Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.26 @ 02:08:41 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (359) 1795 Value Destroyed (15803) 15803 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (2338) 2338 TOTAL SCORE: 30276 Bonus ------- High Alert Combat Kills 393 Follower Combat Kills 1411 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1066 Cogmind --------- Core Integrity 56/1300 Matter 290/300 Energy 85/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Improved Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Phase Shifter System Purifier Dirty Datajack (19) Self-destruct Interrupter (33) Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Launcher Guidance Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Medium Treads Medium Treads Armored Huge Wheel Improved Matter Compressor Improved Phase Shifter Medium Reflective Plating Improved Thermal Defense Suite Advanced Remote Shield Advanced System Restoration Module System Purifier Improved Trap Extractor Transdimensional Reconstructor Quantum Rifle Quantum Rifle Quantum Rifle Dirty Datajack Dirty Datajack Self-destruct Interrupter [Rating: 139] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 8 | . . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 483 | 7 7 14 . 18 45 11 9 . 16 45 8 30 19 16 99 10 4 19 6 4 5 23 20 11 4 19 14 Power 35 | 2 . 2 . 1 1 1 . . 2 4 1 1 . 1 6 . 1 4 . 1 1 . 3 . 1 . 2 Engine 20 | 2 . 2 . 1 . 1 . . 1 4 1 1 . 1 4 . 1 1 . . . . . . . . . Core 10 | . . . . . 1 . . . 1 . . . . . 2 . . 2 . . . . 2 . . . 2 Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . 1 . . Propulsion 100 | 2 . 7 . 5 13 3 3 . 1 10 . 8 4 3 20 4 1 4 . . . 4 . . . 3 5 Treads 72 | 2 . 7 . 5 13 3 3 . 1 10 . 4 . . 9 3 1 1 . . . 4 . . . 3 3 Leg 15 | . . . . . . . . . . . . 4 4 3 1 . . 3 . . . . . . . . . Wheel 12 | . . . . . . . . . . . . . . . 10 1 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 201 | 1 4 3 . 3 16 2 2 . 6 24 2 11 9 10 37 5 1 8 2 3 4 16 11 6 3 7 5 Device 113 | . . 1 . . 5 1 1 . 5 12 2 8 4 7 21 1 . 6 1 3 . 10 10 4 2 6 3 Storage 11 | 1 3 . . . 1 . . . . . . . 1 . 1 2 . . . . . . . 1 1 . . Processor 28 | . 1 . . 1 4 . . . . 7 . . 1 . 4 . 1 . 1 . 1 5 . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 49 | . . 2 . 2 6 1 1 . 1 5 . 3 3 3 11 2 . 2 . . 3 1 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 2 3 2 . 9 15 5 4 . 7 7 5 10 6 2 36 1 1 3 4 . . 3 6 5 . 9 2 Energy Gun 14 | . . 1 . . 2 . . . . . . . . . 1 . . . 2 . . . . 1 . 6 1 Energy Cannon 7 | . . . . . . . . . 3 2 . 1 . . 1 . . . . . . . . . . . . Ballistic Gun 61 | 2 2 1 . 7 8 . 1 . . 3 3 6 2 2 21 . . . . . . 2 . . . 1 . Ballistic Cannon 21 | . . . . 1 . 3 1 . 3 2 1 1 . . 1 . 1 . 1 . . . 3 2 . 1 . Launcher 21 | . 1 . . 1 4 2 2 . 1 . 1 2 . . 4 1 . 1 1 . . . . . . . . Special Weapon 10 | . . . . . . . . . . . . . 2 . . . . 1 . . . 1 3 2 . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . 1 . 8 . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Unidentified Prototypes 23 | . . 1 . 2 3 . . . . . . . . . 4 . . 6 . 1 . 1 1 . 3 . 1 Corrupted Parts 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . System Corruption 37 | . . . . . . . . . . . . 30 7 . . . . . . . . . . . . . . Parts Lost 141 | . . 3 . 3 14 5 3 . . 18 2 17 . 4 37 1 1 . . . . 5 . . . 6 22 Power 14 | . . 1 . . 1 1 . . . 1 1 1 . 1 5 . . . . . . . . . . . 2 Propulsion 55 | . . 1 . 1 5 1 2 . . 7 1 7 . 2 16 1 . . . . . 1 . . . 2 8 Utility 35 | . . 1 . . 3 . . . . 7 . 4 . 1 6 . . . . . . 3 . . . 1 9 Weapon 37 | . . . . 2 5 3 1 . . 3 . 5 . . 10 . 1 . . . . 1 . . . 3 3 Highest Loss Streak 14 | . . 2 . 2 6 4 2 . . 10 1 9 . 3 13 1 1 . . . . 3 . . . 3 14 To Critical Strikes 3 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 95 100 98 93 99 99 76 99 93 86 91 88 99 86 97 99 99 99 93 93 82 78 83 83 82 74 Engine 4 | . 14 10 11 9 1 4 7 7 6 5 5 5 6 6 4 5 5 4 . . . . . . . . . Core 1 | . . . . . 5 2 . . . . . . . . . . . . 5 . . . . 10 8 5 4 Treads 22 | . 28 32 33 35 28 29 29 30 30 32 26 20 19 . 16 11 17 23 29 26 26 19 15 15 15 14 12 Leg 4 | . . . . . . . . . . . . 6 13 32 5 5 4 3 5 5 5 2 . . . . . Device 7 | . . 3 . . 3 6 7 7 8 10 6 16 10 10 5 . . 1 5 11 10 13 9 9 9 9 10 Storage 7 | . 21 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 11 11 11 7 5 5 5 5 5 5 3 Processor 16 | . 1 11 11 9 15 15 15 15 15 9 13 6 9 13 22 23 28 25 17 15 15 15 26 26 26 26 26 Protection 5 | . . 4 11 8 7 7 6 7 5 6 6 6 7 8 3 9 . 1 5 5 9 5 . . . . . Energy Gun 1 | . . 10 11 1 3 1 . . . . . . . . . . . . 5 5 5 4 . . 5 5 11 Ballistic Gun 9 | . 27 11 11 20 15 4 1 . . . 17 13 6 19 13 5 5 4 . . . . 10 7 5 4 . Ballistic Cannon 5 | . . . . 3 . 14 17 . 22 8 . 4 . . . 1 1 5 6 10 10 8 . 2 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 12 51 58 54 65 116 116 116 95 117 142 131 115 110 112 124 118 112 123 135 157 159 159 140 138 135 137 135 Greatest Support 210 | 40 40 60 60 80 86 86 89 89 94 117 102 90 80 90 116 75 95 118 118 118 118 210 210 210 210 210 210 Greatest Overweight (x) 9 | . 1 1 . 1 1 1 1 1 1 1 1 2 2 2 9 3 3 1 1 1 1 1 . . . . 