Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 22:07:42 Player: jumpy Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (103) 515 Value Destroyed (2843) 2843 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (1084) 1084 TOTAL SCORE: 11962 Bonus ------- Follower Combat Kills 184 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 38/100 System Corruption 11% Temperature Cool (9) Movement Flying (29) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (3) ------- Ripper > --- INVENTORY (5) ---- Neutrino Core Heavy Laser Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Compact Matter Pod Enhanced Optical Array Force Field Improved Dynamic Insulation System > --- WEAPON ----------- Advanced Plasma Cannon Heavy Flak Cannon Phasing Sabre > --- INVENTORY -------- Advanced Assault Cannon Long-range Missile Launcher Field Lobotomy Kit Plasma Cutter [Rating: 75] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 1 . . . . 1 . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . 1 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 98 | 8 . . 9 2 . . 7 19 . 3 . 6 22 . 8 7 6 1 Power 16 | 2 . . 2 1 . . 1 1 . . . 1 2 . 2 2 1 1 Engine 9 | 2 . . 2 1 . . 1 . . . . 1 . . 1 1 . . Core 5 | . . . . . . . . 1 . . . . 1 . 1 1 . 1 Reactor 2 | . . . . . . . . . . . . . 1 . . . 1 . Propulsion 29 | 2 . . . 1 . . 5 10 . 1 . 1 3 . 3 . 3 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . 5 . . . . 1 3 . 3 . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 7 . . . . . . . . . . Flight 7 | . . . . . . . . 3 . 1 . . . . . . 3 . Utility 25 | 2 . . 3 . . . . 2 . . . 4 11 . . 1 2 . Device 15 | 1 . . 1 . . . . . . . . 4 6 . . 1 2 . Storage 3 | 1 . . 1 . . . . . . . . . 1 . . . . . Processor 3 | . . . . . . . . 2 . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . Protection 3 | . . . 1 . . . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . . 4 . . . 1 6 . 2 . . 6 . 3 4 . . Energy Gun 8 | 2 . . 1 . . . . 2 . 2 . . 1 . . . . . Energy Cannon 4 | . . . . . . . . 2 . . . . . . 1 1 . . Ballistic Gun 6 | . . . 3 . . . 1 1 . . . . 1 . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 3 . . 1 . . Launcher 2 | . . . . . . . . 1 . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . . 4 . . . 2 1 . . . 4 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . . Parts Lost 46 | . . . 1 1 . . 3 7 . 1 . 1 10 . 5 14 . 3 Power 7 | . . . . . . . 1 . . . . 1 . . 1 3 . 1 Propulsion 13 | . . . . 1 . . . 4 . 1 . . 1 . 2 4 . . Utility 16 | . . . 1 . . . 1 1 . . . . 7 . 1 4 . 1 Weapon 10 | . . . . . . . 1 2 . . . . 2 . 1 3 . 1 Highest Loss Streak 7 | . . . 1 1 . . 3 6 . 1 . 1 2 . 4 7 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 6 | 4 6 6 8 12 12 13 14 10 5 5 5 5 4 4 4 3 5 4 Power . | . 1 1 1 2 2 2 1 . . . . . . . . . 1 1 Propulsion 1 | 1 2 2 2 1 2 2 4 1 1 1 1 1 . . . . . . Utility . | 1 2 2 1 2 2 2 3 1 . . . . . . . . . . Weapon 2 | . 1 1 3 5 5 5 4 4 2 2 2 2 1 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . 1 . . . 3 9 . . . . 2 . . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . 3 3 . . . . 1 . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . . . . Weapon 8 | . . . 1 . . . . 5 . . . . 1 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 68 | . 100 100 90 97 100 100 86 49 30 34 30 32 62 82 79 59 19 39 Engine 3 | . 14 14 10 11 11 11 8 5 . . . 1 . . 1 . . . Core 2 | . . . . . . . . 