Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.11 @ 20:19:52 Player: Luigi Panache Result: Destroyed self with Mini Smartbomb Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (124) 620 Value Destroyed (3881) 3881 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (4575) 4575 TOTAL SCORE: 18456 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 1978 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 225/300 Energy 7/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Heavy Treads > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- Matter Neutralizer Mini Smartbomb Launcher > --- INVENTORY (5) ---- Heavy Siege Treads GAL Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Visual Processing Unit Zionite Light Carapace Wardrone Bay > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Long-range Sensor Array Advanced Terrain Scanner Molecular Deconstructor GAL Module [Rating: 189] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Cooled Proton Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 2 . . . . 1 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 171 | 5 6 2 41 1 1 1 13 16 . 6 . 2 5 . 2 2 . 6 3 1 9 . 16 19 14 Power 15 | 1 1 . 2 . . . 2 1 . 1 . 1 . . . . . 1 . . . . 2 3 . Engine 6 | 1 1 . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 1 . . . 1 . . . . . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Propulsion 43 | 2 1 2 15 . . . . 3 . 1 . . 3 . . 1 . . . . 5 . 3 4 3 Treads 16 | 2 1 2 4 . . . . . . . . . . . . . . . . . . . . 4 3 Leg 14 | . . . 10 . . . . . . . . . . . . . . . . . 2 . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . 1 . . . . 3 . 1 . . 3 . . 1 . . . . 3 . 1 . . Utility 65 | 1 1 . 11 1 1 . 6 10 . 2 . . 1 . . . . 4 2 . 4 . 8 9 4 Device 21 | . 1 . 4 . . . 1 1 . . . . 1 . . . . 2 . . 3 . 3 3 2 Storage 6 | 1 . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . 1 Processor 11 | . . . . . . . . 6 . 1 . . . . . . . . 1 . 1 . 2 . . Hackware 5 | . . . . . . . 1 . . . . . . . . . . 2 1 . . . 1 . . Protection 22 | . . . 5 1 . . 4 2 . 1 . . . . . . . . . . . . 2 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 1 3 . 13 . . 1 5 2 . 2 . 1 1 . 2 1 . 1 1 1 . . 3 3 7 Energy Gun 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Ballistic Gun 20 | 1 . . 11 . . . 5 . . . . . . . . . . . . . . . 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 . . 1 . . . . . 1 1 . . . . 1 . . . . 1 . 4 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 5 . . . 1 . . . . . 1 . . . . 1 . 1 6 . 3 . 1 Corrupted Parts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 29 | . 1 4 11 . . . 3 . . 1 . . . . . . 2 2 3 . . . 1 . 1 Power 4 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . Propulsion 9 | . . 2 2 . . . . . . 1 . . . . . . 1 1 1 . . . 1 . . Utility 9 | . . 1 3 . . . 1 . . . . . . . . . . 1 2 . . . . . 1 Weapon 7 | . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 4 2 . . . 2 . . 1 . . . . . . 2 2 3 . . . 1 . 1 Average Slot Usage (%) 80 | . 86 87 95 100 100 100 96 92 92 92 92 92 87 93 93 93 86 72 65 47 45 29 37 48 63 Engine 5 | . 14 14 11 11 11 11 2 1 . 6 7 3 . . . . . . . . . . . . . Core 1 | . . . . . . . 5 5 7 . . 4 6 6 6 6 2 . . . . . . . . Treads 4 | . 28 28 8 . . . . . . . . . . . . . . . . . . . . 9 9 Leg 13 | . . . 24 33 33 33 27 . . . . . . . . . . . . . 4 11 12 . . Flight 6 | . . . . . . . . 23 23 23 23 23 26 26 26 26 23 15 9 5 7 11 7 . . Device 11 | . 7 7 10 11 11 11 16 14 15 15 15 15 13 20 20 20 20 17 14 . 1 5 4 5 12 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 3 . . . 4 Processor 5 | . . . . . . . . 21 30 23 23 23 20 20 20 20 20 17 18 23 16 . 3 . . Hackware 1 | . . . . . . . . 7 . . . . . . . . . 3 11 11 8 . 4 . . Protection 8 | . . . 8 11 11 11 17 1 . 6 7 7 6 6 6 6 6 5 . . . . . 20 19 Energy Gun 1 | . 11 23 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 10 . 17 22 22 18 17 . . . . . . . . . . . . . . . 