Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.18 @ 13:39:21 Player: Ms. V3-11A Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (184) 920 Value Destroyed (6800) 6800 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 14184 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 142 Registered with UFD 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 66/100 System Corruption 10% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Improved Signal Interpreter Surveybot 17 Chip Experimental Thermal Shield Hacking Suite > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (20) --- Light Ion Engine Micro Fission Core High-capacity Storage Unit Advanced Energy Well (500) High-capacity Matter Pod (200) Advanced Targeting Computer Transmission Jammer Hacking Suite Hacking Suite Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Surveybot 17 Chip Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Hypervelocity Coil Gun > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well High-capacity Matter Pod Advanced Targeting Computer Transmission Jammer Layered Heavy Armor Plating Experimental Thermal Shield Hacking Suite Hacking Suite Gatling Laser Hypervelocity Coil Gun Bore Cannon Long-range Missile Launcher CPS Tube Makeshift Hammer [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . . . . . Utility 8 | . . 1 2 . . . 3 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 162 | . 7 27 23 12 . 8 32 . 6 2 11 34 Power 18 | . . 2 3 2 . . 6 . . . 2 3 Engine 8 | . . 2 1 . . . 4 . . . . 1 Core 9 | . . . 2 2 . . 2 . . . 1 2 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 45 | . 3 13 8 3 . 4 9 . . . 2 3 Treads 22 | . . 5 8 3 . 4 2 . . . . . Leg 22 | . 3 8 . . . . 6 . . . 2 3 Wheel 1 | . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | . 3 5 8 4 . 1 10 . 1 . 2 13 Device 27 | . 1 1 5 2 . 1 8 . . . 1 8 Storage 4 | . 1 . 1 . . . . . . . 1 1 Processor 3 | . . . 1 . . . 1 . . . . 1 Hackware 1 | . . . 1 . . . . . . . . . Protection 12 | . 1 4 . 2 . . 1 . 1 . . 3 Artifact . | . . . . . . . . . . . . . Weapon 52 | . 1 7 4 3 . 3 7 . 5 2 5 15 Energy Gun 16 | . 1 2 . 1 . . 4 . . 1 . 7 Energy Cannon 2 | . . . . . . . . . . . 1 1 Ballistic Gun 21 | . . 4 3 1 . 3 2 . 3 1 2 2 Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 9 | . . 1 1 1 . . 1 . 2 . 2 1 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 1 . . . 2 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . . . Parts Lost 53 | . . 1 2 3 . . 12 . . . 2 33 Power 8 | . . . . . . . 2 . . . 2 4 Propulsion 12 | . . . . 1 . . 5 . . . . 6 Utility 21 | . . 1 2 2 . . 5 . . . . 11 Weapon 12 | . . . . . . . . . . . . 12 Highest Loss Streak 16 | . . 1 1 2 . . 3 . . . 1 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 96 96 99 100 98 84 93 93 81 90 87 Engine 5 | . 14 10 5 . . . 4 13 13 13 6 2 Core 4 | . . . 3 9 9 9 5 . . . 3 4 Treads 12 | . . 5 26 27 27 27 5 . . . . . Leg 11 | . 28 27 . . . . 9 20 20 20 20 16 Device 12 | . 10 6 17 10 9 8 17 20 18 13 13 19 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 6 5 Processor 8 | . . . 5 9 9 9 13 13 13 13 13 11 Hackware 6 | . . . 8 9 9 9 6 6 6 6 6 5 Protection 5 | . 3 12 1 7 9 7 . . 1 6 6 4 Energy Gun 6 | . 13 5 . 5 9 9 7 6 6 . . 3 Ballistic Gun 9 | . 14 16 17 12 9 9 4 6 5 . 5 2 Peak Build Rating 91 | 6 8 18 33 33 32 41 63 64 73 73 87 91 Average Rating 43 | 6 7 14 29 30 31 34 52 63 65 63 72 81 On Entrance 40 | 6 6 7 18 33 31 32 41 63 64 73 73 83 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 111 | 14 32 39 57 61 61 61 78 78 100 98 106 111 Greatest Support 76 | 20 20 63 63 63 60 66 66 60 60 60 76 76 Greatest Overweight (x) 18 | . 