1 7 7 7 5 . 5 6 8 . . Reactor 1 | . . . . . . . . . . . . . 5 5 2 . 1 4 Treads 4 | . 28 28 21 17 11 11 1 . . . . . . . . . . . Leg 8 | . . . . . . . 22 . . . . 1 12 17 18 10 . . Hover 2 | . . . . . . . . 22 . . . . . . . . . . Flight 1 | . . . . . . . . 3 15 15 15 11 . . . . 4 17 Device 11 | . 14 14 9 11 11 11 9 . . . . 4 17 17 17 15 1 4 Storage 5 | . 14 14 11 11 11 11 9 5 . . . . 1 5 5 4 . . Processor 2 | . . . . . . . . 1 . . . . 3 5 5 5 5 5 Protection 3 | . . . 6 11 11 11 8 . . . . . 3 5 3 . . . Energy Gun 2 | . 28 28 10 . . . . . 7 10 7 6 2 . . . . . Ballistic Gun 8 | . . . 19 33 33 33 26 5 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 8 11 5 4 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 4 4 5 5 Peak Build Rating 75 | 7 7 7 19 21 21 21 23 34 17 26 18 42 62 67 71 75 48 53 Average Rating 35 | 6 7 7 14 19 20 21 22 24 17 20 18 21 49 67 67 52 23 45 On Entrance 25 | . 7 7 7 19 21 21 21 18 17 17 18 18 42 62 67 63 11 47 Avg Prop Armor Cover (%) 7 | . . . . 7 7 7 7 9 . 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 13 13 42 42 40 40 40 42 10 14 10 19 45 55 60 49 18 32 Greatest Support 66 | 40 40 40 40 40 10 10 30 38 10 18 13 28 56 56 66 66 18 27 Greatest Overweight (x) 9 | . . . 1 3 3 3 3 9 . 1 . . 1 . 2 4 . 1 Average Overweight (x) . | . . . . 1 3 3 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 13 15 15 15 15 12 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 6 6 12 13 13 14 15 14 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 4 6 6 8 12 12 13 14 10 5 5 5 5 4 4 4 3 5 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 6 6 12 13 13 14 15 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 59% | Mutant 14% | Tank 12% | Scavenger-Mutant 7% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Matter Collected 2947 | 280 . . 231 186 . 81 83 359 88 . . 110 604 . 406 413 . 106 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3410 | 318 . . 527 173 . 146 307 446 . 43 . 67 781 . 362 219 . 21 Parts 199 | 33 . . 22 18 . 17 15 28 . 2 . 2 38 . 10 10 . 4 Haulers Intercepted 4 | . . . . . . . . 3 . . . . 1 . . . . . Recyclers Shooed 3 | . . . . 1 . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 2 . 10 . . 7 9 . 5 Prevented 7 | . . . . . . . . . . . . . . . 7 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 66 | . . . 11 11 . 5 3 3 . 1 . 1 13 . 6 9 . 3 Melee 6 | . . . 1 . . . . . . . . . 3 . . 1 . 1 Guns 35 | . . . 10 11 . 5 3 . . 1 . 1 4 . . . . . Cannons 17 | . . . . . . . . . . . . . 6 . 4 7 . . AOE 6 | . . . . . . . . 3 . . . . . . . 1 . 2 Classes Destroyed 18 | 3 . . 5 3 . 1 . 2 . 1 . . 1 . . 2 . . Worker 12 | 3 . . . . . . . 5 . . . . 4 . . . . . Builder 5 | . . . 1 . . . 1 . . . . . 3 . . . . . Tunneler 13 | 9 . . . 1 . 2 . . . . . . 1 . . . . . Hauler 4 | . . . . . . . . 3 . . . . 1 . . . . . Recycler 4 | 1 . . . . . . 1 2 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 3 | . . . 1 . . . 2 . . . . . . . . . . . Swarmer 18 | . . . . 4 . 4 . 3 . . . . . . . 4 . 3 Grunt 23 | . . . 8 . . . 3 . . . . . 5 . 6 1 . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 7 | . . . 2 . . . . . . . . 1 4 . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . 1 . . . . . Programmer 5 | . . . . . . . . . . 1 . . 2 . . 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 4 . . 8 7 . 4 3 4 . 1 . 1 5 . 3 4 . 3 Combat Bots Only 6 | . . . 