Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 17:47:29 Player: block30 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1950) 1950 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3940 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Graphene Brace > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Advanced Heat Sink Light Assault Rifle Gauss Rifle Shock Bomb Launcher Heavy Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Particle Gun Enhanced Autogun > --- INVENTORY -------- Advanced Heat Sink Light Assault Rifle Gauss Rifle Gauss Rifle Shock Bomb Launcher Heavy Rocket Launcher Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 65 | 6 16 24 19 Power 8 | 1 2 5 . Engine 8 | 1 2 5 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 5 6 6 Treads 7 | . . 5 2 Leg 12 | 2 5 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 3 7 5 Device 8 | . 2 4 2 Storage 2 | 1 1 . . Processor 4 | . . 2 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 22 | 2 6 6 8 Energy Gun 6 | 2 1 2 1 Energy Cannon . | . . . . Ballistic Gun 12 | . 3 4 5 Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 3 | . . 2 1 Corrupted Parts 2 | . . . 2 System Corruption 6 | . . . 6 Parts Lost 21 | . 2 3 16 Power 3 | . 1 . 2 Propulsion 5 | . . 1 4 Utility 6 | . . 2 4 Weapon 7 | . 1 . 6 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Backups 7 | 1 5 9 8 Power . | . 1 1 . Propulsion 1 | . . 1 1 Utility 1 | . . 1 2 Weapon 3 | . 3 4 3 Tool/Special . | . . . . Unused Backups 6 | . 1 1 4 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 97 97 87 Engine 12 | . 13 11 11 Treads 5 | . . 9 5 Leg 16 | . 28 13 11 Device 13 | . 12 17 11 Storage 11 | . 14 11 9 Processor 12 | . . 12 20 Energy Gun 5 | . 8 5 3 Ballistic Gun 13 | . 14 16 10 Ballistic Cannon 1 | . . . 2 Special Melee Weapon 1 | . 4 . . Peak Build Rating 30 | 6 11 18 30 Average Rating 16 | 4 8 14 24 On Entrance 8 | . 6 10 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 12 20 26 32 Greatest Support 44 | 20 20 40 44 Greatest Overweight (x) 5 | 3 . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 7 | 1 5 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 9 6 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1573 | 221 329 458 565 Remotely . | . . . . Salvage Created 2428 | . 577 821 1030 Parts 134 | . 32 53 49 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 56 | . 17 22 17 Guns 45 | . 14 20 11 Cannons 5 | . . . 5 AOE 5 | . 3 2 . Classes Destroyed 10 | . 3 3 4 Worker 4 | . 1 2 1 Builder 1 | . . 1 . Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 16 | . 6 10 . Grunt 27 | . 11 5 11 Sentry 11 | . . 7 4 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 8 | . 3 8 3 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 410 | . 77 134 199 Missed 107 | . 25 33 49 Hits 303 | . 52 101 150 Projectile 303 | . 52 101 150 Critical Strikes 9 | . . 2 7 Damage Taken 4280 | . 551 1190 2539 Core 852 | . 95 206 551 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 62 48 . Volleys Fired 223 | . 69 66 88 Largest 2 | . 2 2 2 Hottest 93 | . 90 85 93 Shots Fired 412 | . 122 132 158 Gun 385 | . 121 131 133 Cannon 19 | . . . 19 Launcher 8 | . 1 1 6 Special . | . . . . Kinetic 285 | . 73 96 116 Thermal 84 | . 31 35 18 Explosive 2 | . 1 1 . Electromagnetic 41 | . 17 . 24 Robot Hit Streak 20 | . 10 20 11 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 263 | . 66 85 112 Core Hits 121 | . 33 41 47 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 2 1 3 Burn 3 | . . 1 2 Destroy 2 | . 1 . 1 Corrupt 1 | . 1 . . Melee Attacks 2 | . 1 . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4133 | . 761 1325 2047 Guns 3061 | . 656 1153 1252 Cannons 344 | . . . 344 Explosions 724 | . 105 172 447 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 2348 | . 359 796 1193 Thermal 732 | . 198 357 177 Explosive 536 | . 105 172 259 Electromagnetic 513 | . 99 . 414 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . . 23 Message Errors 3 | . . . 3 Matter Fused 5 | . . . 5 Heat Flow Errors 5 | . . . 5 Energy Discharges 3 | . . . 3 Data Loss (major) 2 | . . . 2 Misfires 2 | . . . 2 Alerts 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 123 | . . 43 80 Projectiles . | . . . . Explosions 123 | . . 43 80 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 253 | . 32 27 194 Shots 9 | . 1 1 7 Rammed 1 | . . . 1 Targets Rammed 3 | . . 1 2 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 201 | . 120 30 201 Average Temperature 46 | . 37 10 54 Received Heat Transfer 1515 | . 135 318 1062 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1978 | . 461 925 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 . Low Security (%) 88 | 100 97 64 100 Level 1 11 | . 2 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 386 | . 215 386 181 Initial 152 | . . 42 152 Average 98 | . 94 138 78 Influence Increases 1946 | . 533 774 639 Destroy 0b10 Robot/C 1120 | . 340 440 340 Destroy 0b10 Robot/NC 50 | . 5 25 20 Destroy Leader 284 | . 70 114 100 Successful Hack 12 | . 5 7 . Disable Machine 30 | . . 15 15 Destroy Structure 45 | . 8 8 29 Lose Combat Pursuer 405 | . 105 165 135 Influence Decreases 1880 | . 