1 1 . 1 1 1 18 1 1 1 1 13 Average Overweight (x) . | . . . . . 1 . 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 13 15 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 6 14 16 19 19 19 19 18 19 20 19 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 15 20 20 20 19 18 20 20 20 20 10 Class Distribution -------------------- 63% | Hacker-Mutant 24% | Scavenger-Mutant 6% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 5217 | 200 265 777 781 381 163 85 573 153 152 . 894 793 Remotely 488 | . . . . . . . . . . . . 488 Salvage Created 7863 | . 450 1313 1133 600 50 . 1746 . 159 . 882 1530 Parts 377 | . 25 77 67 35 4 . 63 . 15 . 35 56 Haulers Intercepted 6 | . . 3 3 . . . . . . . . . Recyclers Shooed 16 | . . 2 1 1 . . 5 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . 2 14 . 47 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 150 | . 12 25 16 14 1 . 28 . 10 . 20 24 Guns 102 | . 12 24 13 10 1 . 25 . 4 . 7 6 Cannons 19 | . . . . . . . . . . . 6 13 AOE 24 | . . 1 3 4 . . 3 . 6 . 7 . Classes Destroyed 17 | . 2 7 1 2 . . 2 . . . 2 1 Worker 8 | . . 1 1 1 . . 5 . . . . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 6 | . . 3 3 . . . . . . . . . Recycler 8 | . . . 3 . . . 3 . . . . 2 Mechanic 1 | . . 1 . . . . . . . . . . Operator 6 | . . 1 2 1 . . 2 . . . . . Watcher 3 | . . 1 2 . . . . . . . . . Swarmer 34 | . 3 3 3 . . . 11 . 10 . 1 3 Grunt 74 | . 9 15 9 7 . . 12 . . . 9 13 Brawler 2 | . . . . 1 . . . . . . 1 . Duelist 3 | . . . . 1 . . . . . . 1 1 Sentry 22 | . . 7 4 5 1 . 3 . . . 2 . Demolisher 3 | . . . . . . . . . . . 3 . Hunter 3 | . . . . . . . . . . . 1 2 Programmer 8 | . . . . . . . 2 . . . 2 4 Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 16 | . 4 5 4 6 1 . 9 . 4 . 8 16 Combat Bots Only 15 | . 4 4 4 5 1 . 7 . 4 . 8 15 Max Kills in Single Turn 4 | . 1 2 2 3 1 . 2 . 4 . 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 1 1 3 . . 2 . 4 . 4 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1357 | . 54 149 85 124 6 . 335 . 22 . 118 464 Missed 396 | . 15 45 26 30 1 . 131 . 3 . 32 113 Damage Taken 12286 | . 329 1049 756 1051 58 . 2406 . 243 . 1449 4945 Core 2019 | . 54 108 84 132 . . 396 . 23 . 214 1008 Absorbed by Shields 129 | . . . . 129 . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . . 102 Ignored by Resistances 3837 | . 104 315 219 330 16 . 686 . 72 . 395 1700 Regen/Repaired (Parts) 674 | . . 67 545 . . 45 14 . . . . 3 Core Remaining (%) 67 | 100 78 73 . . . 60 . . . . 25 . Volleys Fired 558 | . 26 89 71 57 4 . 137 . 10 . 70 94 Largest 2 | . 2 2 2 2 2 . 2 . 2 . 2 2 Hottest 170 | . 70 79 46 78 78 . 124 . 115 . 125 170 Shots Fired 1007 | . 52 180 137 100 8 . 211 . 17 . 133 169 Gun 851 | . 52 180 132 92 8 . 209 . 12 . 67 99 Cannon 123 | . . . . . . . . . . . 57 66 Launcher 32 | . . . 5 8 . . 2 . 5 . 9 3 Special 1 | . . . . . . . . . . . . 1 Kinetic 580 | . 26 146 132 82 4 . 65 . 6 . 61 58 Thermal 339 | . 3 24 . 10 4 . 144 . 6 . 63 85 Explosive 32 | . . . 5 8 . . 2 . 5 . 9 3 Electromagnetic 55 | . 23 10 . . . . . . . . . 22 Robot Hit Streak 38 | . 16 23 38 21 15 . 31 . 2 . 29 27 Robot Miss Streak 6 | . 2 2 2 1 . . 5 . 6 . 3 4 Penetration Max 1 | . . . . . . . 1 . . . 1 1 Secondary Targets 15 | . 4 5 2 1 . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . 1 Shots Hit Robots 806 | . 40 146 100 83 7 . 178 . 8 . 105 139 Core Hits 393 | . 19 51 56 36 2 . 89 . 10 . 67 63 Critical Kills 15 | . . 1 . . . . 1 . 1 . 4 8 Critical Parts Destroyed 32 | . . 2 1 2 . . . . . . 16 11 Critical Strikes 62 | . . 5 1 2 . . 4 . 1 . 22 27 Burn 10 | . . 2 . . . . 