2 2 . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Heaviest Build 137 | 12 19 19 42 42 58 61 74 18 15 15 15 16 17 17 17 18 18 20 11 11 50 50 78 137 122 Greatest Support 150 | 40 40 40 69 51 51 51 51 15 15 16 16 16 22 22 22 22 21 16 11 5 50 50 91 150 150 Greatest Overweight (x) 10 | . 3 . 10 . 1 1 1 1 . 1 . . . . . . . 1 2 2 . . . . 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 9 | 6 8 8 8 15 19 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 20 | 7 8 8 13 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 9 | 4 7 7 8 14 18 19 19 8 8 7 7 7 7 7 7 7 8 7 7 6 6 5 4 5 4 Final Capacity 20 | 8 8 8 15 15 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 20 | 7 8 6 13 15 20 20 20 8 8 8 7 8 8 7 8 8 8 8 8 7 5 5 5 5 3 Class Distribution -------------------- 57% | Mutant 16% | Scavenger-Mutant 11% | Ninja 9% | Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 4319 | 124 325 . 1438 174 10 75 496 . 109 90 . 35 . . 14 142 10 73 12 14 62 45 175 195 701 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5190 | 26 354 . 2422 128 . 505 910 . . 34 . 78 25 . . . . . . . . . 70 . 638 Parts 301 | 2 11 . 150 9 . 19 53 . . . . 7 5 . . . . . . . . . 11 . 34 Haulers Intercepted 11 | . 1 . 6 . . . 3 . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 1 . . 6 . . . . 11 . . . . 7 . . . Prevented 12 | . . . . . . . . . . . . . . . . . 8 . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 90 | . 7 . 45 3 . 8 10 . . . . 2 4 . . . . . . . . . . . 11 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Guns 65 | . 7 . 45 3 . . 10 . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 20 | . . . . . . 7 . . . . . . 4 . . . . . . . . . . . 9 Classes Destroyed 14 | 1 2 . 6 1 . . 2 . . . . 1 . . . . . . . . . . . . 1 Worker 7 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . 2 . 1 Builder 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 Tunneler 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 11 | . 1 . 6 . . . 3 . . . . . . . . . . . . . . . . . 1 Recycler 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Watcher 7 | . . . 5 . . . . . . . . . . . . . . . . . . . 1 . 1 Swarmer 13 | . . . 7 . . . . . . . . 2 4 . . . . . . . . . . . . Grunt 58 | . 7 . 29 2 . 7 4 . . . . . . . . . . . . . . . . . 9 Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 9 . . . 6 . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 . 5 3 . 10 4 . . . . 2 4 . . . . . . . . . 2 . 12 Combat Bots Only 5 | . 4 . 5 3 . 5 3 . . . . 2 4 . . . . . . . . . . . 4 Max Kills in Single Turn 2 | 1 1 . 2 1 . 2 2 . . 1 . 1 2 . . . . . . . . . 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 9618 | . 411 526 2068 187 . 197 589 62 . 58 91 128 25 . . . 209 167 177 140 1326 42 1325 . 1890 Core 2189 | . 47 69 260 22 . 39 62 13 . . 43 57 12 . . . 107 27 66 117 86 . 619 . 543 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 53 . . . 19 88 . . . . 83 . . . . 86 . . . . 70 . . . Volleys Fired 371 | 7 50 3 180 9 . 13 59 . . . . 3 2 . . . . 2 . . . . 5 . 38 Largest 2 | 1 2 2 2 2 . 1 2 . . . . 1 1 . . . . 1 . . . . 2 . 2 Hottest 145 | 20 80 80 68 46 . 36 56 . . . . 39 39 . . . . 39 . . . . 60 . 145 Shots Fired 622 | 7 71 5 335 18 . 13 117 . . . . 3 2 . . . . 2 . . . . 9 . 40 Gun 561 | 7 71 5 335 18 . . 116 . . . . . . . . . . . . . . . 9 . . Cannon 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 Launcher 34 | . . . . . . 13 1 . . . . 3 2 . . . . 2 . . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 454 | 7 41 . 263 18 . . 116 . . . . . . . . . . . . . . . 9 . . Thermal 20 | . 11 2 . . . . . . . . . . . . . . . . . . . . . . 7 Explosive 20 | . . . . . . . . . . . . 3 2 . . . . 2 . . . . . . 13 Electromagnetic 128 | . 19 3 72 . . 13 1 . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 15 | 2 6 2 15 12 . 14 7 . . . . . 1 . . . . . . . . . 2 . 