4 Average Overweight (x) . | . . . . . . 1 1 1 1 . 1 1 1 1 1 2 2 . 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 11 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 2 18 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Average Carried 22 | 1 7 18 20 19 23 24 24 24 23 21 24 22 23 24 21 24 24 24 24 22 23 24 24 24 24 20 18 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 18 20 20 20 25 25 22 25 25 25 25 23 25 22 25 25 24 25 25 22 25 23 25 25 25 22 4 Class Distribution -------------------- 27% | Mutant 18% | Skirmisher 8% | Scavenger-Skirmisher 7% | Gunner 6% | Tank 6% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Tank | -4/Factory Derelict-Gunner | -4/Waste Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Commander-Skirmisher | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 14377 | 128 484 244 28 552 1606 443 798 . 460 1292 369 1233 93 973 1788 766 196 190 190 . 380 718 517 187 . 635 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14520 | . 612 600 65 961 1474 503 426 . 65 1749 227 481 . 722 1897 679 245 . 338 . 750 642 461 131 . 1120 372 Parts 634 | . 42 28 7 64 77 20 17 . 2 74 7 18 . 26 94 21 9 . 22 . 1 23 18 17 . 36 11 Haulers Intercepted 7 | . 2 1 . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . Recyclers Shooed 12 | . 2 . . . . . . . . 4 . . . . 3 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 172 | . . . . . . 19 13 . 4 . 5 20 . 26 . 12 2 . 8 . . . 17 15 . 31 . Prevented 43 | . . . . . . 1 4 . . . . 5 . . . 8 8 . 16 . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 302 | . 12 9 4 21 31 16 12 . 1 21 5 17 . 11 32 11 6 . 7 . 3 19 21 14 . 24 5 Melee 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Guns 134 | . 12 9 4 17 24 4 . . . 1 1 8 . 11 23 2 1 . . . . 3 4 1 . 5 4 Cannons 66 | . . . . 3 . 1 6 . 1 17 . 5 . . 4 2 1 . 1 . 3 7 2 3 . 10 . AOE 93 | . . . . 1 7 11 6 . . . 4 4 . . 4 5 4 . 5 . . 8 15 10 . 9 . Classes Destroyed 26 | . 4 3 1 2 3 2 1 . 1 2 . 1 . . 1 1 . . . . 2 2 . . . . . Worker 14 | . . . . 1 2 . . . . 6 . . . . 4 . . . . . . 1 . . . . . Builder 12 | . 2 . . 3 3 . . . . 3 . . . . . . . . . . . 1 . . . . . Tunneler 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Hauler 7 | . 2 1 . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . Recycler 5 | . . 1 . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . 2 . Swarmer 71 | . . . 4 3 6 6 2 . . . . 4 . . 2 4 5 . 4 . . . 10 13 . 7 1 Cutter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 114 | . 12 4 . 13 11 7 6 . . 10 4 6 . 7 16 2 1 . . . . . 9 . . 4 2 Brawler 8 | . . . . . . 1 . . . 1 . 1 . 1 . 1 . . . . . . 1 . . 2 . Duelist 5 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Sentry 32 | . . 4 . 3 5 2 2 . . 3 . 1 . 1 2 1 . . . . . 1 1 1 . 4 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 19 | . . . . 2 . . . . . 2 . . . 2 2 . . . 2 . . 5 . . . 4 . Programmer 30 | . . . . . 8 . 2 . . 3 . . . . 8 . . . 1 . . 8 . . . . . Behemoth 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Compactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | . 2 4 4 6 8 9 5 . 1 6 4 5 . 3 4 4 3 . 4 . 2 13 6 13 . 4 3 Combat Bots Only 13 | . 2 4 4 5 3 9 5 . 1 4 4 5 . 3 4 4 3 . 4 . 2 10 5 13 . 4 3 Max Kills in Single Turn 6 | . 1 1 1 3 4 4 2 . 1 3 2 2 . 1 2 2 2 . 2 . 1 6 4 4 . 4 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 2 4 2 . . . 2 2 . . 2 2 2 . 2 . . 2 4 3 . 3 . Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Damage Taken 29179 | . 518 533 72 1241 3062 874 933 . 225 2807 686 1659 . 1210 5082 635 139 22 246 . . 1818 618 268 . 1710 4821 Core 3752 | . 126 86 14 36 321 55 91 . 34 125 148 80 . 187 645 142 12 . 30 . . 50 160 64 . 124 1222 Absorbed by Shields 594 | . . . . . 272 . . . . . . 62 . . 79 . . 7 145 . . 29 . . . . . Reduced by Siege Mode 544 | . . . . . . . . . . . . . . . . . . . . . . 58 . . . 182 304 Redirected to Shielding 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 49 . 75 93 . . . . 28 . . . . 36 . . . . 17 . . . . . . 65 . Volleys Fired 859 | . 55 34 4 61 87 36 29 . 16 85 13 44 . 42 112 33 13 . 21 . 27 35 18 25 . 54 15 Largest 3 | . 2 2 2 3 3 3 3 . 3 3 3 3 . 3 3 3 2 . 3 . 3 3 3 3 . 3 3 Hottest 282 | . 40 79 79 102 73 144 153 . 153 190 116 102 . 95 119 107 72 . 199 . 199 199 123 123 . 269 282 Shots Fired 1976 | . 109 65 8 175 201 68 60 . 46 196 32 123 . 126 274 60 21 . 25 . 78 83 31 32 . 130 33 Gun 1239 | . 108 65 8 144 185 29 6 . . 3 26 86 . 126 238 15 8 . 3 . 24 23 16 8 . 85 33 Cannon 618 | . . . . 31 . 26 46 . 46 193 2 32 . . 26 30 8 . 10 . 54 52 6 20 . 36 . Launcher 89 | . 1 . . . 16 13 8 . . . 4 5 . . 10 15 5 . 12 . . . . . . . . Special 30 | . . . . . . . . . . . . . . . . . . . . . . 8 9 4 . 9 . Kinetic 1465 | . 108 34 4 166 151 47 52 . 44 73 27 114 . 126 233 27 15 . 10 . 54 52 22 28 . 78 . Thermal 392 | . . 31 4 9 34 8 . . 2 123 1 4 . . 31 18 1 . 3 . 24 23 . . . 43 33 Explosive 67 | . 1 . . . 16 5 6 . . . 4 5 . . . . . . . . . 8 9 4 . 9 . Electromagnetic 52 | . . . . . . 8 2 . . . . . . . 10 15 5 . 12 . . . . . . . . Robot Hit Streak 22 | . 18 13 9 12 19 17 10 . 6 12 15 9 . 