6 6 . 4 2 3 . 1 . 1 2 . 3 4 . 3 Max Kills in Single Turn 4 | 1 . . 1 1 . 3 1 4 . 1 . 1 1 . 1 1 . 1 Gunslinging 2 | . . . . . . 2 . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . . 1 . 1 Melee 1 | . . . 1 . . . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 902 | . . . 40 30 . 16 43 94 . 40 . 48 278 . 99 183 . 31 Missed 353 | . . . 15 7 . 3 9 51 . 15 . 23 112 . 46 61 . 11 Hits 549 | . . . 25 23 . 13 34 43 . 25 . 25 166 . 53 122 . 20 Melee 5 | . . . 2 1 . . . . . . . . 2 . . . . . Projectile 544 | . . . 23 22 . 13 34 43 . 25 . 25 164 . 53 122 . 20 AOE 7 | . . . . 7 . . . . . . . . . . . . . . Critical Strikes 15 | . . . 2 . . . 1 1 . 1 . . 2 . 1 7 . . Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . . Damage Taken 7898 | . . . 356 409 . 155 528 891 . 504 . 199 1638 . 600 2168 . 450 Core 2002 | . . . 29 26 . 21 91 147 . 312 . 136 244 . 27 771 . 198 Absorbed by Shields 567 | . . . . . . . . . . . . . . . 343 201 . 23 Ignored by Resistances 236 | . . . . . . . . . . . . . 236 . . . . . Regen/Repaired (Parts) 48 | . . . . . . . . . . . . . 48 . . . . . Core Remaining (%) 75 | 100 . 100 . . . 81 83 . . . . 15 71 . . . . . Volleys Fired 294 | 35 . . 25 19 . 9 20 32 . 6 . 7 69 . 29 41 . 2 Largest 3 | 2 . . 3 3 . 3 3 2 . 2 . 1 3 . 2 2 . 1 Hottest 178 | 80 . . 120 69 . 69 69 90 . 170 . 85 178 . 88 142 . 43 Shots Fired 561 | 70 . . 68 57 . 27 57 56 1 12 . 7 111 . 30 63 . 2 Gun 398 | 70 . . 68 57 . 27 57 46 1 12 . 7 53 . . . . . Cannon 152 | . . . . . . . . 9 . . . . 58 . 29 56 . . Launcher 10 | . . . . . . . . 1 . . . . . . . 7 . 2 Special 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic 365 | . . . 42 57 . 27 57 46 . . . . 84 . 13 39 . . Thermal 169 | 70 . . 26 . . . . 9 1 12 . 7 27 . . 17 . . Explosive 10 | . . . . . . . . 1 . . . . . . . 7 . 2 Electromagnetic 16 | . . . . . . . . . . . . . . . 16 . . . Robot Hit Streak 24 | 5 . . 24 7 . 13 14 5 1 1 . 6 12 . 10 7 . . Robot Miss Streak 12 | 4 . . 2 3 . 2 3 3 4 6 . 1 10 . 6 12 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 1 5 . 2 . . . . . . 1 . . . . . Max Gunslinging Chain 2 | . . . 1 1 . 2 . . . . . . 1 . . . . . Shots Hit Robots 402 | 38 . . 50 35 . 20 32 31 1 4 . 6 101 . 23 59 . 2 Core Hits 228 | 14 . . 23 19 . 11 14 15 . 2 . 3 67 . 28 30 . 2 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . Critical Strikes 10 | . . . . . . . . 2 . . . . 5 . . 2 . 1 Burn 4 | . . . . . . . . . . . . . 4 . . . . . Destroy 2 | . . . . . . . . 2 . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 2 . 1 Impale 1 | . . . . . . . . . . . . . 1 . . . . . Melee Attacks 46 | . . . . . . . . . . . . . 20 . . 22 . 4 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . . . 22 . 4 Piercing 20 | . . . . . . . . . . . . . 20 . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . 10 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9582 | 466 . . 724 545 . 238 485 1024 5 88 . 108 2751 . 751 2029 . 368 Guns 3829 | 463 . . 721 545 . 238 485 404 5 88 . 108 772 . . . . . Cannons 3311 | . . . . . . . . 159 . . . . 1162 . 751 1239 . . Explosions 1107 | . . . . . . . . 438 . . . . . . . 391 . 278 Melee 1306 | . . . . . . . . . . . . . 817 . . 399 . 90 Ramming 29 | 3 . . 3 . . . . 23 . . . . . . . . . . Kinetic 5075 | . . . 515 545 . 238 485 404 . . . . 1655 . 365 868 . . Thermal 2009 | 463 . . 206 . . . . 489 5 88 . 108 279 . . 