Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.02.15 @ 17:33:43 Player: ZAC Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1705) 1705 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4361 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/700 Matter 400/400 Energy 385/385 System Corruption 0% Temperature Critical (536) Movement Rolling (101) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Particle Gun Particle Gun Pulse Rifle > --- INVENTORY (10) --- Wheel Wheel Particle Gun Minigun Assault Cannon Heavy Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Medium Matter Pod Advanced ECM Suite > --- WEAPON ----------- Particle Gun Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Wheel Wheel Medium Matter Pod Particle Gun Pulse Rifle Assault Rifle Minigun Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . 1 . 1 . Propulsion 2 | . . . 1 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 49 | 9 3 7 11 19 Power 11 | 1 1 2 4 3 Engine 8 | 1 1 2 3 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 15 | 4 2 1 3 5 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 13 | 2 2 1 3 5 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 . 1 2 3 Device 1 | . . . . 1 Storage 5 | 1 . 1 2 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | 1 . . . 1 Artifact . | . . . . . Weapon 15 | 2 . 3 2 8 Energy Gun 5 | . . 1 . 4 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 2 2 1 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 2 2 5 Power 3 | . . 1 1 1 Propulsion 4 | . . 1 1 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . 2 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 85 98 96 Engine 20 | . 25 18 19 18 Core 1 | . . . 4 2 Wheel 24 | . 25 16 24 27 Device 1 | . . . . 2 Storage 17 | . 12 12 19 21 Protection 5 | . 12 10 4 1 Energy Gun 4 | . . 6 4 7 Ballistic Gun 17 | . 25 21 20 9 Ballistic Cannon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 53 | 18 21 30 42 53 Greatest Support 58 | 20 20 26 36 58 Greatest Overweight (x) 5 | 5 1 2 1 1 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 Most Carried 10 | 7 10 9 10 10 Average Carried 8 | 3 9 8 8 8 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 7 10 9 6 7 Class Distribution -------------------- 29% | Scavenger-Gunner 28% | Hacker-Mutant 18% | Scavenger-Tank 13% | Hacker-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1803 | 356 114 222 508 603 Remotely . | . . . . . Salvage Created 2280 | 121 181 510 830 638 Parts 128 | 8 17 24 45 34 Haulers Intercepted 4 | . . . 2 2 Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 6 6 15 11 Guns 32 | . 6 6 15 5 Cannons 2 | . . . . 2 AOE 3 | . . . . 3 Classes Destroyed 12 | 3 3 1 4 1 Worker 5 | 1 . 1 . 3 Builder 3 | . . . 1 2 Tunneler 2 | 2 . . . . Hauler 4 | . . . 2 2 Recycler 4 | 1 . 2 . 1 Operator 3 | . . . 2 1 Watcher 3 | . 1 2 . . Swarmer 7 | . 4 . 3 . Grunt 24 | . 2 5 9 8 Sentry 4 | . . 1 2 1 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | 1 3 5 8 7 Combat Bots Only 8 | . 2 3 8 4 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2033 | . 71 284 510 1168 Core 833 | . 13 35 79 706 Absorbed by Shields . | . . . . . Redirected to Shielding 20 | . 1 14 3 2 Core Remaining (%) 92 | 100 94 91 85 . Volleys Fired 149 | 11 14 29 47 48 Largest 3 | 2 2 3 3 3 Hottest 193 | 40 40 80 85 193 Shots Fired 383 | 22 28 71 141 121 Gun 357 | 22 28 71 141 95 Cannon 20 | . . . . 20 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 294 | 22 28 54 124 66 Thermal 49 | . . . . 49 Explosive 6 | . . . . 6 Electromagnetic 34 | . . 17 17 . Robot Hit Streak 52 | 13 13 20 51 52 Robot Miss Streak 3 | 1 1 2 3 1 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 4 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 295 | 19 21 53 106 96 Core Hits 115 | 5 10 21 40 39 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 3 | 1 1 . 1 . Critical Strikes 7 | 1 1 1 3 1 Destroy 5 | 1 1 1 2 . Blast 1 | . . . . 1 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4820 | 232 261 783 1511 2033 Guns 3842 | 232 261 735 1436 1178 Cannons 347 | . . . . 347 Explosions 622 | . . 48 74 500 Melee . | . . . . . Ramming 9 | . . . 1 8 Kinetic 3045 | 232 261 505 1254 793 Thermal 854 | . . 48 74 732 Explosive 500 | . . . . 500 Electromagnetic 412 | . . 230 182 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 39 | . . . 35 4 Shots 1 | . . . 1 . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 712 | . 