12 20 22 11 . 3 . 16 13 7 19 . 18 15 Robot Miss Streak 10 | . 6 5 . 6 3 2 1 . 3 4 2 10 . 6 8 1 2 . 2 . 2 4 1 1 . 4 4 Penetration Max 2 | . . . . 1 . . . . . 1 . 1 . 2 1 . . . . . 1 . . . . 1 . Secondary Targets 25 | . 2 1 2 3 3 2 . . . . . . . 5 6 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . 1 1 . . . . . . . . . . . 1 Shots Hit Robots 1263 | . 74 38 8 113 146 42 35 . 25 103 26 88 . 70 183 42 13 . 5 . 63 50 19 13 . 79 28 Core Hits 740 | . 33 17 4 55 84 38 25 . 7 55 12 80 . 29 80 18 10 . 11 . 18 41 33 15 . 62 13 Critical Kills 20 | . . . . . 1 . 1 . . 12 . 1 . . 5 . . . . . . . . . . . . Critical Parts Destroyed 29 | . . . . . 1 . . . 2 9 . 1 . 7 8 . . . . . . . . . . 1 . Critical Strikes 77 | . . 1 . 2 2 . 4 . 3 23 . 3 . 8 15 2 . . . . 4 7 1 1 . 1 . Burn 3 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Meltdown 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Destroy 49 | . . . . . 2 . 1 . 2 19 . 3 . 8 13 . . . . . . . . . . 1 . Blast 16 | . . . . 1 . . 3 . 1 . . . . . . 2 . . . . 3 4 1 1 . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Melee Attacks 47 | . . . . . . . . . . . . . 1 . 45 . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . . . . . 1 . 45 . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45518 | . 768 562 128 2286 3883 2145 1608 . 642 4304 1166 2812 . 1483 5083 1566 512 . 449 . 2057 4288 3450 1915 . 3608 803 Guns 16224 | . 727 562 128 1532 2519 325 110 . . 56 477 1190 . 1483 3361 259 67 . 25 . 499 439 211 145 . 1313 796 Cannons 10438 | . . . . 389 . 335 741 . 642 3212 63 393 . . 496 708 145 . 79 . 1558 812 93 74 . 698 . Explosions 17124 | . . . . 341 1321 1485 757 . . 967 626 1229 . . 766 599 300 . 345 . . 2621 2871 1470 . 1426 . Melee 453 | . . . . . . . . . . . . . . . 451 . . . . . . . . . . . 2 Ramming 211 | . 41 . . 24 43 . . . . 69 . . . . 9 . . . . . . . . 20 . . 5 Kinetic 19238 | . 727 178 60 1836 1772 546 851 . 642 835 505 1583 . 1483 3267 500 178 . 79 . 1558 812 304 219 . 1303 . Thermal 8737 | . . 384 68 85 927 254 . . . 3179 35 . . . 724 558 56 . 25 . 499 439 . . . 708 796 Explosive 13477 | . . . . 341 1141 925 606 . . 221 626 1229 . . . . . . . . . 2621 2871 1470 . 1426 . Electromagnetic 2334 | . . . . . . 420 151 . . . . . . . 632 508 278 . 345 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1068 | . . . . . . . . . . . . . . . . . . . . . . 416 275 206 . 171 . Piercing 453 | . . . . . . . . . . . . . . . 451 . . . . . . . . . . . 2 Highest Corruption 54 | . . . . . 11 12 13 13 13 9 9 47 54 . 3 2 2 2 . . . 4 1 . . . 5 Average Corruption 11 | . . . . . 8 11 12 13 13 8 9 30 53 . 1 2 2 2 . . . 2 1 . . . 3 Corruption Purged 9 | . . . . . . . . . . . . . . . 4 . . . . . . 4 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 771 | . . . . . 152 99 111 5 91 69 65 129 11 . 10 10 11 1 . . . 5 1 . . . 1 Message Errors 176 | . . . . . 38 18 28 2 20 13 11 31 3 . 2 5 . 1 . . . 4 . . . . . Matter Fused 192 | . . . . . 35 27 21 2 29 13 19 38 2 . 3 2 1 . . . . . . . . . . Heat Flow Errors 97 | . . . . . 25 13 12 . 5 10 12 12 3 . 1 . 2 . . . . 1 1 . . . . Energy Discharges 87 | . . . . . 16 15 10 1 8 6 7 14 2 . 2 2 4 . . . . . . . . . . Parts Rejected 5 | . . . . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . Data Loss (minor) 101 | . . . . . 24 9 21 . 16 10 4 12 1 . . . 3 . . . . . . . . . 1 Data Loss (major) 42 | . . . . . 2 8 9 . 6 3 5 7 . . . 1 1 . . . . . . . . . . Misfires 39 | . . . . . 8 4 8 . 5 3 2 9 . . . . . . . . . . . . . . . Alerts 16 | . . . . . 3 2 1 . . 3 4 3 . . . . . . . . . . . . . . . Weapon Failures 16 | . . . . . 1 3 1 . 1 5 1 2 . . 2 . . . . . . . . . . . . Overload Shots 12 | . . . . . 11 . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 1090 | . . . . 74 48 56 32 . 18 200 . 92 . . 56 116 42 . . . . 132 157 49 . 18 . Projectiles 281 | . . . . 2 . 11 9 . 18 39 . . . . 40 97 38 . . . . 21 . 6 . . . Explosions 780 | . . . . 72 48 45 23 . . 161 . 92 . . . 19 4 . . . . 111 157 30 . 18 . Melee 29 | . . . . . . . . . . . . . . . 16 . . . . . . . . 13 . . . Knockbacks 60 | . . . . 9 1 2 2 . 4 9 . 9 . . 1 2 2 . . . 8 8 . . . 3 . Impact 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Kinetic 50 | . . . . 8 . 2 2 . 4 6 . 8 . . . 2 2 . . . 6 7 . . . 3 . Secondary 7 | . . . . 1 . . . . . 2 . 1 . . . . . . . . 2 1 . . . . . Self-Inflicted Damage 967 | . . . . 87 470 22 53 . . . . 305 . . . 10 18 . . . . . . . . . 2 Shots 26 | . . . . 1 12 1 2 . . . . 5 . . . 3 2 . . . . . . . . . . Rammed 23 | . 5 . . 5 3 . . . . 6 . . . . 2 . . . . . . . . 1 . . 1 Targets Rammed 26 | . 7 . . 5 3 . . . . 7 . . . . 2 . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 558 | . 12 317 96 384 281 280 282 . 369 342 278 239 171 340 231 144 241 . 125 . 558 200 173 153 . 294 397 Average Temperature 91 | . 7 121 50 108 73 84 100 . 103 88 94 68 84 91 44 47 50 . 33 . 142 124 47 28 . 100 166 Received Heat Transfer 6383 | . 276 174 . 540 738 222 216 . . 435 165 547 . 462 1242 72 . . 12 . . 243 51 27 . 57 904 Effects 10 | . . . . . 2 . . . . 4 . . . 1 . . . . . . . . . . . 