371 . . Explosive 777 | . . . . . . . . 108 . . . . . . . 391 . 278 Electromagnetic 386 | . . . . . . . . . . . . . . . 386 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 489 | . . . . . . . . . . . . . . . . 399 . 90 Piercing 817 | . . . . . . . . . . . . . 817 . . . . . Highest Corruption 11 | . . . . . . . . 5 5 5 5 5 8 . 10 11 11 11 Average Corruption 8 | . . . . . . . . 3 5 5 5 5 7 . 9 10 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . . . 5 2 1 . 6 57 . 8 48 3 6 Message Errors 34 | . . . . . . . . 1 . 1 . 4 13 . 2 12 . 1 Matter Fused 25 | . . . . . . . . 2 . . . . 10 . 2 9 1 1 Heat Flow Errors 19 | . . . . . . . . 1 . . . . 8 . 1 8 1 . Energy Discharges 16 | . . . . . . . . . 1 . . 1 5 . 1 6 1 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 16 | . . . . . . . . . . . . 1 7 . 1 5 . 2 Data Loss (major) 7 | . . . . . . . . 1 . . . . 4 . . 2 . . Misfires 5 | . . . . . . . . . 1 . . . 4 . . . . . Alerts 5 | . . . . . . . . . . . . . 2 . 1 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 4 | . . . . . . . . . . . . . 2 . . 2 . . Overload Shots 1 | . . . . . . . . 1 . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . Overflow Damage 579 | . . . . . . . . 253 . . . . 184 . . 66 . 76 Projectiles 59 | . . . . . . . . . . . . . . . . 59 . . Explosions 301 | . . . . . . . . 253 . . . . . . . . . 48 Melee 219 | . . . . . . . . . . . . . 184 . . 7 . 28 Knockbacks 48 | . . . . . . . . . . . . . 25 . 10 13 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . . . . . . . . . 24 . 10 13 . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 380 | . . . . . . . . 319 . . . . . . . . . 61 Shots 6 | . . . . . . . . 4 . . . . . . . . . 2 Rammed 3 | 1 . . 1 . . . . 1 . . . . . . . . . . Targets Rammed 4 | 1 . . 2 . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 527 | 72 . . 234 164 . 55 196 147 36 527 . 246 248 . 67 284 255 9 Average Temperature 74 | 26 . . 81 69 . 21 80 43 23 267 . 132 97 . 22 77 135 9 Received Heat Transfer 2423 | . . . 132 40 . . 324 216 . . . 48 567 . 194 863 . 39 Effects 2 | . . . . . . . . . . 2 . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | 2 . . 1 . . . . . . . . . 3 . . . . . Heat Transferred 3972 | 1050 . . 475 . . . . 398 5 200 . 300 1044 . . 500 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . Low Security (%) 93 | 100 100 100 100 100 . 100 100 58 . . . . 100 100 . . . . Level 1 6 | . . . . . . . . 41 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 277 | 10 . . 183 101 . 110 40 277 . . . . 86 22 . . . . Initial 31 | . . . . 31 . . 27 14 . . . . 10 22 . . . . Average 37 | . . . 81 28 . 82 5 98 . . . . 25 5 . . . . Influence Increases 2521 | 65 . . 287 146 . 130 110 452 . 105 . 127 475 . 249 240 . 135 Destroy 0b10 Robot/C 1360 | . . . 220 120 . 100 60 60 . 20 . 100 260 . 180 180 . 60 Destroy 0b10 Robot/NC 210 | 65 . . 10 5 . 10 20 55 . . . . 45 . . . . . Destroy Leader 284 | . . . 52 20 . 20 14 16 . 10 . 10 92 . 20 30 . . Allied During Kill 22 | . . . . 1 . . . . . . . 17 . . 4 . . . Successful Hack 15 | . . . 4 . . . . . . . . . 11 . . . . . Disable Machine 75 | . . . . . . . . 60 . . . . 15 . . . . . Destroy Structure 45 | . . . 1 . . . 1 36 . . . . 7 . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 495 | . . . . . . . . 225 . 75 . . 45 . 45 30 . 75 Influence Decreases 2436 | 65 . . 206 223 4 60 148 275 98 112 104 110 445 47 222 267 . 