Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 14:19:31 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2345) 2345 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (844) 844 TOTAL SCORE: 6434 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 154 Entered DSFs 500 Friendly Fire -15 Cogmind --------- Core Integrity 683/700 Matter 273/300 Energy 340/340 System Corruption 0% Temperature Cool (8) Movement Treading (330) Ox2 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Deuterium Engine Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Ion Cannon Advanced EMP Blaster Great Maul > --- INVENTORY (10) --- Light Deuterium Engine Light Treads Advanced Weight Redist. System Heavy Particle Cannon Gauss Rifle Gauss Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Advanced EMP Blaster Great Maul > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Treads Cooling System Advanced Weight Redist. System Heavy Particle Cannon Flak Gun Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced EMP Blaster Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 93 | 6 16 18 1 47 2 3 Power 15 | 1 2 1 1 7 1 2 Engine 14 | 1 2 1 1 6 1 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 30 | 2 5 9 . 14 . . Treads 24 | 2 1 7 . 14 . . Leg 6 | . 4 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 3 . 8 1 1 Device 5 | . 2 1 . 1 . 1 Storage 3 | 1 . . . 2 . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . 1 . . Protection 6 | . . 2 . 3 1 . Artifact . | . . . . . . . Weapon 32 | 2 7 5 . 18 . . Energy Gun 6 | . 2 1 . 3 . . Energy Cannon 3 | . . 1 . 2 . . Ballistic Gun 12 | 2 5 . . 5 . . Ballistic Cannon 1 | . . 1 . . . . Launcher 8 | . . 2 . 6 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 1 . 1 . . Corrupted Parts 3 | . 1 1 . 1 . . System Corruption 9 | . 1 1 . 7 . . Parts Lost 5 | . 1 . . 1 . 3 Power 2 | . . . . 1 . 1 Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 1 | . 1 . . . . . Highest Loss Streak 3 | . 1 . . 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 93 97 100 99 98 95 Engine 10 | . 14 11 11 8 15 15 Treads 25 | . 15 19 33 27 23 20 Leg 3 | . 12 13 . . . . Device 9 | . 7 13 11 9 7 5 Storage 10 | . 14 11 11 9 7 7 Processor 1 | . . . . 3 . . Hackware 4 | . . . . 8 7 7 Protection 5 | . . 6 11 5 13 15 Energy Gun 4 | . 6 10 . 3 . . Energy Cannon 2 | . . 9 . 2 7 7 Ballistic Gun 4 | . 21 . . 2 . . Ballistic Cannon 3 | . . . 11 1 . . Launcher 8 | . . . 11 12 7 7 Impact Weapon 2 | . . . . 4 7 7 Naked Turns . | . . . . . . . Heaviest Build 61 | 14 16 29 29 45 53 61 Greatest Support 62 | 40 40 60 60 62 60 60 Greatest Overweight (x) 1 | . . 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 8 10 10 Most Carried 10 | 4 8 8 8 10 7 8 Average Carried 7 | 1 6 7 7 7 6 7 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 8 | 4 8 8 8 8 6 7 Class Distribution -------------------- 71% | Mutant 13% | Tank 5% | Scavenger-Mutant 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1756 | 188 343 180 112 857 . 76 Remotely . | . . . . . . . Salvage Created 3361 | . 559 497 119 2074 . 112 Parts 200 | . 37 41 8 107 . 7 Haulers Intercepted 7 | . 2 1 . 4 . . Recyclers Shooed 4 | . 2 . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 54 | . 9 13 5 26 . 1 Melee 2 | . . . . 1 . 1 Guns 18 | . 6 6 . 6 . . Cannons 11 | . . 7 3 1 . . AOE 18 | . 3 . 2 13 . . Classes Destroyed 15 | . 8 1 2 4 . . Worker 5 | . 2 . . 3 . . Builder 5 | . 2 . . 3 . . Tunneler 3 | . . . 1 2 . . Hauler 7 | . 2 1 . 4 . . Recycler 6 | . 1 . . 5 . . Operator 1 | . 1 . . . . . Watcher 8 | . 2 1 . 5 . . Swarmer 14 | . 3 6 3 2 . . Grunt 20 | . 6 4 1 9 . . Brawler 2 | . . . . 2 . . Duelist 2 | . . . 1 1 . . Protector 1 | . . . . 1 . . Sentry 9 | . . 3 . 6 . . Specialist 3 | . . . . 2 . 1 Hunter 3 | . . . . 3 . . Best Kill Streak 8 | . 8 4 3 7 . 1 Combat Bots Only 5 | . 3 4 3 5 . 1 Max Kills in Single Turn 4 | . 3 1 2 4 . 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 . 1 4 . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 204 | . 34 50 17 76 . 27 Missed 56 | . 11 18 2 18 . 7 Damage Taken 2729 | . 373 377 119 1192 . 668 Core 273 | . 31 102 26 97 . 17 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 54 | . . . . 54 . . Core Remaining (%) 84 | 100 87 . 68 82 . . Volleys Fired 139 | . 38 32 9 54 . 6 Largest 3 | . 2 2 2 3 . 2 Hottest 127 | . 65 113 80 127 . 