2 1 Energy Bleed 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Interference 7 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 2 1 Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 7 1 Total Turns 201 | . . . . . . . . . . . . . . . . . . . . . . 32 2 . . 120 47 Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . 30 2 . . 28 47 Robots Corrupted 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . 1 3 2 . 2 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Robots Melted 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Parts Melted 29 | . . 2 . . 6 . . . . 13 . . . . . 1 . . . . . 2 . . . 3 2 Heat Transferred 12546 | . . 925 148 259 1290 372 . . . 4157 50 . . . 1135 800 100 . 37 . 720 629 . . . 888 1036 Parts Sabotaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 1 . . . . . . . 1 2 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Peak Influence 705 | . 275 272 161 472 509 . . . . 705 . . . . 341 . . . . 14 18 564 . . . . 320 Initial 107 | . . 81 71 62 12 . . . . . . . . . 107 . . . . 14 4 . . . . . 68 Average 207 | . 88 183 159 236 215 . . . . 369 . . . . 157 . . . . 14 8 317 . . . . 165 Maximum Alert Level 3 | . 1 1 . 2 2 . . . . 3 . . . . 1 . . . . . . 2 . . . . 1 Low Security (%) 56 | 100 93 55 100 33 55 . . . . 28 . . . . 70 . . . . 100 100 15 . . . . 54 Level 1 30 | . 6 44 . 62 37 . . . . 18 . . . . 29 . . . . . . 57 . . . . 45 Level 2 12 | . . . . 3 7 . . . . 51 . . . . . . . . . . . 26 . . . . . Level 3 . | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 4 1 . 4 10 . . . . 7 . . . . 11 . . . . . . 6 . . . . 2 Investigation 5 | . 2 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Extermination 16 | . . . . . 7 . . . . 2 . . . . 3 . . . . . . 4 . . . . . Reinforcement 18 | . 2 1 . 3 2 . . . . 1 . . . . 5 . . . . . . 2 . . . . 2 Assault 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 16 | . 1 . . 7 . . . . . 2 . . . . 1 . . 1 . . . . . . . 2 2 Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Distress Signals 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Times Spotted 470 | . 16 9 3 36 44 16 12 . 3 34 5 21 . 18 52 13 9 26 7 . 6 41 17 13 . 28 41 Peak Tracking Total 20 | . 2 2 3 5 5 9 4 . 1 6 4 5 . 5 5 4 5 12 4 . 2 11 5 5 . 5 20 Tactical Retreats 21 | . . . . 1 1 . 1 . . 2 . 1 . 3 5 2 1 2 . . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 16 | . 2 . . 1 3 . . . . 2 . . . . 2 . . . . 1 . 3 . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . 1 . . . . 3 9 . . . 1 . 2 . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 41 | . . . . 1 7 5 1 . . 17 . . . . 4 . . 1 . . . 3 . . . 2 . Max in Single Turn 4 | . . . . 1 3 2 1 . . 4 . . . . 1 . . . . . . 1 . . . 1 . Garrison Access 5 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 37 | . 5 1 . 2 4 1 1 4 . 2 . . . . 3 . . 2 . . . 3 2 1 4 2 . Terminals 14 | . 5 1 . 1 3 . . . . . . . . . 2 . . . . . . 2 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . Total Hacks 125 | . 15 2 . 9 6 1 1 29 . 3 . . . . 8 . . 8 . . . 8 12 1 17 5 . Successful 95 | . 5 1 . 9 3 1 1 29 . 1 . . . . 1 . . 8 . . . 5 12 1 17 1 . Failed 30 | . 10 1 . . 3 . . . . 2 . . . . 7 . . . . . . 3 . . . 4 . Catastrophic 7 | . 2 . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 16 2 . 4 5 . . . . . . . . . 6 . . 1 . . . 7 . . . . . Terminals 40 | . 15 2 . 5 5 . . . . . . . . . 6 . . . . . . 7 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . 3 . . . . 2 . . . . . . 1 . . . . . Terminal Hacks 77 | . 2 . . 4 1 1 1 29 . . . . . . . . . 8 . . . 1 12 1 17 . . Record 27 | . . . . . . . . 11 . . . . . . . . . . . . . . 11 . 5 . . Part Schematic 14 | . . . . . . . . 10 . . . . . . . . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 15 | . . . . . . . . 3 . . . . . . . . . 8 . . . . . . 4 . . Open Door 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Seal Access 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 3 1 . 1 1 . . . . . . . . . . . . . . . . 3 . . . . . Terminals 9 | . 3 1 . 1 1 . . . . . . . . . . . . . . . . 3 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 5 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 5 1 . . 3 . . . . 1 . . . . 3 . . . . . . 2 . . . 2 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . 2 . . . 10 . . . . 14 . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . 2 . . . . . 5 . . . . . . . 11 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total Allies 39 | . . . . . . . . . 1 . . 2 2 . . . . 5 . . 18 . . . . 11 . Largest Group 20 | . . . . . . . . . 1 . . 2 2 2 . . . 5 2 2 20 18 . . . 6 6 Highest-Rated Group 771 | . . . . . . . . . 96 . . 50 56 56 . . . 264 133 133 771 670 . . . 368 368 Highest-Rated Ally 96 | . . . . . . . . . 96 . . 25 31 31 . . . 68 68 68 68 68 . . . 64 64 Total Orders 15 | . . . . . . . . . . . . 4 . . 6 . . 2 2 . . . . . . 1 . STAY 5 | . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . 1 . ROAM 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 272 | . . . . . . . . . 16 . . 19 . 9 . . . 17 2 . 9 141 . . . 6 53 Total Damage 8298 | . . . . . . . . . 498 . . 507 . 