17 114 354 712 Average Temperature 155 | . 13 38 105 247 Received Heat Transfer 1119 | . 27 252 369 471 Effects 53 | . . . 1 52 Shutdowns 22 | . . . 1 21 Energy Bleed 4 | . . . . 4 Interference 7 | . . . . 7 Short Circuit 2 | . . . . 2 Damage (minor) 5 | . . . . 5 Damage (major) 8 | . . . . 8 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . . 4 Heat Transferred 1741 | . . 50 100 1591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 490 | 20 211 280 490 281 Initial 84 | . 9 63 84 79 Average 145 | 6 69 198 251 128 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 70 | 100 85 47 40 85 Level 1 24 | . 14 52 37 14 Level 2 5 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 3 4 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 5 | . . . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 8 10 18 13 Peak Tracking Total 5 | . 3 5 5 2 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 5 | . 1 1 1 2 Terminals 3 | . 1 1 . 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . 3 3 2 4 Successful 10 | . 1 3 2 4 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 3 3 . 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 3 . 3 Record 6 | . . 3 . 3 Branch Access Points 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1809 | 209 312 261 463 564 Spaces Moved 1284 | 135 270 163 318 398 Core 16 | 16 . . . . Treads . | . . . . . Legs 80 | 80 . . . . Wheels 1188 | 39 270 163 318 398 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 80 86 90 Average Speed 96 | 113 95 100 91 94 Slowest Speed 300 | 300 95 110 105 108 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 41 25 31 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . 3 8 32 Melee . | . . . . . Projectile . | . . . . . AOE 43 | . . 3 8 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1574 | 170 300 205 400 499 Wait 2 | . . . 2 . Move 1280 | 134 269 162 317 398 Hop . | . . . . . Pick Up 58 | 14 9 6 11 18 Fast Attach . | . . . . . Attach 45 | 9 3 7 11 15 Detach 6 | 2 . . 1 3 Swap 4 | . . . . 4 Drop 28 | . 5 1 10 12 Fire 149 | 11 14 29 47 48 Melee . | . . . . . Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 15) 210 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Evolved 1 slot: Power x1 312 | -10/Materials | Build established: Hacker-Mutant 499 | -10/Materials | Identified exit to Materials 499 | -10/Materials | Discovered exit to Materials (range 11) 508 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 751 | -9/Materials | Identified exit to Materials 751 | -9/Materials | Discovered exit to Materials (range 12) 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1004 | -8/Materials | Destroyed 8 combat bots 1178 | -8/Materials | Identified exit to Factory 1178 | -8/Materials | Discovered exit to Factory (range 14) 1246 | -8/Materials | Entered Factory 1246 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -7/Factory | Core integrity fell below 50% 1721 | -7/Factory | Core integrity fell below 20% 1754 | -7/Factory | Lost 4 parts (1p1n1u1w) 1811 | -7/Factory | Core destroyed Last Messages --------------- 01753_ Overheating: Energy bleed (-88). 01755_ Acquired 52 matter. 01757_ Acquired Particle Gun. 01775_ K-01 Serf collects debris. 01775_ U-05 Engineer lays Concrete. 01779_ K-01 Serf collects debris. 01780_ U-05 Engineer lays Concrete. 01781_ Acquired 48 matter. 01782_ U-05 Engineer lays Concrete. 01784_ K-01 Serf collects debris. 01804_ Overheating: Energy bleed (-69). 01806_ P-60 Hacker heat damages Imp. Heat Sink. 01806_ Destroyed Shock Rifle. 01806_ Melted Gravmag System. 01807_ P-60 Hacker heat spikes uncontrollably. 01808_ Com. Wheel destroyed. 01809_ Melted Mic. Nuclear Core. 01809_ P-60 Hacker critical meltdown. 01809_ Target Analyzer melted. 01811_ Overheating: Core damaged (-105). 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""""""""" # #????????????????????? | | ?? # [!!#????????????????????? | | ?? +% [!!#????????????????????? | | ?? # !! #????????????????????? | | ??? ##+####### # #????????????????????? | | ?????????????####### #????????????????????? | | ???????????????????# ! #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 385 Matter Stores 401 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed soccermomflashbang Manual? 1 Play Time 00:28:37 Cumulative 19.7 hours Start 2023.02.15 @ 17:07:29 End 2023.02.15 @ 17:33:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10a69984-5636-4a93-b859-8efd16425f97