 11 25 Average Rating 25 | 6 7 12 18 33 49 5 16 On Entrance 13 | 6 6 8 13 21 43 5 5 Naked Turns . | . . . . . . . . Heaviest Build 62 | 12 18 34 40 50 62 1 11 Greatest Support 106 | 20 20 40 50 84 106 3 12 Greatest Overweight (x) 3 | . . 1 . . 2 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 5 10 Average Capacity 12 | 8 9 14 15 15 14 5 7 Most Carried 15 | 6 10 15 15 15 15 5 6 Average Carried 12 | 6 8 14 14 14 14 5 5 Final Capacity 15 | 8 10 15 15 15 5 5 5 Final Carried 15 | 6 10 15 15 15 5 5 5 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1495 | 210 218 149 429 230 257 . 2 Remotely 173 | . . . . . 173 . . Salvage Created 1710 | . 453 299 413 320 225 . . Parts 109 | . 45 16 20 10 18 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 46 | . 14 10 11 6 5 . . Guns 14 | . 14 . . . . . . Cannons 24 | . . 5 11 6 2 . . AOE 6 | . . 4 . . 2 . . Classes Destroyed 8 | . 4 . 3 . 1 . . Worker 2 | . 1 . . . 1 . . Tunneler 1 | . . . . . 1 . . Watcher 3 | . 2 . 1 . . . . Swarmer 15 | . 8 4 3 . . . . Grunt 23 | . 6 6 4 5 2 . . Brawler 1 | . . . 1 . . . . Sentry 2 | . . . 1 1 . . . Hunter 5 | . . . 2 . 3 . . Best Kill Streak 10 | . 10 5 3 3 3 . . Combat Bots Only 7 | . 7 5 3 3 2 . . Max Kills in Single Turn 3 | . 2 3 1 1 2 . . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 628 | . 54 73 107 49 248 . 97 Missed 199 | . 17 18 32 14 72 . 46 Damage Taken 7307 | . 401 689 1021 416 3200 . 1580 Core 2017 | . 40 84 127 39 553 . 1174 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 84 79 76 94 34 100 . Volleys Fired 140 | . 34 19 42 19 25 . 1 Largest 2 | . 2 2 2 2 2 . 1 Hottest 119 | . 60 96 107 107 119 . 90 Shots Fired 263 | . 67 36 77 38 44 . 1 Gun 95 | . 67 17 2 . 9 . . Cannon 158 | . . 17 75 38 27 . 1 Launcher 10 | . . 2 . . 8 . . Special . | . . . . . . . . Kinetic 133 | . 35 17 42 19 20 . . Thermal 17 | . . . . . 16 . 1 Explosive 10 | . . 2 . . 8 . . Electromagnetic 103 | . 32 17 35 19 . . . Robot Hit Streak 14 | . 7 10 14 13 9 . . Robot Miss Streak 4 | . 4 3 3 2 4 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 160 | . 38 22 47 26 27 . . Core Hits 75 | . 22 8 17 11 17 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 1 . 1 4 1 . . Meltdown 1 | . . . . . 1 . . Blast 5 | . . . 1 4 . . . Corrupt 1 | . 1 . . . . . . Melee Attacks 4 | . . . . . 4 . . Impact 4 | . . . . . 4 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4035 | . 557 641 1136 653 1048 . . Guns 677 | . 488 66 8 . 115 . . Cannons 2429 | . . 341 1095 653 340 . . Explosions 916 | . 69 234 33 . 580 . . Melee . | . . . . . . . . Ramming 13 | . . . . . 13 . . Kinetic 1250 | . 171 66 481 277 255 . . Thermal 331 | . 69 29 33 . 200 . . Explosive 785 | . . 205 . . 580 . . Electromagnetic 1656 | . 317 341 622 376 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 2 | . . . . . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . 2 . . Message Errors 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 49 | . . 36 4 . 9 . . Projectiles 4 | . . . 4 . . . . Explosions 45 | . . 36 . . 9 . . Melee . | . . . . . . . . Knockbacks 12 | . . . 5 2 5 . . Impact . | . . . . . . . . Kinetic 12 | . . . 5 2 5 . . Secondary . | . . . . . . . . Self-Inflicted Damage 140 | . 28 7 33 . 72 . . Shots 6 | . 1 1 1 . 3 . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 342 | . 54 41 199 342 199 199 8 Average Temperature 81 | . 32 16 75 122 83 159 6 Received Heat Transfer 1005 | . 108 363 234 210 81 . 9 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 2 | . . . 1 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 446 | . 50 50 50 . 296 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 442 | . 442 427 399 193 228 67 49 Initial 180 | . . 114 180 148 68 7 32 Average 175 | . 244 262 261 129 105 33 32 Maximum Alert Level 2 | . 2 2 1 . 1 . . Low Security (%) 62 | 100 26 30 20 100 93 100 100 Level 1 36 | . 71 54 79 . 6 . . Level 2 1 | . 1 14 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 1 3 2 3 1 . Investigation 3 | . 1 . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 9 | . 1 1 2 1 3 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . 4 1 . 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 23 14 20 11 23 3 8 Peak Tracking Total 8 | . 7 7 5 6 8 3 6 Tactical Retreats 10 | . 2 1 1 2 2 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 6 | . 2 2 1 . 1 . . Max in Single Turn 1 | . 1 1 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 17 | . 