431 516 933 Entered New Map 268 | . . 60 208 Time Decay 1402 | . 411 426 565 Lost Part 210 | . 20 30 160 Squads Dispatched 8 | . 3 1 4 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 16 | . 7 6 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 115 | . 36 40 39 Peak Tracking Total 6 | . 6 6 6 Tactical Retreats 15 | . 4 5 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 5 1 Terminals 9 | . 3 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 6 10 3 Successful 10 | . 2 6 2 Failed 9 | . 4 4 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 6 10 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 6 2 Record 6 | . . 4 2 Robot Analysis 2 | . 1 1 . Alert Level 1 | . 1 . . Assault Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 1 . 1 Non-combat 2 | . 1 . 1 Combat . | . . . . Robot Hacks Applied 2 | . 1 . 1 parse_system 2 | . 1 . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2901 | . . 1210 1691 Optics 2719 | . . 1028 1691 Sensors 130 | . . 130 . Terrain 1080 | . . 613 467 Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4139 | 82 1156 1210 1691 Spaces Moved 2088 | 52 700 536 800 Core 26 | 15 . . 11 Treads 498 | . . 234 264 Legs 1564 | 37 700 302 525 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 105 Average Speed 147 | 131 120 165 159 Slowest Speed 300 | 200 120 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 69 69 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . 8 5 33 Melee . | . . . . Projectile . | . . . . AOE 46 | . 8 5 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2778 | 65 905 738 1070 Wait 297 | . 91 85 121 Move 2085 | 51 699 535 800 Hop . | . . . . Pick Up 54 | 8 18 8 20 Fast Attach 6 | . . 4 2 Attach 32 | 6 5 5 16 Detach 3 | . . . 3 Swap 36 | . 12 17 7 Drop 37 | . 10 17 10 Fire 223 | . 69 66 88 Melee 2 | . 1 . 1 Ram 1 | . . . 1 Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 9) 586 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Build established: Scavenger-Mutant 816 | -10/Materials | Discovered new exit (range 5) 1239 | -10/Materials | Entered another Materials area 1239 | -9/Materials | Evolved 2 slots: Utility x2 1877 | -9/Materials | Discovered new exit (range 10) 2080 | -9/Materials | Core integrity fell below 50% 2106 | -9/Materials | Destroyed 7 combat bots 2366 | -9/Materials | Discovered new exit (range 18) 2449 | -9/Materials | Entered another Materials area 2449 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2880 | -8/Materials | Discovered new exit (range 12) 2996 | -8/Materials | Build established: Mutant 3058 | -8/Materials | Identified exit to Storage 3500 | -8/Materials | Lost 5 parts (1p2n2w) 4026 | -8/Materials | Core integrity fell below 50% 4089 | -8/Materials | Core integrity fell below 20% 4119 | -8/Materials | Lost 4 parts (2n1u1w) 4140 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04081_ Carbon-fiber Leg destroyed. 04082_ U-05 Engineer builds a Wall. 04083_ U-05 Engineer lays Concrete. 04084_ U-05 Engineer builds a Door. 04088_ System corrupted: Energy discharge (-39). 04088_ U-05 Engineer builds a Wall. 04088_ Imp. Light Armor Plating destroyed. 04091_ K-01 Serf collects debris. 04098_ Slammed into K-01 Serf. 04100_ K-01 Serf collects debris. 04112_ System corrupted: Matter fused (-8). 04118_ Slug penetrates Wall. 04124_ G-47 Trooper suffers critical hit (Burn). 04124_ G-47 Trooper destroyed. 04127_ Slug penetrates G-47 Trooper. 04130_ Particle Gun destroyed. 04130_ System corrupted: Gauss Rifle jammed. 04132_ Slug penetrates Wall. 04134_ Slug penetrates G-47 Trooper. 04138_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ??? #??????????????????????????????????????????? | | ??""" #??????????????????????????????????????????? | | """"" #??????????????????????????????????????????? | | """"" #??????????????????????????????????????????? | | #????????? #?????????????????????????????? | | """"" #????????? #?????????????????????????????? | | """""%#????????? #?????????????????????????????? | | """""%#????????? #?????????????????????????????? | | [#????????# ##????????????????????????????? | | ####+########## #????????????????????????????? | | !!% #?########???????????????????? | | #?# #???????????????????? | | #?# ! ! #???????????????????? | | ######## /# #?# #???????????????????? | | #== [= #####?# "Y" #???????????????????? | | #= !%! #????# """ #???????????????????? | | """# =% ##????#[ @% #???????????????????? | | """# = #????####g###???????????????????? | | """# [%[ #?????# = #???????????????????? | | # % ######## ## #????????????????? | | ##### T a #????????????????? | | ????# ! ######## ####????????????????? | | ????###### ###?????#! #???????????????????? | | ?????????#######???????### ###???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me I Laugh At Your Crits Organ Harvest Overwhelming Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed PhysicsMetafiberReactor Manual? 0 Play Time 00:51:35 Cumulative 12.2 hours Start 2026.02.15 @ 16:51:02 End 2026.02.15 @ 17:47:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 39 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b331b819-750f-4a1d-a754-5cca5d92c8da