50 Entered New Map 357 | . . . . 50 4 . 43 18 78 22 104 . 7 25 . 6 . . Time Decay 1728 | 65 . . 196 143 . 60 83 202 20 80 . 80 379 22 162 216 . 20 Lost Part 291 | . . . 10 10 . . 22 55 . 10 . 10 59 . 40 45 . 30 Lost Ally 60 | . . . . 20 . . . . . . . 20 . . 20 . . . Squads Dispatched 17 | . . . 1 . . . 1 8 . . . . 6 . . . . 1 Investigation 3 | . . . . . . . 1 1 . . . . . . . . . 1 Extermination 5 | . . . . . . . . 2 . . . . 3 . . . . . Reinforcement 6 | . . . 1 . . . . 5 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . . . 4 . . . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 145 | . . . 14 11 . 5 6 28 . 5 . 5 23 . 18 13 . 17 Peak Tracking Total 9 | . . . 6 5 . 4 3 7 . 5 . 4 4 . 9 4 . 9 Tactical Retreats 18 | . . . . . . . . 8 . 2 . . 2 . 2 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . . . . . . . 1 3 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 5 | . . . . . . . . 4 . . . . 1 . . . . . Max in Single Turn 4 | . . . . . . . . 4 . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 21 | . . . 1 . 1 . . 1 . 1 4 . 6 1 . 1 4 1 Terminals 5 | . . . 1 . . . . . . . . . 2 . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 2 1 . . . . Total Hacks 72 | . . . 2 . 1 . . 1 . 1 30 . 13 1 . 2 17 4 Successful 57 | . . . 1 . 1 . . 1 . 1 30 . 4 . . 2 17 . Failed 15 | . . . 1 . . . . . . . . . 9 1 . . . 4 Catastrophic 3 | . . . . . . . . . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . . . Terminals 12 | . . . 2 . . . . . . . . . 4 . . 2 . 4 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . Repair Stations 5 | . . . . . . . . . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 2 1 . . . . Terminal Hacks 53 | . . . 1 . 1 . . . . 1 30 . 1 . . 2 17 . Record 18 | . . . . . . . . . . . 11 . . . . 2 5 . Part Schematic 14 | . . . . . . . . . . . 10 . . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . 4 . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . 1 . . . . . . . . . 4 1 . 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 10 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total Allies 5 | . . . . 3 . . . . . . . 1 . . 1 . . . Largest Group 3 | . . . . 3 . . . . . . . 1 . . 1 . . . Highest-Rated Group 96 | . . . . 40 . . . . . . . 96 . . 85 . . . Highest-Rated Ally 96 | . . . . 16 . . . . . . . 96 . . 85 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . 1 . . . . . . . 10 . . 10 . . . Total Damage 651 | . . . . 12 . . . . . . . 324 . . 315 . . . Kills 7 | . . . . . . . . . . . . 4 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 6145 | 555 36 74 495 473 331 135 440 14 . . . . 1415 138 666 1195 79 99 Optics 3301 | . . . . . . . . . . . . . 1124 138 666 1195 79 99 Sensors 291 | . . . . . . . . . . . . . 291 . . . . . Seismic 2553 | 555 36 74 495 473 331 135 440 14 . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Turns Passed 7907 | 708 36 74 537 473 331 135 440 751 44 161 36 255 1749 138 666 1195 79 99 Spaces Moved 5912 | 367 23 47 209 192 264 80 145 984 118 251 81 427 1018 124 430 742 149 261 Core 281 | 3 . . . . . . . 2 . . . . . . . 187 89 . Treads 783 | 364 23 47 209 140 . . . . . . . . . . . . . . Legs 2260 | . . . . . . . 94 . . . . 39 1018 124 430 555 . . Wheels 447 | . . . . 52 264 80 51 . . . . . . . . . . . Hover 713 | . . . . . . . . 713 . . . . . . . . . . Flight 1428 | . . . . . . . . 