Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 15:22:50 Player: Boatmurdered Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (623) 623 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1183 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 173/300 Energy 200/200 System Corruption 0% Temperature Cool (12) Movement Rolling (119) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Subdweller Power Source Improved Treads Subdweller Monowheel Medium Matter Pod (64) Medium Matter Pod (0) Sensor Array Scrap Shield Subdweller Beam Cannon Light Assault Rifle Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Improved Treads Wheel Medium Matter Pod Medium Matter Pod Sensor Array Scrap Shield Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 44 | 8 28 8 Power 8 | 2 4 2 Engine 8 | 2 4 2 Core . | . . . Reactor . | . . . Propulsion 12 | 2 8 2 Treads 1 | . 1 . Leg 2 | . 2 . Wheel 9 | 2 5 2 Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 3 | 2 1 . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 17 | 2 11 4 Energy Gun 7 | 2 5 . Energy Cannon 1 | . . 1 Ballistic Gun 6 | . 3 3 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 1 | . 1 . Propulsion 4 | . 3 1 Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 10 | 1 10 12 Power . | . . 2 Propulsion . | . . 1 Utility 2 | . 3 3 Weapon 5 | . 6 4 Tool/Special . | . . . Unused Backups 15 | . 9 6 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility 5 | . 2 3 Weapon 6 | . 4 2 Tool/Special . | . . . Average Slot Usage (%) 93 | . 93 94 Engine 14 | . 14 14 Wheel 22 | . 22 22 Device 3 | . 4 2 Storage 12 | . 12 14 Protection 10 | . 10 11 Energy Gun 14 | . 17 . Energy Cannon 1 | . . 6 Ballistic Gun 7 | . 5 14 Ballistic Cannon 4 | . 3 7 Peak Build Rating 13 | 11 11 13 Average Rating 7 | 4 7 10 On Entrance 6 | . 11 8 Avg Prop Armor Cover (%) 12 | . 12 . Naked Turns . | . . . Heaviest Build 98 | 9 90 98 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 29 | . 29 9 Average Overweight (x) 3 | . 4 3 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 21 | 5 22 25 Most Carried 16 | 5 15 16 Average Carried 10 | 1 10 13 Final Capacity 25 | 5 25 25 Final Carried 13 | 5 13 12 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 894 | 270 473 151 Remotely . | . . . Salvage Created 855 | 110 637 108 Parts 59 | 10 42 7 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | 1 13 6 Guns 10 | 1 8 1 Cannons 7 | . 2 5 AOE 3 | . 3 . Classes Destroyed 8 | 3 4 1 Worker 6 | 1 5 . Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 7 | . 3 4 Grunt 11 | 1 10 . Subdweller 2 | . . 2 Best Kill Streak 4 | 2 4 4 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 144 | 6 88 50 Missed 49 | 2 31 16 Hits 95 | 4 57 34 Projectile 95 | 4 57 34 AOE 1 | . . 1 Critical Strikes 1 | . 1 . Damage Taken 1256 | 42 762 452 Core 253 | 10 90 153 Absorbed by Shields . | . . . Redirected to Shielding 35 | . 13 22 Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 96 | 96 . . Volleys Fired 107 | 14 70 23 Largest 2 | 2 2 2 Hottest 110 | 100 100 110 Shots Fired 209 | 28 138 43 Gun 175 | 28 121 26 Cannon 28 | . 11 17 Launcher 6 | . 6 . Special . | . . . Kinetic 85 | . 47 38 Thermal 118 | 28 85 5 Explosive 6 | . 6 . Electromagnetic . | . . . Robot Hit Streak 8 | 3 7 8 Robot Miss Streak 4 | 4 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 111 | 15 72 24 Core Hits 48 | 5 35 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 3 . Burn 3 | 1 2 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1670 | 211 1064 395 Guns 1085 | 211 721 153 Cannons 365 | . 123 242 Explosions 220 | . 220 . Melee . | . . . Ramming . | . . . Kinetic 566 | . 254 312 Thermal 884 | 211 590 83 Explosive 220 | . 220 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . 22 8 Projectiles 8 | . . 8 Explosions 22 | . 22 . Melee . | . . . Knockbacks 7 | . 2 5 Impact . | . . . Kinetic 7 | . 2 5 Secondary . | . . . Self-Inflicted Damage 57 | . 57 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 315 | 160 315 . Average Temperature 80 | 71 82 . Received Heat Transfer 492 | 24 369 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | 2 5 . Heat Transferred 2701 | 703 1887 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 141 | 20 141 . Initial . | . . . Average 32 | 3 35 . Influence Increases 663 | 35 443 185 Destroy 0b10 Robot/C 360 | 20 260 80 Destroy 0b10 Robot/NC 60 | 15 45 . Destroy Leader 74 | . 74 . Successful Hack 17 | . 17 . Disable Machine 15 | . 15 . Destroy Structure 32 | . 32 . Lose Combat Pursuer 105 | . . 105 Influence Decreases 498 | 35 309 154 Entered New Map 65 | . . 