4 3 2 2 4 . 2 Terminals 16 | . 4 3 2 2 3 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 8 3 3 4 8 . 2 Successful 12 | . 4 . 2 1 4 . 1 Failed 16 | . 4 3 1 3 4 . 1 Catastrophic 3 | . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 25 | . 8 3 3 4 5 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 4 . 2 1 2 . 1 Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 4 | . 1 . . 1 2 . . Locate Traps 2 | . . . 2 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 1 . 2 2 . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 3 | . . . . . 3 . . EXPLORE 3 | . . . . . 3 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . 3 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 3510 | 7 713 324 672 659 788 103 244 Spaces Moved 2465 | 5 405 129 354 440 569 196 367 Core 411 | . . . . . 82 196 133 Treads 102 | . . 102 . . . . . Legs 1710 | 5 405 27 354 440 479 . . Wheels . | . . . . . . . . Hover 238 | . . . . . 4 . 234 Flight 4 | . . . . . 4 . . Fastest Speed 35 | 120 120 120 120 120 35 50 40 Average Speed 106 | 120 120 161 120 121 111 50 62 Slowest Speed 200 | 120 120 190 120 122 170 50 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 22 | 2 65 21 38 15 22 9 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 41 | . . . 3 . 37 . 1 Terrain Destroyed 104 | . 4 18 9 . 72 . 1 Melee 3 | . . . . . 3 . . Projectile 10 | . . . 9 . . . 1 AOE 91 | . 4 18 . . 69 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3090 | 5 572 210 529 526 665 202 381 Wait 258 | . 98 31 78 31 19 1 . Move 2457 | 4 404 128 353 439 567 195 367 Hop . | . . . . . . . . Pick Up 61 | . 11 11 16 10 7 2 4 Fast Attach 19 | . 1 . 2 2 9 1 4 Attach 26 | . 2 4 6 3 9 . 2 Detach 1 | . . . . . . . 1 Swap 60 | 1 9 13 14 10 13 . . Drop 62 | . 13 4 18 12 10 3 2 Fire 140 | . 34 19 42 19 25 . 1 Melee 4 | . . . . . 4 . . Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Ext]) -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Destroyed 7 combat bots 296 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 764 | -9/Materials | Build established: Scavenger-Mutant 1033 | -9/Materials | Discovered new exit (range 9) 1045 | -9/Materials | Entered another Materials area 1045 | -8/Materials | Evolved 2 slots: Propulsion x2 1695 | -8/Materials | Discovered new exit (range 10) 1717 | -8/Materials | Entered Factory 1717 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2325 | -7/Factory | Discovered new exit (range 16) 2376 | -7/Factory | Entered another Factory area 2376 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2417 | -6/Factory | Build established: Mutant 2589 | -6/Factory | Discovered new exit (range 26) 2769 | -6/Factory | Build established: Scavenger-Mutant 2932 | -6/Factory | Crushed by falling debris 3114 | -6/Factory | Released all parts (5) 3117 | -6/Factory | Core integrity fell below 50% 3157 | -6/Factory | Discovered new exit (range 16) 3160 | -6/Factory | Lost 17 parts (3p10n2u2w) 3164 | -6/Factory | Entered another Factory area 3164 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3257 | -5/Factory | Discovered new exit (range 15) 3267 | -5/Factory | Entered another Factory area 3267 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3395 | -4/Factory | Build established: Mutant 3410 | -4/Factory | Spotted B-86 Titan 3467 | -4/Factory | Core integrity fell below 50% 3487 | -4/Factory | Lost 3 parts (2n1u) 3493 | -4/Factory | Core integrity fell below 20% 3511 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03480_ Knocked back. 03482_ Acquired 2 matter. 03489_ Slug penetrates Wall. 03489_ Knocked back. 03492_ Penetrated by Slug. 03492_ Slug penetrates Wall. 03492_ U-05 Engineer builds a Wall. 03492_ Penetrated by Slug. 03492_ Slug penetrates Wall. 03496_ Penetrated by Slug. 03496_ Slug penetrates Wall. 03496_ Penetrated by Slug. 03499_ K-01 Serf collects debris. 03504_ ALERT: Security rotation in progress. 03506_ Med. Storage Unit destroyed. 03506_ Knocked back. 03507_ Slug penetrates R-10 Processor. 03508_ Penetrated by Slug. 03508_ Slug penetrates Wall. 03510_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????? #? 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Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellDeliveryLegs Manual? 0 Play Time 01:36:31 Cumulative 108.9 hours Start 2024.09.16 @ 22:34:54 End 2024.09.17 @ 00:27:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd100264-a58a-4dd4-b79d-ca6ccdf90809