6 Robot Miss Streak 5 | 2 5 2 4 2 . 2 4 . . . . . 1 . . . . . . . . . 2 . 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Secondary Targets 6 | . . . 3 1 . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Capacitor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Shots Hit Robots 401 | 4 44 2 233 14 . 9 67 1 . 3 1 3 1 . . . . . . . . . 5 . 14 Core Hits 220 | 2 18 1 97 6 . 17 28 . . . . 3 4 . . . . . . . . . 7 . 37 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 42 | . . . . . . . . 6 7 3 4 8 1 1 3 . . 4 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . 6 7 3 4 8 1 1 3 . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . 4 5 . . . . . . Sneak Attacks 5 | . . . . . . . . 1 . 2 1 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10517 | 44 542 21 3451 211 . 993 1247 96 . 190 115 172 388 . . . . 5 . . 31 . 221 . 2790 Guns 5523 | 44 542 21 3311 211 . . 1223 . . . . . . . . . . . . . . . 171 . . Cannons 553 | . . . . . . . . . . . . . . . . . . . . . . . . . 553 Explosions 3685 | . . . 117 . . 980 24 . . . . . 388 . . . . . . . . . . . 2176 Melee 573 | . . . . . . . . 96 . 190 115 172 . . . . . . . . . . . . . Ramming 183 | . . . 23 . . 13 . . . . . . . . . . . 5 . . 31 . 50 . 61 Kinetic 4446 | 44 344 . 2453 211 . . 1223 . . . . . . . . . . . . . . . 171 . . Thermal 395 | . 65 11 117 . . 202 . . . . . . . . . . . . . . . . . . . Explosive 2564 | . . . . . . . . . . . . . 388 . . . . . . . . . . . 2176 Electromagnetic 2356 | . 133 10 858 . . 778 24 . . . . . . . . . . . . . . . . . 553 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 573 | . . . . . . . . 96 . 190 115 172 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 5 2 2 2 2 . . . . . . . . . . . . 5 5 5 3 1 1 5 Average Corruption 1 | . 1 2 2 2 2 2 . . . . . . . . . . . . 5 5 3 3 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . 11 4 9 2 . . . . . . . . . . . . 1 4 1 8 4 1 15 Message Errors 25 | . . . 8 . 4 1 . . . . . . . . . . . . . 2 1 3 2 . 4 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Heat Flow Errors 8 | . . . 1 2 3 . . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 9 | . . . 2 2 . . . . . . . . . . . . . . . . . . 1 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . 2 1 . . . . . . . . . . . . 1 1 . 4 . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 270 | . . . 7 . . 16 . 56 . 170 . . 15 . . . . . . . . . . . 6 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 44 | . . . 7 . . 16 . . . . . . 15 . . . . . . . . . . . 6 Melee 226 | . . . . . . . . 56 . 170 . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . 41 . . 82 13 . . . . . . . . . . 2 . . . . . . 65 Shots 9 | . . . 2 . . 5 1 . . . . . . . . . . . . . . . . . 1 Rammed 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 Targets Rammed 20 | . . . 5 . . 1 . . . . . . . . . . . 2 . . 3 . 5 . 4 Kicked 14 | . . . 5 . . 1 . . . . . . . . . . . . . . 3 . 5 . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 697 | . 17 20 246 219 244 16 249 . . . . . . . . . 2 . . . 15 203 . 159 697 Average Temperature 85 | . 8 9 49 60 113 7 74 . . . . . . . . . 2 . . . 8 103 . 36 248 Received Heat Transfer 2193 | . 225 9 885 90 . 63 252 . . . 12 . . . . . 66 27 18 . 238 . 51 . 257 Effects 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Fried 10 | . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 775 | . 150 25 250 . . 350 . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 834 | 5 328 63 834 334 . 227 254 213 . . . . 180 . . . . 320 . . . . 803 263 833 Initial 264 | . 3 48 8 264 . . 88 65 . . . . 44 . . . . 180 . . . . 38 263 44 Average 305 | 1 180 50 557 322 . 47 129 106 . . . . 84 . . . . 259 . . . . 160 207 243 Maximum Alert Level 3 | . 1 . 3 1 . 1 1 1 . . . . . . . . . 1 . . . . 3 1 3 Low Security (%) 47 | 100 64 100 17 . . 83 79 96 . . . . 100 . . . . 19 . . . . 65 27 62 Level 1 21 | . 35 . 6 100 . 