65 Time Decay 401 | 35 287 79 Lost Part 32 | . 22 10 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | 1 22 19 Peak Tracking Total 6 | 1 4 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 11 | . 11 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 3 | . 3 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 410 | 35 339 36 Sensors 238 | . 202 36 Terrain 172 | 35 137 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1735 | 163 1294 278 Spaces Moved 863 | 121 623 119 Core 31 | 20 11 . Treads . | . . . Legs . | . . . Wheels 832 | 101 612 119 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 119 Average Speed 145 | 75 157 149 Slowest Speed 1500 | 80 1500 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 7 77 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | . 28 . Melee . | . . . Projectile . | . . . AOE 28 | . 28 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1140 | 164 798 178 Wait 34 | 10 14 10 Move 861 | 120 622 119 Hop . | . . . Pick Up 49 | 12 30 7 Fast Attach 8 | . 8 . Attach 12 | 7 4 1 Detach 1 | . 1 . Swap 35 | 1 25 9 Drop 33 | . 24 9 Fire 107 | 14 70 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 164 | -11/Scrapyard | Entered Materials 443 | -10/Materials | Repaired Wheel? 543 | -10/Materials | Discovered new exit (range 11) 609 | -10/Materials | Build established: Mutant 740 | -10/Materials | Lost 3 parts (2n1w) 1029 | -10/Materials | Discovered new exit (range 12) 1323 | -10/Materials | Discovered new exit (range 4) 1432 | -10/Materials | Discovered new exit (range 11) 1458 | -10/Materials | Entered Subcaves 1459 | -10/Subcaves | Approached by a straggling Scientist 1466 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1487 | -10/Subcaves | Core integrity fell below 50% 1563 | -10/Subcaves | Ambushed by swarm of Subdwellers 1578 | -10/Subcaves | Core integrity fell below 20% 1629 | -10/Subcaves | Learned 2 Materials zone layouts 1640 | -10/Subcaves | Learned location of Zion (-7) 1640 | -10/Subcaves | Met a Zionite searching for "candidates" 1672 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1688 | -10/Subcaves | Discovered new exit (range 10) 1736 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. A swath of the cavern ceiling suddenly collapses. S-10 Pest springs to life. EXIT=FOUND Destroyed Flight Unit. S-10 Pest destroyed. Flight Unit fries itself beyond repair. S-10 Pest destroyed. Sub. Beam Cannon shoots sparks and powers down. Lgt. Ion Engine fries itself beyond repair. S-10 Pest destroyed. Acquired 8 matter. Acquired 16 matter. Acquired 32 matter. Lgt. Ion Engine fries itself beyond repair. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????#""" "?????????????????????????? | | ?????????????????#" ?????????????????????????? | | ?????????????????#" ####?????????????????????? | | ????????????????##"" ;#;####???###????????????? | | ????????????????#< #;;;#""??? ?????????????? | | ?????????????????#""t @# #??? ##???????????? | | ?????????????????#" ;#;;;#?? # ????????????? | | ?????????????????#" ??#; #### ?????????????? | | ?????????????????#""????# ;;### ?????????????? | | ?????????????????#?????##; ;;"# ?# #????????????? | | ???????????????????????#; #;; # ??# ????????????? | | ???????????????????????#;;##;;#???# ##???????????? | | ??????????????????????### ;#;##??## #???###?????? | | ??????????????????????# # ;###???? #??? ###???? | | ???????????????????????##;##?###### ###? ????? | | ??????????????????????#####??# ## ## #????? | | ?????????????????????## #??# # ## #????? | | ?????????????????????# #??# ### ##????? | | ?????????????????????# #?## #????? | | ?????????????????????## ### # ## #????? | | ??????????????????????# ###### #????? | | ??????????????????????## "" ##????## #????? | | ???????????????????????# "" #??????# ##???? | | ???????????????????????# ## "" #?????# #???? | | ???????????????????????# ### "" #?????## #???? | | ???????????????????????# #?# "" #????## #???? | | ??????????????????????? ?## "" #???# #???? | | ?????????????????????? ??## "" #??# #???? | | ????????????????????? ???##### #??# #???? | | ???????????????????? ##????????# #??## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 75% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Organ Harvest Part-time Mechanic Shopping List There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed LegControlMatterbank Manual? 0 Play Time 01:06:41 Cumulative 1.1 hours Start 2026.07.03 @ 14:09:16 End 2026.07.03 @ 15:22:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 773e153d-472c-4682-bdce-6dd01dc5d659