96 Shots Fired 266 | . 72 53 14 119 . 8 Gun 164 | . 72 21 . 71 . . Cannon 65 | . . 32 10 18 . 5 Launcher 37 | . . . 4 30 . 3 Special . | . . . . . . . Kinetic 111 | . 58 . 10 43 . . Thermal 40 | . . 32 . 3 . 5 Explosive 13 | . . . . 13 . . Electromagnetic 102 | . 14 21 4 60 . 3 Robot Hit Streak 21 | . 13 21 3 10 . 2 Robot Miss Streak 6 | . 6 5 6 5 . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 163 | . 43 36 10 70 . 4 Core Hits 128 | . 27 20 12 66 . 3 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 4 | . . . . 4 . . Critical Strikes 5 | . . . . 5 . . Smash 5 | . . . . 5 . . Melee Attacks 17 | . . . . 14 . 3 Impact 17 | . . . . 14 . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 2 . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 5683 | . 1074 642 279 3348 . 340 Guns 1515 | . 581 208 . 726 . . Cannons 829 | . . 434 128 198 . 69 Explosions 2718 | . 493 . 151 1924 . 150 Melee 611 | . . . . 490 . 121 Ramming 10 | . . . . 10 . . Kinetic 881 | . 381 . 128 372 . . Thermal 1424 | . 493 434 . 428 . 69 Explosive 660 | . . . . 660 . . Electromagnetic 2097 | . 200 208 151 1388 . 150 Impact 611 | . . . . 490 . 121 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . 1 1 1 14 . . Average Corruption 2 | . 1 1 1 6 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . 2 8 12 . . Message Errors 5 | . . . 2 3 . . Matter Fused 5 | . . . 3 2 . . Heat Flow Errors 4 | . . . 1 3 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . 1 1 1 . . Data Loss (major) 2 | . . 1 . 1 . . Misfires 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 319 | . 62 . . 257 . . Projectiles . | . . . . . . . Explosions 87 | . 62 . . 25 . . Melee 232 | . . . . 232 . . Knockbacks 10 | . . . 5 5 . . Impact 2 | . . . . 2 . . Kinetic 8 | . . . 5 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 389 | . 135 . . 153 . 101 Shots 11 | . 2 . . 6 . 3 Rammed 4 | . . . . 4 . . Targets Rammed 4 | . . . . 4 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 216 51 152 190 . 8 Average Temperature 33 | . 25 21 92 51 . 6 Received Heat Transfer 555 | . 114 102 6 315 . 18 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . 4 . . Combat Hostiles 3 | . . . . 3 . . Parts Fried 13 | . . 2 . 11 . . Impact Corruptions 9 | . . . . 9 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 1812 | . 350 777 . 574 . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . 2 . 1 5 . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 787 | . 344 347 196 787 340 258 Initial 340 | . . 89 126 33 340 238 Average 286 | . 140 229 99 448 340 250 Maximum Alert Level 3 | . 1 1 . 3 1 1 Low Security (%) 45 | 100 64 37 100 18 . . Level 1 27 | . 35 62 . 21 100 100 Level 2 17 | . . . . 39 . . Level 3 8 | . . . . 19 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 3 . 9 . 2 Investigation 4 | . . 1 . 3 . . Extermination . | . . . . . . . Reinforcement 9 | . 2 2 . 3 . 2 Assault 1 | . . . . 1 . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 16 16 6 41 . 3 Peak Tracking Total 7 | . 3 5 3 7 . 3 Tactical Retreats 8 | . 1 . . 7 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 3 | . . . . 2 . 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 7 | . 1 . . 6 . . Max in Single Turn 2 | . 1 . . 2 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 16 | . 2 4 . 9 1 . Terminals 13 | . 2 3 . 7 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 49 | . 7 9 . 32 1 . Successful 23 | . 4 3 . 15 1 . Failed 26 | . 3 6 . 17 . . Catastrophic 5 | . 1 2 . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 41 | . 7 7 . 26 1 . Fabricators . | . . . . . . . Repair Stations 4 | . . 2 . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 20 | . 4 2 . 13 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . 1 . . 1 . . Scanalyzer Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 2 | . . . . 2 . . Locate Traps 3 | . 1 . . 2 . . Transport Status 1 | . . 1 . . . . Hauler Manifests 2 | . . . . 2 . . Registered Components 1 | . . . . 1 . . Zone Layout 3 | . 1 . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 1 . 2 . . Scan Component 2 | . . 1 . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 4 . 9 . . Full Trace Events 4 | . 1 1 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 45 | . . . 45 45 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 36 | . . . 1 35 . . Total Damage 423 | . . . 