269 118 251 81 388 . . . . 60 261 Fastest Speed 20 | 50 160 160 160 125 125 125 125 37 37 37 44 44 105 110 110 50 29 20 Average Speed 106 | 159 160 160 202 213 125 125 168 52 37 50 44 50 129 110 134 135 41 28 Slowest Speed 500 | 160 160 160 240 320 125 125 330 500 37 145 44 120 190 110 260 250 50 99 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . . 30 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 8 . . . 2 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 20 5 20 26 37 61 28 20 30 28 45 68 63 35 6 59 87 61 39 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . . . . . . . 1 . . . . . 3 1 Known Exits Taken . | . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . . 2 . . 2 . . 1 . . . 4 . 3 Spaces Dug 12 | . . . . . . . . . . . . . . . . 1 . 11 Terrain Destroyed 110 | . . . . . . . . 32 . . . . 7 . . 36 . 35 Melee 1 | . . . . . . . . . . . . . . . . 1 . . Projectile 14 | . . . . . . . . . . . . . 7 . . 7 . . AOE 95 | . . . . . . . . 32 . . . . . . . 28 . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total 6884 | 417 22 46 263 213 265 95 299 1157 117 273 80 453 1303 125 486 830 162 278 Wait 429 | 2 . . 5 . . 6 112 91 . 12 . 12 154 . 19 9 4 3 Move 5874 | 366 22 46 208 191 263 79 144 967 117 250 80 422 1017 123 429 741 148 261 Hop 10 | . . . . . . . . 8 . . . 2 . . . . . . Pick Up 42 | 5 . . 7 1 1 1 7 12 . . . . 4 1 . 1 1 1 Fast Attach 71 | 7 . . 8 . . . 3 7 . 3 . 7 19 . 3 6 7 1 Attach 24 | . . . 1 1 . . 1 11 . . . . 2 1 2 3 . 2 Detach 2 | . . . . . . . . . . . . . . . 1 1 . . Swap 17 | 1 . . 2 1 . . 3 2 . . . . 3 . 3 2 . . Drop 61 | . . . 5 . 1 . 9 26 . 2 . 3 7 . . 4 2 2 Fire 294 | 35 . . 25 19 . 9 20 32 . 6 . 7 69 . 29 41 . 2 Melee 46 | . . . . . . . . . . . . . 20 . . 22 . 4 Ram 1 | . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | 1 . . 2 . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 8 . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 709 | -11/Scrapyard | Entered Materials 709 | -10/Materials | Discovered new exit (range 8) 710 | -10/Materials | Build established: Mutant 745 | -10/Materials | Entered Mines 773 | -10/Mines | Learned location of Zion (-6) 801 | -10/Mines | Discovered new exit (range 9) 819 | -10/Mines | Entered Materials 819 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1279 | -9/Materials | Discovered new exit (range 16) 1305 | -9/Materials | Build established: Tank 1356 | -9/Materials | Entered Mines 1419 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1551 | -9/Mines | Discovered new exit (range 6) 1585 | -9/Mines | Assembled infested the area 1618 | -9/Mines | Lost 3 allies 1792 | -9/Mines | Discovered new exit (range 5) 1812 | -9/Mines | Learned Materials emergency access door positions 1823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1823 | -9/Mines | Discovered new exit (range 5) 1829 | -9/Mines | Entered Exiles 1861 | -9/Exiles | Met 8R-AWN 1881 | -9/Exiles | Met EX-HEX 1916 | -9/Exiles | Met EX-BIN 1988 | -9/Exiles | Aligned with FarCom system 1989 | -9/Exiles | Given EX-Vault access code 2020 | -9/Exiles | Opened EX-Vault 2027 | -9/Exiles | Found Field Lobotomy Kit 2062 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2102 | -9/Exiles | Met EX-DEC 2148 | -9/Exiles | Discovered new exit (range 11) 2160 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2160 | -9/Exiles | Entered Mines 2288 | -8/Mines | Discovered new exit (range 7) 2295 | -8/Mines | Entered Materials 2295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2478 | -8/Materials | Build established: Skirmisher 2661 | -8/Materials | Discovered new exit (range 16) 2735 | -8/Materials | Entered Factory 2735 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2744 | -7/Factory | Lost 3 parts (1p1u1w) 3036 | -7/Factory | Build established: Mutant 3209 | -7/Factory | Lost 6 parts (3n1u2w) 3480 | -7/Factory | Discovered new exit (range 15) 3486 | -7/Factory | Entered Lower Caves 3524 | -7/Lower Caves | Discovered new exit (range 9) 3530 | -7/Lower Caves | Entered another Lower Caves area 3626 | -7/Lower Caves | Core integrity fell below 50% 3685 | -7/Lower Caves | Discovered new exit (range 15) 3691 | -7/Lower Caves | Entered Data Miner 3691 | -7/Data Miner | Discovered new exit (range 6) 3700 | -7/Data Miner | Met Data Miner 3709 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3709 | -7/Data Miner | Learned location of Section 7 (-2) 3716 | -7/Data Miner | Received God Mode back door access code from Data Miner 3727 | -7/Data Miner | Entered Proximity Caves 3822 | -6/Proximity Caves | Escorted by Enhanced Grunt 3860 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3918 | -6/Proximity Caves | Core integrity fell below 20% 3930 | -6/Proximity Caves | Found Prototype Device 3930 | -6/Proximity Caves | Identified Exp. Thermal Shield 3977 | -6/Proximity Caves | Discovered new exit (range 3) 3982 | -6/Proximity Caves | Entered Factory 3982 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4519 | -6/Factory | Garrison activated, responded to threat 4604 | -6/Factory | Identified exit to Garrison 5126 | -6/Factory | Repaired Adv. Heat Sink 5451 | -6/Factory | Identified exit to Lower Caves 5721 | -6/Factory | Discovered new exit (range 8) 5731 | -6/Factory | Entered another Factory area 5731 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5854 | -5/Factory | Discovered new exit (range 5) 5869 | -5/Factory | Entered Upper Caves 6163 | -5/Upper Caves | Spotted B-75 Beast 6220 | -5/Upper Caves | Learned Factory terminal intel 6313 | -5/Upper Caves | Assimilated B-75 Beast with FLK Orb 6346 | -5/Upper Caves | Lost 4 parts (2n1u1w) 6351 | -5/Upper Caves | System corruption reached 10% 6488 | -5/Upper Caves | Discovered new exit (range 9) 6509 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6535 | -5/Upper Caves | Entered another Upper Caves area 6649 | -5/Upper Caves | Build established: Scavenger-Mutant 6898 | -5/Upper Caves | Spotted B-75 Beast 6981 | -5/Upper Caves | Lost 7 parts (1p3n1u2w) 6991 | -5/Upper Caves | Destroyed B-75 Beast 7068 | -5/Upper Caves | Learned Factory stockpile data 7236 | -5/Upper Caves | Build established: Mutant 7540 | -5/Upper Caves | Core integrity fell below 50% 7598 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 7689 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7728 | -5/Upper Caves | Discovered new exit (range 4) 7730 | -5/Upper Caves | Entered Zhirov 7730 | -5/Zhirov | Discovered new exit (range 3) 7740 | -5/Zhirov | Met Zhirov 7749 | -5/Zhirov | Learned location of Command (-1) 7749 | -5/Zhirov | Learned location of Testing (-3) 7749 | -5/Zhirov | Learned location of Quarantine (-2) 7753 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7762 | -5/Zhirov | Found Alien Artifact 7762 | -5/Zhirov | Identified Integrated Dissipator 7762 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7769 | -5/Zhirov | Found Alien Artifact 7809 | -5/Zhirov | Entered Proximity Caves 7864 | -4/Proximity Caves | Core integrity fell below 20% 7891 | -4/Proximity Caves | Spotted B-86 Titan 7892 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 7907 | -4/Proximity Caves | Identified Transdimensional Reconstructor 7907 | -4/Proximity Caves | Warped through subspace 7908 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 07893_ Triggered Stasis Trap. 07893_ A bubble of rippling energy engulfs the area. 07893_ Field strength at 91. 07894_ Y-64 Sentinel: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." 07894_ Field strength at 82. 07895_ Field strength at 73. 07895_ Slug penetrates Reinforced Barrier. 07895_ Fusion Reactor destroyed. 07895_ Knocked back. 07895_ Penetrated by Slug. 07895_ Adv. Power Amplifier destroyed. 07895_ Slug penetrates Y-64 Sentinel. 07897_ System corrupted: Component data lost. 07900_ Penetrated by Slug. 07907_ Connecting with Door Terminal... 07907_ Current location identified: Proximity Caves 07907_ ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. 07907_ Identified Transdimensional Reconstructor. 07907_ Warped through subspace. Map ----- +----------------------------------------------------+ | ##??????????????????????????????????????? | | #???????????????????????#???????????????? | | #???????? ??????????????# ??????????????? | | ## #???????? ??????????????# ??????????????? | | ?## ##???????? ??????????????# ??????????????? | | ??# ##???????? ??????????????# ??????????????? | | ??# ##??????? ??????????????# ?????????????? | | ??# #??????# ??????????????# ?????????????? | | #### ## #??????# ??????????????# ?????????????? | | ## #??????# ?????????###### ############## | | # ## #??????# #????????# # | | #??????# #????????# # | | #??????# #????????# # ? | | ####??????# #????????# # ?? | | #[ #?????????# ########## """" ###++#### | | ##?????????# """" | | #??????????# ????? """" | | #??????????# #????????# """" ####### | | #?????###### #####???## #?????# | | ##?????# #???# #?????# | | ##??????# ##??## #?????# | | ######### #???# #?????# | | + #????###### ## ###?????# | | + #?????????# ####???????# | | + ###########s #??????????# | | %; ^ BB @Y s #??????????# | | #### /R % BB #??????????# | | ##??######## ###########+##??????????# | | ##??????????# #???????????????????????# | | #???????????# #???????????????????????# | | ????????????##### #####??????????????????????? | | ????????????????# #???????????????????????????# | | ????????????????####???????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 35 Energy Capacity 410 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 EM Shielding 3 Armor Coverage 150 Resistance: TH 30 Evasion (%) 64 Targeting Accuracy 11 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Cryofiber Web | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 4% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingOpticalPenetrator Manual? 0 Play Time 00:44:16 Cumulative 286.9 hours Start 2025.11.25 @ 21:24:32 End 2025.11.25 @ 22:07:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 614 Rogue 614 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 9e96a1a5-49f1-4272-b7fd-22a82474b2be