16 20 3 . . . . . . . . . 80 . . . . 26 72 3 Level 2 14 | . . . 31 . . . . . . . . . . . . . . . . . . . 6 . 25 Level 3 16 | . . . 44 . . . . . . . . . . . . . . . . . . . 1 . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . 8 . . 1 1 1 . . . . . . . . . 2 . . . . 5 . 6 Investigation 7 | . 2 . 3 . . . . 1 . . . . . . . . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Reinforcement 16 | . 2 . 5 . . 1 1 . . . . . . . . . . 2 . . . . 2 . 3 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 16 | . 3 . 4 . . . 2 . . . . . . . . . . . . . . . 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 16 7 68 3 . 9 23 4 1 5 4 4 5 3 4 . 19 6 5 4 16 2 43 . 39 Peak Tracking Total 16 | . 6 7 5 3 . 6 4 4 1 5 4 3 4 2 4 . 6 3 3 2 16 1 14 . 9 Tactical Retreats 19 | . 2 1 3 . . 1 . 2 . . . 1 . . 1 . 3 1 2 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 8 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 11 | . . . 4 . . . . . . . 1 . . . 1 . . . . . . . 2 . 3 Max in Single Turn 1 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 39 | . 4 . 9 . 2 . 4 4 2 1 3 . 2 . 1 . . . . . 4 . 2 . 1 Terminals 19 | . 2 . 8 . . . 4 3 . . . . 2 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 91 | . 9 . 17 . 2 . 7 9 4 1 21 . 5 . 1 . . . . . 9 . 4 . 2 Successful 63 | . 3 . 9 . 2 . 3 7 4 1 21 . 1 . 1 . . . . . 9 . 2 . . Failed 27 | . 6 . 7 . . . 4 2 . . . . 4 . . . . . . . . . 2 . 2 Catastrophic 8 | . 2 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 2 . 15 . 1 . 6 3 . . . . . . 1 1 . 3 . . 1 . 9 . 11 Terminals 41 | . 7 . 16 . . . 7 6 . . . . 5 . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Terminal Hacks 53 | . 1 . 8 . 2 . 2 3 4 1 21 . 1 . 1 . . . . . 9 . . . . Record 14 | . . . . . 1 . . . 3 . 6 . . . . . . . . . 4 . . . . Part Schematic 8 | . . . 1 . . . . 1 . . 6 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . Open Door 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 6 . . . 3 3 . . . . 2 . . . . . . . . . 1 . 1 Full Trace Events 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . 1 . . 6 . . . . . . . . . . . 9 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Matter 168 | . . . . . . . . 168 . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 16 | . . . . 1 . . . . . . . . . . . 4 . . . . . . 4 . 7 Largest Group 7 | . . . . 1 1 . . . . . . . . . . 4 4 . . . . . 2 . 7 Highest-Rated Group 432 | . . . . 31 31 . . . . . . . . . . 155 155 . . . . . 179 . 432 Highest-Rated Ally 96 | . . . . 31 31 . . . . . . . . . . 41 41 . . . . . 90 . 96 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 15 | . . . . . . . . . . . . . . . . . . . . . . 2 11 . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 RETURN 12 | . . . . . . . . . . . . . . . . . . . . . . 2 10 . . Ally Attacks 175 | . . . . . . . . . . 30 2 . . . . . 25 . . . . 2 58 . 58 Total Damage 11472 | . . . . . . . . . . 1326 96 . . . . . 734 . . . . 561 6571 . 2184 Kills 59 | . . . . . . . . . . 5 . . . . . . 9 . . . . 2 27 . 16 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 . . 1 . 1 . 1 . . . 3 . 1 . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . 2 10 . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . 2 9 . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 11683 | 92 509 59 2698 242 853 386 983 265 239 259 55 286 75 40 388 541 182 151 165 190 326 392 827 552 928 Spaces Moved 9573 | 42 218 30 1413 164 432 170 375 550 295 453 106 408 143 120 294 1084 205 189 295 453 575 146 594 333 486 Core 114 | 3 7 . 1 . . . . . . . . . . . . . . . . . . . 15 63 25 Treads 1282 | 39 211 30 271 . . . . . . . . . . . . . . . . . . . . 270 461 Legs 3103 | . . . 1141 164 432 170 375 . . . . . . . . . . . . . 98 146 577 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5074 | . . . . . . . . 550 295 453 106 408 143 120 294 1084 205 189 295 453 477 . 