3 . . . . 5 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 49 | . . 3 1 2 . . 1 . 1 . 22 19 Blast 1 | . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18793 | . 519 2273 1801 1806 130 . 3851 . 575 . 3912 3926 Guns 11314 | . 519 2195 1457 1133 130 . 3514 . 93 . 571 1702 Cannons 3537 | . . . . . . . . . . . 1633 1904 Explosions 3826 | . . 76 344 652 . . 337 . 482 . 1708 227 Melee 93 | . . . . . . . . . . . . 93 Ramming 23 | . . 2 . 21 . . . . . . . . Kinetic 7030 | . 266 1845 1457 1037 51 . 1111 . 72 . 380 811 Thermal 7167 | . 39 348 . 96 79 . 2403 . 21 . 1824 2357 Explosive 3750 | . . . 344 652 . . 337 . 482 . 1708 227 Electromagnetic 730 | . 214 78 . . . . . . . . . 438 Impact 93 | . . . . . . . . . . . . 93 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . 3 . 4 4 . 4 4 4 4 6 10 Average Corruption 4 | . . 3 . 4 4 . 3 4 4 4 5 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 211 | . . 32 . 17 32 . 21 9 29 4 53 14 Message Errors 55 | . . 4 . 5 11 . 4 5 8 1 12 5 Matter Fused 42 | . . 11 . 2 2 . 7 2 6 1 7 4 Heat Flow Errors 33 | . . 5 . 2 3 . 2 1 4 1 12 3 Energy Discharges 26 | . . 4 . 1 7 . 2 1 4 1 4 2 Parts Rejected 1 | . . . . 1 . . . . . . . . Parts Fused 5 | . . . . 1 . . 2 . 1 . 1 . Data Loss (minor) 26 | . . 2 . 4 6 . . . 2 . 12 . Data Loss (major) 10 | . . . . . 3 . 2 . 2 . 3 . Misfires 9 | . . 3 . . . . 2 . 2 . 2 . Alerts 2 | . . 2 . . . . . . . . . . Weapon Failures 2 | . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 150 | . . . . . . . 22 . 65 . 49 14 Projectiles 45 | . . . . . . . . . . . 31 14 Explosions 105 | . . . . . . . 22 . 65 . 18 . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . 4 Impact 2 | . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 156 | . . . 40 56 . . 8 . 28 . . 24 Shots 10 | . . . 3 4 . . 1 . 1 . . 1 Rammed 3 | . . . . 3 . . . . . . . . Targets Rammed 4 | . . 1 . 3 . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 456 | . 135 378 20 195 282 . 456 189 254 225 411 438 Average Temperature 128 | . 61 98 11 49 101 . 176 111 108 126 112 144 Received Heat Transfer 4735 | . 231 690 540 645 18 . 979 . . . 585 1047 Effects 26 | . . 1 . . . . 10 . . . 8 7 Shutdowns 11 | . . . . . . . 5 . . . 3 3 Energy Bleed 5 | . . 1 . . . . 1 . . . 3 . Interference 4 | . . . . . . . 1 . . . . 3 Matter Decay 3 | . . . . . . . 2 . . . 1 . Short Circuit 2 | . . . . . . . 1 . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . 4 Parts Melted 15 | . . 2 . . . . 5 . . . 2 6 Heat Transferred 12498 | . 111 1001 . 185 148 . 5044 . 50 . 1738 4221 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Peak Influence 439 | . 195 242 301 439 139 . 205 . . . . 383 Initial 81 | . . 39 81 46 49 . . . . . . 77 Average 104 | . 51 115 128 243 23 . 88 . . . . 131 Maximum Alert Level 2 | . . 1 1 2 . . 1 . . . . 1 Low Security (%) 81 | 100 100 79 86 29 100 . 95 . . . . 62 Level 1 16 | . . 20 13 54 . . 4 . . . . 37 Level 2 1 | . . . . 15 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 2 3 2 5 . . 4 . . . 1 4 Investigation 7 | . 2 2 . 1 . . 1 . . . . 1 Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 7 | . . 1 2 2 . . 1 . . . . 1 Assault 1 | . . . . . . . . . . . 1 . Garrison 2 | . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 65 | . 2 2 6 1 . . 5 . . . 48 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 233 | . 25 30 34 23 1 . 45 . 8 . 34 33 Peak Tracking Total 10 | . 5 5 4 6 1 . 5 . 3 . 10 8 Tactical Retreats 14 | . 2 1 . . . . . . . . 9 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 8 | . 2 1 1 . . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 9 | . . 