181 . . . 946 95 . 814 3467 . . . . 1790 Kills 48 | . . . . . . . . . 2 . . 4 . 1 . . . 8 1 . 3 23 . . . . 6 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 19 | . . . 2 . . 1 1 . 2 . 2 2 . 2 . 1 1 . 1 . . . 1 3 . . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 44610 | 91 1516 521 240 953 4873 2577 2733 184 2206 2484 1940 2846 2204 2721 3196 655 789 1390 1054 169 909 1417 1851 1908 245 2368 570 Spaces Moved 18975 | 53 749 247 142 422 1897 983 1043 77 875 920 791 1088 885 962 1212 391 490 475 409 67 331 646 1077 1063 147 1218 315 Core 58 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Treads 16601 | 49 749 247 142 422 1897 983 1043 77 875 920 791 1088 873 . 757 6 34 475 409 67 331 646 1077 1063 147 1218 215 Legs 1118 | . . . . . . . . . . . . . 12 962 144 . . . . . . . . . . . . Wheels 1184 | . . . . . . . . . . . . . . . 311 385 456 . . . . . . . . . 32 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Fastest Speed 40 | 50 160 160 160 160 160 240 240 240 240 160 236 235 194 194 98 123 145 164 244 244 244 160 160 160 160 160 40 Average Speed 205 | 151 174 160 160 164 237 240 240 240 240 227 236 242 243 195 199 136 151 243 244 244 244 188 160 160 160 160 135 Slowest Speed 490 | 160 240 240 160 240 243 240 240 240 245 246 239 312 260 266 490 246 245 245 244 244 244 245 160 160 160 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 63 | 4 94 25 41 47 47 92 97 68 91 32 96 95 81 95 35 66 60 64 61 4 96 27 96 96 61 87 12 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 9 | . . . 1 . . . . 1 1 . . 1 . . . . . . . . . . 2 . 3 . . Known Exits Taken 11 | . . . . . 1 . . . . 1 1 1 1 1 1 1 1 . 1 . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . 1 . . . 1 1 1 1 . . Scrap Searched 39 | . . . 2 . . 4 5 . 4 . 1 4 3 3 . 2 2 . 2 . . . 2 2 . 3 . Spaces Dug 81 | . . . . . 11 4 . . 2 4 . 2 . . 32 . . . 4 . . 2 8 10 . 2 . Terrain Destroyed 1127 | . 9 . . 39 158 28 85 . 15 163 28 26 . 5 47 17 13 . 9 . 11 62 172 101 . 139 . Melee 24 | . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Projectile 245 | . . . . 8 3 9 4 . 15 68 . 5 . 5 14 10 7 . 9 . 11 33 8 23 . 13 . AOE 856 | . 9 . . 31 155 19 81 . . 95 28 21 . . 7 7 6 . . . . 29 164 78 . 126 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total 22876 | 60 856 310 149 551 2119 1144 1222 79 942 1149 835 1204 944 1711 1690 460 516 714 438 75 395 785 1174 1239 157 1534 424 Wait 1798 | . 23 . . 22 32 96 137 . 22 45 23 19 3 677 147 14 5 82 1 . 26 49 46 132 . 125 72 Move 18946 | 52 748 246 141 421 1896 982 1042 76 874 918 790 1087 884 961 1211 390 489 474 408 67 330 645 1076 1062 146 1217 313 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 208 | 1 14 8 2 8 30 12 1 . 4 28 1 14 12 4 28 6 1 6 1 1 3 8 2 1 1 8 3 Fast Attach 198 | 6 3 5 . 7 12 . 1 . 8 14 . 9 10 6 47 4 3 11 1 1 2 13 12 6 5 9 3 Attach 166 | . . 5 . 3 16 9 5 . 5 24 1 14 8 6 31 2 1 4 . 3 2 6 1 2 . 8 10 Detach 58 | . 1 . . . 1 . 1 3 2 7 . . 4 2 20 . . 5 . . 3 5 2 1 . 1 . Swap 121 | 1 4 4 . 8 17 2 3 . 3 7 7 7 1 4 21 4 . 4 5 . 1 4 7 3 . 2 2 Drop 230 | . 1 8 2 16 23 7 3 . 8 13 . 6 21 9 26 7 4 16 1 3 1 20 10 6 5 11 3 Fire 859 | . 55 34 4 61 87 36 29 . 16 85 13 44 . 42 112 33 13 . 21 . 27 35 18 25 . 54 15 Melee 47 | . . . . . . . . . . . . . 1 . 45 . . . . . . . . . . . 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 7 . . 5 3 . . . . 7 . . . . 2 . . . . . . . . 1 . . . Escape Stasis 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Rewire 215 | . . . . . . . . . . . . 4 . . . . . 112 . . . . . . . 99 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / Qua) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 12) 1034 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Discovered new exit (range 13) 1275 | -10/Materials | Core integrity fell below 50% 1432 | -10/Materials | Discovered new exit (range 8) 1608 | -10/Materials | Entered another Materials area 1608 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2102 | -9/Materials | Discovered new exit (range 10) 2129 | -9/Materials | Entered Mines 2164 | -9/Mines | Met a Derelict bent on vengeance 2188 | -9/Mines | Learned location of Storage (-9) 2275 | -9/Mines | Found a hidden stash of uninstalled traps 2299 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2300 | -9/Mines | Discovered new exit (range 5) 2353 | -9/Mines | Discovered new exit (range 8) 2369 | -9/Mines | Entered Materials 2369 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2669 | -8/Materials | Build established: Gunner 3275 | -8/Materials | Discovered new exit (range 16) 3322 | -8/Materials | Entered Factory 3322 | -7/Factory | Evolved 2 slots: Utility x2 3323 | -7/Factory | Identified exit to Lower Caves 4130 | -7/Factory | Build established: Scavenger-Tank 4579 | -7/Factory | Lost 6 parts (1p2n2u1w) 4836 | -7/Factory | Build established: Mutant 5491 | -7/Factory | Lost 4 parts (1u3w) 6052 | -7/Factory | System corruption reached 10% 6274 | -7/Factory | Discovered new exit (range 4) 6571 | -7/Factory | Build established: Tank 6825 | -7/Factory | Discovered new exit (range 