2 . . Fastest Speed 29 | 50 160 160 120 130 130 210 210 34 34 34 34 34 31 31 31 29 29 34 37 40 40 90 35 50 50 Average Speed 87 | 152 161 160 144 130 195 210 210 34 34 34 34 34 31 31 31 29 30 35 38 40 48 90 92 139 154 Slowest Speed 550 | 160 200 160 550 130 210 210 210 104 34 107 34 34 34 31 31 31 34 107 180 180 90 90 105 160 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 2 . 2 . . . 2 . . 1 . . 4 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 4 46 9 90 37 70 51 44 14 55 44 82 62 8 40 52 91 44 8 59 80 82 30 20 96 18 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 7 | . 2 . 1 . 1 . . . . . 1 . . . . 2 . . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 . . . . 1 . . . 1 1 1 1 . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . 1 . . . . Scrap Searched 12 | . . . . . . 1 . . . 2 . 1 . . 2 1 1 . 2 1 . 1 . . . Spaces Dug 110 | . . . . . . . . 5 7 . . 38 1 . 2 . . 31 5 . . . . . 21 Terrain Destroyed 214 | . . . 8 . . 13 1 5 7 . . 49 20 . 2 . . 31 5 . . . . . 73 Melee 25 | . . . . . . . . 5 7 . . 1 1 . 2 . . 4 5 . . . . . . Projectile 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 7 AOE 181 | . . . 8 . . 13 . . . . . 48 19 . . . . 27 . . . . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Total 12237 | 61 309 36 1766 174 442 186 514 621 422 548 118 539 169 118 586 1309 323 261 339 453 625 406 859 417 636 Wait 1821 | . 20 2 61 . . . 43 29 121 82 8 116 . . 282 211 120 53 32 3 20 261 227 59 71 Move 9530 | 41 217 29 1412 163 431 169 374 545 294 449 105 407 142 115 293 1083 202 189 294 445 574 145 594 332 486 Hop 9 | . . . . . . . . 2 . 1 . . . 2 . . 1 . . 3 . . . . . Pick Up 88 | 8 8 . 28 1 7 1 11 4 . 2 . 1 1 . 2 6 . . . . 2 . 2 . 4 Fast Attach 99 | 4 1 . 16 . . . 5 4 . 4 . 1 3 . 2 1 . 5 . . 9 . 15 17 12 Attach 36 | 1 2 2 8 . . . 3 8 . 1 . 1 2 . . . . 2 3 1 . . . . 2 Detach 11 | . . . 1 . . . . . . . . 1 1 . . . . 2 4 1 1 . . . . Swap 37 | . 3 . 17 1 1 1 5 4 . 1 . . . . . 1 . . . . . . 1 2 . Drop 156 | . 8 . 38 . 3 1 14 19 . 5 1 1 2 . 4 7 . 3 1 . 16 . 10 7 16 Fire 371 | 7 50 3 180 9 . 13 59 . . . . 3 2 . . . . 2 . . . . 5 . 38 Melee 42 | . . . . . . . . 6 7 3 4 8 1 1 3 . . 4 5 . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick 14 | . . . 5 . . 1 . . . . . . . . . . . . . . 3 . 5 . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Discovered new exit (range 6) 602 | -10/Materials | Entered Mines 618 | -10/Mines | Assembled infested the area 623 | -10/Mines | Assisted by a Guerilla fighting off Assembled 642 | -10/Mines | Discovered new exit (range 12) 661 | -10/Mines | Entered Materials 661 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 683 | -9/Materials | Lost 4 parts (2n1u1w) 792 | -9/Materials | Central database locked down 1399 | -9/Materials | Discovered new exit (range 10) 1660 | -9/Materials | Build established: Scavenger-Mutant 1725 | -9/Materials | Discovered new exit (range 11) 1877 | -9/Materials | Core integrity fell below 50% 2115 | -9/Materials | Build established: Mutant 2187 | -9/Materials | Discovered new exit (range 10) 2834 | -9/Materials | Discovered new exit (range 12) 3294 | -9/Materials | Discovered new exit (range 16) 3359 | -9/Materials | Entered Mines 3446 | -9/Mines | Met a Derelict bent on vengeance 3474 | -9/Mines | Received a Mining Laser from a helpful Derelict 3587 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3594 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3594 | -9/Mines | Discovered new exit (range 6) 3601 | -9/Mines | Entered Exiles 3601 | -9/Exiles | Accompanied by 1 ally 3634 | -9/Exiles | Met 8R-AWN 3656 | -9/Exiles | Met EX-HEX 3756 | -9/Exiles | Met EX-DEC 3792 | -9/Exiles | Learned location of Zion (-6) 3840 | -9/Exiles | Met EX-BIN 3863 | -9/Exiles | Aligned with FarCom system 3865 | -9/Exiles | Given EX-Vault access code 3916 | -9/Exiles | Opened EX-Vault 3926 | -9/Exiles | Found Deploy-a-Sentry 3929 | -9/Exiles | Found Deploy-a-Sentry 3932 | -9/Exiles | Found Deploy-a-Sentry 3940 | -9/Exiles | Found Chronowheel 3985 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4438 | -9/Exiles | Discovered new exit (range 10) 4454 | -9/Exiles | Stole two prototypes: Chronowheel, Deploy-a-Sentry 4454 | -9/Exiles | Entered Mines 4763 | -8/Mines | Core integrity fell below 20% 4805 | -8/Mines | Discovered new exit (range 8) 4813 | -8/Mines | Discovered new exit (range 14) 4840 | -8/Mines | Entered Materials 4840 | -8/Materials | Evolved 2 slots: Utility x2 5789 | -8/Materials | Discovered new exit (range 16) 5823 | -8/Materials | Entered Factory 5823 | -7/Factory | Evolved 2 slots: Utility x2 5825 | -7/Factory | FarCom data flow suspended 5868 | -7/Factory | Discovered new exit (range 20) 5964 | -7/Factory | Fabricated Adv. Terrain Scan Processor? 6067 | -7/Factory | Identified exit to Lower Caves 6088 | -7/Factory | Entered Lower Caves 6123 | -7/Lower Caves | Build established: Scout 6259 | -7/Lower Caves | Discovered new exit (range 11) 6273 | -7/Lower Caves | Learned location of 1 exit from Factory 6273 | -7/Lower Caves | Learned Factory stockpile data 6317 | -7/Lower Caves | Learned Factory emergency access door positions 6327 | -7/Lower Caves | Entered another Lower Caves area 6401 | -7/Lower Caves | Spotted 29-DZN(f) 6403 | -7/Lower Caves | Encountered a Master Thief 6403 | -7/Lower Caves | DAS Turret deployed 6403 | -7/Lower Caves | Spotted M1-UHZ(f) 6404 | -7/Lower Caves | Encountered a Master Thief 6404 | -7/Lower Caves | Spotted G8-XYI(f) 6405 | -7/Lower Caves | Encountered a Master Thief 6405 | -7/Lower Caves | Spotted YK-JS4(f) 6405 | -7/Lower Caves | Spotted W8-XD2(f) 6406 | -7/Lower Caves | Encountered a Master Thief 6406 | -7/Lower Caves | Encountered a Master Thief 6407 | -7/Lower Caves | Allies destroyed W8-XD2(f) 6423 | -7/Lower Caves | Allies destroyed 29-DZN(f) 6441 | -7/Lower Caves | Allies destroyed YK-JS4(f) 6454 | -7/Lower Caves | Discovered new exit (range 16) 6468 | -7/Lower Caves | Allies destroyed M1-UHZ(f) 6494 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 6494 | -7/Lower Caves | Allies destroyed G8-XYI(f) 6586 | -7/Lower Caves | Entered Data Miner 6586 | -7/Data Miner | Discovered new exit (range 6) 6591 | -7/Data Miner | Met Data Miner 6600 | -7/Data Miner | Learned location of Section 7 (-2) 6600 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6605 | -7/Data Miner | Received God Mode back door access code from Data Miner 6618 | -7/Data Miner | Data Conduit disabled 6637 | -7/Data Miner | DAS Turret deployed 6641 | -7/Data Miner | Entered Proximity Caves 6847 | -6/Proximity Caves | Spotted B-75 Beast 6920 | -6/Proximity Caves | Discovered new exit (range 12) 6922 | -6/Proximity Caves | Learned location of 1 exit from Factory 6927 | -6/Proximity Caves | Entered Factory 6927 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6928 | -6/Factory | Identified exit to Factory 6928 | -6/Factory | Identified exit to Lower Caves 7002 | -6/Factory | Entered Lower Caves 7002 | -6/Lower Caves | Spotted MU-1FX(f) 7003 | -6/Lower Caves | Encountered a Master Thief 7003 | -6/Lower Caves | Chronowheel stolen by Master Thief 7004 | -6/Lower Caves | Spotted EU-GGC(f) 7005 | -6/Lower Caves | Encountered a Master Thief 7016 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7037 | -6/Lower Caves | Discovered new exit (range 8) 7042 | -6/Lower Caves | Entered another Lower Caves area 7277 | -6/Lower Caves | Build established: Ninja 7402 | -6/Lower Caves | Discovered new exit (range 20) 7413 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7417 | -6/Lower Caves | Found Prototype Special Weapon 7430 | -6/Lower Caves | Entered Zion 7460 | -6/Zion | Received a hallucinogenic algorithm 7462 | -6/Zion | Discovered new exit (range 13) 7524 | -6/Zion | Found Prototype