1 2 3 . . 1 . . . 1 1 Max in Single Turn 1 | . . 1 1 1 . . 1 . . . 1 1 Garrison Access 3 | . . . . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 65 | . 6 11 5 9 12 4 6 . 3 4 . 5 Terminals 36 | . 6 7 4 8 6 . 3 . . . . 2 Fabricators 3 | . . . . . . . 1 . . . . 2 Repair Stations 3 | . . 1 1 . . . 1 . . . . . Recycling Units 8 | . . 2 . . 6 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 Total Hacks 231 | . 28 36 29 22 29 26 17 . 5 29 . 10 Successful 179 | . 19 23 26 13 22 26 10 . 5 29 . 6 Failed 52 | . 9 13 3 9 7 . 7 . . . . 4 Catastrophic 3 | . . 2 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 97 | . 17 20 7 11 21 . 12 . . . . 9 Terminals 125 | . 28 22 15 21 23 . 11 . . . . 5 Fabricators 6 | . . . . . . . 2 . . . . 4 Repair Stations 21 | . . 5 14 . . . 2 . . . . . Recycling Units 14 | . . 8 . . 6 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . . . . 1 Terminal Hacks 103 | . 10 6 8 6 10 26 3 . 5 29 . . Record 32 | . . . . . . 18 . . 3 11 . . Part Schematic 13 | . . . . . 2 . 1 . . 10 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Robot Analysis 9 | . . 1 . . 1 7 . . . . . . Prototype ID Bank 16 | . 4 3 3 1 2 . . . . 3 . . Open Door 5 | . . . . 3 . . . . 2 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Terminal Index 4 | . 1 . 1 . 1 . 1 . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 4 | . 1 1 2 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . Zone Layout 5 | . 1 . 2 1 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 18 | . . 4 12 . . . 2 . . . . . Scan Component 9 | . . 2 6 . . . 1 . . . . . Repair 9 | . . 2 6 . . . 1 . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . Retrieve Components 2 | . . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . 1 Seal Access 3 | . . . . 1 . . 1 . . . . 1 Unauthorized Hacks 53 | . 9 11 6 6 12 . 4 . . . . 5 Terminals 39 | . 9 8 5 6 6 . 3 . . . . 2 Botnet 17 | . 3 3 2 3 1 . 3 . . . . 2 Skim 22 | . 6 5 3 3 5 . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . 3 Report 1 | . . . . . . . . . . . . 1 Liberate 3 | . . . . . . . 1 . . . . 2 Repair Stations 1 | . . . 1 . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . Recycling Units 8 | . . 2 . . 6 . . . . . . . Reject 2 | . . 2 . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 6 7 5 6 5 . 5 . . . . 4 Full Trace Events 4 | . 1 1 . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 5 . . 2 . 1 . . 10 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 9 | . . 2 6 . . . 1 . . . . . Time 342 | . . 76 248 . . . 18 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . . 8 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . . . . 3 . Largest Group 2 | . . . . . . . . . . . 2 . Highest-Rated Group 96 | . . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . . . . 47 . Total Damage 1171 | . . . . . . . . . . . 1171 . Kills 4 | . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 9 | . . 1 . . 1 7 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 3 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 17847 | 2 981 1899 1380 964 1799 3759 1439 591 1567 208 1983 1275 Spaces Moved 7382 | 1 487 742 485 261 732 1941 476 239 735 103 686 494 Core 3 | . . . . . . . 2 . . . . 1 Treads 3704 | . . 128 485 261 732 1941 157 . . . . . Legs 3617 | 1 487 614 . . . . 259 239 735 103 686 493 Wheels 58 | . . . . . . . 58 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 160 160 240 145 145 200 200 200 193 123 Average Speed 192 | 120 177 184 160 175 240 186 198 200 200 200 199 184 Slowest Speed 950 | 120 190 190 160 240 240 240 950 200 200 200 200 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 67 49 33 38 99 91 13 45 69 69 76 14 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 9 | . . 