15) 7439 | -7/Factory | Build established: Gunner 8195 | -7/Factory | Entered Lower Caves 8517 | -7/Lower Caves | Build established: Skirmisher 8749 | -7/Lower Caves | Core integrity fell below 50% 8896 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8996 | -7/Lower Caves | Learned location of 1 exit from Factory 9035 | -7/Lower Caves | Attracted the attention of an 0b10 base 9095 | -7/Lower Caves | Destroyed 9 combat bots 9101 | -7/Lower Caves | Lost 4 parts (1p1n2w) 9202 | -7/Lower Caves | Encountered a Warlord checkpoint 9208 | -7/Lower Caves | Build established: Mutant 9604 | -7/Lower Caves | Build established: Skirmisher 10456 | -7/Lower Caves | Discovered new exit (range 16) 10757 | -7/Lower Caves | Build established: Mutant 10772 | -7/Lower Caves | Entered another Lower Caves area 10997 | -7/Lower Caves | Discovered new exit (range 16) 11376 | -7/Lower Caves | Encountered a Warlord checkpoint 11624 | -7/Lower Caves | Learned Factory emergency access door positions 12415 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12607 | -7/Lower Caves | Discovered new exit (range 15) 13157 | -7/Lower Caves | Build established: Skirmisher 13505 | -7/Lower Caves | Entered Data Miner 13507 | -7/Data Miner | Discovered new exit (range 6) 13553 | -7/Data Miner | Met Data Miner 13593 | -7/Data Miner | Learned location of Section 7 (-2) 13593 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13632 | -7/Data Miner | Received God Mode back door access code from Data Miner 13689 | -7/Data Miner | Entered Proximity Caves 13725 | -6/Proximity Caves | Learned Factory terminal intel 14195 | -6/Proximity Caves | Learned location of Extension (-4) 14454 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14463 | -6/Proximity Caves | Escorted by Enhanced Grunt 14861 | -6/Proximity Caves | Spotted B-75 Beast 14888 | -6/Proximity Caves | Destroyed B-75 Beast 15235 | -6/Proximity Caves | Discovered new exit (range 8) 15817 | -6/Proximity Caves | Build established: Derelict-Skirmisher 15895 | -6/Proximity Caves | Entered Factory 15895 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15896 | -6/Factory | Identified exit to Lower Caves 15898 | -6/Factory | Loaded intel: 26 terminal locations 15911 | -6/Factory | Discovered new exit (range 13) 16144 | -6/Factory | Build established: Derelict-Mutant 16223 | -6/Factory | Crushed by falling debris 16696 | -6/Factory | Lost 10 parts (1p4n2u3w) 16945 | -6/Factory | First assault squad dispatched 16964 | -6/Factory | Incoming assault squad redirected 17123 | -6/Factory | Build established: Tank 17316 | -6/Factory | Incoming assault squad redirected 17610 | -6/Factory | Discovered new exit (range 17) 18095 | -6/Factory | Incoming assault squad redirected 18139 | -6/Factory | Discovered new exit (range 15) 18379 | -6/Factory | Entered Lower Caves 18767 | -6/Lower Caves | Spotted B-75 Beast 18807 | -6/Lower Caves | Destroyed B-75 Beast 19176 | -6/Lower Caves | Build established: Skirmisher 19308 | -6/Lower Caves | Discovered new exit (range 4) 19309 | -6/Lower Caves | Encountered a Warlord checkpoint 19315 | -6/Lower Caves | Identified exit to Lower Caves 19469 | -6/Lower Caves | Learned Factory terminal intel 20319 | -6/Lower Caves | Entered another Lower Caves area 20323 | -6/Lower Caves | Attacked by a faux Warlord 20334 | -6/Lower Caves | System corruption reached 10% 20366 | -6/Lower Caves | Lost 9 parts (1p3n2u3w) 20526 | -6/Lower Caves | Discovered new exit (range 3) 20538 | -6/Lower Caves | Identified exit to Factory 20794 | -6/Lower Caves | Build established: Scavenger-Tank 21142 | -6/Lower Caves | Build established: Scavenger-Skirmisher 21718 | -6/Lower Caves | System corruption reached 30% 21755 | -6/Lower Caves | Learned location of Zion (-6) 21757 | -6/Lower Caves | Learned Factory garrison access intel 21985 | -6/Lower Caves | Build established: Scavenger-Tank 22737 | -6/Lower Caves | Build established: Scavenger-Mutant 22939 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22984 | -6/Lower Caves | Discovered new exit (range 8) 23136 | -6/Lower Caves | Build established: Scavenger-Tank 23162 | -6/Lower Caves | Identified exit to Zion 23165 | -6/Lower Caves | Entered Zion 23309 | -6/Zion | Found CR-A16's Pointy Stick 23366 | -6/Zion | System corruption cleaned by Quarantine Array 23460 | -6/Zion | Build established: Scavenger-Mutant 23588 | -6/Zion | Discovered new exit (range 9) 24390 | -6/Zion | Given A8's code to call for help 24492 | -6/Zion | Build established: Derelict-Assassin 24531 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 24689 | -6/Zion | Gained Derelict followers 24932 | -6/Zion | Build established: Assassin 25365 | -6/Zion | Identified exit to Proximity Caves 25369 | -6/Zion | Entered Proximity Caves 25369 | -5/Proximity Caves | Accompanied by 2 allies 25803 | -5/Proximity Caves | Learned Factory interactive machine intel 25835 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 25839 | -5/Proximity Caves | Learned location of 1 exit from Factory 26279 | -5/Proximity