22 401 . . Kills 8 | . . . 1 7 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 4049 | 84 633 561 795 1818 88 70 Spaces Moved 2033 | 48 316 256 456 882 52 23 Core 4 | 4 . . . . . . Treads 1770 | 44 154 159 456 882 52 23 Legs 259 | . 162 97 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 155 166 166 Average Speed 155 | 150 139 145 160 160 166 169 Slowest Speed 246 | 160 160 240 160 166 166 246 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 52 25 96 63 3 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 11 | . . . . 11 . . Terrain Destroyed 187 | . 46 . 2 133 . 6 Melee 2 | . . . . 2 . . Projectile 1 | . . . . 1 . . AOE 184 | . 46 . 2 130 . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 2655 | 57 443 394 509 1158 54 40 Wait 248 | . 52 68 42 85 1 . Move 2027 | 47 315 255 455 881 51 23 Hop . | . . . . . . . Pick Up 51 | 4 9 7 1 27 . 3 Fast Attach 23 | 6 3 5 . 9 . . Attach 12 | . 1 4 . 4 2 1 Detach . | . . . . . . . Swap 58 | . 12 9 1 34 . 2 Drop 76 | . 13 14 1 46 . 2 Fire 139 | . 38 32 9 54 . 6 Melee 17 | . . . . 14 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 14) 336 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 9) 699 | -10/Materials | Discovered new exit (range 10) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -9/Materials | Identified exit to Mines 841 | -9/Materials | Identified exit to Storage 1279 | -9/Materials | Entered Mines 1303 | -9/Mines | Discovered new exit (range 5) 1323 | -9/Mines | Learned Materials emergency access door positions 1374 | -9/Mines | Discovered new exit (range 10) 1547 | -9/Mines | Learned location of Storage (-9) 1732 | -9/Mines | Learned Materials interactive machine intel 2074 | -9/Mines | Entered Materials 2074 | -8/Materials | Accompanied by 2 allies 2074 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2076 | -8/Materials | Loaded intel: 19 interactive machine locations 2079 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2182 | -8/Materials | Repaired Lgt. Armor Plating 2489 | -8/Materials | Build established: Tank 3275 | -8/Materials | Garrison activated, responded to threat 3289 | -8/Materials | Build established: Mutant 3805 | -8/Materials | Discovered new exit (range 16) 3890 | -8/Materials | System corruption reached 10% 3892 | -8/Materials | Entered Factory 3892 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3980 | -7/Factory | Identified exit to DSF 3980 | -7/Factory | Entered DSF 4019 | -7/DSF | Additional patrols routed to DSF 4050 | -7/DSF | Self-destructed Last Messages --------------- dispatching Specialist reinforcements to area. 04013_ Acquired Gauss Rifle. 04014_ Dropped Flak Gun. 04016_ Acquired Gauss Rifle. 04019_ Hostiles detected in DSF, routing additional patrols. 04030_ Chain reaction triggered in Deuterium Engine. 04033_ Penetrated by Slug. 04033_ Adv. Heat Sink destroyed. 04036_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04039_ Acquired 6 matter. 04040_ Penetrated by Slug. 04042_ Arm. Treads blasted off. 04043_ Slug penetrates Wall. 04044_ Penetrated by Slug. 04044_ Lgt. Treads destroyed. 04045_ Penetrated by Slug. 04050_ H-61 Shepherd misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????######??###????????????????? | | ??????# #? #??!#????????????? | | ??????# ## #!!!##a ?????????? | | ??????#!! %% ????????? | | ????###!! H ????????? | | ?# !@% x ????????? | | ????## == ##!!!;!!!#????????????? | | ????# == #???????!#????????????? | | ????# # # ###???????????????????? | | ????#### [[#???????????????????? | | ???????# [[#???????????????????? | | ???????# [ #???????????????????? | | ???????## ###???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????## ###???????????????????? | | ??????### =##???#????????????????? | | ????###"" ##[[# ##???????????? | | ????""""" [!! ??????? | | ????"##"" ??????? | | ??????#"""%"##[[#[[[# !!!!??????? | | ??????#"""""#?###??##????????????? | | ??????####"##????????????????????? | | ?????????#"#?????????????????????? | | ?????????""#?????????????????????? | | ?????????##??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferHellfireFlamer Manual? 0 Play Time 00:36:05 Cumulative 72.2 hours Start 2024.05.08 @ 12:08:15 End 2024.05.08 @ 14:19:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 94 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 623e5e7a-4c87-46cb-91eb-33f758b0d461