1 . . 7 . . . . 1 . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 12 | . . . . . . 4 . 3 2 . 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 228 | . . 4 9 27 . . 14 . 74 . 73 27 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . . . . 1 . . . 4 3 AOE 220 | . . 4 9 27 . . 13 . 74 . 69 24 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 10002 | 4 554 1102 949 667 770 2085 757 353 816 106 1164 675 Wait 1663 | . 19 198 352 321 25 108 83 111 58 . 355 33 Move 7370 | . 486 741 484 260 731 1940 475 238 734 102 685 494 Hop . | . . . . . . . . . . . . . Pick Up 91 | . 9 21 9 6 5 11 12 3 2 . 3 10 Fast Attach 63 | . 2 8 10 4 . 3 16 . 1 2 5 12 Attach 35 | . . 6 2 2 . . 8 . . . 1 16 Detach 6 | . . . . 1 . 1 1 . 1 . 1 1 Swap 64 | . 5 13 11 6 . 5 8 . 5 . 5 6 Drop 113 | 4 7 25 10 7 5 17 17 1 5 2 7 6 Fire 558 | . 26 89 71 57 4 . 137 . 10 . 70 94 Melee 3 | . . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . Rewire 17 | . . . . . . . . . . . 17 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Identified exit to Mines 850 | -10/Materials | Discovered new exit (range 18) 937 | -10/Materials | Learned Storage garrison access intel 984 | -10/Materials | Entered another Materials area 984 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -9/Materials | Build established: Scavenger-Mutant 2044 | -9/Materials | Repaired Imp. Ion Engine 2090 | -9/Materials | Repaired Corrupted Imp. Ion Engine 2535 | -9/Materials | Discovered new exit (range 12) 2586 | -9/Materials | Identified exit to Materials 2586 | -9/Materials | Identified exit to Mines 2667 | -9/Materials | Loaded intel: 11 terminal locations 2692 | -9/Materials | Learned location of 3 exits from Materials 2728 | -9/Materials | Learned location of 1 exit from Storage 2775 | -9/Materials | Learned 4 Recycling zone layouts 2883 | -9/Materials | Entered another Materials area 2883 | -8/Materials | Evolved 2 slots: Utility x2 2884 | -8/Materials | Identified exit to Storage 2884 | -8/Materials | Identified exit to Factory 3879 | -8/Materials | Repaired Imp. Treads 3932 | -8/Materials | Repaired Imp. Assault Rifle 3971 | -8/Materials | Repaired Imp. Sensor Array 4023 | -8/Materials | Repaired Adv. Heat Sink 4075 | -8/Materials | Repaired Imp. Assault Rifle 4103 | -8/Materials | Repaired Lgt. Treads 4263 | -8/Materials | Entered Storage 4264 | -8/Storage | Identified exit to Recycling 4266 | -8/Storage | Loaded intel: 1 garrison access location 4352 | -8/Storage | Garrison activated, responded to threat 4682 | -8/Storage | Build established: Hacker-Mutant 5220 | -8/Storage | Used back door to open Recycling access 5227 | -8/Storage | Entered Recycling 5228 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 5228 | -8/Recycling | Identified exit to Factory 6113 | -8/Recycling | Scanned before Scraplab entrance 6488 | -8/Recycling | Learned Storage emergency access door positions 6533 | -8/Recycling | Learned Factory repair station intel 6566 | -8/Recycling | Learned Factory stockpile data 6600 | -8/Recycling | Identified exit to Scraptown 6601 | -8/Recycling | Learned Storage trap positions 6605 | -8/Recycling | Learned Storage emergency access door positions 6645 | -8/Recycling | Learned location of Storage (-8) 6682 | -8/Recycling | Learned Factory trap positions 7002 | -8/Recycling | Entered Scraplab 7026 | -8/Recycling | Entered Scraptown 7026 | -8/Scraptown | System corruption cleaned by C-Scrubber 7725 | -8/Scraptown | Discovered