Caves | Core integrity fell below 50% 27050 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27934 | -5/Proximity Caves | Discovered exit to Factory (range 15) 28025 | -5/Proximity Caves | Lost 3 parts (2n1u) 28090 | -5/Proximity Caves | Entered Factory 28090 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28091 | -5/Factory | Identified exit to Upper Caves 28092 | -5/Factory | Identified exit to Factory 28093 | -5/Factory | Loaded intel: 52 interactive machine locations 28094 | -5/Factory | Loaded intel: 26 terminal locations 28095 | -5/Factory | Loaded intel: 4 garrison access locations 28266 | -5/Factory | Discovered exit to Upper Caves (range 66) 28371 | -5/Factory | Lost 4 parts (2n2w) 28586 | -5/Factory | Lost 4 parts (2n2u) 28838 | -5/Factory | Found Unknown Device 28838 | -5/Factory | Identified Launcher Loader 29210 | -5/Factory | Build established: Scavenger-Tank 29575 | -5/Factory | Lost 3 parts (1n2w) 29764 | -5/Factory | Spotted B-75 Beast 29866 | -5/Factory | Build established: Scavenger-Gunner 30593 | -5/Factory | Lost 8 parts (1p4n2u1w) 30713 | -5/Factory | Garrison activated, responded to threat 30769 | -5/Factory | Core integrity fell below 50% 30828 | -5/Factory | Lost 13 parts (2p6n2u3w) 31041 | -5/Factory | Discovered exit to Factory (range 16) 31218 | -5/Factory | Build established: Mutant 31286 | -5/Factory | Entered Upper Caves 31293 | -5/Upper Caves | Ambushed by wild Derelicts 31577 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31865 | -5/Upper Caves | Encountered a Warlord checkpoint 31869 | -5/Upper Caves | Discovered new exit (range 17) 31899 | -5/Upper Caves | Learned location of 1 exit from Factory 31940 | -5/Upper Caves | Identified exit to Upper Caves 31941 | -5/Upper Caves | Entered another Upper Caves area 32290 | -5/Upper Caves | Build established: Derelict-Mutant 32575 | -5/Upper Caves | Learned Factory non-interactive machine intel 32677 | -5/Upper Caves | Discovered new exit (range 8) 32699 | -5/Upper Caves | Identified exit to Warlord 32730 | -5/Upper Caves | Entered Warlord 32816 | -5/Warlord | System corruption cleaned by Quarantine Array 33337 | -5/Warlord | Found Prototype Special Weapon 33337 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 33344 | -5/Warlord | Found RU-N14's Throwing Claymores v3 33347 | -5/Warlord | Found RU-N14's Throwing Claymores v3 33381 | -5/Warlord | Build established: Commander-Mutant 33586 | -5/Warlord | Met Warlord 33611 | -5/Warlord | Warlord's base attacked by MAIN.C 33628 | -5/Warlord | Opened Warlord's prototype stash 33644 | -5/Warlord | Found Prototype Device 33644 | -5/Warlord | Identified Exp. Cloaking Device 33665 | -5/Warlord | Found Prototype Processor 33669 | -5/Warlord | Found Prototype Device 33669 | -5/Warlord | Identified System Purifier 33695 | -5/Warlord | Found Prototype Reactor 33961 | -5/Warlord | Warlord forces counterattacked 33961 | -5/Warlord | Spotted Executioner 34032 | -5/Warlord | Spotted Striker 34047 | -5/Warlord | Build established: Mutant 34102 | -5/Warlord | Discovered new exit (range 8) 34120 | -5/Warlord | Entered Proximity Caves 34120 | -4/Proximity Caves | Accompanied by 2 allies 34286 | -4/Proximity Caves | Spotted B-86 Titan 34606 | -4/Proximity Caves | Core integrity fell below 20% 34687 | -4/Proximity Caves | Learned location of 2 exits from Research 34764 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 34915 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35145 | -4/Proximity Caves | Discovered exit to Factory (range 12) 35174 | -4/Proximity Caves | Entered Factory 35174 | -4/Factory | Accompanied by 2 allies 35174 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 35175 | -4/Factory | Identified exit to Research 35175 | -4/Factory | Identified Vortex Chain Reactor 35176 | -4/Factory | Loaded intel: 203 non-interactive machine locations 35216 | -4/Factory | Build established: Derelict-Tank 35343 | -4/Factory | Sucked down chute 35343 | -4/Factory | Entered Waste 35353 | -4/Waste | Spotted C-40 Crusher 35361 | -4/Waste | Destroyed C-40 Crusher 35361 | -4/Waste | Spotted C-40 Crusher 35373 | -4/Waste | Allies destroyed C-40 Crusher 35375 | -4/Waste | 2 allies followed down the chute 35434 | -4/Waste | Spotted C-40 Crusher 35436 | -4/Waste | Spotted C-40 Crusher 35442 | -4/Waste | Allies destroyed C-40 Crusher 35450 | -4/Waste | Allies destroyed C-40 Crusher 35451 | -4/Waste | Spotted C-40 Crusher 35451 | -4/Waste | Spotted C-40 Crusher 35463 | -4/Waste | Destroyed C-40 Crusher 35473 | -4/Waste | Destroyed C-40 Crusher 35669 | -4/Waste | Build established: Derelict-Gunner 35720 | -4/Waste | Warlord forces began an assault 36042 | -4/Waste | Discovered new exit (range 22) 36252 | -4/Waste | Entered Factory 36252 | -4/Factory | Accompanied by 18 allies 36706 | -4/Factory | Discovered exit to Research (range 3) 36733 | -4/Factory | Assembled infested ambush trap array 36848 | -4/Factory | Incoming assault squad redirected 37134 | -4/Factory | Build established: Skirmisher 37349 | -4/Factory | Discovered exit to Research (range 10) 37449 | -4/Factory | Cargo convoy interrupted 37480 | -4/Factory | Destroyed 10 combat bots 37488 | -4/Factory | Lost 3 parts (2u1w) 37584 | -4/Factory | Identified Exp. Core Analyzer 37607 | -4/Factory | Discovered new exit (range 14) 37669 | -4/Factory | Entered Upper Caves 37717 | -4/Upper Caves | Crushed by falling debris 37841 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 38126 | -4/Upper Caves | Build established: Mutant 38421 | -4/Upper Caves | Discovered new exit (range 16) 38475 | -4/Upper Caves | Build established: Skirmisher 38622 | -4/Upper Caves | Encountered a Warlord checkpoint 38666 | -4/Upper Caves | Learned location of Quarantine (-3) 38970 | -4/Upper Caves | Learned Extension emergency access door positions 38970 | -4/Upper Caves | Learned location of 1 exit from Research 38970 | -4/Upper Caves | Learned Armory garrison access intel 38970 | -4/Upper Caves | Learned Factory garrison access intel 38970 | -4/Upper Caves | Learned Extension stockpile data 38970 | -4/Upper Caves | Learned Factory trap positions 39520 | -4/Upper Caves | Entered another Upper Caves area 39528 | -4/Upper Caves | Learned Research terminal intel 39838 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 39890 | -4/Upper Caves | Discovered exit to Research (range 12) 39972 | -4/Upper Caves | Learned Research garrison access intel 40046 | -4/Upper Caves | Destroyed 13 combat bots 40533 | -4/Upper Caves | Encountered a Warlord checkpoint 40629 | -4/Upper Caves | Discovered new exit (range 12) 40774 | -4/Upper Caves | Build established: Mutant 40850 | -4/Upper Caves | Learned location of 1 exit from Research 41428 | -4/Upper Caves | Entered Zhirov 41428 | -4/Zhirov | Discovered new exit (range 3) 41457 | -4/Zhirov | Met Zhirov 41492 | -4/Zhirov | Learned location of Testing (-2) 41492 | -4/Zhirov | Learned location of Command (-1) 41502 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41539 | -4/Zhirov | Found Alien Artifact 41539 | -4/Zhirov | Identified Integrated Dissipator 41539 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41610 | -4/Zhirov | Found Alien Artifact 41673 | -4/Zhirov | Entered Proximity Caves 42568 | -3/Proximity Caves | Lost 3 parts (2n1w) 42829 | -3/Proximity Caves | Build established: Gunner 43035 | -3/Proximity Caves | Spotted B-86 Titan 43132 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 43276 | -3/Proximity Caves | Discovered exit to Research (range 21) 44041 | -3/Proximity Caves | Entered Research 44041 | -3/Research | Accompanied by 6 allies 44041 | -3/Research | Evolved 2 slots: Utility x2 44042 | -3/Research | Identified exit to Research 44042 | -3/Research | Identified exit to Quarantine 44043 | -3/Research | Loaded intel: 23 terminal locations 44044 | -3/Research | Loaded intel: 4 garrison access locations 44352 | -3/Research | Build established: Commander-Skirmisher 44420 | -3/Research | Spotted B-86 Titan 44439 | -3/Research | Destroyed B-86 Titan 44569 | -3/Research | Lost 14 parts (1p6n4u3w) 44578 | -3/Research | Core integrity fell below 50% 44610 | -3/Research | Identified Transdimensional Reconstructor 44610 | -3/Research | Warped through subspace 44611 | -3/Research | Core integrity fell below 20% 44611 | -3/Research | Self-destructed Last Messages --------------- 44580_ Imp. Transmission Jammer destroyed. 44583_ Penetrated by Slug. 44583_ Slug penetrates Wall. 44585_ Triggered EM Surge Trap. 44585_ The floor emits a surge of raw power. 44585_ System corrupted (+3). 44597_ Slammed into K-01 Serf. 44597_ Destabilizing: Core damaged (-39). 44600_ Imp. Armor Integrity Analyzer destroyed. 44601_ Acquired Unknown Flight Unit. 44601_ Identified Q-thruster. 44602_ System corrupted: Component data lost. 44603_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 44604_ Exp. Core Analyzer destroyed. 44607_ K-01 Serf destroyed. 44608_ Q-thruster destroyed. 44610_ Identified Transdimensional Reconstructor. 44610_ Warped through subspace. 44610_ Penetrated by Slug. 44610_ Slug penetrates Wall. 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""" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 65 Energy Generation 55 Energy Capacity 900 Matter Stores 328 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 310 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Power Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Kinecelleration 30 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hyp. Gauss Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Beamcaster | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Antigrav System | -6/Zion | Archive Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeNovaGravjet Manual? 0 Play Time 02:42:29 Cumulative 277.0 hours Start 2022.09.09 @ 12:45:42 End 2022.09.26 @ 02:08:41 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 365 Adventurer 4 Explorer 18 Win Type - Total 11 Types 9/0/0/2/0/0/0/0/0 Lore% 71 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cb0d6b0-6e8d-4f25-87aa-899f55e40942