Device 7559 | -6/Zion | Learned location of 1 exit from Factory 7570 | -6/Zion | Learned location of Armory (-3) 7584 | -6/Zion | Found CR-A16's Pointy Stick 7597 | -6/Zion | Found GAL Module 7712 | -6/Zion | Imprinted 7714 | -6/Zion | Declared Zion's savior 7971 | -6/Zion | Entered Proximity Caves 7971 | -5/Proximity Caves | Accompanied by 4 allies 8052 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8153 | -5/Proximity Caves | Entered Factory 8153 | -5/Factory | Evolved 2 slots: Utility x2 8154 | -5/Factory | Discovered new exit (range 16) 8154 | -5/Factory | Identified exit to Upper Caves 8266 | -5/Factory | Discovered new exit (range 9) 8304 | -5/Factory | Entered Upper Caves 8306 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8336 | -5/Upper Caves | Lost 3 parts (1n2u) 8430 | -5/Upper Caves | Crushed by falling debris 8464 | -5/Upper Caves | Discovered new exit (range 7) 8469 | -5/Upper Caves | Identified exit to Upper Caves 8469 | -5/Upper Caves | Entered another Upper Caves area 8469 | -5/Upper Caves | Spotted HZ-FMZ(f) 8470 | -5/Upper Caves | Encountered a Master Thief 8472 | -5/Upper Caves | Learned location of 1 exit from Factory 8473 | -5/Upper Caves | Identified Molecular Deconstructor 8474 | -5/Upper Caves | Prototype Device stolen by Master Thief 8500 | -5/Upper Caves | Discovered new exit (range 4) 8501 | -5/Upper Caves | Learned Factory stockpile data 8502 | -5/Upper Caves | Identified exit to Factory 8519 | -5/Upper Caves | Encountered a Warlord checkpoint 8566 | -5/Upper Caves | Spotted B-75 Beast 8654 | -5/Upper Caves | Discovered new exit (range 13) 8659 | -5/Upper Caves | Identified exit to Warlord 8659 | -5/Upper Caves | Entered Warlord 8673 | -5/Warlord | System corruption cleaned by Quarantine Array 8730 | -5/Warlord | Build established: Hacker-Mutant 8740 | -5/Warlord | Learned Factory garrison access intel 8740 | -5/Warlord | Learned Armory terminal intel 8740 | -5/Warlord | Learned 4 Testing zone layouts 8740 | -5/Warlord | Learned Armory trap positions 8753 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8781 | -5/Warlord | Found Prototype Device 8781 | -5/Warlord | Identified Minesniffer Drone Bay 8844 | -5/Warlord | Rebuked by Warlord 8848 | -5/Warlord | Opened Warlord's prototype stash 8850 | -5/Warlord | Found Prototype Processor 8850 | -5/Warlord | Identified Spectral Analyzer 8869 | -5/Warlord | Warlord's base attacked by MAIN.C 8870 | -5/Warlord | Found Prototype Reactor 8909 | -5/Warlord | Found Prototype Device 8909 | -5/Warlord | Identified Wardrone Bay 8970 | -5/Warlord | Discovered new exit (range 15) 8985 | -5/Warlord | Entered Proximity Caves 9003 | -4/Proximity Caves | Learned Research security intel 9190 | -4/Proximity Caves | Build established: Mutant 9251 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9313 | -4/Proximity Caves | Discovered exit to Factory (range 8) 9377 | -4/Proximity Caves | Entered Factory 9377 | -4/Factory | Evolved 2 slots: Utility x2 9378 | -4/Factory | Identified exit to Research 9380 | -4/Factory | Loaded intel: 3 garrison access locations 9390 | -4/Factory | Found Prototype Launcher 9390 | -4/Factory | Identified Com. Tesla Bomb Launcher 9600 | -4/Factory | Zion Infowar Resupply teleported in 10026 | -4/Factory | Discovered exit to Research (range 7) 10120 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 10121 | -4/Factory | Zion Light squad teleported in 10127 | -4/Factory | First assault squad dispatched 10188 | -4/Factory | Cargo convoy interrupted 10190 | -4/Factory | Spotted Executioner 10193 | -4/Factory | Released all parts (10) 10196 | -4/Factory | Found Prototype Protection 10196 | -4/Factory | Identified Zio. Weapon Casing 10203 | -4/Factory | Core integrity fell below 50% 10204 | -4/Factory | Sucked down chute 10204 | -4/Factory | Entered Waste 10204 | -4/Waste | The area was eerily silent 10277 | -4/Waste | Found Damper Plating 10331 | -4/Waste | Found Damper Plating 10521 | -4/Waste | Build established: Scavenger-Mutant 10733 | -4/Waste | Discovered new exit (range 12) 10756 | -4/Waste | Entered Factory 10976 | -4/Factory | Found Quantum Capacitor 11076 | -4/Factory | Found Prototype Launcher 11076 | -4/Factory | Identified Mni. Smartbomb Launcher 11082 | -4/Factory | Found Mni. Smartbomb Launcher 11204 | -4/Factory | Retrieved Zion intel report: Main Access 11205 | -4/Factory | Zion Defense Resupply teleported in 11234 | -4/Factory | Build established: Mutant 11266 | -4/Factory | Zion Light squad teleported in 11294 | -4/Factory | Zion Fire squad teleported in 11321 | -4/Factory | Garrison activated, responded to threat 11636 | -4/Factory | Released all parts (10) 11637 | -4/Factory | Core integrity fell below 20% 11684 | -4/Factory | Destroyed self with Mini Smartbomb Launcher Last Messages --------------- 11660_ U-05 Engineer lays Concrete. 11662_ K-01 Serf collects debris. 11662_ W-44 Eye sends out distress signal. 11662_ U-05 Engineer builds a Wall. 11665_ Drone sends a signal. 11667_ U-05 Engineer lays Concrete. 11668_ ALERT: Suspicious intruders detected, dispatching reinforcements to area. 11670_ Construction Platform disabled. 11670_ Penetrated by Slug. 11670_ Slug penetrates Wall. 11670_ U-05 Engineer lays Concrete. 11670_ K-01 Serf collects debris. 11672_ Slug penetrates Wall. 11673_ U-05 Engineer lays Concrete. 11673_ Penetrated by Slug. 11673_ Slug penetrates Construction Platform. 11673_ U-05 Engineer lays Concrete. 11674_ ALERT: Cargo convoy en route, clear transfer corridor. 11681_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????# ????????? """" | | ???????????????????????????# ????????? """" | | ???????????????????????????# #????????? """" | | ???????????????????????????# #????????? ? | | ???????????????????????????# ##???######/### | | ??????????????????#+##?????# # ##### | | ?????????????????? ???## #### ## | | ?????????????????? #### % | | ??????????????????"" = ] | | ??????????????????T % !!*! | | ?????????????????? % % ] !=! | | ??????????????????? # # % %% =%% | | ???????????????????????# ####### =!=*= | | ???????????????????????# # ### # #*%# %|*=! | | ???????????????????????## #######+### | | ????????????????????????## # """ # ## ^ *%[== | | ?????????????????????????#?# ! """ ####^ [%[= | | ???????????????????????????# """ #??# """"!"" | | ???????????????????????????# """" #??# """" """" | | ???????????????????????????#! """" #??# """" """" | | ???????????????????????????# h """" #??# """" """" | | ??????????????????????????##g """" #??# """" """" | | ??????????????????????????#;g #??# """" """" | | ?????????????????????????##g#########??#???""^"""" | | ??????????????????????#### #?????????????? | | ??????????????????????# @###??????????????? | | ??????????????????????# #????????????????? ] | | ??????????????????????# #?????????????????###### | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????H????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 610 Cloak Strength 2 EM Shielding 2 Armor Coverage 3650 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 64 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 21 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Proton Burst Cannon | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Fusion Reactor | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Enh. Armored Leg | -4/Factory | Z-intel Exp. Propulsion Shielding | -4/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalShieldCore Manual? 0 Play Time 02:07:07 Cumulative 415.5 hours Start 2021.08.07 @ 20:40:22 End 2021.08.11 @ 20:19:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 180 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 441b3b12-6c74-4727-8cb1-f6a76b046536