exit to Factory (range 7) 7879 | -8/Scraptown | Visited IN-MT5's Study 7993 | -8/Scraptown | Visited Spacefarers 8238 | -8/Scraptown | Visited The Evicted 8363 | -8/Scraptown | Visited Fellowship of the Rings 8478 | -8/Scraptown | Visited TADAMA 8547 | -8/Scraptown | Visited Cyclists 8617 | -8/Scraptown | Visited UFD Registry 8617 | -8/Scraptown | Registered with UFD as "Megaunit" 8672 | -8/Scraptown | Entered Cyclist Reading Room 9428 | -8/Scraptown | Visited Cartography Club 9469 | -8/Scraptown | Found Surveybot 17 Chip 9509 | -8/Scraptown | Visited Scrapoid Pod Storage 9541 | -8/Scraptown | Visited Chapter 10 9586 | -8/Scraptown | Visited Botcube Research 9619 | -8/Scraptown | Visited Analyses Database 9654 | -8/Scraptown | Visited Scrapoid Research Area 9839 | -8/Scraptown | Visited Curators Association 9973 | -8/Scraptown | Visited LU-1G1's Boring Crew 9995 | -8/Scraptown | Visited Science Guys 10214 | -8/Scraptown | Found Scrap Suit 10224 | -8/Scraptown | Found Scrap Suit 10785 | -8/Scraptown | Entered Factory 10785 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 10786 | -6/Factory | Loaded intel: 120 trap records 10788 | -6/Factory | Loaded intel: 6 repair station locations 10964 | -6/Factory | Lost 3 parts (2n1u) 10989 | -6/Factory | Destroyed 7 combat bots 11071 | -6/Factory | Identified exit to Lower Caves 11076 | -6/Factory | Discovered new exit (range 20) 11200 | -6/Factory | Identified exit to Factory 11331 | -6/Factory | Build established: Scavenger-Skirmisher 11502 | -6/Factory | Lost 3 parts (1p2n) 11551 | -6/Factory | Repaired Broken Structural Scanner? 12224 | -6/Factory | Entered Lower Caves 12301 | -6/Lower Caves | Build established: Hacker-Mutant 12465 | -6/Lower Caves | Learned Factory machine intel 12772 | -6/Lower Caves | Discovered new exit (range 6) 12783 | -6/Lower Caves | Identified exit to Lower Caves 12815 | -6/Lower Caves | Entered another Lower Caves area 12829 | -6/Lower Caves | Discovered exit to Factory (range 11) 13362 | -6/Lower Caves | Learned 8 Factory zone layouts 13989 | -6/Lower Caves | Learned 4 Factory zone layouts 14228 | -6/Lower Caves | Learned Factory non-interactive machine intel 14310 | -6/Lower Caves | Learned Factory stockpile data 14366 | -6/Lower Caves | Discovered new exit (range 8) 14378 | -6/Lower Caves | Identified exit to Data Miner 14382 | -6/Lower Caves | Entered Data Miner 14383 | -6/Data Miner | Discovered new exit (range 6) 14421 | -6/Data Miner | Met Data Miner 14485 | -6/Data Miner | Learned location of Section 7 (-2) 14485 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14513 | -6/Data Miner | Received God Mode back door access code from Data Miner 14586 | -6/Data Miner | Identified exit to Proximity Caves 14590 | -6/Data Miner | Entered Proximity Caves 14601 | -5/Proximity Caves | Core integrity fell below 50% 15757 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15806 | -5/Proximity Caves | Destroyed 8 combat bots 16001 | -5/Proximity Caves | Learned Factory stockpile data 16376 | -5/Proximity Caves | Escorted by Enhanced Grunt 16382 | -5/Proximity Caves | Lost 3 allies 16541 | -5/Proximity Caves | Found Prototype Device 16542 | -5/Proximity Caves | Discovered exit to Factory (range 15) 16545 | -5/Proximity Caves | Lost 4 allies 16573 | -5/Proximity Caves | Entered Factory 16573 | -5/Factory | Evolved 2 slots: Utility x2 16576 | -5/Factory | Loaded intel: 253 machine locations 16577 | -5/Factory | Loaded intel: 201 non-interactive machine locations 16829 | -5/Factory | Build established: Scavenger-Mutant 17136 | -5/Factory | Spotted B-75 Beast 17213 | -5/Factory | Destroyed B-75 Beast 17215 | -5/Factory | Lost 4 parts (1p1u2w) 17283 | -5/Factory | Cargo convoy interrupted 17334 | -5/Factory | Lost 7 parts (1p1n3u2w) 17367 | -5/Factory | Destroyed 15 combat bots 17374 | -5/Factory | Lost 3 parts (2u1w) 17379 | -5/Factory | Identified Exp. Thermal Shield 17676 | -5/Factory | Lost 3 parts (1n2w) 17788 | -5/Factory | Core integrity fell below 50% 17819 | -5/Factory | System corruption reached 10% 17828 | -5/Factory | Core integrity fell below 20% 17848 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17824_ Acquired Lgt. Ion Engine. 17826_ Penetrated by Slug. 17826_ Imp. Cryofiber Web destroyed. 17827_ Penetrated by Slug. 17829_ Slug penetrates Wall. 17829_ Carbon-fiber Leg destroyed. 17830_ Slug penetrates Wall. 17832_ Wall collapses. 17832_ Penetrated by Slug. 17833_ U-05 Engineer builds a Wall. 17837_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 17839_ Penetrated by Slug. 17839_ K-01 Serf collects debris. 17843_ CPS Tube destroyed. 17843_ X-72 Disruptor knocked back. 17844_ QL2EQ4 BQXUIIU5=LY53HN>|Q9YN 17844_ K-01 Serf collects debris. 17847_ K-01 Serf knocked back. 17848_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # """" # | | ######! # #########+#############+###### | | ?????######## """" #??# #??# #? | | ###########?# """" #??# #??# #? | | ### """" #??# """ """ #??# ## | | """ """ # # """" #??# """ """ #??# + | | """ """ ### #??# """ """ #??# ## | | """ """ #?# #??# #??# #? | | #?# #??# """ """ #??# #? | | ! #?# "T" #??# """ """ #??# #? | | #???"""????????? """?"""??????????????? | | ######+##+#??????????????? ?????????????????????? | | ########????????= ?????????????????????? | | # #???????? ?????????????????????? | | # #????????#/?????????????????????? | | + """ #????????# ?????????????????????? | | ###+##### # """ #????????# ?????????????????????? | | ???????# # """ #????????# #?????????????#??????? | | ???"""?#T # #????????# ############# ##?????? | | ???"""?## #############???# "##????? | | ???"S???# ######### #???# ["%"+????? | | ???"""??# T #???# % ##???? | | ????""??# # #???# % ??? | | ????????#^ """ ######### % ??? | | ???"""??# """ #??# # p h R u %% ??? | | ???"""??# """ #??# i@/ x h %% ??? | | ???"""??# ^ #??# #k= u% ###???? | | ????????# ""% #??# ! # ^ ^ ######?????? | | ######### "%" #??# #// #??????????? | | ^ """ #??######/ % #?????"?"?"? | | #########%% #?????"?"?"? | | % % #####??"?"?"? | | % / ?"?"?"? | | """ % % ##### ?"?"?"? | | ?# """" #??????"?"?"? | | ?# ^ "F"" % % #???# " " " | | ## "" ### % """" ###?# " " " | | # """ # # """" #?# " " " | | # "" ### """" #?# | | + ### %"""" ###?# | | # % ### % """" #???######### | | # ######+##### """" ############# | | # # # ^ + | | ### ### # % # | | #?# #?# # "T" = # | | #?# #?# # + | | #?# #?############% # | | ### ###?????# % ###+### # | | ## ####### ## # ## | | ## ^ ## #### T### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 12 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Launcher Accuracy 30 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Med. Matter Pod | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Imp. Terrain Scanner | -8/Recycling | Hacked Launcher Loader | -8/Recycling | Hacked Arm. Leg | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalTripodBooster Manual? 0 Play Time 01:53:49 Cumulative 283.8 hours Start 2024.08.18 @ 00:56:11 End 2024.08.18 @ 13:39:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 212 Rogue 63 Adventurer 123 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: f17e07b2-ef9f-44f9-a64d-4aa4f0921c73